diff options
author | pav <pav@FreeBSD.org> | 2010-11-25 23:29:19 +0800 |
---|---|---|
committer | pav <pav@FreeBSD.org> | 2010-11-25 23:29:19 +0800 |
commit | ca27ec8338d94a744047b4bf64cc61c4209a282d (patch) | |
tree | 707a44e5b92a9788926950ddd4f4aa64b660830f | |
parent | 226ce59fb53dd212a0aba00fbeec3d56514e4e0c (diff) | |
download | freebsd-ports-gnome-ca27ec8338d94a744047b4bf64cc61c4209a282d.tar.gz freebsd-ports-gnome-ca27ec8338d94a744047b4bf64cc61c4209a282d.tar.zst freebsd-ports-gnome-ca27ec8338d94a744047b4bf64cc61c4209a282d.zip |
- Update openarena to 0.8.5 and spin out two extra ports
- Move maintainership to the submitter
PR: ports/146818
Submitted by: Dominic Fandrey <kamikaze@bsdforen.de>
Approved by: old maintainer
23 files changed, 392 insertions, 572 deletions
diff --git a/games/Makefile b/games/Makefile index 1c8df8b8d48e..9bb97914974a 100644 --- a/games/Makefile +++ b/games/Makefile @@ -604,6 +604,8 @@ SUBDIR += oonsoo SUBDIR += openalchemist SUBDIR += openarena + SUBDIR += openarena-data + SUBDIR += openarena-oax SUBDIR += openastromenace SUBDIR += opencity SUBDIR += opengfx diff --git a/games/ioquake3/Makefile b/games/ioquake3/Makefile index b37f75766383..890cd87a0e9d 100644 --- a/games/ioquake3/Makefile +++ b/games/ioquake3/Makefile @@ -101,6 +101,7 @@ MAKE_ARGS+= BUILD_CLIENT=1 PLIST_SUB+= CLIENT="" Q3BIN+= ${Q3CLIENT} .else +MAKE_ARGS+= BUILD_CLIENT=0 PLIST_SUB+= CLIENT="@comment " .endif @@ -109,6 +110,7 @@ MAKE_ARGS+= BUILD_SERVER=1 PLIST_SUB+= DEDICATED="" Q3BIN+= ${Q3SERVER} .else +MAKE_ARGS+= BUILD_SERVER=0 PLIST_SUB+= DEDICATED="@comment " .endif @@ -125,6 +127,7 @@ MAKE_ARGS+= BUILD_CLIENT_SMP=1 PLIST_SUB+= SMP="" Q3BIN+= ${Q3CLIENT}-smp .else +MAKE_ARGS+= BUILD_CLIENT_SMP=0 PLIST_SUB+= SMP="@comment " .endif diff --git a/games/openarena-data/Makefile b/games/openarena-data/Makefile new file mode 100644 index 000000000000..1a80e300abdc --- /dev/null +++ b/games/openarena-data/Makefile @@ -0,0 +1,42 @@ +# New ports collection makefile for: openarena-data +# Date created: 15 June 2010 +# Whom: Dominic Fandrey +# +# $FreeBSD$ +# + +PORTNAME= data +PORTVERSION= 0.8.5 +CATEGORIES= games +MASTER_SITES= http://openarena.ws/request.php?2\\\#/:data \ + http://openarena.ws/request.php?3\\\#/:patch +DISTFILES= ${OA_DATA}:data \ + ${OA_PATCH}:patch +EXTRACT_ONLY= + +MAINTAINER= kamikaze@bsdforen.de +COMMENT= OpenArena game data files + +USE_ZIP= yes + +WRKSRC= ${WRKDIR} +NO_BUILD= yes +FETCH_ARGS= +USE_ZIP= yes + +OA_DATA= oa081.zip +OA_DATA_VER= 0.8.1 +OA_PATCH= oa085p.zip +OA_PATCH_VER= 0.8.1 + +do-install: + @${MKDIR} ${DATADIR} + @${UNZIP_CMD} -j ${DISTDIR}/${OA_DATA} \ + ${PKGNAMEPREFIX}${OA_DATA_VER}/${OABASE}/\* \ + -d ${DATADIR} + @${UNZIP_CMD} -j ${DISTDIR}/${OA_PATCH} \ + ${PKGNAMEPREFIX}${OA_PATCH_VER}/${OABASE}/\* \ + -d ${DATADIR} + @${CHMOD} -R o-w ${DATADIR} + +.include "../openarena/Makefile.include" diff --git a/games/openarena-data/distinfo b/games/openarena-data/distinfo new file mode 100644 index 000000000000..4c5aca80be87 --- /dev/null +++ b/games/openarena-data/distinfo @@ -0,0 +1,6 @@ +MD5 (oa081.zip) = 49006bcb02b4e8ea3d06749e8f4e4887 +SHA256 (oa081.zip) = c96282de8bc2ac5781df58c6adbce4265376e36190af50d7528f51dc739b6d7d +SIZE (oa081.zip) = 318927645 +MD5 (oa085p.zip) = b2a0437da751cd50dd2351ed9e0c4e9d +SHA256 (oa085p.zip) = d360c4b095bc3b34d03d9a366b21c12052c3f9e9c57e86b17c8b2c038baa4719 +SIZE (oa085p.zip) = 42528474 diff --git a/games/openarena-data/pkg-descr b/games/openarena-data/pkg-descr new file mode 100644 index 000000000000..1f77588199b5 --- /dev/null +++ b/games/openarena-data/pkg-descr @@ -0,0 +1,3 @@ +This is the game data port for the ioquake3 engine based game OpenArena. + +WWW: http://openarena.ws/ diff --git a/games/openarena-data/pkg-plist b/games/openarena-data/pkg-plist new file mode 100644 index 000000000000..046a011fa386 --- /dev/null +++ b/games/openarena-data/pkg-plist @@ -0,0 +1,10 @@ +%%DATADIR%%/pak0.pk3 +%%DATADIR%%/pak1-maps.pk3 +%%DATADIR%%/pak2-players-mature.pk3 +%%DATADIR%%/pak2-players.pk3 +%%DATADIR%%/pak4-textures.pk3 +%%DATADIR%%/pak5-TA.pk3 +%%DATADIR%%/pak6-misc.pk3 +%%DATADIR%%/pak6-patch085.pk3 +@dirrm %%DATADIR%% +@dirrmtry %%OADIR%% diff --git a/games/openarena-oax/Makefile b/games/openarena-oax/Makefile new file mode 100644 index 000000000000..f7282f54a278 --- /dev/null +++ b/games/openarena-oax/Makefile @@ -0,0 +1,33 @@ +# New ports collection makefile for: openarena-oax +# Date created: 21 May 2010 +# Whom: Dominic Fandrey +# +# $FreeBSD$ +# + +PORTNAME= oax +PORTVERSION= B45 +CATEGORIES= games +MASTER_SITES= http://files.poulsander.com/~poul19/public_files/eliminationSource/ +DISTNAME= ${PORTNAME}${PORTVERSION} +EXTRACT_SUFX= .zip +EXTRACT_ONLY= + +MAINTAINER= kamikaze@bsdforen.de +COMMENT= OpenArena Mod: OpenArena Xpanded + +USE_ZIP= yes + +PLIST_SUB+= DISTNAME="${DISTNAME}" \ + PORTNAME="${PORTNAME}" + +NO_BUILD= yes + +OABASE= ${DISTNAME} + +do-install: + @${MKDIR} ${DATADIR} + @${UNZIP_CMD} ${DISTDIR}/${DISTFILES} -d ${OADIR} + @${CHMOD} -R o-w ${DATADIR} + +.include "../openarena/Makefile.include" diff --git a/games/openarena-oax/distinfo b/games/openarena-oax/distinfo new file mode 100644 index 000000000000..ad5798090284 --- /dev/null +++ b/games/openarena-oax/distinfo @@ -0,0 +1,3 @@ +MD5 (oaxB45.zip) = 395b29a38184100cea7dc3206979770f +SHA256 (oaxB45.zip) = 43f21a45329b549b5a0a967269e50cf89803b5e084598d7fbef726fa63e0aa14 +SIZE (oaxB45.zip) = 465245 diff --git a/games/openarena-oax/pkg-descr b/games/openarena-oax/pkg-descr new file mode 100644 index 000000000000..12127d455c04 --- /dev/null +++ b/games/openarena-oax/pkg-descr @@ -0,0 +1,8 @@ +OpenArena Expanded is the development version of OpenArena. Its purpose is both +to create improve the basic OpenArena gameplay but also to create a good +starting point for any OpenArena or Quake III:Arena mods. + +It does not include engine or platform specific code. The source code is +GPL v2 or later but some of the tools are not. + +WWW: http://code.google.com/p/oax/ diff --git a/games/openarena-oax/pkg-plist b/games/openarena-oax/pkg-plist new file mode 100644 index 000000000000..42c1951b0adb --- /dev/null +++ b/games/openarena-oax/pkg-plist @@ -0,0 +1,4 @@ +%%DATADIR%%/%%PORTNAME%%.pk3 +%%DATADIR%%/readme.txt +@dirrm %%DATADIR%% +@dirrmtry %%OADIR%% diff --git a/games/openarena/Makefile b/games/openarena/Makefile index cc76dc2cbfad..32c70f1ad858 100644 --- a/games/openarena/Makefile +++ b/games/openarena/Makefile @@ -6,147 +6,27 @@ # PORTNAME= openarena -PORTVERSION= 0.7.1 -PORTREVISION= 6 -CATEGORIES= games -MASTER_SITES= http://openarena.ws/rel/070/:src \ - http://download.tuxfamily.net/cooker/openarena/rel070/:data \ - ftp://ftp.alepulver.com.ar/distfiles/:patch -DISTNAME= ioq3-src-oa -DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:src \ - ${OA_DATA}:data \ - ${OA_PATCH}:patch -EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX} +PORTVERSION= 0.8.5 +DISTVERSION= 1.36_SVN1783+${PORTVERSION} +PORTREVISION= 0 +MASTER_SITES= http://files.poulsander.com/~poul19/public_files/oa/dev081/ +DISTNAME= ${PORTNAME}-engine-source-0.8.x-15 -MAINTAINER= hemi@puresimplicity.net -COMMENT= GPL-licensed total conversion of Quake 3 +MAINTAINER= kamikaze@bsdforen.de +COMMENT= Quake3 total conversion based on the ioquake3 engine -EXTRACT_DEPENDS=unzip:${PORTSDIR}/archivers/unzip -LIB_DEPENDS= vorbis.4:${PORTSDIR}/audio/libvorbis +RUN_DEPENDS= ${DATADIR}/${Q3BASE}/pak0.pk3:${PORTSDIR}/games/openarena-data USE_BZIP2= yes -USE_GMAKE= yes -NO_WRKSUBDIR= yes - -OPTIONS= CLIENT "Build client" on \ - DEDICATED "Build dedicated server" on \ - OPENAL "Enable OpenAL (3D sound) support" off \ - OPENAL_DLOPEN "Enable dynamic loading of OpenAL" off \ - OPTIMIZED_CFLAGS "Enable compilation optimizations" on \ - SDL_AUDIO "Use SDL for audio" off \ - SDL_VIDEO "Use SDL for video" off \ - SMP "Build SMP (threaded) client" on \ - -MAKE_ENV= DEFAULT_BASEDIR="${DATADIR}" LIBDIR="${LIBDIR}" \ - PTHREAD_LIBS="${PTHREAD_LIBS}" USE_CODEC_VORBIS=1 -PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}" - -LIBDIR= ${PREFIX}/lib/${PORTNAME} -VM_ARCHS= amd64 i386 powerpc -OA_DATA= oa070.zip -OA_PATCH= oa071-patch.zip - -.include <bsd.port.pre.mk> - -.if defined(WITHOUT_CLIENT) && defined(WITHOUT_DEDICATED) && \ - defined(WITHOUT_SMP) -IGNORE= needs at least one of CLIENT, DEDICATED and SMP options -.endif - -.for i in ${ARCH} -. if ${VM_ARCHS:M${i}} != "" -HAVE_VM_COMPILED= yes -. endif -.endfor - -.if defined(HAVE_VM_COMPILED) -MAKE_ENV+= HAVE_VM_COMPILED=true -.endif - -.if !defined(WITHOUT_CLIENT) || !defined(WITHOUT_SMP) -# OpenAL -. if defined(WITH_OPENAL) -USE_OPENAL= al -MAKE_ENV+= USE_OPENAL=1 -. if defined(WITH_OPENAL_DLOPEN) -MAKE_ENV+= USE_OPENAL_DLOPEN=1 -. endif -. endif -# SDL -. if defined(WITH_SDL_AUDIO) -USE_SDL= sdl -MAKE_ENV+= USE_SDL_AUDIO=1 -. endif -. if defined(WITH_SDL_VIDEO) -USE_SDL= sdl -MAKE_ENV+= USE_SDL_VIDEO=1 -. else -USE_GL= yes -USE_XORG= x11 xxf86dga -. endif -.endif - -.if !defined(WITHOUT_CLIENT) -MAKE_ENV+= BUILD_CLIENT=1 -PLIST_SUB+= CLIENT="" -OABIN+= ioquake3 -.else -PLIST_SUB+= CLIENT="@comment " -.endif - -.if !defined(WITHOUT_DEDICATED) -MAKE_ENV+= BUILD_SERVER=1 -PLIST_SUB+= DEDICATED="" -OABIN+= ioq3ded -.else -PLIST_SUB+= DEDICATED="@comment " -.endif - -.if defined(WITH_GAMELIBS) || !defined(HAVE_VM_COMPILED) -MAKE_ENV+= BUILD_GAME_SO=1 -PLIST_SUB+= GAMELIBS="" -.else -PLIST_SUB+= GAMELIBS="@comment " -.endif - -.if !defined(WITHOUT_OPTIMIZED_CFLAGS) -MAKE_ENV+= USE_OPTIMIZED_CFLAGS=1 -.endif - -.if !defined(WITHOUT_SMP) -MAKE_ENV+= BUILD_CLIENT_SMP=1 -PLIST_SUB+= SMP="" -OABIN+= ioquake3-smp -.else -PLIST_SUB+= SMP="@comment " -.endif - -.if ${ARCH} == "sparc64" -BROKEN= Does not compile -.endif - -post-extract: -.for f in ${OA_DATA} ${OA_PATCH} - @${UNZIP_CMD} -qo ${DISTDIR}/${f} -d ${WRKDIR} -.endfor - -do-install: -.for bin in ${OABIN} - ${INSTALL_PROGRAM} ${WRKSRC}/build/release/${bin} \ - ${PREFIX}/bin/${bin:C/(ioquake3|ioq3)/${PORTNAME}/} -.endfor -.if defined(WITH_GAMELIBS) || !defined(HAVE_VM_COMPILED) -.for dir in baseq3 missionpack - ${MKDIR} ${LIBDIR}/${dir} - ${INSTALL_PROGRAM} ${WRKSRC}/build/release/${dir}/*.so ${LIBDIR}/${dir} -.endfor -.endif - ${MKDIR} ${DATADIR} - ${CP} -R ${WRKDIR}/${PORTNAME}-0.7.0/baseoa ${DATADIR} - -post-install: - @${ECHO_CMD} - @${CAT} ${PKGMESSAGE} - @${ECHO_CMD} - -.include <bsd.port.post.mk> +USE_ZIP= no +# OpenArena doc is too messy to bother +NOPORTDOCS= yes + +Q3TOTALCONV= yes +Q3CLIENT= openarena +Q3SERVER= oa_ded +Q3TOOLS= +Q3BASE= baseoa +Q3DIR= ${DATADIR} + +.include "../ioquake3/Makefile" diff --git a/games/openarena/Makefile.include b/games/openarena/Makefile.include new file mode 100644 index 000000000000..a0a0b848c472 --- /dev/null +++ b/games/openarena/Makefile.include @@ -0,0 +1,23 @@ +PKGNAMEPREFIX?= openarena- +OADIR?= ${PREFIX}/share/openarena +DATADIR?= ${OADIR}/${OABASE} +OABASE?= baseoa + +PLIST_SUB+= OADIR="share/openarena" + +.if ! ${OABASE:Mbaseoa} +RUN_DEPENDS+= ${OABIN}:${PORTSDIR}/games/openarena +.endif + +.include <bsd.port.pre.mk> + +# You only need server or client. +.if exists(${PREFIX}/bin/oa_ded) +OABIN= oa_ded +.elif exists(${PREFIX}/bin/openarena) +OABIN= openarena +.else +OABIN= openarena-smp +.endif + +.include <bsd.port.post.mk> diff --git a/games/openarena/distinfo b/games/openarena/distinfo index 49659f3e10c1..3224bdd8bace 100644 --- a/games/openarena/distinfo +++ b/games/openarena/distinfo @@ -1,9 +1,3 @@ -MD5 (ioq3-src-oa.tar.bz2) = a43cd6044de919dd2af94fb4159ddb47 -SHA256 (ioq3-src-oa.tar.bz2) = b51a890a525e9a7c49fe9fe3808ec6bba0738014d008078bbd28244934d145b9 -SIZE (ioq3-src-oa.tar.bz2) = 3539582 -MD5 (oa070.zip) = 739548bfc5dc1d129d20c0f67d54df48 -SHA256 (oa070.zip) = f420978abedd701744de06bdba3a7c3624175aafb891101f77887581ce8576a1 -SIZE (oa070.zip) = 263123081 -MD5 (oa071-patch.zip) = 5fa31998009f8241ad3ded93eb81e701 -SHA256 (oa071-patch.zip) = 7f6162b04cf624fea73083430b7a5c7a15826fe3ce536c2280448f403fd3561a -SIZE (oa071-patch.zip) = 12287230 +MD5 (openarena-engine-source-0.8.x-15.tar.bz2) = 868a6d0dca1579a0cbc05192b9cdc70d +SHA256 (openarena-engine-source-0.8.x-15.tar.bz2) = fc274de6cc4a6a880618d38267d4453fdb3125fc8587b08e6ea51dd137a88650 +SIZE (openarena-engine-source-0.8.x-15.tar.bz2) = 8080759 diff --git a/games/openarena/files/patch-Makefile b/games/openarena/files/patch-Makefile index ca726586ad3d..9e052bf5e580 100644 --- a/games/openarena/files/patch-Makefile +++ b/games/openarena/files/patch-Makefile @@ -1,70 +1,6 @@ ---- Makefile.orig Sat Jul 7 02:50:34 2007 -+++ Makefile Sun Jul 29 04:30:00 2007 -@@ -26,11 +26,19 @@ - endif - endif - --BUILD_CLIENT = --BUILD_CLIENT_SMP = --BUILD_SERVER = --BUILD_GAME_SO = --BUILD_GAME_QVM = -+BUILD_CLIENT?=0 -+BUILD_CLIENT_SMP?=0 -+BUILD_GAME_QVM?=0 -+BUILD_GAME_SO?=0 -+BUILD_SERVER?=0 -+HAVE_VM_COMPILED?=false -+USE_CODEC_VORBIS?=0 -+USE_LOCAL_HEADERS?=0 -+USE_OPENAL?=0 -+USE_OPENAL_DLOPEN?=0 -+USE_OPTIMIZED_CFLAGS?=0 -+USE_SDL_AUDIO?=0 -+USE_SDL_VIDEO?=0 - - ############################################################################# - # -@@ -88,18 +96,6 @@ - endif - export USE_CCACHE - --ifndef USE_SDL --USE_SDL=1 --endif -- --ifndef USE_OPENAL --USE_OPENAL=1 --endif -- --ifndef USE_OPENAL_DLOPEN --USE_OPENAL_DLOPEN=0 --endif -- - ifndef USE_CURL - USE_CURL=1 - endif -@@ -112,18 +108,10 @@ - endif - endif - --ifndef USE_CODEC_VORBIS --USE_CODEC_VORBIS=1 --endif -- --ifndef USE_LOCAL_HEADERS --USE_LOCAL_HEADERS=1 --endif -- - ############################################################################# - - BD=$(BUILD_DIR)/debug-$(PLATFORM)-$(ARCH) --BR=$(BUILD_DIR)/release-$(PLATFORM)-$(ARCH) -+BR=$(BUILD_DIR)/release - CDIR=$(MOUNT_DIR)/client - SDIR=$(MOUNT_DIR)/server - RDIR=$(MOUNT_DIR)/renderer -@@ -498,18 +486,12 @@ +--- Makefile.orig 2010-04-24 23:29:15.000000000 +0200 ++++ Makefile 2010-05-22 00:10:08.000000000 +0200 +@@ -561,45 +561,22 @@ ifeq ($(PLATFORM),freebsd) @@ -73,265 +9,118 @@ - else #default to i386 - ARCH=i386 - endif #alpha test -- -+ BASE_CFLAGS = -DARCH='\"$(ARCH)\"' -DLIBDIR='\"$(LIBDIR)\"' -I$(LOCALBASE)/include -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes ++ # system integration ++ ifndef DEFAULT_LIBDIR ++ DEFAULT_LIBDIR = /usr/local/lib/ioquake3 ++ endif -- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes +- BASE_CFLAGS = -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ +- -DUSE_ICON ++ # flags ++ BASE_CFLAGS = $(shell env MACHINE_ARCH=$(ARCH) make -f /dev/null -VCFLAGS) \ ++ -Wall -fno-strict-aliasing -Wimplicit -Wstrict-prototypes \ ++ -DDEFAULT_LIBDIR=\\\"$(DEFAULT_LIBDIR)\\\" \ ++ -DUSE_ICON -DMAP_ANONYMOUS=MAP_ANON + CLIENT_CFLAGS = $(SDL_CFLAGS) + SERVER_CFLAGS = ++ HAVE_VM_COMPILED = true + +- ifeq ($(USE_OPENAL),1) +- CLIENT_CFLAGS += -DUSE_OPENAL +- ifeq ($(USE_OPENAL_DLOPEN),1) +- CLIENT_CFLAGS += -DUSE_OPENAL_DLOPEN +- endif +- endif +- +- ifeq ($(USE_CODEC_VORBIS),1) +- CLIENT_CFLAGS += -DUSE_CODEC_VORBIS +- endif +- +- OPTIMIZEVM = -O3 -funroll-loops -fomit-frame-pointer - -- GL_CFLAGS = -I/usr/X11R6/include -+ GL_CFLAGS = -I$(LOCALBASE)/include - - DEBUG_CFLAGS=$(BASE_CFLAGS) -g -+ RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -pipe - - ifeq ($(USE_OPENAL),1) - BASE_CFLAGS += -DUSE_OPENAL=1 -@@ -522,47 +504,61 @@ - BASE_CFLAGS += -DUSE_CODEC_VORBIS=1 - endif - -- ifeq ($(USE_SDL),1) -- BASE_CFLAGS += $(shell sdl-config --cflags) -DUSE_SDL_VIDEO=1 -DUSE_SDL_SOUND=1 -+ ifeq ($(USE_SDL_AUDIO),1) -+ BASE_CFLAGS += $(shell $(SDL_CONFIG) --cflags) -+ else -+ ifeq ($(USE_SDL_VIDEO),1) -+ BASE_CFLAGS += $(shell $(SDL_CONFIG) --cflags) -+ endif - endif - - ifeq ($(ARCH),axp) -- CC=gcc - BASE_CFLAGS += -DNO_VM_COMPILED -- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -ffast-math -funroll-loops \ -- -fomit-frame-pointer -fexpensive-optimizations +- OPTIMIZEVM += -fexpensive-optimizations - else - ifeq ($(ARCH),i386) -- CC=gcc -- RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O3 -mtune=pentiumpro \ -- -march=pentium -fomit-frame-pointer -pipe -ffast-math \ -- -falign-loops=2 -falign-jumps=2 -falign-functions=2 \ -- -funroll-loops -fstrength-reduce +- OPTIMIZEVM += -mtune=pentiumpro \ +- -march=pentium -pipe -falign-loops=2 -falign-jumps=2 \ +- -falign-functions=2 -funroll-loops -fstrength-reduce - HAVE_VM_COMPILED=true - else - BASE_CFLAGS += -DNO_VM_COMPILED -+ ifeq ($(USE_SDL_AUDIO),1) -+ BASE_CFLAGS += -DUSE_SDL_SOUND=1 - endif -+ -+ ifeq ($(USE_SDL_VIDEO),1) -+ BASE_CFLAGS += -DUSE_SDL_VIDEO=1 -+ endif -+ -+ ifeq ($(USE_OPTIMIZED_CFLAGS),1) -+ RELEASE_CFLAGS+=-O3 -ffast-math -funroll-loops -fomit-frame-pointer \ -+ -fexpensive-optimizations -+ ifeq ($(ARCH),i386) -+ RELEASE_CFLAGS+=-falign-loops=2 -falign-jumps=2 -falign-functions=2 \ -+ -fstrength-reduce -+ endif -+ endif -+ -+ ifneq ($(HAVE_VM_COMPILED),true) -+ BASE_CFLAGS += -DNO_VM_COMPILED - endif +- endif +- endif +- +- OPTIMIZE = $(OPTIMIZEVM) -ffast-math ++ OPTIMIZEVM = -O3 -funroll-loops -fomit-frame-pointer -ffast-math ++ OPTIMIZE = $(OPTIMIZEVM) SHLIBEXT=so SHLIBCFLAGS=-fPIC - SHLIBLDFLAGS=-shared $(LDFLAGS) +@@ -613,17 +590,40 @@ -- THREAD_LDFLAGS=-lpthread -+ THREAD_LDFLAGS=$(PTHREAD_LIBS) - # don't need -ldl (FreeBSD) - LDFLAGS=-lm + CLIENT_LIBS += $(SDL_LIBS) -lGL -- CLIENT_LDFLAGS = -+ CLIENT_LDFLAGS = -L$(LOCALBASE)/lib ++ # optional features/libraries + ifeq ($(USE_OPENAL),1) +- ifneq ($(USE_OPENAL_DLOPEN),1) ++ CLIENT_CFLAGS += -DUSE_OPENAL ++ ifeq ($(USE_OPENAL_DLOPEN),1) ++ CLIENT_CFLAGS += -DUSE_OPENAL_DLOPEN + CLIENT_LIBS += $(THREAD_LIBS) -lopenal + endif + endif -- ifeq ($(USE_SDL),1) -- CLIENT_LDFLAGS += $(shell sdl-config --libs) -+ ifeq ($(USE_SDL_AUDIO),1) -+ CLIENT_LDFLAGS += $(shell $(SDL_CONFIG) --libs) - else -- CLIENT_LDFLAGS += -L/usr/X11R6/$(LIB) -lGL -lX11 -lXext -lXxf86dga -lXxf86vm -+ ifeq ($(USE_SDL_VIDEO),1) -+ CLIENT_LDFLAGS += $(shell $(SDL_CONFIG) --libs) ++ ifeq ($(USE_CURL),1) ++ CLIENT_CFLAGS += -DUSE_CURL ++ ifeq ($(USE_CURL_DLOPEN),1) ++ CLIENT_CFLAGS += -DUSE_CURL_DLOPEN ++ CLIENT_LIBS += -lcurl + endif + endif + -+ ifneq ($(USE_SDL_VIDEO),1) -+ CLIENT_LDFLAGS += -L$(LOCALBASE)/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm - endif - - ifeq ($(USE_OPENAL),1) -+ CLIENT_LDFLAGS += $(THREAD_LDFLAGS) - ifneq ($(USE_OPENAL_DLOPEN),1) -- CLIENT_LDFLAGS += $(THREAD_LDFLAGS) -lopenal -+ CLIENT_LDFLAGS += -lopenal + ifeq ($(USE_CODEC_VORBIS),1) +- ifeq ($(PLATFORM),mingw32) +- CLIENT_LIBS += $(LIBSDIR)/win32/libvorbisfile.a $(LIBSDIR)/win32/libvorbis.a $(LIBSDIR)/win32/libogg.a +- else +- CLIENT_LIBS += -lvorbisfile -lvorbis -logg ++ CLIENT_CFLAGS += -DUSE_CODEC_VORBIS ++ endif ++ ++ ifeq ($(USE_CODEC_VORBIS),1) ++ CLIENT_LIBS += -lvorbisfile -lvorbis -logg ++ endif ++ ++ # cross-compiling tweaks ++ ifeq ($(ARCH),i386) ++ ifeq ($(CROSS_COMPILING),1) ++ BASE_CFLAGS += -m32 ++ endif ++ endif ++ ifeq ($(ARCH),amd64) ++ ifeq ($(CROSS_COMPILING),1) ++ BASE_CFLAGS += -m64 endif endif -@@ -570,7 +566,6 @@ - CLIENT_LDFLAGS += -lvorbisfile -lvorbis -logg - endif - -- - else # ifeq freebsd - - ############################################################################# -@@ -725,24 +720,25 @@ - TARGETS = - - ifneq ($(BUILD_SERVER),0) -- TARGETS += $(B)/ioq3ded.$(ARCH)$(BINEXT) -+ TARGETS += $(B)/ioq3ded$(BINEXT) - endif - - ifneq ($(BUILD_CLIENT),0) -- TARGETS += $(B)/ioquake3.$(ARCH)$(BINEXT) -- ifneq ($(BUILD_CLIENT_SMP),0) -- TARGETS += $(B)/ioquake3-smp.$(ARCH)$(BINEXT) -- endif -+ TARGETS += $(B)/ioquake3$(BINEXT) -+endif -+ -+ifneq ($(BUILD_CLIENT_SMP),0) -+ TARGETS += $(B)/ioquake3-smp$(BINEXT) - endif - - ifneq ($(BUILD_GAME_SO),0) - TARGETS += \ -- $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \ -- $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \ -- $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \ -- $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \ -- $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \ -- $(B)/missionpack/ui$(ARCH).$(SHLIBEXT) -+ $(B)/baseq3/cgame.$(SHLIBEXT) \ -+ $(B)/baseq3/qagame.$(SHLIBEXT) \ -+ $(B)/baseq3/ui.$(SHLIBEXT) \ -+ $(B)/missionpack/cgame.$(SHLIBEXT) \ -+ $(B)/missionpack/qagame.$(SHLIBEXT) \ -+ $(B)/missionpack/ui.$(SHLIBEXT) - endif - - ifneq ($(BUILD_GAME_QVM),0) -@@ -804,11 +800,11 @@ - $(MAKE) targets B=$(BD) CFLAGS="$(CFLAGS) $(DEBUG_CFLAGS) $(DEPEND_CFLAGS)" - - build_release: B=$(BR) --build_release: makedirs tools -+build_release: makedirs - $(MAKE) targets B=$(BR) CFLAGS="$(CFLAGS) $(RELEASE_CFLAGS) $(DEPEND_CFLAGS)" - - #Build both debug and release builds --all:build_debug build_release -+all:build_release - - targets: $(TARGETS) - -@@ -1022,13 +1018,10 @@ - ifeq ($(ARCH),i386) - Q3OBJ += $(B)/client/vm_x86.o +@@ -1555,6 +1555,9 @@ + ifeq ($(ARCH),x86_64) + Q3OBJ += $(B)/client/vm_x86_64.o $(B)/client/vm_x86_64_assembler.o endif -- ifeq ($(ARCH),x86) -- Q3OBJ += $(B)/client/vm_x86.o -- endif -- ifeq ($(ARCH),x86_64) + ifeq ($(ARCH),amd64) - Q3OBJ += $(B)/client/vm_x86_64.o - endif -- ifeq ($(ARCH),ppc) -+ ifeq ($(ARCH),powerpc) - Q3OBJ += $(B)/client/$(VM_PPC).o ++ Q3OBJ += $(B)/client/vm_x86_64.o $(B)/client/vm_x86_64_assembler.o ++ endif + ifeq ($(ARCH),ppc) + Q3OBJ += $(B)/client/vm_powerpc.o $(B)/client/vm_powerpc_asm.o endif - endif -@@ -1075,10 +1068,10 @@ - $(B)/client/sdl_glimp_smp.o - endif - --$(B)/ioquake3.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN) -+$(B)/ioquake3$(BINEXT): $(Q3OBJ) $(Q3POBJ) $(LIBSDLMAIN) - $(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(CLIENT_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN) - --$(B)/ioquake3-smp.$(ARCH)$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN) -+$(B)/ioquake3-smp$(BINEXT): $(Q3OBJ) $(Q3POBJ_SMP) $(LIBSDLMAIN) - $(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(CLIENT_LDFLAGS) \ - $(THREAD_LDFLAGS) $(LDFLAGS) $(LIBSDLMAIN) - -@@ -1378,18 +1371,15 @@ - ifeq ($(ARCH),i386) - Q3DOBJ += $(B)/ded/vm_x86.o +@@ -1720,6 +1723,9 @@ + ifeq ($(ARCH),x86_64) + Q3DOBJ += $(B)/ded/vm_x86_64.o $(B)/ded/vm_x86_64_assembler.o endif -- ifeq ($(ARCH),x86) -- Q3DOBJ += $(B)/ded/vm_x86.o -- endif -- ifeq ($(ARCH),x86_64) + ifeq ($(ARCH),amd64) - Q3DOBJ += $(B)/ded/vm_x86_64.o - endif -- ifeq ($(ARCH),ppc) -+ ifeq ($(ARCH),powerpc) - Q3DOBJ += $(B)/ded/$(VM_PPC).o ++ Q3DOBJ += $(B)/ded/vm_x86_64.o $(B)/ded/vm_x86_64_assembler.o ++ endif + ifeq ($(ARCH),ppc) + Q3DOBJ += $(B)/ded/vm_powerpc.o $(B)/ded/vm_powerpc_asm.o endif - endif - --$(B)/ioq3ded.$(ARCH)$(BINEXT): $(Q3DOBJ) -+$(B)/ioq3ded$(BINEXT): $(Q3DOBJ) - $(CC) -o $@ $(Q3DOBJ) $(LDFLAGS) - - $(B)/ded/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_DED_CC) -@@ -1506,7 +1496,7 @@ - Q3CGOBJ = $(Q3CGOBJ_) $(B)/baseq3/cgame/cg_syscalls.o - Q3CGVMOBJ = $(Q3CGOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm - --$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) : $(Q3CGOBJ) -+$(B)/baseq3/cgame.$(SHLIBEXT) : $(Q3CGOBJ) - $(CC) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ) - - $(B)/baseq3/vm/cgame.qvm: $(Q3CGVMOBJ) $(CGDIR)/cg_syscalls.asm -@@ -1547,7 +1537,7 @@ - MPCGOBJ = $(MPCGOBJ_) $(B)/missionpack/cgame/cg_syscalls.o - MPCGVMOBJ = $(MPCGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm - --$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) : $(MPCGOBJ) -+$(B)/missionpack/cgame$(SHLIBEXT) : $(MPCGOBJ) - $(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ) - - $(B)/missionpack/vm/cgame.qvm: $(MPCGVMOBJ) $(CGDIR)/cg_syscalls.asm -@@ -1597,7 +1587,7 @@ - Q3GOBJ = $(Q3GOBJ_) $(B)/baseq3/game/g_syscalls.o - Q3GVMOBJ = $(Q3GOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm - --$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) : $(Q3GOBJ) -+$(B)/baseq3/qagame.$(SHLIBEXT) : $(Q3GOBJ) - $(CC) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ) - - $(B)/baseq3/vm/qagame.qvm: $(Q3GVMOBJ) $(GDIR)/g_syscalls.asm -@@ -1645,7 +1635,7 @@ - MPGOBJ = $(MPGOBJ_) $(B)/missionpack/game/g_syscalls.o - MPGVMOBJ = $(MPGOBJ_:%.o=%.asm) $(B)/missionpack/game/bg_lib.asm - --$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) : $(MPGOBJ) -+$(B)/missionpack/qagame.$(SHLIBEXT) : $(MPGOBJ) - $(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ) - - $(B)/missionpack/vm/qagame.qvm: $(MPGVMOBJ) $(GDIR)/g_syscalls.asm -@@ -1705,7 +1695,7 @@ - Q3UIOBJ = $(Q3UIOBJ_) $(B)/missionpack/ui/ui_syscalls.o - Q3UIVMOBJ = $(Q3UIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm - --$(B)/baseq3/ui$(ARCH).$(SHLIBEXT) : $(Q3UIOBJ) -+$(B)/baseq3/ui.$(SHLIBEXT) : $(Q3UIOBJ) - $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ) - - $(B)/baseq3/vm/ui.qvm: $(Q3UIVMOBJ) $(UIDIR)/ui_syscalls.asm -@@ -1730,7 +1720,7 @@ - MPUIOBJ = $(MPUIOBJ_) $(B)/missionpack/ui/ui_syscalls.o - MPUIVMOBJ = $(MPUIOBJ_:%.o=%.asm) $(B)/baseq3/game/bg_lib.asm - --$(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ) -+$(B)/missionpack/ui.$(SHLIBEXT) : $(MPUIOBJ) - $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ) - - $(B)/missionpack/vm/ui.qvm: $(MPUIVMOBJ) $(UIDIR)/ui_syscalls.asm diff --git a/games/openarena/files/patch-code__qcommon__common.c b/games/openarena/files/patch-code__qcommon__common.c deleted file mode 100644 index 6899017952d4..000000000000 --- a/games/openarena/files/patch-code__qcommon__common.c +++ /dev/null @@ -1,10 +0,0 @@ ---- ./code/qcommon/common.c.orig Wed Apr 26 08:27:12 2006 -+++ ./code/qcommon/common.c Sun Jun 11 17:26:26 2006 -@@ -25,6 +25,7 @@ - #include "qcommon.h" - #include <setjmp.h> - #ifndef _WIN32 -+#include <sys/types.h> - #include <netinet/in.h> - #include <sys/stat.h> // umask - #else diff --git a/games/openarena/files/patch-code__qcommon__q_platform.h b/games/openarena/files/patch-code__qcommon__q_platform.h deleted file mode 100644 index 543c8d5710ed..000000000000 --- a/games/openarena/files/patch-code__qcommon__q_platform.h +++ /dev/null @@ -1,15 +0,0 @@ ---- ./code/qcommon/q_platform.h.orig Tue Dec 27 16:46:01 2005 -+++ ./code/qcommon/q_platform.h Sun Jun 11 17:26:26 2006 -@@ -176,11 +176,7 @@ - #define ID_INLINE inline - #define PATH_SEP '/' - --#ifdef __i386__ --#define ARCH_STRING "i386" --#elif defined __axp__ --#define ARCH_STRING "alpha" --#endif -+#define ARCH_STRING ARCH - - #if BYTE_ORDER == BIG_ENDIAN - #define Q3_BIG_ENDIAN diff --git a/games/openarena/files/patch-code__unix__linux_glimp.c b/games/openarena/files/patch-code__unix__linux_glimp.c deleted file mode 100644 index 00304f2b5be1..000000000000 --- a/games/openarena/files/patch-code__unix__linux_glimp.c +++ /dev/null @@ -1,19 +0,0 @@ ---- ./code/unix/linux_glimp.c.orig Sun Apr 30 11:32:56 2006 -+++ ./code/unix/linux_glimp.c Sun Jun 11 17:26:26 2006 -@@ -631,8 +631,14 @@ - - dx = ((int)event.xmotion.x - mwx); - dy = ((int)event.xmotion.y - mwy); -- mx += dx; -- my += dy; -+ if (abs(dx) > 1) -+ mx += dx * 2; -+ else -+ mx += dx; -+ if (abs(dy) > 1) -+ my += dy * 2; -+ else -+ my += dy; - - mwx = event.xmotion.x; - mwy = event.xmotion.y; diff --git a/games/openarena/files/patch-code__unix__unix_main.c b/games/openarena/files/patch-code__unix__unix_main.c deleted file mode 100644 index f539c9649a95..000000000000 --- a/games/openarena/files/patch-code__unix__unix_main.c +++ /dev/null @@ -1,31 +0,0 @@ ---- ./code/unix/unix_main.c.orig Sun Feb 26 18:22:12 2006 -+++ ./code/unix/unix_main.c Sun Jun 11 17:26:26 2006 -@@ -774,6 +774,7 @@ - char curpath[MAX_OSPATH]; - char fname[MAX_OSPATH]; - char *basepath; -+ char *libpath; - char *homepath; - char *pwdpath; - char *cdpath; -@@ -789,14 +790,19 @@ - // TODO: use fs_searchpaths from files.c - pwdpath = Sys_Cwd(); - basepath = Cvar_VariableString( "fs_basepath" ); -+ libpath = LIBDIR; - homepath = Cvar_VariableString( "fs_homepath" ); - cdpath = Cvar_VariableString( "fs_cdpath" ); - gamedir = Cvar_VariableString( "fs_game" ); - -- libHandle = try_dlopen(pwdpath, gamedir, fname, fqpath); -+ if(!libHandle && homepath) -+ libHandle = try_dlopen(pwdpath, gamedir, fname, fqpath); - - if(!libHandle && homepath) - libHandle = try_dlopen(homepath, gamedir, fname, fqpath); -+ -+ if(!libHandle && basepath) -+ libHandle = try_dlopen(libpath, gamedir, fname, fqpath); - - if(!libHandle && basepath) - libHandle = try_dlopen(basepath, gamedir, fname, fqpath); diff --git a/games/openarena/files/patch-code_client_snd_openal.c b/games/openarena/files/patch-code_client_snd_openal.c deleted file mode 100644 index 4aaf9f885242..000000000000 --- a/games/openarena/files/patch-code_client_snd_openal.c +++ /dev/null @@ -1,11 +0,0 @@ ---- code/client/snd_openal.c.orig 2009-12-26 18:20:08.000000000 +0100 -+++ code/client/snd_openal.c 2009-12-26 18:20:27.000000000 +0100 -@@ -1676,7 +1676,7 @@ - #elif defined(MACOS_X) - #define ALDRIVER_DEFAULT "/System/Library/Frameworks/OpenAL.framework/OpenAL" - #else --#define ALDRIVER_DEFAULT "libopenal.so.0" -+#define ALDRIVER_DEFAULT "libopenal.so" - #endif - - /* diff --git a/games/openarena/files/patch-feature-DEFAULT_LIBDIR b/games/openarena/files/patch-feature-DEFAULT_LIBDIR new file mode 100644 index 000000000000..e7f0416b9b7c --- /dev/null +++ b/games/openarena/files/patch-feature-DEFAULT_LIBDIR @@ -0,0 +1,128 @@ +--- code/qcommon/files.c.orig 2009-11-09 23:41:42.205886000 +0100 ++++ code/qcommon/files.c 2010-02-16 15:26:18.000000000 +0100 +@@ -242,6 +242,7 @@ + #endif + + static cvar_t *fs_basepath; ++static cvar_t *fs_libpath; + static cvar_t *fs_basegame; + static cvar_t *fs_gamedirvar; + static searchpath_t *fs_searchpaths; +@@ -2807,6 +2808,8 @@ + fs_debug = Cvar_Get( "fs_debug", "0", 0 ); + fs_basepath = Cvar_Get ("fs_basepath", Sys_DefaultInstallPath(), CVAR_INIT ); + fs_basegame = Cvar_Get ("fs_basegame", "", CVAR_INIT ); ++ fs_libpath = Cvar_Get ("fs_libpath", Sys_DefaultLibPath(), CVAR_INIT ); ++ + homePath = Sys_DefaultHomePath(); + if (!homePath || !homePath[0]) { + homePath = fs_basepath->string; +--- code/qcommon/qcommon.h.orig 2010-02-15 17:20:33.680787000 +0100 ++++ code/qcommon/qcommon.h 2010-02-16 15:26:18.000000000 +0100 +@@ -1085,6 +1085,9 @@ + char *Sys_DefaultAppPath(void); + #endif + ++void Sys_SetDefaultLibPath(const char *path); ++char *Sys_DefaultLibPath(void); ++ + void Sys_SetDefaultHomePath(const char *path); + char *Sys_DefaultHomePath(void); + const char *Sys_TempPath(void); +--- code/sys/sys_main.c.orig 2010-02-15 17:20:33.680787000 +0100 ++++ code/sys/sys_main.c 2010-02-16 15:26:18.000000000 +0100 +@@ -49,6 +49,7 @@ + + static char binaryPath[ MAX_OSPATH ] = { 0 }; + static char installPath[ MAX_OSPATH ] = { 0 }; ++static char libPath[ MAX_OSPATH ] = { 0 }; + + /* + ================= +@@ -95,6 +96,29 @@ + + /* + ================= ++Sys_SetDefaultLibPath ++================= ++*/ ++void Sys_SetDefaultLibPath(const char *path) ++{ ++ Q_strncpyz(libPath, path, sizeof(libPath)); ++} ++ ++/* ++================= ++Sys_DefaultLibPath ++================= ++*/ ++char *Sys_DefaultLibPath(void) ++{ ++ if (*libPath) ++ return libPath; ++ else ++ return Sys_Cwd(); ++} ++ ++/* ++================= + Sys_DefaultAppPath + ================= + */ +@@ -435,6 +459,7 @@ + Used to load a development dll instead of a virtual machine + #1 look in fs_homepath + #2 look in fs_basepath ++#3 look in fs_libpath + ================= + */ + void *Sys_LoadDll( const char *name, char *fqpath , +@@ -445,6 +470,7 @@ + void (*dllEntry)( intptr_t (*syscallptr)(intptr_t, ...) ); + char fname[MAX_OSPATH]; + char *basepath; ++ char *libpath; + char *homepath; + char *gamedir; + +@@ -454,6 +480,7 @@ + + // TODO: use fs_searchpaths from files.c + basepath = Cvar_VariableString( "fs_basepath" ); ++ libpath = Cvar_VariableString( "fs_libpath" ); + homepath = Cvar_VariableString( "fs_homepath" ); + gamedir = Cvar_VariableString( "fs_game" ); + +@@ -462,6 +489,9 @@ + if(!libHandle && basepath) + libHandle = Sys_TryLibraryLoad(basepath, gamedir, fname, fqpath); + ++ if(!libHandle && libpath) ++ libHandle = Sys_TryLibraryLoad(libpath, gamedir, fname, fqpath); ++ + if(!libHandle) { + Com_Printf ( "Sys_LoadDll(%s) failed to load library\n", name ); + return NULL; +@@ -515,6 +545,14 @@ + # endif + #endif + ++#ifndef DEFAULT_LIBDIR ++# ifdef MACOS_X ++# define DEFAULT_LIBDIR Sys_StripAppBundle(Sys_BinaryPath()) ++# else ++# define DEFAULT_LIBDIR Sys_BinaryPath() ++# endif ++#endif ++ + /* + ================= + Sys_SigHandler +@@ -589,6 +627,7 @@ + Sys_ParseArgs( argc, argv ); + Sys_SetBinaryPath( Sys_Dirname( argv[ 0 ] ) ); + Sys_SetDefaultInstallPath( DEFAULT_BASEDIR ); ++ Sys_SetDefaultLibPath( DEFAULT_LIBDIR ); + + // Concatenate the command line for passing to Com_Init + for( i = 1; i < argc; i++ ) diff --git a/games/openarena/pkg-descr b/games/openarena/pkg-descr index a3fb8984bf8b..70060600293b 100644 --- a/games/openarena/pkg-descr +++ b/games/openarena/pkg-descr @@ -1,10 +1,7 @@ -OpenArena is an open-source content package for Quake III Arena licensed under -the GPL, effectively creating a free stand-alone game. You do not need Quake -III Arena to play this game. - -Bots were added starting in 0.6.0. They will spout taunts and everything! - -Concepts would be loose, so don't expect a remake of Klesk in his original -Klesk form, or any direct remakes of any map/weapon/model. +OpenArena is a community-produced deathmatch FPS based on GPL idTech3 +technology. +There are many game types supported including Free For All, Capture The Flag, +Domination, Overload, Harvester, and more. There are 17 unique player models to +choose from and 12 weapons. WWW: http://openarena.ws/ diff --git a/games/openarena/pkg-message b/games/openarena/pkg-message index 581f11640146..ced414088790 100644 --- a/games/openarena/pkg-message +++ b/games/openarena/pkg-message @@ -1,10 +1,6 @@ ============================================================================== -If you have sound problems with SDL try setting the variable "s_sdlSpeed" to -"44100". It will be saved to the configuration file. - -If you have sound problems with OpenAL recompile without it. Also the OPENAL -option causes the program to omit restoring gamma and mouse sensivity after -exitting. +Should the game freeze when entering a match, try to change the value of +com_zoneMegs (e.g. to 48). ============================================================================== diff --git a/games/openarena/pkg-plist b/games/openarena/pkg-plist index a7b941999668..8a4c880148a9 100644 --- a/games/openarena/pkg-plist +++ b/games/openarena/pkg-plist @@ -1,23 +1,8 @@ -%%DEDICATED%%bin/openarenaded -%%CLIENT%%bin/openarena -%%SMP%%bin/openarena-smp -%%DATADIR%%/baseoa/pak0.pk3 -%%DATADIR%%/baseoa/pak1-maps.pk3 -%%DATADIR%%/baseoa/pak2-players-mature.pk3 -%%DATADIR%%/baseoa/pak2-players.pk3 -%%DATADIR%%/baseoa/pak3-music.pk3 -%%DATADIR%%/baseoa/pak4-textures.pk3 -%%DATADIR%%/baseoa/pak5-TA.pk3 -%%DATADIR%%/baseoa/pak6-misc.pk3 -%%DATADIR%%/baseoa/pak7-patch.pk3 -%%GAMELIBS%%%%LIBDIR%%/baseoa/cgame.so -%%GAMELIBS%%%%LIBDIR%%/baseoa/qagame.so -%%GAMELIBS%%%%LIBDIR%%/baseoa/ui.so -%%GAMELIBS%%%%LIBDIR%%/missionpack/cgame.so -%%GAMELIBS%%%%LIBDIR%%/missionpack/qagame.so -%%GAMELIBS%%%%LIBDIR%%/missionpack/ui.so -@dirrm %%DATADIR%%/baseoa -@dirrm %%DATADIR%% -%%GAMELIBS%%@dirrm %%LIBDIR%%/missionpack +%%DEDICATED%%bin/oa_ded%%BINSUFFIX%% +%%CLIENT%%bin/openarena%%BINSUFFIX%% +%%SMP%%bin/openarena-smp%%BINSUFFIX%% +%%GAMELIBS%%%%LIBDIR%%/baseoa/cgame%%ARCH%%.so +%%GAMELIBS%%%%LIBDIR%%/baseoa/qagame%%ARCH%%.so +%%GAMELIBS%%%%LIBDIR%%/baseoa/ui%%ARCH%%.so %%GAMELIBS%%@dirrm %%LIBDIR%%/baseoa %%GAMELIBS%%@dirrm %%LIBDIR%% |