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authordanfe <danfe@FreeBSD.org>2013-08-09 15:16:28 +0800
committerdanfe <danfe@FreeBSD.org>2013-08-09 15:16:28 +0800
commitdfca47f83123b4eae14d289f5875fbb089863760 (patch)
treed73c8e7273769e34d7c0a1ca5ec4af2af14c4089
parente231b69065be567221d7415fa02c7d06b2e5e3f7 (diff)
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- Unbreak the build with EYECANDY option (required libGLU and fixing famous
jpeg_mem_src() collision) [*] - Use new syntax when setting LIB_DEPENDS (per r322328) - Get rid of TGTDIR, cleanup Makefile a bit while here - Reduce the differences between games/quake2lnx and games/quake2max Reported by: tigerby on #bsdports [*]
-rw-r--r--games/quake2lnx/Makefile26
-rw-r--r--games/quake2max/Makefile9
2 files changed, 17 insertions, 18 deletions
diff --git a/games/quake2lnx/Makefile b/games/quake2lnx/Makefile
index e59961f1e063..dd82baed6904 100644
--- a/games/quake2lnx/Makefile
+++ b/games/quake2lnx/Makefile
@@ -18,13 +18,10 @@ LICENSE= GPLv2
USE_GMAKE= yes
WANT_SDL= yes
-
ALL_TARGET= build_release
-PLIST_SUB+= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
-
-TGTDIR= ${WRKSRC}/release
LIBDIR= ${PREFIX}/lib/${PORTNAME}
+PLIST_SUB+= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
OPTIONS_DEFINE= X11 GLX EYECANDY SOFTSDL SDLGL SDLCLIENT AA CLIENT \
SERVER GAME CTF RETEXTURE JOYSTICK REDBLUE IPV6 \
@@ -41,10 +38,10 @@ SDLGL_DESC= Build SDL OpenGL renderer
SDLCLIENT_DESC= Build SDL client
SVGA_DESC= Build SVGA renderer
AA_DESC= Build ASCII graphics renderer
-CLIENT_DESC= Build default client
+CLIENT_DESC= Build original client
SERVER_DESC= Build dedicated server
GAME_DESC= Build main game (default mod)
-CTF_DESC= Build Capture The Flag modification
+CTF_DESC= Build Capture The Flag mod
RETEXTURE_DESC= Retextured graphics support
JOYSTICK_DESC= Joystick support
REDBLUE_DESC= Enable 3D glasses rendering
@@ -75,7 +72,8 @@ PLIST_SUB+= GLX="@comment "
.if ${PORT_OPTIONS:MEYECANDY}
DISTFILES+= maxpak.pak
-LIB_DEPENDS+= jpeg:${PORTSDIR}/graphics/jpeg
+LIB_DEPENDS+= libjpeg.so:${PORTSDIR}/graphics/jpeg
+USE_GL= glu
MAKE_ARGS+= BUILD_QMAX=YES
PLIST_SUB+= QMAX=""
.else
@@ -110,7 +108,7 @@ PLIST_SUB+= SDLCLIENT="@comment "
.endif
.if ${PORT_OPTIONS:MSVGA}
-LIB_DEPENDS+= vga:${PORTSDIR}/graphics/svgalib
+LIB_DEPENDS+= libvga.so:${PORTSDIR}/graphics/svgalib
MAKE_ARGS+= BUILD_SVGA=YES
REF_TARGETS+= soft
PLIST_SUB+= SVGA=""
@@ -119,7 +117,7 @@ PLIST_SUB+= SVGA="@comment "
.endif
.if ${PORT_OPTIONS:MAA}
-LIB_DEPENDS+= aa:${PORTSDIR}/graphics/aalib
+LIB_DEPENDS+= libaa.so:${PORTSDIR}/graphics/aalib
MAKE_ARGS+= BUILD_AA=YES
REF_TARGETS+= softaa
PLIST_SUB+= AA=""
@@ -201,24 +199,26 @@ post-patch: .SILENT
${REINPLACE_CMD} -e 's|dllname, RTLD_LAZY|& \| RTLD_GLOBAL|' \
${WRKSRC}/src/linux/qgl_linux.c
${REINPLACE_CMD} -e 's|/js|/joy|' ${WRKSRC}/src/linux/joystick.c
+ ${REINPLACE_CMD} -e 's|jpeg_mem_src|local_&|' \
+ ${WRKSRC}/src/ref_candygl/gl_image.c
do-install:
.for tgt in ${EXE_TARGETS}
- ${INSTALL_PROGRAM} ${TGTDIR}/${tgt} ${PREFIX}/bin
+ ${INSTALL_PROGRAM} ${WRKSRC}/release/${tgt} ${PREFIX}/bin
.endfor
@${MKDIR} ${LIBDIR}/baseq2
.for tgt in ${REF_TARGETS}
- ${INSTALL_PROGRAM} ${TGTDIR}/ref_${tgt}.so ${LIBDIR}
+ ${INSTALL_PROGRAM} ${WRKSRC}/release/ref_${tgt}.so ${LIBDIR}
.endfor
.if ${PORT_OPTIONS:MCTF}
@${MKDIR} ${LIBDIR}/ctf
- ${INSTALL_PROGRAM} ${TGTDIR}/ctf/game.so ${LIBDIR}/ctf
+ ${INSTALL_PROGRAM} ${WRKSRC}/release/ctf/game.so ${LIBDIR}/ctf
.endif
.if ${PORT_OPTIONS:MEYECANDY}
${INSTALL_DATA} ${DISTDIR}/${DIST_SUBDIR}/maxpak.pak ${LIBDIR}/baseq2
.endif
.if ${PORT_OPTIONS:MGAME}
- ${INSTALL_PROGRAM} ${TGTDIR}/game.so ${LIBDIR}/baseq2
+ ${INSTALL_PROGRAM} ${WRKSRC}/release/game.so ${LIBDIR}/baseq2
.endif
.if ${PORT_OPTIONS:MDOCS}
@${MKDIR} ${DOCSDIR}
diff --git a/games/quake2max/Makefile b/games/quake2max/Makefile
index ade470bdf307..ab4321f923c6 100644
--- a/games/quake2max/Makefile
+++ b/games/quake2max/Makefile
@@ -9,8 +9,7 @@ MASTER_SITES= http://www.bfeared.com/library/quake/archive/quakedev/qudos/quake2
${MASTER_SITE_LOCAL:S/$/:data/}
MASTER_SITE_SUBDIR= alepulver/:data
DISTNAME= Quake2maX_${PORTVERSION}-src_unix
-DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:src \
- ${Q2MAX_DATA}:data
+DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:src ${Q2MAX_DATA}:data
EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
MAINTAINER= danfe@FreeBSD.org
@@ -45,8 +44,8 @@ SDLGL_DESC= Build SDL OpenGL renderer
.include <bsd.port.options.mk>
.if ${PORT_OPTIONS:MGLX} || ${PORT_OPTIONS:MSDLGL}
-LIB_DEPENDS= jpeg:${PORTSDIR}/graphics/jpeg \
- png15:${PORTSDIR}/graphics/png
+LIB_DEPENDS= libjpeg.so:${PORTSDIR}/graphics/jpeg \
+ libpng15.so:${PORTSDIR}/graphics/png
USE_GL= glu
.endif
@@ -111,7 +110,7 @@ post-extract:
post-patch:
# Resolve name collision with jpeg-8
- @${REINPLACE_CMD} -e 's|jpeg_mem_src|local_jpeg_mem_src|' \
+ @${REINPLACE_CMD} -e 's|jpeg_mem_src|local_&|' \
${WRKSRC}/ref_gl/gl_image.c
do-install: