diff options
author | pav <pav@FreeBSD.org> | 2005-03-04 17:11:26 +0800 |
---|---|---|
committer | pav <pav@FreeBSD.org> | 2005-03-04 17:11:26 +0800 |
commit | bf94d89012b1e57c79f530b4fcfa39195119972c (patch) | |
tree | 1958ce6a244be8dbf3373375527f8d50d0227db3 | |
parent | 7f32ecff11c0b6fecf8e685f94679b3751ba31e7 (diff) | |
download | freebsd-ports-gnome-bf94d89012b1e57c79f530b4fcfa39195119972c.tar.gz freebsd-ports-gnome-bf94d89012b1e57c79f530b4fcfa39195119972c.tar.zst freebsd-ports-gnome-bf94d89012b1e57c79f530b4fcfa39195119972c.zip |
- Move games/scorched3d-devel to games/scorched3d
Requested by: maintainer
Repocopy by: marcus
35 files changed, 2 insertions, 1699 deletions
@@ -1441,3 +1441,4 @@ science/cdcl-gtk|science/cdcl|2005-02-24|master port depend on gtk now science/ruby-dcl-gtk|science/ruby-dcl|2005-02-24|master port depend on gtk now www/pear-APC|www/pecl-APC|2005-02-26|software is now pecl mail/namg||2005-02-27|obsolete/no longer exists +games/scorched3d-devel|games/scorched3d|2005-03-04|move to non-devel directory diff --git a/games/Makefile b/games/Makefile index 6e60b9690913..5d1ac9fc06c6 100644 --- a/games/Makefile +++ b/games/Makefile @@ -419,7 +419,7 @@ SUBDIR += sarien SUBDIR += scare SUBDIR += scid - SUBDIR += scorched3d-devel + SUBDIR += scorched3d SUBDIR += scummvm SUBDIR += scummvm-tools SUBDIR += sdlroids diff --git a/games/scorched3d-devel/Makefile b/games/scorched3d-devel/Makefile deleted file mode 100644 index d92f85a19fc3..000000000000 --- a/games/scorched3d-devel/Makefile +++ /dev/null @@ -1,55 +0,0 @@ -# -# Ports collection makefile for: scorched3d -# Date created: Jan 5, 2003 -# Whom: mdodd -# -# $FreeBSD$ - -PORTNAME= scorched3d -PORTVERSION= 0.${SCORCH_VERSION}${SCORCH_REVISION} -CATEGORIES= games -MASTER_SITES= ${MASTER_SITE_SOURCEFORGE} -MASTER_SITE_SUBDIR= scorched3d -DISTNAME= Scorched3D-${SCORCH_VERSION}-src - -MAINTAINER= guy@device.dyndns.org -COMMENT= Scorched is a game based loosely on the classic DOS game - -LIB_DEPENDS= wx_gtk2-2.4.0:${PORTSDIR}/x11-toolkits/wxgtk2 - -SCORCH_VERSION= 38.1 -SCORCH_REVISION= b - -.if defined(WITH_MYSQL) -USE_MYSQL= yes -.endif -USE_SDL= mixer net sdl -GNU_CONFIGURE= yes -USE_GL= yes -USE_GMAKE= yes -USE_AUTOMAKE_VER= 15 -USE_AUTOCONF_VER= 253 - -WRKSRC= ${WRKDIR}/scorched -AUTOMAKE_ARGS= --foreign -CONFIGURE_ARGS= --program-prefix='' \ - --prefix=${PREFIX}/games/scorched3d \ - --datadir=${PREFIX}/games/scorched3d \ - --with-wx-config=${X11BASE}/bin/wxgtk2-2.4-config -.if defined(WITH_MYSQL) -CONFIGURE_ARGS+= --with-mysql -.endif -CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" -MAKE_ARGS= ACLOCAL="${TRUE}" AUTOCONF="${TRUE}" \ - AUTOMAKE="${TRUE}" AUTOHEADER="${TRUE}" - -.include <bsd.port.pre.mk> - -pre-configure: - @cd ${WRKSRC}/scripts && ${PERL} createAMMakefile.pl - @cd ${WRKSRC} && ${ACLOCAL} - -pre-install: - @${MKDIR} ${PREFIX}/games/scorched3d - -.include <bsd.port.post.mk> diff --git a/games/scorched3d-devel/distinfo b/games/scorched3d-devel/distinfo deleted file mode 100644 index 741a7f9d47d1..000000000000 --- a/games/scorched3d-devel/distinfo +++ /dev/null @@ -1,2 +0,0 @@ -MD5 (Scorched3D-38.1-src.tar.gz) = 3c32897814c4fc71be864fdb8d6f5505 -SIZE (Scorched3D-38.1-src.tar.gz) = 24342906 diff --git a/games/scorched3d-devel/files/patch-configure.ac b/games/scorched3d-devel/files/patch-configure.ac deleted file mode 100644 index 79ff6d3b43ca..000000000000 --- a/games/scorched3d-devel/files/patch-configure.ac +++ /dev/null @@ -1,33 +0,0 @@ ---- configure.ac.orig Mon Sep 6 16:03:58 2004 -+++ configure.ac Tue Jan 25 23:16:00 2005 -@@ -14,7 +14,7 @@ - AC_PROG_RANLIB - - LDFLAGS="-L/usr/X11R6/lib -L/usr/X11R6" --CPPFLAGS="-I/usr/X11R6/include -I/usr/X11R6" -+CPPFLAGS="-I/usr/include -I/usr -I/usr/X11R6/include -I/usr/X11R6" - if test `uname` == Darwin; then - LDFLAGS="$LDFLAGS -lmx" - CPPFLAGS="$CPPFLAGS -D__DARWIN__" -@@ -37,8 +37,8 @@ - have_SDLmixer=yes - if test "x$enable_sdltest" = "xyes" ; then - AC_TRY_COMPILE([ -- #include <SDL/SDL.h> -- #include <SDL/SDL_mixer.h> -+ #include <SDL11/SDL.h> -+ #include <SDL11/SDL_mixer.h> - - int main(int argc, char *argv[]) - { return 0; } -@@ -64,8 +64,8 @@ - have_SDLnet=yes - if test "x$enable_sdltest" = "xyes" ; then - AC_TRY_COMPILE([ -- #include <SDL/SDL.h> -- #include <SDL/SDL_net.h> -+ #include <SDL11/SDL.h> -+ #include <SDL11/SDL_net.h> - - int main(int argc, char *argv[]) - { return 0; } diff --git a/games/scorched3d-devel/files/patch-src-GLEXT-GLBitmap.cpp b/games/scorched3d-devel/files/patch-src-GLEXT-GLBitmap.cpp deleted file mode 100644 index c3521d60e393..000000000000 --- a/games/scorched3d-devel/files/patch-src-GLEXT-GLBitmap.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/GLEXT/GLBitmap.cpp.orig Mon Sep 6 02:36:23 2004 -+++ ./src/GLEXT/GLBitmap.cpp Tue Jan 25 19:34:16 2005 -@@ -22,7 +22,7 @@ - #include <math.h> - #include <GLEXT/GLState.h> - #include <GLEXT/GLBitmap.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - GLBitmap::GLBitmap() : - width_(0), height_(0), alpha_(false), newbits_(0) diff --git a/games/scorched3d-devel/files/patch-src-GLEXT-GLState.h b/games/scorched3d-devel/files/patch-src-GLEXT-GLState.h deleted file mode 100644 index c75b8de527ec..000000000000 --- a/games/scorched3d-devel/files/patch-src-GLEXT-GLState.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/GLEXT/GLState.h.orig Thu Jul 10 18:29:20 2003 -+++ ./src/GLEXT/GLState.h Tue Jan 25 19:34:17 2005 -@@ -27,7 +27,7 @@ - #define AFX_GLSTATE_H__32B0E2D0_566D_4438_94E4_B12FE82430B1__INCLUDED_ - - #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers --#include <SDL/SDL_opengl.h> -+#include <SDL11/SDL_opengl.h> - #include <common/Defines.h> - - class GLState diff --git a/games/scorched3d-devel/files/patch-src-GLEXT-GLStateExtension.cpp b/games/scorched3d-devel/files/patch-src-GLEXT-GLStateExtension.cpp deleted file mode 100644 index b7c562c03738..000000000000 --- a/games/scorched3d-devel/files/patch-src-GLEXT-GLStateExtension.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/GLEXT/GLStateExtension.cpp.orig Thu Sep 9 20:03:49 2004 -+++ ./src/GLEXT/GLStateExtension.cpp Tue Jan 25 19:34:17 2005 -@@ -21,7 +21,7 @@ - #include <GLEXT/GLStateExtension.h> - #include <GLEXT/GLConsole.h> - #include <common/OptionsDisplay.h> // Hmm library code pollution --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - #include <string.h> - #include <string> - diff --git a/games/scorched3d-devel/files/patch-src-client-ClientMain.cpp b/games/scorched3d-devel/files/patch-src-client-ClientMain.cpp deleted file mode 100644 index 7f206b298dd5..000000000000 --- a/games/scorched3d-devel/files/patch-src-client-ClientMain.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/client/ClientMain.cpp.orig Mon Nov 29 19:08:50 2004 -+++ ./src/client/ClientMain.cpp Tue Jan 25 19:34:20 2005 -@@ -71,7 +71,7 @@ - #include <common/Gamma.h> - #include <common/Sound.h> - #include <common/Clock.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - bool initHardware(ProgressCounter *progressCounter) - { diff --git a/games/scorched3d-devel/files/patch-src-client-SoftwareMouse.cpp b/games/scorched3d-devel/files/patch-src-client-SoftwareMouse.cpp deleted file mode 100644 index 55c7939c7b1e..000000000000 --- a/games/scorched3d-devel/files/patch-src-client-SoftwareMouse.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/client/SoftwareMouse.cpp.orig Fri Sep 10 14:45:45 2004 -+++ ./src/client/SoftwareMouse.cpp Tue Jan 25 19:34:21 2005 -@@ -25,7 +25,7 @@ - #include <GLEXT/GLState.h> - #include <common/Defines.h> - #include <common/OptionsDisplay.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - SoftwareMouse *SoftwareMouse::instance_ = 0; - diff --git a/games/scorched3d-devel/files/patch-src-client-UniqueIdStore.cpp b/games/scorched3d-devel/files/patch-src-client-UniqueIdStore.cpp deleted file mode 100644 index 9d674ab512cd..000000000000 --- a/games/scorched3d-devel/files/patch-src-client-UniqueIdStore.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/client/UniqueIdStore.cpp.orig Sat Dec 4 13:14:34 2004 -+++ ./src/client/UniqueIdStore.cpp Tue Jan 25 19:34:21 2005 -@@ -23,7 +23,7 @@ - #include <common/Logger.h> - #include <coms/NetInterface.h> - #include <XML/XMLFile.h> --#include <SDL/SDL_net.h> -+#include <SDL11/SDL_net.h> - #include <stdlib.h> - - UniqueIdStore::UniqueIdStore() diff --git a/games/scorched3d-devel/files/patch-src-common-Clock.cpp b/games/scorched3d-devel/files/patch-src-common-Clock.cpp deleted file mode 100644 index 67e02ce1c125..000000000000 --- a/games/scorched3d-devel/files/patch-src-common-Clock.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/Clock.cpp.orig Mon Jun 7 21:42:19 2004 -+++ ./src/common/Clock.cpp Tue Jan 25 19:34:21 2005 -@@ -20,7 +20,7 @@ - - #include <common/Defines.h> - #include <common/Clock.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - Clock::Clock() - { diff --git a/games/scorched3d-devel/files/patch-src-common-Display.h b/games/scorched3d-devel/files/patch-src-common-Display.h deleted file mode 100644 index 0aa0445bf6ba..000000000000 --- a/games/scorched3d-devel/files/patch-src-common-Display.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/Display.h.orig Fri Jul 30 17:43:37 2004 -+++ ./src/common/Display.h Tue Jan 25 19:34:21 2005 -@@ -22,7 +22,7 @@ - #define _DISPLAY_H_ - - #include <stdlib.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - class Display - { diff --git a/games/scorched3d-devel/files/patch-src-common-Gamma.cpp b/games/scorched3d-devel/files/patch-src-common-Gamma.cpp deleted file mode 100644 index c42d2034dd08..000000000000 --- a/games/scorched3d-devel/files/patch-src-common-Gamma.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/Gamma.cpp.orig Thu Jul 10 18:28:51 2003 -+++ ./src/common/Gamma.cpp Tue Jan 25 19:34:22 2005 -@@ -27,7 +27,7 @@ - #include <common/Gamma.h> - #include <common/Defines.h> - #include <math.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - ////////////////////////////////////////////////////////////////////// - // Construction/Destruction diff --git a/games/scorched3d-devel/files/patch-src-common-Gamma.h b/games/scorched3d-devel/files/patch-src-common-Gamma.h deleted file mode 100644 index bfec061690bf..000000000000 --- a/games/scorched3d-devel/files/patch-src-common-Gamma.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/Gamma.h.orig Thu Jul 10 18:28:51 2003 -+++ ./src/common/Gamma.h Tue Jan 25 19:34:22 2005 -@@ -26,7 +26,7 @@ - // - ////////////////////////////////////////////////////////////////////// - --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - struct GammaSettings - { diff --git a/games/scorched3d-devel/files/patch-src-common-KeyStateTranslate.h b/games/scorched3d-devel/files/patch-src-common-KeyStateTranslate.h deleted file mode 100644 index 90ed0ac0568a..000000000000 --- a/games/scorched3d-devel/files/patch-src-common-KeyStateTranslate.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/KeyStateTranslate.h.orig Mon Sep 8 01:03:23 2003 -+++ ./src/common/KeyStateTranslate.h Tue Jan 25 19:34:22 2005 -@@ -19,7 +19,7 @@ - //////////////////////////////////////////////////////////////////////////////// - - --#include <SDL/SDL_keysym.h> -+#include <SDL11/SDL_keysym.h> - - struct KeyStateTranslation - { diff --git a/games/scorched3d-devel/files/patch-src-common-KeyTranslate.h b/games/scorched3d-devel/files/patch-src-common-KeyTranslate.h deleted file mode 100644 index 4b47873ed1d3..000000000000 --- a/games/scorched3d-devel/files/patch-src-common-KeyTranslate.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/KeyTranslate.h.orig Mon Nov 1 20:15:43 2004 -+++ ./src/common/KeyTranslate.h Tue Jan 25 19:34:22 2005 -@@ -19,7 +19,7 @@ - //////////////////////////////////////////////////////////////////////////////// - - #include <wx/defs.h> --#include <SDL/SDL_keysym.h> -+#include <SDL11/SDL_keysym.h> - - struct KeyTranslation - { diff --git a/games/scorched3d-devel/files/patch-src-common-KeyboardHistory.h b/games/scorched3d-devel/files/patch-src-common-KeyboardHistory.h deleted file mode 100644 index 4c211306443c..000000000000 --- a/games/scorched3d-devel/files/patch-src-common-KeyboardHistory.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/KeyboardHistory.h.orig Thu Jul 10 18:28:52 2003 -+++ ./src/common/KeyboardHistory.h Tue Jan 25 19:34:22 2005 -@@ -26,7 +26,7 @@ - #if !defined(AFX_HISTORY_H__EFFEAE97_E779_4737_8DB4_B76AD9431BBC__INCLUDED_) - #define AFX_HISTORY_H__EFFEAE97_E779_4737_8DB4_B76AD9431BBC__INCLUDED_ - --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - namespace KeyboardHistory - { diff --git a/games/scorched3d-devel/files/patch-src-common-Logger.cpp b/games/scorched3d-devel/files/patch-src-common-Logger.cpp deleted file mode 100644 index 533a35c37d95..000000000000 --- a/games/scorched3d-devel/files/patch-src-common-Logger.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- src/common/Logger.cpp.orig Thu Feb 24 09:44:06 2005 -+++ src/common/Logger.cpp Thu Feb 24 09:44:25 2005 -@@ -21,7 +21,7 @@ - #include <common/Defines.h> - #include <common/Logger.h> - #include <GLEXT/GLTexture.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - #include <time.h> - #include <stdio.h> - #include <stdarg.h> diff --git a/games/scorched3d-devel/files/patch-src-common-Mouse.h b/games/scorched3d-devel/files/patch-src-common-Mouse.h deleted file mode 100644 index 76de559c16c0..000000000000 --- a/games/scorched3d-devel/files/patch-src-common-Mouse.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/Mouse.h.orig Thu Jul 10 18:28:52 2003 -+++ ./src/common/Mouse.h Tue Jan 25 19:34:22 2005 -@@ -23,7 +23,7 @@ - #define _MOUSE_H_ - - --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - // Mouse.h: interface for the Mouse class. - // diff --git a/games/scorched3d-devel/files/patch-src-common-RandomGenerator.cpp b/games/scorched3d-devel/files/patch-src-common-RandomGenerator.cpp deleted file mode 100644 index 9c92e3514ad1..000000000000 --- a/games/scorched3d-devel/files/patch-src-common-RandomGenerator.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/RandomGenerator.cpp.orig Mon Jul 26 16:31:15 2004 -+++ ./src/common/RandomGenerator.cpp Tue Jan 25 19:34:22 2005 -@@ -20,7 +20,7 @@ - - #include <common/RandomGenerator.h> - #include <common/Defines.h> --#include <SDL/SDL_net.h> -+#include <SDL11/SDL_net.h> - #include <stdlib.h> - #include <stdio.h> - #include <limits.h> diff --git a/games/scorched3d-devel/files/patch-src-common-Sound.h b/games/scorched3d-devel/files/patch-src-common-Sound.h deleted file mode 100644 index da7ac5192c06..000000000000 --- a/games/scorched3d-devel/files/patch-src-common-Sound.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/common/Sound.h.orig Mon Nov 29 19:08:51 2004 -+++ ./src/common/Sound.h Tue Jan 25 19:34:22 2005 -@@ -26,7 +26,7 @@ - ////////////////////////////////////////////////////////////////////// - - #include <list> --#include <SDL/SDL_mixer.h> -+#include <SDL11/SDL_mixer.h> - - class SoundBuffer; - diff --git a/games/scorched3d-devel/files/patch-src-common-Vector.cpp b/games/scorched3d-devel/files/patch-src-common-Vector.cpp deleted file mode 100644 index af8e3ef68a27..000000000000 --- a/games/scorched3d-devel/files/patch-src-common-Vector.cpp +++ /dev/null @@ -1,100 +0,0 @@ ---- ./src/common/Vector.cpp.orig Wed Jun 2 19:35:42 2004 -+++ ./src/common/Vector.cpp Fri Feb 25 09:47:57 2005 -@@ -105,15 +105,22 @@ - - Vector Vector::operator/(const float a) - { -- Vector v(V[0]/a, V[1]/a, V[2]/a); -+ const float b = (a==0.0f?0.00001f:a); -+ Vector v(V[0]/b, V[1]/b, V[2]/b); - return v; - } - - Vector Vector::operator/(const Vector &Vin) - { -- Vector v(V[0]/ ((Vector &) Vin)[0], -- V[1]/ ((Vector &) Vin)[1], -- V[2]/ ((Vector &) Vin)[2]); -+ float a = ((Vector &)Vin)[0]; -+ float b = ((Vector &)Vin)[1]; -+ float c = ((Vector &)Vin)[2]; -+ -+ const float a2 = (a==0.0f?0.00001f:a); -+ const float b2 = (b==0.0f?0.00001f:b); -+ const float c2 = (c==0.0f?0.00001f:c); -+ -+ Vector v(V[0]/ a2, V[1]/ b2, V[2]/ c2); - return v; - } - -@@ -152,10 +159,8 @@ - { - float mag = Magnitude(); - Vector v; -- if (mag != 0.0f) -- { -- v = (*this) / mag; -- } -+ if (mag == 0.0f) mag = 0.00001f; -+ v = (*this) / mag; - return v; - } - -@@ -163,10 +168,8 @@ - { - float mag = float(sqrt(V[0]*V[0] + V[1]*V[1])); - Vector v; -- if (mag != 0.0f) -- { -- v = (*this) / mag; -- } -+ if (mag == 0.0f) mag = 0.00001f; -+ v = (*this) / mag; - return v; - } - -@@ -185,10 +188,8 @@ - void Vector::StoreNormalize() - { - float mag = Magnitude(); -- if (mag != 0.0f) -- { -- (*this) /= mag; -- } -+ if (mag == 0.0f) mag = 0.00001f; -+ (*this) /= mag; - } - - float Vector::dotP(const Vector &Vin) -@@ -233,16 +234,25 @@ - - void Vector::operator/=(const float a) - { -- V[0] /= a; -- V[1] /= a; -- V[2] /= a; -+ const float b = (a==0.0f?0.00001f:a); -+ V[0] /= b; -+ V[1] /= b; -+ V[2] /= b; - } - - void Vector::operator/=(const Vector &Vin) - { -- V[0] /= ((Vector &)Vin)[0]; -- V[1] /= ((Vector &)Vin)[1]; -- V[2] /= ((Vector &)Vin)[2]; -+ float a = ((Vector &)Vin)[0]; -+ float b = ((Vector &)Vin)[1]; -+ float c = ((Vector &)Vin)[2]; -+ -+ const float a2 = (a==0.0f?0.00001f:a); -+ const float b2 = (b==0.0f?0.00001f:b); -+ const float c2 = (c==0.0f?0.00001f:c); -+ -+ V[0] /= a2; -+ V[1] /= b2; -+ V[2] /= c2; - } - - void Vector::operator+=(const float a) diff --git a/games/scorched3d-devel/files/patch-src-coms-NetBuffer.cpp b/games/scorched3d-devel/files/patch-src-coms-NetBuffer.cpp deleted file mode 100644 index 6ad9f94c6c23..000000000000 --- a/games/scorched3d-devel/files/patch-src-coms-NetBuffer.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/coms/NetBuffer.cpp.orig Wed Jun 30 18:35:46 2004 -+++ ./src/coms/NetBuffer.cpp Tue Jan 25 19:34:24 2005 -@@ -20,7 +20,7 @@ - - - #include <coms/NetBuffer.h> --#include <SDL/SDL_net.h> -+#include <SDL11/SDL_net.h> - #include <string.h> - - NetBuffer NetBufferDefault::defaultBuffer; diff --git a/games/scorched3d-devel/files/patch-src-coms-NetBuffer.h b/games/scorched3d-devel/files/patch-src-coms-NetBuffer.h deleted file mode 100644 index e04aaea4366c..000000000000 --- a/games/scorched3d-devel/files/patch-src-coms-NetBuffer.h +++ /dev/null @@ -1,13 +0,0 @@ ---- ./src/coms/NetBuffer.h.orig Wed Jun 30 18:35:46 2004 -+++ ./src/coms/NetBuffer.h Tue Jan 25 19:34:23 2005 -@@ -23,8 +23,8 @@ - - #include <string> - #include <common/Vector.h> --#include <SDL/SDL.h> --#include <SDL/SDL_net.h> -+#include <SDL11/SDL.h> -+#include <SDL11/SDL_net.h> - - class NetBuffer - { diff --git a/games/scorched3d-devel/files/patch-src-coms-NetMessageHandler.h b/games/scorched3d-devel/files/patch-src-coms-NetMessageHandler.h deleted file mode 100644 index ea0b1f201583..000000000000 --- a/games/scorched3d-devel/files/patch-src-coms-NetMessageHandler.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/coms/NetMessageHandler.h.orig Thu Sep 18 22:28:06 2003 -+++ ./src/coms/NetMessageHandler.h Tue Jan 25 19:34:24 2005 -@@ -23,7 +23,7 @@ - #define __INCLUDE_NetMessageHandlerh_INCLUDE__ - - #include <coms/NetMessage.h> --#include <SDL/SDL_thread.h> -+#include <SDL11/SDL_thread.h> - #include <list> - - class NetMessageHandlerI diff --git a/games/scorched3d-devel/files/patch-src-coms-NetMessagePool.h b/games/scorched3d-devel/files/patch-src-coms-NetMessagePool.h deleted file mode 100644 index 26f864a78d71..000000000000 --- a/games/scorched3d-devel/files/patch-src-coms-NetMessagePool.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/coms/NetMessagePool.h.orig Mon Nov 29 19:08:54 2004 -+++ ./src/coms/NetMessagePool.h Tue Jan 25 19:34:24 2005 -@@ -24,7 +24,7 @@ - - #include <coms/NetMessage.h> - #include <list> --#include <SDL/SDL_thread.h> -+#include <SDL11/SDL_thread.h> - - class NetMessagePool - { diff --git a/games/scorched3d-devel/files/patch-src-engine-MainLoop.cpp b/games/scorched3d-devel/files/patch-src-engine-MainLoop.cpp deleted file mode 100644 index 4d3e51c16ebd..000000000000 --- a/games/scorched3d-devel/files/patch-src-engine-MainLoop.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/engine/MainLoop.cpp.orig Wed Sep 8 23:28:49 2004 -+++ ./src/engine/MainLoop.cpp Tue Jan 25 19:34:25 2005 -@@ -23,7 +23,7 @@ - #include <common/Defines.h> - #include <GLEXT/GLState.h> - #include <GLEXT/GLInfo.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - MainLoop::MainLoop() : exitLoop_(false), lastDrawTime_(0.0f), flip_(false) - { diff --git a/games/scorched3d-devel/files/patch-src-ode-config.h b/games/scorched3d-devel/files/patch-src-ode-config.h deleted file mode 100644 index b3a96f9ad404..000000000000 --- a/games/scorched3d-devel/files/patch-src-ode-config.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/ode/config.h.orig Tue Nov 2 10:20:35 2004 -+++ ./src/ode/config.h Tue Jan 25 19:34:28 2005 -@@ -36,7 +36,7 @@ - #if defined(__DARWIN__) - #include <sys/malloc.h> - #else --#include <malloc.h> // for alloca under windows -+#include <stdlib.h> // for alloca under windows - #endif - - #include <string.h> diff --git a/games/scorched3d-devel/files/patch-src-scorched-MainDialog.cpp b/games/scorched3d-devel/files/patch-src-scorched-MainDialog.cpp deleted file mode 100644 index 99c0eb7b8dce..000000000000 --- a/games/scorched3d-devel/files/patch-src-scorched-MainDialog.cpp +++ /dev/null @@ -1,13 +0,0 @@ ---- ./src/scorched/MainDialog.cpp.orig Fri Dec 3 19:36:32 2004 -+++ ./src/scorched/MainDialog.cpp Tue Jan 25 19:34:29 2005 -@@ -26,8 +26,8 @@ - #include <wx/msgdlg.h> - #define WIN32_LEAN_AND_MEAN - #include <windows.h> --#include <SDL/SDL.h> --#include <SDL/SDL_net.h> -+#include <SDL11/SDL.h> -+#include <SDL11/SDL_net.h> - #include <scorched/MainDialog.h> - #include <scorched/HtmlHelpDialog.h> - #include <scorched/NetDialog.h> diff --git a/games/scorched3d-devel/files/patch-src-scorched-main.cpp b/games/scorched3d-devel/files/patch-src-scorched-main.cpp deleted file mode 100644 index 02167020b84d..000000000000 --- a/games/scorched3d-devel/files/patch-src-scorched-main.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/scorched/main.cpp.orig Sat Nov 27 03:56:04 2004 -+++ ./src/scorched/main.cpp Tue Jan 25 19:34:30 2005 -@@ -20,7 +20,7 @@ - - #include <wx/wx.h> - #include <wx/utils.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - #include <client/ClientMain.h> - #include <client/ClientSave.h> - #include <client/ScorchedClient.h> diff --git a/games/scorched3d-devel/files/patch-src-server-ServerBrowserInfo.h b/games/scorched3d-devel/files/patch-src-server-ServerBrowserInfo.h deleted file mode 100644 index db2eb7811ac7..000000000000 --- a/games/scorched3d-devel/files/patch-src-server-ServerBrowserInfo.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/server/ServerBrowserInfo.h.orig Thu Feb 24 10:01:20 2005 -+++ src/server/ServerBrowserInfo.h Thu Feb 24 10:01:35 2005 -@@ -21,7 +21,7 @@ - #if !defined(__INCLUDE_ServerBrowserInfoh_INCLUDE__) - #define __INCLUDE_ServerBrowserInfoh_INCLUDE__ - --#include <SDL/SDL_net.h> -+#include <SDL11/SDL_net.h> - - class ServerBrowserInfo - { diff --git a/games/scorched3d-devel/files/patch-src-server-ServerMain.cpp b/games/scorched3d-devel/files/patch-src-server-ServerMain.cpp deleted file mode 100644 index df39b7255127..000000000000 --- a/games/scorched3d-devel/files/patch-src-server-ServerMain.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- ./src/server/ServerMain.cpp.orig Thu Nov 25 21:19:34 2004 -+++ ./src/server/ServerMain.cpp Tue Jan 25 19:34:39 2005 -@@ -61,7 +61,7 @@ - #include <server/ServerCommon.h> - #include <server/ServerBanned.h> - #include <server/ScorchedServer.h> --#include <SDL/SDL.h> -+#include <SDL11/SDL.h> - - Clock serverTimer; - diff --git a/games/scorched3d-devel/pkg-descr b/games/scorched3d-devel/pkg-descr deleted file mode 100644 index 1c7a0cb9167c..000000000000 --- a/games/scorched3d-devel/pkg-descr +++ /dev/null @@ -1,22 +0,0 @@ -Scorched is a game based loosely on the classic DOS game Scorched -Earth "The Mother Of All Games". - - "Scorched Earth is a simple, yet exciting artillery combat - game, based on an auspicious history of artillery games." - - (Review of Scorched Earth at ClassicGaming.com) - -In its simplest form Scorched is an artillery game. Tanks take turns -to earn money by destroying opponents in an arena. Scorched attempts -to recreate the simple yet addictive game play of the original game, -adding amongst other new features a 3D island environment and LAN and -internet play. - - -You should have 3D hardware accelleration enabled to enjoy a playable - FPS rate. - -WWW: http://www.scorched3d.co.uk/ - -- Guy P. -guy@device.dyndns.org diff --git a/games/scorched3d-devel/pkg-plist b/games/scorched3d-devel/pkg-plist deleted file mode 100644 index 6a761d94fb59..000000000000 --- a/games/scorched3d-devel/pkg-plist +++ /dev/null @@ -1,1185 +0,0 @@ -bin/scorched3d -games/scorched3d/data/accessories.xml -games/scorched3d/data/accessories/banana/banana.txt -games/scorched3d/data/accessories/banana/bantex.bmp -games/scorched3d/data/accessories/barrage/barrage.txt -games/scorched3d/data/accessories/barrage/gradient.bmp -games/scorched3d/data/accessories/barrage/white.bmp -games/scorched3d/data/accessories/barrage/yellow.bmp -games/scorched3d/data/accessories/bomb/black.bmp -games/scorched3d/data/accessories/bomb/bomb.txt -games/scorched3d/data/accessories/bomb/white.bmp -games/scorched3d/data/accessories/bomblet/bomblet.txt -games/scorched3d/data/accessories/bomblet/yellow.bmp -games/scorched3d/data/accessories/bouncingbetty/black.bmp -games/scorched3d/data/accessories/bouncingbetty/bouncingbetty.txt -games/scorched3d/data/accessories/clusterbomb.ase -games/scorched3d/data/accessories/clusterbomb2.ase -games/scorched3d/data/accessories/default.ase -games/scorched3d/data/accessories/default.bmp -games/scorched3d/data/accessories/digger/black.bmp -games/scorched3d/data/accessories/digger/digger.txt -games/scorched3d/data/accessories/digger/swirl.bmp -games/scorched3d/data/accessories/dirt/camo.bmp -games/scorched3d/data/accessories/dirt/dirt.txt -games/scorched3d/data/accessories/fatman/black.bmp -games/scorched3d/data/accessories/fatman/fatman.txt -games/scorched3d/data/accessories/flare.txt -games/scorched3d/data/accessories/hawkmissile/gradient.bmp -games/scorched3d/data/accessories/hawkmissile/hawk.txt -games/scorched3d/data/accessories/hawkmissile/white.bmp -games/scorched3d/data/accessories/hawkmissile/yellow.bmp -games/scorched3d/data/accessories/herring/body.bmp -games/scorched3d/data/accessories/herring/eyes.bmp -games/scorched3d/data/accessories/herring/herring.txt -games/scorched3d/data/accessories/icbm/black.bmp -games/scorched3d/data/accessories/icbm/gradient.bmp -games/scorched3d/data/accessories/icbm/icbm.txt -games/scorched3d/data/accessories/icbm/white.bmp -games/scorched3d/data/accessories/icbm/yellow.bmp -games/scorched3d/data/accessories/littleboy/black.bmp -games/scorched3d/data/accessories/littleboy/littleboy.txt -games/scorched3d/data/accessories/m48/gradient.bmp -games/scorched3d/data/accessories/m48/m48.txt -games/scorched3d/data/accessories/m48/white.bmp -games/scorched3d/data/accessories/m48/yellow.bmp -games/scorched3d/data/accessories/magma.bmp -games/scorched3d/data/accessories/mirvwarhead/black.bmp -games/scorched3d/data/accessories/mirvwarhead/mirvwarhead.txt -games/scorched3d/data/accessories/napalm/body.bmp -games/scorched3d/data/accessories/napalm/napalm.txt -games/scorched3d/data/accessories/palmtree/black.bmp -games/scorched3d/data/accessories/palmtree/burntpalm.txt -games/scorched3d/data/accessories/palmtree/burntpalm2.txt -games/scorched3d/data/accessories/palmtree/green.bmp -games/scorched3d/data/accessories/palmtree/palm.txt -games/scorched3d/data/accessories/palmtree/palm2.txt -games/scorched3d/data/accessories/palmtree/tan.bmp -games/scorched3d/data/accessories/patriot/gradient.bmp -games/scorched3d/data/accessories/patriot/patriot.txt -games/scorched3d/data/accessories/patriot/white.bmp -games/scorched3d/data/accessories/patriot/yellow.bmp -games/scorched3d/data/accessories/riot/base.bmp -games/scorched3d/data/accessories/riot/body.bmp -games/scorched3d/data/accessories/riot/riot.txt -games/scorched3d/data/accessories/roller.ase -games/scorched3d/data/accessories/roller/metal.bmp -games/scorched3d/data/accessories/roller/roller.txt -games/scorched3d/data/accessories/roller/warning.bmp -games/scorched3d/data/accessories/roller/worn.bmp -games/scorched3d/data/accessories/sa6/gradient.bmp -games/scorched3d/data/accessories/sa6/sa6.txt -games/scorched3d/data/accessories/sa6/white.bmp -games/scorched3d/data/accessories/sa6/yellow.bmp -games/scorched3d/data/accessories/shell/black.bmp -games/scorched3d/data/accessories/shell/shell.txt -games/scorched3d/data/accessories/smallpine/black.bmp -games/scorched3d/data/accessories/smallpine/burntsmallpine.txt -games/scorched3d/data/accessories/smallpine/green.bmp -games/scorched3d/data/accessories/smallpine/smallpine.txt -games/scorched3d/data/accessories/smallpine/smallpine2.txt -games/scorched3d/data/accessories/smallpine/smallpine3.txt -games/scorched3d/data/accessories/smallpine/tan.bmp -games/scorched3d/data/accessories/smallpine/wintergreen.bmp -games/scorched3d/data/accessories/smallpine/wintersmallpine.txt -games/scorched3d/data/accessories/smallpine/wintersmallpine2.txt -games/scorched3d/data/accessories/smallpine/wintersmallpine3.txt -games/scorched3d/data/accessories/v2missile/black.bmp -games/scorched3d/data/accessories/v2missile/checker.bmp -games/scorched3d/data/accessories/v2missile/gradient.bmp -games/scorched3d/data/accessories/v2missile/v2missile.txt -games/scorched3d/data/accessories/v2missile/yellow.bmp -games/scorched3d/data/accessories/white.bmp -games/scorched3d/data/ainames.txt -games/scorched3d/data/autoexec.xml -games/scorched3d/data/avatars/agreement.txt -games/scorched3d/data/avatars/animal.gif -games/scorched3d/data/avatars/baby.gif -games/scorched3d/data/avatars/bavia.gif -games/scorched3d/data/avatars/computer.gif -games/scorched3d/data/avatars/daisy.gif -games/scorched3d/data/avatars/fish.gif -games/scorched3d/data/avatars/flower.gif -games/scorched3d/data/avatars/floyd.gif -games/scorched3d/data/avatars/heart.gif -games/scorched3d/data/avatars/lips.gif -games/scorched3d/data/avatars/mxpx.gif -games/scorched3d/data/avatars/pint.gif -games/scorched3d/data/avatars/player.gif -games/scorched3d/data/avatars/prot.gif -games/scorched3d/data/avatars/termin.gif -games/scorched3d/data/avatars/vader.gif -games/scorched3d/data/avatars/web.gif -games/scorched3d/data/avatars/yoda.gif -games/scorched3d/data/fonts/courier.ttf -games/scorched3d/data/fonts/licence.txt -games/scorched3d/data/fonts/test.ttf -games/scorched3d/data/fonts/testout.ttf -games/scorched3d/data/globalmods/apoc/authors.txt -games/scorched3d/data/globalmods/apoc/data/accessories.xml -games/scorched3d/data/globalmods/apoc/data/accessories/black.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/boulders/boulder1.txt -games/scorched3d/data/globalmods/apoc/data/accessories/boulders/boulder2.txt -games/scorched3d/data/globalmods/apoc/data/accessories/boulders/boulder3.txt -games/scorched3d/data/globalmods/apoc/data/accessories/boulders/boulder4.txt -games/scorched3d/data/globalmods/apoc/data/accessories/boulders/rock1.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/boulders/rock5.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/boulders/rock6.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/brownboulders/boulder1.txt -games/scorched3d/data/globalmods/apoc/data/accessories/brownboulders/boulder2.txt -games/scorched3d/data/globalmods/apoc/data/accessories/brownboulders/boulder3.txt -games/scorched3d/data/globalmods/apoc/data/accessories/brownboulders/boulder4.txt -games/scorched3d/data/globalmods/apoc/data/accessories/brownboulders/rock1.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/brownboulders/rock2.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/brownboulders/rock5.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/brownboulders/rock6.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/cactus/burnt.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/cactus/cactus.txt -games/scorched3d/data/globalmods/apoc/data/accessories/cactus/cactusburnt.txt -games/scorched3d/data/globalmods/apoc/data/accessories/cactus/cactussmall.txt -games/scorched3d/data/globalmods/apoc/data/accessories/cactus/cactussmallburnt.txt -games/scorched3d/data/globalmods/apoc/data/accessories/cactus/green.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/church1/black.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/church1/church1.txt -games/scorched3d/data/globalmods/apoc/data/accessories/church1/church1burnt.txt -games/scorched3d/data/globalmods/apoc/data/accessories/church1/door.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/church1/gold.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/church1/stainglass.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/church1/white.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/cityoffice/cityoffice.txt -games/scorched3d/data/globalmods/apoc/data/accessories/cityoffice/cityofficeburnt.txt -games/scorched3d/data/globalmods/apoc/data/accessories/cityoffice/grey.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/cityoffice/window.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/deer/black.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/deer/body.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/deer/deer1.txt -games/scorched3d/data/globalmods/apoc/data/accessories/deer/deer2.txt -games/scorched3d/data/globalmods/apoc/data/accessories/deer/deerburnt.txt -games/scorched3d/data/globalmods/apoc/data/accessories/deer/white.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/factory1/black.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/factory1/burntwalls.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/factory1/burntwindow.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/factory1/factory1.txt -games/scorched3d/data/globalmods/apoc/data/accessories/factory1/factory1burnt.txt -games/scorched3d/data/globalmods/apoc/data/accessories/factory1/grey.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/factory1/stacksmoke.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/factory1/window.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/factory1/woodbeam.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/farm1/black.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/farm1/farm1.txt -games/scorched3d/data/globalmods/apoc/data/accessories/farm1/farm1burnt.txt -games/scorched3d/data/globalmods/apoc/data/accessories/farm1/red.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/farm1/redsiding.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/farm1/white.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/farm1/yellow.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/fusionbarrel/fusionbarrel.txt -games/scorched3d/data/globalmods/apoc/data/accessories/fusionbarrel/main.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/fusionbarrel/rings.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/fusionbarrel/tops.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/green.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/grenade/gradient.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/grenade/grenade.txt -games/scorched3d/data/globalmods/apoc/data/accessories/grenade/olive.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/grenade/pin.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/grenade/pineapple.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/house1/black.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/house1/brick.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/house1/door.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/house1/flamebrick1.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/house1/house1.txt -games/scorched3d/data/globalmods/apoc/data/accessories/house1/house1burnt.txt -games/scorched3d/data/globalmods/apoc/data/accessories/house1/step.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/house1/windows.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/house1/woodbeam.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/logcabin1/door.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/logcabin1/frame.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/logcabin1/logcabin1.txt -games/scorched3d/data/globalmods/apoc/data/accessories/logcabin1/logcabin1burnt.txt -games/scorched3d/data/globalmods/apoc/data/accessories/logcabin1/roof.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/logcabin1/window.bmp -games/scorched3d/data/globalmods/apoc/data/accessories/m7a3grenade/black.bmp 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