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authoramdmi3 <amdmi3@FreeBSD.org>2018-10-04 17:38:36 +0800
committeramdmi3 <amdmi3@FreeBSD.org>2018-10-04 17:38:36 +0800
commit560491445cb766fc48d1986a516ac5130e447922 (patch)
tree1b26cd9b0252fe51455359cc90b2f8aca7d7b1a3 /devel
parent714f165cac807cdb215ccf68f63a22240916a62f (diff)
downloadfreebsd-ports-gnome-560491445cb766fc48d1986a516ac5130e447922.tar.gz
freebsd-ports-gnome-560491445cb766fc48d1986a516ac5130e447922.tar.zst
freebsd-ports-gnome-560491445cb766fc48d1986a516ac5130e447922.zip
- Update WWW
- Fix minor plist whitespace problem Approved by: portmgr blanket
Diffstat (limited to 'devel')
-rw-r--r--devel/raylib/pkg-descr4
1 files changed, 2 insertions, 2 deletions
diff --git a/devel/raylib/pkg-descr b/devel/raylib/pkg-descr
index 2260b67ba753..6dee1393f022 100644
--- a/devel/raylib/pkg-descr
+++ b/devel/raylib/pkg-descr
@@ -2,7 +2,7 @@ Raylib is a programming library to learn videogames programming.
It doesn't have a fancy interface, has no visual helpers, and no auto-debugging.
It is created based on the believe that just coding is the best way to learn.
-Raylib is highly inspired by Borland BGI graphics lib and by XNA framework.
+Raylib is highly inspired by Borland BGI graphics lib and by XNA framework.
Allegro and SDL have also been used as reference.
-WWW: http://www.raylib.com/
+WWW: https://www.raylib.com/