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author | olgeni <olgeni@FreeBSD.org> | 2008-06-01 17:42:37 +0800 |
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committer | olgeni <olgeni@FreeBSD.org> | 2008-06-01 17:42:37 +0800 |
commit | 9aa8bdd89214914fb17b824b18c6780a5a92284e (patch) | |
tree | fcca160716ded0c37ee140d2a35b4a0bbe1ac5f0 /devel/clanlib/pkg-descr | |
parent | 437a96d1bc7e1a1cdce06da4fb2617c8f0a80b93 (diff) | |
download | freebsd-ports-gnome-9aa8bdd89214914fb17b824b18c6780a5a92284e.tar.gz freebsd-ports-gnome-9aa8bdd89214914fb17b824b18c6780a5a92284e.tar.zst freebsd-ports-gnome-9aa8bdd89214914fb17b824b18c6780a5a92284e.zip |
Large round of typo fixes in ports/devel (pkg-descr).
Diffstat (limited to 'devel/clanlib/pkg-descr')
-rw-r--r-- | devel/clanlib/pkg-descr | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/devel/clanlib/pkg-descr b/devel/clanlib/pkg-descr index 437361f16f31..5f200f6f30f6 100644 --- a/devel/clanlib/pkg-descr +++ b/devel/clanlib/pkg-descr @@ -1,12 +1,12 @@ ClanLib delivers a platform independent interface to write games with. If a game is written with ClanLib, it should be possible to compile the game under any platform (supported by ClanLib, that is) without changes in the application -sourcecode. +source code. But ClanLib is not just a wrapper library, providing an common interface to -lowlevel libraries such as DirectX, Svgalib, X11, GGI, etc. While platform +low level libraries such as DirectX, Svgalib, X11, GGI, etc. While platform independency is ClanLib's primary goal, it also tries to be a service-minded -game sdk. In other words, authors have put great effort in to designing the API, +game SDK. In other words, authors have put great effort in to designing the API, to ensure ClanLib's easy of use - while maintaining it's power. WWW: http://www.clanlib.org/ |