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authoramdmi3 <amdmi3@FreeBSD.org>2009-07-18 07:06:47 +0800
committeramdmi3 <amdmi3@FreeBSD.org>2009-07-18 07:06:47 +0800
commiteb11a4c524c93b41ad4425ad899cee8a6ef644f1 (patch)
tree493a00b9e717ffbf23681be69b93ec28ca50790b
parent3c55c2685f45afaac0a0560cb8fb48134dd82cbc (diff)
downloadfreebsd-ports-gnome-eb11a4c524c93b41ad4425ad899cee8a6ef644f1.tar.gz
freebsd-ports-gnome-eb11a4c524c93b41ad4425ad899cee8a6ef644f1.tar.zst
freebsd-ports-gnome-eb11a4c524c93b41ad4425ad899cee8a6ef644f1.zip
Leges Motus is a networked, team-based, 2D shooter set in zero-gravity.
Using only the force from jumping off of walls and the recoil from their guns, players must travel across the arena to lower their opponent's gate WWW: http://legesmotus.cs.brown.edu/
-rw-r--r--games/Makefile1
-rw-r--r--games/legesmotus/Makefile57
-rw-r--r--games/legesmotus/distinfo3
-rw-r--r--games/legesmotus/files/patch-common.mak43
-rw-r--r--games/legesmotus/pkg-descr6
-rw-r--r--games/legesmotus/pkg-plist84
6 files changed, 194 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index 7effed87a024..9cf5d88466ee 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -430,6 +430,7 @@
SUBDIR += lbreakout2
SUBDIR += ldmud
SUBDIR += legends
+ SUBDIR += legesmotus
SUBDIR += lexter
SUBDIR += lgeneral
SUBDIR += lgeneral-data
diff --git a/games/legesmotus/Makefile b/games/legesmotus/Makefile
new file mode 100644
index 000000000000..e03d840a26ad
--- /dev/null
+++ b/games/legesmotus/Makefile
@@ -0,0 +1,57 @@
+# New ports collection makefile for: legesmotus
+# Date created: 16 Jul 2009
+# Whom: Dmitry Marakasov <amdmi3@FreeBSD.org>
+#
+# $FreeBSD$
+#
+
+PORTNAME= legesmotus
+PORTVERSION= 0.2.1
+CATEGORIES= games
+MASTER_SITES= SF
+
+MAINTAINER= amdmi3@FreeBSD.org
+COMMENT= A team-based, networked, 2D shooter set in zero-gravity
+
+USE_GMAKE= yes
+MAKE_ENV= DATADIR=${DATADIR}
+MAKE_JOBS_SAFE= yes
+
+PORTDOCS= *
+
+MAN6= lmserver.6
+
+OPTIONS= LM_SERVER_ONLY "Build dedicated server only" off
+
+.include <bsd.port.options.mk>
+
+.if defined(WITH_LM_SERVER_ONLY)
+PLIST_SUB+= CLIENT="@comment "
+ALL_TARGET= server
+PKGNAMESUFFIX= -server
+.else
+MAN6+= legesmotus.6
+PLIST_SUB+= CLIENT=""
+USE_SDL= sdl image ttf mixer
+USE_GL= gl
+.endif
+
+.include <bsd.port.pre.mk>
+
+do-install:
+ ${MKDIR} ${DATADIR}
+.if !defined(WITH_LM_SERVER_ONLY)
+ ${INSTALL_PROGRAM} ${WRKSRC}/client/legesmotus ${PREFIX}/bin/
+ ${INSTALL_MAN} ${WRKSRC}/man/man6/legesmotus.6 ${MAN6PREFIX}/man/man6/
+ cd ${WRKSRC}/data && ${COPYTREE_SHARE} '*' ${DATADIR}/
+.else
+ cd ${WRKSRC}/data && ${COPYTREE_SHARE} 'maps' ${DATADIR}/
+.endif
+ ${INSTALL_PROGRAM} ${WRKSRC}/server/lmserver ${PREFIX}/bin/
+ ${INSTALL_MAN} ${WRKSRC}/man/man6/lmserver.6 ${MAN6PREFIX}/man/man6/
+.if !defined(NOPORTDOCS)
+ ${MKDIR} ${DOCSDIR}
+ ${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR}/
+.endif
+
+.include <bsd.port.post.mk>
diff --git a/games/legesmotus/distinfo b/games/legesmotus/distinfo
new file mode 100644
index 000000000000..587c752060ca
--- /dev/null
+++ b/games/legesmotus/distinfo
@@ -0,0 +1,3 @@
+MD5 (legesmotus-0.2.1.tar.gz) = 31848ea48f00e6a0546fda83ed832160
+SHA256 (legesmotus-0.2.1.tar.gz) = c3d582d144790944557bbc3aa9dd33553fcc1e6b2d5c2261b6e4f4872549940d
+SIZE (legesmotus-0.2.1.tar.gz) = 1260349
diff --git a/games/legesmotus/files/patch-common.mak b/games/legesmotus/files/patch-common.mak
new file mode 100644
index 000000000000..37ea64b87e39
--- /dev/null
+++ b/games/legesmotus/files/patch-common.mak
@@ -0,0 +1,43 @@
+--- common.mak.orig 2009-07-12 03:27:25.000000000 +0400
++++ common.mak 2009-07-16 22:27:20.000000000 +0400
+@@ -8,7 +8,6 @@
+ VERSION = 0.2.1
+
+ # These may be overridden by config.mak
+-DATADIR = data
+ #UNIVERSAL = 1
+ #UNIXSTYLE = 1
+
+@@ -43,8 +42,8 @@
+ ifeq ($(MACHINE),SunOS)
+ LIBS += -lnsl -lsocket -lresolv
+ endif
+-FLAGS_SDL = $(shell sdl-config --cflags)
+-LIBS_SDL = $(shell sdl-config --libs) -lSDL_image -lSDL_ttf
++FLAGS_SDL = $(shell ${SDL_CONFIG} --cflags)
++LIBS_SDL = $(shell ${SDL_CONFIG} --libs) -lSDL_image -lSDL_ttf
+ ifeq ($(NOSOUND),)
+ LIBS_SDL += -lSDL_mixer
+ endif
+@@ -60,7 +59,7 @@
+ ifeq ($(MACHINE),Windows)
+ LIBS_GL = -lopengl32
+ else
+-LIBS_GL = -L/usr/X11/lib/ -lGL
++LIBS_GL = -L${LOCALBASE}/lib/ -lGL
+ endif
+ endif
+
+@@ -68,12 +67,6 @@
+
+ CFLAGS += -Wall
+
+-ifeq ($(DEBUG),1)
+-CFLAGS += -g -O0
+-else
+-CFLAGS += -O2
+-endif
+-
+ LDFLAGS += $(CFLAGS)
+ CFLAGS += $(FLAGS_GL) $(INCLUDES)
+ ifeq ($(MACHINE),Windows)
diff --git a/games/legesmotus/pkg-descr b/games/legesmotus/pkg-descr
new file mode 100644
index 000000000000..590fa0e2feb1
--- /dev/null
+++ b/games/legesmotus/pkg-descr
@@ -0,0 +1,6 @@
+Leges Motus is a networked, team-based, 2D shooter set in zero-gravity.
+Using only the force from jumping off of walls and the recoil from
+their guns, players must travel across the arena to lower their
+opponent's gate
+
+WWW: http://legesmotus.cs.brown.edu/
diff --git a/games/legesmotus/pkg-plist b/games/legesmotus/pkg-plist
new file mode 100644
index 000000000000..5290f8608f6c
--- /dev/null
+++ b/games/legesmotus/pkg-plist
@@ -0,0 +1,84 @@
+%%CLIENT%%bin/legesmotus
+bin/lmserver
+%%CLIENT%%%%DATADIR%%/fonts/JuraDemiBold.ttf
+%%CLIENT%%%%DATADIR%%/fonts/JuraMedium.ttf
+%%CLIENT%%%%DATADIR%%/fonts/license-gpl-3.0.txt
+%%CLIENT%%%%DATADIR%%/fonts/license-ofl.txt
+%%DATADIR%%/maps/COPYING
+%%DATADIR%%/maps/alpha1-death.map
+%%DATADIR%%/maps/alpha1.map
+%%DATADIR%%/maps/beta2.map
+%%DATADIR%%/maps/big.map
+%%DATADIR%%/maps/gamma3.map
+%%DATADIR%%/maps/maze.map
+%%DATADIR%%/maps/oneobject.map
+%%DATADIR%%/maps/soundbarrier.map
+%%DATADIR%%/maps/test.map
+%%CLIENT%%%%DATADIR%%/sounds/LMGateSiren-old.ogg
+%%CLIENT%%%%DATADIR%%/sounds/LMGateSiren.ogg
+%%CLIENT%%%%DATADIR%%/sounds/LMGunshot-alternate.ogg
+%%CLIENT%%%%DATADIR%%/sounds/LMGunshot.ogg
+%%CLIENT%%%%DATADIR%%/sounds/button_click.ogg
+%%CLIENT%%%%DATADIR%%/sounds/buzzerheavy.ogg
+%%CLIENT%%%%DATADIR%%/sounds/clockchime1.ogg
+%%CLIENT%%%%DATADIR%%/sounds/defeatsound.ogg
+%%CLIENT%%%%DATADIR%%/sounds/disenchant.ogg
+%%CLIENT%%%%DATADIR%%/sounds/dissolve.ogg
+%%CLIENT%%%%DATADIR%%/sounds/enchant.ogg
+%%CLIENT%%%%DATADIR%%/sounds/laserhit.ogg
+%%CLIENT%%%%DATADIR%%/sounds/positive_gate_siren.ogg
+%%CLIENT%%%%DATADIR%%/sounds/victory_fanfare.ogg
+%%CLIENT%%%%DATADIR%%/sprites/COPYING
+%%CLIENT%%%%DATADIR%%/sprites/blue_armless.png
+%%CLIENT%%%%DATADIR%%/sprites/blue_backarm.png
+%%CLIENT%%%%DATADIR%%/sprites/blue_backleg.png
+%%CLIENT%%%%DATADIR%%/sprites/blue_frontarm.png
+%%CLIENT%%%%DATADIR%%/sprites/blue_frontleg.png
+%%CLIENT%%%%DATADIR%%/sprites/blue_full.png
+%%CLIENT%%%%DATADIR%%/sprites/blue_gate.png
+%%CLIENT%%%%DATADIR%%/sprites/blue_head.png
+%%CLIENT%%%%DATADIR%%/sprites/blue_head32.png
+%%CLIENT%%%%DATADIR%%/sprites/blue_head512.png
+%%CLIENT%%%%DATADIR%%/sprites/blue_torso.png
+%%CLIENT%%%%DATADIR%%/sprites/crosshairs.png
+%%CLIENT%%%%DATADIR%%/sprites/gun_noshot.png
+%%CLIENT%%%%DATADIR%%/sprites/gun_shot.png
+%%CLIENT%%%%DATADIR%%/sprites/legesmotuslogo.png
+%%CLIENT%%%%DATADIR%%/sprites/metal_bg.png
+%%CLIENT%%%%DATADIR%%/sprites/metal_bgtile.png
+%%CLIENT%%%%DATADIR%%/sprites/metal_bgtile64.png
+%%CLIENT%%%%DATADIR%%/sprites/metal_gate_e.png
+%%CLIENT%%%%DATADIR%%/sprites/metal_gate_w.png
+%%CLIENT%%%%DATADIR%%/sprites/metal_obstacle128.png
+%%CLIENT%%%%DATADIR%%/sprites/metal_obstacle64.png
+%%CLIENT%%%%DATADIR%%/sprites/metal_wall_e32.png
+%%CLIENT%%%%DATADIR%%/sprites/metal_wall_en32.png
+%%CLIENT%%%%DATADIR%%/sprites/metal_wall_es32.png
+%%CLIENT%%%%DATADIR%%/sprites/metal_wall_n32.png
+%%CLIENT%%%%DATADIR%%/sprites/metal_wall_ne32.png
+%%CLIENT%%%%DATADIR%%/sprites/metal_wall_nw32.png
+%%CLIENT%%%%DATADIR%%/sprites/metal_wall_s32.png
+%%CLIENT%%%%DATADIR%%/sprites/metal_wall_se32.png
+%%CLIENT%%%%DATADIR%%/sprites/metal_wall_sw32.png
+%%CLIENT%%%%DATADIR%%/sprites/metal_wall_w32.png
+%%CLIENT%%%%DATADIR%%/sprites/metal_wall_wn32.png
+%%CLIENT%%%%DATADIR%%/sprites/metal_wall_ws32.png
+%%CLIENT%%%%DATADIR%%/sprites/mini_bg.png
+%%CLIENT%%%%DATADIR%%/sprites/mini_blip_blue.png
+%%CLIENT%%%%DATADIR%%/sprites/mini_blip_red.png
+%%CLIENT%%%%DATADIR%%/sprites/mini_circle.png
+%%CLIENT%%%%DATADIR%%/sprites/red_armless.png
+%%CLIENT%%%%DATADIR%%/sprites/red_backarm.png
+%%CLIENT%%%%DATADIR%%/sprites/red_backleg.png
+%%CLIENT%%%%DATADIR%%/sprites/red_frontarm.png
+%%CLIENT%%%%DATADIR%%/sprites/red_frontleg.png
+%%CLIENT%%%%DATADIR%%/sprites/red_full.png
+%%CLIENT%%%%DATADIR%%/sprites/red_gate.png
+%%CLIENT%%%%DATADIR%%/sprites/red_head.png
+%%CLIENT%%%%DATADIR%%/sprites/red_torso.png
+%%CLIENT%%%%DATADIR%%/sprites/shot.png
+%%CLIENT%%@dirrm %%DATADIR%%/sprites
+%%CLIENT%%@dirrm %%DATADIR%%/sounds
+@dirrm %%DATADIR%%/maps
+%%CLIENT%%@dirrm %%DATADIR%%/fonts
+@dirrm %%DATADIR%%