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authorsat <sat@FreeBSD.org>2006-08-28 20:34:43 +0800
committersat <sat@FreeBSD.org>2006-08-28 20:34:43 +0800
commit0c8e5b101c06d60dcb27f85b4550aedeaf92788b (patch)
treecce9d62459efafc788bd9c5653e296b2573e465e /audio/Makefile
parent91dbfd42b00379d91f342fd369130f4f213d1322 (diff)
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Add port audio/libnoise:
libnoise is a portable C++ library that is used to generate coherent noise, a type of smoothly-changing noise. libnoise can generate Perlin noise, ridged multifractal noise, and other types of coherent-noise. Coherent noise is often used by graphics programmers to generate natural-looking textures, planetary terrain, and other things. The mountain scene shown above was rendered in Terragen with a terrain file generated by libnoise. You can also view some other examples of what libnoise can do. In libnoise, coherent-noise generators are encapsulated in classes called noise modules. There are many different types of noise modules. Some noise modules can combine or modify the outputs of other noise modules in various ways; you can join these modules together to generate very complex coherent noise. WWW: http://libnoise.sourceforge.net/
Diffstat (limited to 'audio/Makefile')
-rw-r--r--audio/Makefile1
1 files changed, 1 insertions, 0 deletions
diff --git a/audio/Makefile b/audio/Makefile
index 593c8150a534..9f46ffa84e6e 100644
--- a/audio/Makefile
+++ b/audio/Makefile
@@ -304,6 +304,7 @@
SUBDIR += libmpcdec
SUBDIR += libmpd
SUBDIR += libmusicbrainz
+ SUBDIR += libnoise
SUBDIR += libofa
SUBDIR += libogg
SUBDIR += libsamplerate