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author | nemoliu <nemoliu@FreeBSD.org> | 2010-01-15 17:56:12 +0800 |
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committer | nemoliu <nemoliu@FreeBSD.org> | 2010-01-15 17:56:12 +0800 |
commit | 12821c5ea2658cab23b05a04edfba1ca5e411624 (patch) | |
tree | 7a168b9155fdacfc1520e6930c53c279d3a567d1 | |
parent | 3932b6630dcf0da3b6c279cde9504107f237bb9c (diff) | |
download | freebsd-ports-gnome-12821c5ea2658cab23b05a04edfba1ca5e411624.tar.gz freebsd-ports-gnome-12821c5ea2658cab23b05a04edfba1ca5e411624.tar.zst freebsd-ports-gnome-12821c5ea2658cab23b05a04edfba1ca5e411624.zip |
- Update to 1.9.0b6.8
- Give maintainer ship to Yuri Pankov <yuri.pankov@gmail.com>
PR: ports/142850
Submitted by: Yuri Pankov <yuri.pankov@gmail.com>
-rw-r--r-- | games/deng/Makefile | 59 | ||||
-rw-r--r-- | games/deng/distinfo | 6 | ||||
-rw-r--r-- | games/deng/files/deng.in | 8 | ||||
-rw-r--r-- | games/deng/files/patch-Src_dd__pinit.c | 11 | ||||
-rw-r--r-- | games/deng/files/pkg-message.in | 22 | ||||
-rw-r--r-- | games/deng/pkg-descr | 41 | ||||
-rw-r--r-- | games/deng/pkg-plist | 122 |
7 files changed, 71 insertions, 198 deletions
diff --git a/games/deng/Makefile b/games/deng/Makefile index 91bb34298965..6bbd1e8a478d 100644 --- a/games/deng/Makefile +++ b/games/deng/Makefile @@ -6,64 +6,63 @@ # PORTNAME= deng -PORTVERSION= 1.9.0b4 -PORTREVISION= 3 +PORTVERSION= 1.9.0b6.8 CATEGORIES= games -MASTER_SITES= SF/${PORTNAME}/Doomsday%20Engine/1.9.0-beta4 +MASTER_SITES= SF/${PORTNAME}/Doomsday%20Engine/1.9.0-beta6.8 DISTNAME= ${PORTNAME}-${PORTVERSION:S/b/-beta/} -MAINTAINER= ports@FreeBSD.org +MAINTAINER= yuri.pankov@gmail.com COMMENT= An enhanced Doom, Heretic and Hexen source port BUILD_DEPENDS= zip:${PORTSDIR}/archivers/zip -LIB_DEPENDS= png.5:${PORTSDIR}/graphics/png +LIB_DEPENDS= curl.5:${PORTSDIR}/ftp/curl \ + png.5:${PORTSDIR}/graphics/png RUN_DEPENDS= timidity:${PORTSDIR}/audio/timidity -USE_GL= gl +USE_GL= gl glu USE_LDCONFIG= yes USE_SDL= sdl mixer net -GNU_CONFIGURE= yes -CONFIGURE_ENV= CPPFLAGS="-I${LOCALBASE}/include \ - `${SDL_CONFIG} --cflags`" -CONFIGURE_SCRIPT= ../configure -CONFIGURE_WRKSRC= ${BUILD_WRKSRC} -BUILD_WRKSRC= ${WRKDIR}/${DISTNAME}/Build -INSTALL_WRKSRC= ${BUILD_WRKSRC} +USE_XORG= x11 -OPTIONS= OPENAL "Build OpenAL sound plugin" off +BUILDDIR= ${WRKSRC}/doomsday/portbuild +BUILD_WRKSRC= ${BUILDDIR} +INSTALL_WRKSRC= ${BUILDDIR} + +USE_CMAKE= yes +CMAKE_ARGS+= -DCMAKE_EXE_LINKER_FLAGS:STRING="-Wl,--export-dynamic" -SUB_FILES= ${PORTNAME} pkg-message +MAN6= doomsday.6 + +OPTIONS= OPENAL "Build OpenAL sound plugin" off .include <bsd.port.pre.mk> -.include "${PORTSDIR}/games/doom-data/Makefile.include" .if defined(WITH_OPENAL) || exists(${LOCALBASE}/lib/libopenal.so.0) LIB_DEPENDS+= openal.0:${PORTSDIR}/audio/openal +CMAKE_ARGS+= -DBUILDOPENAL:BOOL=ON PLIST_SUB= OPENAL="" .else PLIST_SUB= OPENAL="@comment " .endif post-patch: - @${REINPLACE_CMD} -Ee \ - 's,-Wunused-variable -Wunused-function ,,; \ - s,SDL(\\|/),,' \ - ${CONFIGURE_WRKSRC}/${CONFIGURE_SCRIPT} - @${FIND} ${PATCH_WRKSRC} -name '*.[ch]' -print0 | ${XARGS} -0 \ - ${REINPLACE_CMD} -Ee 's,SDL(\\|/),,' + ${REINPLACE_CMD} \ + -e '/CHECK_LIBRARY_EXIST/s/dl//' \ + -e '/TARGET_LINK_LIBRARIES/s/dl//' \ + ${WRKSRC}/doomsday/CMakeLists.txt + +do-configure: + @${MKDIR} ${BUILDDIR} + @cd ${BUILDDIR}; ${SETENV} ${CMAKE_ENV} ${CMAKE_BIN} ${CMAKE_ARGS} .. post-install: - ${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME} ${PREFIX}/bin + @${LN} -s ${PREFIX}/bin/doomsday ${PREFIX}/bin/deng + ${INSTALL_MAN} ${WRKSRC}/doomsday/engine/doc/doomsday.6 ${MANPREFIX}/man/man6/ .ifndef (NOPORTDOCS) @${MKDIR} ${DOCSDIR} - ${INSTALL_DATA} ${WRKSRC}/Doc/*.txt ${DOCSDIR} -.for i in jDoom jHeretic jHexen - @${MKDIR} ${DOCSDIR}/${i} - ${INSTALL_DATA} ${WRKSRC}/Doc/${i}/*.txt ${DOCSDIR}/${i} +.for i in LICENSE changelog.txt cnsname.txt cvars.txt deddoc.txt dhistory.txt naming.txt network.txt + ${INSTALL_DATA} ${WRKSRC}/doomsday/engine/doc/${i} ${DOCSDIR}/ .endfor .endif - @${ECHO_CMD} - @${CAT} ${PKGMESSAGE} - @${ECHO_CMD} .include <bsd.port.post.mk> diff --git a/games/deng/distinfo b/games/deng/distinfo index 5ea2389e1d99..238751a5f983 100644 --- a/games/deng/distinfo +++ b/games/deng/distinfo @@ -1,3 +1,3 @@ -MD5 (deng-1.9.0-beta4.tar.gz) = b2bec9a475eee1438f55ebde00b3d13f -SHA256 (deng-1.9.0-beta4.tar.gz) = 643fbd1a5be0db8ca1884ee389e111f2a7cfa61a2ee3acb4ed0f08a1b38660ae -SIZE (deng-1.9.0-beta4.tar.gz) = 4433485 +MD5 (deng-1.9.0-beta6.8.tar.gz) = a57c46e68c5448ee1550ed80f242ff2d +SHA256 (deng-1.9.0-beta6.8.tar.gz) = eb1c59583c4683289397460c5e74ad9f03e97cc3193e82a418d878cbb2c05cd9 +SIZE (deng-1.9.0-beta6.8.tar.gz) = 6104242 diff --git a/games/deng/files/deng.in b/games/deng/files/deng.in deleted file mode 100644 index 1074e62cc32f..000000000000 --- a/games/deng/files/deng.in +++ /dev/null @@ -1,8 +0,0 @@ -#!/bin/sh - -# The program creates the configuration files in the current directory, so we -# enter ~/.deng and then run it from there. - -test -d ~/.deng || mkdir ~/.deng -cd ~/.deng || exit 1 -exec %%PREFIX%%/bin/doomsday "$@" diff --git a/games/deng/files/patch-Src_dd__pinit.c b/games/deng/files/patch-Src_dd__pinit.c deleted file mode 100644 index e1a3e1741abc..000000000000 --- a/games/deng/files/patch-Src_dd__pinit.c +++ /dev/null @@ -1,11 +0,0 @@ ---- Src/dd_pinit.c.orig Fri Apr 7 21:12:59 2006 -+++ Src/dd_pinit.c Thu Sep 7 19:16:32 2006 -@@ -230,7 +230,7 @@ - FH_Clear(); - ArgShutdown(); - Z_Shutdown(); -- DD_ShutdownDGL(); -+ //DD_ShutdownDGL(); - - // Close the message output file. - fclose(outFile); diff --git a/games/deng/files/pkg-message.in b/games/deng/files/pkg-message.in deleted file mode 100644 index 7c155477f5af..000000000000 --- a/games/deng/files/pkg-message.in +++ /dev/null @@ -1,22 +0,0 @@ -============================================================================== - -Now you can start playing Doomsday! - -All three games Doom, Heretic and Hexen could be launched with one executable. - -A quick start command could be: - - %%PREFIX%%/bin/deng -g ${game} -f ${path_to_game_wad} - -where - - game - could be jdoom, jheretic or jhexen; - path_to_game_wad - path to game main wad file. - -Check documentation in %%DOCSDIR%% for other options. - -NOTE: the "deng" program is a script that creates/enters ~/.deng and then runs -"doomsday". This is because the program will create about 7 files/dirs in the -current directory. - -============================================================================== diff --git a/games/deng/pkg-descr b/games/deng/pkg-descr index 50cef5838ee0..d4cf5869663b 100644 --- a/games/deng/pkg-descr +++ b/games/deng/pkg-descr @@ -1,20 +1,23 @@ -The Doomsday Engine is an enhanced Doom source port for the Windows and -UNIX platforms. It is based on the source code of id Software's Doom -and Raven Software's Heretic and Hexen. -Some of supported features are: -* Dynamic lights -* Lens flares -* High-resolution textures (PNG, TGA, PCX) -* Particle effects -* Detail textures -* 3D models (uses Quake II's MD2 format) -* Simple environmental mapping for 3D models (shiny effects) -* MD2 skymodels and skyboxes -* Actor (monster) movement smoothing -* Simulated radiosity shadowing system for the environment -* Simple shadows for objects -* Fog -* Glowing surfaces -* Smart texture filtering using a modified hq2x algorith +The Doomsday Engine is an enhanced DOOM source port for Windows, Mac OS +X, and various Unix platforms. It is based on the source code of id +Software's DOOM and Raven Software's Heretic and Hexen. -WWW: http://www.doomsdayhq.com/ +* Hardware-accelerated OpenGL graphics engine +* 3D positional audio for sound effects (not supported by all audio plugins) +* 16-player client/server networking via TCP/IP +* Graphical Control Panel for configuration, accessed quickly with Shift-Escape +* 3D models: Quake's MD2 format and Doomsday's DMD format with LOD support +* High-resolution textures (PNG, TGA, PCX) and detail textures +* Map lighting emulates the effects of radiosity for a more natual appearance + (FakeRadio: shadows in corners) +* Smooth movement of objects, world structures and the camera. +* Colored, dynamic lighting for world surfaces, 3D models, sprites and particles +* Object shadowing effects +* Particle generators for special effects +* Decoration effects on world surfaces: light sources and particle generators +* Lens flares and glowing objects +* Support for skyboxes and 3D sky models +* EAX and A3D environmental sound processing effects +* Upsampling of sound effects + +WWW: http://www.dengine.net/ diff --git a/games/deng/pkg-plist b/games/deng/pkg-plist index 25714e1522e6..98c2f374d0ad 100644 --- a/games/deng/pkg-plist +++ b/games/deng/pkg-plist @@ -1,114 +1,26 @@ bin/deng bin/doomsday -lib/libdpdehread.a -lib/libdpdehread.la lib/libdpdehread.so -lib/libdpdehread.so.0 -lib/libdpmapload.a -lib/libdpmapload.la -lib/libdpmapload.so -lib/libdpmapload.so.0 -lib/libdropengl.a -lib/libdropengl.la -lib/libdropengl.so -lib/libdropengl.so.0 -%%OPENAL%%lib/libdsopenal.a -%%OPENAL%%lib/libdsopenal.la +lib/libdpwadmapconverter.so %%OPENAL%%lib/libdsopenal.so -%%OPENAL%%lib/libdsopenal.so.0 -lib/libdssdlmixer.a -lib/libdssdlmixer.la -lib/libdssdlmixer.so -lib/libdssdlmixer.so.0 -lib/libjdoom.a -lib/libjdoom.la lib/libjdoom.so -lib/libjdoom.so.0 -lib/libjheretic.a -lib/libjheretic.la lib/libjheretic.so -lib/libjheretic.so.0 -lib/libjhexen.a -lib/libjhexen.la lib/libjhexen.so -lib/libjhexen.so.0 -%%DATADIR%%/Data/CPHelp.txt -%%DATADIR%%/Data/Doomsday.pk3 -%%DATADIR%%/Data/jDoom/jDoom.wad -%%DATADIR%%/Data/jHeretic/jHeretic.wad -%%DATADIR%%/Data/jHexen/jHexen.wad -%%DATADIR%%/Defs/Doomsday.ded -%%DATADIR%%/Defs/Flags.ded -%%DATADIR%%/Defs/XG.ded -%%DATADIR%%/Defs/jDoom/Anim.ded -%%DATADIR%%/Defs/jDoom/Audio.ded -%%DATADIR%%/Defs/jDoom/Details.ded -%%DATADIR%%/Defs/jDoom/Doom1Lights.ded -%%DATADIR%%/Defs/jDoom/Doom2Lights.ded -%%DATADIR%%/Defs/jDoom/Finales.ded -%%DATADIR%%/Defs/jDoom/Lights.ded -%%DATADIR%%/Defs/jDoom/Maps.ded -%%DATADIR%%/Defs/jDoom/Objects.ded -%%DATADIR%%/Defs/jDoom/Particles.ded -%%DATADIR%%/Defs/jDoom/PlutAnim.ded -%%DATADIR%%/Defs/jDoom/PlutFinales.ded -%%DATADIR%%/Defs/jDoom/PlutMaps.ded -%%DATADIR%%/Defs/jDoom/Special.ded -%%DATADIR%%/Defs/jDoom/Sprites.ded -%%DATADIR%%/Defs/jDoom/TNTAnim.ded -%%DATADIR%%/Defs/jDoom/TNTFinales.ded -%%DATADIR%%/Defs/jDoom/TNTMaps.ded -%%DATADIR%%/Defs/jDoom/Text.ded -%%DATADIR%%/Defs/jDoom/Values.ded -%%DATADIR%%/Defs/jDoom/jDoom.ded -%%DATADIR%%/Defs/jHeretic/Anim.ded -%%DATADIR%%/Defs/jHeretic/Audio.ded -%%DATADIR%%/Defs/jHeretic/Finales.ded -%%DATADIR%%/Defs/jHeretic/Lights.ded -%%DATADIR%%/Defs/jHeretic/Maps.ded -%%DATADIR%%/Defs/jHeretic/Objects.ded -%%DATADIR%%/Defs/jHeretic/Special.ded -%%DATADIR%%/Defs/jHeretic/Sprites.ded -%%DATADIR%%/Defs/jHeretic/Text.ded -%%DATADIR%%/Defs/jHeretic/jHeretic.ded -%%DATADIR%%/Defs/jHexen/Anim.ded -%%DATADIR%%/Defs/jHexen/Audio.ded -%%DATADIR%%/Defs/jHexen/Finales.ded -%%DATADIR%%/Defs/jHexen/Lights.ded -%%DATADIR%%/Defs/jHexen/Maps.ded -%%DATADIR%%/Defs/jHexen/Objects.ded -%%DATADIR%%/Defs/jHexen/Special.ded -%%DATADIR%%/Defs/jHexen/Sprites.ded -%%DATADIR%%/Defs/jHexen/Text.ded -%%DATADIR%%/Defs/jHexen/jHexen.ded -%%DATADIR%%/Runtime/jDoom/Startup.cfg -%%DATADIR%%/Runtime/jHeretic/Startup.cfg -%%DATADIR%%/Runtime/jHexen/Startup.cfg -%%PORTDOCS%%%%DOCSDIR%%/CVars.txt -%%PORTDOCS%%%%DOCSDIR%%/ChangeLog.txt -%%PORTDOCS%%%%DOCSDIR%%/DEDDoc.txt -%%PORTDOCS%%%%DOCSDIR%%/Network.txt -%%PORTDOCS%%%%DOCSDIR%%/Ravenlic.txt -%%PORTDOCS%%%%DOCSDIR%%/SrcNotes.txt -%%PORTDOCS%%%%DOCSDIR%%/TexC.txt -%%PORTDOCS%%%%DOCSDIR%%/jDoom/DoomLic.txt -%%PORTDOCS%%%%DOCSDIR%%/jDoom/JDoom.txt -%%PORTDOCS%%%%DOCSDIR%%/jHeretic/JHeretic.txt -%%PORTDOCS%%%%DOCSDIR%%/jHexen/JHexen.txt -%%PORTDOCS%%@dirrm %%DOCSDIR%%/jHexen -%%PORTDOCS%%@dirrm %%DOCSDIR%%/jHeretic -%%PORTDOCS%%@dirrm %%DOCSDIR%%/jDoom +%%DATADIR%%/data/doomsday.pk3 +%%DATADIR%%/data/jdoom/jdoom.pk3 +%%DATADIR%%/data/jheretic/jheretic.pk3 +%%DATADIR%%/data/jhexen/jhexen.pk3 +%%PORTDOCS%%%%DOCSDIR%%/LICENSE +%%PORTDOCS%%%%DOCSDIR%%/changelog.txt +%%PORTDOCS%%%%DOCSDIR%%/cnsname.txt +%%PORTDOCS%%%%DOCSDIR%%/cvars.txt +%%PORTDOCS%%%%DOCSDIR%%/deddoc.txt +%%PORTDOCS%%%%DOCSDIR%%/dhistory.txt +%%PORTDOCS%%%%DOCSDIR%%/naming.txt +%%PORTDOCS%%%%DOCSDIR%%/network.txt %%PORTDOCS%%@dirrm %%DOCSDIR%% -@dirrm %%DATADIR%%/Runtime/jHexen -@dirrm %%DATADIR%%/Runtime/jHeretic -@dirrm %%DATADIR%%/Runtime/jDoom -@dirrm %%DATADIR%%/Runtime -@dirrm %%DATADIR%%/Defs/jHexen -@dirrm %%DATADIR%%/Defs/jHeretic -@dirrm %%DATADIR%%/Defs/jDoom -@dirrm %%DATADIR%%/Defs -@dirrm %%DATADIR%%/Data/jHexen -@dirrm %%DATADIR%%/Data/jHeretic -@dirrm %%DATADIR%%/Data/jDoom -@dirrm %%DATADIR%%/Data +@dirrm %%DATADIR%%/data/jdoom +@dirrm %%DATADIR%%/data/jhexen +@dirrm %%DATADIR%%/data/jheretic +@dirrm %%DATADIR%%/data @dirrm %%DATADIR%% |