aboutsummaryrefslogtreecommitdiffstats
diff options
context:
space:
mode:
authoredwin <edwin@FreeBSD.org>2004-03-28 12:06:48 +0800
committeredwin <edwin@FreeBSD.org>2004-03-28 12:06:48 +0800
commit891a1da04c48087f4c07f1ea60645caa053fe5d0 (patch)
tree948dc68de3e860e5cc1dd88a589cad3b73087674
parent3d189470fce3a10cbd809213f914f5b9ad893b7b (diff)
downloadfreebsd-ports-gnome-891a1da04c48087f4c07f1ea60645caa053fe5d0.tar.gz
freebsd-ports-gnome-891a1da04c48087f4c07f1ea60645caa053fe5d0.tar.zst
freebsd-ports-gnome-891a1da04c48087f4c07f1ea60645caa053fe5d0.zip
New port: games/thevalley
The Valley is a rewrite of an old RPG from the early 1980s. It's simple, but quite fun to play if you are retro-minded. It was originally published as a (heavily commented) magazine listing in Computing Today; versions for most home computers of that time are available. Submitted by: Edwin Groothuis <edwin@mavetju.org>
-rw-r--r--games/Makefile1
-rw-r--r--games/thevalley/Makefile33
-rw-r--r--games/thevalley/distinfo2
-rw-r--r--games/thevalley/pkg-descr8
4 files changed, 44 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index 46d22e76cb56..2f8160071048 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -412,6 +412,7 @@
SUBDIR += tetrinet
SUBDIR += tetrinet-x
SUBDIR += textmaze
+ SUBDIR += thevalley
SUBDIR += thudboard
SUBDIR += tictactoe3d
SUBDIR += tileworld
diff --git a/games/thevalley/Makefile b/games/thevalley/Makefile
new file mode 100644
index 000000000000..e0c9666281d4
--- /dev/null
+++ b/games/thevalley/Makefile
@@ -0,0 +1,33 @@
+# New ports collection makefile for: thevalley
+# Date created: 28 March 2004
+# Whom: Edwin Groothuis
+#
+# $FreeBSD$
+
+PORTNAME= thevalley
+PORTVERSION= 0.98
+CATEGORIES= games
+MASTER_SITES= http://www.autismuk.freeserve.co.uk/
+DISTNAME= valley-${PORTVERSION}
+
+MAINTAINER= edwin@mavetju.org
+COMMENT= The Valley is a rewrite of an old RPG from the early 1980s
+
+USE_LIBTOOL= yes
+USE_X= yes
+HAS_CONFIGURE= yes
+WRKSRC= ${WRKDIR}/${DISTNAME}
+USE_SDL= sdl
+USE_REINPLACE= yes
+CONFIGURE_ENV= LDFLAGS="-L${LOCALBASE}/lib ${PTHREAD_LIBS}" \
+ CXXFLAGS="${PTHREAD_CFLAGS} -I${X11BASE}/include"
+
+PLIST_FILES= bin/valley
+
+post-configure:
+ ${REINPLACE_CMD} \
+ -e 's,^LIBTOOL =.*,LIBTOOL= $$(SHELL) ${LIBTOOL} --silent,' \
+ -e 's,^transform =.*,transform = s\,^\,\,,' \
+ ${WRKSRC}/valley/Makefile
+
+.include <bsd.port.mk>
diff --git a/games/thevalley/distinfo b/games/thevalley/distinfo
new file mode 100644
index 000000000000..52aec1f2d353
--- /dev/null
+++ b/games/thevalley/distinfo
@@ -0,0 +1,2 @@
+MD5 (valley-0.98.tar.gz) = 6855944727ef196bb081c6f6e65f5777
+SIZE (valley-0.98.tar.gz) = 582141
diff --git a/games/thevalley/pkg-descr b/games/thevalley/pkg-descr
new file mode 100644
index 000000000000..c627312a4f69
--- /dev/null
+++ b/games/thevalley/pkg-descr
@@ -0,0 +1,8 @@
+The game that's probably got more home computer ports than any other
+- a twenty year old graphical RPG. I spent ages playing it as a
+young chap, it's pretty basic but I just wanted to recreate it -
+this was done by working on the BBC Micro version. There's more
+about this game at http://www.classicgaming.com/studio2/valley/valley.htm
+
+Author: Paul Robson <autismuk@autismuk.freeserve.co.uk>
+WWW: http://www.autismuk.freeserve.co.uk/