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authordanfe <danfe@FreeBSD.org>2014-07-08 14:42:23 +0800
committerdanfe <danfe@FreeBSD.org>2014-07-08 14:42:23 +0800
commit43aa0951abb5e81872af15ac178763f6d697c973 (patch)
tree39f0ea681c57c15a0b18ffe1f48e6f6a66ced34a
parentfa34cf657e6a48d42c37dc4f2d57553ef97e8901 (diff)
downloadfreebsd-ports-gnome-43aa0951abb5e81872af15ac178763f6d697c973.tar.gz
freebsd-ports-gnome-43aa0951abb5e81872af15ac178763f6d697c973.tar.zst
freebsd-ports-gnome-43aa0951abb5e81872af15ac178763f6d697c973.zip
Stagify the port, use modern LIB_DEPENDS and MASTER_SITES syntax.
-rw-r--r--games/q2pro/Makefile32
1 files changed, 18 insertions, 14 deletions
diff --git a/games/q2pro/Makefile b/games/q2pro/Makefile
index 1a85190013ea..ec5b55379669 100644
--- a/games/q2pro/Makefile
+++ b/games/q2pro/Makefile
@@ -5,8 +5,7 @@ PORTNAME= q2pro
PORTVERSION= ${SVN_REV}
PORTREVISION= 7
CATEGORIES= games
-MASTER_SITES= ${MASTER_SITE_LOCAL}
-MASTER_SITE_SUBDIR= alepulver
+MASTER_SITES= LOCAL/alepulver
MAINTAINER= ports@FreeBSD.org
COMMENT= Quake II engine modification compatible with R1Q2
@@ -18,7 +17,7 @@ ALL_TARGET= #
SVN_REV= 142
MAKE_ENV= LIBDIR="${LIBDIR}"
-PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
+PLIST_SUB= LIBDIR="${LIBDIR:S|${PREFIX}/||}"
LIBDIR= ${PREFIX}/lib/${PORTNAME}
OPTIONS_DEFINE= GAME GL SOFT UI
@@ -35,7 +34,6 @@ GL_DESC= Build OpenGL render
SOFT_DESC= Build software render
UI_DESC= Build user interface (for client menus)
-NO_STAGE= yes
.include <bsd.port.options.mk>
.if ${PORT_OPTIONS:MCLIENT}
@@ -61,9 +59,9 @@ PLIST_SUB+= GAME="@comment "
.endif
.if ${PORT_OPTIONS:MGL}
+LIB_DEPENDS+= libjpeg.so:${PORTSDIR}/graphics/jpeg \
+ libpng.so:${PORTSDIR}/graphics/png
USE_GL= gl
-LIB_DEPENDS+= jpeg:${PORTSDIR}/graphics/jpeg \
- png15:${PORTSDIR}/graphics/png
ALL_TARGET+= ref_newgl
PLIST_SUB+= GL=""
.else
@@ -90,28 +88,34 @@ MAKE_ENV+= USE_X86_ASM=yes
post-patch:
# Resolve name collision with jpeg-8
- ${REINPLACE_CMD} -e 's|jpeg_mem_src|local_jpeg_mem_src|' \
+ @${REINPLACE_CMD} -e 's|jpeg_mem_src|local_jpeg_mem_src|' \
${WRKSRC}/ref_shared/r_images.c
do-install:
- @${MKDIR} ${LIBDIR}/baseq2
+ @${MKDIR} ${STAGEDIR}${LIBDIR}/baseq2
.if ${PORT_OPTIONS:MCLIENT}
- ${INSTALL_PROGRAM} ${WRKSRC}/build/release/q2pro ${PREFIX}/bin
+ ${INSTALL_PROGRAM} ${WRKSRC}/build/release/q2pro \
+ ${STAGEDIR}${PREFIX}/bin
.endif
.if ${PORT_OPTIONS:MDEDICATED}
- ${INSTALL_PROGRAM} ${WRKSRC}/build/release/q2proded ${PREFIX}/bin
+ ${INSTALL_PROGRAM} ${WRKSRC}/build/release/q2proded \
+ ${STAGEDIR}${PREFIX}/bin
.endif
.if ${PORT_OPTIONS:MGAME}
- ${INSTALL_PROGRAM} ${WRKSRC}/build/release/game.so ${LIBDIR}/baseq2
+ ${INSTALL_PROGRAM} ${WRKSRC}/build/release/game.so \
+ ${STAGEDIR}${LIBDIR}/baseq2
.endif
.if ${PORT_OPTIONS:MGL}
- ${INSTALL_PROGRAM} ${WRKSRC}/build/release/ref_newgl.so ${LIBDIR}
+ ${INSTALL_PROGRAM} ${WRKSRC}/build/release/ref_newgl.so \
+ ${STAGEDIR}${LIBDIR}
.endif
.if ${PORT_OPTIONS:MSOFT}
- ${INSTALL_PROGRAM} ${WRKSRC}/build/release/ref_soft.so ${LIBDIR}
+ ${INSTALL_PROGRAM} ${WRKSRC}/build/release/ref_soft.so \
+ ${STAGEDIR}${LIBDIR}
.endif
.if ${PORT_OPTIONS:MUI}
- ${INSTALL_PROGRAM} ${WRKSRC}/build/release/ui.so ${LIBDIR}
+ ${INSTALL_PROGRAM} ${WRKSRC}/build/release/ui.so \
+ ${STAGEDIR}${LIBDIR}
.endif
generate-distfile: