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authorrene <rene@FreeBSD.org>2017-03-12 02:37:56 +0800
committerrene <rene@FreeBSD.org>2017-03-12 02:37:56 +0800
commit2fd359a5e9780b8da34f90a649d412a3ceeec540 (patch)
treef40c1c86718f12b2a1edcb1c0ce50a229e5ed8df /emulators/fuse
parent00a195a72599d1e74ecb64c7455d002debeaea03 (diff)
downloadfreebsd-ports-gnome-2fd359a5e9780b8da34f90a649d412a3ceeec540.tar.gz
freebsd-ports-gnome-2fd359a5e9780b8da34f90a649d412a3ceeec540.tar.zst
freebsd-ports-gnome-2fd359a5e9780b8da34f90a649d412a3ceeec540.zip
emulators/fuse: update to 1.3.4
Diffstat (limited to 'emulators/fuse')
-rw-r--r--emulators/fuse/Makefile2
-rw-r--r--emulators/fuse/distinfo6
-rw-r--r--emulators/fuse/files/patch-sound__sdlsound.c24
3 files changed, 4 insertions, 28 deletions
diff --git a/emulators/fuse/Makefile b/emulators/fuse/Makefile
index 1e38322ecac5..afa710839ff2 100644
--- a/emulators/fuse/Makefile
+++ b/emulators/fuse/Makefile
@@ -2,7 +2,7 @@
# $FreeBSD$
PORTNAME= fuse
-PORTVERSION= 1.3.3
+PORTVERSION= 1.3.4
CATEGORIES= emulators
MASTER_SITES= SF/${PORTNAME}-emulator/${PORTNAME}/${PORTVERSION}
diff --git a/emulators/fuse/distinfo b/emulators/fuse/distinfo
index bcf50a4ff9a4..8f4e6bb943dd 100644
--- a/emulators/fuse/distinfo
+++ b/emulators/fuse/distinfo
@@ -1,3 +1,3 @@
-TIMESTAMP = 1486408537
-SHA256 (fuse-1.3.3.tar.gz) = 670184600230dd815b2c26d701ec035ba0f7a063c44b5480cab01eb9926a494e
-SIZE (fuse-1.3.3.tar.gz) = 1634806
+TIMESTAMP = 1489230554
+SHA256 (fuse-1.3.4.tar.gz) = 3089d2c3e08c72055ccbcbd5bcc69fd6cc492b8ac649ee15fc93703f0d3d9486
+SIZE (fuse-1.3.4.tar.gz) = 1634955
diff --git a/emulators/fuse/files/patch-sound__sdlsound.c b/emulators/fuse/files/patch-sound__sdlsound.c
deleted file mode 100644
index d3ede956afbf..000000000000
--- a/emulators/fuse/files/patch-sound__sdlsound.c
+++ /dev/null
@@ -1,24 +0,0 @@
---- sound/sdlsound.c.orig 2013-05-16 20:26:12 UTC
-+++ sound/sdlsound.c
-@@ -94,7 +94,9 @@ sound_lowlevel_init( const char *device,
- speed to about 2000% on my Mac, 100Hz allows up to 5000% for me) */
- if( hz > 100.0 ) hz = 100.0;
- sound_framesiz = *freqptr / hz;
-- requested.samples = sound_framesiz;
-+ requested.samples = 1;
-+ while( requested.samples < sound_framesiz )
-+ requested.samples *= 2;
-
- if ( SDL_OpenAudio( &requested, &received ) < 0 ) {
- settings_current.sound = 0;
-@@ -112,7 +114,9 @@ sound_lowlevel_init( const char *device,
-
- requested.freq = *freqptr;
- sound_framesiz = *freqptr / hz;
-- requested.samples = sound_framesiz;
-+ requested.samples = 1;
-+ while( requested.samples < sound_framesiz )
-+ requested.samples *= 2;
-
- if( SDL_OpenAudio( &requested, NULL ) < 0 ) {
- settings_current.sound = 0;