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authoramdmi3 <amdmi3@FreeBSD.org>2010-01-30 08:15:48 +0800
committeramdmi3 <amdmi3@FreeBSD.org>2010-01-30 08:15:48 +0800
commit5e2166f8b92a90bd378bc5d65161e28a29b2c0af (patch)
tree0e55e321650594b8025b54e87aa7d76995b545ce
parent1bb660c35445498699d745706f7cb1d4a722b0fc (diff)
downloadfreebsd-ports-gnome-5e2166f8b92a90bd378bc5d65161e28a29b2c0af.tar.gz
freebsd-ports-gnome-5e2166f8b92a90bd378bc5d65161e28a29b2c0af.tar.zst
freebsd-ports-gnome-5e2166f8b92a90bd378bc5d65161e28a29b2c0af.zip
The Intensity Engine is the open source project that forms the basis
of Syntensity, and consists of a client, server, and master (metadata) server - everything you need to run your own games or even your own virtual world. WWW: http://www.syntensity.com/
-rw-r--r--games/Makefile1
-rw-r--r--games/intensityengine/Makefile59
-rw-r--r--games/intensityengine/distinfo3
-rw-r--r--games/intensityengine/files/intensity_client.in5
-rw-r--r--games/intensityengine/files/patch-src-thirdparty-v8-SConstruct14
-rw-r--r--games/intensityengine/files/patch-src-thirdparty-v8-tools-utils.py11
-rw-r--r--games/intensityengine/pkg-descr6
-rw-r--r--games/intensityengine/pkg-plist846
8 files changed, 945 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index 706981a42f30..8f799124c2c6 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -377,6 +377,7 @@
SUBDIR += ifm
SUBDIR += imaze
SUBDIR += inform
+ SUBDIR += intensityengine
SUBDIR += interlogic
SUBDIR += ioquake3
SUBDIR += ioquake3-devel
diff --git a/games/intensityengine/Makefile b/games/intensityengine/Makefile
new file mode 100644
index 000000000000..f0decd3692c1
--- /dev/null
+++ b/games/intensityengine/Makefile
@@ -0,0 +1,59 @@
+# New ports collection makefile for: intensityengine
+# Date created: 27 Jan 2010
+# Whom: Dmitry Marakasov <amdmi3@FreeBSD.org>
+#
+# $FreeBSD$
+#
+
+PORTNAME= intensityengine
+DISTVERSION= r20100129
+CATEGORIES= games
+MASTER_SITES= http://mirror.amdmi3.ru/distfiles/
+
+MAINTAINER= amdmi3@FreeBSD.org
+COMMENT= Engine that forms the basis of Syntensity, 3D games world
+
+BUILD_DEPENDS= scons:${PORTSDIR}/devel/scons
+LIB_DEPENDS= execinfo.1:${PORTSDIR}/devel/libexecinfo
+
+USE_BZIP2= yes
+USE_SDL= sdl mixer image
+USE_GL= gl glu
+USE_CMAKE= yes
+MAKE_JOBS_SAFE= yes
+SUB_FILES= intensity_client
+USE_GCC= 4.2+
+
+ONLY_FOR_ARCHS= i386 amd64
+
+WRKSRC= ${WRKDIR}/${PORTNAME}
+
+PORTDOCS= *
+
+post-patch:
+ @${REINPLACE_CMD} -e '/set.*CMAKE_CXX_FLAGS/ d' ${WRKSRC}/CMakeLists.txt
+ @${REINPLACE_CMD} -e 's|/usr/local|${LOCALBASE}|' \
+ ${WRKSRC}/src/thirdparty/v8/SConstruct
+ @${REINPLACE_CMD} -e '/add_subdirectory.*server/ d' \
+ ${WRKSRC}/src/CMakeLists.txt
+
+pre-build:
+ cd ${WRKSRC}/src/thirdparty/v8 && ${SETENV} CC="${CC}" CXX="${CXX}" \
+ CCFLAGS="${CFLAGS}" CXXFLAGS="${CXXFLAGS}" \
+ ${LOCALBASE}/bin/scons ${_MAKE_JOBS}
+
+do-install:
+ ${INSTALL_SCRIPT} ${WRKDIR}/intensity_client ${PREFIX}/bin/
+ ${INSTALL_PROGRAM} ${WRKSRC}/src/client/Intensity_CClient ${PREFIX}/libexec/intensity_client
+ ${MKDIR} ${DATADIR}
+ cd ${WRKSRC} && ${COPYTREE_SHARE} \
+ "data src/python src/javascript packages intensity_client.py mybrushes.cfg" \
+ ${DATADIR}/
+
+.if !defined(NOPORTDOCS)
+post-install:
+ ${MKDIR} ${DOCSDIR}
+ cd ${WRKSRC}/docs && ${COPYTREE_SHARE} '*' ${DOCSDIR}/
+.endif
+
+.include <bsd.port.mk>
diff --git a/games/intensityengine/distinfo b/games/intensityengine/distinfo
new file mode 100644
index 000000000000..95a891638e3f
--- /dev/null
+++ b/games/intensityengine/distinfo
@@ -0,0 +1,3 @@
+MD5 (intensityengine-r20100129.tar.bz2) = 2fc96e02a05e4d590333369737fdbc6c
+SHA256 (intensityengine-r20100129.tar.bz2) = 44f570e26d19765f9c741d47475c7d7dd3254669f029e0628255272970c04020
+SIZE (intensityengine-r20100129.tar.bz2) = 39446122
diff --git a/games/intensityengine/files/intensity_client.in b/games/intensityengine/files/intensity_client.in
new file mode 100644
index 000000000000..39d0ef43249e
--- /dev/null
+++ b/games/intensityengine/files/intensity_client.in
@@ -0,0 +1,5 @@
+#!/bin/sh
+
+cd %%DATADIR%% || exit 1
+
+exec %%PREFIX%%/libexec/intensity_client "$@"
diff --git a/games/intensityengine/files/patch-src-thirdparty-v8-SConstruct b/games/intensityengine/files/patch-src-thirdparty-v8-SConstruct
new file mode 100644
index 000000000000..7dccb6e8ecc5
--- /dev/null
+++ b/games/intensityengine/files/patch-src-thirdparty-v8-SConstruct
@@ -0,0 +1,14 @@
+--- src/thirdparty/v8/SConstruct.orig 2010-01-30 03:01:20.000000000 +0300
++++ src/thirdparty/v8/SConstruct 2010-01-30 03:02:10.000000000 +0300
+@@ -824,7 +824,10 @@
+ else:
+ prefix = options[key]
+ if isinstance(prefix, StringTypes): prefix = prefix.split()
+- options[key] = prefix + value
++ if key == 'CPPPATH':
++ options[key] = value + prefix
++ else:
++ options[key] = prefix + value
+
+ def ConfigureObject(self, env, input, **kw):
+ if (kw.has_key('CPPPATH') and env.has_key('CPPPATH')):
diff --git a/games/intensityengine/files/patch-src-thirdparty-v8-tools-utils.py b/games/intensityengine/files/patch-src-thirdparty-v8-tools-utils.py
new file mode 100644
index 000000000000..0346dfb42e3e
--- /dev/null
+++ b/games/intensityengine/files/patch-src-thirdparty-v8-tools-utils.py
@@ -0,0 +1,11 @@
+--- src/thirdparty/v8/tools/utils.py.orig 2010-01-28 22:56:11.000000000 +0300
++++ src/thirdparty/v8/tools/utils.py 2010-01-29 00:11:53.000000000 +0300
+@@ -67,6 +67,8 @@
+ return 'arm'
+ elif (not id) or (not re.match('(x|i[3-6])86', id) is None):
+ return 'ia32'
++ elif id == 'amd64':
++ return 'x64'
+ else:
+ return None
+
diff --git a/games/intensityengine/pkg-descr b/games/intensityengine/pkg-descr
new file mode 100644
index 000000000000..d00d68456143
--- /dev/null
+++ b/games/intensityengine/pkg-descr
@@ -0,0 +1,6 @@
+The Intensity Engine is the open source project that forms the basis
+of Syntensity, and consists of a client, server, and master (metadata)
+server - everything you need to run your own games or even your own
+virtual world.
+
+WWW: http://www.syntensity.com/
diff --git a/games/intensityengine/pkg-plist b/games/intensityengine/pkg-plist
new file mode 100644
index 000000000000..00da97a24f89
--- /dev/null
+++ b/games/intensityengine/pkg-plist
@@ -0,0 +1,846 @@
+bin/intensity_client
+libexec/intensity_client
+%%DATADIR%%/data/background.png
+%%DATADIR%%/data/brush.cfg
+%%DATADIR%%/data/client_settings_template.cfg
+%%DATADIR%%/data/crosshair.png
+%%DATADIR%%/data/default_map_models.cfg
+%%DATADIR%%/data/default_map_settings.cfg
+%%DATADIR%%/data/defaults.cfg
+%%DATADIR%%/data/font.cfg
+%%DATADIR%%/data/font.png
+%%DATADIR%%/data/font_readme.txt
+%%DATADIR%%/data/game_fps.cfg
+%%DATADIR%%/data/guicursor.png
+%%DATADIR%%/data/guioverlay.png
+%%DATADIR%%/data/guiskin.png
+%%DATADIR%%/data/guislider.png
+%%DATADIR%%/data/intensity_defaults.cfg
+%%DATADIR%%/data/intensity_edit.cfg
+%%DATADIR%%/data/intensity_menus.cfg
+%%DATADIR%%/data/keymap.cfg
+%%DATADIR%%/data/loading_bar.png
+%%DATADIR%%/data/loading_frame.png
+%%DATADIR%%/data/logo.png
+%%DATADIR%%/data/logo_readme.txt
+%%DATADIR%%/data/mapshot_frame.png
+%%DATADIR%%/data/menus.cfg
+%%DATADIR%%/data/notexture.png
+%%DATADIR%%/data/server_settings_template.cfg
+%%DATADIR%%/data/sounds.cfg
+%%DATADIR%%/data/stdedit.cfg
+%%DATADIR%%/data/stdlib.cfg
+%%DATADIR%%/data/stdshader.cfg
+%%DATADIR%%/intensity_client.py
+%%DATADIR%%/mybrushes.cfg
+%%DATADIR%%/packages/brushes/circle_128_hard.png
+%%DATADIR%%/packages/brushes/circle_128_soft.png
+%%DATADIR%%/packages/brushes/circle_128_solid.png
+%%DATADIR%%/packages/brushes/circle_16_hard.png
+%%DATADIR%%/packages/brushes/circle_16_soft.png
+%%DATADIR%%/packages/brushes/circle_16_solid.png
+%%DATADIR%%/packages/brushes/circle_32_hard.png
+%%DATADIR%%/packages/brushes/circle_32_soft.png
+%%DATADIR%%/packages/brushes/circle_32_solid.png
+%%DATADIR%%/packages/brushes/circle_64_hard.png
+%%DATADIR%%/packages/brushes/circle_64_soft.png
+%%DATADIR%%/packages/brushes/circle_64_solid.png
+%%DATADIR%%/packages/brushes/gradient_128.png
+%%DATADIR%%/packages/brushes/gradient_16.png
+%%DATADIR%%/packages/brushes/gradient_32.png
+%%DATADIR%%/packages/brushes/gradient_64.png
+%%DATADIR%%/packages/brushes/noise_128.png
+%%DATADIR%%/packages/brushes/noise_64.png
+%%DATADIR%%/packages/brushes/readme.txt
+%%DATADIR%%/packages/brushes/square_16_hard.png
+%%DATADIR%%/packages/brushes/square_16_solid.png
+%%DATADIR%%/packages/brushes/square_32_hard.png
+%%DATADIR%%/packages/brushes/square_32_solid.png
+%%DATADIR%%/packages/brushes/square_64_hard.png
+%%DATADIR%%/packages/brushes/square_64_solid.png
+%%DATADIR%%/packages/caustics/caust00.png
+%%DATADIR%%/packages/caustics/caust01.png
+%%DATADIR%%/packages/caustics/caust02.png
+%%DATADIR%%/packages/caustics/caust03.png
+%%DATADIR%%/packages/caustics/caust04.png
+%%DATADIR%%/packages/caustics/caust05.png
+%%DATADIR%%/packages/caustics/caust06.png
+%%DATADIR%%/packages/caustics/caust07.png
+%%DATADIR%%/packages/caustics/caust08.png
+%%DATADIR%%/packages/caustics/caust09.png
+%%DATADIR%%/packages/caustics/caust10.png
+%%DATADIR%%/packages/caustics/caust11.png
+%%DATADIR%%/packages/caustics/caust12.png
+%%DATADIR%%/packages/caustics/caust13.png
+%%DATADIR%%/packages/caustics/caust14.png
+%%DATADIR%%/packages/caustics/caust15.png
+%%DATADIR%%/packages/caustics/caust16.png
+%%DATADIR%%/packages/caustics/caust17.png
+%%DATADIR%%/packages/caustics/caust18.png
+%%DATADIR%%/packages/caustics/caust19.png
+%%DATADIR%%/packages/caustics/caust20.png
+%%DATADIR%%/packages/caustics/caust21.png
+%%DATADIR%%/packages/caustics/caust22.png
+%%DATADIR%%/packages/caustics/caust23.png
+%%DATADIR%%/packages/caustics/caust24.png
+%%DATADIR%%/packages/caustics/caust25.png
+%%DATADIR%%/packages/caustics/caust26.png
+%%DATADIR%%/packages/caustics/caust27.png
+%%DATADIR%%/packages/caustics/caust28.png
+%%DATADIR%%/packages/caustics/caust29.png
+%%DATADIR%%/packages/caustics/caust30.png
+%%DATADIR%%/packages/caustics/caust31.png
+%%DATADIR%%/packages/caustics/readme.txt
+%%DATADIR%%/packages/cloward/bricksDepth.jpg
+%%DATADIR%%/packages/cloward/bricksDiffuse.jpg
+%%DATADIR%%/packages/cloward/bricksNormal.jpg
+%%DATADIR%%/packages/cloward/cobblestonesDepth.jpg
+%%DATADIR%%/packages/cloward/cobblestonesDiffuse.jpg
+%%DATADIR%%/packages/cloward/cobblestonesNormal.jpg
+%%DATADIR%%/packages/cloward/flipnormals.cfg
+%%DATADIR%%/packages/cloward/metalSheetDepth.jpg
+%%DATADIR%%/packages/cloward/metalSheetDiffuse.jpg
+%%DATADIR%%/packages/cloward/metalSheetNormal.jpg
+%%DATADIR%%/packages/cloward/readme.txt
+%%DATADIR%%/packages/cloward/stonewallDepth.jpg
+%%DATADIR%%/packages/cloward/stonewallDiffuse.jpg
+%%DATADIR%%/packages/cloward/stonewallNormal.jpg
+%%DATADIR%%/packages/freeseamless/1.jpg
+%%DATADIR%%/packages/freeseamless/1_nor.jpg
+%%DATADIR%%/packages/freeseamless/1_spec.jpg
+%%DATADIR%%/packages/freeseamless/readme.txt
+%%DATADIR%%/packages/golgotha/readme.txt
+%%DATADIR%%/packages/golgotha/snow1.jpg
+%%DATADIR%%/packages/golgotha/watr-icyblue2.jpg
+%%DATADIR%%/packages/golgotha/watr1.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_001_cc.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_001_hm.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_001_nm.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_001_sc.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_002_cc.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_002_hm.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_002_nm.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_002_sc.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_003_cc.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_003_hm.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_003_nm.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_003_sc.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_004_cc.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_004_hm.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_004_nm.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_004_sc.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_005_cc.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_005_hm.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_005_nm.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_005_sc.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_006_cc.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_006_hm.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_006_nm.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_006_sc.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_007_cc.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_007_hm.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_007_nm.jpg
+%%DATADIR%%/packages/gor/cr_env_tex_007_sc.jpg
+%%DATADIR%%/packages/gor/license_info_img.jpg
+%%DATADIR%%/packages/hud/damage.png
+%%DATADIR%%/packages/hud/readme.txt
+%%DATADIR%%/packages/icons/action.jpg
+%%DATADIR%%/packages/icons/checkbox_off.jpg
+%%DATADIR%%/packages/icons/checkbox_on.jpg
+%%DATADIR%%/packages/icons/exit.jpg
+%%DATADIR%%/packages/icons/info.jpg
+%%DATADIR%%/packages/icons/menu.jpg
+%%DATADIR%%/packages/icons/menu.png
+%%DATADIR%%/packages/icons/radio_off.jpg
+%%DATADIR%%/packages/icons/radio_on.jpg
+%%DATADIR%%/packages/icons/readme.txt
+%%DATADIR%%/packages/icons/server.jpg
+%%DATADIR%%/packages/library/1_1/AutoTargeting.js
+%%DATADIR%%/packages/library/1_1/EntityQueries.js
+%%DATADIR%%/packages/library/1_1/Events.js
+%%DATADIR%%/packages/library/1_1/Firing.js
+%%DATADIR%%/packages/library/1_1/GameManager.js
+%%DATADIR%%/packages/library/1_1/Health.js
+%%DATADIR%%/packages/library/1_1/MapDefaults.js
+%%DATADIR%%/packages/library/1_1/MultipartRendering.js
+%%DATADIR%%/packages/library/1_1/Platforms.js
+%%DATADIR%%/packages/library/1_1/PlayerList.js
+%%DATADIR%%/packages/library/1_1/Plugins.js
+%%DATADIR%%/packages/library/1_1/Projectiles.js
+%%DATADIR%%/packages/library/1_1/__CorePatches.js
+%%DATADIR%%/packages/library/1_1/guns/Insta.js
+%%DATADIR%%/packages/library/1_1/guns/Rocket.js
+%%DATADIR%%/packages/library/1_1/guns/Shotgun.js
+%%DATADIR%%/packages/library/1_1/guns/Stunball.js
+%%DATADIR%%/packages/library/1_1/mapelements/Cannons.js
+%%DATADIR%%/packages/library/1_1/mapelements/JumpPads.js
+%%DATADIR%%/packages/library/1_1/mapelements/Teleporters.js
+%%DATADIR%%/packages/library/1_1/modes/CTF.js
+%%DATADIR%%/packages/library/1_2/AutoTargeting.js
+%%DATADIR%%/packages/library/1_2/Chat.js
+%%DATADIR%%/packages/library/1_2/CustomEffect.js
+%%DATADIR%%/packages/library/1_2/CutScenes.js
+%%DATADIR%%/packages/library/1_2/EntityQueries.js
+%%DATADIR%%/packages/library/1_2/Events.js
+%%DATADIR%%/packages/library/1_2/Firing.js
+%%DATADIR%%/packages/library/1_2/GameManager.js
+%%DATADIR%%/packages/library/1_2/Health.js
+%%DATADIR%%/packages/library/1_2/MapDefaults.js
+%%DATADIR%%/packages/library/1_2/MultipartRendering.js
+%%DATADIR%%/packages/library/1_2/Physics.js
+%%DATADIR%%/packages/library/1_2/Platforms.js
+%%DATADIR%%/packages/library/1_2/PlayerList.js
+%%DATADIR%%/packages/library/1_2/Plugins.js
+%%DATADIR%%/packages/library/1_2/Projectiles.js
+%%DATADIR%%/packages/library/1_2/Roles.js
+%%DATADIR%%/packages/library/1_2/Vehicles.js
+%%DATADIR%%/packages/library/1_2/World.js
+%%DATADIR%%/packages/library/1_2/WorldSignals.js
+%%DATADIR%%/packages/library/1_2/ZeroG.js
+%%DATADIR%%/packages/library/1_2/__CorePatches.js
+%%DATADIR%%/packages/library/1_2/ai/Steering.js
+%%DATADIR%%/packages/library/1_2/guns/Grenade.js
+%%DATADIR%%/packages/library/1_2/guns/Insta.js
+%%DATADIR%%/packages/library/1_2/guns/Rocket.js
+%%DATADIR%%/packages/library/1_2/guns/Shotgun.js
+%%DATADIR%%/packages/library/1_2/guns/Stunball.js
+%%DATADIR%%/packages/library/1_2/mapelements/Cannons.js
+%%DATADIR%%/packages/library/1_2/mapelements/DetectionAreas.js
+%%DATADIR%%/packages/library/1_2/mapelements/JumpPads.js
+%%DATADIR%%/packages/library/1_2/mapelements/Portals.js
+%%DATADIR%%/packages/library/1_2/mapelements/Teleporters.js
+%%DATADIR%%/packages/library/1_2/mapelements/WorldAreas.js
+%%DATADIR%%/packages/library/1_2/mapelements/WorldNotices.js
+%%DATADIR%%/packages/library/1_2/mapelements/WorldSequences.js
+%%DATADIR%%/packages/library/1_2/mapelements/specific/ModelForge.js
+%%DATADIR%%/packages/library/1_2/modes/CTF.js
+%%DATADIR%%/packages/library/1_2/modes/Time.js
+%%DATADIR%%/packages/library/1_3/Actions.js
+%%DATADIR%%/packages/library/1_3/Animatable.js
+%%DATADIR%%/packages/library/1_3/Application.js
+%%DATADIR%%/packages/library/1_3/AutoTargeting.js
+%%DATADIR%%/packages/library/1_3/Character.js
+%%DATADIR%%/packages/library/1_3/Chat.js
+%%DATADIR%%/packages/library/1_3/CustomEffect.js
+%%DATADIR%%/packages/library/1_3/CutScenes.js
+%%DATADIR%%/packages/library/1_3/EntityQueries.js
+%%DATADIR%%/packages/library/1_3/Events.js
+%%DATADIR%%/packages/library/1_3/Firing.js
+%%DATADIR%%/packages/library/1_3/GameManager.js
+%%DATADIR%%/packages/library/1_3/Health.js
+%%DATADIR%%/packages/library/1_3/LogicEntity.js
+%%DATADIR%%/packages/library/1_3/LogicEntityClasses.js
+%%DATADIR%%/packages/library/1_3/LogicEntityStore.js
+%%DATADIR%%/packages/library/1_3/MapDefaults.js
+%%DATADIR%%/packages/library/1_3/MultipartRendering.js
+%%DATADIR%%/packages/library/1_3/Octree.js
+%%DATADIR%%/packages/library/1_3/Package.js
+%%DATADIR%%/packages/library/1_3/Physics.js
+%%DATADIR%%/packages/library/1_3/Platformer.js
+%%DATADIR%%/packages/library/1_3/PlayerList.js
+%%DATADIR%%/packages/library/1_3/Plugins.js
+%%DATADIR%%/packages/library/1_3/Projectiles.js
+%%DATADIR%%/packages/library/1_3/Roles.js
+%%DATADIR%%/packages/library/1_3/StaticEntity.js
+%%DATADIR%%/packages/library/1_3/Swarm.js
+%%DATADIR%%/packages/library/1_3/Tools.js
+%%DATADIR%%/packages/library/1_3/Variables.js
+%%DATADIR%%/packages/library/1_3/Vehicles.js
+%%DATADIR%%/packages/library/1_3/World.js
+%%DATADIR%%/packages/library/1_3/WorldSignals.js
+%%DATADIR%%/packages/library/1_3/ZeroG.js
+%%DATADIR%%/packages/library/1_3/__CorePatches.js
+%%DATADIR%%/packages/library/1_3/ai/Steering.js
+%%DATADIR%%/packages/library/1_3/guns/Chaingun.js
+%%DATADIR%%/packages/library/1_3/guns/Grenade.js
+%%DATADIR%%/packages/library/1_3/guns/Insta.js
+%%DATADIR%%/packages/library/1_3/guns/Rocket.js
+%%DATADIR%%/packages/library/1_3/guns/Shotgun.js
+%%DATADIR%%/packages/library/1_3/guns/Stunball.js
+%%DATADIR%%/packages/library/1_3/mapelements/Cannons.js
+%%DATADIR%%/packages/library/1_3/mapelements/DetectionAreas.js
+%%DATADIR%%/packages/library/1_3/mapelements/EditingTools.js
+%%DATADIR%%/packages/library/1_3/mapelements/FlickeringLights.js
+%%DATADIR%%/packages/library/1_3/mapelements/JumpPads.js
+%%DATADIR%%/packages/library/1_3/mapelements/Pickups.js
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