aboutsummaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authoralepulver <alepulver@FreeBSD.org>2008-02-06 01:09:42 +0800
committeralepulver <alepulver@FreeBSD.org>2008-02-06 01:09:42 +0800
commit47808bd0c7fa9eea2a7d9311ce02d23a5716e317 (patch)
tree09d9385e977754f6d567856fec700c5b57fe2d91
parent003511294489101b4114d72c81f26d3a8c90753d (diff)
downloadfreebsd-ports-gnome-47808bd0c7fa9eea2a7d9311ce02d23a5716e317.tar.gz
freebsd-ports-gnome-47808bd0c7fa9eea2a7d9311ce02d23a5716e317.tar.zst
freebsd-ports-gnome-47808bd0c7fa9eea2a7d9311ce02d23a5716e317.zip
- Update to version 0.122u8.
- Remove BROKEN for sparc64 to see if new version builds (if it doesn't then NOT_FOR_ARCHS will be used instead).
-rw-r--r--emulators/mame-devel/Makefile11
-rw-r--r--emulators/mame-devel/distinfo6
-rw-r--r--emulators/mame-devel/files/patch-makefile63
-rw-r--r--emulators/mame-devel/pkg-plist3
-rw-r--r--emulators/mame/Makefile11
-rw-r--r--emulators/mame/distinfo6
-rw-r--r--emulators/mame/files/patch-makefile63
-rw-r--r--emulators/mame/pkg-plist3
-rw-r--r--emulators/sdlmame-devel/Makefile11
-rw-r--r--emulators/sdlmame-devel/distinfo6
-rw-r--r--emulators/sdlmame-devel/files/patch-makefile63
-rw-r--r--emulators/sdlmame-devel/pkg-plist3
-rw-r--r--emulators/sdlmame/Makefile11
-rw-r--r--emulators/sdlmame/distinfo6
-rw-r--r--emulators/sdlmame/files/patch-makefile63
-rw-r--r--emulators/sdlmame/pkg-plist3
16 files changed, 152 insertions, 180 deletions
diff --git a/emulators/mame-devel/Makefile b/emulators/mame-devel/Makefile
index 599dafc0adf6..24f2cd7889ea 100644
--- a/emulators/mame-devel/Makefile
+++ b/emulators/mame-devel/Makefile
@@ -6,7 +6,7 @@
#
PORTNAME= sdlmame
-PORTVERSION= 0.120u2
+PORTVERSION= 0.122u8
CATEGORIES= emulators
MASTER_SITES= ftp://ftp.alepulver.com.ar/distfiles/
DISTNAME= ${PORTNAME}${PORTVERSION:S/.//}
@@ -17,6 +17,7 @@ COMMENT= SDL port of the popular MAME (Multi Arcade Machine Emulator)
USE_ZIP= yes
USE_GL= yes
USE_GMAKE= yes
+MAKE_ENV= PTHREAD_LIBS="${PTHREAD_LIBS}"
USE_SDL= sdl
MAKEFILE= makefile
@@ -25,8 +26,8 @@ SUB_FILES= ${PORTNAME} pkg-message
do-install:
${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME} ${PREFIX}/bin
${MKDIR} ${PREFIX}/libexec/sdlmame
-.for f in obj/sdl/mame/build/file2str obj/sdl/mame/build/png2bdc mame testkeys romcmp \
- chdman jedutil makemeta regrep srcclean
+.for f in obj/sdl/mame/build/file2str obj/sdl/mame/build/png2bdc mame \
+ testkeys romcmp chdman jedutil makemeta regrep srcclean
${INSTALL_PROGRAM} ${WRKSRC}/${f} ${PREFIX}/libexec/sdlmame
.endfor
${MKDIR} ${DATADIR}
@@ -52,8 +53,4 @@ post-install:
USE_GCC= 4.2+
.endif
-.if ${ARCH} == "sparc64"
-BROKEN= Does not compile
-.endif
-
.include <bsd.port.post.mk>
diff --git a/emulators/mame-devel/distinfo b/emulators/mame-devel/distinfo
index 6cc3d1e63270..e7c0687f58f0 100644
--- a/emulators/mame-devel/distinfo
+++ b/emulators/mame-devel/distinfo
@@ -1,3 +1,3 @@
-MD5 (sdlmame0120u2.zip) = fc1ef0c683f15af8ab5bbd4c66081924
-SHA256 (sdlmame0120u2.zip) = c71dfcb8f37a700eb131c9eeff88c8c63609ecc55c7d28adcd7655d287120a29
-SIZE (sdlmame0120u2.zip) = 15955929
+MD5 (sdlmame0122u8.zip) = 4a53bd51bd201edec6250dfe50d61089
+SHA256 (sdlmame0122u8.zip) = 5a5deca3d5637be9251057d5fefe4b840902626d26577bd0dbeab555753230bd
+SIZE (sdlmame0122u8.zip) = 16145751
diff --git a/emulators/mame-devel/files/patch-makefile b/emulators/mame-devel/files/patch-makefile
index 590d221401d8..a8b005dca0a4 100644
--- a/emulators/mame-devel/files/patch-makefile
+++ b/emulators/mame-devel/files/patch-makefile
@@ -1,6 +1,6 @@
---- makefile.orig Sat Oct 20 16:33:18 2007
-+++ makefile Wed Nov 7 18:22:11 2007
-@@ -72,11 +72,13 @@
+--- ./makefile.orig Thu Jan 10 01:29:44 2008
++++ ./makefile Mon Feb 4 13:08:08 2008
+@@ -99,11 +99,13 @@
# uncomment next line to include the internal profiler
# PROFILER = 1
@@ -12,10 +12,10 @@
X86_PPC_DRC = 1
+endif
- # uncomment next line to use DRC Voodoo rasterizers
- # X86_VOODOO_DRC = 1
-@@ -99,7 +101,9 @@
- # CELL = 1
+ # uncomment next line to build using unix-style libsdl on Mac OS X
+ # (vs. the native framework port). Normal users should not enable this.
+@@ -116,7 +118,9 @@
+ #-------------------------------------------------
# uncomment next line if you are building for a 64-bit target
-# PTR64 = 1
@@ -23,9 +23,9 @@
+PTR64 = 1
+endif
- # uncomment next line to build expat as part of MAME build
- BUILD_EXPAT = 1
-@@ -168,8 +172,8 @@
+ # uncomment next line if you are building for a big-endian target
+ # BIGENDIAN = 1
+@@ -189,8 +193,8 @@
# compiler, linker and utilities
AR = @ar
@@ -36,39 +36,34 @@
MD = -mkdir$(EXE)
RM = @rm -f
-@@ -248,7 +252,7 @@
+@@ -214,7 +218,7 @@
endif
- # fullname is prefix+name+suffix
--FULLNAME = $(PREFIX)$(NAME)$(SUFFIX)
+ # fullname is prefix+name+suffix+debugsuffix
+-FULLNAME = $(PREFIX)$(NAME)$(SUFFIX)$(DEBUGSUFFIX)
+FULLNAME = $(NAME)
# add an EXE suffix to get the final emulator name
EMULATOR = $(FULLNAME)$(EXE)
-@@ -318,7 +322,7 @@
+@@ -279,7 +283,7 @@
#-------------------------------------------------
# we compile to C89 standard with GNU extensions
-CFLAGS = -std=gnu89
+CFLAGS += -std=gnu89
- # add -g if we need symbols
- ifdef SYMBOLS
-@@ -352,11 +356,11 @@
+ # this speeds it up a bit by piping between the preprocessor/compiler/assembler
+ CFLAGS += -pipe
+@@ -316,7 +320,7 @@
# if we are optimizing, include optimization options
# and make all errors into warnings
ifneq ($(OPTIMIZE),0)
--CFLAGS += $(ARCH) -fno-strict-aliasing
-+CFLAGS += -fno-strict-aliasing
-
- # only -Werror if not PTR64 and not DEBUG
- ifndef DEBUG
--CFLAGS += $(ARCH) -fno-strict-aliasing
-+CFLAGS += -fno-strict-aliasing
- endif # !DEBUG
- endif # neq OPTIMIZE
+-CFLAGS += -Werror $(ARCHOPTS) -fno-strict-aliasing
++CFLAGS += $(ARCHOPTS) -fno-strict-aliasing
+ #CFLAGS += $(ARCHOPTS) -fno-strict-aliasing
+ endif
-@@ -376,6 +380,7 @@
+@@ -342,6 +346,7 @@
-I$(SRC)/lib/util \
-I$(SRC)/osd \
-I$(SRC)/osd/$(OSD) \
@@ -76,12 +71,12 @@
-@@ -385,7 +390,7 @@
-
+@@ -352,7 +357,7 @@
# LDFLAGS are used generally; LDFLAGSEMULATOR are additional
# flags only used when linking the core emulator
--LDFLAGS =
-+LDFLAGS += -L$(LOCALBASE)/lib
- LDFLAGSEMULATOR =
-
- # add profiling information for the linker
+ ifneq ($(TARGETOS),macosx)
+-LDFLAGS = -Wl,--warn-common
++LDFLAGS = -Wl,--warn-common $(PTHREAD_LIBS) -L$(LOCALBASE)/lib
+ else
+ LDFLAGS =
+ endif
diff --git a/emulators/mame-devel/pkg-plist b/emulators/mame-devel/pkg-plist
index d38051d262da..8bd782cd03f8 100644
--- a/emulators/mame-devel/pkg-plist
+++ b/emulators/mame-devel/pkg-plist
@@ -16,12 +16,13 @@ libexec/sdlmame/testkeys
%%PORTDOCS%%%%DOCSDIR%%/docs/windows.txt
%%PORTDOCS%%%%DOCSDIR%%/docs/config.txt
%%PORTDOCS%%%%DOCSDIR%%/whatsnew.txt
-%%PORTDOCS%%%%DOCSDIR%%/whatsnew_0120u2.txt
+%%PORTDOCS%%%%DOCSDIR%%/whatsnew_0122u8.txt
%%DATADIR%%/keymaps/km-be.txt
%%DATADIR%%/keymaps/km-ch.txt
%%DATADIR%%/keymaps/km-de.txt
%%DATADIR%%/keymaps/km-fr-OSX.txt
%%DATADIR%%/keymaps/km-fr.txt
+%%DATADIR%%/keymaps/km_it.txt
%%DATADIR%%/ui.bdf
@dirrm %%DATADIR%%/keymaps
@dirrm %%DATADIR%%
diff --git a/emulators/mame/Makefile b/emulators/mame/Makefile
index 599dafc0adf6..24f2cd7889ea 100644
--- a/emulators/mame/Makefile
+++ b/emulators/mame/Makefile
@@ -6,7 +6,7 @@
#
PORTNAME= sdlmame
-PORTVERSION= 0.120u2
+PORTVERSION= 0.122u8
CATEGORIES= emulators
MASTER_SITES= ftp://ftp.alepulver.com.ar/distfiles/
DISTNAME= ${PORTNAME}${PORTVERSION:S/.//}
@@ -17,6 +17,7 @@ COMMENT= SDL port of the popular MAME (Multi Arcade Machine Emulator)
USE_ZIP= yes
USE_GL= yes
USE_GMAKE= yes
+MAKE_ENV= PTHREAD_LIBS="${PTHREAD_LIBS}"
USE_SDL= sdl
MAKEFILE= makefile
@@ -25,8 +26,8 @@ SUB_FILES= ${PORTNAME} pkg-message
do-install:
${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME} ${PREFIX}/bin
${MKDIR} ${PREFIX}/libexec/sdlmame
-.for f in obj/sdl/mame/build/file2str obj/sdl/mame/build/png2bdc mame testkeys romcmp \
- chdman jedutil makemeta regrep srcclean
+.for f in obj/sdl/mame/build/file2str obj/sdl/mame/build/png2bdc mame \
+ testkeys romcmp chdman jedutil makemeta regrep srcclean
${INSTALL_PROGRAM} ${WRKSRC}/${f} ${PREFIX}/libexec/sdlmame
.endfor
${MKDIR} ${DATADIR}
@@ -52,8 +53,4 @@ post-install:
USE_GCC= 4.2+
.endif
-.if ${ARCH} == "sparc64"
-BROKEN= Does not compile
-.endif
-
.include <bsd.port.post.mk>
diff --git a/emulators/mame/distinfo b/emulators/mame/distinfo
index 6cc3d1e63270..e7c0687f58f0 100644
--- a/emulators/mame/distinfo
+++ b/emulators/mame/distinfo
@@ -1,3 +1,3 @@
-MD5 (sdlmame0120u2.zip) = fc1ef0c683f15af8ab5bbd4c66081924
-SHA256 (sdlmame0120u2.zip) = c71dfcb8f37a700eb131c9eeff88c8c63609ecc55c7d28adcd7655d287120a29
-SIZE (sdlmame0120u2.zip) = 15955929
+MD5 (sdlmame0122u8.zip) = 4a53bd51bd201edec6250dfe50d61089
+SHA256 (sdlmame0122u8.zip) = 5a5deca3d5637be9251057d5fefe4b840902626d26577bd0dbeab555753230bd
+SIZE (sdlmame0122u8.zip) = 16145751
diff --git a/emulators/mame/files/patch-makefile b/emulators/mame/files/patch-makefile
index 590d221401d8..a8b005dca0a4 100644
--- a/emulators/mame/files/patch-makefile
+++ b/emulators/mame/files/patch-makefile
@@ -1,6 +1,6 @@
---- makefile.orig Sat Oct 20 16:33:18 2007
-+++ makefile Wed Nov 7 18:22:11 2007
-@@ -72,11 +72,13 @@
+--- ./makefile.orig Thu Jan 10 01:29:44 2008
++++ ./makefile Mon Feb 4 13:08:08 2008
+@@ -99,11 +99,13 @@
# uncomment next line to include the internal profiler
# PROFILER = 1
@@ -12,10 +12,10 @@
X86_PPC_DRC = 1
+endif
- # uncomment next line to use DRC Voodoo rasterizers
- # X86_VOODOO_DRC = 1
-@@ -99,7 +101,9 @@
- # CELL = 1
+ # uncomment next line to build using unix-style libsdl on Mac OS X
+ # (vs. the native framework port). Normal users should not enable this.
+@@ -116,7 +118,9 @@
+ #-------------------------------------------------
# uncomment next line if you are building for a 64-bit target
-# PTR64 = 1
@@ -23,9 +23,9 @@
+PTR64 = 1
+endif
- # uncomment next line to build expat as part of MAME build
- BUILD_EXPAT = 1
-@@ -168,8 +172,8 @@
+ # uncomment next line if you are building for a big-endian target
+ # BIGENDIAN = 1
+@@ -189,8 +193,8 @@
# compiler, linker and utilities
AR = @ar
@@ -36,39 +36,34 @@
MD = -mkdir$(EXE)
RM = @rm -f
-@@ -248,7 +252,7 @@
+@@ -214,7 +218,7 @@
endif
- # fullname is prefix+name+suffix
--FULLNAME = $(PREFIX)$(NAME)$(SUFFIX)
+ # fullname is prefix+name+suffix+debugsuffix
+-FULLNAME = $(PREFIX)$(NAME)$(SUFFIX)$(DEBUGSUFFIX)
+FULLNAME = $(NAME)
# add an EXE suffix to get the final emulator name
EMULATOR = $(FULLNAME)$(EXE)
-@@ -318,7 +322,7 @@
+@@ -279,7 +283,7 @@
#-------------------------------------------------
# we compile to C89 standard with GNU extensions
-CFLAGS = -std=gnu89
+CFLAGS += -std=gnu89
- # add -g if we need symbols
- ifdef SYMBOLS
-@@ -352,11 +356,11 @@
+ # this speeds it up a bit by piping between the preprocessor/compiler/assembler
+ CFLAGS += -pipe
+@@ -316,7 +320,7 @@
# if we are optimizing, include optimization options
# and make all errors into warnings
ifneq ($(OPTIMIZE),0)
--CFLAGS += $(ARCH) -fno-strict-aliasing
-+CFLAGS += -fno-strict-aliasing
-
- # only -Werror if not PTR64 and not DEBUG
- ifndef DEBUG
--CFLAGS += $(ARCH) -fno-strict-aliasing
-+CFLAGS += -fno-strict-aliasing
- endif # !DEBUG
- endif # neq OPTIMIZE
+-CFLAGS += -Werror $(ARCHOPTS) -fno-strict-aliasing
++CFLAGS += $(ARCHOPTS) -fno-strict-aliasing
+ #CFLAGS += $(ARCHOPTS) -fno-strict-aliasing
+ endif
-@@ -376,6 +380,7 @@
+@@ -342,6 +346,7 @@
-I$(SRC)/lib/util \
-I$(SRC)/osd \
-I$(SRC)/osd/$(OSD) \
@@ -76,12 +71,12 @@
-@@ -385,7 +390,7 @@
-
+@@ -352,7 +357,7 @@
# LDFLAGS are used generally; LDFLAGSEMULATOR are additional
# flags only used when linking the core emulator
--LDFLAGS =
-+LDFLAGS += -L$(LOCALBASE)/lib
- LDFLAGSEMULATOR =
-
- # add profiling information for the linker
+ ifneq ($(TARGETOS),macosx)
+-LDFLAGS = -Wl,--warn-common
++LDFLAGS = -Wl,--warn-common $(PTHREAD_LIBS) -L$(LOCALBASE)/lib
+ else
+ LDFLAGS =
+ endif
diff --git a/emulators/mame/pkg-plist b/emulators/mame/pkg-plist
index d38051d262da..8bd782cd03f8 100644
--- a/emulators/mame/pkg-plist
+++ b/emulators/mame/pkg-plist
@@ -16,12 +16,13 @@ libexec/sdlmame/testkeys
%%PORTDOCS%%%%DOCSDIR%%/docs/windows.txt
%%PORTDOCS%%%%DOCSDIR%%/docs/config.txt
%%PORTDOCS%%%%DOCSDIR%%/whatsnew.txt
-%%PORTDOCS%%%%DOCSDIR%%/whatsnew_0120u2.txt
+%%PORTDOCS%%%%DOCSDIR%%/whatsnew_0122u8.txt
%%DATADIR%%/keymaps/km-be.txt
%%DATADIR%%/keymaps/km-ch.txt
%%DATADIR%%/keymaps/km-de.txt
%%DATADIR%%/keymaps/km-fr-OSX.txt
%%DATADIR%%/keymaps/km-fr.txt
+%%DATADIR%%/keymaps/km_it.txt
%%DATADIR%%/ui.bdf
@dirrm %%DATADIR%%/keymaps
@dirrm %%DATADIR%%
diff --git a/emulators/sdlmame-devel/Makefile b/emulators/sdlmame-devel/Makefile
index 599dafc0adf6..24f2cd7889ea 100644
--- a/emulators/sdlmame-devel/Makefile
+++ b/emulators/sdlmame-devel/Makefile
@@ -6,7 +6,7 @@
#
PORTNAME= sdlmame
-PORTVERSION= 0.120u2
+PORTVERSION= 0.122u8
CATEGORIES= emulators
MASTER_SITES= ftp://ftp.alepulver.com.ar/distfiles/
DISTNAME= ${PORTNAME}${PORTVERSION:S/.//}
@@ -17,6 +17,7 @@ COMMENT= SDL port of the popular MAME (Multi Arcade Machine Emulator)
USE_ZIP= yes
USE_GL= yes
USE_GMAKE= yes
+MAKE_ENV= PTHREAD_LIBS="${PTHREAD_LIBS}"
USE_SDL= sdl
MAKEFILE= makefile
@@ -25,8 +26,8 @@ SUB_FILES= ${PORTNAME} pkg-message
do-install:
${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME} ${PREFIX}/bin
${MKDIR} ${PREFIX}/libexec/sdlmame
-.for f in obj/sdl/mame/build/file2str obj/sdl/mame/build/png2bdc mame testkeys romcmp \
- chdman jedutil makemeta regrep srcclean
+.for f in obj/sdl/mame/build/file2str obj/sdl/mame/build/png2bdc mame \
+ testkeys romcmp chdman jedutil makemeta regrep srcclean
${INSTALL_PROGRAM} ${WRKSRC}/${f} ${PREFIX}/libexec/sdlmame
.endfor
${MKDIR} ${DATADIR}
@@ -52,8 +53,4 @@ post-install:
USE_GCC= 4.2+
.endif
-.if ${ARCH} == "sparc64"
-BROKEN= Does not compile
-.endif
-
.include <bsd.port.post.mk>
diff --git a/emulators/sdlmame-devel/distinfo b/emulators/sdlmame-devel/distinfo
index 6cc3d1e63270..e7c0687f58f0 100644
--- a/emulators/sdlmame-devel/distinfo
+++ b/emulators/sdlmame-devel/distinfo
@@ -1,3 +1,3 @@
-MD5 (sdlmame0120u2.zip) = fc1ef0c683f15af8ab5bbd4c66081924
-SHA256 (sdlmame0120u2.zip) = c71dfcb8f37a700eb131c9eeff88c8c63609ecc55c7d28adcd7655d287120a29
-SIZE (sdlmame0120u2.zip) = 15955929
+MD5 (sdlmame0122u8.zip) = 4a53bd51bd201edec6250dfe50d61089
+SHA256 (sdlmame0122u8.zip) = 5a5deca3d5637be9251057d5fefe4b840902626d26577bd0dbeab555753230bd
+SIZE (sdlmame0122u8.zip) = 16145751
diff --git a/emulators/sdlmame-devel/files/patch-makefile b/emulators/sdlmame-devel/files/patch-makefile
index 590d221401d8..a8b005dca0a4 100644
--- a/emulators/sdlmame-devel/files/patch-makefile
+++ b/emulators/sdlmame-devel/files/patch-makefile
@@ -1,6 +1,6 @@
---- makefile.orig Sat Oct 20 16:33:18 2007
-+++ makefile Wed Nov 7 18:22:11 2007
-@@ -72,11 +72,13 @@
+--- ./makefile.orig Thu Jan 10 01:29:44 2008
++++ ./makefile Mon Feb 4 13:08:08 2008
+@@ -99,11 +99,13 @@
# uncomment next line to include the internal profiler
# PROFILER = 1
@@ -12,10 +12,10 @@
X86_PPC_DRC = 1
+endif
- # uncomment next line to use DRC Voodoo rasterizers
- # X86_VOODOO_DRC = 1
-@@ -99,7 +101,9 @@
- # CELL = 1
+ # uncomment next line to build using unix-style libsdl on Mac OS X
+ # (vs. the native framework port). Normal users should not enable this.
+@@ -116,7 +118,9 @@
+ #-------------------------------------------------
# uncomment next line if you are building for a 64-bit target
-# PTR64 = 1
@@ -23,9 +23,9 @@
+PTR64 = 1
+endif
- # uncomment next line to build expat as part of MAME build
- BUILD_EXPAT = 1
-@@ -168,8 +172,8 @@
+ # uncomment next line if you are building for a big-endian target
+ # BIGENDIAN = 1
+@@ -189,8 +193,8 @@
# compiler, linker and utilities
AR = @ar
@@ -36,39 +36,34 @@
MD = -mkdir$(EXE)
RM = @rm -f
-@@ -248,7 +252,7 @@
+@@ -214,7 +218,7 @@
endif
- # fullname is prefix+name+suffix
--FULLNAME = $(PREFIX)$(NAME)$(SUFFIX)
+ # fullname is prefix+name+suffix+debugsuffix
+-FULLNAME = $(PREFIX)$(NAME)$(SUFFIX)$(DEBUGSUFFIX)
+FULLNAME = $(NAME)
# add an EXE suffix to get the final emulator name
EMULATOR = $(FULLNAME)$(EXE)
-@@ -318,7 +322,7 @@
+@@ -279,7 +283,7 @@
#-------------------------------------------------
# we compile to C89 standard with GNU extensions
-CFLAGS = -std=gnu89
+CFLAGS += -std=gnu89
- # add -g if we need symbols
- ifdef SYMBOLS
-@@ -352,11 +356,11 @@
+ # this speeds it up a bit by piping between the preprocessor/compiler/assembler
+ CFLAGS += -pipe
+@@ -316,7 +320,7 @@
# if we are optimizing, include optimization options
# and make all errors into warnings
ifneq ($(OPTIMIZE),0)
--CFLAGS += $(ARCH) -fno-strict-aliasing
-+CFLAGS += -fno-strict-aliasing
-
- # only -Werror if not PTR64 and not DEBUG
- ifndef DEBUG
--CFLAGS += $(ARCH) -fno-strict-aliasing
-+CFLAGS += -fno-strict-aliasing
- endif # !DEBUG
- endif # neq OPTIMIZE
+-CFLAGS += -Werror $(ARCHOPTS) -fno-strict-aliasing
++CFLAGS += $(ARCHOPTS) -fno-strict-aliasing
+ #CFLAGS += $(ARCHOPTS) -fno-strict-aliasing
+ endif
-@@ -376,6 +380,7 @@
+@@ -342,6 +346,7 @@
-I$(SRC)/lib/util \
-I$(SRC)/osd \
-I$(SRC)/osd/$(OSD) \
@@ -76,12 +71,12 @@
-@@ -385,7 +390,7 @@
-
+@@ -352,7 +357,7 @@
# LDFLAGS are used generally; LDFLAGSEMULATOR are additional
# flags only used when linking the core emulator
--LDFLAGS =
-+LDFLAGS += -L$(LOCALBASE)/lib
- LDFLAGSEMULATOR =
-
- # add profiling information for the linker
+ ifneq ($(TARGETOS),macosx)
+-LDFLAGS = -Wl,--warn-common
++LDFLAGS = -Wl,--warn-common $(PTHREAD_LIBS) -L$(LOCALBASE)/lib
+ else
+ LDFLAGS =
+ endif
diff --git a/emulators/sdlmame-devel/pkg-plist b/emulators/sdlmame-devel/pkg-plist
index d38051d262da..8bd782cd03f8 100644
--- a/emulators/sdlmame-devel/pkg-plist
+++ b/emulators/sdlmame-devel/pkg-plist
@@ -16,12 +16,13 @@ libexec/sdlmame/testkeys
%%PORTDOCS%%%%DOCSDIR%%/docs/windows.txt
%%PORTDOCS%%%%DOCSDIR%%/docs/config.txt
%%PORTDOCS%%%%DOCSDIR%%/whatsnew.txt
-%%PORTDOCS%%%%DOCSDIR%%/whatsnew_0120u2.txt
+%%PORTDOCS%%%%DOCSDIR%%/whatsnew_0122u8.txt
%%DATADIR%%/keymaps/km-be.txt
%%DATADIR%%/keymaps/km-ch.txt
%%DATADIR%%/keymaps/km-de.txt
%%DATADIR%%/keymaps/km-fr-OSX.txt
%%DATADIR%%/keymaps/km-fr.txt
+%%DATADIR%%/keymaps/km_it.txt
%%DATADIR%%/ui.bdf
@dirrm %%DATADIR%%/keymaps
@dirrm %%DATADIR%%
diff --git a/emulators/sdlmame/Makefile b/emulators/sdlmame/Makefile
index 599dafc0adf6..24f2cd7889ea 100644
--- a/emulators/sdlmame/Makefile
+++ b/emulators/sdlmame/Makefile
@@ -6,7 +6,7 @@
#
PORTNAME= sdlmame
-PORTVERSION= 0.120u2
+PORTVERSION= 0.122u8
CATEGORIES= emulators
MASTER_SITES= ftp://ftp.alepulver.com.ar/distfiles/
DISTNAME= ${PORTNAME}${PORTVERSION:S/.//}
@@ -17,6 +17,7 @@ COMMENT= SDL port of the popular MAME (Multi Arcade Machine Emulator)
USE_ZIP= yes
USE_GL= yes
USE_GMAKE= yes
+MAKE_ENV= PTHREAD_LIBS="${PTHREAD_LIBS}"
USE_SDL= sdl
MAKEFILE= makefile
@@ -25,8 +26,8 @@ SUB_FILES= ${PORTNAME} pkg-message
do-install:
${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME} ${PREFIX}/bin
${MKDIR} ${PREFIX}/libexec/sdlmame
-.for f in obj/sdl/mame/build/file2str obj/sdl/mame/build/png2bdc mame testkeys romcmp \
- chdman jedutil makemeta regrep srcclean
+.for f in obj/sdl/mame/build/file2str obj/sdl/mame/build/png2bdc mame \
+ testkeys romcmp chdman jedutil makemeta regrep srcclean
${INSTALL_PROGRAM} ${WRKSRC}/${f} ${PREFIX}/libexec/sdlmame
.endfor
${MKDIR} ${DATADIR}
@@ -52,8 +53,4 @@ post-install:
USE_GCC= 4.2+
.endif
-.if ${ARCH} == "sparc64"
-BROKEN= Does not compile
-.endif
-
.include <bsd.port.post.mk>
diff --git a/emulators/sdlmame/distinfo b/emulators/sdlmame/distinfo
index 6cc3d1e63270..e7c0687f58f0 100644
--- a/emulators/sdlmame/distinfo
+++ b/emulators/sdlmame/distinfo
@@ -1,3 +1,3 @@
-MD5 (sdlmame0120u2.zip) = fc1ef0c683f15af8ab5bbd4c66081924
-SHA256 (sdlmame0120u2.zip) = c71dfcb8f37a700eb131c9eeff88c8c63609ecc55c7d28adcd7655d287120a29
-SIZE (sdlmame0120u2.zip) = 15955929
+MD5 (sdlmame0122u8.zip) = 4a53bd51bd201edec6250dfe50d61089
+SHA256 (sdlmame0122u8.zip) = 5a5deca3d5637be9251057d5fefe4b840902626d26577bd0dbeab555753230bd
+SIZE (sdlmame0122u8.zip) = 16145751
diff --git a/emulators/sdlmame/files/patch-makefile b/emulators/sdlmame/files/patch-makefile
index 590d221401d8..a8b005dca0a4 100644
--- a/emulators/sdlmame/files/patch-makefile
+++ b/emulators/sdlmame/files/patch-makefile
@@ -1,6 +1,6 @@
---- makefile.orig Sat Oct 20 16:33:18 2007
-+++ makefile Wed Nov 7 18:22:11 2007
-@@ -72,11 +72,13 @@
+--- ./makefile.orig Thu Jan 10 01:29:44 2008
++++ ./makefile Mon Feb 4 13:08:08 2008
+@@ -99,11 +99,13 @@
# uncomment next line to include the internal profiler
# PROFILER = 1
@@ -12,10 +12,10 @@
X86_PPC_DRC = 1
+endif
- # uncomment next line to use DRC Voodoo rasterizers
- # X86_VOODOO_DRC = 1
-@@ -99,7 +101,9 @@
- # CELL = 1
+ # uncomment next line to build using unix-style libsdl on Mac OS X
+ # (vs. the native framework port). Normal users should not enable this.
+@@ -116,7 +118,9 @@
+ #-------------------------------------------------
# uncomment next line if you are building for a 64-bit target
-# PTR64 = 1
@@ -23,9 +23,9 @@
+PTR64 = 1
+endif
- # uncomment next line to build expat as part of MAME build
- BUILD_EXPAT = 1
-@@ -168,8 +172,8 @@
+ # uncomment next line if you are building for a big-endian target
+ # BIGENDIAN = 1
+@@ -189,8 +193,8 @@
# compiler, linker and utilities
AR = @ar
@@ -36,39 +36,34 @@
MD = -mkdir$(EXE)
RM = @rm -f
-@@ -248,7 +252,7 @@
+@@ -214,7 +218,7 @@
endif
- # fullname is prefix+name+suffix
--FULLNAME = $(PREFIX)$(NAME)$(SUFFIX)
+ # fullname is prefix+name+suffix+debugsuffix
+-FULLNAME = $(PREFIX)$(NAME)$(SUFFIX)$(DEBUGSUFFIX)
+FULLNAME = $(NAME)
# add an EXE suffix to get the final emulator name
EMULATOR = $(FULLNAME)$(EXE)
-@@ -318,7 +322,7 @@
+@@ -279,7 +283,7 @@
#-------------------------------------------------
# we compile to C89 standard with GNU extensions
-CFLAGS = -std=gnu89
+CFLAGS += -std=gnu89
- # add -g if we need symbols
- ifdef SYMBOLS
-@@ -352,11 +356,11 @@
+ # this speeds it up a bit by piping between the preprocessor/compiler/assembler
+ CFLAGS += -pipe
+@@ -316,7 +320,7 @@
# if we are optimizing, include optimization options
# and make all errors into warnings
ifneq ($(OPTIMIZE),0)
--CFLAGS += $(ARCH) -fno-strict-aliasing
-+CFLAGS += -fno-strict-aliasing
-
- # only -Werror if not PTR64 and not DEBUG
- ifndef DEBUG
--CFLAGS += $(ARCH) -fno-strict-aliasing
-+CFLAGS += -fno-strict-aliasing
- endif # !DEBUG
- endif # neq OPTIMIZE
+-CFLAGS += -Werror $(ARCHOPTS) -fno-strict-aliasing
++CFLAGS += $(ARCHOPTS) -fno-strict-aliasing
+ #CFLAGS += $(ARCHOPTS) -fno-strict-aliasing
+ endif
-@@ -376,6 +380,7 @@
+@@ -342,6 +346,7 @@
-I$(SRC)/lib/util \
-I$(SRC)/osd \
-I$(SRC)/osd/$(OSD) \
@@ -76,12 +71,12 @@
-@@ -385,7 +390,7 @@
-
+@@ -352,7 +357,7 @@
# LDFLAGS are used generally; LDFLAGSEMULATOR are additional
# flags only used when linking the core emulator
--LDFLAGS =
-+LDFLAGS += -L$(LOCALBASE)/lib
- LDFLAGSEMULATOR =
-
- # add profiling information for the linker
+ ifneq ($(TARGETOS),macosx)
+-LDFLAGS = -Wl,--warn-common
++LDFLAGS = -Wl,--warn-common $(PTHREAD_LIBS) -L$(LOCALBASE)/lib
+ else
+ LDFLAGS =
+ endif
diff --git a/emulators/sdlmame/pkg-plist b/emulators/sdlmame/pkg-plist
index d38051d262da..8bd782cd03f8 100644
--- a/emulators/sdlmame/pkg-plist
+++ b/emulators/sdlmame/pkg-plist
@@ -16,12 +16,13 @@ libexec/sdlmame/testkeys
%%PORTDOCS%%%%DOCSDIR%%/docs/windows.txt
%%PORTDOCS%%%%DOCSDIR%%/docs/config.txt
%%PORTDOCS%%%%DOCSDIR%%/whatsnew.txt
-%%PORTDOCS%%%%DOCSDIR%%/whatsnew_0120u2.txt
+%%PORTDOCS%%%%DOCSDIR%%/whatsnew_0122u8.txt
%%DATADIR%%/keymaps/km-be.txt
%%DATADIR%%/keymaps/km-ch.txt
%%DATADIR%%/keymaps/km-de.txt
%%DATADIR%%/keymaps/km-fr-OSX.txt
%%DATADIR%%/keymaps/km-fr.txt
+%%DATADIR%%/keymaps/km_it.txt
%%DATADIR%%/ui.bdf
@dirrm %%DATADIR%%/keymaps
@dirrm %%DATADIR%%