diff options
author | miwi <miwi@FreeBSD.org> | 2007-01-17 21:48:40 +0800 |
---|---|---|
committer | miwi <miwi@FreeBSD.org> | 2007-01-17 21:48:40 +0800 |
commit | 3b097ae7fc7e148a7475e9318a8b19987db19354 (patch) | |
tree | 320b38e077f18b3b93f97a5c5999627ab1af8f50 | |
parent | 83fd095c413ddb2cbe018e8fcd57795359416b24 (diff) | |
download | freebsd-ports-gnome-3b097ae7fc7e148a7475e9318a8b19987db19354.tar.gz freebsd-ports-gnome-3b097ae7fc7e148a7475e9318a8b19987db19354.tar.zst freebsd-ports-gnome-3b097ae7fc7e148a7475e9318a8b19987db19354.zip |
2007-01-17 games/hlserver-opera: distfile and homepage disappeared
2007-01-17 games/mythserver: distfile disappeared
2007-01-16 games/nwnusers: Does not make any sense any more. (NWN 2 is out there)
2007-01-17 games/urban-sounds: distfile and homepage disappeared
2007-01-17 games/urban: distfile and homepage disappeared
2007-01-17 games/x3eyes: distfile disappeared and has no homepage
2007-01-17 games/xeji: distfile disappeared and has no homepage
2007-01-17 games/xemeraldia: distfile disappeared and has no homepage
2007-01-17 games/xlifegame: distfile disappeared and has no homepage
2007-01-17 games/xpilotmon: distfile disappeared and has no homepage
2007-01-17 games/xsok: distfile disappeared and has no homepage
78 files changed, 11 insertions, 2857 deletions
diff --git a/CVSROOT/modules b/CVSROOT/modules index dc321893a3e9..1e200714012f 100644 --- a/CVSROOT/modules +++ b/CVSROOT/modules @@ -4303,7 +4303,6 @@ hlserver-flf ports/games/hlserver-flf hlserver-glbwar ports/games/hlserver-glbwar hlserver-heroes ports/games/hlserver-heroes hlserver-ns ports/games/hlserver-ns -hlserver-opera ports/games/hlserver-opera hlserver-opfor ports/games/hlserver-opfor hlserver-psychostats ports/games/hlserver-psychostats hlserver-si ports/games/hlserver-si @@ -7578,7 +7577,6 @@ mysqlphp2postgres ports/www/mysqlphp2postgres mysqlreport ports/databases/mysqlreport mysqlsla ports/databases/mysqlsla mysqltcl ports/databases/mysqltcl -mythserver ports/games/mythserver mythtv ports/multimedia/mythtv mytop ports/databases/mytop mywiki ports/deskutils/mywiki @@ -7913,7 +7911,6 @@ nvnet ports/net/nvnet nvtv ports/sysutils/nvtv nvu ports/www/nvu nwndata ports/games/nwndata -nwnusers ports/games/nwnusers nwreckdum ports/archivers/nwreckdum nx ports/devel/nx nxml-emacs21 ports/editors/nxml-emacs21 @@ -14902,8 +14899,6 @@ uptimec ports/sysutils/uptimec uptimed ports/sysutils/uptimed upx ports/archivers/upx uqm ports/games/uqm -urban ports/games/urban -urban-sounds ports/games/urban-sounds urchin5 ports/www/urchin5 urelay ports/net/urelay urlendec ports/net/urlendec @@ -15465,7 +15460,6 @@ x264 ports/multimedia/x264 x2vnc ports/x11-servers/x2vnc x2x ports/x11-servers/x2x x3270 ports/x11/x3270 -x3eyes ports/games/x3eyes x48 ports/emulators/x48 x4x ports/audio/x4x x86info ports/sysutils/x86info @@ -15594,7 +15588,6 @@ xdx ports/comms/xdx xearth ports/astro/xearth xeartk ports/astro/xeartk xed ports/editors/xed -xeji ports/games/xeji xemacs ports/editors/xemacs xemacs-devel ports/editors/xemacs-devel xemacs-devel-mule ports/editors/xemacs-devel-mule @@ -15602,7 +15595,6 @@ xemacs-devel-mule-xft ports/editors/xemacs-devel-mule-xft xemacs-mule-packages ports/editors/xemacs-mule-packages xemacs-packages ports/editors/xemacs-packages xemacs21-mule ports/editors/xemacs21-mule -xemeraldia ports/games/xemeraldia xengine ports/benchmarks/xengine xenmenu ports/misc/xenmenu xenomorph ports/graphics/xenomorph @@ -15741,7 +15733,6 @@ xlhtml ports/textproc/xlhtml xli ports/graphics/xli xlibs ports/x11/xlibs xlife ports/games/xlife -xlifegame ports/games/xlifegame xlines ports/games/xlines xlispstat ports/math/xlispstat xloadface ports/sysutils/xloadface @@ -16045,7 +16036,6 @@ xpi-xpcom-component-viewer ports/www/xpi-xpcom-component-viewer xpilot ports/games/xpilot xpilot-ng-client ports/games/xpilot-ng-client xpilot-ng-server ports/games/xpilot-ng-server -xpilotmon ports/games/xpilotmon xpipeman ports/games/xpipeman xpired ports/games/xpired xpk ports/archivers/xpk @@ -16115,7 +16105,6 @@ xslide.el ports/textproc/xslide.el xslint ports/textproc/xslint xsmbrowser ports/net/xsmbrowser xsnow ports/x11/xsnow -xsok ports/games/xsok xsokoban ports/games/xsokoban xsoldier ports/games/xsoldier xspacewarp ports/games/xspacewarp @@ -2701,3 +2701,14 @@ chinese/xcin||2007-01-17|Has expired: dead project, see http://lists.linux.org.t x11-wm/wmi||2007-01-17|Has expired: This port is unsupported by the author. Please use x11-wm/wmii instead. www/abcache||2007-01-17|Has expired: "is a dead project and the distfile disappeared" devel/rubygem-event-loop||2007-01-17|Has expired: replaced by devel/ruby-event-loop which gets around issues caused by the rubygems system +games/hlserver-opera||2007-01-17|Has expired: distfile and homepage disappeared +games/mythserver||2007-01-17|Has expired: distfile disappeared +games/nwnusers||2007-01-17|Has expired: Does not make any sense any more. (NWN 2 is out there) +games/urban-sounds||2007-01-17|Has expired: distfile and homepage disappeared +games/urban||2007-01-17|Has expired: distfile and homepage disappeared +games/x3eyes||2007-01-17|Has expired: distfile disappeared and has no homepage +games/xeji||2007-01-17|Has expired: distfile disappeared and has no homepage +games/xemeraldia||2007-01-17|Has expired: distfile disappeared and has no homepage +games/xlifegame||2007-01-17|Has expired: distfile disappeared and has no homepage +games/xpilotmon||2007-01-17|Has expired: distfile disappeared and has no homepage +games/xsok||2007-01-17|Has expired: distfile disappeared and has no homepage diff --git a/games/Makefile b/games/Makefile index 9d106ec85722..9ad24b3477bf 100644 --- a/games/Makefile +++ b/games/Makefile @@ -323,7 +323,6 @@ SUBDIR += hlserver-glbwar SUBDIR += hlserver-heroes SUBDIR += hlserver-ns - SUBDIR += hlserver-opera SUBDIR += hlserver-opfor SUBDIR += hlserver-psychostats SUBDIR += hlserver-si @@ -458,7 +457,6 @@ SUBDIR += mtaserver SUBDIR += mudmagic SUBDIR += mvdsv - SUBDIR += mythserver SUBDIR += nInvaders SUBDIR += nadar SUBDIR += nazghul @@ -496,7 +494,6 @@ SUBDIR += nonsense SUBDIR += nuclearchess SUBDIR += nwndata - SUBDIR += nwnusers SUBDIR += oilwar SUBDIR += omega SUBDIR += oneko @@ -756,8 +753,6 @@ SUBDIR += untahris SUBDIR += uox3 SUBDIR += uqm - SUBDIR += urban - SUBDIR += urban-sounds SUBDIR += utserver SUBDIR += vamos SUBDIR += vavoom @@ -791,7 +786,6 @@ SUBDIR += wormux SUBDIR += wormux-devel SUBDIR += wtf - SUBDIR += x3eyes SUBDIR += xabacus SUBDIR += xarchon SUBDIR += xasteroids @@ -821,8 +815,6 @@ SUBDIR += xdesktopwaves SUBDIR += xdigger SUBDIR += xdino - SUBDIR += xeji - SUBDIR += xemeraldia SUBDIR += xevil SUBDIR += xeyesplus SUBDIR += xfce4-toys @@ -848,7 +840,6 @@ SUBDIR += xkoules SUBDIR += xlaby SUBDIR += xlife - SUBDIR += xlifegame SUBDIR += xlines SUBDIR += xmahjongg SUBDIR += xmastermind @@ -877,7 +868,6 @@ SUBDIR += xpilot SUBDIR += xpilot-ng-client SUBDIR += xpilot-ng-server - SUBDIR += xpilotmon SUBDIR += xpipeman SUBDIR += xpired SUBDIR += xpuyopuyo @@ -903,7 +893,6 @@ SUBDIR += xshogi SUBDIR += xskat SUBDIR += xskewb - SUBDIR += xsok SUBDIR += xsokoban SUBDIR += xsoldier SUBDIR += xspacewarp diff --git a/games/hlserver-opera/Makefile b/games/hlserver-opera/Makefile deleted file mode 100644 index 049ccea77ebd..000000000000 --- a/games/hlserver-opera/Makefile +++ /dev/null @@ -1,25 +0,0 @@ -# New ports collection makefile for: The Opera -# Date created: Mon May 27 17:52:12 UTC 2002 -# Whom: Mario Sergio Fujikawa Ferreira <lioux@FreeBSD.org> -# -# $FreeBSD$ -# - -PORTNAME= opera -PORTVERSION= 1.2 -PORTREVISION= 1 -MASTER_SITES= http://distribution.redeemedsoft.com/r12/ -DISTNAME= ${PORTNAME}_v${PORTVERSION:S/.//}0 - -MAINTAINER= ports@FreeBSD.org -COMMENT= Half-Life mod The Opera full server package for Linux - -DEPRECATED= distfile and homepage disappeared -EXPIRATION_DATE= 2007-01-17 - -HALFLIFE_PORT_MASTER= ${.CURDIR}/../hlserver-flf - -slaveport-post-extract: - @${CP} ${WRKDIR}/opera_hlds ${WRKSRC} - -.include "${HALFLIFE_PORT_MASTER}/Makefile" diff --git a/games/hlserver-opera/distinfo b/games/hlserver-opera/distinfo deleted file mode 100644 index 4cc1925e5993..000000000000 --- a/games/hlserver-opera/distinfo +++ /dev/null @@ -1,3 +0,0 @@ -MD5 (opera_v120.tar.gz) = 18de0f02d02c80bf6b0eba586e38aed7 -SHA256 (opera_v120.tar.gz) = 7c5dc861830f9b7e6287abd90c465c2c7a56a3d5b27af9231edff6db52103f82 -SIZE (opera_v120.tar.gz) = 85726749 diff --git a/games/hlserver-opera/pkg-descr b/games/hlserver-opera/pkg-descr deleted file mode 100644 index 309ab3322976..000000000000 --- a/games/hlserver-opera/pkg-descr +++ /dev/null @@ -1,24 +0,0 @@ -This package contains the files to run a FreeBSD Half-Life -The Opera server under Linux emulation. - -[from developer's site] -Ever watch a Hong Kong Blood Opera (HKBO) movie? This is one film -genre which really takes action fans to the next level: the violence -is stylised, carefully choreographed... it's cool. - -The Opera isn't about blowing a body into a thousand pieces; it -isn't about being impersonal as you send a bullet into someone's -head from 800 meters away. - -What The Opera IS about is John Woo-style gunfights - a recreation -of an HKBO movie. Not a fragfest: a duel. Learning how to live with -getting killed by a rocket launcher is easy. How about when your -opponent double-taps you in the head with dual Berettas while diving -backwards down a stairway? - -Choose your weapons. Choose your Discipline. Choose your character. -In a world of assassins, death is inevitable. Go out in style. - -Visit these following web pages for more information: - -WWW: http://opera.redeemedsoft.com/ diff --git a/games/hlserver-opera/pkg-plist b/games/hlserver-opera/pkg-plist deleted file mode 100644 index b827eb3282b6..000000000000 --- a/games/hlserver-opera/pkg-plist +++ /dev/null @@ -1,1179 +0,0 @@ -%%PORTDOCS%%%%HLDSDIR%%opera/Opera_Credits.rtf -%%HLDSDIR%%opera/autoexec.cfg -%%HLDSDIR%%opera/cl_dlls/client.dll -%%HLDSDIR%%opera/config.cfg -%%HLDSDIR%%opera/death_msgs.txt -%%HLDSDIR%%opera/default.cfg -%%HLDSDIR%%opera/delta.lst -%%HLDSDIR%%opera/descriptions.txt -%%HLDSDIR%%opera/dlls/opera_i386.so -%%HLDSDIR%%opera/effects/map_op_harbor.txt -%%HLDSDIR%%opera/effects/opera_effects.txt -%%HLDSDIR%%opera/events/op_anim.sc -%%HLDSDIR%%opera/events/op_bleeding.sc -%%HLDSDIR%%opera/events/op_explosion.sc -%%HLDSDIR%%opera/events/op_firebullet.sc -%%HLDSDIR%%opera/game.cfg -%%HLDSDIR%%opera/gfx/shell/colors.lst -%%HLDSDIR%%opera/gfx/shell/kb_act.lst -%%HLDSDIR%%opera/gfx/shell/kb_def.lst -%%HLDSDIR%%opera/gfx/shell/kb_keys.lst -%%HLDSDIR%%opera/gfx/shell/strings.lst -%%HLDSDIR%%opera/init.cfg -%%HLDSDIR%%opera/liblist.gam -%%HLDSDIR%%opera/manual/hud.html -%%HLDSDIR%%opera/manual/images/back.gif -%%HLDSDIR%%opera/manual/images/bloodopera-back.gif -%%HLDSDIR%%opera/manual/images/c.gif -%%HLDSDIR%%opera/manual/images/credits/assassins.gif -%%HLDSDIR%%opera/manual/images/credits/beta.gif -%%HLDSDIR%%opera/manual/images/credits/contract.gif -%%HLDSDIR%%opera/manual/images/credits/retired.gif -%%HLDSDIR%%opera/manual/images/disciplines/determination.jpg -%%HLDSDIR%%opera/manual/images/disciplines/force.jpg -%%HLDSDIR%%opera/manual/images/disciplines/motion.jpg -%%HLDSDIR%%opera/manual/images/disciplines/perception.jpg -%%HLDSDIR%%opera/manual/images/disciplines/precision.jpg -%%HLDSDIR%%opera/manual/images/disciplines/reaction.jpg -%%HLDSDIR%%opera/manual/images/disciplines/stillness.jpg -%%HLDSDIR%%opera/manual/images/disciplines/velocity.jpg -%%HLDSDIR%%opera/manual/images/hud.jpg -%%HLDSDIR%%opera/manual/images/screens/misc/badass1.jpg -%%HLDSDIR%%opera/manual/images/screens/misc/dead1.jpg -%%HLDSDIR%%opera/manual/images/screens/misc/done.jpg -%%HLDSDIR%%opera/manual/images/screens/misc/faceoff.jpg -%%HLDSDIR%%opera/manual/images/screens/misc/fire1.jpg -%%HLDSDIR%%opera/manual/images/screens/misc/flash1.jpg -%%HLDSDIR%%opera/manual/images/screens/misc/mark1.jpg -%%HLDSDIR%%opera/manual/images/screens/misc/running.jpg -%%HLDSDIR%%opera/manual/images/screens/misc/twoguys.jpg -%%HLDSDIR%%opera/manual/images/screens/misc/under.jpg -%%HLDSDIR%%opera/manual/images/screens/mooks.jpg -%%HLDSDIR%%opera/manual/images/screens/muzzleflash1.jpg -%%HLDSDIR%%opera/manual/images/screens/running.jpg -%%HLDSDIR%%opera/manual/images/screens/skorpionmuzzle.jpg -%%HLDSDIR%%opera/manual/images/screens/stunts/divebackward.jpg -%%HLDSDIR%%opera/manual/images/screens/stunts/diveforward.jpg -%%HLDSDIR%%opera/manual/images/screens/stunts/rollforward1.jpg -%%HLDSDIR%%opera/manual/images/screens/stunts/rollforward2.jpg -%%HLDSDIR%%opera/manual/images/screens/winniefiring.jpg -%%HLDSDIR%%opera/manual/images/shop/knife.gif -%%HLDSDIR%%opera/manual/images/shop/shop1.gif -%%HLDSDIR%%opera/manual/images/shop/shop2.gif -%%HLDSDIR%%opera/manual/images/shop/shop3.gif -%%HLDSDIR%%opera/manual/images/shop/shop4.gif -%%HLDSDIR%%opera/manual/images/stunts/cartwheel.jpg -%%HLDSDIR%%opera/manual/images/stunts/dive.jpg -%%HLDSDIR%%opera/manual/images/stunts/roll.jpg -%%HLDSDIR%%opera/manual/images/team/Starfury.gif -%%HLDSDIR%%opera/manual/images/team/cruise.gif -%%HLDSDIR%%opera/manual/images/team/jigsaw.gif -%%HLDSDIR%%opera/manual/images/team/mardegun.gif -%%HLDSDIR%%opera/manual/images/team/nighthawk.gif -%%HLDSDIR%%opera/manual/images/team/springer.gif -%%HLDSDIR%%opera/manual/images/team/tatsu.gif -%%HLDSDIR%%opera/manual/images/team/vermilion.gif -%%HLDSDIR%%opera/manual/images/title.jpg -%%HLDSDIR%%opera/manual/images/weapons/beretta.jpg -%%HLDSDIR%%opera/manual/images/weapons/colt.jpg -%%HLDSDIR%%opera/manual/images/weapons/combatknife.jpg -%%HLDSDIR%%opera/manual/images/weapons/cz.jpg -%%HLDSDIR%%opera/manual/images/weapons/deagle357.jpg -%%HLDSDIR%%opera/manual/images/weapons/deagle50ae.jpg -%%HLDSDIR%%opera/manual/images/weapons/glock.jpg -%%HLDSDIR%%opera/manual/images/weapons/hk.jpg -%%HLDSDIR%%opera/manual/images/weapons/ingram.jpg -%%HLDSDIR%%opera/manual/images/weapons/ruger.jpg -%%HLDSDIR%%opera/manual/images/weapons/sig.jpg -%%HLDSDIR%%opera/manual/images/weapons/skorpion.jpg -%%HLDSDIR%%opera/manual/images/weapons/spas.jpg -%%HLDSDIR%%opera/manual/images/weapons/springfield.jpg -%%HLDSDIR%%opera/manual/images/weapons/throwingknife.jpg -%%HLDSDIR%%opera/manual/images/weapons/tokarev.jpg -%%HLDSDIR%%opera/manual/images/weapons/tomcat.jpg -%%HLDSDIR%%opera/manual/images/weapons/uzi.jpg -%%HLDSDIR%%opera/manual/images/weapons/walther.jpg -%%HLDSDIR%%opera/manual/images/weapons/winchester.jpg -%%HLDSDIR%%opera/manual/opmanual.html -%%HLDSDIR%%opera/map_entities/entity_readme.txt -%%HLDSDIR%%opera/map_entities/stalkyard.ent -%%HLDSDIR%%opera/mapcycle.txt -%%HLDSDIR%%opera/maps/op_db_lobby2.bsp -%%HLDSDIR%%opera/maps/op_db_lobby2.ini -%%HLDSDIR%%opera/maps/op_db_lounge.bsp -%%HLDSDIR%%opera/maps/op_db_lounge.ini -%%HLDSDIR%%opera/maps/op_db_lounge.txt -%%HLDSDIR%%opera/maps/op_db_rave.bsp -%%HLDSDIR%%opera/maps/op_db_rave.ini -%%HLDSDIR%%opera/maps/op_db_rave.txt -%%HLDSDIR%%opera/maps/op_dm_hospital.bsp -%%HLDSDIR%%opera/maps/op_dm_hospital.txt -%%HLDSDIR%%opera/maps/op_dm_keo2.bsp -%%HLDSDIR%%opera/maps/op_dm_keo2.txt -%%HLDSDIR%%opera/maps/op_dm_prison.bsp -%%HLDSDIR%%opera/maps/op_dm_prison.txt -%%HLDSDIR%%opera/maps/op_dm_roofy2.bsp -%%HLDSDIR%%opera/maps/op_dm_roofy2.txt -%%HLDSDIR%%opera/maps/op_dm_storage.bsp -%%HLDSDIR%%opera/maps/op_dm_storage.txt -%%HLDSDIR%%opera/maps/op_dm_storage_readme.txt -%%HLDSDIR%%opera/maps/op_lms_barfight.bsp -%%HLDSDIR%%opera/maps/op_lms_barfight.ini -%%HLDSDIR%%opera/maps/op_lms_barfight.txt -%%HLDSDIR%%opera/maps/op_lms_foyer.bsp -%%HLDSDIR%%opera/maps/op_lms_foyer.ini -%%HLDSDIR%%opera/maps/op_lms_foyer.txt -%%HLDSDIR%%opera/maps/op_lms_miah.bsp -%%HLDSDIR%%opera/maps/op_lms_miah.ini -%%HLDSDIR%%opera/maps/op_lms_miah.txt -%%HLDSDIR%%opera/maps/op_lms_penthouse.bsp -%%HLDSDIR%%opera/maps/op_lms_penthouse.ini -%%HLDSDIR%%opera/maps/op_lms_penthouse.txt -%%HLDSDIR%%opera/maps/op_mm_district.bsp -%%HLDSDIR%%opera/maps/op_mm_district.ini -%%HLDSDIR%%opera/maps/op_mm_district.txt -%%HLDSDIR%%opera/maps/op_mm_grento.bsp -%%HLDSDIR%%opera/maps/op_mm_grento.ini -%%HLDSDIR%%opera/maps/op_mm_grento.txt -%%HLDSDIR%%opera/maps/op_mm_harbor.bsp -%%HLDSDIR%%opera/maps/op_mm_harbor.ini -%%HLDSDIR%%opera/maps/op_mm_harbor.txt -%%HLDSDIR%%opera/maps/op_mm_mookarcade.bsp -%%HLDSDIR%%opera/maps/op_mm_mookarcade.ini -%%HLDSDIR%%opera/maps/op_mm_mookarcade.txt -%%HLDSDIR%%opera/maps/op_mm_plaza.bsp -%%HLDSDIR%%opera/maps/op_mm_plaza.txt -%%HLDSDIR%%opera/maps/op_mm_plaza_readme.txt -%%HLDSDIR%%opera/maps/t_mooks.bsp -%%HLDSDIR%%opera/media/launch_deny1.wav -%%HLDSDIR%%opera/media/launch_deny2.wav -%%HLDSDIR%%opera/media/launch_dnmenu1.WAV -%%HLDSDIR%%opera/media/launch_glow1.wav -%%HLDSDIR%%opera/media/launch_select1.wav -%%HLDSDIR%%opera/media/launch_select2.wav -%%HLDSDIR%%opera/media/launch_upmenu1.wav -%%HLDSDIR%%opera/models/album.mdl -%%HLDSDIR%%opera/models/beer_bottle.mdl -%%HLDSDIR%%opera/models/beer_can.mdl -%%HLDSDIR%%opera/models/civilian.mdl -%%HLDSDIR%%opera/models/civilian01.mdl -%%HLDSDIR%%opera/models/civilian02.mdl -%%HLDSDIR%%opera/models/civilian03.mdl -%%HLDSDIR%%opera/models/cueball.mdl -%%HLDSDIR%%opera/models/cueball2.mdl -%%HLDSDIR%%opera/models/cueball3.mdl -%%HLDSDIR%%opera/models/cueball4.mdl -%%HLDSDIR%%opera/models/cueball5.mdl -%%HLDSDIR%%opera/models/dove.mdl -%%HLDSDIR%%opera/models/explosion.mdl -%%HLDSDIR%%opera/models/feathergibs.mdl -%%HLDSDIR%%opera/models/firing_target.mdl -%%HLDSDIR%%opera/models/gundealer.mdl -%%HLDSDIR%%opera/models/gundealer01.mdl -%%HLDSDIR%%opera/models/gundealert.mdl -%%HLDSDIR%%opera/models/hgrunt.mdl -%%HLDSDIR%%opera/models/hgrunt01.mdl -%%HLDSDIR%%opera/models/hgrunt02.mdl -%%HLDSDIR%%opera/models/hgrunt03.mdl -%%HLDSDIR%%opera/models/hgruntT.mdl -%%HLDSDIR%%opera/models/lantern.mdl -%%HLDSDIR%%opera/models/lantern2.mdl -%%HLDSDIR%%opera/models/lantern3.mdl -%%HLDSDIR%%opera/models/lantern4.mdl -%%HLDSDIR%%opera/models/limo.mdl -%%HLDSDIR%%opera/models/money.mdl -%%HLDSDIR%%opera/models/mook_alvin.mdl -%%HLDSDIR%%opera/models/mook_alvin01.mdl -%%HLDSDIR%%opera/models/mook_biker.mdl -%%HLDSDIR%%opera/models/mook_biker01.mdl -%%HLDSDIR%%opera/models/mook_blue.mdl -%%HLDSDIR%%opera/models/mook_blue01.mdl -%%HLDSDIR%%opera/models/mook_box.mdl -%%HLDSDIR%%opera/models/mook_chow.mdl -%%HLDSDIR%%opera/models/mook_chow01.mdl -%%HLDSDIR%%opera/models/mook_gangster.mdl -%%HLDSDIR%%opera/models/mook_gangster01.mdl -%%HLDSDIR%%opera/models/mook_gray.mdl -%%HLDSDIR%%opera/models/mook_gray01.mdl -%%HLDSDIR%%opera/models/mook_nick.mdl -%%HLDSDIR%%opera/models/mook_nick01.mdl -%%HLDSDIR%%opera/models/mook_revolver.mdl -%%HLDSDIR%%opera/models/mook_revolver01.mdl -%%HLDSDIR%%opera/models/mook_russ.mdl -%%HLDSDIR%%opera/models/mook_russ01.mdl -%%HLDSDIR%%opera/models/mook_shirt.mdl -%%HLDSDIR%%opera/models/mook_shirt01.mdl -%%HLDSDIR%%opera/models/mook_star.mdl -%%HLDSDIR%%opera/models/mook_star01.mdl -%%HLDSDIR%%opera/models/mook_takeshi.mdl -%%HLDSDIR%%opera/models/mook_takeshi01.mdl -%%HLDSDIR%%opera/models/mook_tony.mdl -%%HLDSDIR%%opera/models/mook_tony01.mdl -%%HLDSDIR%%opera/models/mook_track.mdl -%%HLDSDIR%%opera/models/mook_track01.mdl -%%HLDSDIR%%opera/models/mook_tseng.mdl -%%HLDSDIR%%opera/models/mook_tseng01.mdl -%%HLDSDIR%%opera/models/p_beretta.mdl -%%HLDSDIR%%opera/models/p_colt.mdl -%%HLDSDIR%%opera/models/p_cz75.mdl -%%HLDSDIR%%opera/models/p_eagle.mdl -%%HLDSDIR%%opera/models/p_glock.mdl -%%HLDSDIR%%opera/models/p_hkp7.mdl -%%HLDSDIR%%opera/models/p_knife.mdl -%%HLDSDIR%%opera/models/p_mac10.mdl -%%HLDSDIR%%opera/models/p_microuzi.mdl -%%HLDSDIR%%opera/models/p_mossberg.mdl -%%HLDSDIR%%opera/models/p_python.mdl -%%HLDSDIR%%opera/models/p_ruger.mdl -%%HLDSDIR%%opera/models/p_sig220.mdl -%%HLDSDIR%%opera/models/p_skorp.mdl -%%HLDSDIR%%opera/models/p_spas12.mdl -%%HLDSDIR%%opera/models/p_tokarev.mdl -%%HLDSDIR%%opera/models/p_tomcat.mdl -%%HLDSDIR%%opera/models/p_walther.mdl -%%HLDSDIR%%opera/models/p_winchester.mdl -%%HLDSDIR%%opera/models/pan.mdl -%%HLDSDIR%%opera/models/pills.mdl -%%HLDSDIR%%opera/models/pin.mdl -%%HLDSDIR%%opera/models/player.mdl -%%HLDSDIR%%opera/models/player/bobby/bobby.bmp -%%HLDSDIR%%opera/models/player/bobby/bobby.mdl -%%HLDSDIR%%opera/models/player/carlin/carlin.bmp -%%HLDSDIR%%opera/models/player/carlin/carlin.mdl -%%HLDSDIR%%opera/models/player/castor/castor.bmp -%%HLDSDIR%%opera/models/player/castor/castor.mdl -%%HLDSDIR%%opera/models/player/chris/chris.bmp -%%HLDSDIR%%opera/models/player/chris/chris.mdl -%%HLDSDIR%%opera/models/player/chris/chris.txt -%%HLDSDIR%%opera/models/player/conner/conner.bmp -%%HLDSDIR%%opera/models/player/conner/conner.mdl -%%HLDSDIR%%opera/models/player/conner/conner.txt -%%HLDSDIR%%opera/models/player/cop_adam/cop_adam.bmp -%%HLDSDIR%%opera/models/player/cop_adam/cop_adam.mdl -%%HLDSDIR%%opera/models/player/cop_andy/cop_andy.bmp -%%HLDSDIR%%opera/models/player/cop_andy/cop_andy.mdl -%%HLDSDIR%%opera/models/player/cop_marcus/cop_marcus.bmp -%%HLDSDIR%%opera/models/player/cop_marcus/cop_marcus.mdl -%%HLDSDIR%%opera/models/player/cop_match/cop_match.bmp -%%HLDSDIR%%opera/models/player/cop_match/cop_match.mdl -%%HLDSDIR%%opera/models/player/cop_match/cop_match.txt -%%HLDSDIR%%opera/models/player/cop_yuen/cop_yuen.bmp -%%HLDSDIR%%opera/models/player/cop_yuen/cop_yuen.mdl -%%HLDSDIR%%opera/models/player/cruise/cruise.bmp -%%HLDSDIR%%opera/models/player/cruise/cruise.mdl -%%HLDSDIR%%opera/models/player/denton/denton.bmp -%%HLDSDIR%%opera/models/player/denton/denton.mdl -%%HLDSDIR%%opera/models/player/evil/evil.bmp -%%HLDSDIR%%opera/models/player/evil/evil.mdl -%%HLDSDIR%%opera/models/player/gabe/gabe.bmp -%%HLDSDIR%%opera/models/player/gabe/gabe.mdl -%%HLDSDIR%%opera/models/player/gennaro/gennaro.bmp -%%HLDSDIR%%opera/models/player/gennaro/gennaro.mdl -%%HLDSDIR%%opera/models/player/grizzled/grizzled.bmp -%%HLDSDIR%%opera/models/player/grizzled/grizzled.mdl -%%HLDSDIR%%opera/models/player/henry/henry.bmp -%%HLDSDIR%%opera/models/player/henry/henry.mdl -%%HLDSDIR%%opera/models/player/henry/henry.txt -%%HLDSDIR%%opera/models/player/ichiro/ichiro.bmp -%%HLDSDIR%%opera/models/player/ichiro/ichiro.mdl -%%HLDSDIR%%opera/models/player/ichiro/ichiro.txt -%%HLDSDIR%%opera/models/player/ives/ives.bmp -%%HLDSDIR%%opera/models/player/ives/ives.mdl -%%HLDSDIR%%opera/models/player/ives/ives.txt -%%HLDSDIR%%opera/models/player/jack/jack.bmp -%%HLDSDIR%%opera/models/player/jack/jack.mdl -%%HLDSDIR%%opera/models/player/james/james.bmp -%%HLDSDIR%%opera/models/player/james/james.mdl -%%HLDSDIR%%opera/models/player/jerry/jerry.bmp -%%HLDSDIR%%opera/models/player/jerry/jerry.mdl -%%HLDSDIR%%opera/models/player/jerry/jerry.txt -%%HLDSDIR%%opera/models/player/john/john.bmp -%%HLDSDIR%%opera/models/player/john/john.mdl -%%HLDSDIR%%opera/models/player/kai/kai.bmp -%%HLDSDIR%%opera/models/player/kai/kai.mdl -%%HLDSDIR%%opera/models/player/kazuya/kazuya.bmp -%%HLDSDIR%%opera/models/player/kazuya/kazuya.mdl -%%HLDSDIR%%opera/models/player/kenji/kenji.bmp -%%HLDSDIR%%opera/models/player/kenji/kenji.mdl -%%HLDSDIR%%opera/models/player/kenji/kenji.txt -%%HLDSDIR%%opera/models/player/kwok/kwok.bmp -%%HLDSDIR%%opera/models/player/kwok/kwok.mdl -%%HLDSDIR%%opera/models/player/kyle/kyle.bmp -%%HLDSDIR%%opera/models/player/kyle/kyle.mdl -%%HLDSDIR%%opera/models/player/loksuit/loksuit.bmp -%%HLDSDIR%%opera/models/player/loksuit/loksuit.mdl -%%HLDSDIR%%opera/models/player/mark/mark.bmp -%%HLDSDIR%%opera/models/player/mark/mark.mdl -%%HLDSDIR%%opera/models/player/max/max.bmp -%%HLDSDIR%%opera/models/player/max/max.mdl -%%HLDSDIR%%opera/models/player/nick/nick.bmp -%%HLDSDIR%%opera/models/player/nick/nick.mdl -%%HLDSDIR%%opera/models/player/nick/nick.txt -%%HLDSDIR%%opera/models/player/no_image.bmp -%%HLDSDIR%%opera/models/player/oshizu/oshizu.bmp -%%HLDSDIR%%opera/models/player/oshizu/oshizu.mdl -%%HLDSDIR%%opera/models/player/paladin/paladin.bmp -%%HLDSDIR%%opera/models/player/paladin/paladin.mdl -%%HLDSDIR%%opera/models/player/phantom/phantom.bmp -%%HLDSDIR%%opera/models/player/phantom/phantom.mdl -%%HLDSDIR%%opera/models/player/raider/raider.bmp -%%HLDSDIR%%opera/models/player/raider/raider.mdl -%%HLDSDIR%%opera/models/player/ram/ram.bmp -%%HLDSDIR%%opera/models/player/ram/ram.mdl -%%HLDSDIR%%opera/models/player/rhee/rhee.bmp -%%HLDSDIR%%opera/models/player/rhee/rhee.mdl -%%HLDSDIR%%opera/models/player/romeo/romeo.bmp -%%HLDSDIR%%opera/models/player/romeo/romeo.mdl -%%HLDSDIR%%opera/models/player/sean/sean.bmp -%%HLDSDIR%%opera/models/player/sean/sean.mdl -%%HLDSDIR%%opera/models/player/sean/sean.txt -%%HLDSDIR%%opera/models/player/shen/shen.bmp -%%HLDSDIR%%opera/models/player/shen/shen.mdl -%%HLDSDIR%%opera/models/player/shing/shing.bmp -%%HLDSDIR%%opera/models/player/shing/shing.mdl -%%HLDSDIR%%opera/models/player/snakeeye/snakeeye.bmp -%%HLDSDIR%%opera/models/player/snakeeye/snakeeye.mdl -%%HLDSDIR%%opera/models/player/squid/squid.bmp -%%HLDSDIR%%opera/models/player/squid/squid.mdl -%%HLDSDIR%%opera/models/player/srs/srs.bmp -%%HLDSDIR%%opera/models/player/srs/srs.mdl -%%HLDSDIR%%opera/models/player/stephen/stephen.bmp -%%HLDSDIR%%opera/models/player/stephen/stephen.mdl -%%HLDSDIR%%opera/models/player/tactony/tactony.bmp -%%HLDSDIR%%opera/models/player/tactony/tactony.mdl -%%HLDSDIR%%opera/models/player/terence/terence.bmp -%%HLDSDIR%%opera/models/player/terence/terence.mdl -%%HLDSDIR%%opera/models/player/tikila/tikila.bmp -%%HLDSDIR%%opera/models/player/tikila/tikila.mdl -%%HLDSDIR%%opera/models/player/tikila/tikila.txt -%%HLDSDIR%%opera/models/player/tora/tora.bmp -%%HLDSDIR%%opera/models/player/tora/tora.mdl -%%HLDSDIR%%opera/models/player/tsang/tsang.bmp -%%HLDSDIR%%opera/models/player/tsang/tsang.mdl -%%HLDSDIR%%opera/models/player/tycho/tycho.bmp -%%HLDSDIR%%opera/models/player/tycho/tycho.mdl -%%HLDSDIR%%opera/models/player/wang/wang.bmp -%%HLDSDIR%%opera/models/player/wang/wang.mdl -%%HLDSDIR%%opera/models/player/wang/wang.txt -%%HLDSDIR%%opera/models/player/weng/weng.bmp -%%HLDSDIR%%opera/models/player/weng/weng.mdl -%%HLDSDIR%%opera/models/player/xavier/xavier.bmp -%%HLDSDIR%%opera/models/player/xavier/xavier.mdl -%%HLDSDIR%%opera/models/player/xian/xian.bmp -%%HLDSDIR%%opera/models/player/xian/xian.mdl -%%HLDSDIR%%opera/models/player/yamishiro/yamishiro.bmp -%%HLDSDIR%%opera/models/player/yamishiro/yamishiro.mdl -%%HLDSDIR%%opera/models/player/ying/ying.bmp -%%HLDSDIR%%opera/models/player/ying/ying.mdl -%%HLDSDIR%%opera/models/player/yun/yun.bmp -%%HLDSDIR%%opera/models/player/yun/yun.mdl -%%HLDSDIR%%opera/models/poolst1.mdl -%%HLDSDIR%%opera/models/poolst2.mdl -%%HLDSDIR%%opera/models/pot.mdl -%%HLDSDIR%%opera/models/pot2.mdl -%%HLDSDIR%%opera/models/pot3.mdl -%%HLDSDIR%%opera/models/pot_flowers.mdl -%%HLDSDIR%%opera/models/pot_flowers1.mdl -%%HLDSDIR%%opera/models/pot_flowers2.mdl -%%HLDSDIR%%opera/models/pot_flowers3.mdl -%%HLDSDIR%%opera/models/pot_flowers4.mdl -%%HLDSDIR%%opera/models/pot_flowers5.mdl -%%HLDSDIR%%opera/models/pot_flowers6.mdl -%%HLDSDIR%%opera/models/pot_leaves.mdl -%%HLDSDIR%%opera/models/pot_leaves1.mdl -%%HLDSDIR%%opera/models/pot_leaves2.mdl -%%HLDSDIR%%opera/models/pot_leaves3.mdl -%%HLDSDIR%%opera/models/pot_leaves4.mdl -%%HLDSDIR%%opera/models/spawnpoint_box.mdl -%%HLDSDIR%%opera/models/suitcase.mdl -%%HLDSDIR%%opera/models/uzi_shell.mdl -%%HLDSDIR%%opera/models/v_arms.mdl -%%HLDSDIR%%opera/models/v_beretta.mdl -%%HLDSDIR%%opera/models/v_colt.mdl -%%HLDSDIR%%opera/models/v_cz75.mdl -%%HLDSDIR%%opera/models/v_eagle.mdl -%%HLDSDIR%%opera/models/v_eagle50.mdl -%%HLDSDIR%%opera/models/v_glock.mdl -%%HLDSDIR%%opera/models/v_hkp7.mdl -%%HLDSDIR%%opera/models/v_knife_combat.mdl -%%HLDSDIR%%opera/models/v_knife_throwing.mdl -%%HLDSDIR%%opera/models/v_mac10.mdl -%%HLDSDIR%%opera/models/v_microuzi.mdl -%%HLDSDIR%%opera/models/v_mossberg.mdl -%%HLDSDIR%%opera/models/v_python.mdl -%%HLDSDIR%%opera/models/v_ruger.mdl -%%HLDSDIR%%opera/models/v_sig220.mdl -%%HLDSDIR%%opera/models/v_skorp.mdl -%%HLDSDIR%%opera/models/v_spas12.mdl -%%HLDSDIR%%opera/models/v_tokarev.mdl -%%HLDSDIR%%opera/models/v_tomcat.mdl -%%HLDSDIR%%opera/models/v_walther.mdl -%%HLDSDIR%%opera/models/v_winchester.mdl -%%HLDSDIR%%opera/models/w_beretta.mdl -%%HLDSDIR%%opera/models/w_colt.mdl -%%HLDSDIR%%opera/models/w_cz75.mdl -%%HLDSDIR%%opera/models/w_eagle.mdl -%%HLDSDIR%%opera/models/w_glock.mdl -%%HLDSDIR%%opera/models/w_hkp7.mdl -%%HLDSDIR%%opera/models/w_knife.mdl -%%HLDSDIR%%opera/models/w_mac10.mdl -%%HLDSDIR%%opera/models/w_microuzi.mdl -%%HLDSDIR%%opera/models/w_miniuzi.mdl -%%HLDSDIR%%opera/models/w_python.mdl -%%HLDSDIR%%opera/models/w_ruger.mdl -%%HLDSDIR%%opera/models/w_sig220.mdl -%%HLDSDIR%%opera/models/w_skorp.mdl -%%HLDSDIR%%opera/models/w_spas12.mdl -%%HLDSDIR%%opera/models/w_tokarev.mdl -%%HLDSDIR%%opera/models/w_walther.mdl -%%HLDSDIR%%opera/models/w_winchester.mdl -%%HLDSDIR%%opera/motd.txt -%%HLDSDIR%%opera/nighthawk.cfg -%%HLDSDIR%%opera/opera.fgd -%%HLDSDIR%%opera/opera.ini -%%HLDSDIR%%opera/opera_hlds -%%HLDSDIR%%opera/opera_persistence.cfg -%%HLDSDIR%%opera/persistence.cfg -%%HLDSDIR%%opera/player_models.txt -%%HLDSDIR%%opera/profile.lst -%%PORTDOCS%%%%HLDSDIR%%opera/readme.txt -%%PORTDOCS%%%%HLDSDIR%%opera/readme_r12.txt -%%HLDSDIR%%opera/schemes/opera_scheme.txt -%%HLDSDIR%%opera/server.cfg -%%HLDSDIR%%opera/settings.scr -%%HLDSDIR%%opera/skill.cfg -%%HLDSDIR%%opera/sound/911changed.wav -%%HLDSDIR%%opera/sound/actionmeter/no_action1.wav -%%HLDSDIR%%opera/sound/actionmeter/no_action2.wav -%%HLDSDIR%%opera/sound/actionmeter/no_action3.wav -%%HLDSDIR%%opera/sound/ambience/alarm.wav -%%HLDSDIR%%opera/sound/ambience/amb_broiler.wav -%%HLDSDIR%%opera/sound/ambience/amb_harbour.wav -%%HLDSDIR%%opera/sound/ambience/amb_horns.wav -%%HLDSDIR%%opera/sound/ambience/amb_ocean.wav -%%HLDSDIR%%opera/sound/ambience/amb_rain.wav -%%HLDSDIR%%opera/sound/ambience/amb_train.wav -%%HLDSDIR%%opera/sound/ambience/ambience_rain.wav -%%HLDSDIR%%opera/sound/ambience/arcade.wav -%%HLDSDIR%%opera/sound/ambience/bicyclebell.wav -%%HLDSDIR%%opera/sound/ambience/billard.wav -%%HLDSDIR%%opera/sound/ambience/carpassby.wav -%%HLDSDIR%%opera/sound/ambience/chopper.wav -%%HLDSDIR%%opera/sound/ambience/church.wav -%%HLDSDIR%%opera/sound/ambience/cricket.wav -%%HLDSDIR%%opera/sound/ambience/dave.wav -%%HLDSDIR%%opera/sound/ambience/ekg.wav -%%HLDSDIR%%opera/sound/ambience/fire1.wav -%%HLDSDIR%%opera/sound/ambience/fireworks.wav -%%HLDSDIR%%opera/sound/ambience/fishtank1.wav -%%HLDSDIR%%opera/sound/ambience/fishtank2.wav -%%HLDSDIR%%opera/sound/ambience/flute.wav -%%HLDSDIR%%opera/sound/ambience/fuckoff.wav -%%HLDSDIR%%opera/sound/ambience/fzexplode.wav -%%HLDSDIR%%opera/sound/ambience/glass1.wav -%%HLDSDIR%%opera/sound/ambience/glass2.wav -%%HLDSDIR%%opera/sound/ambience/glass3.wav -%%HLDSDIR%%opera/sound/ambience/glass4.wav -%%HLDSDIR%%opera/sound/ambience/glass5.wav -%%HLDSDIR%%opera/sound/ambience/glass6.wav -%%HLDSDIR%%opera/sound/ambience/godzilla.wav -%%HLDSDIR%%opera/sound/ambience/harbor1.wav -%%HLDSDIR%%opera/sound/ambience/heli.wav -%%HLDSDIR%%opera/sound/ambience/horns.wav -%%HLDSDIR%%opera/sound/ambience/hospitalcall.wav -%%HLDSDIR%%opera/sound/ambience/jet_land.wav -%%HLDSDIR%%opera/sound/ambience/keo.wav -%%HLDSDIR%%opera/sound/ambience/metal.wav -%%HLDSDIR%%opera/sound/ambience/modem.wav -%%HLDSDIR%%opera/sound/ambience/mtlgate.wav -%%HLDSDIR%%opera/sound/ambience/mtlgate2.wav -%%HLDSDIR%%opera/sound/ambience/ocean1.wav -%%HLDSDIR%%opera/sound/ambience/ocean1wav.wav -%%HLDSDIR%%opera/sound/ambience/parental.wav -%%HLDSDIR%%opera/sound/ambience/presentationintro.wav -%%HLDSDIR%%opera/sound/ambience/rain.wav -%%HLDSDIR%%opera/sound/ambience/rev.wav -%%HLDSDIR%%opera/sound/ambience/rev2.wav -%%HLDSDIR%%opera/sound/ambience/semi_idle.wav -%%HLDSDIR%%opera/sound/ambience/shower.wav -%%HLDSDIR%%opera/sound/ambience/streetambi.wav -%%HLDSDIR%%opera/sound/ambience/toilet.wav -%%HLDSDIR%%opera/sound/ambience/tower.wav -%%HLDSDIR%%opera/sound/ambience/train1.wav -%%HLDSDIR%%opera/sound/ambience/train2.wav -%%HLDSDIR%%opera/sound/ambience/train3.wav -%%HLDSDIR%%opera/sound/ambience/traincrossing.wav -%%HLDSDIR%%opera/sound/ambience/trainxing.wav -%%HLDSDIR%%opera/sound/ambience/urinal.wav -%%HLDSDIR%%opera/sound/ambience/waterrun.wav -%%HLDSDIR%%opera/sound/ambience/welcome.wav -%%HLDSDIR%%opera/sound/ambience/wind1.wav -%%HLDSDIR%%opera/sound/ambience/wind2.wav -%%HLDSDIR%%opera/sound/arcade/amusic.wav -%%HLDSDIR%%opera/sound/arcade/arcade1.wav -%%HLDSDIR%%opera/sound/arcade/skater.wav -%%HLDSDIR%%opera/sound/badnum.wav -%%HLDSDIR%%opera/sound/beeper.wav -%%HLDSDIR%%opera/sound/bert/fall1.wav -%%HLDSDIR%%opera/sound/bert/funk.wav -%%HLDSDIR%%opera/sound/bullets/dodgebullet_big.wav -%%HLDSDIR%%opera/sound/bullets/dodgebullet_high.wav -%%HLDSDIR%%opera/sound/bullets/dodgebullet_high2.wav -%%HLDSDIR%%opera/sound/bullets/dodgebullet_high3.wav -%%HLDSDIR%%opera/sound/bullets/dodgebullet_low.wav -%%HLDSDIR%%opera/sound/bullets/dodgebullet_low2.wav -%%HLDSDIR%%opera/sound/bullets/dodgebullet_med.wav -%%HLDSDIR%%opera/sound/bullets/dodgebullet_veryhigh.wav -%%HLDSDIR%%opera/sound/common/menu1.wav -%%HLDSDIR%%opera/sound/common/menu2.wav -%%HLDSDIR%%opera/sound/common/menu3.wav -%%HLDSDIR%%opera/sound/common/null.wav -%%HLDSDIR%%opera/sound/common/wpn_denyselect.wav -%%HLDSDIR%%opera/sound/common/wpn_hudoff.wav -%%HLDSDIR%%opera/sound/common/wpn_hudon.wav -%%HLDSDIR%%opera/sound/common/wpn_moveselect.wav -%%HLDSDIR%%opera/sound/common/wpn_select.wav -%%HLDSDIR%%opera/sound/cyclone.wav -%%HLDSDIR%%opera/sound/doors/doormove10.wav -%%HLDSDIR%%opera/sound/doors/doormove2.wav -%%HLDSDIR%%opera/sound/doors/doormove3.wav -%%HLDSDIR%%opera/sound/doors/doormove5.wav -%%HLDSDIR%%opera/sound/doors/doormove9.wav -%%HLDSDIR%%opera/sound/doors/doorstop6.wav -%%HLDSDIR%%opera/sound/firewire2.wav -%%HLDSDIR%%opera/sound/gage/bird_1.wav -%%HLDSDIR%%opera/sound/gage/bird_2.wav -%%HLDSDIR%%opera/sound/gage/bird_3.wav -%%HLDSDIR%%opera/sound/gage/breakit23_loop.wav -%%HLDSDIR%%opera/sound/gage/fl_loop.wav -%%HLDSDIR%%opera/sound/gage/steam1.wav -%%HLDSDIR%%opera/sound/gage/steam2.wav -%%HLDSDIR%%opera/sound/game/fire_eng.wav -%%HLDSDIR%%opera/sound/game/fire_hak.wav -%%HLDSDIR%%opera/sound/gong1.wav -%%HLDSDIR%%opera/sound/gong2.wav -%%HLDSDIR%%opera/sound/gong3.wav -%%HLDSDIR%%opera/sound/heart/heart.wav -%%HLDSDIR%%opera/sound/heroic_act.wav -%%HLDSDIR%%opera/sound/hospital/flourescent.wav -%%HLDSDIR%%opera/sound/hospital/flourescent2.wav -%%HLDSDIR%%opera/sound/hospital/machinebeep.wav -%%HLDSDIR%%opera/sound/hospital/machinebeep2.wav -%%HLDSDIR%%opera/sound/hospital/storm.wav -%%HLDSDIR%%opera/sound/hospital/streetamb.wav -%%HLDSDIR%%opera/sound/myre/firealarm.wav -%%HLDSDIR%%opera/sound/myre/heartbeep.wav -%%HLDSDIR%%opera/sound/myre/loop1.wav -%%HLDSDIR%%opera/sound/npc/baby1.wav -%%HLDSDIR%%opera/sound/npc/baby2.wav -%%HLDSDIR%%opera/sound/npc/police.wav -%%HLDSDIR%%opera/sound/npc/police2.wav -%%HLDSDIR%%opera/sound/odyssey/cantdo.wav -%%HLDSDIR%%opera/sound/offhook.wav -%%HLDSDIR%%opera/sound/opera_materials.txt -%%HLDSDIR%%opera/sound/phonebusy.wav -%%HLDSDIR%%opera/sound/player/headshot.wav -%%HLDSDIR%%opera/sound/player/insult1.wav -%%HLDSDIR%%opera/sound/player/insult2.wav -%%HLDSDIR%%opera/sound/player/insult3.wav -%%HLDSDIR%%opera/sound/player/insult4.wav -%%HLDSDIR%%opera/sound/player/pain/death1.wav -%%HLDSDIR%%opera/sound/player/pain/death2.wav -%%HLDSDIR%%opera/sound/player/pain/death3.wav -%%HLDSDIR%%opera/sound/player/pain/death4.wav -%%HLDSDIR%%opera/sound/player/pain/drown1.wav -%%HLDSDIR%%opera/sound/player/pain/drown2.wav -%%HLDSDIR%%opera/sound/player/pain/fall1.wav -%%HLDSDIR%%opera/sound/player/pain/fall2.wav -%%HLDSDIR%%opera/sound/player/pain/gurp1.wav -%%HLDSDIR%%opera/sound/player/pain/gurp2.wav -%%HLDSDIR%%opera/sound/player/pain/pain100_1.wav -%%HLDSDIR%%opera/sound/player/pain/pain100_2.wav -%%HLDSDIR%%opera/sound/player/pain/pain25_1.wav -%%HLDSDIR%%opera/sound/player/pain/pain25_2.wav -%%HLDSDIR%%opera/sound/player/pain/pain50_1.wav -%%HLDSDIR%%opera/sound/player/pain/pain50_2.wav -%%HLDSDIR%%opera/sound/player/pain/pain75_1.wav -%%HLDSDIR%%opera/sound/player/pain/pain75_1wav.wav -%%HLDSDIR%%opera/sound/player/pain/pain75_2.wav -%%HLDSDIR%%opera/sound/player/pain/pain75_2wav.wav -%%HLDSDIR%%opera/sound/player/pl_fallpain1.wav -%%HLDSDIR%%opera/sound/player/pl_fallpain2.wav -%%HLDSDIR%%opera/sound/player/pl_fallpain3.wav -%%HLDSDIR%%opera/sound/player/pl_ladder1.wav -%%HLDSDIR%%opera/sound/player/pl_ladder2.wav -%%HLDSDIR%%opera/sound/player/pl_ladder3.wav -%%HLDSDIR%%opera/sound/player/pl_ladder4.wav -%%HLDSDIR%%opera/sound/rave/loop.wav -%%HLDSDIR%%opera/sound/rave/rave.wav -%%HLDSDIR%%opera/sound/sentences.txt -%%HLDSDIR%%opera/sound/subway/trainpassing.wav -%%HLDSDIR%%opera/sound/tone.wav -%%HLDSDIR%%opera/sound/trent/biology.wav -%%HLDSDIR%%opera/sound/trent/coridoor.wav -%%HLDSDIR%%opera/sound/trent/fish.wav -%%HLDSDIR%%opera/sound/trent/game.wav -%%HLDSDIR%%opera/sound/trent/long.wav -%%HLDSDIR%%opera/sound/trent/middle.wav -%%HLDSDIR%%opera/sound/trent/more.wav -%%HLDSDIR%%opera/sound/trent/thudloop.wav -%%HLDSDIR%%opera/sound/trent/toilet.wav -%%HLDSDIR%%opera/sound/weapons/12g_empty.wav -%%HLDSDIR%%opera/sound/weapons/12g_lastshott.wav -%%HLDSDIR%%opera/sound/weapons/12g_shell.wav -%%HLDSDIR%%opera/sound/weapons/12g_shell1.wav -%%HLDSDIR%%opera/sound/weapons/12g_shell2.wav -%%HLDSDIR%%opera/sound/weapons/12g_shell3.wav -%%HLDSDIR%%opera/sound/weapons/beretta1.wav -%%HLDSDIR%%opera/sound/weapons/beretta2.wav -%%HLDSDIR%%opera/sound/weapons/beretta3.wav -%%HLDSDIR%%opera/sound/weapons/beretta_clipin.wav -%%HLDSDIR%%opera/sound/weapons/beretta_clipout.wav -%%HLDSDIR%%opera/sound/weapons/beretta_cock.wav -%%HLDSDIR%%opera/sound/weapons/beretta_last.wav -%%HLDSDIR%%opera/sound/weapons/beretta_single_draw2.wav -%%HLDSDIR%%opera/sound/weapons/colt1.wav -%%HLDSDIR%%opera/sound/weapons/colt2.wav -%%HLDSDIR%%opera/sound/weapons/colt3.wav -%%HLDSDIR%%opera/sound/weapons/colt_cock.wav -%%HLDSDIR%%opera/sound/weapons/colt_single_draw2.wav -%%HLDSDIR%%opera/sound/weapons/cz75_1.wav -%%HLDSDIR%%opera/sound/weapons/cz75_2.wav -%%HLDSDIR%%opera/sound/weapons/cz75_3.wav -%%HLDSDIR%%opera/sound/weapons/cz75_cock.wav -%%HLDSDIR%%opera/sound/weapons/cz75_single_draw2.wav -%%HLDSDIR%%opera/sound/weapons/de1.wav -%%HLDSDIR%%opera/sound/weapons/de2.wav -%%HLDSDIR%%opera/sound/weapons/de3.wav -%%HLDSDIR%%opera/sound/weapons/de50_1.wav -%%HLDSDIR%%opera/sound/weapons/de50_2.wav -%%HLDSDIR%%opera/sound/weapons/de50_3.wav -%%HLDSDIR%%opera/sound/weapons/de50_cock.wav -%%HLDSDIR%%opera/sound/weapons/de50_last.wav -%%HLDSDIR%%opera/sound/weapons/de50_single_draw1.wav -%%HLDSDIR%%opera/sound/weapons/de50_single_draw2.wav -%%HLDSDIR%%opera/sound/weapons/de_cock.wav -%%HLDSDIR%%opera/sound/weapons/de_last.wav -%%HLDSDIR%%opera/sound/weapons/de_single_draw2.wav -%%HLDSDIR%%opera/sound/weapons/glock1.wav -%%HLDSDIR%%opera/sound/weapons/glock2.wav -%%HLDSDIR%%opera/sound/weapons/glock3.wav -%%HLDSDIR%%opera/sound/weapons/glock_clipin.wav -%%HLDSDIR%%opera/sound/weapons/glock_clipout.wav -%%HLDSDIR%%opera/sound/weapons/glock_cock.wav -%%HLDSDIR%%opera/sound/weapons/glock_last.wav -%%HLDSDIR%%opera/sound/weapons/glock_single_draw2.wav -%%HLDSDIR%%opera/sound/weapons/hkp7_1.wav -%%HLDSDIR%%opera/sound/weapons/hkp7_2.wav -%%HLDSDIR%%opera/sound/weapons/hkp7_3.wav -%%HLDSDIR%%opera/sound/weapons/hkp7_cock.wav -%%HLDSDIR%%opera/sound/weapons/hkp7_single_draw2.wav -%%HLDSDIR%%opera/sound/weapons/hl/357_shot1.wav -%%HLDSDIR%%opera/sound/weapons/hl/357_shot2.wav -%%HLDSDIR%%opera/sound/weapons/hl/dbarrel1.wav -%%HLDSDIR%%opera/sound/weapons/hl/hks1.wav -%%HLDSDIR%%opera/sound/weapons/hl/hks2.wav -%%HLDSDIR%%opera/sound/weapons/hl/hks3.wav -%%HLDSDIR%%opera/sound/weapons/hl/pl_gun1.wav -%%HLDSDIR%%opera/sound/weapons/hl/pl_gun2.wav -%%HLDSDIR%%opera/sound/weapons/hl/pl_gun3.wav -%%HLDSDIR%%opera/sound/weapons/hl/sbarrel1.wav -%%HLDSDIR%%opera/sound/weapons/kick.wav -%%HLDSDIR%%opera/sound/weapons/kick2.wav -%%HLDSDIR%%opera/sound/weapons/kick2flesh.wav -%%HLDSDIR%%opera/sound/weapons/kick_connect1.wav -%%HLDSDIR%%opera/sound/weapons/kick_flesh.wav -%%HLDSDIR%%opera/sound/weapons/knife1.wav -%%HLDSDIR%%opera/sound/weapons/knife2.wav -%%HLDSDIR%%opera/sound/weapons/knife3.wav -%%HLDSDIR%%opera/sound/weapons/knife_flesh1.WAV -%%HLDSDIR%%opera/sound/weapons/knife_flesh2.wav -%%HLDSDIR%%opera/sound/weapons/knife_flesh3.WAV -%%HLDSDIR%%opera/sound/weapons/knife_stick1.wav -%%HLDSDIR%%opera/sound/weapons/knife_stick2.wav -%%HLDSDIR%%opera/sound/weapons/knife_throw.wav -%%HLDSDIR%%opera/sound/weapons/m10_1.wav -%%HLDSDIR%%opera/sound/weapons/m10_2.wav -%%HLDSDIR%%opera/sound/weapons/m10_3.wav -%%HLDSDIR%%opera/sound/weapons/mac10_cock.wav -%%HLDSDIR%%opera/sound/weapons/mac10_dual_reload1.wav -%%HLDSDIR%%opera/sound/weapons/mac10_dual_reload2.wav -%%HLDSDIR%%opera/sound/weapons/mac10_dual_reloadfast1.wav -%%HLDSDIR%%opera/sound/weapons/mac10_single_reload1.wav -%%HLDSDIR%%opera/sound/weapons/mac10_single_reload2.wav -%%HLDSDIR%%opera/sound/weapons/mac10_single_reloadfast1.wav -%%HLDSDIR%%opera/sound/weapons/pistol_dual_draw1.wav -%%HLDSDIR%%opera/sound/weapons/pistol_dual_draw2.wav -%%HLDSDIR%%opera/sound/weapons/pistol_dual_holster1.wav -%%HLDSDIR%%opera/sound/weapons/pistol_dual_reload1.wav -%%HLDSDIR%%opera/sound/weapons/pistol_dual_reload2.wav -%%HLDSDIR%%opera/sound/weapons/pistol_dual_reload3.wav -%%HLDSDIR%%opera/sound/weapons/pistol_dual_reloadfast1.wav -%%HLDSDIR%%opera/sound/weapons/pistol_dual_reloadnotempty1.wav -%%HLDSDIR%%opera/sound/weapons/pistol_dual_reloadnotempty2.wav -%%HLDSDIR%%opera/sound/weapons/pistol_empty.wav -%%HLDSDIR%%opera/sound/weapons/pistol_large_click.wav -%%HLDSDIR%%opera/sound/weapons/pistol_large_clipfall.wav -%%HLDSDIR%%opera/sound/weapons/pistol_large_clipin.wav -%%HLDSDIR%%opera/sound/weapons/pistol_large_clipout.wav -%%HLDSDIR%%opera/sound/weapons/pistol_single_draw1.wav -%%HLDSDIR%%opera/sound/weapons/pistol_single_holster1.wav -%%HLDSDIR%%opera/sound/weapons/pistol_single_reload1.wav -%%HLDSDIR%%opera/sound/weapons/pistol_single_reload2.wav -%%HLDSDIR%%opera/sound/weapons/pistol_single_reload3.wav -%%HLDSDIR%%opera/sound/weapons/pistol_single_reload4.wav -%%HLDSDIR%%opera/sound/weapons/pistol_single_reload5.wav -%%HLDSDIR%%opera/sound/weapons/pistol_single_reloadfast1.wav -%%HLDSDIR%%opera/sound/weapons/pistol_single_reloadfast2.wav -%%HLDSDIR%%opera/sound/weapons/pistol_single_reloadnotempty1.wav -%%HLDSDIR%%opera/sound/weapons/pistol_single_reloadnotempty2.wav -%%HLDSDIR%%opera/sound/weapons/pistol_single_rfastnotempty.wav -%%HLDSDIR%%opera/sound/weapons/pistol_small_clickempty.wav -%%HLDSDIR%%opera/sound/weapons/pistol_small_clipfall.wav -%%HLDSDIR%%opera/sound/weapons/pistol_small_clipin.wav -%%HLDSDIR%%opera/sound/weapons/pistol_small_clipout.wav -%%HLDSDIR%%opera/sound/weapons/python1.wav -%%HLDSDIR%%opera/sound/weapons/python2.wav -%%HLDSDIR%%opera/sound/weapons/python3.wav -%%HLDSDIR%%opera/sound/weapons/python_cock.wav -%%HLDSDIR%%opera/sound/weapons/python_draw.wav -%%HLDSDIR%%opera/sound/weapons/python_holster.wav -%%HLDSDIR%%opera/sound/weapons/python_reload1.wav -%%HLDSDIR%%opera/sound/weapons/python_reload2.wav -%%HLDSDIR%%opera/sound/weapons/python_reload_fast.wav -%%HLDSDIR%%opera/sound/weapons/readme.txt -%%HLDSDIR%%opera/sound/weapons/reload1.wav -%%HLDSDIR%%opera/sound/weapons/reload2.wav -%%HLDSDIR%%opera/sound/weapons/reload3.wav -%%HLDSDIR%%opera/sound/weapons/reload4.wav -%%HLDSDIR%%opera/sound/weapons/ruger1.wav -%%HLDSDIR%%opera/sound/weapons/ruger2.wav -%%HLDSDIR%%opera/sound/weapons/ruger3.wav -%%HLDSDIR%%opera/sound/weapons/ruger_cock.wav -%%HLDSDIR%%opera/sound/weapons/ruger_single_draw2.wav -%%HLDSDIR%%opera/sound/weapons/shell.wav -%%HLDSDIR%%opera/sound/weapons/shell_shotgun1.wav -%%HLDSDIR%%opera/sound/weapons/shell_shotgun2.wav -%%HLDSDIR%%opera/sound/weapons/shell_shotgun3.wav -%%HLDSDIR%%opera/sound/weapons/shell_win1.wav -%%HLDSDIR%%opera/sound/weapons/shell_win2.wav -%%HLDSDIR%%opera/sound/weapons/shell_win3.wav -%%HLDSDIR%%opera/sound/weapons/shells1.wav -%%HLDSDIR%%opera/sound/weapons/shells2.wav -%%HLDSDIR%%opera/sound/weapons/shells3.wav -%%HLDSDIR%%opera/sound/weapons/shells_pistol_large1.wav -%%HLDSDIR%%opera/sound/weapons/shells_pistol_large2.wav -%%HLDSDIR%%opera/sound/weapons/shells_pistol_large3.wav -%%HLDSDIR%%opera/sound/weapons/shells_pistol_small1.wav -%%HLDSDIR%%opera/sound/weapons/shells_pistol_small2.wav -%%HLDSDIR%%opera/sound/weapons/shells_pistol_small3.wav -%%HLDSDIR%%opera/sound/weapons/shotgun_click.wav -%%HLDSDIR%%opera/sound/weapons/sig220_1.wav -%%HLDSDIR%%opera/sound/weapons/sig220_2.wav -%%HLDSDIR%%opera/sound/weapons/sig220_3.wav -%%HLDSDIR%%opera/sound/weapons/sig220_cock.wav -%%HLDSDIR%%opera/sound/weapons/sig220_single_draw2.wav -%%HLDSDIR%%opera/sound/weapons/skorp1.wav -%%HLDSDIR%%opera/sound/weapons/skorp2.wav -%%HLDSDIR%%opera/sound/weapons/skorp3.wav -%%HLDSDIR%%opera/sound/weapons/skorp_cock.wav -%%HLDSDIR%%opera/sound/weapons/skorp_dual_reload1.wav -%%HLDSDIR%%opera/sound/weapons/skorp_dual_reload2.wav -%%HLDSDIR%%opera/sound/weapons/skorp_dual_reloadfast1.wav -%%HLDSDIR%%opera/sound/weapons/skorp_single_reload1.wav -%%HLDSDIR%%opera/sound/weapons/skorp_single_reload2.wav -%%HLDSDIR%%opera/sound/weapons/skorp_single_reloadfast1.wav -%%HLDSDIR%%opera/sound/weapons/smg_clickempty.wav -%%HLDSDIR%%opera/sound/weapons/spas1.wav -%%HLDSDIR%%opera/sound/weapons/spas2.wav -%%HLDSDIR%%opera/sound/weapons/spas3.wav -%%HLDSDIR%%opera/sound/weapons/spas_draw.wav -%%HLDSDIR%%opera/sound/weapons/spas_draw1.wav -%%HLDSDIR%%opera/sound/weapons/spas_pump.wav -%%HLDSDIR%%opera/sound/weapons/spas_reload1.wav -%%HLDSDIR%%opera/sound/weapons/spas_reload2.wav -%%HLDSDIR%%opera/sound/weapons/spas_reload3.wav -%%HLDSDIR%%opera/sound/weapons/spincock.wav -%%HLDSDIR%%opera/sound/weapons/tokarev1.wav -%%HLDSDIR%%opera/sound/weapons/tokarev2.wav -%%HLDSDIR%%opera/sound/weapons/tokarev3.wav -%%HLDSDIR%%opera/sound/weapons/tokarev_cock.wav -%%HLDSDIR%%opera/sound/weapons/tokarev_single_draw2.wav -%%HLDSDIR%%opera/sound/weapons/tomcat1.wav -%%HLDSDIR%%opera/sound/weapons/tomcat2.wav -%%HLDSDIR%%opera/sound/weapons/tomcat3.wav -%%HLDSDIR%%opera/sound/weapons/tomcat_draw1.wav -%%HLDSDIR%%opera/sound/weapons/unused/generic1.wav -%%HLDSDIR%%opera/sound/weapons/unused/generic2.wav -%%HLDSDIR%%opera/sound/weapons/unused/generic3.wav -%%HLDSDIR%%opera/sound/weapons/unused/generic_clipin.wav -%%HLDSDIR%%opera/sound/weapons/unused/generic_clipout.wav -%%HLDSDIR%%opera/sound/weapons/unused/generic_cock.wav -%%HLDSDIR%%opera/sound/weapons/unused/generic_empty.wav -%%HLDSDIR%%opera/sound/weapons/unused/generic_large1.wav -%%HLDSDIR%%opera/sound/weapons/unused/generic_large2.wav -%%HLDSDIR%%opera/sound/weapons/unused/generic_large3.wav -%%HLDSDIR%%opera/sound/weapons/unused/generic_swish.wav -%%HLDSDIR%%opera/sound/weapons/unused/katana_breakable.wav -%%HLDSDIR%%opera/sound/weapons/unused/katana_draw.wav -%%HLDSDIR%%opera/sound/weapons/unused/katana_flesh1.wav -%%HLDSDIR%%opera/sound/weapons/unused/katana_flesh2.wav -%%HLDSDIR%%opera/sound/weapons/unused/katana_generic3.wav -%%HLDSDIR%%opera/sound/weapons/unused/katana_hitwal1l.wav -%%HLDSDIR%%opera/sound/weapons/unused/katana_hitwall2.wav -%%HLDSDIR%%opera/sound/weapons/unused/katana_quickcut.wav -%%HLDSDIR%%opera/sound/weapons/unused/katanasheath.wav -%%HLDSDIR%%opera/sound/weapons/uzi9mm_1.wav -%%HLDSDIR%%opera/sound/weapons/uzi9mm_2.wav -%%HLDSDIR%%opera/sound/weapons/uzi9mm_3.wav -%%HLDSDIR%%opera/sound/weapons/uzi_cock.wav -%%HLDSDIR%%opera/sound/weapons/uzi_dual_reload1.wav -%%HLDSDIR%%opera/sound/weapons/uzi_dual_reload2.wav -%%HLDSDIR%%opera/sound/weapons/uzi_dual_reloadfast1.wav -%%HLDSDIR%%opera/sound/weapons/uzi_single_reload1.wav -%%HLDSDIR%%opera/sound/weapons/uzi_single_reload2.wav -%%HLDSDIR%%opera/sound/weapons/uzi_single_reloadfast1.wav -%%HLDSDIR%%opera/sound/weapons/walther1.wav -%%HLDSDIR%%opera/sound/weapons/walther2.wav -%%HLDSDIR%%opera/sound/weapons/walther3.wav -%%HLDSDIR%%opera/sound/weapons/walther_cock.wav -%%HLDSDIR%%opera/sound/weapons/walther_last.wav -%%HLDSDIR%%opera/sound/weapons/walther_single_draw2.wav -%%HLDSDIR%%opera/sound/weapons/win_draw.wav -%%HLDSDIR%%opera/sound/weapons/win_fast_1.wav -%%HLDSDIR%%opera/sound/weapons/win_fast_2.wav -%%HLDSDIR%%opera/sound/weapons/win_fast_3.wav -%%HLDSDIR%%opera/sound/weapons/win_reload1.wav -%%HLDSDIR%%opera/sound/weapons/win_reload2.wav -%%HLDSDIR%%opera/sound/weapons/win_reload3.wav -%%HLDSDIR%%opera/sound/weapons/win_spin_1.wav -%%HLDSDIR%%opera/sound/weapons/win_spin_2.wav -%%HLDSDIR%%opera/sound/weapons/win_spin_3.wav -%%HLDSDIR%%opera/sound/weapons/win_spincock.wav -%%HLDSDIR%%opera/sprites/action_meter.spr -%%HLDSDIR%%opera/sprites/beta1.spr -%%HLDSDIR%%opera/sprites/blackness.spr -%%HLDSDIR%%opera/sprites/blackrose.spr -%%HLDSDIR%%opera/sprites/blood/buckshot1.spr -%%HLDSDIR%%opera/sprites/blood/buckshot2.spr -%%HLDSDIR%%opera/sprites/blood/buckshot3.spr -%%HLDSDIR%%opera/sprites/blood/pistol1.spr -%%HLDSDIR%%opera/sprites/blood/pistol2.spr -%%HLDSDIR%%opera/sprites/blood/slug1.spr -%%HLDSDIR%%opera/sprites/blood/splash1.spr -%%HLDSDIR%%opera/sprites/br1.spr -%%HLDSDIR%%opera/sprites/br1a.spr -%%HLDSDIR%%opera/sprites/camera.spr -%%HLDSDIR%%opera/sprites/camera_noise.spr -%%HLDSDIR%%opera/sprites/checkbox.spr -%%HLDSDIR%%opera/sprites/crosshairs/crosshair1.spr -%%HLDSDIR%%opera/sprites/crosshairs/crosshair10.spr -%%HLDSDIR%%opera/sprites/crosshairs/crosshair11.spr -%%HLDSDIR%%opera/sprites/crosshairs/crosshair12.spr -%%HLDSDIR%%opera/sprites/crosshairs/crosshair2.spr -%%HLDSDIR%%opera/sprites/crosshairs/crosshair3.spr -%%HLDSDIR%%opera/sprites/crosshairs/crosshair4.spr -%%HLDSDIR%%opera/sprites/crosshairs/crosshair5.spr -%%HLDSDIR%%opera/sprites/crosshairs/crosshair6.spr -%%HLDSDIR%%opera/sprites/crosshairs/crosshair7.spr -%%HLDSDIR%%opera/sprites/crosshairs/crosshair8.spr -%%HLDSDIR%%opera/sprites/crosshairs/crosshair9.spr -%%HLDSDIR%%opera/sprites/death_icons.spr -%%HLDSDIR%%opera/sprites/death_symbol.spr -%%HLDSDIR%%opera/sprites/discus1.spr -%%HLDSDIR%%opera/sprites/drip1.spr -%%HLDSDIR%%opera/sprites/fire_flash.spr -%%HLDSDIR%%opera/sprites/flare1.spr -%%HLDSDIR%%opera/sprites/flare2.spr -%%HLDSDIR%%opera/sprites/flare3.spr -%%HLDSDIR%%opera/sprites/flare4.spr -%%HLDSDIR%%opera/sprites/flare5.spr -%%HLDSDIR%%opera/sprites/flare6.spr -%%HLDSDIR%%opera/sprites/flash_3d.spr -%%HLDSDIR%%opera/sprites/health_bar.spr -%%HLDSDIR%%opera/sprites/icon_bullet.spr -%%HLDSDIR%%opera/sprites/icon_knife.spr -%%HLDSDIR%%opera/sprites/icon_shell.spr -%%HLDSDIR%%opera/sprites/iflagblue.spr -%%HLDSDIR%%opera/sprites/iflagred.spr -%%HLDSDIR%%opera/sprites/iplayer.spr -%%HLDSDIR%%opera/sprites/iplayerblue.spr -%%HLDSDIR%%opera/sprites/iplayerdead.spr -%%HLDSDIR%%opera/sprites/iplayerred.spr -%%HLDSDIR%%opera/sprites/iunknown.spr -%%HLDSDIR%%opera/sprites/lens_flare.spr -%%HLDSDIR%%opera/sprites/muzzleflash.spr -%%HLDSDIR%%opera/sprites/muzzleflash1.spr -%%HLDSDIR%%opera/sprites/muzzleflash2.spr -%%HLDSDIR%%opera/sprites/muzzleflash3.spr -%%HLDSDIR%%opera/sprites/muzzleflash4.spr -%%HLDSDIR%%opera/sprites/muzzlesmoke.spr -%%HLDSDIR%%opera/sprites/noise.spr -%%HLDSDIR%%opera/sprites/opera_logo.spr -%%HLDSDIR%%opera/sprites/pager1.spr -%%HLDSDIR%%opera/sprites/pager2.spr -%%HLDSDIR%%opera/sprites/pain.spr -%%HLDSDIR%%opera/sprites/particle.spr -%%HLDSDIR%%opera/sprites/pdoll.spr -%%HLDSDIR%%opera/sprites/pdoll_frame.spr -%%HLDSDIR%%opera/sprites/plant1.spr -%%HLDSDIR%%opera/sprites/plant2.spr -%%HLDSDIR%%opera/sprites/plant3.spr -%%HLDSDIR%%opera/sprites/player_state.spr -%%HLDSDIR%%opera/sprites/rain.spr -%%HLDSDIR%%opera/sprites/roll_arrows.spr -%%HLDSDIR%%opera/sprites/round_score.spr -%%HLDSDIR%%opera/sprites/score_circle.spr -%%HLDSDIR%%opera/sprites/score_numbers.spr -%%HLDSDIR%%opera/sprites/scoreboard.spr -%%HLDSDIR%%opera/sprites/shellchrome.spr -%%HLDSDIR%%opera/sprites/smokepuff.spr -%%HLDSDIR%%opera/sprites/snooker_crying.spr -%%HLDSDIR%%opera/sprites/snooker_king.spr -%%HLDSDIR%%opera/sprites/snooker_peasant.spr -%%HLDSDIR%%opera/sprites/snooker_pride.spr -%%HLDSDIR%%opera/sprites/snooker_queen.spr -%%HLDSDIR%%opera/sprites/snooker_sun.spr -%%HLDSDIR%%opera/sprites/snooker_thief.spr -%%HLDSDIR%%opera/sprites/stmbal1.spr -%%HLDSDIR%%opera/sprites/tile.spr -%%HLDSDIR%%opera/sprites/tree1.spr -%%HLDSDIR%%opera/sprites/tree2.spr -%%HLDSDIR%%opera/sprites/tree3.spr -%%HLDSDIR%%opera/sprites/tree4.spr -%%HLDSDIR%%opera/sprites/voiceicon.spr -%%HLDSDIR%%opera/sprites/weapon_icons.spr -%%HLDSDIR%%opera/sprites/weed1.spr -%%HLDSDIR%%opera/sprites/weed2.spr -%%HLDSDIR%%opera/sprites/weed3.spr -%%HLDSDIR%%opera/sprites/white.spr -%%HLDSDIR%%opera/trent.cfg -%%HLDSDIR%%opera/user.scr -%%HLDSDIR%%opera/wang.cfg -%%HLDSDIR%%opera/weapon_config.cfg -%%HLDSDIR%%opera/weapon_info.txt -%%HLDSDIR%%opera/wpfiles/00_jam.jrf -%%HLDSDIR%%opera/wpfiles/2houses.jrf -%%HLDSDIR%%opera/wpfiles/2play.jrf -%%HLDSDIR%%opera/wpfiles/5ambot06.jrf -%%HLDSDIR%%opera/wpfiles/abandoned.jrf -%%HLDSDIR%%opera/wpfiles/aecantow.jrf -%%HLDSDIR%%opera/wpfiles/afterhrs.jrf -%%HLDSDIR%%opera/wpfiles/aftrshok.jrf -%%HLDSDIR%%opera/wpfiles/agony.jrf -%%HLDSDIR%%opera/wpfiles/aiwa.jrf -%%HLDSDIR%%opera/wpfiles/apohldm3.jrf -%%HLDSDIR%%opera/wpfiles/apohldm5.jrf -%%HLDSDIR%%opera/wpfiles/archives.jrf -%%HLDSDIR%%opera/wpfiles/area5x1.jrf -%%HLDSDIR%%opera/wpfiles/bash.jrf -%%HLDSDIR%%opera/wpfiles/battle_camp.jrf -%%HLDSDIR%%opera/wpfiles/bc_est10.jrf -%%HLDSDIR%%opera/wpfiles/bdarena.jrf -%%HLDSDIR%%opera/wpfiles/bfield.jrf -%%HLDSDIR%%opera/wpfiles/boot_camp.jrf -%%HLDSDIR%%opera/wpfiles/bounce.jrf -%%HLDSDIR%%opera/wpfiles/brickhse.jrf -%%HLDSDIR%%opera/wpfiles/brunner.jrf -%%HLDSDIR%%opera/wpfiles/bunker.jrf -%%HLDSDIR%%opera/wpfiles/bynight.jrf -%%HLDSDIR%%opera/wpfiles/cabrito.jrf -%%HLDSDIR%%opera/wpfiles/castle_rush.jrf -%%HLDSDIR%%opera/wpfiles/childm.jrf -%%HLDSDIR%%opera/wpfiles/clown.jrf -%%HLDSDIR%%opera/wpfiles/club.jrf -%%HLDSDIR%%opera/wpfiles/coap.jrf -%%HLDSDIR%%opera/wpfiles/cobase.jrf -%%HLDSDIR%%opera/wpfiles/combat.jrf -%%HLDSDIR%%opera/wpfiles/combat2.jrf -%%HLDSDIR%%opera/wpfiles/commons.jrf -%%HLDSDIR%%opera/wpfiles/complex.jrf -%%HLDSDIR%%opera/wpfiles/compound.jrf -%%HLDSDIR%%opera/wpfiles/crawl01.jrf -%%HLDSDIR%%opera/wpfiles/crossfire.jrf -%%HLDSDIR%%opera/wpfiles/crusher.jrf -%%HLDSDIR%%opera/wpfiles/dante_1.jrf -%%HLDSDIR%%opera/wpfiles/datacore.jrf -%%HLDSDIR%%opera/wpfiles/death_canyon.jrf -%%HLDSDIR%%opera/wpfiles/desolate.jrf -%%HLDSDIR%%opera/wpfiles/dockingbay.jrf -%%HLDSDIR%%opera/wpfiles/dominion.jrf -%%HLDSDIR%%opera/wpfiles/doublecross.jrf -%%HLDSDIR%%opera/wpfiles/driverdown_stalker.jrf -%%HLDSDIR%%opera/wpfiles/enraged2.jrf -%%HLDSDIR%%opera/wpfiles/facility.jrf -%%HLDSDIR%%opera/wpfiles/farrago.jrf -%%HLDSDIR%%opera/wpfiles/frenzy.jrf -%%HLDSDIR%%opera/wpfiles/gasworks.jrf -%%HLDSDIR%%opera/wpfiles/geckohl1.jrf -%%HLDSDIR%%opera/wpfiles/gibem_all.jrf -%%HLDSDIR%%opera/wpfiles/grrrrr.jrf -%%HLDSDIR%%opera/wpfiles/gustavo2_maximillian.jrf -%%HLDSDIR%%opera/wpfiles/h3h3.jrf -%%HLDSDIR%%opera/wpfiles/hbdm1.jrf -%%HLDSDIR%%opera/wpfiles/heavyartillery.jrf -%%HLDSDIR%%opera/wpfiles/hlove.jrf -%%HLDSDIR%%opera/wpfiles/hondo2.jrf -%%HLDSDIR%%opera/wpfiles/hostaged.jrf -%%HLDSDIR%%opera/wpfiles/hound.jrf -%%HLDSDIR%%opera/wpfiles/jungle.jrf -%%HLDSDIR%%opera/wpfiles/lambda_bunker.jrf -%%HLDSDIR%%opera/wpfiles/lantastic.jrf -%%HLDSDIR%%opera/wpfiles/loaded.jrf -%%HLDSDIR%%opera/wpfiles/marathon.jrf -%%HLDSDIR%%opera/wpfiles/mgs.jrf -%%HLDSDIR%%opera/wpfiles/mos.jrf -%%HLDSDIR%%opera/wpfiles/nasrot.jrf -%%HLDSDIR%%opera/wpfiles/outcry.jrf -%%HLDSDIR%%opera/wpfiles/p3a.jrf -%%HLDSDIR%%opera/wpfiles/postal.jrf -%%HLDSDIR%%opera/wpfiles/pump-sta.jrf -%%HLDSDIR%%opera/wpfiles/pwrcore.jrf -%%HLDSDIR%%opera/wpfiles/quarry.jrf -%%HLDSDIR%%opera/wpfiles/rampage.jrf -%%HLDSDIR%%opera/wpfiles/rats.jrf -%%HLDSDIR%%opera/wpfiles/refinery.jrf -%%HLDSDIR%%opera/wpfiles/returndm1.jrf -%%HLDSDIR%%opera/wpfiles/rigor.jrf -%%HLDSDIR%%opera/wpfiles/rustmill.jrf -%%HLDSDIR%%opera/wpfiles/sb101.jrf -%%HLDSDIR%%opera/wpfiles/sb1o1.jrf -%%HLDSDIR%%opera/wpfiles/scary_2.jrf -%%HLDSDIR%%opera/wpfiles/scoff.jrf -%%HLDSDIR%%opera/wpfiles/sk204.jrf -%%HLDSDIR%%opera/wpfiles/snark_pit.jrf -%%HLDSDIR%%opera/wpfiles/stalkyard.jrf -%%HLDSDIR%%opera/wpfiles/stalkyard2.jrf -%%HLDSDIR%%opera/wpfiles/steelwork.jrf -%%HLDSDIR%%opera/wpfiles/substor.jrf -%%HLDSDIR%%opera/wpfiles/subtransit.jrf -%%HLDSDIR%%opera/wpfiles/sundown.jrf -%%HLDSDIR%%opera/wpfiles/synjdm1b.jrf -%%HLDSDIR%%opera/wpfiles/tblock.jrf -%%HLDSDIR%%opera/wpfiles/team9.jrf -%%HLDSDIR%%opera/wpfiles/tig_nite.jrf -%%HLDSDIR%%opera/wpfiles/tokamak.jrf -%%HLDSDIR%%opera/wpfiles/training.jrf -%%HLDSDIR%%opera/wpfiles/trenchwar.jrf -%%HLDSDIR%%opera/wpfiles/undertow.jrf -%%HLDSDIR%%opera/wpfiles/wallyrun.jrf -%%HLDSDIR%%opera/wpfiles/warterr.jrf -%%HLDSDIR%%opera/wpfiles/wheel.jrf -%%HLDSDIR%%opera/wpfiles/wheel.txt -%%HLDSDIR%%opera/wpfiles/x-fire.jrf -%%HLDSDIR%%opera/wpfiles/xbounce.jrf -%%HLDSDIR%%opera/wpfiles/xfire2.jrf -@dirrm %%HLDSDIR%%opera/wpfiles -@dirrm %%HLDSDIR%%opera/sprites/crosshairs -@dirrm %%HLDSDIR%%opera/sprites/blood -@dirrm %%HLDSDIR%%opera/sprites -@dirrm %%HLDSDIR%%opera/sound/weapons/unused -@dirrm %%HLDSDIR%%opera/sound/weapons/hl -@dirrm %%HLDSDIR%%opera/sound/weapons -@dirrm %%HLDSDIR%%opera/sound/trent -@dirrm %%HLDSDIR%%opera/sound/subway -@dirrm %%HLDSDIR%%opera/sound/rave -@dirrm %%HLDSDIR%%opera/sound/player/pain -@dirrm %%HLDSDIR%%opera/sound/player -@dirrm %%HLDSDIR%%opera/sound/odyssey -@dirrm %%HLDSDIR%%opera/sound/npc -@dirrm %%HLDSDIR%%opera/sound/myre -@dirrm %%HLDSDIR%%opera/sound/hospital -@dirrm %%HLDSDIR%%opera/sound/heart -@dirrm %%HLDSDIR%%opera/sound/game -@dirrm %%HLDSDIR%%opera/sound/gage -@dirrm %%HLDSDIR%%opera/sound/doors -@dirrm %%HLDSDIR%%opera/sound/common -@dirrm %%HLDSDIR%%opera/sound/bullets -@dirrm %%HLDSDIR%%opera/sound/bert -@dirrm %%HLDSDIR%%opera/sound/arcade -@dirrm %%HLDSDIR%%opera/sound/ambience -@dirrm %%HLDSDIR%%opera/sound/actionmeter -@dirrm %%HLDSDIR%%opera/sound -@dirrm %%HLDSDIR%%opera/schemes -@exec mkdir %D/%%HLDSDIR%%opera/nodes -@dirrmtry %%HLDSDIR%%opera/nodes -@dirrm %%HLDSDIR%%opera/models/player/yun -@dirrm %%HLDSDIR%%opera/models/player/ying -@dirrm %%HLDSDIR%%opera/models/player/yamishiro -@dirrm %%HLDSDIR%%opera/models/player/xian -@dirrm %%HLDSDIR%%opera/models/player/xavier -@dirrm %%HLDSDIR%%opera/models/player/weng -@dirrm %%HLDSDIR%%opera/models/player/wang -@dirrm %%HLDSDIR%%opera/models/player/tycho -@dirrm %%HLDSDIR%%opera/models/player/tsang -@dirrm %%HLDSDIR%%opera/models/player/tora -@dirrm %%HLDSDIR%%opera/models/player/tikila -@dirrm %%HLDSDIR%%opera/models/player/terence -@dirrm %%HLDSDIR%%opera/models/player/tactony -@dirrm %%HLDSDIR%%opera/models/player/stephen -@dirrm %%HLDSDIR%%opera/models/player/srs -@dirrm %%HLDSDIR%%opera/models/player/squid -@dirrm %%HLDSDIR%%opera/models/player/snakeeye -@dirrm %%HLDSDIR%%opera/models/player/shing -@dirrm %%HLDSDIR%%opera/models/player/shen -@dirrm %%HLDSDIR%%opera/models/player/sean -@dirrm %%HLDSDIR%%opera/models/player/romeo -@dirrm %%HLDSDIR%%opera/models/player/rhee -@dirrm %%HLDSDIR%%opera/models/player/ram -@dirrm %%HLDSDIR%%opera/models/player/raider -@dirrm %%HLDSDIR%%opera/models/player/phantom -@dirrm %%HLDSDIR%%opera/models/player/paladin -@dirrm %%HLDSDIR%%opera/models/player/oshizu -@dirrm %%HLDSDIR%%opera/models/player/nick -@dirrm %%HLDSDIR%%opera/models/player/max -@dirrm %%HLDSDIR%%opera/models/player/mark -@dirrm %%HLDSDIR%%opera/models/player/loksuit -@dirrm %%HLDSDIR%%opera/models/player/kyle -@dirrm %%HLDSDIR%%opera/models/player/kwok -@dirrm %%HLDSDIR%%opera/models/player/kenji -@dirrm %%HLDSDIR%%opera/models/player/kazuya -@dirrm %%HLDSDIR%%opera/models/player/kai -@dirrm %%HLDSDIR%%opera/models/player/john -@dirrm %%HLDSDIR%%opera/models/player/jerry -@dirrm %%HLDSDIR%%opera/models/player/james -@dirrm %%HLDSDIR%%opera/models/player/jack -@dirrm %%HLDSDIR%%opera/models/player/ives -@dirrm %%HLDSDIR%%opera/models/player/ichiro -@dirrm %%HLDSDIR%%opera/models/player/henry -@dirrm %%HLDSDIR%%opera/models/player/grizzled -@dirrm %%HLDSDIR%%opera/models/player/gennaro -@dirrm %%HLDSDIR%%opera/models/player/gabe -@dirrm %%HLDSDIR%%opera/models/player/evil -@dirrm %%HLDSDIR%%opera/models/player/denton -@dirrm %%HLDSDIR%%opera/models/player/cruise -@dirrm %%HLDSDIR%%opera/models/player/cop_yuen -@dirrm %%HLDSDIR%%opera/models/player/cop_match -@dirrm %%HLDSDIR%%opera/models/player/cop_marcus -@dirrm %%HLDSDIR%%opera/models/player/cop_andy -@dirrm %%HLDSDIR%%opera/models/player/cop_adam -@dirrm %%HLDSDIR%%opera/models/player/conner -@dirrm %%HLDSDIR%%opera/models/player/chris -@dirrm %%HLDSDIR%%opera/models/player/castor -@dirrm %%HLDSDIR%%opera/models/player/carlin -@dirrm %%HLDSDIR%%opera/models/player/bobby -@dirrm %%HLDSDIR%%opera/models/player -@dirrm %%HLDSDIR%%opera/models -@dirrm %%HLDSDIR%%opera/media -@dirrm %%HLDSDIR%%opera/maps -@dirrm %%HLDSDIR%%opera/map_entities -@dirrm %%HLDSDIR%%opera/manual/images/weapons -@dirrm %%HLDSDIR%%opera/manual/images/team -@dirrm %%HLDSDIR%%opera/manual/images/stunts -@dirrm %%HLDSDIR%%opera/manual/images/shop -@dirrm %%HLDSDIR%%opera/manual/images/screens/stunts -@dirrm %%HLDSDIR%%opera/manual/images/screens/misc -@dirrm %%HLDSDIR%%opera/manual/images/screens -@dirrm %%HLDSDIR%%opera/manual/images/disciplines -@dirrm %%HLDSDIR%%opera/manual/images/credits -@dirrm %%HLDSDIR%%opera/manual/images -@dirrm %%HLDSDIR%%opera/manual -@exec mkdir %D/%%HLDSDIR%%opera/logs -@dirrmtry %%HLDSDIR%%opera/logs -@dirrm %%HLDSDIR%%opera/gfx/shell -@dirrm %%HLDSDIR%%opera/gfx -@dirrm %%HLDSDIR%%opera/events -@dirrm %%HLDSDIR%%opera/effects -@dirrm %%HLDSDIR%%opera/dlls -@dirrm %%HLDSDIR%%opera/cl_dlls -@unexec rmdir %D/%%HLDSDIR%%opera 2>/dev/null || echo "If you are permanently removing this port, you should do a ``rm -rf ${PKG_PREFIX}/%%HLDSDIR%%opera`` to remove any configuration files and logs left." | fmt diff --git a/games/mythserver/Makefile b/games/mythserver/Makefile deleted file mode 100644 index ba653eb867c0..000000000000 --- a/games/mythserver/Makefile +++ /dev/null @@ -1,44 +0,0 @@ -# New ports collection makefile for: Bungie.net MythII Metaserver -# Date created: Sat Feb 9 16:00:13 CET 2002 -# Whom: Miguel Mendez <flynn@energyhq.homeip.net> -# -# $FreeBSD$ -# - -PORTNAME= mythserver -PORTVERSION= 1.0 -PORTREVISION= 1 -CATEGORIES= games -MASTER_SITES= http://projectmagma.net/files/os/ -DISTNAME= metaserver2open - -MAINTAINER= ports@FreeBSD.org -COMMENT= Bungie.net MythII Metaserver Open Source - -DEPRECATED= distfile disappeared -EXPIRATION_DATE= 2007-01-17 - -USE_ZIP= yes -USE_GMAKE= yes -WRKSRC= ${WRKDIR}/metaserver2open/spaghetti - -pre-everything:: - @${ECHO_CMD} "#############################################" - @${ECHO_CMD} " IMPORTANT!" - @${ECHO_CMD} " Please: Edit and modify environment.h" - @${ECHO_CMD} " located at ${WRKSRC}/utils/" - @${ECHO_CMD} " after running make patch but" - @${ECHO_CMD} " before compiling this port." - @${ECHO_CMD} "#############################################" - -do-install: - @${INSTALL_PROGRAM} ${WRKSRC}/bin/game_search_server_new ${PREFIX}/bin - @${INSTALL_PROGRAM} ${WRKSRC}/bin/roomd_new ${PREFIX}/bin - @${INSTALL_PROGRAM} ${WRKSRC}/bin/userd_new ${PREFIX}/bin - @${MKDIR} ${PREFIX}/share/${PORTNAME}/db - @${MKDIR} ${PREFIX}/share/${PORTNAME}/log - @${INSTALL_DATA} ${WRKSRC}/motd ${PREFIX}/share/${PORTNAME}/ - @${TOUCH} ${PREFIX}/share/${PORTNAME}/db/orders.dat - @${TOUCH} ${PREFIX}/share/${PORTNAME}/db/users.dat - -.include <bsd.port.mk> diff --git a/games/mythserver/distinfo b/games/mythserver/distinfo deleted file mode 100644 index cffdcddf084e..000000000000 --- a/games/mythserver/distinfo +++ /dev/null @@ -1,3 +0,0 @@ -MD5 (metaserver2open.zip) = f7a9fa3cf69492b2accc598fc73e2cc7 -SHA256 (metaserver2open.zip) = b529404ce4469c437eab0a8f91b0bb0fd02ea341b5d56f6b7176dba1c61c8c19 -SIZE (metaserver2open.zip) = 134024 diff --git a/games/mythserver/files/patch-Makefile b/games/mythserver/files/patch-Makefile deleted file mode 100644 index fa7bcb3cbddc..000000000000 --- a/games/mythserver/files/patch-Makefile +++ /dev/null @@ -1,37 +0,0 @@ ---- build_settings.txt.orig Wed Jan 7 16:45:59 2004 -+++ build_settings.txt Wed Jan 7 16:47:33 2004 -@@ -5,8 +5,8 @@ - # build settings
-
- ####### compiler settings
--CPP = g++
--CC = gcc
-+CXX?= g++
-+CC?= gcc
-
- # compiler flags
- # -g generate extra debugging info
-@@ -18,14 +18,12 @@ - # -D RUNNING_LOCALLY set if testing on the localhost
-
- # Note: you will get a *ton* of warnings, don't be alarmed :O)
--CFLAGS = \
-- -O2 \
-- -Wall \
-+CFLAGS+= \
- -D BN2_FULLVERSION \
- -D HARDCODE_USERD_SETTINGS
-
- ####### linker settings
--LINK = gcc
-+LINK?= ${CC}
- LFLAGS =
-
- ####### Implicit rules
-@@ -36,5 +34,5 @@ - $(CC) -c $(CFLAGS) $(INCPATH) -o $@ $<
-
- .cpp.o:
-- $(CPP) -c $(CFLAGS) $(INCPATH) -o $@ $<
-+ $(CXX) -c $(CFLAGS) $(INCPATH) -o $@ $<
-
diff --git a/games/mythserver/files/patch-common::authentication.c b/games/mythserver/files/patch-common::authentication.c deleted file mode 100644 index 90bdc94acccf..000000000000 --- a/games/mythserver/files/patch-common::authentication.c +++ /dev/null @@ -1,10 +0,0 @@ ---- common/authentication.c.orig Sat Feb 9 15:13:18 2002 -+++ common/authentication.c Sat Feb 9 15:13:34 2002 -@@ -15,6 +15,7 @@ - #include "authentication.h"
-
- /* -------- code */
-+#define SERVER
-
- #ifdef SERVER
- static authentication_token global_guest_token= {0};
diff --git a/games/mythserver/files/patch-common::cseries.h b/games/mythserver/files/patch-common::cseries.h deleted file mode 100644 index cf200a74adea..000000000000 --- a/games/mythserver/files/patch-common::cseries.h +++ /dev/null @@ -1,18 +0,0 @@ ---- common/cseries.h.orig Sat Feb 9 14:57:31 2002 -+++ common/cseries.h Sat Feb 9 14:57:34 2002 -@@ -70,6 +70,7 @@ - #define HIGH_WORD(n) (((n)>>16)&0xffff)
- #define LOW_WORD(n) ((n)&0xffff)
-
-+#ifndef __FreeBSD__
- #ifdef little_endian
- #define ntohl(q) (((((unsigned long) (q)))>>24) | ((((unsigned long) (q))>>8)&0xff00) | ((((unsigned long) (q))<<8)&0xff0000) | ((((unsigned long) (q))<<24)&0xff000000))
- #define htonl(q) (((((unsigned long) (q)))>>24) | ((((unsigned long) (q))>>8)&0xff00) | ((((unsigned long) (q))<<8)&0xff0000) | ((((unsigned long) (q))<<24)&0xff000000))
-@@ -81,6 +82,7 @@ - #define htonl(q) (q)
- #define ntohs(q) (q)
- #define htons(q) (q)
-+#endif
- #endif
- #endif
-
diff --git a/games/mythserver/files/patch-common::game_search_packets.c b/games/mythserver/files/patch-common::game_search_packets.c deleted file mode 100644 index ea39eff07400..000000000000 --- a/games/mythserver/files/patch-common::game_search_packets.c +++ /dev/null @@ -1,12 +0,0 @@ ---- common/game_search_packets.c.orig Wed Jan 7 16:16:05 2004 -+++ common/game_search_packets.c Wed Jan 7 16:18:38 2004 -@@ -3,6 +3,9 @@ - Copyright (c) 1997-2002 Bungie Studios
- Refer to the file "License.txt" for details
- */
-+#include <string.h>
-+#include <sys/types.h>
-+#include <sys/socket.h>
-
- #include "cseries.h"
- #include "byte_swapping.h"
diff --git a/games/mythserver/files/patch-common::metaserver_packets.h b/games/mythserver/files/patch-common::metaserver_packets.h deleted file mode 100644 index 07091bbd26ae..000000000000 --- a/games/mythserver/files/patch-common::metaserver_packets.h +++ /dev/null @@ -1,19 +0,0 @@ ---- common/metaserver_packets.h.orig Wed Jan 7 16:30:43 2004 -+++ common/metaserver_packets.h Wed Jan 7 16:34:45 2004 -@@ -296,6 +296,7 @@ - short add_player_data_to_search_packet(char *buffer, long room_id, struct metaserver_player_aux_data
- *player_aux_data, void *player_data);
-
-+short start_building_game_list_pref_packet(char * buffer);
- short start_building_game_list_packet(char *buffer);
- short add_game_data_to_packet(char *buffer, struct metaserver_game_aux_data *aux_data,
- void *game_data, short game_data_length);
-@@ -321,7 +322,7 @@ - short build_send_versions_packet(char *buffer);
- short build_update_info_packet(char * buffer, long size, long host, short port);
- short build_update_player_buddy_list_packet(char * buffer, struct buddy_entry * buddies);
--short build_update_order_member_list_packet(char * buffer, long member_count, struct order_member * members);
-+short build_order_member_list_packet(char * buffer, long member_count, struct order_member * members);
- short build_you_just_got_blammed_sucka_packet(char * buffer, char * message);
-
- /* -------- client packets */
diff --git a/games/mythserver/files/patch-common::network_queues.c b/games/mythserver/files/patch-common::network_queues.c deleted file mode 100644 index ebf2a6093bb8..000000000000 --- a/games/mythserver/files/patch-common::network_queues.c +++ /dev/null @@ -1,33 +0,0 @@ ---- common/network_queues.c.orig Wed Dec 5 12:59:14 2001 -+++ common/network_queues.c Wed Jan 7 16:37:13 2004 -@@ -339,9 +339,9 @@ - void dump_queue(
- struct circular_queue *queue)
- {
-- printf("Queue %s at 0x%x;g", queue->name, queue);
-- printf("Read at %d Write: %d Size: %d;g", queue->read_index, queue->write_index, queue->size);
-- printf("Buffer: 0x%x", queue->buffer);
-+ printf("Queue %s at 0x%x;g", queue->name, &queue);
-+ printf("Read at %ld Write: %ld Size: %ld;g", queue->read_index, queue->write_index, queue->size);
-+ printf("Buffer: 0x%x", &(queue->buffer));
-
- return;
- }
-@@ -385,7 +385,7 @@ -
- if(length>maximum_length)
- {
-- printf("q: %s got unusually large packet: length: %ld max: %d byteswap: %d",
-+ printf("q: %s got unusually large packet: length: %ld max: %ld byteswap: %d",
- queue->name, length, maximum_length, byteswap);
- dump_queue(queue);
- *disconnect = TRUE;
-@@ -460,7 +460,7 @@ -
- if(length>maximum_length)
- {
-- printf("q: %s got unusually large packet: length: %d max: %d byteswap: %d",
-+ printf("q: %s got unusually large packet: length: %d max: %ld byteswap: %d",
- queue->name, length, maximum_length, byteswap);
- dump_queue(queue);
- *disconnect = TRUE;
diff --git a/games/mythserver/files/patch-common::platform.h b/games/mythserver/files/patch-common::platform.h deleted file mode 100644 index 97e107ec8d38..000000000000 --- a/games/mythserver/files/patch-common::platform.h +++ /dev/null @@ -1,25 +0,0 @@ ---- common/platform.h.orig Sat Feb 9 14:51:05 2002 -+++ common/platform.h Sat Feb 9 14:53:43 2002 -@@ -8,8 +8,14 @@ - macintosh
- windows
- playstation
-+freebsd
- */
-
-+#if defined(__FreeBSD__)
-+ #define intel // what about Alpha version?
-+ #define freebsd
-+#endif
-+
- #if defined(__MWERKS__) // metrowerks
- #if defined(__INTEL__) // intel
- #define intel
-@@ -64,6 +70,7 @@ - #ifdef windows
- #elif defined(macintosh)
- #elif defined(linux)
-+#elif defined(freebsd)
- #else
- #error "Unknown target operating system"
- #endif
diff --git a/games/mythserver/files/patch-common::room_packets.h b/games/mythserver/files/patch-common::room_packets.h deleted file mode 100644 index 8824f5fa57a3..000000000000 --- a/games/mythserver/files/patch-common::room_packets.h +++ /dev/null @@ -1,26 +0,0 @@ ---- common/room_packets.h.orig Wed Jan 7 16:56:11 2004 -+++ common/room_packets.h Wed Jan 7 16:54:55 2004 -@@ -417,6 +417,11 @@ - unsigned long player_id,
- char * player_information);
-
-+short build_rs_player_enter_room_packet(
-+ char * buffer,
-+ long player_id,
-+ long room_id);
-+
- short build_rs_player_info_request_packet(
- char * buffer,
- unsigned long player_id,
-@@ -430,6 +435,11 @@ - short build_rs_score_game_packet(
- char * buffer,
- struct game_data * game);
-+
-+short build_rs_player_leave_room_packet(
-+ char * buffer,
-+ long player_id,
-+ long room_id);
-
- boolean byteswap_room_packet(
- char * buffer,
diff --git a/games/mythserver/files/patch-game_search_new::game_search_server.c b/games/mythserver/files/patch-game_search_new::game_search_server.c deleted file mode 100644 index c51fcd930b92..000000000000 --- a/games/mythserver/files/patch-game_search_new::game_search_server.c +++ /dev/null @@ -1,33 +0,0 @@ ---- game_search_new/game_search_server.c.orig Thu Feb 7 11:56:08 2002 -+++ game_search_new/game_search_server.c Wed Jan 7 16:39:16 2004 -@@ -3,6 +3,16 @@ - Copyright (c) 1997-2002 Bungie Studios
- Refer to the file "License.txt" for details
- */
-+#include <sys/types.h>
-+#include <sys/socket.h>
-+#include <netinet/in.h>
-+#include <sys/time.h>
-+#include <sys/ioctl.h>
-+#include <arpa/inet.h>
-+#include <signal.h>
-+#include <fcntl.h>
-+#include <string.h>
-+#include <unistd.h>
-
- #include "cseries.h"
- #include "metaserver_common_structs.h"
-@@ -19,13 +29,6 @@ - #include "network_queues.h"
- #include "game_search_packets.h"
- #include "games_list.h"
--
--#include <sys/socket.h>
--#include <sys/time.h>
--#include <sys/ioctl.h>
--#include <arpa/inet.h>
--#include <signal.h>
--#include <fcntl.h>
-
- #define MAXIMUM_OUTSTANDING_REQUESTS 32
- #define SELECT_TIMEOUT_PERIOD 10
diff --git a/games/mythserver/files/patch-game_search_new::games_list.c b/games/mythserver/files/patch-game_search_new::games_list.c deleted file mode 100644 index a9540771692f..000000000000 --- a/games/mythserver/files/patch-game_search_new::games_list.c +++ /dev/null @@ -1,10 +0,0 @@ ---- game_search_new/games_list.c.orig Wed Jan 7 16:05:52 2004 -+++ game_search_new/games_list.c Wed Jan 7 16:07:23 2004 -@@ -3,6 +3,7 @@ - Copyright (c) 1997-2002 Bungie Studios
- Refer to the file "License.txt" for details
- */
-+#include <string.h>
-
- #include "cseries.h"
- #include "metaserver_common_structs.h"
diff --git a/games/mythserver/files/patch-room_new::roomd_new.c b/games/mythserver/files/patch-room_new::roomd_new.c deleted file mode 100644 index 5eaa1bb8f4cc..000000000000 --- a/games/mythserver/files/patch-room_new::roomd_new.c +++ /dev/null @@ -1,18 +0,0 @@ ---- room_new/roomd_new.c.orig Wed Jan 7 17:11:07 2004 -+++ room_new/roomd_new.c Wed Jan 7 17:11:17 2004 -@@ -4,7 +4,6 @@ - Refer to the file "License.txt" for details
- */
-
--#include "cseries.h"
- #include <string.h>
- #include <fcntl.h>
- #include <sys/types.h>
-@@ -20,6 +19,7 @@ - #include <errno.h>
- #include <signal.h>
-
-+#include "cseries.h"
- #include "environment.h"
- #include "metaserver_common_structs.h"
- #include "stats.h"
diff --git a/games/mythserver/files/patch-room_new::server_code.c b/games/mythserver/files/patch-room_new::server_code.c deleted file mode 100644 index c53afb54886c..000000000000 --- a/games/mythserver/files/patch-room_new::server_code.c +++ /dev/null @@ -1,18 +0,0 @@ ---- room_new/server_code.c.orig Thu Feb 7 11:56:30 2002 -+++ room_new/server_code.c Wed Jan 7 16:51:20 2004 -@@ -8,6 +8,7 @@ - #include <string.h>
- #include <stdlib.h>
- #include <stdio.h>
-+#include <sys/types.h>
- #include <sys/socket.h>
- #include <netinet/in.h>
- #include <arpa/inet.h>
-@@ -25,6 +26,7 @@ - #include "bungie_net_order.h"
- #include "users.h"
- #include "games.h"
-+#include "games_log.h"
- #include "rank.h"
- #include "metaserver_packets.h"
- #include "room_packets.h"
diff --git a/games/mythserver/files/patch-users_new::main.c b/games/mythserver/files/patch-users_new::main.c deleted file mode 100644 index 14f2b9562961..000000000000 --- a/games/mythserver/files/patch-users_new::main.c +++ /dev/null @@ -1,36 +0,0 @@ ---- users_new/main.c.orig Thu Feb 7 11:58:56 2002 -+++ users_new/main.c Wed Jan 7 17:13:02 2004 -@@ -6,7 +6,6 @@ -
- #define SERVER
-
--#include "cseries.h"
- #include <string.h>
- #include <fcntl.h>
- #include <sys/types.h>
-@@ -20,6 +19,7 @@ - #include <errno.h>
- #include <signal.h>
-
-+#include "cseries.h"
- #include "environment.h"
- #include "metaserver_common_structs.h"
- #include "stats.h"
-@@ -97,16 +97,7 @@ - NUMBER_OF_CLIENT_TYPES
- };
-
--#define CLIENT_DATA_HEADER \
-- int socket; \
-- long host; \
-- short port; \
-- short type; \
-- char buffer[MAXIMUM_PACKET_LENGTH]; \
-- short state; \
-- void *next; \
-- struct circular_queue incoming; \
-- struct circular_queue outgoing;
-+#define CLIENT_DATA_HEADER int socket; long host; short port; short type; char buffer[MAXIMUM_PACKET_LENGTH]; short state; void *next; struct circular_queue incoming; struct circular_queue outgoing;
-
- struct client_data {
- CLIENT_DATA_HEADER
diff --git a/games/mythserver/files/patch-users_new::orders.c b/games/mythserver/files/patch-users_new::orders.c deleted file mode 100644 index 1472f4b82f06..000000000000 --- a/games/mythserver/files/patch-users_new::orders.c +++ /dev/null @@ -1,24 +0,0 @@ ---- users_new/orders.c.orig Wed Jan 7 17:14:38 2004 -+++ users_new/orders.c Wed Jan 7 17:14:50 2004 -@@ -4,6 +4,10 @@ - Refer to the file "License.txt" for details
- */
-
-+#include <unistd.h>
-+#include <fcntl.h>
-+#include <time.h>
-+
- #include "cseries.h"
- #include "environment.h"
- #include "metaserver_common_structs.h"
-@@ -12,10 +16,6 @@ - #include "bungie_net_player.h"
- #include "bungie_net_order.h"
- #include "orders.h"
--
--#include <unistd.h>
--#include <fcntl.h>
--#include <time.h>
-
- #define BUNGIE_NET_ORDER_DB_SIGNATURE 'ORDR'
- #define UNUSED_ORDER_ID 0xFFFFFFFF
diff --git a/games/mythserver/files/patch-users_new::users.c b/games/mythserver/files/patch-users_new::users.c deleted file mode 100644 index 9c938781199d..000000000000 --- a/games/mythserver/files/patch-users_new::users.c +++ /dev/null @@ -1,24 +0,0 @@ ---- users_new/users.c.orig Wed Jan 7 17:15:33 2004 -+++ users_new/users.c Wed Jan 7 17:15:41 2004 -@@ -4,6 +4,10 @@ - Refer to the file "License.txt" for details
- */
-
-+#include <unistd.h>
-+#include <fcntl.h>
-+#include <string.h>
-+
- #include "cseries.h"
- #include "environment.h"
- #include "metaserver_common_structs.h"
-@@ -13,10 +17,6 @@ - #include "byte_swapping.h"
- #include "bungie_net_player.h"
- #include "users.h"
--
--#include <unistd.h>
--#include <fcntl.h>
--#include <string.h>
-
- #define BUNGIE_NET_USER_DB_SIGNATURE 'PLAY'
-
diff --git a/games/mythserver/files/patch-utils::environment.h b/games/mythserver/files/patch-utils::environment.h deleted file mode 100644 index 2ba37b17ffcb..000000000000 --- a/games/mythserver/files/patch-utils::environment.h +++ /dev/null @@ -1,133 +0,0 @@ ---- utils/environment.h.orig Sat Feb 9 15:43:33 2002 -+++ utils/environment.h Sat Feb 9 15:52:31 2002 -@@ -16,9 +16,9 @@ -
- #ifdef BN2_FULLVERSION
- #define BUNGIE_NET_ADMINISTRATOR "nobody"
-- #define METASERVER_ROOT_DIR "C:\\WINNT"
-- #define MOTD_FILE_NAME "motd"
-- #define UPGRADE_PORT "-1" // obsolete
-+ #define METASERVER_ROOT_DIR "/usr/local/share/mythserver"
-+ #define MOTD_FILE_NAME "motd"
-+ #define UPGRADE_PORT "-1" // obsolete
- #ifndef USERD_HOST
- #warning USERD_HOST set to <insert your static ip here>
- #define USERD_HOST "127.0.0.1" // <insert your static ip here>
-@@ -27,29 +27,29 @@ - #define USERD_ROOM_PORT "6323"
- #define USERD_WEB_PORT "6322"
- #define USERD_US_PORT "-1"
-- #define DB_DIRECTORY "C:\\WINNT"
-- #define ORDERS_DB_FILE_NAME "C:\\WINNT\\explorer.exe"
-- #define USERS_DB_FILE_NAME "C:\\WINNT\\explorer.exe"
-- #define UPDATE_FILE_NAME "C:\\WINNT\\explorer.exe"
-- #define UPDATE_DIRECTORY "C:\\WINNT\\"
-- #define LOG_DIRECTORY "C:\\WINNT\\"
-+ #define DB_DIRECTORY "/usr/local/share/mythserver/db/"
-+ #define ORDERS_DB_FILE_NAME "orders.dat"
-+ #define USERS_DB_FILE_NAME "users.dat"
-+ #define UPDATE_FILE_NAME "update.dat"
-+ #define UPDATE_DIRECTORY "/usr/local/share/mythserver/update/"
-+ #define LOG_DIRECTORY "/usr/local/share/mythserver/log/"
- #define ROOMS_LIST_FILE "rooms.lst"
- #define DEFAULT_APPLE_DOUBLE_DIRECTORY ".AppleDouble"
-- #define RESOURCE_DIRECTORY "System Folder"
-- #define PC_APP_NAME "Myth2.exe"
-+ #define RESOURCE_DIRECTORY "System Folder"
-+ #define PC_APP_NAME "Myth2.exe"
- #define PC_NET_ONLY_APP_NAME "obsolete"
-- #define PC_UPDATE_APP_NAME "obsolete.exe"
-+ #define PC_UPDATE_APP_NAME "obsolete.exe"
- #define PC_NET_ONLY_UPDATE_APP_NAME "obsolete"
-- #define MAC_APP_NAME "obsolete"
-+ #define MAC_APP_NAME "obsolete"
- #define MAC_NET_ONLY_APP_NAME "obsolete"
-- #define MAC_UPDATE_APP_NAME "obsolete"
-+ #define MAC_UPDATE_APP_NAME "obsolete"
- #define MAC_NET_ONLY_UPDATE_APP_NAME "obsolete"
- #define PATCH_FILE_NAME "obsolete"
- #define ADMIN_LOG_FILE_NAME "adminlog.txt"
- #define UPDATE_SERVER_STATS_FILE_PATH "./"
- #elif defined(BN2_DEMOVERSION)
- #define BUNGIE_NET_ADMINISTRATOR "nobody"
-- #define METASERVER_ROOT_DIR "C:\\WINNT"
-+ #define METASERVER_ROOT_DIR "/usr/local/share/mythserver"
- #define MOTD_FILE_NAME "motd"
- #define UPGRADE_PORT "-1" // obsolete
- #ifndef USERD_HOST
-@@ -60,44 +60,44 @@ - #define USERD_ROOM_PORT "6333"
- #define USERD_WEB_PORT "6332"
- #define USERD_US_PORT "6334"
-- #define DB_DIRECTORY "C:\\WINNT"
-- #define ORDERS_DB_FILE_NAME "C:\\WINNT\\explorer.exe"
-- #define USERS_DB_FILE_NAME "C:\\WINNT\\explorer.exe"
-- #define UPDATE_FILE_NAME "C:\\WINNT\\explorer.exe"
-- #define UPDATE_DIRECTORY "C:\\WINNT\\"
-- #define LOG_DIRECTORY "C:\\WINNT\\"
-+ #define DB_DIRECTORY "/usr/local/share/mythserver/db"
-+ #define ORDERS_DB_FILE_NAME "orders.dat"
-+ #define USERS_DB_FILE_NAME "users.dat"
-+ #define UPDATE_FILE_NAME "update.dat"
-+ #define UPDATE_DIRECTORY "/usr/local/share/mythserver/update/"
-+ #define LOG_DIRECTORY "/usr/local/share/mythserver/log/"
- #define ROOMS_LIST_FILE "rooms.lst"
- #define DEFAULT_APPLE_DOUBLE_DIRECTORY ".AppleDouble"
-- #define RESOURCE_DIRECTORY "System Folder"
-- #define PC_APP_NAME "Myth2.exe"
-- #define PC_NET_ONLY_APP_NAME "obsolete"
-- #define PC_UPDATE_APP_NAME "obsolete.exe"
-- #define PC_NET_ONLY_UPDATE_APP_NAME "obsolete"
-- #define MAC_APP_NAME "obsolete"
-- #define MAC_NET_ONLY_APP_NAME "obsolete"
-- #define MAC_UPDATE_APP_NAME "obsolete"
-+ #define RESOURCE_DIRECTORY "System Folder"
-+ #define PC_APP_NAME "Myth2.exe"
-+ #define PC_NET_ONLY_APP_NAME "obsolete"
-+ #define PC_UPDATE_APP_NAME "obsolete.exe"
-+ #define PC_NET_ONLY_UPDATE_APP_NAME "obsolete"
-+ #define MAC_APP_NAME "obsolete"
-+ #define MAC_NET_ONLY_APP_NAME "obsolete"
-+ #define MAC_UPDATE_APP_NAME "obsolete"
- #define MAC_NET_ONLY_UPDATE_APP_NAME "obsolete"
-- #define PATCH_FILE_NAME "obsolete"
-- #define ADMIN_LOG_FILE_NAME "adminlog.txt"
-+ #define PATCH_FILE_NAME "obsolete"
-+ #define ADMIN_LOG_FILE_NAME "adminlog.txt"
- #define UPDATE_SERVER_STATS_FILE_PATH "./"
- #endif
-
- #define get_bungie_net_administrator() BUNGIE_NET_ADMINISTRATOR
-- #define get_metaserver_root_dir() METASERVER_ROOT_DIR
-- #define get_motd_file_name() MOTD_FILE_NAME
-- #define get_upgrade_port() UPGRADE_PORT
-- #define get_userd_host() USERD_HOST
-- #define get_userd_port() USERD_PORT
-- #define get_userd_room_port() USERD_ROOM_PORT
-- #define get_userd_web_port() USERD_WEB_PORT
-- #define get_userd_us_port() USERD_US_PORT
-- #define get_db_directory() DB_DIRECTORY
-- #define get_orders_db_file_name() ORDERS_DB_FILE_NAME
-- #define get_users_db_file_name() USERS_DB_FILE_NAME
-- #define get_update_file_name() UPDATE_FILE_NAME
-- #define get_update_directory() UPDATE_DIRECTORY
-- #define get_log_directory() LOG_DIRECTORY
-- #define get_rooms_list_file() ROOMS_LIST_FILE
-+ #define get_metaserver_root_dir() METASERVER_ROOT_DIR
-+ #define get_motd_file_name() MOTD_FILE_NAME
-+ #define get_upgrade_port() UPGRADE_PORT
-+ #define get_userd_host() USERD_HOST
-+ #define get_userd_port() USERD_PORT
-+ #define get_userd_room_port() USERD_ROOM_PORT
-+ #define get_userd_web_port() USERD_WEB_PORT
-+ #define get_userd_us_port() USERD_US_PORT
-+ #define get_db_directory() DB_DIRECTORY
-+ #define get_orders_db_file_name() ORDERS_DB_FILE_NAME
-+ #define get_users_db_file_name() USERS_DB_FILE_NAME
-+ #define get_update_file_name() UPDATE_FILE_NAME
-+ #define get_update_directory() UPDATE_DIRECTORY
-+ #define get_log_directory() LOG_DIRECTORY
-+ #define get_rooms_list_file() ROOMS_LIST_FILE
- #define get_default_apple_double_directory() DEFAULT_APPLE_DOUBLE_DIRECTORY
- #define get_resource_directory() RESOURCE_DIRECTORY
- #define get_pc_app_name() PC_APP_NAME
diff --git a/games/mythserver/pkg-descr b/games/mythserver/pkg-descr deleted file mode 100644 index fc25eef082ab..000000000000 --- a/games/mythserver/pkg-descr +++ /dev/null @@ -1,13 +0,0 @@ -This is the source code for Bungie's MythII metaserver, the -backend server system that supported MythII online play over -the Internet for several years. The day has come for Bungie's -MythII server to be retired. This source code for the server -is being released so that the Myth community will have a -starting point for creating their own Myth server system, -should the need or desire to do so arise. - -Visit these following web pages for more information: - -WWW: http://www.bungie.net/Games/Myth/ - --Adam Weinberger <adamw@FreeBSD.org> diff --git a/games/mythserver/pkg-plist b/games/mythserver/pkg-plist deleted file mode 100644 index 35a52dee2084..000000000000 --- a/games/mythserver/pkg-plist +++ /dev/null @@ -1,9 +0,0 @@ -bin/game_search_server_new -bin/roomd_new -bin/userd_new -share/mythserver/db/orders.dat -share/mythserver/db/users.dat -share/mythserver/motd -@dirrm share/mythserver/db -@dirrm share/mythserver/log -@dirrm share/mythserver diff --git a/games/nwnusers/Makefile b/games/nwnusers/Makefile deleted file mode 100644 index 9bb191aa5957..000000000000 --- a/games/nwnusers/Makefile +++ /dev/null @@ -1,32 +0,0 @@ -# New ports collection makefile for: nwnusers -# Date created: 19 December 2002 -# Whom: Andreas Heil <ah@linux-hq.de> -# -# $FreeBSD$ -# - -PORTNAME= nwnusers -PORTVERSION= 1.4 -CATEGORIES= games -MASTER_SITES= http://www.linux-hq.de/pub/ -DISTNAME= nwnusers-v1.4 - -MAINTAINER= ah@linux-hq.de -COMMENT= A tool for monitoring Neverwinter Nights Server with mrtg - -DEPRECATED= Does not make any sense any more. (NWN 2 is out there) -EXPIRATION_DATE= 2007-01-16 - -PLIST_FILES= bin/nwnusers - -do-build: - cd ${WRKDIR}/${DISTNAME} &&\ - ${CC} ${CFLAGS} -Wall -Werror -DVERSION=\"${PORTVERSION}\" -o nwnusers nwnusers.c - -do-install: - ${INSTALL_PROGRAM} ${WRKDIR}/${DISTNAME}/nwnusers ${PREFIX}/bin/nwnusers - -post-install: - @${CAT} ${PKGMESSAGE} - -.include <bsd.port.mk> diff --git a/games/nwnusers/distinfo b/games/nwnusers/distinfo deleted file mode 100644 index bfc8970b2e2e..000000000000 --- a/games/nwnusers/distinfo +++ /dev/null @@ -1,3 +0,0 @@ -MD5 (nwnusers-v1.4.tar.gz) = 2767da5000349cf669a54bc3f1120727 -SHA256 (nwnusers-v1.4.tar.gz) = ec8bfc35bfff62439cce4607085c0de7f0f61734bc7cac41298075477dfc7cf1 -SIZE (nwnusers-v1.4.tar.gz) = 1686 diff --git a/games/nwnusers/pkg-descr b/games/nwnusers/pkg-descr deleted file mode 100644 index 2bde0dc72cc6..000000000000 --- a/games/nwnusers/pkg-descr +++ /dev/null @@ -1,6 +0,0 @@ -A tool for monitoring Neverwinter Nights Server with mrtg - -WWW: http://www.linux-hq.de/pub/ - -- Andreas Heil -ah@linux-hq.de diff --git a/games/nwnusers/pkg-message b/games/nwnusers/pkg-message deleted file mode 100644 index 8e63b163077b..000000000000 --- a/games/nwnusers/pkg-message +++ /dev/null @@ -1,14 +0,0 @@ -############################################################################## -Add somthing like this to your mrtg.cfg: - -Target[nwn]: `${PREFIX}/bin/nwnusers some.nwn.server` -MaxBytes[nwn]: 64 -Title[nwn]: Number of Players on some.nwn.server -PageTop[nwn]: <H1>Number of Players on some.nwn.server</H1> -Options[nwn]: growright,noinfo,integer,gauge -YLegend[nwn]: Players -ShortLegend[nwn]: Players -Legend1[nwn]: Number of Players -LegendI[nwn]: : -LegendO[nwn]: -############################################################################## diff --git a/games/urban-sounds/Makefile b/games/urban-sounds/Makefile deleted file mode 100644 index 0e648cfedb45..000000000000 --- a/games/urban-sounds/Makefile +++ /dev/null @@ -1,30 +0,0 @@ -# New ports collection makefile for: urban-sounds -# Date created: 25 Jan 2004 -# Whom: Jean-Yves Lefort <jylefort@brutele.be> -# -# $FreeBSD$ -# - -PORTNAME= urban-sounds -PORTVERSION= 1.5.3 -CATEGORIES= games -MASTER_SITES= http://urban.bengburken.net/files/linux/ -DISTNAME= sound -DIST_SUBDIR= urban - -MAINTAINER= ports@FreeBSD.org -COMMENT= The sounds for use with URBAN - -RUN_DEPENDS= urban:${PORTSDIR}/games/urban - -DEPRECATED= distfile and homepage disappeared -EXPIRATION_DATE= 2007-01-17 - -USE_X_PREFIX= yes -NO_WRKSUBDIR= yes -NO_BUILD= yes - -do-install: - ${CP} -R ${WRKSRC}/snd ${PREFIX}/share/urban - -.include <bsd.port.mk> diff --git a/games/urban-sounds/distinfo b/games/urban-sounds/distinfo deleted file mode 100644 index 09d9dc1a567b..000000000000 --- a/games/urban-sounds/distinfo +++ /dev/null @@ -1,3 +0,0 @@ -MD5 (urban/sound.tar.gz) = 1f5bda4db0c1d8e057489d4875a00708 -SHA256 (urban/sound.tar.gz) = 350f76ee5d830b74a110a0fa55d92a7c5da4027a557fc143ac41d14910b59d41 -SIZE (urban/sound.tar.gz) = 8116030 diff --git a/games/urban-sounds/pkg-descr b/games/urban-sounds/pkg-descr deleted file mode 100644 index 552f34345cbf..000000000000 --- a/games/urban-sounds/pkg-descr +++ /dev/null @@ -1,10 +0,0 @@ -URBAN is a bloody, violent sidescrolling shoot-em-up in which you're a -renegade military cyborg fighting your way out of the military base -where you were created. - -This port contains the sound effects of the game. - -WWW: http://urban.bengburken.net/ - -- Jean-Yves Lefort -jylefort@FreeBSD.org diff --git a/games/urban-sounds/pkg-plist b/games/urban-sounds/pkg-plist deleted file mode 100644 index a125621cb224..000000000000 --- a/games/urban-sounds/pkg-plist +++ /dev/null @@ -1,58 +0,0 @@ -share/urban/snd/modules/basesolo.xm -share/urban/snd/modules/blazer.xm -share/urban/snd/modules/boss.xm -share/urban/snd/modules/demise.xm -share/urban/snd/modules/dying.xm -share/urban/snd/modules/extrem.xm -share/urban/snd/modules/fett.xm -share/urban/snd/modules/forge.xm -share/urban/snd/modules/heavy.xm -share/urban/snd/modules/looser.xm -share/urban/snd/modules/madness2.xm -share/urban/snd/modules/mary.xm -share/urban/snd/modules/metal.xm -share/urban/snd/modules/nole.xm -share/urban/snd/modules/power.xm -share/urban/snd/modules/rock.xm -share/urban/snd/modules/slayers.xm -share/urban/snd/modules/warning.mod -share/urban/snd/samples/airnuke.wav -share/urban/snd/samples/button.wav -share/urban/snd/samples/buzzloop.wav -share/urban/snd/samples/cannon.wav -share/urban/snd/samples/crunch.wav -share/urban/snd/samples/el.wav -share/urban/snd/samples/elecarc1.wav -share/urban/snd/samples/elecshok.wav -share/urban/snd/samples/ex12.wav -share/urban/snd/samples/fire4.wav -share/urban/snd/samples/flame.wav -share/urban/snd/samples/grenade.wav -share/urban/snd/samples/groan1.wav -share/urban/snd/samples/gun2.wav -share/urban/snd/samples/gutsplat.wav -share/urban/snd/samples/haha.wav -share/urban/snd/samples/heart_1.wav -share/urban/snd/samples/hellfire.wav -share/urban/snd/samples/hydraul1.wav -share/urban/snd/samples/mini.wav -share/urban/snd/samples/minigun.wav -share/urban/snd/samples/missile1.wav -share/urban/snd/samples/nngaaah.wav -share/urban/snd/samples/oldare.wav -share/urban/snd/samples/olgivenu.wav -share/urban/snd/samples/olneverd.wav -share/urban/snd/samples/olquit.wav -share/urban/snd/samples/olskills.wav -share/urban/snd/samples/olvictor.wav -share/urban/snd/samples/pathetic.wav -share/urban/snd/samples/plasma3.wav -share/urban/snd/samples/ricochet.wav -share/urban/snd/samples/scream.wav -share/urban/snd/samples/shotgn2.wav -share/urban/snd/samples/spots.wav -share/urban/snd/samples/uzi.wav -share/urban/snd/samples/weapon6.wav -@dirrm share/urban/snd/modules -@dirrm share/urban/snd/samples -@dirrm share/urban/snd diff --git a/games/urban/Makefile b/games/urban/Makefile deleted file mode 100644 index 8780938349d8..000000000000 --- a/games/urban/Makefile +++ /dev/null @@ -1,54 +0,0 @@ -# New ports collection makefile for: urban -# Date created: 25 Jan 2004 -# Whom: Jean-Yves Lefort <jylefort@brutele.be> -# -# $FreeBSD$ -# - -PORTNAME= urban -PORTVERSION= 1.5.3 -PORTREVISION= 3 -CATEGORIES= games -MASTER_SITES= http://urban.bengburken.net/files/linux/ -DIST_SUBDIR= urban - -MAINTAINER= ports@FreeBSD.org -COMMENT= A bloody, violent sidescrolling shoot-em-up - -LIB_DEPENDS= ggi:${PORTSDIR}/graphics/libggi \ - mikmod:${PORTSDIR}/audio/libmikmod - -DEPRECATED= distfile and homepage disappeared -EXPIRATION_DATE= 2007-01-17 - -USE_X_PREFIX= yes -GNU_CONFIGURE= yes -CONFIGURE_ENV= CPPFLAGS="-I${LOCALBASE}/include -DGG_NEED_OLD_INTTYPES" LDFLAGS="-L${LOCALBASE}/lib" -CONFIGURE_ARGS= --with-global-highscore=/var/games/urban.scores - -PORTDOCS= AUTHORS CHEAT NEWS README README.swe - -OPTIONS= CHEAT_CODES "Enable cheat codes" off - -.include <bsd.port.pre.mk> - -.if defined(WITH_CHEAT_CODES) -CONFIGURE_ARGS+=--enable-cheat-codes -.endif - -post-patch: - @${REINPLACE_CMD} -e 's|-D_REENTRANT|${PTHREAD_CFLAGS}|; \ - s|-lpthread|${PTHREAD_LIBS}|; \ - /^LIBS=/ s|-lggi|& ${PTHREAD_LIBS}|' ${WRKSRC}/configure - -post-install: - ${CHGRP} games ${PREFIX}/bin/urban - ${CHMOD} g+s ${PREFIX}/bin/urban -.if !defined(NOPORTDOCS) - ${MKDIR} ${DOCSDIR} - ${INSTALL_DATA} ${PORTDOCS:S,^,${WRKSRC}/,} ${DOCSDIR} -.endif - @${SH} ${PKGINSTALL} ${PKGNAME} POST-INSTALL - @${CAT} ${PKGMESSAGE} - -.include <bsd.port.post.mk> diff --git a/games/urban/distinfo b/games/urban/distinfo deleted file mode 100644 index 2ab71d9dd923..000000000000 --- a/games/urban/distinfo +++ /dev/null @@ -1,3 +0,0 @@ -MD5 (urban/urban-1.5.3.tar.gz) = dbbecc021a204e4c41fee5c876d7585d -SHA256 (urban/urban-1.5.3.tar.gz) = 10c629b96afe9fc3c41408f4efc93438072058077c9b6dbb53a62873aa21f667 -SIZE (urban/urban-1.5.3.tar.gz) = 808662 diff --git a/games/urban/files/patch-src::config::config.cc b/games/urban/files/patch-src::config::config.cc deleted file mode 100644 index 0a0e2ee5e6bc..000000000000 --- a/games/urban/files/patch-src::config::config.cc +++ /dev/null @@ -1,39 +0,0 @@ ---- src/config/config.cc.orig Fri Sep 2 13:26:20 2005 -+++ src/config/config.cc Fri Sep 2 13:27:53 2005 -@@ -24,7 +24,7 @@ - #ifdef DJGPP - sprintf(filename, "ctrl.dat"); - #else -- sprintf(filename, "%s/.urban/ctrl.dat", getenv("HOME")); -+ snprintf(filename, sizeof(filename)-1, "%s/.urban/ctrl.dat", getenv("HOME")); - #endif - - if(!(fd = fopen(filename, "rb"))) -@@ -43,10 +43,10 @@ - sprintf(filename, "ctrl.dat"); - #else - /* Create dir */ -- sprintf(filename, "%s/.urban", getenv("HOME")); -+ snprintf(filename, sizeof(filename)-1, "%s/.urban", getenv("HOME")); - mkdir(filename, S_IRUSR | S_IWUSR | S_IXUSR); - -- sprintf(filename, "%s/.urban/ctrl.dat", getenv("HOME")); -+ snprintf(filename, sizeof(filename)-1, "%s/.urban/ctrl.dat", getenv("HOME")); - #endif - if(!(fd = fopen(filename, "wb"))) - return; -@@ -91,10 +91,10 @@ - /* Ask for the number of buttons */ - - fnt.print_centre("Gamepad type:", 160, 100); -- fnt.print_centre(" 1. 2 buttons -- 2. 4 buttons -- 3. 6 buttons -- 4. 8 buttons", 160, 140); -+ fnt.print_centre(" 1. 2 buttons" -+" 2. 4 buttons" -+" 3. 6 buttons" -+" 4. 8 buttons", 160, 140); - int running = 1; - - while(running) { diff --git a/games/urban/files/patch-src::credits::credits.cc b/games/urban/files/patch-src::credits::credits.cc deleted file mode 100644 index aea2fa1ccc4c..000000000000 --- a/games/urban/files/patch-src::credits::credits.cc +++ /dev/null @@ -1,85 +0,0 @@ ---- src/credits/credits.cc.orig Fri Jun 11 14:25:40 1999 -+++ src/credits/credits.cc Sun Jan 25 23:14:42 2004 -@@ -72,50 +72,50 @@ - int erase_title; - } _ci[] = { - {"PROGRAMMING", --"THOMAS --NYBERG", 0}, -+"THOMAS" -+"NYBERG", 0}, - {"PROGRAMMING", --" JONAS --BORGSTROM", 1}, -+" JONAS" -+"BORGSTROM", 1}, - {"GRAPHICS", --" DICK --ADOLFSSON", 1}, -+" DICK" -+"ADOLFSSON", 1}, - {"DESIGN", --" PETTER --HOLMBERG", 0}, -+" PETTER" -+"HOLMBERG", 0}, - {"DESIGN", --"MARKUS --BOMAN", 1}, -+"MARKUS" -+"BOMAN", 1}, - {"SOUND", --" EMIL --ERIKSSON", 0}, -+" EMIL" -+"ERIKSSON", 0}, - {"SOUND", --"RICHARD --BERGMARK", 1}, -+"RICHARD" -+"BERGMARK", 1}, - {"MUSIC", --"SAMUEL --PERSSON", 1}, -+"SAMUEL" -+"PERSSON", 1}, - }; - - #define NUMCI ((signed)(sizeof(_ci) / sizeof(_ci[0]))) - - char *special_thanks = --" -- SPECIAL THANKS -- -- PER JONNY KACK -- TOR SANDEN --MARKUS WILLANDER -- UFFEMAN -- HASSEMAN -- ANNA NORBERG -- -- DESCENT -- -- AND OURSELVES -- -- NOW -- PLAY URBAN"; -+"" -+" SPECIAL THANKS" -+"" -+" PER JONNY KACK" -+" TOR SANDEN" -+"MARKUS WILLANDER" -+" UFFEMAN" -+" HASSEMAN" -+" ANNA NORBERG" -+"" -+" DESCENT" -+"" -+" AND OURSELVES" -+"" -+" NOW" -+" PLAY URBAN"; - - - uchar lightmap[256 * 256] = {}; diff --git a/games/urban/files/patch-src::engine::game.cc b/games/urban/files/patch-src::engine::game.cc deleted file mode 100644 index 17dd0b4ec399..000000000000 --- a/games/urban/files/patch-src::engine::game.cc +++ /dev/null @@ -1,50 +0,0 @@ ---- src/engine/game.cc.orig Fri Sep 2 13:26:28 2005 -+++ src/engine/game.cc Fri Sep 2 13:27:53 2005 -@@ -93,10 +93,10 @@ - char *demo_filename; - - struct PlayerData DefaultPData = { -- {3}, -+ 3, - {-1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, - {1, 0, 0, 0, 0, 0, 0, 0, 0, 0}, -- {300}, {0} -+ 300, 0 - }; - - -@@ -263,7 +263,7 @@ - #ifdef DJGPP - sprintf(filename, "savegame.dat"); - #else -- sprintf(filename, "%s/.urban/savegame.dat", getenv("HOME")); -+ snprintf(filename, sizeof(filename)-1, "%s/.urban/savegame.dat", getenv("HOME")); - #endif - - if ((fs = fopen(filename, "rb")) == NULL) { -@@ -275,10 +275,10 @@ - } - #ifndef DJGPP - /* Create dir */ -- sprintf(filename, "%s/.urban", getenv("HOME")); -+ snprintf(filename, sizeof(filename)-1, "%s/.urban", getenv("HOME")); - mkdir(filename, S_IRUSR | S_IWUSR | S_IXUSR); - -- sprintf(filename, "%s/.urban/savegame.dat", getenv("HOME")); -+ snprintf(filename, sizeof(filename)-1, "%s/.urban/savegame.dat", getenv("HOME")); - #endif - if((fs = fopen(filename, "wb")) == NULL) - fwrite(SavedGames, 1, 5 * sizeof(struct SaveGameData), fs); -@@ -338,10 +338,10 @@ - sprintf(filename, "savegame.dat"); - #else - /* Create dir */ -- sprintf(filename, "%s/.urban", getenv("HOME")); -+ snprintf(filename, sizeof(filename)-1, "%s/.urban", getenv("HOME")); - mkdir(filename, S_IRUSR | S_IWUSR | S_IXUSR); - -- sprintf(filename, "%s/.urban/savegame.dat", getenv("HOME")); -+ snprintf(filename, sizeof(filename)-1, "%s/.urban/savegame.dat", getenv("HOME")); - #endif - if ((fs = fopen(filename, "wb")) != NULL) { - fwrite(SavedGames, 1, 5 * sizeof(struct SaveGameData), fs); diff --git a/games/urban/files/patch-src::gfx::ggidrv.cc b/games/urban/files/patch-src::gfx::ggidrv.cc deleted file mode 100644 index 6ec412e012c4..000000000000 --- a/games/urban/files/patch-src::gfx::ggidrv.cc +++ /dev/null @@ -1,10 +0,0 @@ ---- src/gfx/ggidrv.cc.orig Tue Dec 14 06:26:36 2004 -+++ src/gfx/ggidrv.cc Tue Dec 14 06:26:45 2004 -@@ -32,6 +32,7 @@ - #include <string.h> - #include <stdio.h> - #include <stdlib.h> -+#include <unistd.h> - #include <ggi/ggi.h> - #include <allegro.h> - /**************************************************************************/ diff --git a/games/urban/files/patch-src::highscor::highscor.cc b/games/urban/files/patch-src::highscor::highscor.cc deleted file mode 100644 index 8430fc2fd1b8..000000000000 --- a/games/urban/files/patch-src::highscor::highscor.cc +++ /dev/null @@ -1,59 +0,0 @@ ---- src/highscor/highscor.cc.orig Fri Sep 2 13:26:47 2005 -+++ src/highscor/highscor.cc Fri Sep 2 13:27:53 2005 -@@ -75,7 +75,7 @@ - - if(highscore[i].Level) - sprintf(buffer, " %-10s%6d %1d:%1d", highscore[i].Name, -- highscore[i].Score, ((highscore[i].Level-1) / 3) + 1, ((highscore[i].Level-1) % 3) + 1); -+ highscore[i].Skore, ((highscore[i].Level-1) / 3) + 1, ((highscore[i].Level-1) % 3) + 1); - else - sprintf(buffer, " %-10s%6d 0:0", "Empty", 0); - -@@ -100,7 +100,7 @@ - strcpy(Name, "Unknown"); - #else - if(getenv("USER") != NULL) -- strcpy(Name, getenv("USER")); -+ strncpy(Name, getenv("USER"), sizeof(Name)-1); - else - strcpy(Name, "Unknown"); - #endif -@@ -166,13 +166,13 @@ - - for(int i = 0; i < NUM_HIGHSCORES; i++) { - -- if(score > highscore[i].Score) { -+ if(score > highscore[i].Skore) { - - memmove(&highscore[i + 1], &highscore[i], - sizeof(Score_t) * (NUM_HIGHSCORES - i - 1)); - - strcpy(highscore[i].Name, GetName()); -- highscore[i].Score = score; -+ highscore[i].Skore = score; - highscore[i].Level = level; - break; - } -@@ -192,7 +192,7 @@ - #else - char filename[1024]; - -- sprintf(filename, "%s/.urban/hs.dat", getenv("HOME")); -+ snprintf(filename, sizeof(filename)-1, "%s/.urban/hs.dat", getenv("HOME")); - - if((fd = fopen(filename, "rb")) == NULL) - #endif -@@ -215,11 +215,10 @@ - char filename[1024]; - - /* Create dir */ -- sprintf(filename, "%s/.urban", getenv("HOME")); -+ snprintf(filename, sizeof(filename)-1, "%s/.urban", getenv("HOME")); - mkdir(filename, S_IRUSR | S_IWUSR | S_IXUSR); - -- sprintf(filename, "%s/.urban/hs.dat", getenv("HOME")); -- -+ snprintf(filename, sizeof(filename)-1, "%s/.urban/hs.dat", getenv("HOME")); - if((fd = fopen(filename, "wb")) == NULL) - #endif - #endif diff --git a/games/urban/files/patch-src::include::highscor.h b/games/urban/files/patch-src::include::highscor.h deleted file mode 100644 index 37f4f013cc51..000000000000 --- a/games/urban/files/patch-src::include::highscor.h +++ /dev/null @@ -1,11 +0,0 @@ ---- src/include/highscor.h.orig Sun Jan 25 03:55:49 2004 -+++ src/include/highscor.h Sun Jan 25 03:55:54 2004 -@@ -6,7 +6,7 @@ - /***************************************************************************/ - struct Score { - char Name[64]; -- int Score; -+ int Skore; - int Level; - }; - /***************************************************************************/ diff --git a/games/urban/files/patch-src::meny::meny.cc b/games/urban/files/patch-src::meny::meny.cc deleted file mode 100644 index 86312c88e39f..000000000000 --- a/games/urban/files/patch-src::meny::meny.cc +++ /dev/null @@ -1,33 +0,0 @@ ---- src/meny/meny.cc.orig Fri Sep 2 13:26:36 2005 -+++ src/meny/meny.cc Fri Sep 2 13:27:53 2005 -@@ -124,7 +124,7 @@ - return 1; - } - /*****************************************************************************************/ --int Do_Menu(char *text, int num_items, int pos = 1) { -+int Do_Menu(char *text, int num_items, int pos) { - PALETTE pal; - UrbanFont m(LARGE_FONT); - m.SetScale(65); -@@ -194,7 +194,7 @@ - #ifdef DJGPP - sprintf(filename, "savegame.dat"); - #else -- sprintf(filename, "%s/.urban/savegame.dat", getenv("HOME")); -+ snprintf(filename, sizeof(filename)-1, "%s/.urban/savegame.dat", getenv("HOME")); - #endif - if ((fs = fopen(filename, "rb")) == NULL) { - for (int i = 0; i < 5;i++) { -@@ -203,10 +203,10 @@ - } - #ifndef DJGPP - /* Create dir */ -- sprintf(filename, "%s/.urban", getenv("HOME")); -+ snprintf(filename, sizeof(filename)-1, "%s/.urban", getenv("HOME")); - mkdir(filename, S_IRUSR | S_IWUSR | S_IXUSR); - -- sprintf(filename, "%s/.urban/savegame.dat", getenv("HOME")); -+ snprintf(filename, sizeof(filename)-1, "%s/.urban/savegame.dat", getenv("HOME")); - #endif - if((fs = fopen(filename, "wb")) != NULL) { - diff --git a/games/urban/files/patch-src::objects::player.c b/games/urban/files/patch-src::objects::player.c deleted file mode 100644 index 0304a31c01cd..000000000000 --- a/games/urban/files/patch-src::objects::player.c +++ /dev/null @@ -1,73 +0,0 @@ ---- src/objects/player.cc.orig Wed Jun 23 21:28:13 1999 -+++ src/objects/player.cc Sun Jan 25 23:31:48 2004 -@@ -29,6 +29,7 @@ - thomas.nyberg@usa.net jonas_b@bitsmart.com - *****************************************************************************/ - #include <stdlib.h> -+#include <string.h> - #include <allegro.h> - #include "object.h" - #include "object2.h" -@@ -104,7 +105,7 @@ - {30, 31, 32, 33, 34, 35}, - {24, 25, 26, 27, 28, 29}, - // {5}, {25}, {-1}, {1}}, -- {3}, {10}, {-1}, {1}, {1}, {-1}}, -+ 3, 10, -1, 1, 1, -1}, - /* Flame thrower*/ - /* int walk_left[6]; - int walk_right[6]; -@@ -121,7 +122,7 @@ - // {12, 13, 14, 15, 16, 17}, - {42, 43, 44, 45, 46, 47}, - {36, 37, 38, 39, 40, 41}, -- {5}, {8}, {0}, {0}, {0}, {500}}, -+ 5, 8, 0, 0, 0, 500}, - /* IceMaker(tm)*/ - {{84, 85, 86, 87, 88, 89}, - {78, 79, 80, 81, 82, 83}, -@@ -130,7 +131,7 @@ - // {12, 13, 14, 15, 16, 17}, - {72, 73, 74, 75, 76, 77}, - {66, 67, 68, 69, 70, 71}, -- {5}, {8}, {0}, {0}, {0}, {500}}, -+ 5, 8, 0, 0, 0, 500}, - /* Grenade launcher */ - {{102, 103, 104, 105, 106, 107}, - {96, 97, 98, 99, 100, 101}, -@@ -139,7 +140,7 @@ - {126, 127, 128, 129, 130, 131}, - {120, 121, 122, 123, 124, 125}, - // {5}, {25}, {-1}, {1}}, -- {3}, {60}, {0}, {0}, {1}, {32}}, -+ 3, 60, 0, 0, 1, 32}, - /* Plasma Weapon */ - {{138, 139, 140, 141, 142, 143}, - {132, 133, 134, 135, 136, 137}, -@@ -147,7 +148,7 @@ - {144, 145, 146, 147, 148, 149}, - {162, 163, 164, 165, 166, 167}, - {156, 157, 158, 159, 160, 161}, -- {3}, {5}, {0}, {0}, {0}, {100}}, -+ 3, 5, 0, 0, 0, 100}, - /* Minigun */ - {{174, 175, 176, 177, 178, 179}, - {168, 169, 170, 171, 172, 173}, -@@ -155,7 +156,7 @@ - {180, 181, 182, 183, 184, 185}, - {198, 199, 200, 201, 202, 203}, - {192, 193, 194, 195, 196, 197}, -- {1}, {1}, {0}, {0}, {1}, {1000}}, -+ 1, 1, 0, 0, 1, 1000}, - /* Electric */ - {{210, 211, 212, 213, 214, 215}, - {204, 205, 206, 207, 208, 209}, -@@ -163,7 +164,7 @@ - {216, 217, 218, 219, 220, 221}, - {234, 235, 236, 237, 238, 239}, - {228, 229, 230, 231, 232, 233}, -- {6}, {6}, {0}, {0}, {0}, {100}} -+ 6, 6, 0, 0, 0, 100} - }; - - /*struct Weapon { diff --git a/games/urban/files/patch-src::sound::sound.cc b/games/urban/files/patch-src::sound::sound.cc deleted file mode 100644 index b06287da8604..000000000000 --- a/games/urban/files/patch-src::sound::sound.cc +++ /dev/null @@ -1,10 +0,0 @@ ---- src/sound/sound.cc.orig Tue Dec 14 06:29:12 2004 -+++ src/sound/sound.cc Tue Dec 14 06:29:21 2004 -@@ -28,6 +28,7 @@ - - thomas.nyberg@usa.net jonas_b@bitsmart.com - *****************************************************************************/ -+#include <unistd.h> - #include <allegro.h> - #ifdef DJGPP - #include <jgmod.h> diff --git a/games/urban/pkg-descr b/games/urban/pkg-descr deleted file mode 100644 index 32cc965cd3a2..000000000000 --- a/games/urban/pkg-descr +++ /dev/null @@ -1,8 +0,0 @@ -URBAN is a bloody, violent sidescrolling shoot-em-up in which you're a -renegade military cyborg fighting your way out of the military base -where you were created. - -WWW: http://urban.bengburken.net/ - -- Jean-Yves Lefort -jylefort@FreeBSD.org diff --git a/games/urban/pkg-install b/games/urban/pkg-install deleted file mode 100644 index 722be32d91ba..000000000000 --- a/games/urban/pkg-install +++ /dev/null @@ -1,11 +0,0 @@ -#!/bin/sh - -SCOREDIR="/var/games" -SCOREFILE="/var/games/urban.scores" - -[ "$2" != "POST-INSTALL" -o -f "$SCOREFILE" ] && exit 0 - -mkdir -p $SCOREDIR -touch $SCOREFILE -chown root:games $SCOREFILE -chmod 664 $SCOREFILE diff --git a/games/urban/pkg-message b/games/urban/pkg-message deleted file mode 100644 index 85bd7131c0fd..000000000000 --- a/games/urban/pkg-message +++ /dev/null @@ -1,3 +0,0 @@ -------------------------------------------------------------------------------- -If you want sound effects, install the games/urban-sounds port. -------------------------------------------------------------------------------- diff --git a/games/urban/pkg-plist b/games/urban/pkg-plist deleted file mode 100644 index e3e71dc050d9..000000000000 --- a/games/urban/pkg-plist +++ /dev/null @@ -1,6 +0,0 @@ -bin/urban -share/urban/intro.dat -share/urban/levels.dat -share/urban/urban.dat -@dirrm share/urban -@unexec if [ ! -s /var/games/urban.scores ]; then rm -f /var/games/urban.scores 2>/dev/null; fi diff --git a/games/x3eyes/Makefile b/games/x3eyes/Makefile deleted file mode 100644 index 45107aa9167a..000000000000 --- a/games/x3eyes/Makefile +++ /dev/null @@ -1,27 +0,0 @@ -# New ports collection makefile for: x3eyes -# Date created: 18 Aug 1999 -# Whom: HIYAMA Takeshi <th@cis.ibaraki.ac.jp> -# -# $FreeBSD$ -# - -PORTNAME= x3eyes -PORTVERSION= 1.0 -CATEGORIES= games -MASTER_SITES= http://www55.tok2.com/home/hym/pub/X11/ -DISTNAME= ${PORTNAME} - -MAINTAINER= ports@FreeBSD.org -COMMENT= An xeyes-like game except with 3 eyes - -DEPRECATED= distfile disappeared and has no homepage -EXPIRATION_DATE= 2007-01-17 - -USE_IMAKE= yes -MAN1= x3eyes.1 -PLIST_FILES= bin/x3eyes - -post-extract: - @( cd ${WRKSRC}; ${CP} x3eyes.1 x3eyes.man ) - -.include <bsd.port.mk> diff --git a/games/x3eyes/distinfo b/games/x3eyes/distinfo deleted file mode 100644 index caab7512f855..000000000000 --- a/games/x3eyes/distinfo +++ /dev/null @@ -1,3 +0,0 @@ -MD5 (x3eyes.tar.gz) = 14358f1d2e4c4654d0fef5cacf4ff23f -SHA256 (x3eyes.tar.gz) = 4f383cb74cf0f40df09f05db77fe6854f18eab7d37f3bc159470eaa5aa382bb5 -SIZE (x3eyes.tar.gz) = 12344 diff --git a/games/x3eyes/pkg-descr b/games/x3eyes/pkg-descr deleted file mode 100644 index 0082dba09bfc..000000000000 --- a/games/x3eyes/pkg-descr +++ /dev/null @@ -1,4 +0,0 @@ -An xeyes game with 3 eyes instead of two. - -- TH -th@cis.ibaraki.ac.jp diff --git a/games/xeji/Makefile b/games/xeji/Makefile deleted file mode 100644 index 81c300195e11..000000000000 --- a/games/xeji/Makefile +++ /dev/null @@ -1,29 +0,0 @@ -# New ports collection makefile for: xeji -# Date created: 10 Aug 1999 -# Whom: HIYAMA Takeshi <th@cis.ibaraki.ac.jp> -# -# $FreeBSD$ -# - -PORTNAME= xeji -PORTVERSION= 1.2 -PORTREVISION= 1 -CATEGORIES= games -MASTER_SITES= http://www55.tok2.com/home/hym/pub/X11/ -DISTNAME= ${PORTNAME}${PORTVERSION} -EXTRACT_SUFX= .tar.Z - -MAINTAINER= ports@FreeBSD.org -COMMENT= An old man watching your mouse cursor - -DEPRECATED= distfile disappeared and has no homepage -EXPIRATION_DATE= 2007-01-17 - -PLIST_FILES= bin/xeji -USE_IMAKE= yes -USE_XPM= yes -NO_INSTALL_MANPAGES= yes - -WRKSRC= ${WRKDIR}/xeji - -.include <bsd.port.mk> diff --git a/games/xeji/distinfo b/games/xeji/distinfo deleted file mode 100644 index 7c7acccc281c..000000000000 --- a/games/xeji/distinfo +++ /dev/null @@ -1,3 +0,0 @@ -MD5 (xeji1.2.tar.Z) = 4c6949addbfee19a91266d5b2db55be0 -SHA256 (xeji1.2.tar.Z) = ded0dee3e9c87bef796405e85a620e9151fc91adea08f6e98e3aa18406461887 -SIZE (xeji1.2.tar.Z) = 26020 diff --git a/games/xeji/files/patch-aa b/games/xeji/files/patch-aa deleted file mode 100644 index b161ba50de17..000000000000 --- a/games/xeji/files/patch-aa +++ /dev/null @@ -1,11 +0,0 @@ ---- xeji.c.orig Sun May 15 01:31:32 1994 -+++ xeji.c Sun Oct 10 14:55:59 1999 -@@ -10,7 +10,7 @@ - #include <X11/extensions/shape.h> - #ifdef XPM - /*#include <X11/xpm.h>*/ --#include </usr/local/X11R5/include/xpm.h> -+#include <X11/xpm.h> - #include "eji.xpm" - #endif /* XPM */ - #include "eji.xbm" diff --git a/games/xeji/files/patch-ab b/games/xeji/files/patch-ab deleted file mode 100644 index ea060bf07a45..000000000000 --- a/games/xeji/files/patch-ab +++ /dev/null @@ -1,14 +0,0 @@ ---- Imakefile.orig Sun May 15 15:34:42 1994 -+++ Imakefile Thu Oct 12 19:43:34 2000 -@@ -1,7 +1,7 @@ - LOCAL_LIBRARIES = -lXpm -lXext -lX11 -lm - SRCS = xeji.c - OBJS = xeji.o --CC = gcc --CFLAGS = -O2 -DXPM -+CC ?= gcc -+CFLAGS += -O2 -DXPM - CDEBUGFLAGS = --ComplexProgramTarget(xeji) -+ComplexProgramTargetNoMan(xeji) -+ComplexProgramTargetNoMan(xeji) diff --git a/games/xeji/pkg-descr b/games/xeji/pkg-descr deleted file mode 100644 index 78c2af859f81..000000000000 --- a/games/xeji/pkg-descr +++ /dev/null @@ -1 +0,0 @@ -Similar to xeyes except an old man watches your mouse cursor. diff --git a/games/xemeraldia/Makefile b/games/xemeraldia/Makefile deleted file mode 100644 index f06020d95a92..000000000000 --- a/games/xemeraldia/Makefile +++ /dev/null @@ -1,35 +0,0 @@ -# New ports collection makefile for: xemeraldia -# Date created: 22 Mar 1995 -# Whom: asami -# -# $FreeBSD$ -# - -PORTNAME= xemeraldia -PORTVERSION= 0.31 -CATEGORIES= games -MASTER_SITES= ftp://ftp.eos.hokudai.ac.jp/pub/Linux/JG/JG-0.9.1/other-sources/jp/ -DISTNAME= xemeraldia-0.3 - -PATCH_SITES= ${MASTER_SITES} -PATCHFILES= xemeraldia-0.3to0.31.patch.gz -PATCH_DIST_STRIP= -p1 - -MAINTAINER= ports@FreeBSD.org -COMMENT= A game of breaking blocks - -DEPRECATED= distfile disappeared and has no homepage -EXPIRATION_DATE= 2007-01-17 - -USE_IMAKE= yes -NO_INSTALL_MANPAGES= yes - -post-install: - @${CHOWN} root:games ${PREFIX}/bin/xemeraldia - @${CHMOD} 2755 ${PREFIX}/bin/xemeraldia - @${MKDIR} ${PREFIX}/lib/X11/xemeraldia - @${TOUCH} ${PREFIX}/lib/X11/xemeraldia/xemeraldia.scores - @${CHOWN} root:games ${PREFIX}/lib/X11/xemeraldia/xemeraldia.scores - @${CHMOD} 664 ${PREFIX}/lib/X11/xemeraldia/xemeraldia.scores - -.include <bsd.port.mk> diff --git a/games/xemeraldia/distinfo b/games/xemeraldia/distinfo deleted file mode 100644 index 3ff78e468155..000000000000 --- a/games/xemeraldia/distinfo +++ /dev/null @@ -1,6 +0,0 @@ -MD5 (xemeraldia-0.3.tar.gz) = 35c30637ea597ce995d8b51a3d8e4080 -SHA256 (xemeraldia-0.3.tar.gz) = 00ef70c84b3d2299b6d8e19a3e9461f6aab8fbb51babbb7cb31ec640ef20b95f -SIZE (xemeraldia-0.3.tar.gz) = 16454 -MD5 (xemeraldia-0.3to0.31.patch.gz) = 77287135b5d28d67c1245241dbd6534f -SHA256 (xemeraldia-0.3to0.31.patch.gz) = eed7efb28975f88dd16f8d986fa51452d518130e1d8c7711d11f0abdb2b95aff -SIZE (xemeraldia-0.3to0.31.patch.gz) = 2400 diff --git a/games/xemeraldia/files/patch-aa b/games/xemeraldia/files/patch-aa deleted file mode 100644 index 12e0d3ed265a..000000000000 --- a/games/xemeraldia/files/patch-aa +++ /dev/null @@ -1,28 +0,0 @@ ---- Imakefile.orig Fri Oct 13 21:51:53 2000 -+++ Imakefile Fri Oct 13 21:52:37 2000 -@@ -1,5 +1,4 @@ --BIN_DIR= /usr/local/bin --HIGH_SCORE_DIR= /usr/local/lib -+HIGH_SCORE_DIR= ${LIBDIR}/xemeraldia - - /*---------------------------------------------------------------------*/ - -@@ -14,8 +13,7 @@ - #endif - #endif - --BINDIR=$(BIN_DIR) --EXTRA_DEFINES = -DHIGH_SCORE_TABLE=\"$(HIGH_SCORE_DIR)/.xemeraldia.scores\"\ -+EXTRA_DEFINES = -DHIGH_SCORE_TABLE=\"$(HIGH_SCORE_DIR)/xemeraldia.scores\"\ - -D__USE_FIXED_PROTOTYPES__ - - HEADERS = games.h graphics.h bitmaps.h -@@ -27,7 +25,7 @@ - /*LOCAL_LIBRARIES= $(XAWLIB) $(XMULIB) $(XTOOLLIB) $(EXTENSIONLIB) $(XLIB)*/ - LOCAL_LIBRARIES= XawClientLibs - --ComplexProgramTarget(xemeraldia) -+ComplexProgramTargetNoMan(xemeraldia) - - AllTarget(XEmeraldia.ad) - InstallAppDefaults(XEmeraldia) diff --git a/games/xemeraldia/files/patch-ab b/games/xemeraldia/files/patch-ab deleted file mode 100644 index 95f99eb37909..000000000000 --- a/games/xemeraldia/files/patch-ab +++ /dev/null @@ -1,15 +0,0 @@ ---- XEmeraldia.ad.orig Thu Dec 9 19:16:35 1999 -+++ XEmeraldia.ad Thu Dec 9 19:23:20 1999 -@@ -32,9 +32,9 @@ - XEmeraldia*useScoreFile: True - - !!!!! fonts !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! --XEmeraldia*nextBox*Font: -adobe-courier-bold-r-normal-*-20-*-*-*-*-*-*-* --XEmeraldia*buttonBox*Font: -adobe-courier-bold-r-normal-*-20-*-*-*-*-*-*-* --XEmeraldia*dispBox*Font: -adobe-courier-bold-r-normal-*-20-*-*-*-*-*-*-* -+XEmeraldia*nextBox*Font: -adobe-courier-bold-r-normal-*-18-*-*-*-*-*-*-* -+XEmeraldia*buttonBox*Font: -adobe-courier-bold-r-normal-*-18-*-*-*-*-*-*-* -+XEmeraldia*dispBox*Font: -adobe-courier-bold-r-normal-*-18-*-*-*-*-*-*-* - - !!!!! controls !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! - XEmeraldia*bigBox.baseTranslations: #override \ diff --git a/games/xemeraldia/files/patch-ac b/games/xemeraldia/files/patch-ac deleted file mode 100644 index 5e0ab91153ca..000000000000 --- a/games/xemeraldia/files/patch-ac +++ /dev/null @@ -1,11 +0,0 @@ ---- init-graphics.c.orig Mon Mar 20 16:15:38 1995 -+++ init-graphics.c Thu Dec 9 19:50:51 1999 -@@ -50,7 +50,7 @@ - clearScreen (w); - - font = XLoadFont (XtDisplay (w), -- "-*-new century schoolbook-*-*-*-*-20-*-*-*-*-*-*-*"); -+ "-*-new century schoolbook-*-*-*-*-18-*-*-*-*-*-*-*"); - XSetFont (XtDisplay (w), draw_gc, font); - } - diff --git a/games/xemeraldia/pkg-descr b/games/xemeraldia/pkg-descr deleted file mode 100644 index 95a3ad429812..000000000000 --- a/games/xemeraldia/pkg-descr +++ /dev/null @@ -1,13 +0,0 @@ -This is version 0.3 of xemeraldia. - -Drop the blocks. If you drop a square on top of one of the same -color, they (as well as any neighboring blocks of the same color) will -both be shaken by an "impact". The first impact will cause fractures; -the second will cause the block(s) to dissolve. - -You can either use the arrow keys or vi-style (hjkl) keys to move/ -rotate the blocks. `s' or `p' will pause the game, and if your boss -comes along, `q' can be used to avoid an unpleasant confrontation. - -- Satoshi -asami@cs.berkeley.edu diff --git a/games/xemeraldia/pkg-plist b/games/xemeraldia/pkg-plist deleted file mode 100644 index e3038ed0354c..000000000000 --- a/games/xemeraldia/pkg-plist +++ /dev/null @@ -1,7 +0,0 @@ -bin/xemeraldia -lib/X11/app-defaults/XEmeraldia -@exec mkdir -p %D/lib/X11/xemeraldia -@exec touch -f %D/lib/X11/xemeraldia/xemeraldia.scores -@exec chmod 666 %D/lib/X11/xemeraldia/xemeraldia.scores -@unexec rm -f %D/lib/X11/xemeraldia/xemeraldia.scores -@unexec rmdir %D/lib/X11/xemeraldia diff --git a/games/xlifegame/Makefile b/games/xlifegame/Makefile deleted file mode 100644 index 4787318fdb38..000000000000 --- a/games/xlifegame/Makefile +++ /dev/null @@ -1,23 +0,0 @@ -# New ports collection makefile for: xlifegame -# Date created: 11 January 2000 -# Whom: HIYAMA Takeshi <th@cis.ibaraki.ac.jp> -# -# $FreeBSD$ -# - -PORTNAME= xlifegame -PORTVERSION= 1.13.1 -CATEGORIES= games -MASTER_SITES= http://www55.tok2.com/home/hym/pub/X11/ - -MAINTAINER= ports@FreeBSD.org -COMMENT= A life game for X - -DEPRECATED= distfile disappeared and has no homepage -EXPIRATION_DATE= 2007-01-17 - -USE_IMAKE= yes -NO_INSTALL_MANPAGES= yes -PLIST_FILES= bin/xlifegame - -.include <bsd.port.mk> diff --git a/games/xlifegame/distinfo b/games/xlifegame/distinfo deleted file mode 100644 index 686fd053920c..000000000000 --- a/games/xlifegame/distinfo +++ /dev/null @@ -1,3 +0,0 @@ -MD5 (xlifegame-1.13.1.tar.gz) = 1e7e45e057d11720fecc637e1fe7febb -SHA256 (xlifegame-1.13.1.tar.gz) = dda14523a0002cd5d48e31fff01a4ba609dc2ff3bb09a2e8faa014ab14a4fa8a -SIZE (xlifegame-1.13.1.tar.gz) = 4116 diff --git a/games/xlifegame/pkg-descr b/games/xlifegame/pkg-descr deleted file mode 100644 index a07f1829a893..000000000000 --- a/games/xlifegame/pkg-descr +++ /dev/null @@ -1,4 +0,0 @@ -A life game for X. - -- TH -th@cis.ibaraki.ac.jp diff --git a/games/xpilotmon/Makefile b/games/xpilotmon/Makefile deleted file mode 100644 index 99b6c612d055..000000000000 --- a/games/xpilotmon/Makefile +++ /dev/null @@ -1,29 +0,0 @@ -# New ports collection makefile for: xpilotmon -# Date created: 14 January 2002 -# Whom: Jean-Yves Lefort <jylefort@brutele.be> -# -# $FreeBSD$ -# - -PORTNAME= xpilotmon -PORTVERSION= 2.8 -CATEGORIES= games -MASTER_SITES= ftp://ftp.xpilot.org/pub/contrib/ - -MAINTAINER= ports@FreeBSD.org -COMMENT= A Tcl/Tk interface to the XPilot meta server(s) - -RUN_DEPENDS= wish8.4:${PORTSDIR}/x11-toolkits/tk84 - -DEPRECATED= distfile disappeared and has no homepage -EXPIRATION_DATE= 2007-01-17 - -ALL_TARGET= xpilotmon -MAN6= xpilotmon.6 -PLIST_FILES= bin/xpilotmon - -post-patch: - @${REINPLACE_CMD} -e "s/exec wish/exec wish8.4/" ${WRKSRC}/xpilotmon.org - @${REINPLACE_CMD} -e "s/\$$(INSTALL_DATA)/${INSTALL_MAN}/" ${WRKSRC}/Makefile - -.include <bsd.port.mk> diff --git a/games/xpilotmon/distinfo b/games/xpilotmon/distinfo deleted file mode 100644 index cdf485f08e46..000000000000 --- a/games/xpilotmon/distinfo +++ /dev/null @@ -1,3 +0,0 @@ -MD5 (xpilotmon-2.8.tar.gz) = be18673672f2458908ac786159132ad2 -SHA256 (xpilotmon-2.8.tar.gz) = 3af9f7ad666e803c99de8df8e6689afee5e05c3cde69956c8e64546492034601 -SIZE (xpilotmon-2.8.tar.gz) = 13171 diff --git a/games/xpilotmon/pkg-descr b/games/xpilotmon/pkg-descr deleted file mode 100644 index 63308f57c2c4..000000000000 --- a/games/xpilotmon/pkg-descr +++ /dev/null @@ -1,6 +0,0 @@ -XPilotmon is a Tcl/Tk interface to the XPilot meta server(s). Although the -standard XPilot binary now contains its own interface, it is not really -user friendly, and it lacks a few features provided by XPilotmon. - -- Jean-Yves Lefort -jylefort@FreeBSD.org diff --git a/games/xsok/Makefile b/games/xsok/Makefile deleted file mode 100644 index 2fa690130063..000000000000 --- a/games/xsok/Makefile +++ /dev/null @@ -1,30 +0,0 @@ -# New ports collection makefile for: xsok -# Date created: 07 Feb 1998 -# Whom: Thomas Gellekum <tg@FreeBSD.org> -# -# $FreeBSD$ -# - -PORTNAME= xsok -PORTVERSION= 1.02 -CATEGORIES= games -MASTER_SITES= ftp://tsx-11.mit.edu/pub/linux/sources/usr.bin.X11/ -EXTRACT_SUFX= -src.tar.gz - -MAINTAINER= ports@FreeBSD.org -COMMENT= A generic Sokoban game for X11 - -DEPRECATED= distfile disappeared and has no homepage -EXPIRATION_DATE= 2007-01-17 - -USE_IMAKE= yes -USE_XPM= yes -MAN6= xsok.6 - -do-configure: - cd ${WRKSRC}/src && ${XMKMF} - -post-install: - ${INSTALL_DATA} ${WRKSRC}/doc/xsok.tex ${PREFIX}/share/doc/xsok - -.include <bsd.port.mk> diff --git a/games/xsok/distinfo b/games/xsok/distinfo deleted file mode 100644 index f0ed7d9c375e..000000000000 --- a/games/xsok/distinfo +++ /dev/null @@ -1,3 +0,0 @@ -MD5 (xsok-1.02-src.tar.gz) = f961b329e6577ebefcaa0acece9c94c8 -SHA256 (xsok-1.02-src.tar.gz) = e3c87fb81ed32285c18d22665ee2752c8fdb1332cacb723fea8813affb289f38 -SIZE (xsok-1.02-src.tar.gz) = 114085 diff --git a/games/xsok/files/patch-aa b/games/xsok/files/patch-aa deleted file mode 100644 index 81dd5b7a6390..000000000000 --- a/games/xsok/files/patch-aa +++ /dev/null @@ -1,91 +0,0 @@ ---- src/Imakefile.orig Sun Mar 17 20:54:27 1996 -+++ src/Imakefile Tue Sep 12 05:02:42 2000 -@@ -46,17 +46,18 @@ - # BINDIR and LIBDIR should be predefined by the templates - # BINDIR = /usr/bin/X11 - # LIBDIR = /usr/lib/X11 --XSOKLIBDIR = /usr/games/lib/xsok --APPDEFSDIR = $(LIBDIR) --XSOKMANDIR = /usr/man/man6 --XSOKDOCDIR = /usr/doc/xsok -+XSOKLIBDIR = $(LIBDIR)/xsok -+APPDEFSDIR = $(LIBDIR)/app-defaults -+XSOKMANDIR = $(MANDIR) -+MANSUFFIX = 6 -+XSOKDOCDIR = $(X11BASE)/share/doc/xsok - - # This is the name of the save directory, where solved games are stored: - # an alternative path would be $(XSOKLIBDIR)/save - # The directory XSOKSAVEDIR must have permissions rwx for world, else - # xsok must be installed suid, and XSOKDIR must have write permissions for - # the owner of xsok --XSOKSAVEDIR = /var/games/xsok -+XSOKSAVEDIR = $(XSOKLIBDIR) - - # paths for installation in user's home-directory. - LXSOKBINDIR = $(HOME)/bin -@@ -65,7 +66,7 @@ - - # xsok needs to know where the xpm library resides - XPMLIB = -L$(USRLIBDIR) -lXpm --XPMINCLUDE = -I $(INCDIR) -+XPMINCLUDE = -I$(INCDIR)/X11 - - # ***************************************************************************** - # I hope you don't need to change anything below this point -@@ -74,14 +75,14 @@ - CC = c89 - CCOPTIONS = - #else --CC = gcc -+XCOMM CC = gcc - #ifdef EXTRA_WARNINGS - CCOPTIONS = -O2 -pipe -ansi -fno-common -Wall -Wshadow -Wpointer-arith \ - -Wcast-qual -Wcast-align -Waggregate-return \ - -Wstrict-prototypes -Wmissing-prototypes \ - -Wnested-externs -Wwrite-strings - #else --CCOPTIONS = -O2 -pipe -ansi -Wall -fno-common -+XCOMM CCOPTIONS = -O2 -pipe -ansi -Wall -fno-common - #endif - #endif - -@@ -109,7 +110,7 @@ - # *.c require version.h xsok.h - # X*.c additionally require X-sok.h and Tableau.h - # X-widget.c additionally requires TableauP.h --LIBCONTS = *.gz *.help keys -+LIBCONTS = *.xpm *.gz *.help keys - - all:: $(ALLTARGETS) - -@@ -132,9 +133,9 @@ - - # the install targets require that make has been run in the lib directory - install:: $(MYPROGS) -- (umask 022 && mkdirhier $(XSOKLIBDIR)) -+ (umask 022 && $(MKDIRHIER) $(XSOKLIBDIR)) - # chmod 755 $(XSOKLIBDIR) -- (umask 022 && mkdirhier $(XSOKSAVEDIR)) -+ (umask 022 && $(MKDIRHIER) $(XSOKSAVEDIR)) - chmod 777 $(XSOKSAVEDIR) - (cd ../lib; tar cf - $(LIBCONTS) | (cd $(XSOKLIBDIR); tar xf -)) - chown -R root $(XSOKLIBDIR) $(XSOKSAVEDIR) -@@ -142,14 +143,11 @@ - (cd ../lib && ../src/mergescores $(XSOKSAVEDIR)/Xsok.score \ - $(XSOKSAVEDIR)/Sokoban.score $(XSOKSAVEDIR)/Cyberbox.score) - chmod 666 $(XSOKSAVEDIR)/[A-z]*.score -- (umask 022 && mkdirhier $(XSOKDOCDIR)) -+ (umask 022 && $(MKDIRHIER) $(XSOKDOCDIR)) - if [ -r ../doc/xsok.dvi ]; then cp ../doc/xsok.dvi $(XSOKDOCDIR); fi -- cp ../doc/cyberbox.doc $(XSOKDOCDIR) -- cp ../etc/COPYRIGHT* $(XSOKDOCDIR) -+ $(INSTALL) $(INSTALLFLAGS) ../doc/cyberbox.doc $(XSOKDOCDIR) -+ $(INSTALL) $(INSTALLFLAGS) ../etc/COPYRIGHT* $(XSOKDOCDIR) - chmod -R a+r $(XSOKDOCDIR) -- mkdirhier $(XSOKMANDIR) -- cp xsok.man $(XSOKMANDIR)/xsok.6x -- chmod 644 $(XSOKMANDIR)/xsok.6x - - ComplexProgramTarget($(MYPROG)) - InstallAppDefaults(XSok) diff --git a/games/xsok/files/patch-ab b/games/xsok/files/patch-ab deleted file mode 100644 index 249b618bc1f3..000000000000 --- a/games/xsok/files/patch-ab +++ /dev/null @@ -1,11 +0,0 @@ ---- lib/Makefile.orig Thu Nov 24 12:00:00 1994 -+++ lib/Makefile Sat Feb 7 15:22:11 1998 -@@ -3,7 +3,7 @@ - XSOKZIP = gzip -f -9 - - TARGETS = Sokoban.def.gz Xsok.def.gz Cyberbo.def.gz \ -- floor.xpm.gz objects.xpm.gz -+ floor.xpm objects.xpm - - all: $(TARGETS) - diff --git a/games/xsok/files/patch-ac b/games/xsok/files/patch-ac deleted file mode 100644 index ffa0cc5521d6..000000000000 --- a/games/xsok/files/patch-ac +++ /dev/null @@ -1,12 +0,0 @@ ---- Makefile.orig Sun Mar 17 20:56:29 1996 -+++ Makefile Tue Sep 12 04:39:08 2000 -@@ -18,6 +18,9 @@ - install: - (cd src && $(MAKE) install) - -+install.man: -+ (cd src && $(MAKE) install.man) -+ - install.local: - (cd src && $(MAKE) install.local) - diff --git a/games/xsok/pkg-descr b/games/xsok/pkg-descr deleted file mode 100644 index cb77021f9330..000000000000 --- a/games/xsok/pkg-descr +++ /dev/null @@ -1,4 +0,0 @@ -xsok is a generalization of the standard Sokoban game. -All original Sokoban levels may be played with xsok (again, using the same -format for the level definition files). Some levels of a similar MSDOS game, -Cyberbox, may be played also. diff --git a/games/xsok/pkg-plist b/games/xsok/pkg-plist deleted file mode 100644 index cde043c4370a..000000000000 --- a/games/xsok/pkg-plist +++ /dev/null @@ -1,22 +0,0 @@ -bin/xsok -lib/X11/app-defaults/XSok -lib/X11/xsok/Cyberbo.def.gz -lib/X11/xsok/Cyberbox.help -lib/X11/xsok/Cyberbox.score -lib/X11/xsok/Sokoban.def.gz -lib/X11/xsok/Sokoban.help -lib/X11/xsok/Sokoban.score -lib/X11/xsok/Xsok.def.gz -lib/X11/xsok/Xsok.help -lib/X11/xsok/Xsok.score -lib/X11/xsok/floor.xpm -lib/X11/xsok/keys -lib/X11/xsok/keys.help -lib/X11/xsok/objects.xpm -share/doc/xsok/COPYRIGHT.GNU -share/doc/xsok/COPYRIGHT.xpm -share/doc/xsok/COPYRIGHT.xsok -share/doc/xsok/cyberbox.doc -share/doc/xsok/xsok.tex -@dirrm share/doc/xsok -@dirrm lib/X11/xsok |