diff options
author | flz <flz@FreeBSD.org> | 2005-11-18 02:03:14 +0800 |
---|---|---|
committer | flz <flz@FreeBSD.org> | 2005-11-18 02:03:14 +0800 |
commit | a3a3c6eaf1a3b356c334e0cfe5ca78bc0114aae3 (patch) | |
tree | e4ab3009b927de480533d43f4e82adbf6e8e7a16 /emulators | |
parent | 9bba44a251560701cb64fccfdcedc02612940e8c (diff) | |
download | freebsd-ports-gnome-a3a3c6eaf1a3b356c334e0cfe5ca78bc0114aae3.tar.gz freebsd-ports-gnome-a3a3c6eaf1a3b356c334e0cfe5ca78bc0114aae3.tar.zst freebsd-ports-gnome-a3a3c6eaf1a3b356c334e0cfe5ca78bc0114aae3.zip |
- Update to 0.43.2.
- More patches to make it compile properly with a C89 C compiler.
Diffstat (limited to 'emulators')
-rw-r--r-- | emulators/raine/Makefile | 17 | ||||
-rw-r--r-- | emulators/raine/distinfo | 6 | ||||
-rw-r--r-- | emulators/raine/files/patch-makefile | 27 | ||||
-rw-r--r-- | emulators/raine/files/patch-source::emumain.c | 21 | ||||
-rw-r--r-- | emulators/raine/files/patch-source::games::frogger.c | 24 | ||||
-rw-r--r-- | emulators/raine/files/patch-source::games::pengo.c | 23 | ||||
-rw-r--r-- | emulators/raine/files/patch-source_bezel.c | 28 | ||||
-rw-r--r-- | emulators/raine/files/patch-source_games_diverboy.c | 22 | ||||
-rw-r--r-- | emulators/raine/files/patch-source_games_esd16.c | 17 | ||||
-rw-r--r-- | emulators/raine/files/patch-source_games_mitchell.c | 19 | ||||
-rw-r--r-- | emulators/raine/files/patch-source_raine.c | 39 | ||||
-rw-r--r-- | emulators/raine/pkg-plist | 5 |
12 files changed, 201 insertions, 47 deletions
diff --git a/emulators/raine/Makefile b/emulators/raine/Makefile index 6fe93b35ef3f..04e505473bf2 100644 --- a/emulators/raine/Makefile +++ b/emulators/raine/Makefile @@ -7,7 +7,6 @@ PORTNAME= raine PORTVERSION= 0.42.3 -PORTREVISION= 1 CATEGORIES= emulators games MASTER_SITES= http://www.rainemu.com/html/archive/ DISTNAME= ${PORTNAME}s-${PORTVERSION} @@ -16,7 +15,8 @@ MAINTAINER= flz@FreeBSD.org COMMENT= Arcade Emulator for M68000, M68020 and Z80 based hardware BUILD_DEPENDS= ${LOCALBASE}/bin/nasm:${PORTSDIR}/devel/nasm -LIB_DEPENDS= alleg.42:${PORTSDIR}/devel/allegro +LIB_DEPENDS= alleg.41:${PORTSDIR}/devel/allegro \ + png.5:${PORTSDIR}/graphics/png WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION} USE_BZIP2= yes @@ -24,6 +24,7 @@ USE_GMAKE= yes USE_REINPLACE= yes USE_X_PREFIX= yes USE_SDL= sdl +USE_GNOME= gnomehier MAKEFILE= makefile MAKE_ENV= PREFIX=${PREFIX} @@ -32,8 +33,14 @@ ONLY_FOR_ARCHS= i386 .include <bsd.port.pre.mk> post-patch: - ${REINPLACE_CMD} -e "s, [$$]_mcpu,,g" ${WRKSRC}/detect-cpu - ${REINPLACE_CMD} -e "s,sdl-config,${SDL_CONFIG},g" ${WRKSRC}/makefile - ${REINPLACE_CMD} -e "s,/usr/share/games/raine,${DATADIR},g" ${WRKSRC}/source/raine.c + @${REINPLACE_CMD} -e "s, [$$]_mcpu,,g" ${WRKSRC}/detect-cpu + @${REINPLACE_CMD} -e "s,sdl-config,${SDL_CONFIG},g" -e "s,/usr/share/,/share/gnome/,g" \ + ${WRKSRC}/makefile + @${REINPLACE_CMD} -e "s,/usr/share/games/raine,${DATADIR},g" \ + ${WRKSRC}/source/raine.c + @${REINPLACE_CMD} -e "s,^#ifdef GFX_SVGA,#ifdef GFX_SVGALIB,g" \ + ${WRKSRC}/source/gui/rgui.c \ + ${WRKSRC}/source/alleg/display.c \ + ${WRKSRC}/source/config.c .include <bsd.port.post.mk> diff --git a/emulators/raine/distinfo b/emulators/raine/distinfo index a939f4cf45b4..07fb1bdfff57 100644 --- a/emulators/raine/distinfo +++ b/emulators/raine/distinfo @@ -1,3 +1,3 @@ -MD5 (raines-0.42.3.tar.bz2) = a5adc3e4b8e92b28392bc77504707c9e -SHA256 (raines-0.42.3.tar.bz2) = b16e5b19b210ac94fad1f906c06fb25f5b3fe129dadeff114b4ba22c7fc9e151 -SIZE (raines-0.42.3.tar.bz2) = 1683108 +MD5 (raines-0.43.2.tar.bz2) = 57bfd8c87b68242545d1ce8e50014e5e +SHA256 (raines-0.43.2.tar.bz2) = b3bb0743b27d8353e2d25c6fa70bd0460ef4cee0fde161a67eac86ce55eaa30f +SIZE (raines-0.43.2.tar.bz2) = 1740105 diff --git a/emulators/raine/files/patch-makefile b/emulators/raine/files/patch-makefile index 86a2d1b602ae..73fd5ee1b7cc 100644 --- a/emulators/raine/files/patch-makefile +++ b/emulators/raine/files/patch-makefile @@ -1,15 +1,17 @@ ---- makefile Sat Jun 12 16:02:17 2004 -+++ makefile.new Sat Jul 24 01:48:21 2004 -@@ -30,7 +30,7 @@ - # Try to detect mingw... If you want to build the dos and the mingw - # version on the same system you should unset djdir before making - # the mingw version. --ifeq ($(shell uname),Linux) -+ifeq ($(shell uname),FreeBSD) +--- makefile.orig Tue Sep 20 09:24:09 2005 ++++ makefile Thu Nov 17 13:02:40 2005 +@@ -32,6 +32,10 @@ OSTYPE=linux-gnu endif -@@ -182,11 +182,11 @@ ++ifeq ("$(shell uname)","FreeBSD") ++OSTYPE=linux-gnu ++endif ++ + ifeq ("$(OSTYPE)","msys") + MINGDIR=1 + OSTYPE=mingw32 +@@ -181,11 +185,11 @@ # SDL = 1 @@ -25,12 +27,13 @@ + rainedata = $(sharedir)/raine langdir = $(rainedata)/languages romdir = $(rainedata)/roms + artdir = $(rainedata)/artwork +@@ -205,7 +209,7 @@ -@@ -205,6 +205,7 @@ AFLAGS = -f elf - INCDIR += ` allegro-config --cflags` -+ INCDIR += -I/usr/X11R6/include +- INCDIR += ` allegro-config --cflags` `libpng-config --cflags` ++ INCDIR += ` allegro-config --cflags` `libpng-config --cflags` -I$(X11BASE)/include -I$(LOCALBASE)/include DEFINE = -D__RAINE__ \ -DRAINE_UNIX \ diff --git a/emulators/raine/files/patch-source::emumain.c b/emulators/raine/files/patch-source::emumain.c index 9776a857b277..40fa5142b735 100644 --- a/emulators/raine/files/patch-source::emumain.c +++ b/emulators/raine/files/patch-source::emumain.c @@ -1,9 +1,9 @@ ---- source/emumain.c.orig Mon Jan 17 11:47:24 2005 -+++ source/emumain.c Mon Jan 17 11:49:36 2005 +--- source/emumain.c.orig Wed Aug 17 13:14:36 2005 ++++ source/emumain.c Thu Nov 17 18:04:37 2005 @@ -9,6 +9,10 @@ #include <winalleg.h> #endif - + +#ifdef RAINE_UNIX +#include <sys/time.h> +#endif @@ -11,3 +11,18 @@ #include "raine.h" // General defines and stuff #include "gui.h" // Interface stuff #include "sasound.h" // Sound Sample stuff +@@ -286,13 +290,13 @@ + } else if (recording_video) { // if draw_screen + int current_video_frame = cpu_frame_count*video_fps / fps; + if (current_video_frame != last_video_frame) { +- last_video_frame = current_video_frame; + char full_name1[256],full_name2[256]; + FILE *f,*f2; + char buffer[1024]; + int lus,n; + char *extension = (display_cfg.screenshot_png ? "png" : "pcx"); + ++ last_video_frame = current_video_frame; + fprintf(stderr,"drop frame\n"); + sprintf(full_name2,"%s%s_%06d.%s",dir_cfg.screen_dir, current_game->main_name,cpu_frame_count,extension); + n = 1; diff --git a/emulators/raine/files/patch-source::games::frogger.c b/emulators/raine/files/patch-source::games::frogger.c index 8031c33c20a5..9319fc698acd 100644 --- a/emulators/raine/files/patch-source::games::frogger.c +++ b/emulators/raine/files/patch-source::games::frogger.c @@ -1,30 +1,30 @@ ---- source/games/frogger.c.orig Mon Jan 17 10:37:51 2005 -+++ source/games/frogger.c Mon Jan 17 10:40:26 2005 -@@ -437,7 +437,7 @@ - +--- source/games/frogger.c.orig Sat Sep 17 10:35:38 2005 ++++ source/games/frogger.c Thu Nov 17 16:52:10 2005 +@@ -438,7 +438,7 @@ + static void draw_emudx() { UINT8 code,color; - SCROLL_REGS; + SCROLL_REGS UINT8 *map,*solid; int coul1, coul2; - -@@ -794,7 +794,7 @@ + +@@ -796,7 +796,7 @@ rotated you call it either col or row scroll ! */ - + UINT8 code, color; - SCROLL_REGS; + SCROLL_REGS UINT8 *map,*solid; int coul1, coul2; - -@@ -865,8 +865,8 @@ + UINT8 *gfx = load_region[REGION_GFX1]; +@@ -868,8 +868,8 @@ } - + if( check_layer_enabled(layer_id_data[1])) { -- solid = GFX_SOLID[1]; +- solid = gfx_solid[1]; int offs; -+ solid = GFX_SOLID[1]; ++ solid = gfx_solid[1]; for (offs = 0x20 - 4;offs >= 0;offs -= 4) { UINT8 sx,sy,color; int flipx,flipy,code; diff --git a/emulators/raine/files/patch-source::games::pengo.c b/emulators/raine/files/patch-source::games::pengo.c index e3e254ac0aa6..8806cd2c79ff 100644 --- a/emulators/raine/files/patch-source::games::pengo.c +++ b/emulators/raine/files/patch-source::games::pengo.c @@ -1,19 +1,20 @@ ---- source/games/pengo.c.orig Mon Jan 17 10:46:35 2005 -+++ source/games/pengo.c Mon Jan 17 10:47:35 2005 -@@ -444,11 +444,11 @@ - } - +--- source/games/pengo.c.orig Sat Sep 17 19:16:59 2005 ++++ source/games/pengo.c Thu Nov 17 13:07:59 2005 +@@ -446,11 +446,12 @@ + static int tile_cache_init; + static void load_pengo() { - RAMSize = 0x1032+0x8000; UINT8 *color_prom = load_region[REGION_PROMS]; - UINT8 *decode1,*decode2,palette[32*2]; - UINT32 dest_size; + UINT8 palette[32*2]; int i; + + RAMSize = 0x1032+0x8000; - ++ if(!(RAM=AllocateMem(RAMSize))) return; - -@@ -1536,10 +1536,10 @@ + + if (!strcmp(current_game->main_name,"pengo")) {// normal +@@ -1498,10 +1499,10 @@ { // quite different from pengo for the init : no encoding, different memory map, // different palette... @@ -22,6 +23,6 @@ UINT8 palette[32*2]; int i; + RAMSize = 0x103a; - + if (!strcmp(current_game->main_name,"pacplus")) { for (i = 0; i < 0x4000; i++) diff --git a/emulators/raine/files/patch-source_bezel.c b/emulators/raine/files/patch-source_bezel.c new file mode 100644 index 000000000000..a9ff757faf4e --- /dev/null +++ b/emulators/raine/files/patch-source_bezel.c @@ -0,0 +1,28 @@ +--- source/bezel.c.orig Thu Nov 17 18:24:59 2005 ++++ source/bezel.c Thu Nov 17 18:49:28 2005 +@@ -18,7 +18,7 @@ + #define __USE_ISOC99 1 + #include <math.h> + +-#ifdef RAINE_DOS ++#if defined(RAINE_DOS) || __FreeBSD_version < 500300 + // djgpp seems to have specificities for rounding... + // why on earth non one implements cleanly such basic function ??? + #define round rint +@@ -296,6 +296,7 @@ + int w = bezel_width, h = bezel_height; + int multw =1, multh = 1; + int xoff2,yoff2,destx,desty,xxx,yyy; ++ BITMAP *scaled_bezel; + + if (!w || !h) { + // if wants_switch_res = 0, then the bezel is not initalised when arriving here... +@@ -316,7 +317,7 @@ + + w *= multw; h *= multh; + print_debug("bezel: create bitmap %dx%d\n",w,h); +- BITMAP *scaled_bezel = create_bitmap_ex(bitmap_color_depth(bezel_bitmap),w,h); ++ scaled_bezel = create_bitmap_ex(bitmap_color_depth(bezel_bitmap),w,h); + stretch_blit(bezel_bitmap,scaled_bezel,0,0,bezel_bitmap->w-1,bezel_bitmap->h-1,0,0,w,h); + + if (rotate_screen == 3 || rotate_screen == 1) { // 270 diff --git a/emulators/raine/files/patch-source_games_diverboy.c b/emulators/raine/files/patch-source_games_diverboy.c new file mode 100644 index 000000000000..519dbd00935c --- /dev/null +++ b/emulators/raine/files/patch-source_games_diverboy.c @@ -0,0 +1,22 @@ +--- source/games/diverboy.c Tue Sep 20 08:37:39 2005 ++++ source/games/diverboy.c.new Thu Nov 17 16:26:26 2005 +@@ -138,6 +138,8 @@ + { + static int framecounter = 0; + UINT8* map; ++ UINT8 *source; ++ UINT8 *finish; + + framecounter++; + +@@ -147,8 +149,8 @@ + MAP_PALETTE_MAPPED_NEW(0x0,16,map); + clear_game_screen(ReadLong(&map[0])); + +- UINT8 *source = RAM_SPRITE; +- UINT8 *finish = source + 0x4000; ++ source = RAM_SPRITE; ++ finish = source + 0x4000; + + while (source < finish) + { diff --git a/emulators/raine/files/patch-source_games_esd16.c b/emulators/raine/files/patch-source_games_esd16.c new file mode 100644 index 000000000000..1ff24ecfbd08 --- /dev/null +++ b/emulators/raine/files/patch-source_games_esd16.c @@ -0,0 +1,17 @@ +--- source/games/esd16.c.orig Thu Nov 17 16:34:24 2005 ++++ source/games/esd16.c Thu Nov 17 16:34:48 2005 +@@ -552,12 +552,13 @@ + } + + static void draw_multchmp() { +- ClearPaletteMap(); + int x16,y16,zzz,zzzz; + int zz; + int x,y; + UINT16 code; + UINT8 *map; ++ ++ ClearPaletteMap(); + + // 1 layer is opaque 1024x512, 8x8 sprites + if (check_layer_enabled(layer_id_data[1])) { diff --git a/emulators/raine/files/patch-source_games_mitchell.c b/emulators/raine/files/patch-source_games_mitchell.c new file mode 100644 index 000000000000..33782ccf055c --- /dev/null +++ b/emulators/raine/files/patch-source_games_mitchell.c @@ -0,0 +1,19 @@ +--- source/games/mitchell.c.orig Thu Nov 17 17:41:02 2005 ++++ source/games/mitchell.c Thu Nov 17 17:41:34 2005 +@@ -451,6 +451,7 @@ + + static UINT8 pang_port5_r (UINT32 offset) { + int bit; ++ UINT8 res; + + bit = EEPROM_read_bit() << 7; + // 2 bits are togled in the cpu frame, 1 for the vblank, the other unknown +@@ -458,7 +459,7 @@ + /* if (Machine->gamedrv == &driver_mgakuen2) /\* hack... music doesn't work otherwise *\/ */ + /* bit ^= 0x08; */ + +- UINT8 res = (input_buffer[0] & 0x7f) | bit; ++ res = (input_buffer[0] & 0x7f) | bit; + return res; + } + diff --git a/emulators/raine/files/patch-source_raine.c b/emulators/raine/files/patch-source_raine.c new file mode 100644 index 000000000000..7cfc040154ad --- /dev/null +++ b/emulators/raine/files/patch-source_raine.c @@ -0,0 +1,39 @@ +--- source/raine.c.bak Thu Nov 17 17:58:51 2005 ++++ source/raine.c Thu Nov 17 17:57:32 2005 +@@ -92,6 +92,17 @@ + { + int i,ta,version_id; + char str[256],*s; ++ char *dirs[] = { ++ "config", ++ "savegame", ++ "savedata", ++ "roms", ++ "demos", ++ "snapshot", ++ "artwork", ++ NULL ++ }; ++ char **dirp = dirs; + #ifdef GFX_FBCON + FILE *f; + #endif +@@ -241,18 +252,6 @@ + raine_cfg.hide = 0; + raine_cfg.req_load_game = 0; + raine_cfg.req_game_index = 0; +- +- char *dirs[] = { +- "config", +- "savegame", +- "savedata", +- "roms", +- "demos", +- "snapshot", +- "artwork", +- NULL +- }; +- char **dirp = dirs; + + mkdir_rwx(dir_cfg.exe_path); + while (*dirp) { diff --git a/emulators/raine/pkg-plist b/emulators/raine/pkg-plist index 339410d8ace6..f8c2b88dce61 100644 --- a/emulators/raine/pkg-plist +++ b/emulators/raine/pkg-plist @@ -24,7 +24,10 @@ bin/raine %%DATADIR%%/languages/turkish.cfg %%DATADIR%%/languages/galego.cfg %%DATADIR%%/raine.dat -@exec mkdir -p %D/%%DATADIR%%/roms +share/gnome/applications/raine.desktop +share/gnome/pixmaps/raine.png @unexec rmdir %D/%%DATADIR%%/roms 2> /dev/null || true +@unexec rmdir %D/%%DATADIR%%/emudx 2> /dev/null || true +@unexec rmdir %D/%%DATADIR%%/artwork 2> /dev/null || true @dirrm %%DATADIR%%/languages @unexec rmdir %D/%%DATADIR%% 2> /dev/null || true |