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authoracm <acm@FreeBSD.org>2017-07-23 10:47:41 +0800
committeracm <acm@FreeBSD.org>2017-07-23 10:47:41 +0800
commitd25384d7a98ef72ad7d7754b6f11c77ce97aa1a2 (patch)
tree25b4e2008c7834d47d82ab7638a2a2c92c5e3c01 /devel
parent72aa6a33c721a95641331beb9568e6b183a7199f (diff)
downloadfreebsd-ports-gnome-d25384d7a98ef72ad7d7754b6f11c77ce97aa1a2.tar.gz
freebsd-ports-gnome-d25384d7a98ef72ad7d7754b6f11c77ce97aa1a2.tar.zst
freebsd-ports-gnome-d25384d7a98ef72ad7d7754b6f11c77ce97aa1a2.zip
- New port: devel/dlangui
Cross platform GUI for D. Widgets, layouts, styles, themes, unicode, i18n, OpenGL based acceleration - Crossplatform (Win32, OSX, Linux, FreeBSD and Android are supported in current version) - Mostly inspired by Android UI API (layouts, styles, two phase layout, ...) - Supports highly customizable UI themes and styles - Supports internationalization - Hardware acceleration using OpenGL (when built with version USE_OPENGL) - Fallback to pure Win32 API / SDL / X11 when OpenGL is not available (e.g. opengl dynamic library cannot be loaded) - Actually it's a port (with major refactoring) of GUI library for cross platform OpenGL based implementation of Cool Reader app project from C++. - Non thread safe - all UI operations should be preformed in single thread - Simple 3d engine - allows to embed 3D scenes within GUI WWW: https://github.com/buggins/dlangui
Diffstat (limited to 'devel')
-rw-r--r--devel/Makefile1
-rw-r--r--devel/dlangui/Makefile41
-rw-r--r--devel/dlangui/distinfo3
-rw-r--r--devel/dlangui/files/patch-dub.json60
-rw-r--r--devel/dlangui/pkg-descr17
-rw-r--r--devel/dlangui/pkg-plist97
6 files changed, 219 insertions, 0 deletions
diff --git a/devel/Makefile b/devel/Makefile
index 9f9b09eee3ce..b0af7f75c874 100644
--- a/devel/Makefile
+++ b/devel/Makefile
@@ -439,6 +439,7 @@
SUBDIR += ditrack
SUBDIR += djgpp-binutils
SUBDIR += djgpp-crx
+ SUBDIR += dlangui
SUBDIR += dlib
SUBDIR += dmake
SUBDIR += dmalloc
diff --git a/devel/dlangui/Makefile b/devel/dlangui/Makefile
new file mode 100644
index 000000000000..4466b02dfc9a
--- /dev/null
+++ b/devel/dlangui/Makefile
@@ -0,0 +1,41 @@
+# Created by: Alonso Cardenas Marquez <acm@FreeBSD.org>
+# $FreeBSD$
+
+PORTNAME= dlangui
+PORTVERSION= 0.9.82
+CATEGORIES= devel
+MASTER_SITES= https://github.com/buggins/dlangui/archive/
+DISTNAME= ${PORTVERSION:S/^/v/}
+DIST_SUBDIR= ${PORTNAME}
+
+MAINTAINER= acm@FreeBSD.org
+COMMENT= Cross Platform GUI for D programming language
+
+LICENSE= BSL
+
+BUILD_DEPENDS= ldmd2:lang/ldc \
+ dub:devel/dub \
+ ${LOCALBASE}/lib/d/libDerelictUtil.a:devel/derelict-util \
+ ${LOCALBASE}/lib/d/libDerelictGL3.a:graphics/derelict-gl3 \
+ ${LOCALBASE}/lib/d/libDerelictFT.a:print/derelict-ft \
+ ${LOCALBASE}/lib/d/libDerelictSDL2.a:devel/derelict-sdl2 \
+ ${LOCALBASE}/lib/d/libdlib.a:devel/dlib
+
+WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION}
+DUB_CMD= ${LOCALBASE}/bin/dub build --build=release
+D_INCLUDE_DIR= ${PREFIX}/include/d
+D_LIB_DIR= ${PREFIX}/lib/d
+
+post-patch:
+ ${REINPLACE_CMD} -e 's|DIMAGE;|DLIBIMAGE;|g' ${WRKSRC}/src/dlangui/graphics/images.d
+
+do-build:
+ @cd ${WRKSRC} && ${DUB_CMD}
+
+do-install:
+ @${MKDIR} ${STAGEDIR}${D_INCLUDE_DIR}
+ @${MKDIR} ${STAGEDIR}${D_LIB_DIR}
+ ${INSTALL_DATA} ${WRKSRC}/lib/lib${PORTNAME}.a ${STAGEDIR}${D_LIB_DIR}
+ cd ${WRKSRC}/src && ${COPYTREE_SHARE} . ${STAGEDIR}${D_INCLUDE_DIR} "-name *\.d"
+
+.include <bsd.port.mk>
diff --git a/devel/dlangui/distinfo b/devel/dlangui/distinfo
new file mode 100644
index 000000000000..41ed59351dde
--- /dev/null
+++ b/devel/dlangui/distinfo
@@ -0,0 +1,3 @@
+TIMESTAMP = 1500702762
+SHA256 (dlangui/v0.9.82.tar.gz) = 61c2a95472c8ec17acf5465153f16972dde30f2033f6a5b751744a8e0edda698
+SIZE (dlangui/v0.9.82.tar.gz) = 8254924
diff --git a/devel/dlangui/files/patch-dub.json b/devel/dlangui/files/patch-dub.json
new file mode 100644
index 000000000000..cdb3849054d6
--- /dev/null
+++ b/devel/dlangui/files/patch-dub.json
@@ -0,0 +1,60 @@
+--- dub.json.orig 2017-07-19 07:42:26 UTC
++++ dub.json
+@@ -50,13 +50,6 @@
+ "versions": ["USE_OPENGL", "EmbedStandardResources"],
+ "versions-posix": ["USE_SDL", "USE_FREETYPE"],
+ "versions-windows": ["Unicode"],
+- "dependencies": {
+- "derelict-gl3": "~>1.0.18",
+- "derelict-ft": "~>1.1.2"
+- },
+- "dependencies-posix": {
+- "derelict-sdl2": "~>2.0.0"
+- },
+ "copyFiles-windows-x86_64": [
+ "libs/windows/x86_64/libfreetype-6.dll"
+ ],
+@@ -79,21 +72,11 @@
+ "versions": ["EmbedStandardResources", "ForceLogs"],
+ "versions-posix": ["USE_SDL", "USE_FREETYPE", "NO_OPENGL"],
+ "versions-windows": ["Unicode" ,"NO_OPENGL"],
+- "dependencies-posix": {
+- "derelict-gl3": "~>1.0.18",
+- "derelict-sdl2": "~>2.0.0",
+- "derelict-ft": "~>1.1.2"
+- }
+ },
+ {
+ "name": "sdl",
+ "versions": ["USE_SDL", "USE_OPENGL", "USE_FREETYPE", "EmbedStandardResources"],
+ "versions-windows": ["Unicode"],
+- "dependencies": {
+- "derelict-gl3": "~>1.0.18",
+- "derelict-ft": "~>1.1.2",
+- "derelict-sdl2": "~>2.0.0"
+- },
+ "copyFiles-windows-x86_64": [
+ "libs/windows/x86_64/libfreetype-6.dll",
+ "libs/windows/x86_64/SDL2.dll"
+@@ -107,21 +90,11 @@
+ "name": "x11",
+ "versions": ["USE_X11", "USE_FREETYPE", "EmbedStandardResources"],
+ "versions-windows": ["Unicode"],
+- "dependencies": {
+- "derelict-gl3": "~>1.0.18",
+- "derelict-ft": "~>1.1.2",
+- "x11": "~>1.0.13"
+- }
+ },
+ {
+ "name": "sfml",
+ "versions": ["USE_DSFML", "USE_OPENGL", "USE_FREETYPE", "EmbedStandardResources"],
+ "versions-windows": ["Unicode"],
+- "dependencies": {
+- "derelict-gl3": "~>1.0.18",
+- "derelict-ft": "~>1.1.2",
+- "dsfml": "~>2.1.0"
+- },
+ "copyFiles-windows-x86_64": [
+ "libs/windows/x86_64/libfreetype-6.dll"
+ ],
diff --git a/devel/dlangui/pkg-descr b/devel/dlangui/pkg-descr
new file mode 100644
index 000000000000..3e1261f0581a
--- /dev/null
+++ b/devel/dlangui/pkg-descr
@@ -0,0 +1,17 @@
+Cross platform GUI for D. Widgets, layouts, styles, themes, unicode, i18n,
+OpenGL based acceleration
+
+- Crossplatform (Win32, OSX, Linux, FreeBSD and Android are supported in
+ current version)
+- Mostly inspired by Android UI API (layouts, styles, two phase layout, ...)
+- Supports highly customizable UI themes and styles
+- Supports internationalization
+- Hardware acceleration using OpenGL (when built with version USE_OPENGL)
+- Fallback to pure Win32 API / SDL / X11 when OpenGL is not available (e.g.
+ opengl dynamic library cannot be loaded)
+- Actually it's a port (with major refactoring) of GUI library for cross
+ platform OpenGL based implementation of Cool Reader app project from C++.
+- Non thread safe - all UI operations should be preformed in single thread
+- Simple 3d engine - allows to embed 3D scenes within GUI
+
+WWW: https://github.com/buggins/dlangui
diff --git a/devel/dlangui/pkg-plist b/devel/dlangui/pkg-plist
new file mode 100644
index 000000000000..9a22551376f2
--- /dev/null
+++ b/devel/dlangui/pkg-plist
@@ -0,0 +1,97 @@
+include/d/dlangui/core/asyncsocket.d
+include/d/dlangui/core/collections.d
+include/d/dlangui/core/config.d
+include/d/dlangui/core/css.d
+include/d/dlangui/core/cssparser.d
+include/d/dlangui/core/dom.d
+include/d/dlangui/core/editable.d
+include/d/dlangui/core/events.d
+include/d/dlangui/core/filemanager.d
+include/d/dlangui/core/files.d
+include/d/dlangui/core/i18n.d
+include/d/dlangui/core/linestream.d
+include/d/dlangui/core/logger.d
+include/d/dlangui/core/math3d.d
+include/d/dlangui/core/parseutils.d
+include/d/dlangui/core/queue.d
+include/d/dlangui/core/settings.d
+include/d/dlangui/core/signals.d
+include/d/dlangui/core/stdaction.d
+include/d/dlangui/core/streams.d
+include/d/dlangui/core/textsource.d
+include/d/dlangui/core/types.d
+include/d/dlangui/dialogs/dialog.d
+include/d/dlangui/dialogs/filedlg.d
+include/d/dlangui/dialogs/inputbox.d
+include/d/dlangui/dialogs/msgbox.d
+include/d/dlangui/dialogs/settingsdialog.d
+include/d/dlangui/dml/annotations.d
+include/d/dlangui/dml/dmlhighlight.d
+include/d/dlangui/dml/parser.d
+include/d/dlangui/dml/tokenizer.d
+include/d/dlangui/dom/cssparser.d
+include/d/dlangui/dom/encoding.d
+include/d/dlangui/graphics/colors.d
+include/d/dlangui/graphics/domrender/domrender.d
+include/d/dlangui/graphics/domrender/renderblock.d
+include/d/dlangui/graphics/drawbuf.d
+include/d/dlangui/graphics/fonts.d
+include/d/dlangui/graphics/ftfonts.d
+include/d/dlangui/graphics/gldrawbuf.d
+include/d/dlangui/graphics/glsupport.d
+include/d/dlangui/graphics/images.d
+include/d/dlangui/graphics/resources.d
+include/d/dlangui/graphics/scene/camera.d
+include/d/dlangui/graphics/scene/drawableobject.d
+include/d/dlangui/graphics/scene/effect.d
+include/d/dlangui/graphics/scene/fbximport.d
+include/d/dlangui/graphics/scene/light.d
+include/d/dlangui/graphics/scene/material.d
+include/d/dlangui/graphics/scene/mesh.d
+include/d/dlangui/graphics/scene/model.d
+include/d/dlangui/graphics/scene/node.d
+include/d/dlangui/graphics/scene/objimport.d
+include/d/dlangui/graphics/scene/scene3d.d
+include/d/dlangui/graphics/scene/skybox.d
+include/d/dlangui/graphics/scene/transform.d
+include/d/dlangui/graphics/xpm/reader.d
+include/d/dlangui/graphics/xpm/xpmcolors.d
+include/d/dlangui/package.d
+include/d/dlangui/platforms/android/androidapp.d
+include/d/dlangui/platforms/common/platform.d
+include/d/dlangui/platforms/common/startup.d
+include/d/dlangui/platforms/console/consoleapp.d
+include/d/dlangui/platforms/console/consolefont.d
+include/d/dlangui/platforms/console/dconsole.d
+include/d/dlangui/platforms/dsfml/dsfmlapp.d
+include/d/dlangui/platforms/external/externalapp.d
+include/d/dlangui/platforms/sdl/sdlapp.d
+include/d/dlangui/platforms/windows/win32drawbuf.d
+include/d/dlangui/platforms/windows/win32fonts.d
+include/d/dlangui/platforms/windows/winapp.d
+include/d/dlangui/platforms/x11/x11app.d
+include/d/dlangui/widgets/appframe.d
+include/d/dlangui/widgets/charts.d
+include/d/dlangui/widgets/combobox.d
+include/d/dlangui/widgets/controls.d
+include/d/dlangui/widgets/docks.d
+include/d/dlangui/widgets/editors.d
+include/d/dlangui/widgets/grid.d
+include/d/dlangui/widgets/groupbox.d
+include/d/dlangui/widgets/layouts.d
+include/d/dlangui/widgets/lists.d
+include/d/dlangui/widgets/menu.d
+include/d/dlangui/widgets/metadata.d
+include/d/dlangui/widgets/popup.d
+include/d/dlangui/widgets/progressbar.d
+include/d/dlangui/widgets/scroll.d
+include/d/dlangui/widgets/scrollbar.d
+include/d/dlangui/widgets/srcedit.d
+include/d/dlangui/widgets/statusline.d
+include/d/dlangui/widgets/styles.d
+include/d/dlangui/widgets/tabs.d
+include/d/dlangui/widgets/toolbars.d
+include/d/dlangui/widgets/tree.d
+include/d/dlangui/widgets/widget.d
+include/d/dlangui/widgets/winframe.d
+lib/d/libdlangui.a