diff options
author | tobik <tobik@FreeBSD.org> | 2017-12-25 22:39:56 +0800 |
---|---|---|
committer | Koop Mast <kwm@rainbow-runner.nl> | 2018-02-04 06:14:04 +0800 |
commit | 2cd7815da4649347855e80a970157bf39f07e3e3 (patch) | |
tree | dd5ff587284a32fd5be0d34eadc4b8c838857e61 | |
parent | ae20319d56e29bf3334f6598a2e40e323e91c0d8 (diff) | |
download | freebsd-ports-gnome-2cd7815da4649347855e80a970157bf39f07e3e3.tar.gz freebsd-ports-gnome-2cd7815da4649347855e80a970157bf39f07e3e3.tar.zst freebsd-ports-gnome-2cd7815da4649347855e80a970157bf39f07e3e3.zip |
games/ags: Update to 3.4.1.11
Changes: https://github.com/adventuregamestudio/ags/releases/tag/v.3.4.1.11
-rw-r--r-- | games/ags/Makefile | 2 | ||||
-rw-r--r-- | games/ags/distinfo | 6 | ||||
-rw-r--r-- | games/ags/files/patch-Engine_ac_dynobj_cc__dynamicarray.cpp | 11 |
3 files changed, 4 insertions, 15 deletions
diff --git a/games/ags/Makefile b/games/ags/Makefile index 41bbb588dfdd..037994fc2653 100644 --- a/games/ags/Makefile +++ b/games/ags/Makefile @@ -1,8 +1,8 @@ # $FreeBSD$ PORTNAME= ags -PORTVERSION= 3.4.1.1 DISTVERSIONPREFIX= v. +DISTVERSION= 3.4.1.11 CATEGORIES= games MAINTAINER= tobik@FreeBSD.org diff --git a/games/ags/distinfo b/games/ags/distinfo index ba513dd741a6..60c70d873131 100644 --- a/games/ags/distinfo +++ b/games/ags/distinfo @@ -1,3 +1,3 @@ -TIMESTAMP = 1487636863 -SHA256 (adventuregamestudio-ags-v.3.4.1.1_GH0.tar.gz) = cf0cd4d71ab65f18b89b8b241e44656c4322342f802939c47f0d8242fd467b9f -SIZE (adventuregamestudio-ags-v.3.4.1.1_GH0.tar.gz) = 20145931 +TIMESTAMP = 1514178488 +SHA256 (adventuregamestudio-ags-v.3.4.1.11_GH0.tar.gz) = 1c63b708a479c2225cb23e1be5bcf003940d16b1c49b1bcc3ad68e3a722bbc4c +SIZE (adventuregamestudio-ags-v.3.4.1.11_GH0.tar.gz) = 9446499 diff --git a/games/ags/files/patch-Engine_ac_dynobj_cc__dynamicarray.cpp b/games/ags/files/patch-Engine_ac_dynobj_cc__dynamicarray.cpp deleted file mode 100644 index 857b1ba5291d..000000000000 --- a/games/ags/files/patch-Engine_ac_dynobj_cc__dynamicarray.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- Engine/ac/dynobj/cc_dynamicarray.cpp.orig 2017-02-21 00:32:02 UTC -+++ Engine/ac/dynobj/cc_dynamicarray.cpp -@@ -32,7 +32,7 @@ int CCDynamicArray::Dispose(const char * - elementCount[0] &= ~ARRAY_MANAGED_TYPE_FLAG; - for (int i = 0; i < elementCount[0]; i++) - { -- if (elementCount[2 + i] != NULL) -+ if (elementCount[2 + i] != 0) - { - ccReleaseObjectReference(elementCount[2 + i]); - } |