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authorsobomax <sobomax@FreeBSD.org>2001-01-24 01:28:59 +0800
committersobomax <sobomax@FreeBSD.org>2001-01-24 01:28:59 +0800
commit0b25e183026f1557e44ac0d26e455b1ba3060e38 (patch)
tree721336923d4c6139a71e77bed3294b72f9ba2cd2 /devel
parent24e6494bc3c9e22c32522bb9eedc75040228c85b (diff)
downloadfreebsd-ports-gnome-0b25e183026f1557e44ac0d26e455b1ba3060e38.tar.gz
freebsd-ports-gnome-0b25e183026f1557e44ac0d26e455b1ba3060e38.tar.zst
freebsd-ports-gnome-0b25e183026f1557e44ac0d26e455b1ba3060e38.zip
Add FreeBSD native VGL driver. Right now it is work in progress and to activate
and test it you need the following (5-CURRENT only, BTW): - fetch a patch for libvgl: http://people.freebsd.org/~sobomax/libvgl.patch, apply it, recompile/reinstall libvgl; - recompile/reinstall sdl-devel (configure script automatically detects if right version of libvgl is present); - set environment variable SDL_VIDEODRIVER=vgl; - ensure that you have VESA support compiled into kernel or loaded as a kld; - fire up your favourite SDL app ;).
Diffstat (limited to 'devel')
-rw-r--r--devel/sdl-devel/Makefile5
-rw-r--r--devel/sdl-devel/files/patch-ac104
-rw-r--r--devel/sdl-devel/files/patch-configure.in59
-rw-r--r--devel/sdl-devel/files/patch-src_video_Makefile.am15
-rw-r--r--devel/sdl-devel/files/patch-src_video_Makefile.in14
-rw-r--r--devel/sdl-devel/files/patch-src_video_SDL__sysvideo.h15
-rw-r--r--devel/sdl-devel/files/patch-src_video_SDL__video.c15
-rw-r--r--devel/sdl-devel/files/patch-src_video_vgl_Makefile.am21
-rw-r--r--devel/sdl-devel/files/patch-src_video_vgl_Makefile.in328
-rw-r--r--devel/sdl-devel/files/patch-src_video_vgl_SDL__vglevents.c311
-rw-r--r--devel/sdl-devel/files/patch-src_video_vgl_SDL__vglevents__c.h165
-rw-r--r--devel/sdl-devel/files/patch-src_video_vgl_SDL__vglmouse.c72
-rw-r--r--devel/sdl-devel/files/patch-src_video_vgl_SDL__vglmouse__c.h42
-rw-r--r--devel/sdl-devel/files/patch-src_video_vgl_SDL__vglvideo.c450
-rw-r--r--devel/sdl-devel/files/patch-src_video_vgl_SDL__vglvideo.h56
-rw-r--r--devel/sdl12/Makefile5
-rw-r--r--devel/sdl12/files/patch-ac104
-rw-r--r--devel/sdl12/files/patch-configure.in59
-rw-r--r--devel/sdl12/files/patch-src_video_Makefile.am15
-rw-r--r--devel/sdl12/files/patch-src_video_Makefile.in14
-rw-r--r--devel/sdl12/files/patch-src_video_SDL__sysvideo.h15
-rw-r--r--devel/sdl12/files/patch-src_video_SDL__video.c15
-rw-r--r--devel/sdl12/files/patch-src_video_vgl_Makefile.am21
-rw-r--r--devel/sdl12/files/patch-src_video_vgl_Makefile.in328
-rw-r--r--devel/sdl12/files/patch-src_video_vgl_SDL__vglevents.c311
-rw-r--r--devel/sdl12/files/patch-src_video_vgl_SDL__vglevents__c.h165
-rw-r--r--devel/sdl12/files/patch-src_video_vgl_SDL__vglmouse.c72
-rw-r--r--devel/sdl12/files/patch-src_video_vgl_SDL__vglmouse__c.h42
-rw-r--r--devel/sdl12/files/patch-src_video_vgl_SDL__vglvideo.c450
-rw-r--r--devel/sdl12/files/patch-src_video_vgl_SDL__vglvideo.h56
30 files changed, 3330 insertions, 14 deletions
diff --git a/devel/sdl-devel/Makefile b/devel/sdl-devel/Makefile
index 5d8df2c78ba1..a2f7a18a9d9b 100644
--- a/devel/sdl-devel/Makefile
+++ b/devel/sdl-devel/Makefile
@@ -7,7 +7,7 @@
PORTNAME= sdl-devel
PORTVERSION= 1.1.7
-PORTREVISION= 1
+PORTREVISION= 2
CATEGORIES= devel
MASTER_SITES= http://www.libsdl.org/release/ \
http://www.devolution.com/~slouken/SDL/release/
@@ -25,7 +25,8 @@ INSTALLS_SHLIB= yes
USE_LIBTOOL= yes
CONFIGURE_ENV= NASM="${LOCALBASE}/bin/nasm"
CONFIGURE_ARGS= --enable-video-aalib \
- --enable-video-svga
+ --enable-video-svga \
+ --enable-video-vgl
CFLAGS+= -D_THREAD_SAFE
diff --git a/devel/sdl-devel/files/patch-ac b/devel/sdl-devel/files/patch-ac
index 8e0b1cfa2709..7f44eb536d91 100644
--- a/devel/sdl-devel/files/patch-ac
+++ b/devel/sdl-devel/files/patch-ac
@@ -1,6 +1,18 @@
---- configure.orig Thu Dec 21 07:02:47 2000
-+++ configure Wed Jan 3 13:37:14 2001
-@@ -630,9 +630,9 @@
+
+$FreeBSD$
+
+--- configure.orig Fri Jan 5 22:18:22 2001
++++ configure Sun Jan 21 23:03:55 2001
+@@ -80,6 +80,8 @@
+ ac_help="$ac_help
+ --enable-video-svga use SVGAlib video driver [default=no]"
+ ac_help="$ac_help
++ --enable-video-vgl use VGL video driver [default=no]"
++ac_help="$ac_help
+ --enable-video-aalib use AAlib video driver [default=no]"
+ ac_help="$ac_help
+ --enable-video-opengl include OpenGL context creation [default=yes]"
+@@ -630,9 +632,9 @@
# libtool versioning
LT_RELEASE=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION
@@ -12,7 +24,7 @@
-@@ -3022,7 +3022,7 @@
+@@ -3022,7 +3024,7 @@
SDL_CFLAGS=""
@@ -21,7 +33,73 @@
case "$target" in
-@@ -5899,10 +5899,10 @@
+@@ -5144,6 +5146,57 @@
+ fi
+ }
+
++CheckVGL()
++{
++ # Check whether --enable-video-vgl or --disable-video-vgl was given.
++if test "${enable_video_vgl+set}" = set; then
++ enableval="$enable_video_vgl"
++ :
++else
++ enable_video_vgl=no
++fi
++
++ if test x$enable_video = xyes -a x$enable_video_vgl = xyes; then
++ echo $ac_n "checking for libVGL support""... $ac_c" 1>&6
++echo "configure:5162: checking for libVGL support" >&5
++ video_vgl=no
++ cat > conftest.$ac_ext <<EOF
++#line 5165 "configure"
++#include "confdefs.h"
++
++ #include <sys/fbio.h>
++ #include <sys/consio.h>
++ #include <sys/kbio.h>
++ #include <vgl.h>
++
++int main() {
++
++ VGLMode mode;
++ exit(0);
++
++; return 0; }
++EOF
++if { (eval echo configure:5180: \"$ac_compile\") 1>&5; (eval $ac_compile) 2>&5; }; then
++ rm -rf conftest*
++
++ video_vgl=yes
++
++else
++ echo "configure: failed program was:" >&5
++ cat conftest.$ac_ext >&5
++fi
++rm -f conftest*
++ echo "$ac_t""$video_vgl" 1>&6
++ if test x$video_vgl = xyes; then
++ CFLAGS="$CFLAGS -DENABLE_VGL"
++ SYSTEM_LIBS="$SYSTEM_LIBS -lvgl"
++
++ VIDEO_SUBDIRS="$VIDEO_SUBDIRS vgl"
++ VIDEO_DRIVERS="$VIDEO_DRIVERS vgl/libvideo_vgl.la"
++ fi
++ fi
++}
++
+ CheckAAlib()
+ {
+ # Check whether --enable-video-aalib or --disable-video-aalib was given.
+@@ -5883,6 +5936,7 @@
+ CheckX11
+ CheckDGA
+ CheckSVGA
++ CheckVGL
+ CheckAAlib
+ CheckOpenGL
+ CheckPTHREAD
+@@ -5899,10 +5953,10 @@
cat >>$new <$old
# Set up files for the audio library
@@ -36,3 +114,19 @@
# Set up files for the joystick library
# (No joystick support yet)
if test x$enable_joystick = xyes; then
+@@ -8412,6 +8466,7 @@
+ src/video/macdsp/Makefile
+ src/video/macrom/Makefile
+ src/video/svga/Makefile
++src/video/vgl/Makefile
+ src/video/aalib/Makefile
+ src/video/wincommon/Makefile
+ src/video/windib/Makefile
+@@ -8621,6 +8676,7 @@
+ src/video/macdsp/Makefile
+ src/video/macrom/Makefile
+ src/video/svga/Makefile
++src/video/vgl/Makefile
+ src/video/aalib/Makefile
+ src/video/wincommon/Makefile
+ src/video/windib/Makefile
diff --git a/devel/sdl-devel/files/patch-configure.in b/devel/sdl-devel/files/patch-configure.in
new file mode 100644
index 000000000000..96e94473bd8f
--- /dev/null
+++ b/devel/sdl-devel/files/patch-configure.in
@@ -0,0 +1,59 @@
+
+$FreeBSD$
+
+--- configure.in.orig Fri Jan 5 22:18:17 2001
++++ configure.in Sun Jan 21 23:01:12 2001
+@@ -600,6 +600,37 @@
+ fi
+ }
+
++dnl Find the VGL includes and libraries
++CheckVGL()
++{
++ AC_ARG_ENABLE(video-vgl,
++[ --enable-video-vgl use VGL video driver [default=no]],
++ , enable_video_vgl=no)
++ if test x$enable_video = xyes -a x$enable_video_vgl = xyes; then
++ AC_MSG_CHECKING(for libVGL support)
++ video_vgl=no
++ AC_TRY_COMPILE([
++ #include <sys/fbio.h>
++ #include <sys/consio.h>
++ #include <sys/kbio.h>
++ #include <vgl.h>
++ ],[
++ VGLMode mode;
++ exit(0);
++ ],[
++ video_vgl=yes
++ ])
++ AC_MSG_RESULT($video_vgl)
++ if test x$video_vgl = xyes; then
++ CFLAGS="$CFLAGS -DENABLE_VGL"
++ SYSTEM_LIBS="$SYSTEM_LIBS -lvgl"
++
++ VIDEO_SUBDIRS="$VIDEO_SUBDIRS vgl"
++ VIDEO_DRIVERS="$VIDEO_DRIVERS vgl/libvideo_vgl.la"
++ fi
++ fi
++}
++
+ dnl Find the AAlib includes
+ CheckAAlib()
+ {
+@@ -998,6 +1029,7 @@
+ CheckX11
+ CheckDGA
+ CheckSVGA
++ CheckVGL
+ CheckAAlib
+ CheckOpenGL
+ CheckPTHREAD
+@@ -1659,6 +1691,7 @@
+ src/video/macdsp/Makefile
+ src/video/macrom/Makefile
+ src/video/svga/Makefile
++src/video/vgl/Makefile
+ src/video/aalib/Makefile
+ src/video/wincommon/Makefile
+ src/video/windib/Makefile
diff --git a/devel/sdl-devel/files/patch-src_video_Makefile.am b/devel/sdl-devel/files/patch-src_video_Makefile.am
new file mode 100644
index 000000000000..7a13c06bd5d9
--- /dev/null
+++ b/devel/sdl-devel/files/patch-src_video_Makefile.am
@@ -0,0 +1,15 @@
+
+$FreeBSD$
+
+--- src/video/Makefile.am 2001/01/21 20:09:35 1.1
++++ src/video/Makefile.am 2001/01/21 20:10:15
+@@ -7,7 +7,8 @@
+ SUBDIRS = @VIDEO_SUBDIRS@
+ DIST_SUBDIRS = x11 dga fbcon svga ggi aalib \
+ wincommon windib windx5 \
+- maccommon macdsp macrom bwindow photon cybergfx
++ maccommon macdsp macrom bwindow photon cybergfx \
++ vgl
+
+ DRIVERS = @VIDEO_DRIVERS@
+
diff --git a/devel/sdl-devel/files/patch-src_video_Makefile.in b/devel/sdl-devel/files/patch-src_video_Makefile.in
new file mode 100644
index 000000000000..d6bccaefb1a1
--- /dev/null
+++ b/devel/sdl-devel/files/patch-src_video_Makefile.in
@@ -0,0 +1,14 @@
+
+$FreeBSD$
+
+--- src/video/Makefile.in 2001/01/21 20:10:22 1.1
++++ src/video/Makefile.in 2001/01/21 20:10:38
+@@ -103,7 +103,7 @@
+
+ # Define which subdirectories need to be built
+ SUBDIRS = @VIDEO_SUBDIRS@
+-DIST_SUBDIRS = x11 dga fbcon svga ggi aalib wincommon windib windx5 maccommon macdsp macrom bwindow photon cybergfx
++DIST_SUBDIRS = x11 dga fbcon svga ggi aalib wincommon windib windx5 maccommon macdsp macrom bwindow photon cybergfx vgl
+
+
+ DRIVERS = @VIDEO_DRIVERS@
diff --git a/devel/sdl-devel/files/patch-src_video_SDL__sysvideo.h b/devel/sdl-devel/files/patch-src_video_SDL__sysvideo.h
new file mode 100644
index 000000000000..4d1e3580c69e
--- /dev/null
+++ b/devel/sdl-devel/files/patch-src_video_SDL__sysvideo.h
@@ -0,0 +1,15 @@
+
+$FreeBSD$
+
+--- src/video/SDL_sysvideo.h 2001/01/21 20:12:21 1.1
++++ src/video/SDL_sysvideo.h 2001/01/21 20:12:51
+@@ -331,6 +331,9 @@
+ #ifdef ENABLE_SVGALIB
+ extern VideoBootStrap SVGALIB_bootstrap;
+ #endif
++#ifdef ENABLE_VGL
++extern VideoBootStrap VGL_bootstrap;
++#endif
+ #ifdef ENABLE_AALIB
+ extern VideoBootStrap AALIB_bootstrap;
+ #endif
diff --git a/devel/sdl-devel/files/patch-src_video_SDL__video.c b/devel/sdl-devel/files/patch-src_video_SDL__video.c
new file mode 100644
index 000000000000..98e603c9d132
--- /dev/null
+++ b/devel/sdl-devel/files/patch-src_video_SDL__video.c
@@ -0,0 +1,15 @@
+
+$FreeBSD$
+
+--- src/video/SDL_video.c 2001/01/21 20:11:02 1.1
++++ src/video/SDL_video.c 2001/01/21 20:11:59
+@@ -60,6 +60,9 @@
+ #ifdef ENABLE_SVGALIB
+ &SVGALIB_bootstrap,
+ #endif
++#ifdef ENABLE_VGL
++ &VGL_bootstrap,
++#endif
+ #ifdef ENABLE_AALIB
+ &AALIB_bootstrap,
+ #endif
diff --git a/devel/sdl-devel/files/patch-src_video_vgl_Makefile.am b/devel/sdl-devel/files/patch-src_video_vgl_Makefile.am
new file mode 100644
index 000000000000..e8ff77fb26e3
--- /dev/null
+++ b/devel/sdl-devel/files/patch-src_video_vgl_Makefile.am
@@ -0,0 +1,21 @@
+
+$FreeBSD$
+
+--- /dev/null Sun Jan 21 22:16:58 2001
++++ src/video/vgl/Makefile.am Sun Jan 21 22:04:06 2001
+@@ -0,0 +1,15 @@
++
++## Makefile.am for SDL using the libVGL video driver
++
++noinst_LTLIBRARIES = libvideo_vgl.la
++libvideo_vgl_la_SOURCES = $(VGL_SRCS)
++
++# The SDL libVGL video driver sources
++VGL_SRCS = \
++ SDL_vglvideo.h \
++ SDL_vglevents.c \
++ SDL_vglevents_c.h \
++ SDL_vglmouse.c \
++ SDL_vglmouse_c.h \
++ SDL_vglvideo.c
++
diff --git a/devel/sdl-devel/files/patch-src_video_vgl_Makefile.in b/devel/sdl-devel/files/patch-src_video_vgl_Makefile.in
new file mode 100644
index 000000000000..248449f66e78
--- /dev/null
+++ b/devel/sdl-devel/files/patch-src_video_vgl_Makefile.in
@@ -0,0 +1,328 @@
+
+$FreeBSD$
+
+--- /dev/null Sun Jan 21 22:16:58 2001
++++ src/video/vgl/Makefile.in Sun Jan 21 22:06:20 2001
+@@ -0,0 +1,322 @@
++# Makefile.in generated automatically by automake 1.4a from Makefile.am
++
++# Copyright (C) 1994, 1995-8, 1999 Free Software Foundation, Inc.
++# This Makefile.in is free software; the Free Software Foundation
++# gives unlimited permission to copy and/or distribute it,
++# with or without modifications, as long as this notice is preserved.
++
++# This program is distributed in the hope that it will be useful,
++# but WITHOUT ANY WARRANTY, to the extent permitted by law; without
++# even the implied warranty of MERCHANTABILITY or FITNESS FOR A
++# PARTICULAR PURPOSE.
++
++
++SHELL = @SHELL@
++
++srcdir = @srcdir@
++top_srcdir = @top_srcdir@
++VPATH = @srcdir@
++prefix = @prefix@
++exec_prefix = @exec_prefix@
++
++bindir = @bindir@
++sbindir = @sbindir@
++libexecdir = @libexecdir@
++datadir = @datadir@
++sysconfdir = @sysconfdir@
++sharedstatedir = @sharedstatedir@
++localstatedir = @localstatedir@
++libdir = @libdir@
++infodir = @infodir@
++mandir = @mandir@
++includedir = @includedir@
++oldincludedir = /usr/include
++
++DESTDIR =
++
++pkgdatadir = $(datadir)/@PACKAGE@
++pkglibdir = $(libdir)/@PACKAGE@
++pkgincludedir = $(includedir)/@PACKAGE@
++
++top_builddir = ../../..
++
++ACLOCAL = @ACLOCAL@
++AUTOCONF = @AUTOCONF@
++AUTOMAKE = @AUTOMAKE@
++AUTOHEADER = @AUTOHEADER@
++
++INSTALL = @INSTALL@
++INSTALL_PROGRAM = @INSTALL_PROGRAM@
++INSTALL_DATA = @INSTALL_DATA@
++INSTALL_SCRIPT = @INSTALL_SCRIPT@
++INSTALL_STRIP_FLAG =
++transform = @program_transform_name@
++
++NORMAL_INSTALL = :
++PRE_INSTALL = :
++POST_INSTALL = :
++NORMAL_UNINSTALL = :
++PRE_UNINSTALL = :
++POST_UNINSTALL = :
++host_alias = @host_alias@
++host_triplet = @host@
++ARCH = @ARCH@
++ARTSCCONFIG = @ARTSCCONFIG@
++AS = @AS@
++AUDIO_DRIVERS = @AUDIO_DRIVERS@
++AUDIO_SUBDIRS = @AUDIO_SUBDIRS@
++CC = @CC@
++CXX = @CXX@
++DLLTOOL = @DLLTOOL@
++ESD_CFLAGS = @ESD_CFLAGS@
++ESD_CONFIG = @ESD_CONFIG@
++ESD_LIBS = @ESD_LIBS@
++LIBTOOL = @LIBTOOL@
++LN_S = @LN_S@
++LT_AGE = @LT_AGE@
++LT_CURRENT = @LT_CURRENT@
++LT_RELEASE = @LT_RELEASE@
++LT_REVISION = @LT_REVISION@
++MAKEINFO = @MAKEINFO@
++NASM = @NASM@
++NASMFLAGS = @NASMFLAGS@
++OBJDUMP = @OBJDUMP@
++PACKAGE = @PACKAGE@
++RANLIB = @RANLIB@
++SDL_BINARY_AGE = @SDL_BINARY_AGE@
++SDL_CFLAGS = @SDL_CFLAGS@
++SDL_EXTRADIRS = @SDL_EXTRADIRS@
++SDL_EXTRALIBS = @SDL_EXTRALIBS@
++SDL_INTERFACE_AGE = @SDL_INTERFACE_AGE@
++SDL_LIBS = @SDL_LIBS@
++SDL_MAJOR_VERSION = @SDL_MAJOR_VERSION@
++SDL_MICRO_VERSION = @SDL_MICRO_VERSION@
++SDL_MINOR_VERSION = @SDL_MINOR_VERSION@
++SDL_RLD_FLAGS = @SDL_RLD_FLAGS@
++SDL_VERSION = @SDL_VERSION@
++SYSTEM_LIBS = @SYSTEM_LIBS@
++VERSION = @VERSION@
++VIDEO_DRIVERS = @VIDEO_DRIVERS@
++VIDEO_SUBDIRS = @VIDEO_SUBDIRS@
++
++noinst_LTLIBRARIES = libvideo_vgl.la
++libvideo_vgl_la_SOURCES = $(VGL_SRCS)
++
++# The SDL VGLlib video driver sources
++VGL_SRCS = SDL_vglvideo.h SDL_vglevents.c SDL_vglevents_c.h SDL_vglmouse.c SDL_vglmouse_c.h SDL_vglvideo.c
++
++mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs
++CONFIG_CLEAN_FILES =
++LTLIBRARIES = $(noinst_LTLIBRARIES)
++
++
++DEFS = @DEFS@ -I. -I$(srcdir)
++CPPFLAGS = @CPPFLAGS@
++LDFLAGS = @LDFLAGS@
++LIBS = @LIBS@
++X_CFLAGS = @X_CFLAGS@
++X_LIBS = @X_LIBS@
++X_EXTRA_LIBS = @X_EXTRA_LIBS@
++X_PRE_LIBS = @X_PRE_LIBS@
++libvideo_vgl_la_LDFLAGS =
++libvideo_vgl_la_LIBADD =
++libvideo_vgl_la_OBJECTS = SDL_vglevents.lo SDL_vglmouse.lo \
++SDL_vglvideo.lo
++CFLAGS = @CFLAGS@
++COMPILE = $(CC) $(DEFS) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS)
++LTCOMPILE = $(LIBTOOL) --mode=compile $(CC) $(DEFS) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS)
++CCLD = $(CC)
++LINK = $(LIBTOOL) --mode=link $(CCLD) $(AM_CFLAGS) $(CFLAGS) $(LDFLAGS) -o $@
++DIST_COMMON = Makefile.am Makefile.in
++
++
++DISTFILES = $(DIST_COMMON) $(SOURCES) $(HEADERS) $(TEXINFOS) $(EXTRA_DIST)
++
++TAR = gtar
++GZIP_ENV = --best
++SOURCES = $(libvideo_vgl_la_SOURCES)
++OBJECTS = $(libvideo_vgl_la_OBJECTS)
++
++all: all-redirect
++.SUFFIXES:
++.SUFFIXES: .S .c .lo .o .s
++$(srcdir)/Makefile.in: Makefile.am $(top_srcdir)/configure.in $(ACLOCAL_M4)
++ cd $(top_srcdir) && $(AUTOMAKE) --foreign --include-deps src/video/vgl/Makefile
++
++Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status
++ cd $(top_builddir) \
++ && CONFIG_FILES=$(subdir)/$@ CONFIG_HEADERS= $(SHELL) ./config.status
++
++
++mostlyclean-noinstLTLIBRARIES:
++
++clean-noinstLTLIBRARIES:
++ -test -z "$(noinst_LTLIBRARIES)" || rm -f $(noinst_LTLIBRARIES)
++
++distclean-noinstLTLIBRARIES:
++
++maintainer-clean-noinstLTLIBRARIES:
++
++.c.o:
++ $(COMPILE) -c $<
++
++.s.o:
++ $(COMPILE) -c $<
++
++.S.o:
++ $(COMPILE) -c $<
++
++mostlyclean-compile:
++ -rm -f *.o core *.core
++
++clean-compile:
++
++distclean-compile:
++ -rm -f *.tab.c
++
++maintainer-clean-compile:
++
++.c.lo:
++ $(LIBTOOL) --mode=compile $(COMPILE) -c $<
++
++.s.lo:
++ $(LIBTOOL) --mode=compile $(COMPILE) -c $<
++
++.S.lo:
++ $(LIBTOOL) --mode=compile $(COMPILE) -c $<
++
++mostlyclean-libtool:
++ -rm -f *.lo
++
++clean-libtool:
++ -rm -rf .libs _libs
++
++distclean-libtool:
++
++maintainer-clean-libtool:
++
++libvideo_vgl.la: $(libvideo_vgl_la_OBJECTS) $(libvideo_vgl_la_DEPENDENCIES)
++ $(LINK) $(libvideo_vgl_la_LDFLAGS) $(libvideo_vgl_la_OBJECTS) $(libvideo_vgl_la_LIBADD) $(LIBS)
++
++tags: TAGS
++
++ID: $(HEADERS) $(SOURCES) $(LISP)
++ list='$(SOURCES) $(HEADERS)'; \
++ unique=`for i in $$list; do echo $$i; done | \
++ awk ' { files[$$0] = 1; } \
++ END { for (i in files) print i; }'`; \
++ here=`pwd` && cd $(srcdir) \
++ && mkid -f$$here/ID $$unique $(LISP)
++
++TAGS: $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) $(LISP)
++ tags=; \
++ here=`pwd`; \
++ list='$(SOURCES) $(HEADERS)'; \
++ unique=`for i in $$list; do echo $$i; done | \
++ awk ' { files[$$0] = 1; } \
++ END { for (i in files) print i; }'`; \
++ test -z "$(ETAGS_ARGS)$$unique$(LISP)$$tags" \
++ || (cd $(srcdir) && etags $(ETAGS_ARGS) $$tags $$unique $(LISP) -o $$here/TAGS)
++
++mostlyclean-tags:
++
++clean-tags:
++
++distclean-tags:
++ -rm -f TAGS ID
++
++maintainer-clean-tags:
++
++distdir = $(top_builddir)/$(PACKAGE)-$(VERSION)/$(subdir)
++
++subdir = src/video/vgl
++
++distdir: $(DISTFILES)
++ @for file in $(DISTFILES); do \
++ d=$(srcdir); \
++ if test -d $$d/$$file; then \
++ cp -pr $$d/$$file $(distdir)/$$file; \
++ else \
++ test -f $(distdir)/$$file \
++ || ln $$d/$$file $(distdir)/$$file 2> /dev/null \
++ || cp -p $$d/$$file $(distdir)/$$file || :; \
++ fi; \
++ done
++info-am:
++info: info-am
++dvi-am:
++dvi: dvi-am
++check-am: all-am
++check: check-am
++installcheck-am:
++installcheck: installcheck-am
++install-exec-am:
++install-exec: install-exec-am
++
++install-data-am:
++install-data: install-data-am
++
++install-am: all-am
++ @$(MAKE) $(AM_MAKEFLAGS) install-exec-am install-data-am
++install: install-am
++uninstall-am:
++uninstall: uninstall-am
++all-am: Makefile $(LTLIBRARIES)
++all-redirect: all-am
++install-strip:
++ $(MAKE) $(AM_MAKEFLAGS) INSTALL_STRIP_FLAG=-s install
++installdirs:
++
++
++mostlyclean-generic:
++
++clean-generic:
++
++distclean-generic:
++ -rm -f Makefile $(CONFIG_CLEAN_FILES)
++ -rm -f config.cache config.log stamp-h stamp-h[0-9]*
++
++maintainer-clean-generic:
++mostlyclean-am: mostlyclean-noinstLTLIBRARIES mostlyclean-compile \
++ mostlyclean-libtool mostlyclean-tags \
++ mostlyclean-generic
++
++mostlyclean: mostlyclean-am
++
++clean-am: clean-noinstLTLIBRARIES clean-compile clean-libtool \
++ clean-tags clean-generic mostlyclean-am
++
++clean: clean-am
++
++distclean-am: distclean-noinstLTLIBRARIES distclean-compile \
++ distclean-libtool distclean-tags distclean-generic \
++ clean-am
++ -rm -f libtool
++
++distclean: distclean-am
++
++maintainer-clean-am: maintainer-clean-noinstLTLIBRARIES \
++ maintainer-clean-compile maintainer-clean-libtool \
++ maintainer-clean-tags maintainer-clean-generic \
++ distclean-am
++ @echo "This command is intended for maintainers to use;"
++ @echo "it deletes files that may require special tools to rebuild."
++
++maintainer-clean: maintainer-clean-am
++
++.PHONY: mostlyclean-noinstLTLIBRARIES distclean-noinstLTLIBRARIES \
++clean-noinstLTLIBRARIES maintainer-clean-noinstLTLIBRARIES \
++mostlyclean-compile distclean-compile clean-compile \
++maintainer-clean-compile mostlyclean-libtool distclean-libtool \
++clean-libtool maintainer-clean-libtool tags mostlyclean-tags \
++distclean-tags clean-tags maintainer-clean-tags distdir info-am info \
++dvi-am dvi check check-am installcheck-am installcheck install-exec-am \
++install-exec install-data-am install-data install-am install \
++uninstall-am uninstall all-redirect all-am all installdirs \
++mostlyclean-generic distclean-generic clean-generic \
++maintainer-clean-generic clean mostlyclean distclean maintainer-clean
++
++
++# Tell versions [3.59,3.63) of GNU make to not export all variables.
++# Otherwise a system limit (for SysV at least) may be exceeded.
++.NOEXPORT:
diff --git a/devel/sdl-devel/files/patch-src_video_vgl_SDL__vglevents.c b/devel/sdl-devel/files/patch-src_video_vgl_SDL__vglevents.c
new file mode 100644
index 000000000000..589a210b63ce
--- /dev/null
+++ b/devel/sdl-devel/files/patch-src_video_vgl_SDL__vglevents.c
@@ -0,0 +1,311 @@
+
+$FreeBSD$
+
+--- /dev/null Mon Jan 22 20:53:09 2001
++++ src/video/vgl/SDL_vglevents.c Mon Jan 22 20:02:48 2001
+@@ -0,0 +1,305 @@
++/*
++ SDL - Simple DirectMedia Layer
++ Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
++
++ This library is free software; you can redistribute it and/or
++ modify it under the terms of the GNU Library General Public
++ License as published by the Free Software Foundation; either
++ version 2 of the License, or (at your option) any later version.
++
++ This library is distributed in the hope that it will be useful,
++ but WITHOUT ANY WARRANTY; without even the implied warranty of
++ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ Library General Public License for more details.
++
++ You should have received a copy of the GNU Library General Public
++ License along with this library; if not, write to the Free
++ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
++
++ Sam Lantinga
++ slouken@devolution.com
++*/
++
++#ifdef SAVE_RCSID
++static char rcsid =
++ "@(#) $Id: SDL_vglevents.c,v 1.1 2001/01/22 17:35:16 root Exp $";
++#endif
++
++/* Handle the event stream, converting X11 events into SDL events */
++
++#include <stdio.h>
++
++#include <sys/fbio.h>
++#include <sys/consio.h>
++#include <sys/kbio.h>
++#include <vgl.h>
++
++#include "SDL.h"
++#include "SDL_thread.h"
++#include "SDL_sysevents.h"
++#include "SDL_events_c.h"
++#include "SDL_vglvideo.h"
++#include "SDL_vglevents_c.h"
++
++/* The translation tables from a console scancode to a SDL keysym */
++/* FIXME: Free the keymap when we shut down the video mode */
++static keymap_t *vga_keymap = NULL;
++static SDLKey keymap[128];
++static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);
++
++static int posted = 0;
++static int oldx = 0;
++static int oldy = 0;
++static struct mouse_info mouseinfo;
++
++/* Ugh, we have to duplicate the kernel's keysym mapping code...
++ Oh, it's not so bad. :-)
++
++ FIXME: Add keyboard LED handling code
++ */
++int VGL_initkeymaps(int fd)
++{
++ vga_keymap = malloc(sizeof(keymap_t));
++ if ( ! vga_keymap ) {
++ SDL_OutOfMemory();
++ return(-1);
++ }
++ if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) {
++ free(vga_keymap);
++ vga_keymap = NULL;
++ SDL_SetError("Unable to get keyboard map");
++ return(-1);
++ }
++ return(0);
++}
++
++static void handle_keyboard(_THIS)
++{
++ SDL_keysym keysym;
++ int c, pressed, scancode;
++
++ while ((c = VGLKeyboardGetCh()) != 0) {
++ scancode = c & 0x7F;
++ if (c & 0x80) {
++ pressed = SDL_RELEASED;
++ } else {
++ pressed = SDL_PRESSED;
++ }
++
++ posted += SDL_PrivateKeyboard(pressed,
++ TranslateKey(scancode, &keysym));
++ }
++}
++
++int VGL_initmouse(int fd)
++{
++ mouseinfo.operation = MOUSE_GETINFO;
++ if (ioctl(fd, CONS_MOUSECTL, &mouseinfo) != 0)
++ return -1;
++ oldx = mouseinfo.u.data.x;
++ oldy = mouseinfo.u.data.y;
++ SDL_PrivateMouseMotion(0, 0, oldx, oldy);
++ return 0;
++}
++
++static void handle_mouse(_THIS)
++{
++ char buttons;
++ int x, y;
++ int button_state, state_changed, state;
++ int i;
++
++ ioctl(0, CONS_MOUSECTL, &mouseinfo);
++ x = mouseinfo.u.data.x;
++ y = mouseinfo.u.data.y;
++ buttons = mouseinfo.u.data.buttons;
++
++ if ((x != oldx) || (y != oldy)) {
++ posted += SDL_PrivateMouseMotion(0, 0, x, y);
++ oldx = x;
++ oldy = y;
++ }
++
++ /* See what's changed */
++ button_state = SDL_GetMouseState(NULL, NULL);
++ state_changed = button_state ^ buttons;
++ for (i = 0; i < 8; i++) {
++ if (state_changed & (1<<i)) {
++ if (buttons & (1<<i)) {
++ state = SDL_PRESSED;
++ } else {
++ state = SDL_RELEASED;
++ }
++ posted += SDL_PrivateMouseButton(state, i + 1, 0, 0);
++ }
++ }
++}
++
++
++void VGL_PumpEvents(_THIS)
++{
++ do {
++ posted = 0;
++ handle_keyboard(this);
++ handle_mouse(this);
++ } while (posted != 0);
++}
++
++void VGL_InitOSKeymap(_THIS)
++{
++ int i;
++
++ /* Initialize the BeOS key translation table */
++ for ( i=0; i<SDL_TABLESIZE(keymap); ++i )
++ keymap[i] = SDLK_UNKNOWN;
++
++ keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE;
++ keymap[SCANCODE_1] = SDLK_1;
++ keymap[SCANCODE_2] = SDLK_2;
++ keymap[SCANCODE_3] = SDLK_3;
++ keymap[SCANCODE_4] = SDLK_4;
++ keymap[SCANCODE_5] = SDLK_5;
++ keymap[SCANCODE_6] = SDLK_6;
++ keymap[SCANCODE_7] = SDLK_7;
++ keymap[SCANCODE_8] = SDLK_8;
++ keymap[SCANCODE_9] = SDLK_9;
++ keymap[SCANCODE_0] = SDLK_0;
++ keymap[SCANCODE_MINUS] = SDLK_MINUS;
++ keymap[SCANCODE_EQUAL] = SDLK_EQUALS;
++ keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE;
++ keymap[SCANCODE_TAB] = SDLK_TAB;
++ keymap[SCANCODE_Q] = SDLK_q;
++ keymap[SCANCODE_W] = SDLK_w;
++ keymap[SCANCODE_E] = SDLK_e;
++ keymap[SCANCODE_R] = SDLK_r;
++ keymap[SCANCODE_T] = SDLK_t;
++ keymap[SCANCODE_Y] = SDLK_y;
++ keymap[SCANCODE_U] = SDLK_u;
++ keymap[SCANCODE_I] = SDLK_i;
++ keymap[SCANCODE_O] = SDLK_o;
++ keymap[SCANCODE_P] = SDLK_p;
++ keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET;
++ keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET;
++ keymap[SCANCODE_ENTER] = SDLK_RETURN;
++ keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL;
++ keymap[SCANCODE_A] = SDLK_a;
++ keymap[SCANCODE_S] = SDLK_s;
++ keymap[SCANCODE_D] = SDLK_d;
++ keymap[SCANCODE_F] = SDLK_f;
++ keymap[SCANCODE_G] = SDLK_g;
++ keymap[SCANCODE_H] = SDLK_h;
++ keymap[SCANCODE_J] = SDLK_j;
++ keymap[SCANCODE_K] = SDLK_k;
++ keymap[SCANCODE_L] = SDLK_l;
++ keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON;
++ keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE;
++ keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE;
++ keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT;
++ keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH;
++ keymap[SCANCODE_Z] = SDLK_z;
++ keymap[SCANCODE_X] = SDLK_x;
++ keymap[SCANCODE_C] = SDLK_c;
++ keymap[SCANCODE_V] = SDLK_v;
++ keymap[SCANCODE_B] = SDLK_b;
++ keymap[SCANCODE_N] = SDLK_n;
++ keymap[SCANCODE_M] = SDLK_m;
++ keymap[SCANCODE_COMMA] = SDLK_COMMA;
++ keymap[SCANCODE_PERIOD] = SDLK_PERIOD;
++ keymap[SCANCODE_SLASH] = SDLK_SLASH;
++ keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT;
++ keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY;
++ keymap[SCANCODE_LEFTALT] = SDLK_LALT;
++ keymap[SCANCODE_SPACE] = SDLK_SPACE;
++ keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK;
++ keymap[SCANCODE_F1] = SDLK_F1;
++ keymap[SCANCODE_F2] = SDLK_F2;
++ keymap[SCANCODE_F3] = SDLK_F3;
++ keymap[SCANCODE_F4] = SDLK_F4;
++ keymap[SCANCODE_F5] = SDLK_F5;
++ keymap[SCANCODE_F6] = SDLK_F6;
++ keymap[SCANCODE_F7] = SDLK_F7;
++ keymap[SCANCODE_F8] = SDLK_F8;
++ keymap[SCANCODE_F9] = SDLK_F9;
++ keymap[SCANCODE_F10] = SDLK_F10;
++ keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK;
++ keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK;
++ keymap[SCANCODE_KEYPAD7] = SDLK_KP7;
++ keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7;
++ keymap[SCANCODE_KEYPAD8] = SDLK_KP8;
++ keymap[SCANCODE_CURSORUP] = SDLK_KP8;
++ keymap[SCANCODE_KEYPAD9] = SDLK_KP9;
++ keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9;
++ keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS;
++ keymap[SCANCODE_KEYPAD4] = SDLK_KP4;
++ keymap[SCANCODE_CURSORLEFT] = SDLK_KP4;
++ keymap[SCANCODE_KEYPAD5] = SDLK_KP5;
++ keymap[SCANCODE_KEYPAD6] = SDLK_KP6;
++ keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6;
++ keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS;
++ keymap[SCANCODE_KEYPAD1] = SDLK_KP1;
++ keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1;
++ keymap[SCANCODE_KEYPAD2] = SDLK_KP2;
++ keymap[SCANCODE_CURSORDOWN] = SDLK_KP2;
++ keymap[SCANCODE_KEYPAD3] = SDLK_KP3;
++ keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3;
++ keymap[SCANCODE_KEYPAD0] = SDLK_KP0;
++ keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD;
++ keymap[SCANCODE_LESS] = SDLK_LESS;
++ keymap[SCANCODE_F11] = SDLK_F11;
++ keymap[SCANCODE_F12] = SDLK_F12;
++ keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER;
++ keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL;
++ keymap[SCANCODE_CONTROL] = SDLK_RCTRL;
++ keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE;
++ keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT;
++ keymap[SCANCODE_RIGHTALT] = SDLK_RALT;
++ keymap[SCANCODE_BREAK] = SDLK_BREAK;
++ keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN;
++ keymap[SCANCODE_HOME] = SDLK_HOME;
++ keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP;
++ keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP;
++ keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT;
++ keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT;
++ keymap[SCANCODE_END] = SDLK_END;
++ keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN;
++ keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN;
++ keymap[SCANCODE_INSERT] = SDLK_INSERT;
++ keymap[SCANCODE_REMOVE] = SDLK_DELETE;
++ keymap[119] = SDLK_PAUSE;
++ keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER;
++ keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER;
++ keymap[127] = SDLK_MENU;
++}
++
++static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
++{
++ /* Set the keysym information */
++ keysym->scancode = scancode;
++ keysym->sym = keymap[scancode];
++ keysym->mod = KMOD_NONE;
++
++ /* If UNICODE is on, get the UNICODE value for the key */
++ keysym->unicode = 0;
++ if ( SDL_TranslateUNICODE && vga_keymap ) {
++ int map;
++ SDLMod modstate;
++
++ modstate = SDL_GetModState();
++ map = 0;
++ if ( modstate & KMOD_SHIFT ) {
++ map += 1;
++ }
++ if ( modstate & KMOD_CTRL ) {
++ map += 2;
++ }
++ if ( modstate & KMOD_ALT ) {
++ map += 4;
++ }
++ if ( !(vga_keymap->key[scancode].spcl & (0x80 >> map)) ) {
++ keysym->unicode = vga_keymap->key[scancode].map[map];
++ }
++
++ }
++ return(keysym);
++}
++
diff --git a/devel/sdl-devel/files/patch-src_video_vgl_SDL__vglevents__c.h b/devel/sdl-devel/files/patch-src_video_vgl_SDL__vglevents__c.h
new file mode 100644
index 000000000000..3a0c60cca619
--- /dev/null
+++ b/devel/sdl-devel/files/patch-src_video_vgl_SDL__vglevents__c.h
@@ -0,0 +1,165 @@
+
+$FreeBSD$
+
+--- /dev/null Mon Jan 22 20:53:09 2001
++++ src/video/vgl/SDL_vglevents_c.h Mon Jan 22 19:57:14 2001
+@@ -0,0 +1,159 @@
++/*
++ SDL - Simple DirectMedia Layer
++ Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
++
++ This library is free software; you can redistribute it and/or
++ modify it under the terms of the GNU Library General Public
++ License as published by the Free Software Foundation; either
++ version 2 of the License, or (at your option) any later version.
++
++ This library is distributed in the hope that it will be useful,
++ but WITHOUT ANY WARRANTY; without even the implied warranty of
++ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ Library General Public License for more details.
++
++ You should have received a copy of the GNU Library General Public
++ License along with this library; if not, write to the Free
++ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
++
++ Sam Lantinga
++ slouken@devolution.com
++*/
++
++#ifdef SAVE_RCSID
++static char rcsid =
++ "@(#) $Id: SDL_vglevents_c.h,v 1.2.2.2 2000/10/03 16:00:58 hercules Exp $";
++#endif
++
++#include "SDL_vglvideo.h"
++
++/* Variables and functions exported by SDL_sysevents.c to other parts
++ of the native video subsystem (SDL_sysvideo.c)
++*/
++extern int VGL_initkeymaps(int fd);
++extern int VGL_initmouse(int fd);
++extern void VGL_keyboardcallback(int scancode, int pressed);
++
++extern void VGL_InitOSKeymap(_THIS);
++extern void VGL_PumpEvents(_THIS);
++
++/* Mouse buttons */
++#define MOUSE_LEFTBUTTON 0x01
++#define MOUSE_MIDDLEBUTTON 0x02
++#define MOUSE_RIGHTBUTTON 0x04
++
++/* Scancodes */
++#define SCANCODE_ESCAPE 1
++#define SCANCODE_1 2
++#define SCANCODE_2 3
++#define SCANCODE_3 4
++#define SCANCODE_4 5
++#define SCANCODE_5 6
++#define SCANCODE_6 7
++#define SCANCODE_7 8
++#define SCANCODE_8 9
++#define SCANCODE_9 10
++#define SCANCODE_0 11
++#define SCANCODE_MINUS 12
++#define SCANCODE_EQUAL 13
++#define SCANCODE_BACKSPACE 14
++#define SCANCODE_TAB 15
++#define SCANCODE_Q 16
++#define SCANCODE_W 17
++#define SCANCODE_E 18
++#define SCANCODE_R 19
++#define SCANCODE_T 20
++#define SCANCODE_Y 21
++#define SCANCODE_U 22
++#define SCANCODE_I 23
++#define SCANCODE_O 24
++#define SCANCODE_P 25
++#define SCANCODE_BRACKET_LEFT 26
++#define SCANCODE_BRACKET_RIGHT 27
++#define SCANCODE_ENTER 28
++#define SCANCODE_LEFTCONTROL 29
++#define SCANCODE_A 30
++#define SCANCODE_S 31
++#define SCANCODE_D 32
++#define SCANCODE_F 33
++#define SCANCODE_G 34
++#define SCANCODE_H 35
++#define SCANCODE_J 36
++#define SCANCODE_K 37
++#define SCANCODE_L 38
++#define SCANCODE_SEMICOLON 39
++#define SCANCODE_APOSTROPHE 40
++#define SCANCODE_GRAVE 41
++#define SCANCODE_LEFTSHIFT 42
++#define SCANCODE_BACKSLASH 43
++#define SCANCODE_Z 44
++#define SCANCODE_X 45
++#define SCANCODE_C 46
++#define SCANCODE_V 47
++#define SCANCODE_B 48
++#define SCANCODE_N 49
++#define SCANCODE_M 50
++#define SCANCODE_COMMA 51
++#define SCANCODE_PERIOD 52
++#define SCANCODE_SLASH 53
++#define SCANCODE_RIGHTSHIFT 54
++#define SCANCODE_KEYPADMULTIPLY 55
++#define SCANCODE_LEFTALT 56
++#define SCANCODE_SPACE 57
++#define SCANCODE_CAPSLOCK 58
++#define SCANCODE_F1 59
++#define SCANCODE_F2 60
++#define SCANCODE_F3 61
++#define SCANCODE_F4 62
++#define SCANCODE_F5 63
++#define SCANCODE_F6 64
++#define SCANCODE_F7 65
++#define SCANCODE_F8 66
++#define SCANCODE_F9 67
++#define SCANCODE_F10 68
++#define SCANCODE_NUMLOCK 69
++#define SCANCODE_SCROLLLOCK 70
++#define SCANCODE_KEYPAD7 71
++#define SCANCODE_CURSORUPLEFT 71
++#define SCANCODE_KEYPAD8 72
++#define SCANCODE_CURSORUP 72
++#define SCANCODE_KEYPAD9 73
++#define SCANCODE_CURSORUPRIGHT 73
++#define SCANCODE_KEYPADMINUS 74
++#define SCANCODE_KEYPAD4 75
++#define SCANCODE_CURSORLEFT 75
++#define SCANCODE_KEYPAD5 76
++#define SCANCODE_KEYPAD6 77
++#define SCANCODE_CURSORRIGHT 77
++#define SCANCODE_KEYPADPLUS 78
++#define SCANCODE_KEYPAD1 79
++#define SCANCODE_CURSORDOWNLEFT 79
++#define SCANCODE_KEYPAD2 80
++#define SCANCODE_CURSORDOWN 80
++#define SCANCODE_KEYPAD3 81
++#define SCANCODE_CURSORDOWNRIGHT 81
++#define SCANCODE_KEYPAD0 82
++#define SCANCODE_KEYPADPERIOD 83
++#define SCANCODE_LESS 86
++#define SCANCODE_F11 87
++#define SCANCODE_F12 88
++#define SCANCODE_KEYPADENTER 89
++#define SCANCODE_RIGHTCONTROL 90
++#define SCANCODE_CONTROL 107
++#define SCANCODE_KEYPADDIVIDE 91
++#define SCANCODE_PRINTSCREEN 92
++#define SCANCODE_RIGHTALT 93
++#define SCANCODE_BREAK 104 /* Beware: is 119 */
++#define SCANCODE_BREAK_ALTERNATIVE 104 /* on some keyboards! */
++#define SCANCODE_HOME 94
++#define SCANCODE_CURSORBLOCKUP 95 /* Cursor key block */
++#define SCANCODE_PAGEUP 96
++#define SCANCODE_CURSORBLOCKLEFT 97 /* Cursor key block */
++#define SCANCODE_CURSORBLOCKRIGHT 98 /* Cursor key block */
++#define SCANCODE_END 99
++#define SCANCODE_CURSORBLOCKDOWN 100 /* Cursor key block */
++#define SCANCODE_PAGEDOWN 101
++#define SCANCODE_INSERT 102
++#define SCANCODE_REMOVE 103
++#define SCANCODE_RIGHTWIN 106
++#define SCANCODE_LEFTWIN 105
diff --git a/devel/sdl-devel/files/patch-src_video_vgl_SDL__vglmouse.c b/devel/sdl-devel/files/patch-src_video_vgl_SDL__vglmouse.c
new file mode 100644
index 000000000000..2fc9f5e24f3f
--- /dev/null
+++ b/devel/sdl-devel/files/patch-src_video_vgl_SDL__vglmouse.c
@@ -0,0 +1,72 @@
+
+$FreeBSD$
+
+--- /dev/null Mon Jan 22 20:53:09 2001
++++ src/video/vgl/SDL_vglmouse.c Mon Jan 22 16:31:43 2001
+@@ -0,0 +1,66 @@
++/*
++ SDL - Simple DirectMedia Layer
++ Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
++
++ This library is free software; you can redistribute it and/or
++ modify it under the terms of the GNU Library General Public
++ License as published by the Free Software Foundation; either
++ version 2 of the License, or (at your option) any later version.
++
++ This library is distributed in the hope that it will be useful,
++ but WITHOUT ANY WARRANTY; without even the implied warranty of
++ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ Library General Public License for more details.
++
++ You should have received a copy of the GNU Library General Public
++ License along with this library; if not, write to the Free
++ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
++
++ Sam Lantinga
++ slouken@devolution.com
++*/
++
++#ifdef SAVE_RCSID
++static char rcsid =
++ "@(#) $Id: SDL_vglmouse.c,v 1.1.2.1 2000/03/16 15:20:39 hercules Exp $";
++#endif
++
++#include <stdio.h>
++
++#include "SDL_error.h"
++#include "SDL_mouse.h"
++#include "SDL_events_c.h"
++#include "SDL_vglvideo.h"
++#include "SDL_vglmouse_c.h"
++
++
++/* The implementation dependent data for the window manager cursor */
++struct WMcursor {
++ int unused;
++};
++
++
++void VGL_FreeWMCursor(_THIS, WMcursor *cursor)
++{
++ return;
++}
++
++WMcursor *VGL_CreateWMCursor(_THIS,
++ Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
++{
++ return(NULL);
++}
++
++int VGL_ShowWMCursor(_THIS, WMcursor *cursor)
++{
++ return(0);
++}
++
++void VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
++{
++ x += (this->screen->offset % this->screen->pitch) /
++ this->screen->format->BytesPerPixel;
++ y += (this->screen->offset / this->screen->pitch);
++ SDL_PrivateMouseMotion(0, 0, x, y);
++}
++
diff --git a/devel/sdl-devel/files/patch-src_video_vgl_SDL__vglmouse__c.h b/devel/sdl-devel/files/patch-src_video_vgl_SDL__vglmouse__c.h
new file mode 100644
index 000000000000..119b81177f3d
--- /dev/null
+++ b/devel/sdl-devel/files/patch-src_video_vgl_SDL__vglmouse__c.h
@@ -0,0 +1,42 @@
+
+$FreeBSD$
+
+--- /dev/null Mon Jan 22 20:53:10 2001
++++ src/video/vgl/SDL_vglmouse_c.h Mon Jan 22 16:31:43 2001
+@@ -0,0 +1,36 @@
++/*
++ SDL - Simple DirectMedia Layer
++ Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
++
++ This library is free software; you can redistribute it and/or
++ modify it under the terms of the GNU Library General Public
++ License as published by the Free Software Foundation; either
++ version 2 of the License, or (at your option) any later version.
++
++ This library is distributed in the hope that it will be useful,
++ but WITHOUT ANY WARRANTY; without even the implied warranty of
++ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ Library General Public License for more details.
++
++ You should have received a copy of the GNU Library General Public
++ License along with this library; if not, write to the Free
++ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
++
++ Sam Lantinga
++ slouken@devolution.com
++*/
++
++#ifdef SAVE_RCSID
++static char rcsid =
++ "@(#) $Id: SDL_vglmouse_c.h,v 1.2.2.1 2000/03/16 15:20:39 hercules Exp $";
++#endif
++
++#include "SDL_vglvideo.h"
++
++/* Functions to be exported */
++extern void VGL_FreeWMCursor(_THIS, WMcursor *cursor);
++extern WMcursor *VGL_CreateWMCursor(_THIS,
++ Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
++extern int VGL_ShowWMCursor(_THIS, WMcursor *cursor);
++extern void VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y);
++
diff --git a/devel/sdl-devel/files/patch-src_video_vgl_SDL__vglvideo.c b/devel/sdl-devel/files/patch-src_video_vgl_SDL__vglvideo.c
new file mode 100644
index 000000000000..9ab45e62dae8
--- /dev/null
+++ b/devel/sdl-devel/files/patch-src_video_vgl_SDL__vglvideo.c
@@ -0,0 +1,450 @@
+
+$FreeBSD$
+
+--- /dev/null Mon Jan 22 20:53:09 2001
++++ src/video/vgl/SDL_vglvideo.c Mon Jan 22 20:04:39 2001
+@@ -0,0 +1,444 @@
++/*
++ SDL - Simple DirectMedia Layer
++ Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
++
++ This library is free software; you can redistribute it and/or
++ modify it under the terms of the GNU Library General Public
++ License as published by the Free Software Foundation; either
++ version 2 of the License, or (at your option) any later version.
++
++ This library is distributed in the hope that it will be useful,
++ but WITHOUT ANY WARRANTY; without even the implied warranty of
++ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ Library General Public License for more details.
++
++ You should have received a copy of the GNU Library General Public
++ License along with this library; if not, write to the Free
++ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
++
++ Sam Lantinga
++ slouken@devolution.com
++*/
++
++#ifdef SAVE_RCSID
++static char rcsid =
++ "@(#) $Id: SDL_vglvideo.c,v 1.1 2001/01/20 18:21:25 root Exp root $";
++#endif
++
++/* libvga based SDL video driver implementation.
++*/
++
++#include <stdlib.h>
++#include <stdio.h>
++#include <unistd.h>
++#include <sys/stat.h>
++
++#include <sys/fbio.h>
++#include <sys/consio.h>
++#include <sys/kbio.h>
++#include <vgl.h>
++
++#include "SDL.h"
++#include "SDL_error.h"
++#include "SDL_video.h"
++#include "SDL_mouse.h"
++#include "SDL_sysvideo.h"
++#include "SDL_pixels_c.h"
++#include "SDL_events_c.h"
++#include "SDL_vglvideo.h"
++#include "SDL_vglevents_c.h"
++#include "SDL_vglmouse_c.h"
++
++
++static VGLMode *VGLCurMode = NULL;
++
++/* Initialization/Query functions */
++static int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat);
++static SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
++static SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
++static int VGL_SetColors(_THIS, int firstcolor, int ncolors,
++ SDL_Color *colors);
++static void VGL_VideoQuit(_THIS);
++
++/* Hardware surface functions */
++static int VGL_AllocHWSurface(_THIS, SDL_Surface *surface);
++static int VGL_LockHWSurface(_THIS, SDL_Surface *surface);
++static int VGL_FlipHWSurface(_THIS, SDL_Surface *surface);
++static void VGL_UnlockHWSurface(_THIS, SDL_Surface *surface);
++static void VGL_FreeHWSurface(_THIS, SDL_Surface *surface);
++
++/* VGL driver bootstrap functions */
++
++static int VGL_Available(void)
++{
++ /* Check to see if we are root and stdin is a virtual console */
++ int console;
++
++ console = STDIN_FILENO;
++ if ( console >= 0 ) {
++ struct stat sb;
++ struct vt_mode dummy;
++
++ if ( (fstat(console, &sb) < 0) ||
++ (ioctl(console, VT_GETMODE, &dummy) < 0) ) {
++ console = -1;
++ }
++ }
++ return((geteuid() == 0) && (console >= 0));
++}
++
++static void VGL_DeleteDevice(SDL_VideoDevice *device)
++{
++ free(device->hidden);
++ free(device);
++}
++
++static SDL_VideoDevice *VGL_CreateDevice(int devindex)
++{
++ SDL_VideoDevice *device;
++
++ /* Initialize all variables that we clean on shutdown */
++ device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
++ if ( device ) {
++ memset(device, 0, (sizeof *device));
++ device->hidden = (struct SDL_PrivateVideoData *)
++ malloc((sizeof *device->hidden));
++ }
++ if ( (device == NULL) || (device->hidden == NULL) ) {
++ SDL_OutOfMemory();
++ if ( device ) {
++ free(device);
++ }
++ return(0);
++ }
++ memset(device->hidden, 0, (sizeof *device->hidden));
++
++ /* Set the function pointers */
++ device->VideoInit = VGL_VideoInit;
++ device->ListModes = VGL_ListModes;
++ device->SetVideoMode = VGL_SetVideoMode;
++ device->SetColors = VGL_SetColors;
++ device->UpdateRects = NULL;
++ device->VideoQuit = VGL_VideoQuit;
++ device->AllocHWSurface = VGL_AllocHWSurface;
++ device->CheckHWBlit = NULL;
++ device->FillHWRect = NULL;
++ device->SetHWColorKey = NULL;
++ device->SetHWAlpha = NULL;
++ device->LockHWSurface = VGL_LockHWSurface;
++ device->UnlockHWSurface = VGL_UnlockHWSurface;
++ device->FlipHWSurface = NULL;
++ device->FreeHWSurface = VGL_FreeHWSurface;
++ device->SetIcon = NULL;
++ device->SetCaption = NULL;
++ device->GetWMInfo = NULL;
++ device->FreeWMCursor = VGL_FreeWMCursor;
++ device->CreateWMCursor = VGL_CreateWMCursor;
++ device->ShowWMCursor = VGL_ShowWMCursor;
++ device->WarpWMCursor = VGL_WarpWMCursor;
++ device->InitOSKeymap = VGL_InitOSKeymap;
++ device->PumpEvents = VGL_PumpEvents;
++
++ device->free = VGL_DeleteDevice;
++
++ return device;
++}
++
++VideoBootStrap VGL_bootstrap = {
++ "vgl", "FreeBSD libVGL",
++ VGL_Available, VGL_CreateDevice
++};
++
++static int VGL_AddMode(_THIS, VGLMode *inmode)
++{
++ SDL_Rect *mode;
++
++ int i, index;
++ int next_mode;
++
++ /* Check to see if we already have this mode */
++ if (inmode->Depth < 8) { /* Not supported */
++ return 0;
++ }
++ index = ((inmode->Depth + 7) / 8) - 1;
++ for (i=0; i<SDL_nummodes[index]; ++i) {
++ mode = SDL_modelist[index][i];
++ if ((mode->w == inmode->ModeInfo.Xsize) &&
++ (mode->h == inmode->ModeInfo.Ysize))
++ return 0;
++ }
++
++ /* Set up the new video mode rectangle */
++ mode = (SDL_Rect *)malloc(sizeof *mode);
++ if (mode == NULL) {
++ SDL_OutOfMemory();
++ return -1;
++ }
++ mode->x = 0;
++ mode->y = 0;
++ mode->w = inmode->ModeInfo.Xsize;
++ mode->h = inmode->ModeInfo.Ysize;
++
++ /* Allocate the new list of modes, and fill in the new mode */
++ next_mode = SDL_nummodes[index];
++ SDL_modelist[index] = (SDL_Rect **)
++ realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
++ if (SDL_modelist[index] == NULL) {
++ SDL_OutOfMemory();
++ SDL_nummodes[index] = 0;
++ free(mode);
++ return -1;
++ }
++ SDL_modelist[index][next_mode] = mode;
++ SDL_modelist[index][next_mode+1] = NULL;
++ SDL_nummodes[index]++;
++
++ return 0;
++}
++
++static void VGL_UpdateVideoInfo(_THIS)
++{
++ this->info.wm_available = 0;
++ this->info.hw_available = 1;
++ this->info.video_mem = 0;
++ if (VGLCurMode == NULL) {
++ return;
++ }
++ if (VGLCurMode->ModeInfo.PixelBytes > 0) {
++ this->info.video_mem = VGLCurMode->ModeInfo.PixelBytes *
++ VGLCurMode->ModeInfo.Xsize *
++ VGLCurMode->ModeInfo.Ysize;
++ }
++}
++
++int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat)
++{
++ int i;
++ int total_modes;
++ VGLMode **modes;
++
++ /* Initialize all variables that we clean on shutdown */
++ for ( i=0; i<NUM_MODELISTS; ++i ) {
++ SDL_nummodes[i] = 0;
++ SDL_modelist[i] = NULL;
++ }
++
++ /* Enable mouse and keyboard support */
++ if (VGLKeyboardInit(VGL_CODEKEYS) != 0) {
++ SDL_SetError("Unable to initialize keyboard");
++ return -1;
++ }
++ if (VGL_initkeymaps(STDIN_FILENO) != 0) {
++ SDL_SetError("Unable to initialize keymap");
++ return -1;
++ }
++ if (VGL_initmouse(STDIN_FILENO) != 0) {
++ SDL_SetError("Unable to initialize mouse");
++ return -1;
++ }
++// if (VGLMouseInit(VGL_MOUSEHIDE) != 0) {
++// SDL_SetError("Unable to initialize mouse");
++// return -1;
++// }
++
++ /* Determine the screen depth */
++ if (VGLCurMode != NULL)
++ vformat->BitsPerPixel = VGLCurMode->Depth;
++ else
++ vformat->BitsPerPixel = 16; /* Good default */
++
++ /* Query for the list of available video modes */
++ total_modes = 0;
++ modes = VGLListModes(-1, V_INFO_MM_DIRECT | V_INFO_MM_PACKED);
++ for (i = 0; modes[i] != NULL; i++) {
++ if ((modes[i]->ModeInfo.Type == VIDBUF8) ||
++ (modes[i]->ModeInfo.Type == VIDBUF16) ||
++ (modes[i]->ModeInfo.Type == VIDBUF32)) {
++ VGL_AddMode(this, modes[i]);
++ total_modes++;
++ }
++ }
++ if (total_modes == 0) {
++ SDL_SetError("No linear video modes available");
++ return -1;
++ }
++
++ /* Fill in our hardware acceleration capabilities */
++ VGL_UpdateVideoInfo(this);
++
++ /* Create the hardware surface lock mutex */
++ hw_lock = SDL_CreateMutex();
++ if (hw_lock == NULL) {
++ SDL_SetError("Unable to create lock mutex");
++ VGL_VideoQuit(this);
++ return -1;
++ }
++
++ /* We're done! */
++ return 0;
++}
++
++SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
++{
++ return SDL_modelist[((format->BitsPerPixel+7)/8)-1];
++}
++
++/* Various screen update functions available */
++static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
++static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect *rects);
++
++SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current,
++ int width, int height, int bpp, Uint32 flags)
++{
++ int mode_found;
++ int i;
++ VGLMode **modes;
++
++ modes = VGLListModes(bpp, V_INFO_MM_DIRECT | V_INFO_MM_PACKED);
++ mode_found = 0;
++ for (i = 0; modes[i] != NULL; i++) {
++ if ((modes[i]->ModeInfo.Xsize == width) &&
++ (modes[i]->ModeInfo.Ysize == height) &&
++ ((modes[i]->ModeInfo.Type == VIDBUF8) ||
++ (modes[i]->ModeInfo.Type == VIDBUF16) ||
++ (modes[i]->ModeInfo.Type == VIDBUF32))) {
++ mode_found = 1;
++ break;
++ }
++ }
++ if (mode_found == 0) {
++ SDL_SetError("No matching video mode found");
++ return NULL;
++ }
++
++ /* Shutdown previous videomode (if any) */
++ if (VGLCurMode != NULL)
++ VGLEnd();
++
++ /* Try to set the requested linear video mode */
++ if (VGLInit(modes[i]->ModeId) != 0) {
++ SDL_SetError("Unable to switch to requested mode");
++ return NULL;
++ }
++ VGLCurMode = realloc(VGLCurMode, sizeof(VGLMode));
++ VGLCurMode->ModeInfo = *VGLDisplay;
++ VGLCurMode->Depth = modes[i]->Depth;
++ VGLCurMode->ModeId = modes[i]->ModeId;
++
++ /* Workaround a bug in libvgl */
++ if (VGLCurMode->ModeInfo.PixelBytes == 0)
++ (VGLCurMode->ModeInfo.PixelBytes = 1);
++
++ current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE);
++ if (VGLCurMode->ModeInfo.Type == VIDBUF8)
++ current->flags |= SDL_HWPALETTE;
++ current->w = VGLCurMode->ModeInfo.Xsize;
++ current->h = VGLCurMode->ModeInfo.Ysize;
++ current->pixels = VGLCurMode->ModeInfo.Bitmap;
++ current->pitch = VGLCurMode->ModeInfo.Xsize * VGLCurMode->ModeInfo.PixelBytes;
++
++ /* FIXME - should set colormasks for bpp > 8*/
++ if (! SDL_ReallocFormat(current, modes[i]->Depth, 0, 0, 0, 0)) {
++ return NULL;
++ }
++
++ /* Update hardware acceleration info */
++ VGL_UpdateVideoInfo(this);
++
++ /* Set the blit function */
++ this->UpdateRects = VGL_DirectUpdate;
++
++ /* We're done */
++ return current;
++}
++
++/* We don't actually allow hardware surfaces other than the main one */
++static int VGL_AllocHWSurface(_THIS, SDL_Surface *surface)
++{
++ return -1;
++}
++static void VGL_FreeHWSurface(_THIS, SDL_Surface *surface)
++{
++ return;
++}
++
++/* We need to wait for vertical retrace on page flipped displays */
++static int VGL_LockHWSurface(_THIS, SDL_Surface *surface)
++{
++ if (surface == SDL_VideoSurface) {
++ SDL_mutexP(hw_lock);
++ }
++ return 0;
++}
++static void VGL_UnlockHWSurface(_THIS, SDL_Surface *surface)
++{
++ if (surface == SDL_VideoSurface) {
++ SDL_mutexV(hw_lock);
++ }
++}
++
++static int VGL_FlipHWSurface(_THIS, SDL_Surface *surface)
++{
++ return 0;
++}
++
++static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
++{
++ return;
++}
++
++static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect *rects)
++{
++ return;
++}
++
++int VGL_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
++{
++ int i;
++
++ for(i = 0; i < ncolors; i++) {
++ VGLSetPaletteIndex(firstcolor + i,
++ colors[i].r>>2,
++ colors[i].g>>2,
++ colors[i].b>>2);
++ }
++ return 1;
++}
++
++/* Note: If we are terminated, this could be called in the middle of
++ another SDL video routine -- notably UpdateRects.
++*/
++void VGL_VideoQuit(_THIS)
++{
++ int i, j;
++
++ /* Reset the console video mode */
++ VGLKeyboardEnd();
++ VGLEnd();
++ if (VGLCurMode != NULL) {
++ free(VGLCurMode);
++ VGLCurMode = NULL;
++ }
++
++ /* Clear the lock mutex */
++ if (hw_lock != NULL) {
++ SDL_DestroyMutex(hw_lock);
++ hw_lock = NULL;
++ }
++
++ /* Free video mode lists */
++ for (i = 0; i < NUM_MODELISTS; i++) {
++ if (SDL_modelist[i] != NULL) {
++ for (j = 0; SDL_modelist[i][j] != NULL; ++j) {
++ free(SDL_modelist[i][j]);
++ }
++ free(SDL_modelist[i]);
++ SDL_modelist[i] = NULL;
++ }
++ }
++
++ if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) {
++ /* Direct screen access, not a memory buffer */
++ this->screen->pixels = NULL;
++ }
++}
diff --git a/devel/sdl-devel/files/patch-src_video_vgl_SDL__vglvideo.h b/devel/sdl-devel/files/patch-src_video_vgl_SDL__vglvideo.h
new file mode 100644
index 000000000000..640ae17dc942
--- /dev/null
+++ b/devel/sdl-devel/files/patch-src_video_vgl_SDL__vglvideo.h
@@ -0,0 +1,56 @@
+
+$FreeBSD$
+
+--- /dev/null Mon Jan 22 20:53:10 2001
++++ src/video/vgl/SDL_vglvideo.h Mon Jan 22 18:16:51 2001
+@@ -0,0 +1,50 @@
++/*
++ SDL - Simple DirectMedia Layer
++ Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
++
++ This library is free software; you can redistribute it and/or
++ modify it under the terms of the GNU Library General Public
++ License as published by the Free Software Foundation; either
++ version 2 of the License, or (at your option) any later version.
++
++ This library is distributed in the hope that it will be useful,
++ but WITHOUT ANY WARRANTY; without even the implied warranty of
++ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ Library General Public License for more details.
++
++ You should have received a copy of the GNU Library General Public
++ License along with this library; if not, write to the Free
++ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
++
++ Sam Lantinga
++ slouken@devolution.com
++*/
++
++#ifdef SAVE_RCSID
++static char rcsid =
++ "@(#) $Id: SDL_vglvideo.h,v 1.3.2.1 2000/03/16 15:20:39 hercules Exp $";
++#endif
++
++#ifndef _SDL_vglvideo_h
++#define _SDL_vglvideo_h
++
++#include "SDL_mouse.h"
++#include "SDL_mutex.h"
++#include "SDL_sysvideo.h"
++
++/* Hidden "this" pointer for the video functions */
++#define _THIS SDL_VideoDevice *this
++
++/* Private display data */
++struct SDL_PrivateVideoData {
++#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
++ int SDL_nummodes[NUM_MODELISTS];
++ SDL_Rect **SDL_modelist[NUM_MODELISTS];
++ SDL_mutex *hw_lock;
++};
++/* Old variable names */
++#define SDL_nummodes (this->hidden->SDL_nummodes)
++#define SDL_modelist (this->hidden->SDL_modelist)
++#define hw_lock (this->hidden->hw_lock)
++
++#endif /* _SDL_vglvideo_h */
diff --git a/devel/sdl12/Makefile b/devel/sdl12/Makefile
index 5d8df2c78ba1..a2f7a18a9d9b 100644
--- a/devel/sdl12/Makefile
+++ b/devel/sdl12/Makefile
@@ -7,7 +7,7 @@
PORTNAME= sdl-devel
PORTVERSION= 1.1.7
-PORTREVISION= 1
+PORTREVISION= 2
CATEGORIES= devel
MASTER_SITES= http://www.libsdl.org/release/ \
http://www.devolution.com/~slouken/SDL/release/
@@ -25,7 +25,8 @@ INSTALLS_SHLIB= yes
USE_LIBTOOL= yes
CONFIGURE_ENV= NASM="${LOCALBASE}/bin/nasm"
CONFIGURE_ARGS= --enable-video-aalib \
- --enable-video-svga
+ --enable-video-svga \
+ --enable-video-vgl
CFLAGS+= -D_THREAD_SAFE
diff --git a/devel/sdl12/files/patch-ac b/devel/sdl12/files/patch-ac
index 8e0b1cfa2709..7f44eb536d91 100644
--- a/devel/sdl12/files/patch-ac
+++ b/devel/sdl12/files/patch-ac
@@ -1,6 +1,18 @@
---- configure.orig Thu Dec 21 07:02:47 2000
-+++ configure Wed Jan 3 13:37:14 2001
-@@ -630,9 +630,9 @@
+
+$FreeBSD$
+
+--- configure.orig Fri Jan 5 22:18:22 2001
++++ configure Sun Jan 21 23:03:55 2001
+@@ -80,6 +80,8 @@
+ ac_help="$ac_help
+ --enable-video-svga use SVGAlib video driver [default=no]"
+ ac_help="$ac_help
++ --enable-video-vgl use VGL video driver [default=no]"
++ac_help="$ac_help
+ --enable-video-aalib use AAlib video driver [default=no]"
+ ac_help="$ac_help
+ --enable-video-opengl include OpenGL context creation [default=yes]"
+@@ -630,9 +632,9 @@
# libtool versioning
LT_RELEASE=$SDL_MAJOR_VERSION.$SDL_MINOR_VERSION
@@ -12,7 +24,7 @@
-@@ -3022,7 +3022,7 @@
+@@ -3022,7 +3024,7 @@
SDL_CFLAGS=""
@@ -21,7 +33,73 @@
case "$target" in
-@@ -5899,10 +5899,10 @@
+@@ -5144,6 +5146,57 @@
+ fi
+ }
+
++CheckVGL()
++{
++ # Check whether --enable-video-vgl or --disable-video-vgl was given.
++if test "${enable_video_vgl+set}" = set; then
++ enableval="$enable_video_vgl"
++ :
++else
++ enable_video_vgl=no
++fi
++
++ if test x$enable_video = xyes -a x$enable_video_vgl = xyes; then
++ echo $ac_n "checking for libVGL support""... $ac_c" 1>&6
++echo "configure:5162: checking for libVGL support" >&5
++ video_vgl=no
++ cat > conftest.$ac_ext <<EOF
++#line 5165 "configure"
++#include "confdefs.h"
++
++ #include <sys/fbio.h>
++ #include <sys/consio.h>
++ #include <sys/kbio.h>
++ #include <vgl.h>
++
++int main() {
++
++ VGLMode mode;
++ exit(0);
++
++; return 0; }
++EOF
++if { (eval echo configure:5180: \"$ac_compile\") 1>&5; (eval $ac_compile) 2>&5; }; then
++ rm -rf conftest*
++
++ video_vgl=yes
++
++else
++ echo "configure: failed program was:" >&5
++ cat conftest.$ac_ext >&5
++fi
++rm -f conftest*
++ echo "$ac_t""$video_vgl" 1>&6
++ if test x$video_vgl = xyes; then
++ CFLAGS="$CFLAGS -DENABLE_VGL"
++ SYSTEM_LIBS="$SYSTEM_LIBS -lvgl"
++
++ VIDEO_SUBDIRS="$VIDEO_SUBDIRS vgl"
++ VIDEO_DRIVERS="$VIDEO_DRIVERS vgl/libvideo_vgl.la"
++ fi
++ fi
++}
++
+ CheckAAlib()
+ {
+ # Check whether --enable-video-aalib or --disable-video-aalib was given.
+@@ -5883,6 +5936,7 @@
+ CheckX11
+ CheckDGA
+ CheckSVGA
++ CheckVGL
+ CheckAAlib
+ CheckOpenGL
+ CheckPTHREAD
+@@ -5899,10 +5953,10 @@
cat >>$new <$old
# Set up files for the audio library
@@ -36,3 +114,19 @@
# Set up files for the joystick library
# (No joystick support yet)
if test x$enable_joystick = xyes; then
+@@ -8412,6 +8466,7 @@
+ src/video/macdsp/Makefile
+ src/video/macrom/Makefile
+ src/video/svga/Makefile
++src/video/vgl/Makefile
+ src/video/aalib/Makefile
+ src/video/wincommon/Makefile
+ src/video/windib/Makefile
+@@ -8621,6 +8676,7 @@
+ src/video/macdsp/Makefile
+ src/video/macrom/Makefile
+ src/video/svga/Makefile
++src/video/vgl/Makefile
+ src/video/aalib/Makefile
+ src/video/wincommon/Makefile
+ src/video/windib/Makefile
diff --git a/devel/sdl12/files/patch-configure.in b/devel/sdl12/files/patch-configure.in
new file mode 100644
index 000000000000..96e94473bd8f
--- /dev/null
+++ b/devel/sdl12/files/patch-configure.in
@@ -0,0 +1,59 @@
+
+$FreeBSD$
+
+--- configure.in.orig Fri Jan 5 22:18:17 2001
++++ configure.in Sun Jan 21 23:01:12 2001
+@@ -600,6 +600,37 @@
+ fi
+ }
+
++dnl Find the VGL includes and libraries
++CheckVGL()
++{
++ AC_ARG_ENABLE(video-vgl,
++[ --enable-video-vgl use VGL video driver [default=no]],
++ , enable_video_vgl=no)
++ if test x$enable_video = xyes -a x$enable_video_vgl = xyes; then
++ AC_MSG_CHECKING(for libVGL support)
++ video_vgl=no
++ AC_TRY_COMPILE([
++ #include <sys/fbio.h>
++ #include <sys/consio.h>
++ #include <sys/kbio.h>
++ #include <vgl.h>
++ ],[
++ VGLMode mode;
++ exit(0);
++ ],[
++ video_vgl=yes
++ ])
++ AC_MSG_RESULT($video_vgl)
++ if test x$video_vgl = xyes; then
++ CFLAGS="$CFLAGS -DENABLE_VGL"
++ SYSTEM_LIBS="$SYSTEM_LIBS -lvgl"
++
++ VIDEO_SUBDIRS="$VIDEO_SUBDIRS vgl"
++ VIDEO_DRIVERS="$VIDEO_DRIVERS vgl/libvideo_vgl.la"
++ fi
++ fi
++}
++
+ dnl Find the AAlib includes
+ CheckAAlib()
+ {
+@@ -998,6 +1029,7 @@
+ CheckX11
+ CheckDGA
+ CheckSVGA
++ CheckVGL
+ CheckAAlib
+ CheckOpenGL
+ CheckPTHREAD
+@@ -1659,6 +1691,7 @@
+ src/video/macdsp/Makefile
+ src/video/macrom/Makefile
+ src/video/svga/Makefile
++src/video/vgl/Makefile
+ src/video/aalib/Makefile
+ src/video/wincommon/Makefile
+ src/video/windib/Makefile
diff --git a/devel/sdl12/files/patch-src_video_Makefile.am b/devel/sdl12/files/patch-src_video_Makefile.am
new file mode 100644
index 000000000000..7a13c06bd5d9
--- /dev/null
+++ b/devel/sdl12/files/patch-src_video_Makefile.am
@@ -0,0 +1,15 @@
+
+$FreeBSD$
+
+--- src/video/Makefile.am 2001/01/21 20:09:35 1.1
++++ src/video/Makefile.am 2001/01/21 20:10:15
+@@ -7,7 +7,8 @@
+ SUBDIRS = @VIDEO_SUBDIRS@
+ DIST_SUBDIRS = x11 dga fbcon svga ggi aalib \
+ wincommon windib windx5 \
+- maccommon macdsp macrom bwindow photon cybergfx
++ maccommon macdsp macrom bwindow photon cybergfx \
++ vgl
+
+ DRIVERS = @VIDEO_DRIVERS@
+
diff --git a/devel/sdl12/files/patch-src_video_Makefile.in b/devel/sdl12/files/patch-src_video_Makefile.in
new file mode 100644
index 000000000000..d6bccaefb1a1
--- /dev/null
+++ b/devel/sdl12/files/patch-src_video_Makefile.in
@@ -0,0 +1,14 @@
+
+$FreeBSD$
+
+--- src/video/Makefile.in 2001/01/21 20:10:22 1.1
++++ src/video/Makefile.in 2001/01/21 20:10:38
+@@ -103,7 +103,7 @@
+
+ # Define which subdirectories need to be built
+ SUBDIRS = @VIDEO_SUBDIRS@
+-DIST_SUBDIRS = x11 dga fbcon svga ggi aalib wincommon windib windx5 maccommon macdsp macrom bwindow photon cybergfx
++DIST_SUBDIRS = x11 dga fbcon svga ggi aalib wincommon windib windx5 maccommon macdsp macrom bwindow photon cybergfx vgl
+
+
+ DRIVERS = @VIDEO_DRIVERS@
diff --git a/devel/sdl12/files/patch-src_video_SDL__sysvideo.h b/devel/sdl12/files/patch-src_video_SDL__sysvideo.h
new file mode 100644
index 000000000000..4d1e3580c69e
--- /dev/null
+++ b/devel/sdl12/files/patch-src_video_SDL__sysvideo.h
@@ -0,0 +1,15 @@
+
+$FreeBSD$
+
+--- src/video/SDL_sysvideo.h 2001/01/21 20:12:21 1.1
++++ src/video/SDL_sysvideo.h 2001/01/21 20:12:51
+@@ -331,6 +331,9 @@
+ #ifdef ENABLE_SVGALIB
+ extern VideoBootStrap SVGALIB_bootstrap;
+ #endif
++#ifdef ENABLE_VGL
++extern VideoBootStrap VGL_bootstrap;
++#endif
+ #ifdef ENABLE_AALIB
+ extern VideoBootStrap AALIB_bootstrap;
+ #endif
diff --git a/devel/sdl12/files/patch-src_video_SDL__video.c b/devel/sdl12/files/patch-src_video_SDL__video.c
new file mode 100644
index 000000000000..98e603c9d132
--- /dev/null
+++ b/devel/sdl12/files/patch-src_video_SDL__video.c
@@ -0,0 +1,15 @@
+
+$FreeBSD$
+
+--- src/video/SDL_video.c 2001/01/21 20:11:02 1.1
++++ src/video/SDL_video.c 2001/01/21 20:11:59
+@@ -60,6 +60,9 @@
+ #ifdef ENABLE_SVGALIB
+ &SVGALIB_bootstrap,
+ #endif
++#ifdef ENABLE_VGL
++ &VGL_bootstrap,
++#endif
+ #ifdef ENABLE_AALIB
+ &AALIB_bootstrap,
+ #endif
diff --git a/devel/sdl12/files/patch-src_video_vgl_Makefile.am b/devel/sdl12/files/patch-src_video_vgl_Makefile.am
new file mode 100644
index 000000000000..e8ff77fb26e3
--- /dev/null
+++ b/devel/sdl12/files/patch-src_video_vgl_Makefile.am
@@ -0,0 +1,21 @@
+
+$FreeBSD$
+
+--- /dev/null Sun Jan 21 22:16:58 2001
++++ src/video/vgl/Makefile.am Sun Jan 21 22:04:06 2001
+@@ -0,0 +1,15 @@
++
++## Makefile.am for SDL using the libVGL video driver
++
++noinst_LTLIBRARIES = libvideo_vgl.la
++libvideo_vgl_la_SOURCES = $(VGL_SRCS)
++
++# The SDL libVGL video driver sources
++VGL_SRCS = \
++ SDL_vglvideo.h \
++ SDL_vglevents.c \
++ SDL_vglevents_c.h \
++ SDL_vglmouse.c \
++ SDL_vglmouse_c.h \
++ SDL_vglvideo.c
++
diff --git a/devel/sdl12/files/patch-src_video_vgl_Makefile.in b/devel/sdl12/files/patch-src_video_vgl_Makefile.in
new file mode 100644
index 000000000000..248449f66e78
--- /dev/null
+++ b/devel/sdl12/files/patch-src_video_vgl_Makefile.in
@@ -0,0 +1,328 @@
+
+$FreeBSD$
+
+--- /dev/null Sun Jan 21 22:16:58 2001
++++ src/video/vgl/Makefile.in Sun Jan 21 22:06:20 2001
+@@ -0,0 +1,322 @@
++# Makefile.in generated automatically by automake 1.4a from Makefile.am
++
++# Copyright (C) 1994, 1995-8, 1999 Free Software Foundation, Inc.
++# This Makefile.in is free software; the Free Software Foundation
++# gives unlimited permission to copy and/or distribute it,
++# with or without modifications, as long as this notice is preserved.
++
++# This program is distributed in the hope that it will be useful,
++# but WITHOUT ANY WARRANTY, to the extent permitted by law; without
++# even the implied warranty of MERCHANTABILITY or FITNESS FOR A
++# PARTICULAR PURPOSE.
++
++
++SHELL = @SHELL@
++
++srcdir = @srcdir@
++top_srcdir = @top_srcdir@
++VPATH = @srcdir@
++prefix = @prefix@
++exec_prefix = @exec_prefix@
++
++bindir = @bindir@
++sbindir = @sbindir@
++libexecdir = @libexecdir@
++datadir = @datadir@
++sysconfdir = @sysconfdir@
++sharedstatedir = @sharedstatedir@
++localstatedir = @localstatedir@
++libdir = @libdir@
++infodir = @infodir@
++mandir = @mandir@
++includedir = @includedir@
++oldincludedir = /usr/include
++
++DESTDIR =
++
++pkgdatadir = $(datadir)/@PACKAGE@
++pkglibdir = $(libdir)/@PACKAGE@
++pkgincludedir = $(includedir)/@PACKAGE@
++
++top_builddir = ../../..
++
++ACLOCAL = @ACLOCAL@
++AUTOCONF = @AUTOCONF@
++AUTOMAKE = @AUTOMAKE@
++AUTOHEADER = @AUTOHEADER@
++
++INSTALL = @INSTALL@
++INSTALL_PROGRAM = @INSTALL_PROGRAM@
++INSTALL_DATA = @INSTALL_DATA@
++INSTALL_SCRIPT = @INSTALL_SCRIPT@
++INSTALL_STRIP_FLAG =
++transform = @program_transform_name@
++
++NORMAL_INSTALL = :
++PRE_INSTALL = :
++POST_INSTALL = :
++NORMAL_UNINSTALL = :
++PRE_UNINSTALL = :
++POST_UNINSTALL = :
++host_alias = @host_alias@
++host_triplet = @host@
++ARCH = @ARCH@
++ARTSCCONFIG = @ARTSCCONFIG@
++AS = @AS@
++AUDIO_DRIVERS = @AUDIO_DRIVERS@
++AUDIO_SUBDIRS = @AUDIO_SUBDIRS@
++CC = @CC@
++CXX = @CXX@
++DLLTOOL = @DLLTOOL@
++ESD_CFLAGS = @ESD_CFLAGS@
++ESD_CONFIG = @ESD_CONFIG@
++ESD_LIBS = @ESD_LIBS@
++LIBTOOL = @LIBTOOL@
++LN_S = @LN_S@
++LT_AGE = @LT_AGE@
++LT_CURRENT = @LT_CURRENT@
++LT_RELEASE = @LT_RELEASE@
++LT_REVISION = @LT_REVISION@
++MAKEINFO = @MAKEINFO@
++NASM = @NASM@
++NASMFLAGS = @NASMFLAGS@
++OBJDUMP = @OBJDUMP@
++PACKAGE = @PACKAGE@
++RANLIB = @RANLIB@
++SDL_BINARY_AGE = @SDL_BINARY_AGE@
++SDL_CFLAGS = @SDL_CFLAGS@
++SDL_EXTRADIRS = @SDL_EXTRADIRS@
++SDL_EXTRALIBS = @SDL_EXTRALIBS@
++SDL_INTERFACE_AGE = @SDL_INTERFACE_AGE@
++SDL_LIBS = @SDL_LIBS@
++SDL_MAJOR_VERSION = @SDL_MAJOR_VERSION@
++SDL_MICRO_VERSION = @SDL_MICRO_VERSION@
++SDL_MINOR_VERSION = @SDL_MINOR_VERSION@
++SDL_RLD_FLAGS = @SDL_RLD_FLAGS@
++SDL_VERSION = @SDL_VERSION@
++SYSTEM_LIBS = @SYSTEM_LIBS@
++VERSION = @VERSION@
++VIDEO_DRIVERS = @VIDEO_DRIVERS@
++VIDEO_SUBDIRS = @VIDEO_SUBDIRS@
++
++noinst_LTLIBRARIES = libvideo_vgl.la
++libvideo_vgl_la_SOURCES = $(VGL_SRCS)
++
++# The SDL VGLlib video driver sources
++VGL_SRCS = SDL_vglvideo.h SDL_vglevents.c SDL_vglevents_c.h SDL_vglmouse.c SDL_vglmouse_c.h SDL_vglvideo.c
++
++mkinstalldirs = $(SHELL) $(top_srcdir)/mkinstalldirs
++CONFIG_CLEAN_FILES =
++LTLIBRARIES = $(noinst_LTLIBRARIES)
++
++
++DEFS = @DEFS@ -I. -I$(srcdir)
++CPPFLAGS = @CPPFLAGS@
++LDFLAGS = @LDFLAGS@
++LIBS = @LIBS@
++X_CFLAGS = @X_CFLAGS@
++X_LIBS = @X_LIBS@
++X_EXTRA_LIBS = @X_EXTRA_LIBS@
++X_PRE_LIBS = @X_PRE_LIBS@
++libvideo_vgl_la_LDFLAGS =
++libvideo_vgl_la_LIBADD =
++libvideo_vgl_la_OBJECTS = SDL_vglevents.lo SDL_vglmouse.lo \
++SDL_vglvideo.lo
++CFLAGS = @CFLAGS@
++COMPILE = $(CC) $(DEFS) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS)
++LTCOMPILE = $(LIBTOOL) --mode=compile $(CC) $(DEFS) $(INCLUDES) $(AM_CPPFLAGS) $(CPPFLAGS) $(AM_CFLAGS) $(CFLAGS)
++CCLD = $(CC)
++LINK = $(LIBTOOL) --mode=link $(CCLD) $(AM_CFLAGS) $(CFLAGS) $(LDFLAGS) -o $@
++DIST_COMMON = Makefile.am Makefile.in
++
++
++DISTFILES = $(DIST_COMMON) $(SOURCES) $(HEADERS) $(TEXINFOS) $(EXTRA_DIST)
++
++TAR = gtar
++GZIP_ENV = --best
++SOURCES = $(libvideo_vgl_la_SOURCES)
++OBJECTS = $(libvideo_vgl_la_OBJECTS)
++
++all: all-redirect
++.SUFFIXES:
++.SUFFIXES: .S .c .lo .o .s
++$(srcdir)/Makefile.in: Makefile.am $(top_srcdir)/configure.in $(ACLOCAL_M4)
++ cd $(top_srcdir) && $(AUTOMAKE) --foreign --include-deps src/video/vgl/Makefile
++
++Makefile: $(srcdir)/Makefile.in $(top_builddir)/config.status
++ cd $(top_builddir) \
++ && CONFIG_FILES=$(subdir)/$@ CONFIG_HEADERS= $(SHELL) ./config.status
++
++
++mostlyclean-noinstLTLIBRARIES:
++
++clean-noinstLTLIBRARIES:
++ -test -z "$(noinst_LTLIBRARIES)" || rm -f $(noinst_LTLIBRARIES)
++
++distclean-noinstLTLIBRARIES:
++
++maintainer-clean-noinstLTLIBRARIES:
++
++.c.o:
++ $(COMPILE) -c $<
++
++.s.o:
++ $(COMPILE) -c $<
++
++.S.o:
++ $(COMPILE) -c $<
++
++mostlyclean-compile:
++ -rm -f *.o core *.core
++
++clean-compile:
++
++distclean-compile:
++ -rm -f *.tab.c
++
++maintainer-clean-compile:
++
++.c.lo:
++ $(LIBTOOL) --mode=compile $(COMPILE) -c $<
++
++.s.lo:
++ $(LIBTOOL) --mode=compile $(COMPILE) -c $<
++
++.S.lo:
++ $(LIBTOOL) --mode=compile $(COMPILE) -c $<
++
++mostlyclean-libtool:
++ -rm -f *.lo
++
++clean-libtool:
++ -rm -rf .libs _libs
++
++distclean-libtool:
++
++maintainer-clean-libtool:
++
++libvideo_vgl.la: $(libvideo_vgl_la_OBJECTS) $(libvideo_vgl_la_DEPENDENCIES)
++ $(LINK) $(libvideo_vgl_la_LDFLAGS) $(libvideo_vgl_la_OBJECTS) $(libvideo_vgl_la_LIBADD) $(LIBS)
++
++tags: TAGS
++
++ID: $(HEADERS) $(SOURCES) $(LISP)
++ list='$(SOURCES) $(HEADERS)'; \
++ unique=`for i in $$list; do echo $$i; done | \
++ awk ' { files[$$0] = 1; } \
++ END { for (i in files) print i; }'`; \
++ here=`pwd` && cd $(srcdir) \
++ && mkid -f$$here/ID $$unique $(LISP)
++
++TAGS: $(HEADERS) $(SOURCES) $(TAGS_DEPENDENCIES) $(LISP)
++ tags=; \
++ here=`pwd`; \
++ list='$(SOURCES) $(HEADERS)'; \
++ unique=`for i in $$list; do echo $$i; done | \
++ awk ' { files[$$0] = 1; } \
++ END { for (i in files) print i; }'`; \
++ test -z "$(ETAGS_ARGS)$$unique$(LISP)$$tags" \
++ || (cd $(srcdir) && etags $(ETAGS_ARGS) $$tags $$unique $(LISP) -o $$here/TAGS)
++
++mostlyclean-tags:
++
++clean-tags:
++
++distclean-tags:
++ -rm -f TAGS ID
++
++maintainer-clean-tags:
++
++distdir = $(top_builddir)/$(PACKAGE)-$(VERSION)/$(subdir)
++
++subdir = src/video/vgl
++
++distdir: $(DISTFILES)
++ @for file in $(DISTFILES); do \
++ d=$(srcdir); \
++ if test -d $$d/$$file; then \
++ cp -pr $$d/$$file $(distdir)/$$file; \
++ else \
++ test -f $(distdir)/$$file \
++ || ln $$d/$$file $(distdir)/$$file 2> /dev/null \
++ || cp -p $$d/$$file $(distdir)/$$file || :; \
++ fi; \
++ done
++info-am:
++info: info-am
++dvi-am:
++dvi: dvi-am
++check-am: all-am
++check: check-am
++installcheck-am:
++installcheck: installcheck-am
++install-exec-am:
++install-exec: install-exec-am
++
++install-data-am:
++install-data: install-data-am
++
++install-am: all-am
++ @$(MAKE) $(AM_MAKEFLAGS) install-exec-am install-data-am
++install: install-am
++uninstall-am:
++uninstall: uninstall-am
++all-am: Makefile $(LTLIBRARIES)
++all-redirect: all-am
++install-strip:
++ $(MAKE) $(AM_MAKEFLAGS) INSTALL_STRIP_FLAG=-s install
++installdirs:
++
++
++mostlyclean-generic:
++
++clean-generic:
++
++distclean-generic:
++ -rm -f Makefile $(CONFIG_CLEAN_FILES)
++ -rm -f config.cache config.log stamp-h stamp-h[0-9]*
++
++maintainer-clean-generic:
++mostlyclean-am: mostlyclean-noinstLTLIBRARIES mostlyclean-compile \
++ mostlyclean-libtool mostlyclean-tags \
++ mostlyclean-generic
++
++mostlyclean: mostlyclean-am
++
++clean-am: clean-noinstLTLIBRARIES clean-compile clean-libtool \
++ clean-tags clean-generic mostlyclean-am
++
++clean: clean-am
++
++distclean-am: distclean-noinstLTLIBRARIES distclean-compile \
++ distclean-libtool distclean-tags distclean-generic \
++ clean-am
++ -rm -f libtool
++
++distclean: distclean-am
++
++maintainer-clean-am: maintainer-clean-noinstLTLIBRARIES \
++ maintainer-clean-compile maintainer-clean-libtool \
++ maintainer-clean-tags maintainer-clean-generic \
++ distclean-am
++ @echo "This command is intended for maintainers to use;"
++ @echo "it deletes files that may require special tools to rebuild."
++
++maintainer-clean: maintainer-clean-am
++
++.PHONY: mostlyclean-noinstLTLIBRARIES distclean-noinstLTLIBRARIES \
++clean-noinstLTLIBRARIES maintainer-clean-noinstLTLIBRARIES \
++mostlyclean-compile distclean-compile clean-compile \
++maintainer-clean-compile mostlyclean-libtool distclean-libtool \
++clean-libtool maintainer-clean-libtool tags mostlyclean-tags \
++distclean-tags clean-tags maintainer-clean-tags distdir info-am info \
++dvi-am dvi check check-am installcheck-am installcheck install-exec-am \
++install-exec install-data-am install-data install-am install \
++uninstall-am uninstall all-redirect all-am all installdirs \
++mostlyclean-generic distclean-generic clean-generic \
++maintainer-clean-generic clean mostlyclean distclean maintainer-clean
++
++
++# Tell versions [3.59,3.63) of GNU make to not export all variables.
++# Otherwise a system limit (for SysV at least) may be exceeded.
++.NOEXPORT:
diff --git a/devel/sdl12/files/patch-src_video_vgl_SDL__vglevents.c b/devel/sdl12/files/patch-src_video_vgl_SDL__vglevents.c
new file mode 100644
index 000000000000..589a210b63ce
--- /dev/null
+++ b/devel/sdl12/files/patch-src_video_vgl_SDL__vglevents.c
@@ -0,0 +1,311 @@
+
+$FreeBSD$
+
+--- /dev/null Mon Jan 22 20:53:09 2001
++++ src/video/vgl/SDL_vglevents.c Mon Jan 22 20:02:48 2001
+@@ -0,0 +1,305 @@
++/*
++ SDL - Simple DirectMedia Layer
++ Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
++
++ This library is free software; you can redistribute it and/or
++ modify it under the terms of the GNU Library General Public
++ License as published by the Free Software Foundation; either
++ version 2 of the License, or (at your option) any later version.
++
++ This library is distributed in the hope that it will be useful,
++ but WITHOUT ANY WARRANTY; without even the implied warranty of
++ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ Library General Public License for more details.
++
++ You should have received a copy of the GNU Library General Public
++ License along with this library; if not, write to the Free
++ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
++
++ Sam Lantinga
++ slouken@devolution.com
++*/
++
++#ifdef SAVE_RCSID
++static char rcsid =
++ "@(#) $Id: SDL_vglevents.c,v 1.1 2001/01/22 17:35:16 root Exp $";
++#endif
++
++/* Handle the event stream, converting X11 events into SDL events */
++
++#include <stdio.h>
++
++#include <sys/fbio.h>
++#include <sys/consio.h>
++#include <sys/kbio.h>
++#include <vgl.h>
++
++#include "SDL.h"
++#include "SDL_thread.h"
++#include "SDL_sysevents.h"
++#include "SDL_events_c.h"
++#include "SDL_vglvideo.h"
++#include "SDL_vglevents_c.h"
++
++/* The translation tables from a console scancode to a SDL keysym */
++/* FIXME: Free the keymap when we shut down the video mode */
++static keymap_t *vga_keymap = NULL;
++static SDLKey keymap[128];
++static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym);
++
++static int posted = 0;
++static int oldx = 0;
++static int oldy = 0;
++static struct mouse_info mouseinfo;
++
++/* Ugh, we have to duplicate the kernel's keysym mapping code...
++ Oh, it's not so bad. :-)
++
++ FIXME: Add keyboard LED handling code
++ */
++int VGL_initkeymaps(int fd)
++{
++ vga_keymap = malloc(sizeof(keymap_t));
++ if ( ! vga_keymap ) {
++ SDL_OutOfMemory();
++ return(-1);
++ }
++ if (ioctl(fd, GIO_KEYMAP, vga_keymap) == -1) {
++ free(vga_keymap);
++ vga_keymap = NULL;
++ SDL_SetError("Unable to get keyboard map");
++ return(-1);
++ }
++ return(0);
++}
++
++static void handle_keyboard(_THIS)
++{
++ SDL_keysym keysym;
++ int c, pressed, scancode;
++
++ while ((c = VGLKeyboardGetCh()) != 0) {
++ scancode = c & 0x7F;
++ if (c & 0x80) {
++ pressed = SDL_RELEASED;
++ } else {
++ pressed = SDL_PRESSED;
++ }
++
++ posted += SDL_PrivateKeyboard(pressed,
++ TranslateKey(scancode, &keysym));
++ }
++}
++
++int VGL_initmouse(int fd)
++{
++ mouseinfo.operation = MOUSE_GETINFO;
++ if (ioctl(fd, CONS_MOUSECTL, &mouseinfo) != 0)
++ return -1;
++ oldx = mouseinfo.u.data.x;
++ oldy = mouseinfo.u.data.y;
++ SDL_PrivateMouseMotion(0, 0, oldx, oldy);
++ return 0;
++}
++
++static void handle_mouse(_THIS)
++{
++ char buttons;
++ int x, y;
++ int button_state, state_changed, state;
++ int i;
++
++ ioctl(0, CONS_MOUSECTL, &mouseinfo);
++ x = mouseinfo.u.data.x;
++ y = mouseinfo.u.data.y;
++ buttons = mouseinfo.u.data.buttons;
++
++ if ((x != oldx) || (y != oldy)) {
++ posted += SDL_PrivateMouseMotion(0, 0, x, y);
++ oldx = x;
++ oldy = y;
++ }
++
++ /* See what's changed */
++ button_state = SDL_GetMouseState(NULL, NULL);
++ state_changed = button_state ^ buttons;
++ for (i = 0; i < 8; i++) {
++ if (state_changed & (1<<i)) {
++ if (buttons & (1<<i)) {
++ state = SDL_PRESSED;
++ } else {
++ state = SDL_RELEASED;
++ }
++ posted += SDL_PrivateMouseButton(state, i + 1, 0, 0);
++ }
++ }
++}
++
++
++void VGL_PumpEvents(_THIS)
++{
++ do {
++ posted = 0;
++ handle_keyboard(this);
++ handle_mouse(this);
++ } while (posted != 0);
++}
++
++void VGL_InitOSKeymap(_THIS)
++{
++ int i;
++
++ /* Initialize the BeOS key translation table */
++ for ( i=0; i<SDL_TABLESIZE(keymap); ++i )
++ keymap[i] = SDLK_UNKNOWN;
++
++ keymap[SCANCODE_ESCAPE] = SDLK_ESCAPE;
++ keymap[SCANCODE_1] = SDLK_1;
++ keymap[SCANCODE_2] = SDLK_2;
++ keymap[SCANCODE_3] = SDLK_3;
++ keymap[SCANCODE_4] = SDLK_4;
++ keymap[SCANCODE_5] = SDLK_5;
++ keymap[SCANCODE_6] = SDLK_6;
++ keymap[SCANCODE_7] = SDLK_7;
++ keymap[SCANCODE_8] = SDLK_8;
++ keymap[SCANCODE_9] = SDLK_9;
++ keymap[SCANCODE_0] = SDLK_0;
++ keymap[SCANCODE_MINUS] = SDLK_MINUS;
++ keymap[SCANCODE_EQUAL] = SDLK_EQUALS;
++ keymap[SCANCODE_BACKSPACE] = SDLK_BACKSPACE;
++ keymap[SCANCODE_TAB] = SDLK_TAB;
++ keymap[SCANCODE_Q] = SDLK_q;
++ keymap[SCANCODE_W] = SDLK_w;
++ keymap[SCANCODE_E] = SDLK_e;
++ keymap[SCANCODE_R] = SDLK_r;
++ keymap[SCANCODE_T] = SDLK_t;
++ keymap[SCANCODE_Y] = SDLK_y;
++ keymap[SCANCODE_U] = SDLK_u;
++ keymap[SCANCODE_I] = SDLK_i;
++ keymap[SCANCODE_O] = SDLK_o;
++ keymap[SCANCODE_P] = SDLK_p;
++ keymap[SCANCODE_BRACKET_LEFT] = SDLK_LEFTBRACKET;
++ keymap[SCANCODE_BRACKET_RIGHT] = SDLK_RIGHTBRACKET;
++ keymap[SCANCODE_ENTER] = SDLK_RETURN;
++ keymap[SCANCODE_LEFTCONTROL] = SDLK_LCTRL;
++ keymap[SCANCODE_A] = SDLK_a;
++ keymap[SCANCODE_S] = SDLK_s;
++ keymap[SCANCODE_D] = SDLK_d;
++ keymap[SCANCODE_F] = SDLK_f;
++ keymap[SCANCODE_G] = SDLK_g;
++ keymap[SCANCODE_H] = SDLK_h;
++ keymap[SCANCODE_J] = SDLK_j;
++ keymap[SCANCODE_K] = SDLK_k;
++ keymap[SCANCODE_L] = SDLK_l;
++ keymap[SCANCODE_SEMICOLON] = SDLK_SEMICOLON;
++ keymap[SCANCODE_APOSTROPHE] = SDLK_QUOTE;
++ keymap[SCANCODE_GRAVE] = SDLK_BACKQUOTE;
++ keymap[SCANCODE_LEFTSHIFT] = SDLK_LSHIFT;
++ keymap[SCANCODE_BACKSLASH] = SDLK_BACKSLASH;
++ keymap[SCANCODE_Z] = SDLK_z;
++ keymap[SCANCODE_X] = SDLK_x;
++ keymap[SCANCODE_C] = SDLK_c;
++ keymap[SCANCODE_V] = SDLK_v;
++ keymap[SCANCODE_B] = SDLK_b;
++ keymap[SCANCODE_N] = SDLK_n;
++ keymap[SCANCODE_M] = SDLK_m;
++ keymap[SCANCODE_COMMA] = SDLK_COMMA;
++ keymap[SCANCODE_PERIOD] = SDLK_PERIOD;
++ keymap[SCANCODE_SLASH] = SDLK_SLASH;
++ keymap[SCANCODE_RIGHTSHIFT] = SDLK_RSHIFT;
++ keymap[SCANCODE_KEYPADMULTIPLY] = SDLK_KP_MULTIPLY;
++ keymap[SCANCODE_LEFTALT] = SDLK_LALT;
++ keymap[SCANCODE_SPACE] = SDLK_SPACE;
++ keymap[SCANCODE_CAPSLOCK] = SDLK_CAPSLOCK;
++ keymap[SCANCODE_F1] = SDLK_F1;
++ keymap[SCANCODE_F2] = SDLK_F2;
++ keymap[SCANCODE_F3] = SDLK_F3;
++ keymap[SCANCODE_F4] = SDLK_F4;
++ keymap[SCANCODE_F5] = SDLK_F5;
++ keymap[SCANCODE_F6] = SDLK_F6;
++ keymap[SCANCODE_F7] = SDLK_F7;
++ keymap[SCANCODE_F8] = SDLK_F8;
++ keymap[SCANCODE_F9] = SDLK_F9;
++ keymap[SCANCODE_F10] = SDLK_F10;
++ keymap[SCANCODE_NUMLOCK] = SDLK_NUMLOCK;
++ keymap[SCANCODE_SCROLLLOCK] = SDLK_SCROLLOCK;
++ keymap[SCANCODE_KEYPAD7] = SDLK_KP7;
++ keymap[SCANCODE_CURSORUPLEFT] = SDLK_KP7;
++ keymap[SCANCODE_KEYPAD8] = SDLK_KP8;
++ keymap[SCANCODE_CURSORUP] = SDLK_KP8;
++ keymap[SCANCODE_KEYPAD9] = SDLK_KP9;
++ keymap[SCANCODE_CURSORUPRIGHT] = SDLK_KP9;
++ keymap[SCANCODE_KEYPADMINUS] = SDLK_KP_MINUS;
++ keymap[SCANCODE_KEYPAD4] = SDLK_KP4;
++ keymap[SCANCODE_CURSORLEFT] = SDLK_KP4;
++ keymap[SCANCODE_KEYPAD5] = SDLK_KP5;
++ keymap[SCANCODE_KEYPAD6] = SDLK_KP6;
++ keymap[SCANCODE_CURSORRIGHT] = SDLK_KP6;
++ keymap[SCANCODE_KEYPADPLUS] = SDLK_KP_PLUS;
++ keymap[SCANCODE_KEYPAD1] = SDLK_KP1;
++ keymap[SCANCODE_CURSORDOWNLEFT] = SDLK_KP1;
++ keymap[SCANCODE_KEYPAD2] = SDLK_KP2;
++ keymap[SCANCODE_CURSORDOWN] = SDLK_KP2;
++ keymap[SCANCODE_KEYPAD3] = SDLK_KP3;
++ keymap[SCANCODE_CURSORDOWNRIGHT] = SDLK_KP3;
++ keymap[SCANCODE_KEYPAD0] = SDLK_KP0;
++ keymap[SCANCODE_KEYPADPERIOD] = SDLK_KP_PERIOD;
++ keymap[SCANCODE_LESS] = SDLK_LESS;
++ keymap[SCANCODE_F11] = SDLK_F11;
++ keymap[SCANCODE_F12] = SDLK_F12;
++ keymap[SCANCODE_KEYPADENTER] = SDLK_KP_ENTER;
++ keymap[SCANCODE_RIGHTCONTROL] = SDLK_RCTRL;
++ keymap[SCANCODE_CONTROL] = SDLK_RCTRL;
++ keymap[SCANCODE_KEYPADDIVIDE] = SDLK_KP_DIVIDE;
++ keymap[SCANCODE_PRINTSCREEN] = SDLK_PRINT;
++ keymap[SCANCODE_RIGHTALT] = SDLK_RALT;
++ keymap[SCANCODE_BREAK] = SDLK_BREAK;
++ keymap[SCANCODE_BREAK_ALTERNATIVE] = SDLK_UNKNOWN;
++ keymap[SCANCODE_HOME] = SDLK_HOME;
++ keymap[SCANCODE_CURSORBLOCKUP] = SDLK_UP;
++ keymap[SCANCODE_PAGEUP] = SDLK_PAGEUP;
++ keymap[SCANCODE_CURSORBLOCKLEFT] = SDLK_LEFT;
++ keymap[SCANCODE_CURSORBLOCKRIGHT] = SDLK_RIGHT;
++ keymap[SCANCODE_END] = SDLK_END;
++ keymap[SCANCODE_CURSORBLOCKDOWN] = SDLK_DOWN;
++ keymap[SCANCODE_PAGEDOWN] = SDLK_PAGEDOWN;
++ keymap[SCANCODE_INSERT] = SDLK_INSERT;
++ keymap[SCANCODE_REMOVE] = SDLK_DELETE;
++ keymap[119] = SDLK_PAUSE;
++ keymap[SCANCODE_RIGHTWIN] = SDLK_RSUPER;
++ keymap[SCANCODE_LEFTWIN] = SDLK_LSUPER;
++ keymap[127] = SDLK_MENU;
++}
++
++static SDL_keysym *TranslateKey(int scancode, SDL_keysym *keysym)
++{
++ /* Set the keysym information */
++ keysym->scancode = scancode;
++ keysym->sym = keymap[scancode];
++ keysym->mod = KMOD_NONE;
++
++ /* If UNICODE is on, get the UNICODE value for the key */
++ keysym->unicode = 0;
++ if ( SDL_TranslateUNICODE && vga_keymap ) {
++ int map;
++ SDLMod modstate;
++
++ modstate = SDL_GetModState();
++ map = 0;
++ if ( modstate & KMOD_SHIFT ) {
++ map += 1;
++ }
++ if ( modstate & KMOD_CTRL ) {
++ map += 2;
++ }
++ if ( modstate & KMOD_ALT ) {
++ map += 4;
++ }
++ if ( !(vga_keymap->key[scancode].spcl & (0x80 >> map)) ) {
++ keysym->unicode = vga_keymap->key[scancode].map[map];
++ }
++
++ }
++ return(keysym);
++}
++
diff --git a/devel/sdl12/files/patch-src_video_vgl_SDL__vglevents__c.h b/devel/sdl12/files/patch-src_video_vgl_SDL__vglevents__c.h
new file mode 100644
index 000000000000..3a0c60cca619
--- /dev/null
+++ b/devel/sdl12/files/patch-src_video_vgl_SDL__vglevents__c.h
@@ -0,0 +1,165 @@
+
+$FreeBSD$
+
+--- /dev/null Mon Jan 22 20:53:09 2001
++++ src/video/vgl/SDL_vglevents_c.h Mon Jan 22 19:57:14 2001
+@@ -0,0 +1,159 @@
++/*
++ SDL - Simple DirectMedia Layer
++ Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
++
++ This library is free software; you can redistribute it and/or
++ modify it under the terms of the GNU Library General Public
++ License as published by the Free Software Foundation; either
++ version 2 of the License, or (at your option) any later version.
++
++ This library is distributed in the hope that it will be useful,
++ but WITHOUT ANY WARRANTY; without even the implied warranty of
++ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ Library General Public License for more details.
++
++ You should have received a copy of the GNU Library General Public
++ License along with this library; if not, write to the Free
++ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
++
++ Sam Lantinga
++ slouken@devolution.com
++*/
++
++#ifdef SAVE_RCSID
++static char rcsid =
++ "@(#) $Id: SDL_vglevents_c.h,v 1.2.2.2 2000/10/03 16:00:58 hercules Exp $";
++#endif
++
++#include "SDL_vglvideo.h"
++
++/* Variables and functions exported by SDL_sysevents.c to other parts
++ of the native video subsystem (SDL_sysvideo.c)
++*/
++extern int VGL_initkeymaps(int fd);
++extern int VGL_initmouse(int fd);
++extern void VGL_keyboardcallback(int scancode, int pressed);
++
++extern void VGL_InitOSKeymap(_THIS);
++extern void VGL_PumpEvents(_THIS);
++
++/* Mouse buttons */
++#define MOUSE_LEFTBUTTON 0x01
++#define MOUSE_MIDDLEBUTTON 0x02
++#define MOUSE_RIGHTBUTTON 0x04
++
++/* Scancodes */
++#define SCANCODE_ESCAPE 1
++#define SCANCODE_1 2
++#define SCANCODE_2 3
++#define SCANCODE_3 4
++#define SCANCODE_4 5
++#define SCANCODE_5 6
++#define SCANCODE_6 7
++#define SCANCODE_7 8
++#define SCANCODE_8 9
++#define SCANCODE_9 10
++#define SCANCODE_0 11
++#define SCANCODE_MINUS 12
++#define SCANCODE_EQUAL 13
++#define SCANCODE_BACKSPACE 14
++#define SCANCODE_TAB 15
++#define SCANCODE_Q 16
++#define SCANCODE_W 17
++#define SCANCODE_E 18
++#define SCANCODE_R 19
++#define SCANCODE_T 20
++#define SCANCODE_Y 21
++#define SCANCODE_U 22
++#define SCANCODE_I 23
++#define SCANCODE_O 24
++#define SCANCODE_P 25
++#define SCANCODE_BRACKET_LEFT 26
++#define SCANCODE_BRACKET_RIGHT 27
++#define SCANCODE_ENTER 28
++#define SCANCODE_LEFTCONTROL 29
++#define SCANCODE_A 30
++#define SCANCODE_S 31
++#define SCANCODE_D 32
++#define SCANCODE_F 33
++#define SCANCODE_G 34
++#define SCANCODE_H 35
++#define SCANCODE_J 36
++#define SCANCODE_K 37
++#define SCANCODE_L 38
++#define SCANCODE_SEMICOLON 39
++#define SCANCODE_APOSTROPHE 40
++#define SCANCODE_GRAVE 41
++#define SCANCODE_LEFTSHIFT 42
++#define SCANCODE_BACKSLASH 43
++#define SCANCODE_Z 44
++#define SCANCODE_X 45
++#define SCANCODE_C 46
++#define SCANCODE_V 47
++#define SCANCODE_B 48
++#define SCANCODE_N 49
++#define SCANCODE_M 50
++#define SCANCODE_COMMA 51
++#define SCANCODE_PERIOD 52
++#define SCANCODE_SLASH 53
++#define SCANCODE_RIGHTSHIFT 54
++#define SCANCODE_KEYPADMULTIPLY 55
++#define SCANCODE_LEFTALT 56
++#define SCANCODE_SPACE 57
++#define SCANCODE_CAPSLOCK 58
++#define SCANCODE_F1 59
++#define SCANCODE_F2 60
++#define SCANCODE_F3 61
++#define SCANCODE_F4 62
++#define SCANCODE_F5 63
++#define SCANCODE_F6 64
++#define SCANCODE_F7 65
++#define SCANCODE_F8 66
++#define SCANCODE_F9 67
++#define SCANCODE_F10 68
++#define SCANCODE_NUMLOCK 69
++#define SCANCODE_SCROLLLOCK 70
++#define SCANCODE_KEYPAD7 71
++#define SCANCODE_CURSORUPLEFT 71
++#define SCANCODE_KEYPAD8 72
++#define SCANCODE_CURSORUP 72
++#define SCANCODE_KEYPAD9 73
++#define SCANCODE_CURSORUPRIGHT 73
++#define SCANCODE_KEYPADMINUS 74
++#define SCANCODE_KEYPAD4 75
++#define SCANCODE_CURSORLEFT 75
++#define SCANCODE_KEYPAD5 76
++#define SCANCODE_KEYPAD6 77
++#define SCANCODE_CURSORRIGHT 77
++#define SCANCODE_KEYPADPLUS 78
++#define SCANCODE_KEYPAD1 79
++#define SCANCODE_CURSORDOWNLEFT 79
++#define SCANCODE_KEYPAD2 80
++#define SCANCODE_CURSORDOWN 80
++#define SCANCODE_KEYPAD3 81
++#define SCANCODE_CURSORDOWNRIGHT 81
++#define SCANCODE_KEYPAD0 82
++#define SCANCODE_KEYPADPERIOD 83
++#define SCANCODE_LESS 86
++#define SCANCODE_F11 87
++#define SCANCODE_F12 88
++#define SCANCODE_KEYPADENTER 89
++#define SCANCODE_RIGHTCONTROL 90
++#define SCANCODE_CONTROL 107
++#define SCANCODE_KEYPADDIVIDE 91
++#define SCANCODE_PRINTSCREEN 92
++#define SCANCODE_RIGHTALT 93
++#define SCANCODE_BREAK 104 /* Beware: is 119 */
++#define SCANCODE_BREAK_ALTERNATIVE 104 /* on some keyboards! */
++#define SCANCODE_HOME 94
++#define SCANCODE_CURSORBLOCKUP 95 /* Cursor key block */
++#define SCANCODE_PAGEUP 96
++#define SCANCODE_CURSORBLOCKLEFT 97 /* Cursor key block */
++#define SCANCODE_CURSORBLOCKRIGHT 98 /* Cursor key block */
++#define SCANCODE_END 99
++#define SCANCODE_CURSORBLOCKDOWN 100 /* Cursor key block */
++#define SCANCODE_PAGEDOWN 101
++#define SCANCODE_INSERT 102
++#define SCANCODE_REMOVE 103
++#define SCANCODE_RIGHTWIN 106
++#define SCANCODE_LEFTWIN 105
diff --git a/devel/sdl12/files/patch-src_video_vgl_SDL__vglmouse.c b/devel/sdl12/files/patch-src_video_vgl_SDL__vglmouse.c
new file mode 100644
index 000000000000..2fc9f5e24f3f
--- /dev/null
+++ b/devel/sdl12/files/patch-src_video_vgl_SDL__vglmouse.c
@@ -0,0 +1,72 @@
+
+$FreeBSD$
+
+--- /dev/null Mon Jan 22 20:53:09 2001
++++ src/video/vgl/SDL_vglmouse.c Mon Jan 22 16:31:43 2001
+@@ -0,0 +1,66 @@
++/*
++ SDL - Simple DirectMedia Layer
++ Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
++
++ This library is free software; you can redistribute it and/or
++ modify it under the terms of the GNU Library General Public
++ License as published by the Free Software Foundation; either
++ version 2 of the License, or (at your option) any later version.
++
++ This library is distributed in the hope that it will be useful,
++ but WITHOUT ANY WARRANTY; without even the implied warranty of
++ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ Library General Public License for more details.
++
++ You should have received a copy of the GNU Library General Public
++ License along with this library; if not, write to the Free
++ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
++
++ Sam Lantinga
++ slouken@devolution.com
++*/
++
++#ifdef SAVE_RCSID
++static char rcsid =
++ "@(#) $Id: SDL_vglmouse.c,v 1.1.2.1 2000/03/16 15:20:39 hercules Exp $";
++#endif
++
++#include <stdio.h>
++
++#include "SDL_error.h"
++#include "SDL_mouse.h"
++#include "SDL_events_c.h"
++#include "SDL_vglvideo.h"
++#include "SDL_vglmouse_c.h"
++
++
++/* The implementation dependent data for the window manager cursor */
++struct WMcursor {
++ int unused;
++};
++
++
++void VGL_FreeWMCursor(_THIS, WMcursor *cursor)
++{
++ return;
++}
++
++WMcursor *VGL_CreateWMCursor(_THIS,
++ Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y)
++{
++ return(NULL);
++}
++
++int VGL_ShowWMCursor(_THIS, WMcursor *cursor)
++{
++ return(0);
++}
++
++void VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y)
++{
++ x += (this->screen->offset % this->screen->pitch) /
++ this->screen->format->BytesPerPixel;
++ y += (this->screen->offset / this->screen->pitch);
++ SDL_PrivateMouseMotion(0, 0, x, y);
++}
++
diff --git a/devel/sdl12/files/patch-src_video_vgl_SDL__vglmouse__c.h b/devel/sdl12/files/patch-src_video_vgl_SDL__vglmouse__c.h
new file mode 100644
index 000000000000..119b81177f3d
--- /dev/null
+++ b/devel/sdl12/files/patch-src_video_vgl_SDL__vglmouse__c.h
@@ -0,0 +1,42 @@
+
+$FreeBSD$
+
+--- /dev/null Mon Jan 22 20:53:10 2001
++++ src/video/vgl/SDL_vglmouse_c.h Mon Jan 22 16:31:43 2001
+@@ -0,0 +1,36 @@
++/*
++ SDL - Simple DirectMedia Layer
++ Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
++
++ This library is free software; you can redistribute it and/or
++ modify it under the terms of the GNU Library General Public
++ License as published by the Free Software Foundation; either
++ version 2 of the License, or (at your option) any later version.
++
++ This library is distributed in the hope that it will be useful,
++ but WITHOUT ANY WARRANTY; without even the implied warranty of
++ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ Library General Public License for more details.
++
++ You should have received a copy of the GNU Library General Public
++ License along with this library; if not, write to the Free
++ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
++
++ Sam Lantinga
++ slouken@devolution.com
++*/
++
++#ifdef SAVE_RCSID
++static char rcsid =
++ "@(#) $Id: SDL_vglmouse_c.h,v 1.2.2.1 2000/03/16 15:20:39 hercules Exp $";
++#endif
++
++#include "SDL_vglvideo.h"
++
++/* Functions to be exported */
++extern void VGL_FreeWMCursor(_THIS, WMcursor *cursor);
++extern WMcursor *VGL_CreateWMCursor(_THIS,
++ Uint8 *data, Uint8 *mask, int w, int h, int hot_x, int hot_y);
++extern int VGL_ShowWMCursor(_THIS, WMcursor *cursor);
++extern void VGL_WarpWMCursor(_THIS, Uint16 x, Uint16 y);
++
diff --git a/devel/sdl12/files/patch-src_video_vgl_SDL__vglvideo.c b/devel/sdl12/files/patch-src_video_vgl_SDL__vglvideo.c
new file mode 100644
index 000000000000..9ab45e62dae8
--- /dev/null
+++ b/devel/sdl12/files/patch-src_video_vgl_SDL__vglvideo.c
@@ -0,0 +1,450 @@
+
+$FreeBSD$
+
+--- /dev/null Mon Jan 22 20:53:09 2001
++++ src/video/vgl/SDL_vglvideo.c Mon Jan 22 20:04:39 2001
+@@ -0,0 +1,444 @@
++/*
++ SDL - Simple DirectMedia Layer
++ Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
++
++ This library is free software; you can redistribute it and/or
++ modify it under the terms of the GNU Library General Public
++ License as published by the Free Software Foundation; either
++ version 2 of the License, or (at your option) any later version.
++
++ This library is distributed in the hope that it will be useful,
++ but WITHOUT ANY WARRANTY; without even the implied warranty of
++ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ Library General Public License for more details.
++
++ You should have received a copy of the GNU Library General Public
++ License along with this library; if not, write to the Free
++ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
++
++ Sam Lantinga
++ slouken@devolution.com
++*/
++
++#ifdef SAVE_RCSID
++static char rcsid =
++ "@(#) $Id: SDL_vglvideo.c,v 1.1 2001/01/20 18:21:25 root Exp root $";
++#endif
++
++/* libvga based SDL video driver implementation.
++*/
++
++#include <stdlib.h>
++#include <stdio.h>
++#include <unistd.h>
++#include <sys/stat.h>
++
++#include <sys/fbio.h>
++#include <sys/consio.h>
++#include <sys/kbio.h>
++#include <vgl.h>
++
++#include "SDL.h"
++#include "SDL_error.h"
++#include "SDL_video.h"
++#include "SDL_mouse.h"
++#include "SDL_sysvideo.h"
++#include "SDL_pixels_c.h"
++#include "SDL_events_c.h"
++#include "SDL_vglvideo.h"
++#include "SDL_vglevents_c.h"
++#include "SDL_vglmouse_c.h"
++
++
++static VGLMode *VGLCurMode = NULL;
++
++/* Initialization/Query functions */
++static int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat);
++static SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags);
++static SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current, int width, int height, int bpp, Uint32 flags);
++static int VGL_SetColors(_THIS, int firstcolor, int ncolors,
++ SDL_Color *colors);
++static void VGL_VideoQuit(_THIS);
++
++/* Hardware surface functions */
++static int VGL_AllocHWSurface(_THIS, SDL_Surface *surface);
++static int VGL_LockHWSurface(_THIS, SDL_Surface *surface);
++static int VGL_FlipHWSurface(_THIS, SDL_Surface *surface);
++static void VGL_UnlockHWSurface(_THIS, SDL_Surface *surface);
++static void VGL_FreeHWSurface(_THIS, SDL_Surface *surface);
++
++/* VGL driver bootstrap functions */
++
++static int VGL_Available(void)
++{
++ /* Check to see if we are root and stdin is a virtual console */
++ int console;
++
++ console = STDIN_FILENO;
++ if ( console >= 0 ) {
++ struct stat sb;
++ struct vt_mode dummy;
++
++ if ( (fstat(console, &sb) < 0) ||
++ (ioctl(console, VT_GETMODE, &dummy) < 0) ) {
++ console = -1;
++ }
++ }
++ return((geteuid() == 0) && (console >= 0));
++}
++
++static void VGL_DeleteDevice(SDL_VideoDevice *device)
++{
++ free(device->hidden);
++ free(device);
++}
++
++static SDL_VideoDevice *VGL_CreateDevice(int devindex)
++{
++ SDL_VideoDevice *device;
++
++ /* Initialize all variables that we clean on shutdown */
++ device = (SDL_VideoDevice *)malloc(sizeof(SDL_VideoDevice));
++ if ( device ) {
++ memset(device, 0, (sizeof *device));
++ device->hidden = (struct SDL_PrivateVideoData *)
++ malloc((sizeof *device->hidden));
++ }
++ if ( (device == NULL) || (device->hidden == NULL) ) {
++ SDL_OutOfMemory();
++ if ( device ) {
++ free(device);
++ }
++ return(0);
++ }
++ memset(device->hidden, 0, (sizeof *device->hidden));
++
++ /* Set the function pointers */
++ device->VideoInit = VGL_VideoInit;
++ device->ListModes = VGL_ListModes;
++ device->SetVideoMode = VGL_SetVideoMode;
++ device->SetColors = VGL_SetColors;
++ device->UpdateRects = NULL;
++ device->VideoQuit = VGL_VideoQuit;
++ device->AllocHWSurface = VGL_AllocHWSurface;
++ device->CheckHWBlit = NULL;
++ device->FillHWRect = NULL;
++ device->SetHWColorKey = NULL;
++ device->SetHWAlpha = NULL;
++ device->LockHWSurface = VGL_LockHWSurface;
++ device->UnlockHWSurface = VGL_UnlockHWSurface;
++ device->FlipHWSurface = NULL;
++ device->FreeHWSurface = VGL_FreeHWSurface;
++ device->SetIcon = NULL;
++ device->SetCaption = NULL;
++ device->GetWMInfo = NULL;
++ device->FreeWMCursor = VGL_FreeWMCursor;
++ device->CreateWMCursor = VGL_CreateWMCursor;
++ device->ShowWMCursor = VGL_ShowWMCursor;
++ device->WarpWMCursor = VGL_WarpWMCursor;
++ device->InitOSKeymap = VGL_InitOSKeymap;
++ device->PumpEvents = VGL_PumpEvents;
++
++ device->free = VGL_DeleteDevice;
++
++ return device;
++}
++
++VideoBootStrap VGL_bootstrap = {
++ "vgl", "FreeBSD libVGL",
++ VGL_Available, VGL_CreateDevice
++};
++
++static int VGL_AddMode(_THIS, VGLMode *inmode)
++{
++ SDL_Rect *mode;
++
++ int i, index;
++ int next_mode;
++
++ /* Check to see if we already have this mode */
++ if (inmode->Depth < 8) { /* Not supported */
++ return 0;
++ }
++ index = ((inmode->Depth + 7) / 8) - 1;
++ for (i=0; i<SDL_nummodes[index]; ++i) {
++ mode = SDL_modelist[index][i];
++ if ((mode->w == inmode->ModeInfo.Xsize) &&
++ (mode->h == inmode->ModeInfo.Ysize))
++ return 0;
++ }
++
++ /* Set up the new video mode rectangle */
++ mode = (SDL_Rect *)malloc(sizeof *mode);
++ if (mode == NULL) {
++ SDL_OutOfMemory();
++ return -1;
++ }
++ mode->x = 0;
++ mode->y = 0;
++ mode->w = inmode->ModeInfo.Xsize;
++ mode->h = inmode->ModeInfo.Ysize;
++
++ /* Allocate the new list of modes, and fill in the new mode */
++ next_mode = SDL_nummodes[index];
++ SDL_modelist[index] = (SDL_Rect **)
++ realloc(SDL_modelist[index], (1+next_mode+1)*sizeof(SDL_Rect *));
++ if (SDL_modelist[index] == NULL) {
++ SDL_OutOfMemory();
++ SDL_nummodes[index] = 0;
++ free(mode);
++ return -1;
++ }
++ SDL_modelist[index][next_mode] = mode;
++ SDL_modelist[index][next_mode+1] = NULL;
++ SDL_nummodes[index]++;
++
++ return 0;
++}
++
++static void VGL_UpdateVideoInfo(_THIS)
++{
++ this->info.wm_available = 0;
++ this->info.hw_available = 1;
++ this->info.video_mem = 0;
++ if (VGLCurMode == NULL) {
++ return;
++ }
++ if (VGLCurMode->ModeInfo.PixelBytes > 0) {
++ this->info.video_mem = VGLCurMode->ModeInfo.PixelBytes *
++ VGLCurMode->ModeInfo.Xsize *
++ VGLCurMode->ModeInfo.Ysize;
++ }
++}
++
++int VGL_VideoInit(_THIS, SDL_PixelFormat *vformat)
++{
++ int i;
++ int total_modes;
++ VGLMode **modes;
++
++ /* Initialize all variables that we clean on shutdown */
++ for ( i=0; i<NUM_MODELISTS; ++i ) {
++ SDL_nummodes[i] = 0;
++ SDL_modelist[i] = NULL;
++ }
++
++ /* Enable mouse and keyboard support */
++ if (VGLKeyboardInit(VGL_CODEKEYS) != 0) {
++ SDL_SetError("Unable to initialize keyboard");
++ return -1;
++ }
++ if (VGL_initkeymaps(STDIN_FILENO) != 0) {
++ SDL_SetError("Unable to initialize keymap");
++ return -1;
++ }
++ if (VGL_initmouse(STDIN_FILENO) != 0) {
++ SDL_SetError("Unable to initialize mouse");
++ return -1;
++ }
++// if (VGLMouseInit(VGL_MOUSEHIDE) != 0) {
++// SDL_SetError("Unable to initialize mouse");
++// return -1;
++// }
++
++ /* Determine the screen depth */
++ if (VGLCurMode != NULL)
++ vformat->BitsPerPixel = VGLCurMode->Depth;
++ else
++ vformat->BitsPerPixel = 16; /* Good default */
++
++ /* Query for the list of available video modes */
++ total_modes = 0;
++ modes = VGLListModes(-1, V_INFO_MM_DIRECT | V_INFO_MM_PACKED);
++ for (i = 0; modes[i] != NULL; i++) {
++ if ((modes[i]->ModeInfo.Type == VIDBUF8) ||
++ (modes[i]->ModeInfo.Type == VIDBUF16) ||
++ (modes[i]->ModeInfo.Type == VIDBUF32)) {
++ VGL_AddMode(this, modes[i]);
++ total_modes++;
++ }
++ }
++ if (total_modes == 0) {
++ SDL_SetError("No linear video modes available");
++ return -1;
++ }
++
++ /* Fill in our hardware acceleration capabilities */
++ VGL_UpdateVideoInfo(this);
++
++ /* Create the hardware surface lock mutex */
++ hw_lock = SDL_CreateMutex();
++ if (hw_lock == NULL) {
++ SDL_SetError("Unable to create lock mutex");
++ VGL_VideoQuit(this);
++ return -1;
++ }
++
++ /* We're done! */
++ return 0;
++}
++
++SDL_Rect **VGL_ListModes(_THIS, SDL_PixelFormat *format, Uint32 flags)
++{
++ return SDL_modelist[((format->BitsPerPixel+7)/8)-1];
++}
++
++/* Various screen update functions available */
++static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect *rects);
++static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect *rects);
++
++SDL_Surface *VGL_SetVideoMode(_THIS, SDL_Surface *current,
++ int width, int height, int bpp, Uint32 flags)
++{
++ int mode_found;
++ int i;
++ VGLMode **modes;
++
++ modes = VGLListModes(bpp, V_INFO_MM_DIRECT | V_INFO_MM_PACKED);
++ mode_found = 0;
++ for (i = 0; modes[i] != NULL; i++) {
++ if ((modes[i]->ModeInfo.Xsize == width) &&
++ (modes[i]->ModeInfo.Ysize == height) &&
++ ((modes[i]->ModeInfo.Type == VIDBUF8) ||
++ (modes[i]->ModeInfo.Type == VIDBUF16) ||
++ (modes[i]->ModeInfo.Type == VIDBUF32))) {
++ mode_found = 1;
++ break;
++ }
++ }
++ if (mode_found == 0) {
++ SDL_SetError("No matching video mode found");
++ return NULL;
++ }
++
++ /* Shutdown previous videomode (if any) */
++ if (VGLCurMode != NULL)
++ VGLEnd();
++
++ /* Try to set the requested linear video mode */
++ if (VGLInit(modes[i]->ModeId) != 0) {
++ SDL_SetError("Unable to switch to requested mode");
++ return NULL;
++ }
++ VGLCurMode = realloc(VGLCurMode, sizeof(VGLMode));
++ VGLCurMode->ModeInfo = *VGLDisplay;
++ VGLCurMode->Depth = modes[i]->Depth;
++ VGLCurMode->ModeId = modes[i]->ModeId;
++
++ /* Workaround a bug in libvgl */
++ if (VGLCurMode->ModeInfo.PixelBytes == 0)
++ (VGLCurMode->ModeInfo.PixelBytes = 1);
++
++ current->flags = (SDL_FULLSCREEN | SDL_HWSURFACE);
++ if (VGLCurMode->ModeInfo.Type == VIDBUF8)
++ current->flags |= SDL_HWPALETTE;
++ current->w = VGLCurMode->ModeInfo.Xsize;
++ current->h = VGLCurMode->ModeInfo.Ysize;
++ current->pixels = VGLCurMode->ModeInfo.Bitmap;
++ current->pitch = VGLCurMode->ModeInfo.Xsize * VGLCurMode->ModeInfo.PixelBytes;
++
++ /* FIXME - should set colormasks for bpp > 8*/
++ if (! SDL_ReallocFormat(current, modes[i]->Depth, 0, 0, 0, 0)) {
++ return NULL;
++ }
++
++ /* Update hardware acceleration info */
++ VGL_UpdateVideoInfo(this);
++
++ /* Set the blit function */
++ this->UpdateRects = VGL_DirectUpdate;
++
++ /* We're done */
++ return current;
++}
++
++/* We don't actually allow hardware surfaces other than the main one */
++static int VGL_AllocHWSurface(_THIS, SDL_Surface *surface)
++{
++ return -1;
++}
++static void VGL_FreeHWSurface(_THIS, SDL_Surface *surface)
++{
++ return;
++}
++
++/* We need to wait for vertical retrace on page flipped displays */
++static int VGL_LockHWSurface(_THIS, SDL_Surface *surface)
++{
++ if (surface == SDL_VideoSurface) {
++ SDL_mutexP(hw_lock);
++ }
++ return 0;
++}
++static void VGL_UnlockHWSurface(_THIS, SDL_Surface *surface)
++{
++ if (surface == SDL_VideoSurface) {
++ SDL_mutexV(hw_lock);
++ }
++}
++
++static int VGL_FlipHWSurface(_THIS, SDL_Surface *surface)
++{
++ return 0;
++}
++
++static void VGL_DirectUpdate(_THIS, int numrects, SDL_Rect *rects)
++{
++ return;
++}
++
++static void VGL_BankedUpdate(_THIS, int numrects, SDL_Rect *rects)
++{
++ return;
++}
++
++int VGL_SetColors(_THIS, int firstcolor, int ncolors, SDL_Color *colors)
++{
++ int i;
++
++ for(i = 0; i < ncolors; i++) {
++ VGLSetPaletteIndex(firstcolor + i,
++ colors[i].r>>2,
++ colors[i].g>>2,
++ colors[i].b>>2);
++ }
++ return 1;
++}
++
++/* Note: If we are terminated, this could be called in the middle of
++ another SDL video routine -- notably UpdateRects.
++*/
++void VGL_VideoQuit(_THIS)
++{
++ int i, j;
++
++ /* Reset the console video mode */
++ VGLKeyboardEnd();
++ VGLEnd();
++ if (VGLCurMode != NULL) {
++ free(VGLCurMode);
++ VGLCurMode = NULL;
++ }
++
++ /* Clear the lock mutex */
++ if (hw_lock != NULL) {
++ SDL_DestroyMutex(hw_lock);
++ hw_lock = NULL;
++ }
++
++ /* Free video mode lists */
++ for (i = 0; i < NUM_MODELISTS; i++) {
++ if (SDL_modelist[i] != NULL) {
++ for (j = 0; SDL_modelist[i][j] != NULL; ++j) {
++ free(SDL_modelist[i][j]);
++ }
++ free(SDL_modelist[i]);
++ SDL_modelist[i] = NULL;
++ }
++ }
++
++ if ( this->screen && (this->screen->flags & SDL_HWSURFACE) ) {
++ /* Direct screen access, not a memory buffer */
++ this->screen->pixels = NULL;
++ }
++}
diff --git a/devel/sdl12/files/patch-src_video_vgl_SDL__vglvideo.h b/devel/sdl12/files/patch-src_video_vgl_SDL__vglvideo.h
new file mode 100644
index 000000000000..640ae17dc942
--- /dev/null
+++ b/devel/sdl12/files/patch-src_video_vgl_SDL__vglvideo.h
@@ -0,0 +1,56 @@
+
+$FreeBSD$
+
+--- /dev/null Mon Jan 22 20:53:10 2001
++++ src/video/vgl/SDL_vglvideo.h Mon Jan 22 18:16:51 2001
+@@ -0,0 +1,50 @@
++/*
++ SDL - Simple DirectMedia Layer
++ Copyright (C) 1997, 1998, 1999, 2000 Sam Lantinga
++
++ This library is free software; you can redistribute it and/or
++ modify it under the terms of the GNU Library General Public
++ License as published by the Free Software Foundation; either
++ version 2 of the License, or (at your option) any later version.
++
++ This library is distributed in the hope that it will be useful,
++ but WITHOUT ANY WARRANTY; without even the implied warranty of
++ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
++ Library General Public License for more details.
++
++ You should have received a copy of the GNU Library General Public
++ License along with this library; if not, write to the Free
++ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
++
++ Sam Lantinga
++ slouken@devolution.com
++*/
++
++#ifdef SAVE_RCSID
++static char rcsid =
++ "@(#) $Id: SDL_vglvideo.h,v 1.3.2.1 2000/03/16 15:20:39 hercules Exp $";
++#endif
++
++#ifndef _SDL_vglvideo_h
++#define _SDL_vglvideo_h
++
++#include "SDL_mouse.h"
++#include "SDL_mutex.h"
++#include "SDL_sysvideo.h"
++
++/* Hidden "this" pointer for the video functions */
++#define _THIS SDL_VideoDevice *this
++
++/* Private display data */
++struct SDL_PrivateVideoData {
++#define NUM_MODELISTS 4 /* 8, 16, 24, and 32 bits-per-pixel */
++ int SDL_nummodes[NUM_MODELISTS];
++ SDL_Rect **SDL_modelist[NUM_MODELISTS];
++ SDL_mutex *hw_lock;
++};
++/* Old variable names */
++#define SDL_nummodes (this->hidden->SDL_nummodes)
++#define SDL_modelist (this->hidden->SDL_modelist)
++#define hw_lock (this->hidden->hw_lock)
++
++#endif /* _SDL_vglvideo_h */