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authorpav <pav@FreeBSD.org>2005-03-04 17:11:26 +0800
committerpav <pav@FreeBSD.org>2005-03-04 17:11:26 +0800
commitbf94d89012b1e57c79f530b4fcfa39195119972c (patch)
tree1958ce6a244be8dbf3373375527f8d50d0227db3
parent7f32ecff11c0b6fecf8e685f94679b3751ba31e7 (diff)
downloadfreebsd-ports-gnome-bf94d89012b1e57c79f530b4fcfa39195119972c.tar.gz
freebsd-ports-gnome-bf94d89012b1e57c79f530b4fcfa39195119972c.tar.zst
freebsd-ports-gnome-bf94d89012b1e57c79f530b4fcfa39195119972c.zip
- Move games/scorched3d-devel to games/scorched3d
Requested by: maintainer Repocopy by: marcus
-rw-r--r--MOVED1
-rw-r--r--games/Makefile2
-rw-r--r--games/scorched3d-devel/Makefile55
-rw-r--r--games/scorched3d-devel/distinfo2
-rw-r--r--games/scorched3d-devel/files/patch-configure.ac33
-rw-r--r--games/scorched3d-devel/files/patch-src-GLEXT-GLBitmap.cpp11
-rw-r--r--games/scorched3d-devel/files/patch-src-GLEXT-GLState.h11
-rw-r--r--games/scorched3d-devel/files/patch-src-GLEXT-GLStateExtension.cpp11
-rw-r--r--games/scorched3d-devel/files/patch-src-client-ClientMain.cpp11
-rw-r--r--games/scorched3d-devel/files/patch-src-client-SoftwareMouse.cpp11
-rw-r--r--games/scorched3d-devel/files/patch-src-client-UniqueIdStore.cpp11
-rw-r--r--games/scorched3d-devel/files/patch-src-common-Clock.cpp11
-rw-r--r--games/scorched3d-devel/files/patch-src-common-Display.h11
-rw-r--r--games/scorched3d-devel/files/patch-src-common-Gamma.cpp11
-rw-r--r--games/scorched3d-devel/files/patch-src-common-Gamma.h11
-rw-r--r--games/scorched3d-devel/files/patch-src-common-KeyStateTranslate.h11
-rw-r--r--games/scorched3d-devel/files/patch-src-common-KeyTranslate.h11
-rw-r--r--games/scorched3d-devel/files/patch-src-common-KeyboardHistory.h11
-rw-r--r--games/scorched3d-devel/files/patch-src-common-Logger.cpp11
-rw-r--r--games/scorched3d-devel/files/patch-src-common-Mouse.h11
-rw-r--r--games/scorched3d-devel/files/patch-src-common-RandomGenerator.cpp11
-rw-r--r--games/scorched3d-devel/files/patch-src-common-Sound.h11
-rw-r--r--games/scorched3d-devel/files/patch-src-common-Vector.cpp100
-rw-r--r--games/scorched3d-devel/files/patch-src-coms-NetBuffer.cpp11
-rw-r--r--games/scorched3d-devel/files/patch-src-coms-NetBuffer.h13
-rw-r--r--games/scorched3d-devel/files/patch-src-coms-NetMessageHandler.h11
-rw-r--r--games/scorched3d-devel/files/patch-src-coms-NetMessagePool.h11
-rw-r--r--games/scorched3d-devel/files/patch-src-engine-MainLoop.cpp11
-rw-r--r--games/scorched3d-devel/files/patch-src-ode-config.h11
-rw-r--r--games/scorched3d-devel/files/patch-src-scorched-MainDialog.cpp13
-rw-r--r--games/scorched3d-devel/files/patch-src-scorched-main.cpp11
-rw-r--r--games/scorched3d-devel/files/patch-src-server-ServerBrowserInfo.h11
-rw-r--r--games/scorched3d-devel/files/patch-src-server-ServerMain.cpp11
-rw-r--r--games/scorched3d-devel/pkg-descr22
-rw-r--r--games/scorched3d-devel/pkg-plist1185
35 files changed, 2 insertions, 1699 deletions
diff --git a/MOVED b/MOVED
index b164f44ba110..d674b4c5652c 100644
--- a/MOVED
+++ b/MOVED
@@ -1441,3 +1441,4 @@ science/cdcl-gtk|science/cdcl|2005-02-24|master port depend on gtk now
science/ruby-dcl-gtk|science/ruby-dcl|2005-02-24|master port depend on gtk now
www/pear-APC|www/pecl-APC|2005-02-26|software is now pecl
mail/namg||2005-02-27|obsolete/no longer exists
+games/scorched3d-devel|games/scorched3d|2005-03-04|move to non-devel directory
diff --git a/games/Makefile b/games/Makefile
index 6e60b9690913..5d1ac9fc06c6 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -419,7 +419,7 @@
SUBDIR += sarien
SUBDIR += scare
SUBDIR += scid
- SUBDIR += scorched3d-devel
+ SUBDIR += scorched3d
SUBDIR += scummvm
SUBDIR += scummvm-tools
SUBDIR += sdlroids
diff --git a/games/scorched3d-devel/Makefile b/games/scorched3d-devel/Makefile
deleted file mode 100644
index d92f85a19fc3..000000000000
--- a/games/scorched3d-devel/Makefile
+++ /dev/null
@@ -1,55 +0,0 @@
-#
-# Ports collection makefile for: scorched3d
-# Date created: Jan 5, 2003
-# Whom: mdodd
-#
-# $FreeBSD$
-
-PORTNAME= scorched3d
-PORTVERSION= 0.${SCORCH_VERSION}${SCORCH_REVISION}
-CATEGORIES= games
-MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
-MASTER_SITE_SUBDIR= scorched3d
-DISTNAME= Scorched3D-${SCORCH_VERSION}-src
-
-MAINTAINER= guy@device.dyndns.org
-COMMENT= Scorched is a game based loosely on the classic DOS game
-
-LIB_DEPENDS= wx_gtk2-2.4.0:${PORTSDIR}/x11-toolkits/wxgtk2
-
-SCORCH_VERSION= 38.1
-SCORCH_REVISION= b
-
-.if defined(WITH_MYSQL)
-USE_MYSQL= yes
-.endif
-USE_SDL= mixer net sdl
-GNU_CONFIGURE= yes
-USE_GL= yes
-USE_GMAKE= yes
-USE_AUTOMAKE_VER= 15
-USE_AUTOCONF_VER= 253
-
-WRKSRC= ${WRKDIR}/scorched
-AUTOMAKE_ARGS= --foreign
-CONFIGURE_ARGS= --program-prefix='' \
- --prefix=${PREFIX}/games/scorched3d \
- --datadir=${PREFIX}/games/scorched3d \
- --with-wx-config=${X11BASE}/bin/wxgtk2-2.4-config
-.if defined(WITH_MYSQL)
-CONFIGURE_ARGS+= --with-mysql
-.endif
-CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}"
-MAKE_ARGS= ACLOCAL="${TRUE}" AUTOCONF="${TRUE}" \
- AUTOMAKE="${TRUE}" AUTOHEADER="${TRUE}"
-
-.include <bsd.port.pre.mk>
-
-pre-configure:
- @cd ${WRKSRC}/scripts && ${PERL} createAMMakefile.pl
- @cd ${WRKSRC} && ${ACLOCAL}
-
-pre-install:
- @${MKDIR} ${PREFIX}/games/scorched3d
-
-.include <bsd.port.post.mk>
diff --git a/games/scorched3d-devel/distinfo b/games/scorched3d-devel/distinfo
deleted file mode 100644
index 741a7f9d47d1..000000000000
--- a/games/scorched3d-devel/distinfo
+++ /dev/null
@@ -1,2 +0,0 @@
-MD5 (Scorched3D-38.1-src.tar.gz) = 3c32897814c4fc71be864fdb8d6f5505
-SIZE (Scorched3D-38.1-src.tar.gz) = 24342906
diff --git a/games/scorched3d-devel/files/patch-configure.ac b/games/scorched3d-devel/files/patch-configure.ac
deleted file mode 100644
index 79ff6d3b43ca..000000000000
--- a/games/scorched3d-devel/files/patch-configure.ac
+++ /dev/null
@@ -1,33 +0,0 @@
---- configure.ac.orig Mon Sep 6 16:03:58 2004
-+++ configure.ac Tue Jan 25 23:16:00 2005
-@@ -14,7 +14,7 @@
- AC_PROG_RANLIB
-
- LDFLAGS="-L/usr/X11R6/lib -L/usr/X11R6"
--CPPFLAGS="-I/usr/X11R6/include -I/usr/X11R6"
-+CPPFLAGS="-I/usr/include -I/usr -I/usr/X11R6/include -I/usr/X11R6"
- if test `uname` == Darwin; then
- LDFLAGS="$LDFLAGS -lmx"
- CPPFLAGS="$CPPFLAGS -D__DARWIN__"
-@@ -37,8 +37,8 @@
- have_SDLmixer=yes
- if test "x$enable_sdltest" = "xyes" ; then
- AC_TRY_COMPILE([
-- #include <SDL/SDL.h>
-- #include <SDL/SDL_mixer.h>
-+ #include <SDL11/SDL.h>
-+ #include <SDL11/SDL_mixer.h>
-
- int main(int argc, char *argv[])
- { return 0; }
-@@ -64,8 +64,8 @@
- have_SDLnet=yes
- if test "x$enable_sdltest" = "xyes" ; then
- AC_TRY_COMPILE([
-- #include <SDL/SDL.h>
-- #include <SDL/SDL_net.h>
-+ #include <SDL11/SDL.h>
-+ #include <SDL11/SDL_net.h>
-
- int main(int argc, char *argv[])
- { return 0; }
diff --git a/games/scorched3d-devel/files/patch-src-GLEXT-GLBitmap.cpp b/games/scorched3d-devel/files/patch-src-GLEXT-GLBitmap.cpp
deleted file mode 100644
index c3521d60e393..000000000000
--- a/games/scorched3d-devel/files/patch-src-GLEXT-GLBitmap.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/GLEXT/GLBitmap.cpp.orig Mon Sep 6 02:36:23 2004
-+++ ./src/GLEXT/GLBitmap.cpp Tue Jan 25 19:34:16 2005
-@@ -22,7 +22,7 @@
- #include <math.h>
- #include <GLEXT/GLState.h>
- #include <GLEXT/GLBitmap.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- GLBitmap::GLBitmap() :
- width_(0), height_(0), alpha_(false), newbits_(0)
diff --git a/games/scorched3d-devel/files/patch-src-GLEXT-GLState.h b/games/scorched3d-devel/files/patch-src-GLEXT-GLState.h
deleted file mode 100644
index c75b8de527ec..000000000000
--- a/games/scorched3d-devel/files/patch-src-GLEXT-GLState.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/GLEXT/GLState.h.orig Thu Jul 10 18:29:20 2003
-+++ ./src/GLEXT/GLState.h Tue Jan 25 19:34:17 2005
-@@ -27,7 +27,7 @@
- #define AFX_GLSTATE_H__32B0E2D0_566D_4438_94E4_B12FE82430B1__INCLUDED_
-
- #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
--#include <SDL/SDL_opengl.h>
-+#include <SDL11/SDL_opengl.h>
- #include <common/Defines.h>
-
- class GLState
diff --git a/games/scorched3d-devel/files/patch-src-GLEXT-GLStateExtension.cpp b/games/scorched3d-devel/files/patch-src-GLEXT-GLStateExtension.cpp
deleted file mode 100644
index b7c562c03738..000000000000
--- a/games/scorched3d-devel/files/patch-src-GLEXT-GLStateExtension.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/GLEXT/GLStateExtension.cpp.orig Thu Sep 9 20:03:49 2004
-+++ ./src/GLEXT/GLStateExtension.cpp Tue Jan 25 19:34:17 2005
-@@ -21,7 +21,7 @@
- #include <GLEXT/GLStateExtension.h>
- #include <GLEXT/GLConsole.h>
- #include <common/OptionsDisplay.h> // Hmm library code pollution
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
- #include <string.h>
- #include <string>
-
diff --git a/games/scorched3d-devel/files/patch-src-client-ClientMain.cpp b/games/scorched3d-devel/files/patch-src-client-ClientMain.cpp
deleted file mode 100644
index 7f206b298dd5..000000000000
--- a/games/scorched3d-devel/files/patch-src-client-ClientMain.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/client/ClientMain.cpp.orig Mon Nov 29 19:08:50 2004
-+++ ./src/client/ClientMain.cpp Tue Jan 25 19:34:20 2005
-@@ -71,7 +71,7 @@
- #include <common/Gamma.h>
- #include <common/Sound.h>
- #include <common/Clock.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- bool initHardware(ProgressCounter *progressCounter)
- {
diff --git a/games/scorched3d-devel/files/patch-src-client-SoftwareMouse.cpp b/games/scorched3d-devel/files/patch-src-client-SoftwareMouse.cpp
deleted file mode 100644
index 55c7939c7b1e..000000000000
--- a/games/scorched3d-devel/files/patch-src-client-SoftwareMouse.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/client/SoftwareMouse.cpp.orig Fri Sep 10 14:45:45 2004
-+++ ./src/client/SoftwareMouse.cpp Tue Jan 25 19:34:21 2005
-@@ -25,7 +25,7 @@
- #include <GLEXT/GLState.h>
- #include <common/Defines.h>
- #include <common/OptionsDisplay.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- SoftwareMouse *SoftwareMouse::instance_ = 0;
-
diff --git a/games/scorched3d-devel/files/patch-src-client-UniqueIdStore.cpp b/games/scorched3d-devel/files/patch-src-client-UniqueIdStore.cpp
deleted file mode 100644
index 9d674ab512cd..000000000000
--- a/games/scorched3d-devel/files/patch-src-client-UniqueIdStore.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/client/UniqueIdStore.cpp.orig Sat Dec 4 13:14:34 2004
-+++ ./src/client/UniqueIdStore.cpp Tue Jan 25 19:34:21 2005
-@@ -23,7 +23,7 @@
- #include <common/Logger.h>
- #include <coms/NetInterface.h>
- #include <XML/XMLFile.h>
--#include <SDL/SDL_net.h>
-+#include <SDL11/SDL_net.h>
- #include <stdlib.h>
-
- UniqueIdStore::UniqueIdStore()
diff --git a/games/scorched3d-devel/files/patch-src-common-Clock.cpp b/games/scorched3d-devel/files/patch-src-common-Clock.cpp
deleted file mode 100644
index 67e02ce1c125..000000000000
--- a/games/scorched3d-devel/files/patch-src-common-Clock.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/Clock.cpp.orig Mon Jun 7 21:42:19 2004
-+++ ./src/common/Clock.cpp Tue Jan 25 19:34:21 2005
-@@ -20,7 +20,7 @@
-
- #include <common/Defines.h>
- #include <common/Clock.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- Clock::Clock()
- {
diff --git a/games/scorched3d-devel/files/patch-src-common-Display.h b/games/scorched3d-devel/files/patch-src-common-Display.h
deleted file mode 100644
index 0aa0445bf6ba..000000000000
--- a/games/scorched3d-devel/files/patch-src-common-Display.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/Display.h.orig Fri Jul 30 17:43:37 2004
-+++ ./src/common/Display.h Tue Jan 25 19:34:21 2005
-@@ -22,7 +22,7 @@
- #define _DISPLAY_H_
-
- #include <stdlib.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- class Display
- {
diff --git a/games/scorched3d-devel/files/patch-src-common-Gamma.cpp b/games/scorched3d-devel/files/patch-src-common-Gamma.cpp
deleted file mode 100644
index c42d2034dd08..000000000000
--- a/games/scorched3d-devel/files/patch-src-common-Gamma.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/Gamma.cpp.orig Thu Jul 10 18:28:51 2003
-+++ ./src/common/Gamma.cpp Tue Jan 25 19:34:22 2005
-@@ -27,7 +27,7 @@
- #include <common/Gamma.h>
- #include <common/Defines.h>
- #include <math.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- //////////////////////////////////////////////////////////////////////
- // Construction/Destruction
diff --git a/games/scorched3d-devel/files/patch-src-common-Gamma.h b/games/scorched3d-devel/files/patch-src-common-Gamma.h
deleted file mode 100644
index bfec061690bf..000000000000
--- a/games/scorched3d-devel/files/patch-src-common-Gamma.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/Gamma.h.orig Thu Jul 10 18:28:51 2003
-+++ ./src/common/Gamma.h Tue Jan 25 19:34:22 2005
-@@ -26,7 +26,7 @@
- //
- //////////////////////////////////////////////////////////////////////
-
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- struct GammaSettings
- {
diff --git a/games/scorched3d-devel/files/patch-src-common-KeyStateTranslate.h b/games/scorched3d-devel/files/patch-src-common-KeyStateTranslate.h
deleted file mode 100644
index 90ed0ac0568a..000000000000
--- a/games/scorched3d-devel/files/patch-src-common-KeyStateTranslate.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/KeyStateTranslate.h.orig Mon Sep 8 01:03:23 2003
-+++ ./src/common/KeyStateTranslate.h Tue Jan 25 19:34:22 2005
-@@ -19,7 +19,7 @@
- ////////////////////////////////////////////////////////////////////////////////
-
-
--#include <SDL/SDL_keysym.h>
-+#include <SDL11/SDL_keysym.h>
-
- struct KeyStateTranslation
- {
diff --git a/games/scorched3d-devel/files/patch-src-common-KeyTranslate.h b/games/scorched3d-devel/files/patch-src-common-KeyTranslate.h
deleted file mode 100644
index 4b47873ed1d3..000000000000
--- a/games/scorched3d-devel/files/patch-src-common-KeyTranslate.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/KeyTranslate.h.orig Mon Nov 1 20:15:43 2004
-+++ ./src/common/KeyTranslate.h Tue Jan 25 19:34:22 2005
-@@ -19,7 +19,7 @@
- ////////////////////////////////////////////////////////////////////////////////
-
- #include <wx/defs.h>
--#include <SDL/SDL_keysym.h>
-+#include <SDL11/SDL_keysym.h>
-
- struct KeyTranslation
- {
diff --git a/games/scorched3d-devel/files/patch-src-common-KeyboardHistory.h b/games/scorched3d-devel/files/patch-src-common-KeyboardHistory.h
deleted file mode 100644
index 4c211306443c..000000000000
--- a/games/scorched3d-devel/files/patch-src-common-KeyboardHistory.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/KeyboardHistory.h.orig Thu Jul 10 18:28:52 2003
-+++ ./src/common/KeyboardHistory.h Tue Jan 25 19:34:22 2005
-@@ -26,7 +26,7 @@
- #if !defined(AFX_HISTORY_H__EFFEAE97_E779_4737_8DB4_B76AD9431BBC__INCLUDED_)
- #define AFX_HISTORY_H__EFFEAE97_E779_4737_8DB4_B76AD9431BBC__INCLUDED_
-
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- namespace KeyboardHistory
- {
diff --git a/games/scorched3d-devel/files/patch-src-common-Logger.cpp b/games/scorched3d-devel/files/patch-src-common-Logger.cpp
deleted file mode 100644
index 533a35c37d95..000000000000
--- a/games/scorched3d-devel/files/patch-src-common-Logger.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- src/common/Logger.cpp.orig Thu Feb 24 09:44:06 2005
-+++ src/common/Logger.cpp Thu Feb 24 09:44:25 2005
-@@ -21,7 +21,7 @@
- #include <common/Defines.h>
- #include <common/Logger.h>
- #include <GLEXT/GLTexture.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
- #include <time.h>
- #include <stdio.h>
- #include <stdarg.h>
diff --git a/games/scorched3d-devel/files/patch-src-common-Mouse.h b/games/scorched3d-devel/files/patch-src-common-Mouse.h
deleted file mode 100644
index 76de559c16c0..000000000000
--- a/games/scorched3d-devel/files/patch-src-common-Mouse.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/Mouse.h.orig Thu Jul 10 18:28:52 2003
-+++ ./src/common/Mouse.h Tue Jan 25 19:34:22 2005
-@@ -23,7 +23,7 @@
- #define _MOUSE_H_
-
-
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- // Mouse.h: interface for the Mouse class.
- //
diff --git a/games/scorched3d-devel/files/patch-src-common-RandomGenerator.cpp b/games/scorched3d-devel/files/patch-src-common-RandomGenerator.cpp
deleted file mode 100644
index 9c92e3514ad1..000000000000
--- a/games/scorched3d-devel/files/patch-src-common-RandomGenerator.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/RandomGenerator.cpp.orig Mon Jul 26 16:31:15 2004
-+++ ./src/common/RandomGenerator.cpp Tue Jan 25 19:34:22 2005
-@@ -20,7 +20,7 @@
-
- #include <common/RandomGenerator.h>
- #include <common/Defines.h>
--#include <SDL/SDL_net.h>
-+#include <SDL11/SDL_net.h>
- #include <stdlib.h>
- #include <stdio.h>
- #include <limits.h>
diff --git a/games/scorched3d-devel/files/patch-src-common-Sound.h b/games/scorched3d-devel/files/patch-src-common-Sound.h
deleted file mode 100644
index da7ac5192c06..000000000000
--- a/games/scorched3d-devel/files/patch-src-common-Sound.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/common/Sound.h.orig Mon Nov 29 19:08:51 2004
-+++ ./src/common/Sound.h Tue Jan 25 19:34:22 2005
-@@ -26,7 +26,7 @@
- //////////////////////////////////////////////////////////////////////
-
- #include <list>
--#include <SDL/SDL_mixer.h>
-+#include <SDL11/SDL_mixer.h>
-
- class SoundBuffer;
-
diff --git a/games/scorched3d-devel/files/patch-src-common-Vector.cpp b/games/scorched3d-devel/files/patch-src-common-Vector.cpp
deleted file mode 100644
index af8e3ef68a27..000000000000
--- a/games/scorched3d-devel/files/patch-src-common-Vector.cpp
+++ /dev/null
@@ -1,100 +0,0 @@
---- ./src/common/Vector.cpp.orig Wed Jun 2 19:35:42 2004
-+++ ./src/common/Vector.cpp Fri Feb 25 09:47:57 2005
-@@ -105,15 +105,22 @@
-
- Vector Vector::operator/(const float a)
- {
-- Vector v(V[0]/a, V[1]/a, V[2]/a);
-+ const float b = (a==0.0f?0.00001f:a);
-+ Vector v(V[0]/b, V[1]/b, V[2]/b);
- return v;
- }
-
- Vector Vector::operator/(const Vector &Vin)
- {
-- Vector v(V[0]/ ((Vector &) Vin)[0],
-- V[1]/ ((Vector &) Vin)[1],
-- V[2]/ ((Vector &) Vin)[2]);
-+ float a = ((Vector &)Vin)[0];
-+ float b = ((Vector &)Vin)[1];
-+ float c = ((Vector &)Vin)[2];
-+
-+ const float a2 = (a==0.0f?0.00001f:a);
-+ const float b2 = (b==0.0f?0.00001f:b);
-+ const float c2 = (c==0.0f?0.00001f:c);
-+
-+ Vector v(V[0]/ a2, V[1]/ b2, V[2]/ c2);
- return v;
- }
-
-@@ -152,10 +159,8 @@
- {
- float mag = Magnitude();
- Vector v;
-- if (mag != 0.0f)
-- {
-- v = (*this) / mag;
-- }
-+ if (mag == 0.0f) mag = 0.00001f;
-+ v = (*this) / mag;
- return v;
- }
-
-@@ -163,10 +168,8 @@
- {
- float mag = float(sqrt(V[0]*V[0] + V[1]*V[1]));
- Vector v;
-- if (mag != 0.0f)
-- {
-- v = (*this) / mag;
-- }
-+ if (mag == 0.0f) mag = 0.00001f;
-+ v = (*this) / mag;
- return v;
- }
-
-@@ -185,10 +188,8 @@
- void Vector::StoreNormalize()
- {
- float mag = Magnitude();
-- if (mag != 0.0f)
-- {
-- (*this) /= mag;
-- }
-+ if (mag == 0.0f) mag = 0.00001f;
-+ (*this) /= mag;
- }
-
- float Vector::dotP(const Vector &Vin)
-@@ -233,16 +234,25 @@
-
- void Vector::operator/=(const float a)
- {
-- V[0] /= a;
-- V[1] /= a;
-- V[2] /= a;
-+ const float b = (a==0.0f?0.00001f:a);
-+ V[0] /= b;
-+ V[1] /= b;
-+ V[2] /= b;
- }
-
- void Vector::operator/=(const Vector &Vin)
- {
-- V[0] /= ((Vector &)Vin)[0];
-- V[1] /= ((Vector &)Vin)[1];
-- V[2] /= ((Vector &)Vin)[2];
-+ float a = ((Vector &)Vin)[0];
-+ float b = ((Vector &)Vin)[1];
-+ float c = ((Vector &)Vin)[2];
-+
-+ const float a2 = (a==0.0f?0.00001f:a);
-+ const float b2 = (b==0.0f?0.00001f:b);
-+ const float c2 = (c==0.0f?0.00001f:c);
-+
-+ V[0] /= a2;
-+ V[1] /= b2;
-+ V[2] /= c2;
- }
-
- void Vector::operator+=(const float a)
diff --git a/games/scorched3d-devel/files/patch-src-coms-NetBuffer.cpp b/games/scorched3d-devel/files/patch-src-coms-NetBuffer.cpp
deleted file mode 100644
index 6ad9f94c6c23..000000000000
--- a/games/scorched3d-devel/files/patch-src-coms-NetBuffer.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/coms/NetBuffer.cpp.orig Wed Jun 30 18:35:46 2004
-+++ ./src/coms/NetBuffer.cpp Tue Jan 25 19:34:24 2005
-@@ -20,7 +20,7 @@
-
-
- #include <coms/NetBuffer.h>
--#include <SDL/SDL_net.h>
-+#include <SDL11/SDL_net.h>
- #include <string.h>
-
- NetBuffer NetBufferDefault::defaultBuffer;
diff --git a/games/scorched3d-devel/files/patch-src-coms-NetBuffer.h b/games/scorched3d-devel/files/patch-src-coms-NetBuffer.h
deleted file mode 100644
index e04aaea4366c..000000000000
--- a/games/scorched3d-devel/files/patch-src-coms-NetBuffer.h
+++ /dev/null
@@ -1,13 +0,0 @@
---- ./src/coms/NetBuffer.h.orig Wed Jun 30 18:35:46 2004
-+++ ./src/coms/NetBuffer.h Tue Jan 25 19:34:23 2005
-@@ -23,8 +23,8 @@
-
- #include <string>
- #include <common/Vector.h>
--#include <SDL/SDL.h>
--#include <SDL/SDL_net.h>
-+#include <SDL11/SDL.h>
-+#include <SDL11/SDL_net.h>
-
- class NetBuffer
- {
diff --git a/games/scorched3d-devel/files/patch-src-coms-NetMessageHandler.h b/games/scorched3d-devel/files/patch-src-coms-NetMessageHandler.h
deleted file mode 100644
index ea0b1f201583..000000000000
--- a/games/scorched3d-devel/files/patch-src-coms-NetMessageHandler.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/coms/NetMessageHandler.h.orig Thu Sep 18 22:28:06 2003
-+++ ./src/coms/NetMessageHandler.h Tue Jan 25 19:34:24 2005
-@@ -23,7 +23,7 @@
- #define __INCLUDE_NetMessageHandlerh_INCLUDE__
-
- #include <coms/NetMessage.h>
--#include <SDL/SDL_thread.h>
-+#include <SDL11/SDL_thread.h>
- #include <list>
-
- class NetMessageHandlerI
diff --git a/games/scorched3d-devel/files/patch-src-coms-NetMessagePool.h b/games/scorched3d-devel/files/patch-src-coms-NetMessagePool.h
deleted file mode 100644
index 26f864a78d71..000000000000
--- a/games/scorched3d-devel/files/patch-src-coms-NetMessagePool.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/coms/NetMessagePool.h.orig Mon Nov 29 19:08:54 2004
-+++ ./src/coms/NetMessagePool.h Tue Jan 25 19:34:24 2005
-@@ -24,7 +24,7 @@
-
- #include <coms/NetMessage.h>
- #include <list>
--#include <SDL/SDL_thread.h>
-+#include <SDL11/SDL_thread.h>
-
- class NetMessagePool
- {
diff --git a/games/scorched3d-devel/files/patch-src-engine-MainLoop.cpp b/games/scorched3d-devel/files/patch-src-engine-MainLoop.cpp
deleted file mode 100644
index 4d3e51c16ebd..000000000000
--- a/games/scorched3d-devel/files/patch-src-engine-MainLoop.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/engine/MainLoop.cpp.orig Wed Sep 8 23:28:49 2004
-+++ ./src/engine/MainLoop.cpp Tue Jan 25 19:34:25 2005
-@@ -23,7 +23,7 @@
- #include <common/Defines.h>
- #include <GLEXT/GLState.h>
- #include <GLEXT/GLInfo.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- MainLoop::MainLoop() : exitLoop_(false), lastDrawTime_(0.0f), flip_(false)
- {
diff --git a/games/scorched3d-devel/files/patch-src-ode-config.h b/games/scorched3d-devel/files/patch-src-ode-config.h
deleted file mode 100644
index b3a96f9ad404..000000000000
--- a/games/scorched3d-devel/files/patch-src-ode-config.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/ode/config.h.orig Tue Nov 2 10:20:35 2004
-+++ ./src/ode/config.h Tue Jan 25 19:34:28 2005
-@@ -36,7 +36,7 @@
- #if defined(__DARWIN__)
- #include <sys/malloc.h>
- #else
--#include <malloc.h> // for alloca under windows
-+#include <stdlib.h> // for alloca under windows
- #endif
-
- #include <string.h>
diff --git a/games/scorched3d-devel/files/patch-src-scorched-MainDialog.cpp b/games/scorched3d-devel/files/patch-src-scorched-MainDialog.cpp
deleted file mode 100644
index 99c0eb7b8dce..000000000000
--- a/games/scorched3d-devel/files/patch-src-scorched-MainDialog.cpp
+++ /dev/null
@@ -1,13 +0,0 @@
---- ./src/scorched/MainDialog.cpp.orig Fri Dec 3 19:36:32 2004
-+++ ./src/scorched/MainDialog.cpp Tue Jan 25 19:34:29 2005
-@@ -26,8 +26,8 @@
- #include <wx/msgdlg.h>
- #define WIN32_LEAN_AND_MEAN
- #include <windows.h>
--#include <SDL/SDL.h>
--#include <SDL/SDL_net.h>
-+#include <SDL11/SDL.h>
-+#include <SDL11/SDL_net.h>
- #include <scorched/MainDialog.h>
- #include <scorched/HtmlHelpDialog.h>
- #include <scorched/NetDialog.h>
diff --git a/games/scorched3d-devel/files/patch-src-scorched-main.cpp b/games/scorched3d-devel/files/patch-src-scorched-main.cpp
deleted file mode 100644
index 02167020b84d..000000000000
--- a/games/scorched3d-devel/files/patch-src-scorched-main.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/scorched/main.cpp.orig Sat Nov 27 03:56:04 2004
-+++ ./src/scorched/main.cpp Tue Jan 25 19:34:30 2005
-@@ -20,7 +20,7 @@
-
- #include <wx/wx.h>
- #include <wx/utils.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
- #include <client/ClientMain.h>
- #include <client/ClientSave.h>
- #include <client/ScorchedClient.h>
diff --git a/games/scorched3d-devel/files/patch-src-server-ServerBrowserInfo.h b/games/scorched3d-devel/files/patch-src-server-ServerBrowserInfo.h
deleted file mode 100644
index db2eb7811ac7..000000000000
--- a/games/scorched3d-devel/files/patch-src-server-ServerBrowserInfo.h
+++ /dev/null
@@ -1,11 +0,0 @@
---- src/server/ServerBrowserInfo.h.orig Thu Feb 24 10:01:20 2005
-+++ src/server/ServerBrowserInfo.h Thu Feb 24 10:01:35 2005
-@@ -21,7 +21,7 @@
- #if !defined(__INCLUDE_ServerBrowserInfoh_INCLUDE__)
- #define __INCLUDE_ServerBrowserInfoh_INCLUDE__
-
--#include <SDL/SDL_net.h>
-+#include <SDL11/SDL_net.h>
-
- class ServerBrowserInfo
- {
diff --git a/games/scorched3d-devel/files/patch-src-server-ServerMain.cpp b/games/scorched3d-devel/files/patch-src-server-ServerMain.cpp
deleted file mode 100644
index df39b7255127..000000000000
--- a/games/scorched3d-devel/files/patch-src-server-ServerMain.cpp
+++ /dev/null
@@ -1,11 +0,0 @@
---- ./src/server/ServerMain.cpp.orig Thu Nov 25 21:19:34 2004
-+++ ./src/server/ServerMain.cpp Tue Jan 25 19:34:39 2005
-@@ -61,7 +61,7 @@
- #include <server/ServerCommon.h>
- #include <server/ServerBanned.h>
- #include <server/ScorchedServer.h>
--#include <SDL/SDL.h>
-+#include <SDL11/SDL.h>
-
- Clock serverTimer;
-
diff --git a/games/scorched3d-devel/pkg-descr b/games/scorched3d-devel/pkg-descr
deleted file mode 100644
index 1c7a0cb9167c..000000000000
--- a/games/scorched3d-devel/pkg-descr
+++ /dev/null
@@ -1,22 +0,0 @@
-Scorched is a game based loosely on the classic DOS game Scorched
-Earth "The Mother Of All Games".
-
- "Scorched Earth is a simple, yet exciting artillery combat
- game, based on an auspicious history of artillery games."
-
- (Review of Scorched Earth at ClassicGaming.com)
-
-In its simplest form Scorched is an artillery game. Tanks take turns
-to earn money by destroying opponents in an arena. Scorched attempts
-to recreate the simple yet addictive game play of the original game,
-adding amongst other new features a 3D island environment and LAN and
-internet play.
-
-
-You should have 3D hardware accelleration enabled to enjoy a playable
- FPS rate.
-
-WWW: http://www.scorched3d.co.uk/
-
-- Guy P.
-guy@device.dyndns.org
diff --git a/games/scorched3d-devel/pkg-plist b/games/scorched3d-devel/pkg-plist
deleted file mode 100644
index 6a761d94fb59..000000000000
--- a/games/scorched3d-devel/pkg-plist
+++ /dev/null
@@ -1,1185 +0,0 @@
-bin/scorched3d
-games/scorched3d/data/accessories.xml
-games/scorched3d/data/accessories/banana/banana.txt
-games/scorched3d/data/accessories/banana/bantex.bmp
-games/scorched3d/data/accessories/barrage/barrage.txt
-games/scorched3d/data/accessories/barrage/gradient.bmp
-games/scorched3d/data/accessories/barrage/white.bmp
-games/scorched3d/data/accessories/barrage/yellow.bmp
-games/scorched3d/data/accessories/bomb/black.bmp
-games/scorched3d/data/accessories/bomb/bomb.txt
-games/scorched3d/data/accessories/bomb/white.bmp
-games/scorched3d/data/accessories/bomblet/bomblet.txt
-games/scorched3d/data/accessories/bomblet/yellow.bmp
-games/scorched3d/data/accessories/bouncingbetty/black.bmp
-games/scorched3d/data/accessories/bouncingbetty/bouncingbetty.txt
-games/scorched3d/data/accessories/clusterbomb.ase
-games/scorched3d/data/accessories/clusterbomb2.ase
-games/scorched3d/data/accessories/default.ase
-games/scorched3d/data/accessories/default.bmp
-games/scorched3d/data/accessories/digger/black.bmp
-games/scorched3d/data/accessories/digger/digger.txt
-games/scorched3d/data/accessories/digger/swirl.bmp
-games/scorched3d/data/accessories/dirt/camo.bmp
-games/scorched3d/data/accessories/dirt/dirt.txt
-games/scorched3d/data/accessories/fatman/black.bmp
-games/scorched3d/data/accessories/fatman/fatman.txt
-games/scorched3d/data/accessories/flare.txt
-games/scorched3d/data/accessories/hawkmissile/gradient.bmp
-games/scorched3d/data/accessories/hawkmissile/hawk.txt
-games/scorched3d/data/accessories/hawkmissile/white.bmp
-games/scorched3d/data/accessories/hawkmissile/yellow.bmp
-games/scorched3d/data/accessories/herring/body.bmp
-games/scorched3d/data/accessories/herring/eyes.bmp
-games/scorched3d/data/accessories/herring/herring.txt
-games/scorched3d/data/accessories/icbm/black.bmp
-games/scorched3d/data/accessories/icbm/gradient.bmp
-games/scorched3d/data/accessories/icbm/icbm.txt
-games/scorched3d/data/accessories/icbm/white.bmp
-games/scorched3d/data/accessories/icbm/yellow.bmp
-games/scorched3d/data/accessories/littleboy/black.bmp
-games/scorched3d/data/accessories/littleboy/littleboy.txt
-games/scorched3d/data/accessories/m48/gradient.bmp
-games/scorched3d/data/accessories/m48/m48.txt
-games/scorched3d/data/accessories/m48/white.bmp
-games/scorched3d/data/accessories/m48/yellow.bmp
-games/scorched3d/data/accessories/magma.bmp
-games/scorched3d/data/accessories/mirvwarhead/black.bmp
-games/scorched3d/data/accessories/mirvwarhead/mirvwarhead.txt
-games/scorched3d/data/accessories/napalm/body.bmp
-games/scorched3d/data/accessories/napalm/napalm.txt
-games/scorched3d/data/accessories/palmtree/black.bmp
-games/scorched3d/data/accessories/palmtree/burntpalm.txt
-games/scorched3d/data/accessories/palmtree/burntpalm2.txt
-games/scorched3d/data/accessories/palmtree/green.bmp
-games/scorched3d/data/accessories/palmtree/palm.txt
-games/scorched3d/data/accessories/palmtree/palm2.txt
-games/scorched3d/data/accessories/palmtree/tan.bmp
-games/scorched3d/data/accessories/patriot/gradient.bmp
-games/scorched3d/data/accessories/patriot/patriot.txt
-games/scorched3d/data/accessories/patriot/white.bmp
-games/scorched3d/data/accessories/patriot/yellow.bmp
-games/scorched3d/data/accessories/riot/base.bmp
-games/scorched3d/data/accessories/riot/body.bmp
-games/scorched3d/data/accessories/riot/riot.txt
-games/scorched3d/data/accessories/roller.ase
-games/scorched3d/data/accessories/roller/metal.bmp
-games/scorched3d/data/accessories/roller/roller.txt
-games/scorched3d/data/accessories/roller/warning.bmp
-games/scorched3d/data/accessories/roller/worn.bmp
-games/scorched3d/data/accessories/sa6/gradient.bmp
-games/scorched3d/data/accessories/sa6/sa6.txt
-games/scorched3d/data/accessories/sa6/white.bmp
-games/scorched3d/data/accessories/sa6/yellow.bmp
-games/scorched3d/data/accessories/shell/black.bmp
-games/scorched3d/data/accessories/shell/shell.txt
-games/scorched3d/data/accessories/smallpine/black.bmp
-games/scorched3d/data/accessories/smallpine/burntsmallpine.txt
-games/scorched3d/data/accessories/smallpine/green.bmp
-games/scorched3d/data/accessories/smallpine/smallpine.txt
-games/scorched3d/data/accessories/smallpine/smallpine2.txt
-games/scorched3d/data/accessories/smallpine/smallpine3.txt
-games/scorched3d/data/accessories/smallpine/tan.bmp
-games/scorched3d/data/accessories/smallpine/wintergreen.bmp
-games/scorched3d/data/accessories/smallpine/wintersmallpine.txt
-games/scorched3d/data/accessories/smallpine/wintersmallpine2.txt
-games/scorched3d/data/accessories/smallpine/wintersmallpine3.txt
-games/scorched3d/data/accessories/v2missile/black.bmp
-games/scorched3d/data/accessories/v2missile/checker.bmp
-games/scorched3d/data/accessories/v2missile/gradient.bmp
-games/scorched3d/data/accessories/v2missile/v2missile.txt
-games/scorched3d/data/accessories/v2missile/yellow.bmp
-games/scorched3d/data/accessories/white.bmp
-games/scorched3d/data/ainames.txt
-games/scorched3d/data/autoexec.xml
-games/scorched3d/data/avatars/agreement.txt
-games/scorched3d/data/avatars/animal.gif
-games/scorched3d/data/avatars/baby.gif
-games/scorched3d/data/avatars/bavia.gif
-games/scorched3d/data/avatars/computer.gif
-games/scorched3d/data/avatars/daisy.gif
-games/scorched3d/data/avatars/fish.gif
-games/scorched3d/data/avatars/flower.gif
-games/scorched3d/data/avatars/floyd.gif
-games/scorched3d/data/avatars/heart.gif
-games/scorched3d/data/avatars/lips.gif
-games/scorched3d/data/avatars/mxpx.gif
-games/scorched3d/data/avatars/pint.gif
-games/scorched3d/data/avatars/player.gif
-games/scorched3d/data/avatars/prot.gif
-games/scorched3d/data/avatars/termin.gif
-games/scorched3d/data/avatars/vader.gif
-games/scorched3d/data/avatars/web.gif
-games/scorched3d/data/avatars/yoda.gif
-games/scorched3d/data/fonts/courier.ttf
-games/scorched3d/data/fonts/licence.txt
-games/scorched3d/data/fonts/test.ttf
-games/scorched3d/data/fonts/testout.ttf
-games/scorched3d/data/globalmods/apoc/authors.txt
-games/scorched3d/data/globalmods/apoc/data/accessories.xml
-games/scorched3d/data/globalmods/apoc/data/accessories/black.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/boulders/boulder1.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/boulders/boulder2.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/boulders/boulder3.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/boulders/boulder4.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/boulders/rock1.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/boulders/rock5.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/boulders/rock6.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/brownboulders/boulder1.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/brownboulders/boulder2.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/brownboulders/boulder3.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/brownboulders/boulder4.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/brownboulders/rock1.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/brownboulders/rock2.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/brownboulders/rock5.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/brownboulders/rock6.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/cactus/burnt.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/cactus/cactus.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/cactus/cactusburnt.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/cactus/cactussmall.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/cactus/cactussmallburnt.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/cactus/green.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/church1/black.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/church1/church1.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/church1/church1burnt.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/church1/door.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/church1/gold.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/church1/stainglass.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/church1/white.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/cityoffice/cityoffice.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/cityoffice/cityofficeburnt.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/cityoffice/grey.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/cityoffice/window.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/deer/black.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/deer/body.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/deer/deer1.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/deer/deer2.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/deer/deerburnt.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/deer/white.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/factory1/black.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/factory1/burntwalls.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/factory1/burntwindow.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/factory1/factory1.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/factory1/factory1burnt.txt
-games/scorched3d/data/globalmods/apoc/data/accessories/factory1/grey.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/factory1/stacksmoke.bmp
-games/scorched3d/data/globalmods/apoc/data/accessories/factory1/window.bmp
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