diff options
author | alepulver <alepulver@FreeBSD.org> | 2009-03-13 11:14:10 +0800 |
---|---|---|
committer | alepulver <alepulver@FreeBSD.org> | 2009-03-13 11:14:10 +0800 |
commit | 94bf26ec84dec904c8e63a415b0b277058fa5969 (patch) | |
tree | 6e2dad135ac9da8de01cd62f418a3485f2f09321 /emulators | |
parent | 0ae9411c549b9b86f7d49fb73851535018a4c6d2 (diff) | |
download | freebsd-ports-gnome-94bf26ec84dec904c8e63a415b0b277058fa5969.tar.gz freebsd-ports-gnome-94bf26ec84dec904c8e63a415b0b277058fa5969.tar.zst freebsd-ports-gnome-94bf26ec84dec904c8e63a415b0b277058fa5969.zip |
- Update to version 0.130.
- Remove wrapper scripts.
- Pass maintainership to submitter.
PR: ports/128557
Submitted by: Emmanuel Vadot <elbarto@arcadebsd.org>
Diffstat (limited to 'emulators')
36 files changed, 1428 insertions, 436 deletions
diff --git a/emulators/mame-devel/Makefile b/emulators/mame-devel/Makefile index 44216629af81..0097029d7c0b 100644 --- a/emulators/mame-devel/Makefile +++ b/emulators/mame-devel/Makefile @@ -6,49 +6,59 @@ # PORTNAME= sdlmame -PORTVERSION= 0.124 +PORTVERSION= 0.130 CATEGORIES= emulators -MASTER_SITES= ftp://ftp.alepulver.com.ar/distfiles/ +MASTER_SITES= ftp://ftp.arcadebsd.org/pub/FreeBSD/ports/distfiles/ DISTNAME= ${PORTNAME}${PORTVERSION:S/.//} -MAINTAINER= alepulver@FreeBSD.org +MAINTAINER= elbarto@ArcadeBSD.org COMMENT= SDL port of the popular MAME (Multi Arcade Machine Emulator) USE_ZIP= yes USE_XORG= xext xrender xinerama xi USE_GL= gl +USE_GNOME?= gtk20 gconf2 USE_GMAKE= yes MAKE_ENV= PTHREAD_LIBS="${PTHREAD_LIBS}" USE_SDL= sdl MAKEFILE= makefile +ONLY_FOR_ARCH= i386 amd64 +SUB_FILES= pkg-message -SUB_FILES= ${PORTNAME} pkg-message +OPTIONS= DEBUG "Build sdlmame debugger" off + +.include <bsd.port.pre.mk> + +.if defined(WITH_DEBUG) +EXTRA_PATCHES+= ${FILESDIR}/sdl.mak.patch-debug +.else +USE_GNOME= # +EXTRA_PATCHES+= ${FILESDIR}/sdl.mak.patch +.endif + +.if ${ARCH} == "amd64" +MAKE_ENV+= PTR64=1 +.endif + +post-patch: + @${REINPLACE_CMD} -e "s|ui.bdf|${DATADIR}/ui.bdf|g" ${WRKSRC}/src/emu/ui.c do-install: - ${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME} ${PREFIX}/bin - ${MKDIR} ${PREFIX}/libexec/sdlmame -.for f in obj/sdl/mame/build/file2str obj/sdl/mame/build/png2bdc mame \ - testkeys romcmp chdman jedutil makemeta regrep srcclean - ${INSTALL_PROGRAM} ${WRKSRC}/${f} ${PREFIX}/libexec/sdlmame -.endfor - ${MKDIR} ${DATADIR} - ${INSTALL_DATA} ${WRKSRC}/ui.bdf ${DATADIR} - ${CP} -R ${WRKSRC}/keymaps ${DATADIR} + ${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin/ .if !defined(NOPORTDOCS) ${MKDIR} ${DOCSDIR} ${INSTALL_DATA} ${WRKSRC}/*.txt ${DOCSDIR} ${CP} -R ${WRKSRC}/docs ${DOCSDIR} .endif + ${MKDIR} ${DATADIR} + ${CP} ${WRKSRC}/ui.bdf ${DATADIR}/ + ${CP} -R ${WRKSRC}/keymaps ${DATADIR}/ + ${MKDIR} ${EXAMPLESDIR} + ${CP} ${FILESDIR}/mame.ini ${EXAMPLESDIR} post-install: @${ECHO_CMD} @${CAT} ${PKGMESSAGE} @${ECHO_CMD} -.include <bsd.port.pre.mk> - -.if ${ARCH} == "sparc64" -BROKEN= Does not compile on sparc64 -.endif - .include <bsd.port.post.mk> diff --git a/emulators/mame-devel/distinfo b/emulators/mame-devel/distinfo index 61dd51b0fd87..e6f9402d03da 100644 --- a/emulators/mame-devel/distinfo +++ b/emulators/mame-devel/distinfo @@ -1,3 +1,3 @@ -MD5 (sdlmame0124.zip) = f436c418afd98d2c666cd27856f9902e -SHA256 (sdlmame0124.zip) = b0f993878b7ad72fa8905701a40ce631a6500774b11011711003c4101ab2ed54 -SIZE (sdlmame0124.zip) = 16248845 +MD5 (sdlmame0130.zip) = b33d3545049e8e2b8da5d7d7cc3b843b +SHA256 (sdlmame0130.zip) = 1122f4efe5ac0775f122898667c0ace147cd953a1063f9a373051b9ca2bd93a1 +SIZE (sdlmame0130.zip) = 17681967 diff --git a/emulators/mame-devel/files/mame.ini b/emulators/mame-devel/files/mame.ini new file mode 100644 index 000000000000..b67dcf7fe1c8 --- /dev/null +++ b/emulators/mame-devel/files/mame.ini @@ -0,0 +1,260 @@ +<UNADORNED0> + +# +# CORE CONFIGURATION OPTIONS +# +readconfig 1 + +# +# CORE SEARCH PATH OPTIONS +# +rompath $HOME/.mame/roms +samplepath $HOME/.mame/samples +artpath $HOME/.mame/artwork +ctrlrpath $HOME/.mame/ctrlr +inipath $HOME/.mame;.;ini +fontpath /usr/local/share/sdlmame/ +cheatpath $HOME/.mame/cheat + +# +# CORE OUTPUT DIRECTORY OPTIONS +# +cfg_directory $HOME/.mame/cfg +nvram_directory $HOME/.mame/nvram +memcard_directory $HOME/.mame/memcard +input_directory $HOME/.mame/inp +state_directory $HOME/.mame/sta +snapshot_directory $HOME/.mame/snap +diff_directory $HOME/.mame/diff +comment_directory $HOME/.mame/comments + +# +# CORE STATE/PLAYBACK OPTIONS +# +state +autosave 0 +playback +record +mngwrite +aviwrite +wavwrite +snapname %g/%i +snapsize auto +snapview internal + +# +# CORE PERFORMANCE OPTIONS +# +autoframeskip 0 +frameskip 0 +seconds_to_run 0 +throttle 1 +sleep 1 +speed 1.0 +refreshspeed 0 + +# +# CORE ROTATION OPTIONS +# +rotate 1 +ror 0 +rol 0 +autoror 0 +autorol 0 +flipx 0 +flipy 0 + +# +# CORE ARTWORK OPTIONS +# +artwork_crop 0 +use_backdrops 1 +use_overlays 1 +use_bezels 1 + +# +# CORE SCREEN OPTIONS +# +brightness 1.0 +contrast 1.0 +gamma 1.0 +pause_brightness 0.65 + +# +# CORE VECTOR OPTIONS +# +antialias 1 +beam 1.0 +flicker 0 + +# +# CORE SOUND OPTIONS +# +sound 1 +samplerate 48000 +samples 1 +volume 0 + +# +# CORE INPUT OPTIONS +# +coin_lockout 1 +ctrlr +mouse 0 +joystick 1 +lightgun 0 +multikeyboard 0 +multimouse 0 +steadykey 0 +offscreen_reload 0 +joystick_map auto +joystick_deadzone 0.3 +joystick_saturation 0.85 + +# +# CORE INPUT AUTOMATIC ENABLE OPTIONS +# +paddle_device keyboard +adstick_device keyboard +pedal_device keyboard +dial_device keyboard +trackball_device keyboard +lightgun_device keyboard +positional_device keyboard +mouse_device mouse + +# +# CORE DEBUGGING OPTIONS +# +log 0 +verbose 0 +update_in_pause 0 +debug 0 +debugscript + +# +# CORE MISC OPTIONS +# +bios +cheat 0 +skip_gameinfo 0 + +# +# DEBUGGING OPTIONS +# +oslog 0 + +# +# PERFORMANCE OPTIONS +# +multithreading 0 +sdlvideofps 0 + +# +# VIDEO OPTIONS +# +video soft +numscreens 1 +window 0 +maximize 1 +keepaspect 1 +unevenstretch 1 +effect none +centerh 1 +centerv 1 +waitvsync 0 +scalemode none + +# +# OpenGL-SPECIFIC OPTIONS +# +filter 1 +prescale 1 +gl_forcepow2texture 0 +gl_notexturerect 0 +gl_vbo 1 +gl_pbo 1 +gl_glsl 0 +gl_glsl_filter 1 +glsl_shader_mame0 none +glsl_shader_mame1 none +glsl_shader_mame2 none +glsl_shader_mame3 none +glsl_shader_mame4 none +glsl_shader_mame5 none +glsl_shader_mame6 none +glsl_shader_mame7 none +glsl_shader_mame8 none +glsl_shader_mame9 none +glsl_shader_screen0 none +glsl_shader_screen1 none +glsl_shader_screen2 none +glsl_shader_screen3 none +glsl_shader_screen4 none +glsl_shader_screen5 none +glsl_shader_screen6 none +glsl_shader_screen7 none +glsl_shader_screen8 none +glsl_shader_screen9 none +gl_glsl_vid_attr 1 + +# +# PER-WINDOW VIDEO OPTIONS +# +screen auto +aspect auto +resolution auto +view auto +screen0 auto +aspect0 auto +resolution0 auto +view0 auto +screen1 auto +aspect1 auto +resolution1 auto +view1 auto +screen2 auto +aspect2 auto +resolution2 auto +view2 auto +screen3 auto +aspect3 auto +resolution3 auto +view3 auto + +# +# FULL SCREEN OPTIONS +# +switchres 0 +useallheads 0 + +# +# SOUND OPTIONS +# +audio_latency 3 + +# +# SDL KEYBOARD MAPPING +# +keymap 0 +keymap_file keymap.dat + +# +# SDL JOYSTICK MAPPING +# +joy_idx1 auto +joy_idx2 auto +joy_idx3 auto +joy_idx4 auto +joy_idx5 auto +joy_idx6 auto +joy_idx7 auto +joy_idx8 auto +sixaxis 0 + +# +# SDL LOWLEVEL DRIVER OPTIONS +# +videodriver auto +audiodriver auto +gl_lib auto diff --git a/emulators/mame-devel/files/patch-makefile b/emulators/mame-devel/files/patch-makefile index 9305af94f296..f3a447bb9818 100644 --- a/emulators/mame-devel/files/patch-makefile +++ b/emulators/mame-devel/files/patch-makefile @@ -1,31 +1,15 @@ ---- ./makefile.orig 2008-02-28 12:45:21.000000000 -0200 -+++ ./makefile 2008-04-21 16:24:53.000000000 -0300 -@@ -104,11 +104,13 @@ - # uncomment next line to include the internal profiler - # PROFILER = 1 - -+ifeq ($(ARCH),i386) - # uncomment next line to use DRC MIPS3 engine - X86_MIPS3_DRC = 1 - - # uncomment next line to use DRC PowerPC engine - X86_PPC_DRC = 1 -+endif - - # uncomment next line to build using unix-style libsdl on Mac OS X - # (vs. the native framework port). Normal users should not enable this. -@@ -121,7 +123,9 @@ - #------------------------------------------------- - - # uncomment next line if you are building for a 64-bit target --# PTR64 = 1 -+ifeq ($(ARCH),amd64) -+PTR64 = 1 -+endif +--- makefile.orig 2009-03-05 14:16:35.000000000 +0000 ++++ makefile 2009-03-13 02:39:13.000000000 +0000 +@@ -59,7 +59,7 @@ + ifeq ($(OSD),windows) + TARGETOS = win32 + else +-TARGETOS = unix ++TARGETOS = freebsd + endif + endif - # uncomment next line if you are building for a big-endian target - # BIGENDIAN = 1 -@@ -198,8 +202,8 @@ +@@ -197,8 +197,8 @@ # compiler, linker and utilities AR = @ar @@ -36,48 +20,39 @@ MD = -mkdir$(EXE) RM = @rm -f -@@ -223,7 +227,7 @@ +@@ -227,7 +227,7 @@ endif # fullname is prefix+name+suffix+debugsuffix --FULLNAME = $(PREFIX)$(NAME)$(SUFFIX)$(DEBUGSUFFIX) -+FULLNAME = $(NAME) +-FULLNAME = $(PREFIX)$(NAME)$(CPPSUFFIX)$(SUFFIX)$(DEBUGSUFFIX) ++FULLNAME = sdl$(NAME)$(CPPSUFFIX)$(SUFFIX)$(DEBUGSUFFIX) # add an EXE suffix to get the final emulator name EMULATOR = $(FULLNAME)$(EXE) -@@ -293,7 +297,7 @@ - #------------------------------------------------- - - # we compile to C89 standard with GNU extensions --CFLAGS = -std=gnu89 -+CFLAGS += -std=gnu89 - - # this speeds it up a bit by piping between the preprocessor/compiler/assembler - CFLAGS += -pipe -@@ -331,9 +335,6 @@ +@@ -337,7 +337,7 @@ # and make all errors into warnings ifneq ($(OPTIMIZE),0) - CFLAGS += $(ARCHOPTS) -fno-strict-aliasing --ifneq ($(TARGETOS),os2) --CFLAGS += -Werror --endif + ifneq ($(TARGETOS),os2) +-CCOMFLAGS += -Werror -fno-strict-aliasing $(ARCHOPTS) ++CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS) + else + CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS) endif - - # if symbols are on, make sure we have frame pointers -@@ -358,6 +359,7 @@ +@@ -379,7 +379,7 @@ -I$(SRC)/lib/util \ -I$(SRC)/osd \ -I$(SRC)/osd/$(OSD) \ +- + -I$(LOCALBASE)/include - -@@ -370,7 +372,7 @@ - LDFLAGS = + #------------------------------------------------- +@@ -392,7 +392,7 @@ ifneq ($(TARGETOS),macosx) ifneq ($(TARGETOS),os2) + ifneq ($(TARGETOS),solaris) -LDFLAGS = -Wl,--warn-common +LDFLAGS = -Wl,--warn-common $(PTHREAD_LIBS) -L$(LOCALBASE)/lib endif endif - LDFLAGSEMULATOR = + endif diff --git a/emulators/mame-devel/files/pkg-message.in b/emulators/mame-devel/files/pkg-message.in index 3290fa533a30..072489632688 100644 --- a/emulators/mame-devel/files/pkg-message.in +++ b/emulators/mame-devel/files/pkg-message.in @@ -2,12 +2,12 @@ SDLMAME has been installed. -The MAME tools are installed in "%%PREFIX%%/libexec/sdlmame" -to avoid conflicting with other MAME ports. +A example configuration file has been installed in "%%EXAMPLESDIR%%/mame.ini" +Should you create a "~/.mame" directory and place it here or +launch "sdlmame -createconfig" and place the mame.ini created instead. -A wrapper script "sdlmame" has been installed. It creates a "~/.sdlmame" -directory mirroring the directory tree under "%%DATADIR%%" -when you run it for the first time, and starts the program from there. So -place all MAME files (e.g. ROMs, cheats, etc.) in "~/.sdlmame". +If you have a non-qwerty keyboard, you should put in your mame.ini : +keymap 1 +keymap_file %%DATADIR%%/keymaps/km-XX.txt ============================================================================== diff --git a/emulators/mame-devel/files/sdl.mak.patch b/emulators/mame-devel/files/sdl.mak.patch new file mode 100644 index 000000000000..36fd61624130 --- /dev/null +++ b/emulators/mame-devel/files/sdl.mak.patch @@ -0,0 +1,17 @@ +--- src/osd/sdl/sdl.mak.orig 2009-03-05 20:03:50.000000000 +0100 ++++ src/osd/sdl/sdl.mak 2009-03-05 20:06:22.000000000 +0100 +@@ -264,10 +264,10 @@ + # the new debugger relies on GTK+ in addition to the base SDLMAME needs + # Non-X11 builds can not use the debugger + ifndef NO_X11 +-OSDCOREOBJS += $(SDLOBJ)/debugwin.o $(SDLOBJ)/dview.o $(SDLOBJ)/debug-sup.o $(SDLOBJ)/debug-intf.o +-CFLAGS += `pkg-config --cflags gtk+-2.0` `pkg-config --cflags gconf-2.0` +-LIBS += `pkg-config --libs gtk+-2.0` `pkg-config --libs gconf-2.0` +-CFLAGS += -DGTK_DISABLE_DEPRECATED ++OSDCOREOBJS += $(SDLOBJ)/debugwin.o ++#CFLAGS += `pkg-config --cflags gtk+-2.0` `pkg-config --cflags gconf-2.0` ++#LIBS += `pkg-config --libs gtk+-2.0` `pkg-config --libs gconf-2.0` ++#CFLAGS += -DGTK_DISABLE_DEPRECATED + else + OSDCOREOBJS += $(SDLOBJ)/debugwin.o + endif # NO_X11 diff --git a/emulators/mame-devel/files/sdl.mak.patch-debug b/emulators/mame-devel/files/sdl.mak.patch-debug new file mode 100644 index 000000000000..66573868cdc2 --- /dev/null +++ b/emulators/mame-devel/files/sdl.mak.patch-debug @@ -0,0 +1,11 @@ +--- src/osd/sdl/sdl.mak.orig 2009-03-05 21:41:13.000000000 +0100 ++++ src/osd/sdl/sdl.mak 2009-03-05 21:41:25.000000000 +0100 +@@ -127,7 +127,7 @@ + + ifeq ($(TARGETOS),freebsd) + TARGETOS = unix +-DEFS += -DNO_THREAD_COOPERATIVE -DNO_DEBUGGER ++DEFS += -DNO_THREAD_COOPERATIVE + endif + + ifeq ($(TARGETOS),unix) diff --git a/emulators/mame-devel/files/sdlmame.in b/emulators/mame-devel/files/sdlmame.in deleted file mode 100644 index 099cea29a2f8..000000000000 --- a/emulators/mame-devel/files/sdlmame.in +++ /dev/null @@ -1,16 +0,0 @@ -#!/bin/sh -# -# The executable needs to be run from its data directory, and needs to store -# configuration in it. We therefore mirror the data directory hierarchy in -# ~/.sdlmame, and create symlinks to the data files. -# - -if [ ! -d ~/.sdlmame ] -then - cd %%DATADIR%% || exit 1 - find * -type d -exec mkdir -p ~/.sdlmame/{} \; - find * -type f -exec ln -s %%DATADIR%%/{} ~/.sdlmame/{} \; 2>/dev/null -fi - -cd ~/.sdlmame || exit 1 -exec %%PREFIX%%/libexec/sdlmame/mame "$@" diff --git a/emulators/mame-devel/pkg-plist b/emulators/mame-devel/pkg-plist index 911e73cc58b2..3793f2175e57 100644 --- a/emulators/mame-devel/pkg-plist +++ b/emulators/mame-devel/pkg-plist @@ -1,14 +1,4 @@ bin/sdlmame -libexec/sdlmame/chdman -libexec/sdlmame/file2str -libexec/sdlmame/jedutil -libexec/sdlmame/makemeta -libexec/sdlmame/mame -libexec/sdlmame/png2bdc -libexec/sdlmame/regrep -libexec/sdlmame/romcmp -libexec/sdlmame/srcclean -libexec/sdlmame/testkeys %%PORTDOCS%%%%DOCSDIR%%/SDLMAME.txt %%PORTDOCS%%%%DOCSDIR%%/docs/license.txt %%PORTDOCS%%%%DOCSDIR%%/docs/mame.txt @@ -16,15 +6,16 @@ libexec/sdlmame/testkeys %%PORTDOCS%%%%DOCSDIR%%/docs/windows.txt %%PORTDOCS%%%%DOCSDIR%%/docs/config.txt %%PORTDOCS%%%%DOCSDIR%%/whatsnew.txt +%%DATADIR%%/ui.bdf %%DATADIR%%/keymaps/km-be.txt %%DATADIR%%/keymaps/km-ch.txt %%DATADIR%%/keymaps/km-de.txt %%DATADIR%%/keymaps/km-fr-OSX.txt %%DATADIR%%/keymaps/km-fr.txt %%DATADIR%%/keymaps/km_it.txt -%%DATADIR%%/ui.bdf -@dirrm %%DATADIR%%/keymaps -@dirrm %%DATADIR%% +%%EXAMPLESDIR%%/mame.ini +@dirrm %%DATADIR%%/keymaps/ +@dirrm %%DATADIR%%/ %%PORTDOCS%%@dirrm %%DOCSDIR%%/docs %%PORTDOCS%%@dirrm %%DOCSDIR%% -@dirrm libexec/sdlmame +@dirrm %%EXAMPLESDIR%% diff --git a/emulators/mame/Makefile b/emulators/mame/Makefile index 44216629af81..0097029d7c0b 100644 --- a/emulators/mame/Makefile +++ b/emulators/mame/Makefile @@ -6,49 +6,59 @@ # PORTNAME= sdlmame -PORTVERSION= 0.124 +PORTVERSION= 0.130 CATEGORIES= emulators -MASTER_SITES= ftp://ftp.alepulver.com.ar/distfiles/ +MASTER_SITES= ftp://ftp.arcadebsd.org/pub/FreeBSD/ports/distfiles/ DISTNAME= ${PORTNAME}${PORTVERSION:S/.//} -MAINTAINER= alepulver@FreeBSD.org +MAINTAINER= elbarto@ArcadeBSD.org COMMENT= SDL port of the popular MAME (Multi Arcade Machine Emulator) USE_ZIP= yes USE_XORG= xext xrender xinerama xi USE_GL= gl +USE_GNOME?= gtk20 gconf2 USE_GMAKE= yes MAKE_ENV= PTHREAD_LIBS="${PTHREAD_LIBS}" USE_SDL= sdl MAKEFILE= makefile +ONLY_FOR_ARCH= i386 amd64 +SUB_FILES= pkg-message -SUB_FILES= ${PORTNAME} pkg-message +OPTIONS= DEBUG "Build sdlmame debugger" off + +.include <bsd.port.pre.mk> + +.if defined(WITH_DEBUG) +EXTRA_PATCHES+= ${FILESDIR}/sdl.mak.patch-debug +.else +USE_GNOME= # +EXTRA_PATCHES+= ${FILESDIR}/sdl.mak.patch +.endif + +.if ${ARCH} == "amd64" +MAKE_ENV+= PTR64=1 +.endif + +post-patch: + @${REINPLACE_CMD} -e "s|ui.bdf|${DATADIR}/ui.bdf|g" ${WRKSRC}/src/emu/ui.c do-install: - ${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME} ${PREFIX}/bin - ${MKDIR} ${PREFIX}/libexec/sdlmame -.for f in obj/sdl/mame/build/file2str obj/sdl/mame/build/png2bdc mame \ - testkeys romcmp chdman jedutil makemeta regrep srcclean - ${INSTALL_PROGRAM} ${WRKSRC}/${f} ${PREFIX}/libexec/sdlmame -.endfor - ${MKDIR} ${DATADIR} - ${INSTALL_DATA} ${WRKSRC}/ui.bdf ${DATADIR} - ${CP} -R ${WRKSRC}/keymaps ${DATADIR} + ${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin/ .if !defined(NOPORTDOCS) ${MKDIR} ${DOCSDIR} ${INSTALL_DATA} ${WRKSRC}/*.txt ${DOCSDIR} ${CP} -R ${WRKSRC}/docs ${DOCSDIR} .endif + ${MKDIR} ${DATADIR} + ${CP} ${WRKSRC}/ui.bdf ${DATADIR}/ + ${CP} -R ${WRKSRC}/keymaps ${DATADIR}/ + ${MKDIR} ${EXAMPLESDIR} + ${CP} ${FILESDIR}/mame.ini ${EXAMPLESDIR} post-install: @${ECHO_CMD} @${CAT} ${PKGMESSAGE} @${ECHO_CMD} -.include <bsd.port.pre.mk> - -.if ${ARCH} == "sparc64" -BROKEN= Does not compile on sparc64 -.endif - .include <bsd.port.post.mk> diff --git a/emulators/mame/distinfo b/emulators/mame/distinfo index 61dd51b0fd87..e6f9402d03da 100644 --- a/emulators/mame/distinfo +++ b/emulators/mame/distinfo @@ -1,3 +1,3 @@ -MD5 (sdlmame0124.zip) = f436c418afd98d2c666cd27856f9902e -SHA256 (sdlmame0124.zip) = b0f993878b7ad72fa8905701a40ce631a6500774b11011711003c4101ab2ed54 -SIZE (sdlmame0124.zip) = 16248845 +MD5 (sdlmame0130.zip) = b33d3545049e8e2b8da5d7d7cc3b843b +SHA256 (sdlmame0130.zip) = 1122f4efe5ac0775f122898667c0ace147cd953a1063f9a373051b9ca2bd93a1 +SIZE (sdlmame0130.zip) = 17681967 diff --git a/emulators/mame/files/mame.ini b/emulators/mame/files/mame.ini new file mode 100644 index 000000000000..b67dcf7fe1c8 --- /dev/null +++ b/emulators/mame/files/mame.ini @@ -0,0 +1,260 @@ +<UNADORNED0> + +# +# CORE CONFIGURATION OPTIONS +# +readconfig 1 + +# +# CORE SEARCH PATH OPTIONS +# +rompath $HOME/.mame/roms +samplepath $HOME/.mame/samples +artpath $HOME/.mame/artwork +ctrlrpath $HOME/.mame/ctrlr +inipath $HOME/.mame;.;ini +fontpath /usr/local/share/sdlmame/ +cheatpath $HOME/.mame/cheat + +# +# CORE OUTPUT DIRECTORY OPTIONS +# +cfg_directory $HOME/.mame/cfg +nvram_directory $HOME/.mame/nvram +memcard_directory $HOME/.mame/memcard +input_directory $HOME/.mame/inp +state_directory $HOME/.mame/sta +snapshot_directory $HOME/.mame/snap +diff_directory $HOME/.mame/diff +comment_directory $HOME/.mame/comments + +# +# CORE STATE/PLAYBACK OPTIONS +# +state +autosave 0 +playback +record +mngwrite +aviwrite +wavwrite +snapname %g/%i +snapsize auto +snapview internal + +# +# CORE PERFORMANCE OPTIONS +# +autoframeskip 0 +frameskip 0 +seconds_to_run 0 +throttle 1 +sleep 1 +speed 1.0 +refreshspeed 0 + +# +# CORE ROTATION OPTIONS +# +rotate 1 +ror 0 +rol 0 +autoror 0 +autorol 0 +flipx 0 +flipy 0 + +# +# CORE ARTWORK OPTIONS +# +artwork_crop 0 +use_backdrops 1 +use_overlays 1 +use_bezels 1 + +# +# CORE SCREEN OPTIONS +# +brightness 1.0 +contrast 1.0 +gamma 1.0 +pause_brightness 0.65 + +# +# CORE VECTOR OPTIONS +# +antialias 1 +beam 1.0 +flicker 0 + +# +# CORE SOUND OPTIONS +# +sound 1 +samplerate 48000 +samples 1 +volume 0 + +# +# CORE INPUT OPTIONS +# +coin_lockout 1 +ctrlr +mouse 0 +joystick 1 +lightgun 0 +multikeyboard 0 +multimouse 0 +steadykey 0 +offscreen_reload 0 +joystick_map auto +joystick_deadzone 0.3 +joystick_saturation 0.85 + +# +# CORE INPUT AUTOMATIC ENABLE OPTIONS +# +paddle_device keyboard +adstick_device keyboard +pedal_device keyboard +dial_device keyboard +trackball_device keyboard +lightgun_device keyboard +positional_device keyboard +mouse_device mouse + +# +# CORE DEBUGGING OPTIONS +# +log 0 +verbose 0 +update_in_pause 0 +debug 0 +debugscript + +# +# CORE MISC OPTIONS +# +bios +cheat 0 +skip_gameinfo 0 + +# +# DEBUGGING OPTIONS +# +oslog 0 + +# +# PERFORMANCE OPTIONS +# +multithreading 0 +sdlvideofps 0 + +# +# VIDEO OPTIONS +# +video soft +numscreens 1 +window 0 +maximize 1 +keepaspect 1 +unevenstretch 1 +effect none +centerh 1 +centerv 1 +waitvsync 0 +scalemode none + +# +# OpenGL-SPECIFIC OPTIONS +# +filter 1 +prescale 1 +gl_forcepow2texture 0 +gl_notexturerect 0 +gl_vbo 1 +gl_pbo 1 +gl_glsl 0 +gl_glsl_filter 1 +glsl_shader_mame0 none +glsl_shader_mame1 none +glsl_shader_mame2 none +glsl_shader_mame3 none +glsl_shader_mame4 none +glsl_shader_mame5 none +glsl_shader_mame6 none +glsl_shader_mame7 none +glsl_shader_mame8 none +glsl_shader_mame9 none +glsl_shader_screen0 none +glsl_shader_screen1 none +glsl_shader_screen2 none +glsl_shader_screen3 none +glsl_shader_screen4 none +glsl_shader_screen5 none +glsl_shader_screen6 none +glsl_shader_screen7 none +glsl_shader_screen8 none +glsl_shader_screen9 none +gl_glsl_vid_attr 1 + +# +# PER-WINDOW VIDEO OPTIONS +# +screen auto +aspect auto +resolution auto +view auto +screen0 auto +aspect0 auto +resolution0 auto +view0 auto +screen1 auto +aspect1 auto +resolution1 auto +view1 auto +screen2 auto +aspect2 auto +resolution2 auto +view2 auto +screen3 auto +aspect3 auto +resolution3 auto +view3 auto + +# +# FULL SCREEN OPTIONS +# +switchres 0 +useallheads 0 + +# +# SOUND OPTIONS +# +audio_latency 3 + +# +# SDL KEYBOARD MAPPING +# +keymap 0 +keymap_file keymap.dat + +# +# SDL JOYSTICK MAPPING +# +joy_idx1 auto +joy_idx2 auto +joy_idx3 auto +joy_idx4 auto +joy_idx5 auto +joy_idx6 auto +joy_idx7 auto +joy_idx8 auto +sixaxis 0 + +# +# SDL LOWLEVEL DRIVER OPTIONS +# +videodriver auto +audiodriver auto +gl_lib auto diff --git a/emulators/mame/files/patch-makefile b/emulators/mame/files/patch-makefile index 9305af94f296..f3a447bb9818 100644 --- a/emulators/mame/files/patch-makefile +++ b/emulators/mame/files/patch-makefile @@ -1,31 +1,15 @@ ---- ./makefile.orig 2008-02-28 12:45:21.000000000 -0200 -+++ ./makefile 2008-04-21 16:24:53.000000000 -0300 -@@ -104,11 +104,13 @@ - # uncomment next line to include the internal profiler - # PROFILER = 1 - -+ifeq ($(ARCH),i386) - # uncomment next line to use DRC MIPS3 engine - X86_MIPS3_DRC = 1 - - # uncomment next line to use DRC PowerPC engine - X86_PPC_DRC = 1 -+endif - - # uncomment next line to build using unix-style libsdl on Mac OS X - # (vs. the native framework port). Normal users should not enable this. -@@ -121,7 +123,9 @@ - #------------------------------------------------- - - # uncomment next line if you are building for a 64-bit target --# PTR64 = 1 -+ifeq ($(ARCH),amd64) -+PTR64 = 1 -+endif +--- makefile.orig 2009-03-05 14:16:35.000000000 +0000 ++++ makefile 2009-03-13 02:39:13.000000000 +0000 +@@ -59,7 +59,7 @@ + ifeq ($(OSD),windows) + TARGETOS = win32 + else +-TARGETOS = unix ++TARGETOS = freebsd + endif + endif - # uncomment next line if you are building for a big-endian target - # BIGENDIAN = 1 -@@ -198,8 +202,8 @@ +@@ -197,8 +197,8 @@ # compiler, linker and utilities AR = @ar @@ -36,48 +20,39 @@ MD = -mkdir$(EXE) RM = @rm -f -@@ -223,7 +227,7 @@ +@@ -227,7 +227,7 @@ endif # fullname is prefix+name+suffix+debugsuffix --FULLNAME = $(PREFIX)$(NAME)$(SUFFIX)$(DEBUGSUFFIX) -+FULLNAME = $(NAME) +-FULLNAME = $(PREFIX)$(NAME)$(CPPSUFFIX)$(SUFFIX)$(DEBUGSUFFIX) ++FULLNAME = sdl$(NAME)$(CPPSUFFIX)$(SUFFIX)$(DEBUGSUFFIX) # add an EXE suffix to get the final emulator name EMULATOR = $(FULLNAME)$(EXE) -@@ -293,7 +297,7 @@ - #------------------------------------------------- - - # we compile to C89 standard with GNU extensions --CFLAGS = -std=gnu89 -+CFLAGS += -std=gnu89 - - # this speeds it up a bit by piping between the preprocessor/compiler/assembler - CFLAGS += -pipe -@@ -331,9 +335,6 @@ +@@ -337,7 +337,7 @@ # and make all errors into warnings ifneq ($(OPTIMIZE),0) - CFLAGS += $(ARCHOPTS) -fno-strict-aliasing --ifneq ($(TARGETOS),os2) --CFLAGS += -Werror --endif + ifneq ($(TARGETOS),os2) +-CCOMFLAGS += -Werror -fno-strict-aliasing $(ARCHOPTS) ++CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS) + else + CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS) endif - - # if symbols are on, make sure we have frame pointers -@@ -358,6 +359,7 @@ +@@ -379,7 +379,7 @@ -I$(SRC)/lib/util \ -I$(SRC)/osd \ -I$(SRC)/osd/$(OSD) \ +- + -I$(LOCALBASE)/include - -@@ -370,7 +372,7 @@ - LDFLAGS = + #------------------------------------------------- +@@ -392,7 +392,7 @@ ifneq ($(TARGETOS),macosx) ifneq ($(TARGETOS),os2) + ifneq ($(TARGETOS),solaris) -LDFLAGS = -Wl,--warn-common +LDFLAGS = -Wl,--warn-common $(PTHREAD_LIBS) -L$(LOCALBASE)/lib endif endif - LDFLAGSEMULATOR = + endif diff --git a/emulators/mame/files/pkg-message.in b/emulators/mame/files/pkg-message.in index 3290fa533a30..072489632688 100644 --- a/emulators/mame/files/pkg-message.in +++ b/emulators/mame/files/pkg-message.in @@ -2,12 +2,12 @@ SDLMAME has been installed. -The MAME tools are installed in "%%PREFIX%%/libexec/sdlmame" -to avoid conflicting with other MAME ports. +A example configuration file has been installed in "%%EXAMPLESDIR%%/mame.ini" +Should you create a "~/.mame" directory and place it here or +launch "sdlmame -createconfig" and place the mame.ini created instead. -A wrapper script "sdlmame" has been installed. It creates a "~/.sdlmame" -directory mirroring the directory tree under "%%DATADIR%%" -when you run it for the first time, and starts the program from there. So -place all MAME files (e.g. ROMs, cheats, etc.) in "~/.sdlmame". +If you have a non-qwerty keyboard, you should put in your mame.ini : +keymap 1 +keymap_file %%DATADIR%%/keymaps/km-XX.txt ============================================================================== diff --git a/emulators/mame/files/sdl.mak.patch b/emulators/mame/files/sdl.mak.patch new file mode 100644 index 000000000000..36fd61624130 --- /dev/null +++ b/emulators/mame/files/sdl.mak.patch @@ -0,0 +1,17 @@ +--- src/osd/sdl/sdl.mak.orig 2009-03-05 20:03:50.000000000 +0100 ++++ src/osd/sdl/sdl.mak 2009-03-05 20:06:22.000000000 +0100 +@@ -264,10 +264,10 @@ + # the new debugger relies on GTK+ in addition to the base SDLMAME needs + # Non-X11 builds can not use the debugger + ifndef NO_X11 +-OSDCOREOBJS += $(SDLOBJ)/debugwin.o $(SDLOBJ)/dview.o $(SDLOBJ)/debug-sup.o $(SDLOBJ)/debug-intf.o +-CFLAGS += `pkg-config --cflags gtk+-2.0` `pkg-config --cflags gconf-2.0` +-LIBS += `pkg-config --libs gtk+-2.0` `pkg-config --libs gconf-2.0` +-CFLAGS += -DGTK_DISABLE_DEPRECATED ++OSDCOREOBJS += $(SDLOBJ)/debugwin.o ++#CFLAGS += `pkg-config --cflags gtk+-2.0` `pkg-config --cflags gconf-2.0` ++#LIBS += `pkg-config --libs gtk+-2.0` `pkg-config --libs gconf-2.0` ++#CFLAGS += -DGTK_DISABLE_DEPRECATED + else + OSDCOREOBJS += $(SDLOBJ)/debugwin.o + endif # NO_X11 diff --git a/emulators/mame/files/sdl.mak.patch-debug b/emulators/mame/files/sdl.mak.patch-debug new file mode 100644 index 000000000000..66573868cdc2 --- /dev/null +++ b/emulators/mame/files/sdl.mak.patch-debug @@ -0,0 +1,11 @@ +--- src/osd/sdl/sdl.mak.orig 2009-03-05 21:41:13.000000000 +0100 ++++ src/osd/sdl/sdl.mak 2009-03-05 21:41:25.000000000 +0100 +@@ -127,7 +127,7 @@ + + ifeq ($(TARGETOS),freebsd) + TARGETOS = unix +-DEFS += -DNO_THREAD_COOPERATIVE -DNO_DEBUGGER ++DEFS += -DNO_THREAD_COOPERATIVE + endif + + ifeq ($(TARGETOS),unix) diff --git a/emulators/mame/files/sdlmame.in b/emulators/mame/files/sdlmame.in deleted file mode 100644 index 099cea29a2f8..000000000000 --- a/emulators/mame/files/sdlmame.in +++ /dev/null @@ -1,16 +0,0 @@ -#!/bin/sh -# -# The executable needs to be run from its data directory, and needs to store -# configuration in it. We therefore mirror the data directory hierarchy in -# ~/.sdlmame, and create symlinks to the data files. -# - -if [ ! -d ~/.sdlmame ] -then - cd %%DATADIR%% || exit 1 - find * -type d -exec mkdir -p ~/.sdlmame/{} \; - find * -type f -exec ln -s %%DATADIR%%/{} ~/.sdlmame/{} \; 2>/dev/null -fi - -cd ~/.sdlmame || exit 1 -exec %%PREFIX%%/libexec/sdlmame/mame "$@" diff --git a/emulators/mame/pkg-plist b/emulators/mame/pkg-plist index 911e73cc58b2..3793f2175e57 100644 --- a/emulators/mame/pkg-plist +++ b/emulators/mame/pkg-plist @@ -1,14 +1,4 @@ bin/sdlmame -libexec/sdlmame/chdman -libexec/sdlmame/file2str -libexec/sdlmame/jedutil -libexec/sdlmame/makemeta -libexec/sdlmame/mame -libexec/sdlmame/png2bdc -libexec/sdlmame/regrep -libexec/sdlmame/romcmp -libexec/sdlmame/srcclean -libexec/sdlmame/testkeys %%PORTDOCS%%%%DOCSDIR%%/SDLMAME.txt %%PORTDOCS%%%%DOCSDIR%%/docs/license.txt %%PORTDOCS%%%%DOCSDIR%%/docs/mame.txt @@ -16,15 +6,16 @@ libexec/sdlmame/testkeys %%PORTDOCS%%%%DOCSDIR%%/docs/windows.txt %%PORTDOCS%%%%DOCSDIR%%/docs/config.txt %%PORTDOCS%%%%DOCSDIR%%/whatsnew.txt +%%DATADIR%%/ui.bdf %%DATADIR%%/keymaps/km-be.txt %%DATADIR%%/keymaps/km-ch.txt %%DATADIR%%/keymaps/km-de.txt %%DATADIR%%/keymaps/km-fr-OSX.txt %%DATADIR%%/keymaps/km-fr.txt %%DATADIR%%/keymaps/km_it.txt -%%DATADIR%%/ui.bdf -@dirrm %%DATADIR%%/keymaps -@dirrm %%DATADIR%% +%%EXAMPLESDIR%%/mame.ini +@dirrm %%DATADIR%%/keymaps/ +@dirrm %%DATADIR%%/ %%PORTDOCS%%@dirrm %%DOCSDIR%%/docs %%PORTDOCS%%@dirrm %%DOCSDIR%% -@dirrm libexec/sdlmame +@dirrm %%EXAMPLESDIR%% diff --git a/emulators/sdlmame-devel/Makefile b/emulators/sdlmame-devel/Makefile index 44216629af81..0097029d7c0b 100644 --- a/emulators/sdlmame-devel/Makefile +++ b/emulators/sdlmame-devel/Makefile @@ -6,49 +6,59 @@ # PORTNAME= sdlmame -PORTVERSION= 0.124 +PORTVERSION= 0.130 CATEGORIES= emulators -MASTER_SITES= ftp://ftp.alepulver.com.ar/distfiles/ +MASTER_SITES= ftp://ftp.arcadebsd.org/pub/FreeBSD/ports/distfiles/ DISTNAME= ${PORTNAME}${PORTVERSION:S/.//} -MAINTAINER= alepulver@FreeBSD.org +MAINTAINER= elbarto@ArcadeBSD.org COMMENT= SDL port of the popular MAME (Multi Arcade Machine Emulator) USE_ZIP= yes USE_XORG= xext xrender xinerama xi USE_GL= gl +USE_GNOME?= gtk20 gconf2 USE_GMAKE= yes MAKE_ENV= PTHREAD_LIBS="${PTHREAD_LIBS}" USE_SDL= sdl MAKEFILE= makefile +ONLY_FOR_ARCH= i386 amd64 +SUB_FILES= pkg-message -SUB_FILES= ${PORTNAME} pkg-message +OPTIONS= DEBUG "Build sdlmame debugger" off + +.include <bsd.port.pre.mk> + +.if defined(WITH_DEBUG) +EXTRA_PATCHES+= ${FILESDIR}/sdl.mak.patch-debug +.else +USE_GNOME= # +EXTRA_PATCHES+= ${FILESDIR}/sdl.mak.patch +.endif + +.if ${ARCH} == "amd64" +MAKE_ENV+= PTR64=1 +.endif + +post-patch: + @${REINPLACE_CMD} -e "s|ui.bdf|${DATADIR}/ui.bdf|g" ${WRKSRC}/src/emu/ui.c do-install: - ${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME} ${PREFIX}/bin - ${MKDIR} ${PREFIX}/libexec/sdlmame -.for f in obj/sdl/mame/build/file2str obj/sdl/mame/build/png2bdc mame \ - testkeys romcmp chdman jedutil makemeta regrep srcclean - ${INSTALL_PROGRAM} ${WRKSRC}/${f} ${PREFIX}/libexec/sdlmame -.endfor - ${MKDIR} ${DATADIR} - ${INSTALL_DATA} ${WRKSRC}/ui.bdf ${DATADIR} - ${CP} -R ${WRKSRC}/keymaps ${DATADIR} + ${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin/ .if !defined(NOPORTDOCS) ${MKDIR} ${DOCSDIR} ${INSTALL_DATA} ${WRKSRC}/*.txt ${DOCSDIR} ${CP} -R ${WRKSRC}/docs ${DOCSDIR} .endif + ${MKDIR} ${DATADIR} + ${CP} ${WRKSRC}/ui.bdf ${DATADIR}/ + ${CP} -R ${WRKSRC}/keymaps ${DATADIR}/ + ${MKDIR} ${EXAMPLESDIR} + ${CP} ${FILESDIR}/mame.ini ${EXAMPLESDIR} post-install: @${ECHO_CMD} @${CAT} ${PKGMESSAGE} @${ECHO_CMD} -.include <bsd.port.pre.mk> - -.if ${ARCH} == "sparc64" -BROKEN= Does not compile on sparc64 -.endif - .include <bsd.port.post.mk> diff --git a/emulators/sdlmame-devel/distinfo b/emulators/sdlmame-devel/distinfo index 61dd51b0fd87..e6f9402d03da 100644 --- a/emulators/sdlmame-devel/distinfo +++ b/emulators/sdlmame-devel/distinfo @@ -1,3 +1,3 @@ -MD5 (sdlmame0124.zip) = f436c418afd98d2c666cd27856f9902e -SHA256 (sdlmame0124.zip) = b0f993878b7ad72fa8905701a40ce631a6500774b11011711003c4101ab2ed54 -SIZE (sdlmame0124.zip) = 16248845 +MD5 (sdlmame0130.zip) = b33d3545049e8e2b8da5d7d7cc3b843b +SHA256 (sdlmame0130.zip) = 1122f4efe5ac0775f122898667c0ace147cd953a1063f9a373051b9ca2bd93a1 +SIZE (sdlmame0130.zip) = 17681967 diff --git a/emulators/sdlmame-devel/files/mame.ini b/emulators/sdlmame-devel/files/mame.ini new file mode 100644 index 000000000000..b67dcf7fe1c8 --- /dev/null +++ b/emulators/sdlmame-devel/files/mame.ini @@ -0,0 +1,260 @@ +<UNADORNED0> + +# +# CORE CONFIGURATION OPTIONS +# +readconfig 1 + +# +# CORE SEARCH PATH OPTIONS +# +rompath $HOME/.mame/roms +samplepath $HOME/.mame/samples +artpath $HOME/.mame/artwork +ctrlrpath $HOME/.mame/ctrlr +inipath $HOME/.mame;.;ini +fontpath /usr/local/share/sdlmame/ +cheatpath $HOME/.mame/cheat + +# +# CORE OUTPUT DIRECTORY OPTIONS +# +cfg_directory $HOME/.mame/cfg +nvram_directory $HOME/.mame/nvram +memcard_directory $HOME/.mame/memcard +input_directory $HOME/.mame/inp +state_directory $HOME/.mame/sta +snapshot_directory $HOME/.mame/snap +diff_directory $HOME/.mame/diff +comment_directory $HOME/.mame/comments + +# +# CORE STATE/PLAYBACK OPTIONS +# +state +autosave 0 +playback +record +mngwrite +aviwrite +wavwrite +snapname %g/%i +snapsize auto +snapview internal + +# +# CORE PERFORMANCE OPTIONS +# +autoframeskip 0 +frameskip 0 +seconds_to_run 0 +throttle 1 +sleep 1 +speed 1.0 +refreshspeed 0 + +# +# CORE ROTATION OPTIONS +# +rotate 1 +ror 0 +rol 0 +autoror 0 +autorol 0 +flipx 0 +flipy 0 + +# +# CORE ARTWORK OPTIONS +# +artwork_crop 0 +use_backdrops 1 +use_overlays 1 +use_bezels 1 + +# +# CORE SCREEN OPTIONS +# +brightness 1.0 +contrast 1.0 +gamma 1.0 +pause_brightness 0.65 + +# +# CORE VECTOR OPTIONS +# +antialias 1 +beam 1.0 +flicker 0 + +# +# CORE SOUND OPTIONS +# +sound 1 +samplerate 48000 +samples 1 +volume 0 + +# +# CORE INPUT OPTIONS +# +coin_lockout 1 +ctrlr +mouse 0 +joystick 1 +lightgun 0 +multikeyboard 0 +multimouse 0 +steadykey 0 +offscreen_reload 0 +joystick_map auto +joystick_deadzone 0.3 +joystick_saturation 0.85 + +# +# CORE INPUT AUTOMATIC ENABLE OPTIONS +# +paddle_device keyboard +adstick_device keyboard +pedal_device keyboard +dial_device keyboard +trackball_device keyboard +lightgun_device keyboard +positional_device keyboard +mouse_device mouse + +# +# CORE DEBUGGING OPTIONS +# +log 0 +verbose 0 +update_in_pause 0 +debug 0 +debugscript + +# +# CORE MISC OPTIONS +# +bios +cheat 0 +skip_gameinfo 0 + +# +# DEBUGGING OPTIONS +# +oslog 0 + +# +# PERFORMANCE OPTIONS +# +multithreading 0 +sdlvideofps 0 + +# +# VIDEO OPTIONS +# +video soft +numscreens 1 +window 0 +maximize 1 +keepaspect 1 +unevenstretch 1 +effect none +centerh 1 +centerv 1 +waitvsync 0 +scalemode none + +# +# OpenGL-SPECIFIC OPTIONS +# +filter 1 +prescale 1 +gl_forcepow2texture 0 +gl_notexturerect 0 +gl_vbo 1 +gl_pbo 1 +gl_glsl 0 +gl_glsl_filter 1 +glsl_shader_mame0 none +glsl_shader_mame1 none +glsl_shader_mame2 none +glsl_shader_mame3 none +glsl_shader_mame4 none +glsl_shader_mame5 none +glsl_shader_mame6 none +glsl_shader_mame7 none +glsl_shader_mame8 none +glsl_shader_mame9 none +glsl_shader_screen0 none +glsl_shader_screen1 none +glsl_shader_screen2 none +glsl_shader_screen3 none +glsl_shader_screen4 none +glsl_shader_screen5 none +glsl_shader_screen6 none +glsl_shader_screen7 none +glsl_shader_screen8 none +glsl_shader_screen9 none +gl_glsl_vid_attr 1 + +# +# PER-WINDOW VIDEO OPTIONS +# +screen auto +aspect auto +resolution auto +view auto +screen0 auto +aspect0 auto +resolution0 auto +view0 auto +screen1 auto +aspect1 auto +resolution1 auto +view1 auto +screen2 auto +aspect2 auto +resolution2 auto +view2 auto +screen3 auto +aspect3 auto +resolution3 auto +view3 auto + +# +# FULL SCREEN OPTIONS +# +switchres 0 +useallheads 0 + +# +# SOUND OPTIONS +# +audio_latency 3 + +# +# SDL KEYBOARD MAPPING +# +keymap 0 +keymap_file keymap.dat + +# +# SDL JOYSTICK MAPPING +# +joy_idx1 auto +joy_idx2 auto +joy_idx3 auto +joy_idx4 auto +joy_idx5 auto +joy_idx6 auto +joy_idx7 auto +joy_idx8 auto +sixaxis 0 + +# +# SDL LOWLEVEL DRIVER OPTIONS +# +videodriver auto +audiodriver auto +gl_lib auto diff --git a/emulators/sdlmame-devel/files/patch-makefile b/emulators/sdlmame-devel/files/patch-makefile index 9305af94f296..f3a447bb9818 100644 --- a/emulators/sdlmame-devel/files/patch-makefile +++ b/emulators/sdlmame-devel/files/patch-makefile @@ -1,31 +1,15 @@ ---- ./makefile.orig 2008-02-28 12:45:21.000000000 -0200 -+++ ./makefile 2008-04-21 16:24:53.000000000 -0300 -@@ -104,11 +104,13 @@ - # uncomment next line to include the internal profiler - # PROFILER = 1 - -+ifeq ($(ARCH),i386) - # uncomment next line to use DRC MIPS3 engine - X86_MIPS3_DRC = 1 - - # uncomment next line to use DRC PowerPC engine - X86_PPC_DRC = 1 -+endif - - # uncomment next line to build using unix-style libsdl on Mac OS X - # (vs. the native framework port). Normal users should not enable this. -@@ -121,7 +123,9 @@ - #------------------------------------------------- - - # uncomment next line if you are building for a 64-bit target --# PTR64 = 1 -+ifeq ($(ARCH),amd64) -+PTR64 = 1 -+endif +--- makefile.orig 2009-03-05 14:16:35.000000000 +0000 ++++ makefile 2009-03-13 02:39:13.000000000 +0000 +@@ -59,7 +59,7 @@ + ifeq ($(OSD),windows) + TARGETOS = win32 + else +-TARGETOS = unix ++TARGETOS = freebsd + endif + endif - # uncomment next line if you are building for a big-endian target - # BIGENDIAN = 1 -@@ -198,8 +202,8 @@ +@@ -197,8 +197,8 @@ # compiler, linker and utilities AR = @ar @@ -36,48 +20,39 @@ MD = -mkdir$(EXE) RM = @rm -f -@@ -223,7 +227,7 @@ +@@ -227,7 +227,7 @@ endif # fullname is prefix+name+suffix+debugsuffix --FULLNAME = $(PREFIX)$(NAME)$(SUFFIX)$(DEBUGSUFFIX) -+FULLNAME = $(NAME) +-FULLNAME = $(PREFIX)$(NAME)$(CPPSUFFIX)$(SUFFIX)$(DEBUGSUFFIX) ++FULLNAME = sdl$(NAME)$(CPPSUFFIX)$(SUFFIX)$(DEBUGSUFFIX) # add an EXE suffix to get the final emulator name EMULATOR = $(FULLNAME)$(EXE) -@@ -293,7 +297,7 @@ - #------------------------------------------------- - - # we compile to C89 standard with GNU extensions --CFLAGS = -std=gnu89 -+CFLAGS += -std=gnu89 - - # this speeds it up a bit by piping between the preprocessor/compiler/assembler - CFLAGS += -pipe -@@ -331,9 +335,6 @@ +@@ -337,7 +337,7 @@ # and make all errors into warnings ifneq ($(OPTIMIZE),0) - CFLAGS += $(ARCHOPTS) -fno-strict-aliasing --ifneq ($(TARGETOS),os2) --CFLAGS += -Werror --endif + ifneq ($(TARGETOS),os2) +-CCOMFLAGS += -Werror -fno-strict-aliasing $(ARCHOPTS) ++CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS) + else + CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS) endif - - # if symbols are on, make sure we have frame pointers -@@ -358,6 +359,7 @@ +@@ -379,7 +379,7 @@ -I$(SRC)/lib/util \ -I$(SRC)/osd \ -I$(SRC)/osd/$(OSD) \ +- + -I$(LOCALBASE)/include - -@@ -370,7 +372,7 @@ - LDFLAGS = + #------------------------------------------------- +@@ -392,7 +392,7 @@ ifneq ($(TARGETOS),macosx) ifneq ($(TARGETOS),os2) + ifneq ($(TARGETOS),solaris) -LDFLAGS = -Wl,--warn-common +LDFLAGS = -Wl,--warn-common $(PTHREAD_LIBS) -L$(LOCALBASE)/lib endif endif - LDFLAGSEMULATOR = + endif diff --git a/emulators/sdlmame-devel/files/pkg-message.in b/emulators/sdlmame-devel/files/pkg-message.in index 3290fa533a30..072489632688 100644 --- a/emulators/sdlmame-devel/files/pkg-message.in +++ b/emulators/sdlmame-devel/files/pkg-message.in @@ -2,12 +2,12 @@ SDLMAME has been installed. -The MAME tools are installed in "%%PREFIX%%/libexec/sdlmame" -to avoid conflicting with other MAME ports. +A example configuration file has been installed in "%%EXAMPLESDIR%%/mame.ini" +Should you create a "~/.mame" directory and place it here or +launch "sdlmame -createconfig" and place the mame.ini created instead. -A wrapper script "sdlmame" has been installed. It creates a "~/.sdlmame" -directory mirroring the directory tree under "%%DATADIR%%" -when you run it for the first time, and starts the program from there. So -place all MAME files (e.g. ROMs, cheats, etc.) in "~/.sdlmame". +If you have a non-qwerty keyboard, you should put in your mame.ini : +keymap 1 +keymap_file %%DATADIR%%/keymaps/km-XX.txt ============================================================================== diff --git a/emulators/sdlmame-devel/files/sdl.mak.patch b/emulators/sdlmame-devel/files/sdl.mak.patch new file mode 100644 index 000000000000..36fd61624130 --- /dev/null +++ b/emulators/sdlmame-devel/files/sdl.mak.patch @@ -0,0 +1,17 @@ +--- src/osd/sdl/sdl.mak.orig 2009-03-05 20:03:50.000000000 +0100 ++++ src/osd/sdl/sdl.mak 2009-03-05 20:06:22.000000000 +0100 +@@ -264,10 +264,10 @@ + # the new debugger relies on GTK+ in addition to the base SDLMAME needs + # Non-X11 builds can not use the debugger + ifndef NO_X11 +-OSDCOREOBJS += $(SDLOBJ)/debugwin.o $(SDLOBJ)/dview.o $(SDLOBJ)/debug-sup.o $(SDLOBJ)/debug-intf.o +-CFLAGS += `pkg-config --cflags gtk+-2.0` `pkg-config --cflags gconf-2.0` +-LIBS += `pkg-config --libs gtk+-2.0` `pkg-config --libs gconf-2.0` +-CFLAGS += -DGTK_DISABLE_DEPRECATED ++OSDCOREOBJS += $(SDLOBJ)/debugwin.o ++#CFLAGS += `pkg-config --cflags gtk+-2.0` `pkg-config --cflags gconf-2.0` ++#LIBS += `pkg-config --libs gtk+-2.0` `pkg-config --libs gconf-2.0` ++#CFLAGS += -DGTK_DISABLE_DEPRECATED + else + OSDCOREOBJS += $(SDLOBJ)/debugwin.o + endif # NO_X11 diff --git a/emulators/sdlmame-devel/files/sdl.mak.patch-debug b/emulators/sdlmame-devel/files/sdl.mak.patch-debug new file mode 100644 index 000000000000..66573868cdc2 --- /dev/null +++ b/emulators/sdlmame-devel/files/sdl.mak.patch-debug @@ -0,0 +1,11 @@ +--- src/osd/sdl/sdl.mak.orig 2009-03-05 21:41:13.000000000 +0100 ++++ src/osd/sdl/sdl.mak 2009-03-05 21:41:25.000000000 +0100 +@@ -127,7 +127,7 @@ + + ifeq ($(TARGETOS),freebsd) + TARGETOS = unix +-DEFS += -DNO_THREAD_COOPERATIVE -DNO_DEBUGGER ++DEFS += -DNO_THREAD_COOPERATIVE + endif + + ifeq ($(TARGETOS),unix) diff --git a/emulators/sdlmame-devel/files/sdlmame.in b/emulators/sdlmame-devel/files/sdlmame.in deleted file mode 100644 index 099cea29a2f8..000000000000 --- a/emulators/sdlmame-devel/files/sdlmame.in +++ /dev/null @@ -1,16 +0,0 @@ -#!/bin/sh -# -# The executable needs to be run from its data directory, and needs to store -# configuration in it. We therefore mirror the data directory hierarchy in -# ~/.sdlmame, and create symlinks to the data files. -# - -if [ ! -d ~/.sdlmame ] -then - cd %%DATADIR%% || exit 1 - find * -type d -exec mkdir -p ~/.sdlmame/{} \; - find * -type f -exec ln -s %%DATADIR%%/{} ~/.sdlmame/{} \; 2>/dev/null -fi - -cd ~/.sdlmame || exit 1 -exec %%PREFIX%%/libexec/sdlmame/mame "$@" diff --git a/emulators/sdlmame-devel/pkg-plist b/emulators/sdlmame-devel/pkg-plist index 911e73cc58b2..3793f2175e57 100644 --- a/emulators/sdlmame-devel/pkg-plist +++ b/emulators/sdlmame-devel/pkg-plist @@ -1,14 +1,4 @@ bin/sdlmame -libexec/sdlmame/chdman -libexec/sdlmame/file2str -libexec/sdlmame/jedutil -libexec/sdlmame/makemeta -libexec/sdlmame/mame -libexec/sdlmame/png2bdc -libexec/sdlmame/regrep -libexec/sdlmame/romcmp -libexec/sdlmame/srcclean -libexec/sdlmame/testkeys %%PORTDOCS%%%%DOCSDIR%%/SDLMAME.txt %%PORTDOCS%%%%DOCSDIR%%/docs/license.txt %%PORTDOCS%%%%DOCSDIR%%/docs/mame.txt @@ -16,15 +6,16 @@ libexec/sdlmame/testkeys %%PORTDOCS%%%%DOCSDIR%%/docs/windows.txt %%PORTDOCS%%%%DOCSDIR%%/docs/config.txt %%PORTDOCS%%%%DOCSDIR%%/whatsnew.txt +%%DATADIR%%/ui.bdf %%DATADIR%%/keymaps/km-be.txt %%DATADIR%%/keymaps/km-ch.txt %%DATADIR%%/keymaps/km-de.txt %%DATADIR%%/keymaps/km-fr-OSX.txt %%DATADIR%%/keymaps/km-fr.txt %%DATADIR%%/keymaps/km_it.txt -%%DATADIR%%/ui.bdf -@dirrm %%DATADIR%%/keymaps -@dirrm %%DATADIR%% +%%EXAMPLESDIR%%/mame.ini +@dirrm %%DATADIR%%/keymaps/ +@dirrm %%DATADIR%%/ %%PORTDOCS%%@dirrm %%DOCSDIR%%/docs %%PORTDOCS%%@dirrm %%DOCSDIR%% -@dirrm libexec/sdlmame +@dirrm %%EXAMPLESDIR%% diff --git a/emulators/sdlmame/Makefile b/emulators/sdlmame/Makefile index 44216629af81..0097029d7c0b 100644 --- a/emulators/sdlmame/Makefile +++ b/emulators/sdlmame/Makefile @@ -6,49 +6,59 @@ # PORTNAME= sdlmame -PORTVERSION= 0.124 +PORTVERSION= 0.130 CATEGORIES= emulators -MASTER_SITES= ftp://ftp.alepulver.com.ar/distfiles/ +MASTER_SITES= ftp://ftp.arcadebsd.org/pub/FreeBSD/ports/distfiles/ DISTNAME= ${PORTNAME}${PORTVERSION:S/.//} -MAINTAINER= alepulver@FreeBSD.org +MAINTAINER= elbarto@ArcadeBSD.org COMMENT= SDL port of the popular MAME (Multi Arcade Machine Emulator) USE_ZIP= yes USE_XORG= xext xrender xinerama xi USE_GL= gl +USE_GNOME?= gtk20 gconf2 USE_GMAKE= yes MAKE_ENV= PTHREAD_LIBS="${PTHREAD_LIBS}" USE_SDL= sdl MAKEFILE= makefile +ONLY_FOR_ARCH= i386 amd64 +SUB_FILES= pkg-message -SUB_FILES= ${PORTNAME} pkg-message +OPTIONS= DEBUG "Build sdlmame debugger" off + +.include <bsd.port.pre.mk> + +.if defined(WITH_DEBUG) +EXTRA_PATCHES+= ${FILESDIR}/sdl.mak.patch-debug +.else +USE_GNOME= # +EXTRA_PATCHES+= ${FILESDIR}/sdl.mak.patch +.endif + +.if ${ARCH} == "amd64" +MAKE_ENV+= PTR64=1 +.endif + +post-patch: + @${REINPLACE_CMD} -e "s|ui.bdf|${DATADIR}/ui.bdf|g" ${WRKSRC}/src/emu/ui.c do-install: - ${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME} ${PREFIX}/bin - ${MKDIR} ${PREFIX}/libexec/sdlmame -.for f in obj/sdl/mame/build/file2str obj/sdl/mame/build/png2bdc mame \ - testkeys romcmp chdman jedutil makemeta regrep srcclean - ${INSTALL_PROGRAM} ${WRKSRC}/${f} ${PREFIX}/libexec/sdlmame -.endfor - ${MKDIR} ${DATADIR} - ${INSTALL_DATA} ${WRKSRC}/ui.bdf ${DATADIR} - ${CP} -R ${WRKSRC}/keymaps ${DATADIR} + ${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin/ .if !defined(NOPORTDOCS) ${MKDIR} ${DOCSDIR} ${INSTALL_DATA} ${WRKSRC}/*.txt ${DOCSDIR} ${CP} -R ${WRKSRC}/docs ${DOCSDIR} .endif + ${MKDIR} ${DATADIR} + ${CP} ${WRKSRC}/ui.bdf ${DATADIR}/ + ${CP} -R ${WRKSRC}/keymaps ${DATADIR}/ + ${MKDIR} ${EXAMPLESDIR} + ${CP} ${FILESDIR}/mame.ini ${EXAMPLESDIR} post-install: @${ECHO_CMD} @${CAT} ${PKGMESSAGE} @${ECHO_CMD} -.include <bsd.port.pre.mk> - -.if ${ARCH} == "sparc64" -BROKEN= Does not compile on sparc64 -.endif - .include <bsd.port.post.mk> diff --git a/emulators/sdlmame/distinfo b/emulators/sdlmame/distinfo index 61dd51b0fd87..e6f9402d03da 100644 --- a/emulators/sdlmame/distinfo +++ b/emulators/sdlmame/distinfo @@ -1,3 +1,3 @@ -MD5 (sdlmame0124.zip) = f436c418afd98d2c666cd27856f9902e -SHA256 (sdlmame0124.zip) = b0f993878b7ad72fa8905701a40ce631a6500774b11011711003c4101ab2ed54 -SIZE (sdlmame0124.zip) = 16248845 +MD5 (sdlmame0130.zip) = b33d3545049e8e2b8da5d7d7cc3b843b +SHA256 (sdlmame0130.zip) = 1122f4efe5ac0775f122898667c0ace147cd953a1063f9a373051b9ca2bd93a1 +SIZE (sdlmame0130.zip) = 17681967 diff --git a/emulators/sdlmame/files/mame.ini b/emulators/sdlmame/files/mame.ini new file mode 100644 index 000000000000..b67dcf7fe1c8 --- /dev/null +++ b/emulators/sdlmame/files/mame.ini @@ -0,0 +1,260 @@ +<UNADORNED0> + +# +# CORE CONFIGURATION OPTIONS +# +readconfig 1 + +# +# CORE SEARCH PATH OPTIONS +# +rompath $HOME/.mame/roms +samplepath $HOME/.mame/samples +artpath $HOME/.mame/artwork +ctrlrpath $HOME/.mame/ctrlr +inipath $HOME/.mame;.;ini +fontpath /usr/local/share/sdlmame/ +cheatpath $HOME/.mame/cheat + +# +# CORE OUTPUT DIRECTORY OPTIONS +# +cfg_directory $HOME/.mame/cfg +nvram_directory $HOME/.mame/nvram +memcard_directory $HOME/.mame/memcard +input_directory $HOME/.mame/inp +state_directory $HOME/.mame/sta +snapshot_directory $HOME/.mame/snap +diff_directory $HOME/.mame/diff +comment_directory $HOME/.mame/comments + +# +# CORE STATE/PLAYBACK OPTIONS +# +state +autosave 0 +playback +record +mngwrite +aviwrite +wavwrite +snapname %g/%i +snapsize auto +snapview internal + +# +# CORE PERFORMANCE OPTIONS +# +autoframeskip 0 +frameskip 0 +seconds_to_run 0 +throttle 1 +sleep 1 +speed 1.0 +refreshspeed 0 + +# +# CORE ROTATION OPTIONS +# +rotate 1 +ror 0 +rol 0 +autoror 0 +autorol 0 +flipx 0 +flipy 0 + +# +# CORE ARTWORK OPTIONS +# +artwork_crop 0 +use_backdrops 1 +use_overlays 1 +use_bezels 1 + +# +# CORE SCREEN OPTIONS +# +brightness 1.0 +contrast 1.0 +gamma 1.0 +pause_brightness 0.65 + +# +# CORE VECTOR OPTIONS +# +antialias 1 +beam 1.0 +flicker 0 + +# +# CORE SOUND OPTIONS +# +sound 1 +samplerate 48000 +samples 1 +volume 0 + +# +# CORE INPUT OPTIONS +# +coin_lockout 1 +ctrlr +mouse 0 +joystick 1 +lightgun 0 +multikeyboard 0 +multimouse 0 +steadykey 0 +offscreen_reload 0 +joystick_map auto +joystick_deadzone 0.3 +joystick_saturation 0.85 + +# +# CORE INPUT AUTOMATIC ENABLE OPTIONS +# +paddle_device keyboard +adstick_device keyboard +pedal_device keyboard +dial_device keyboard +trackball_device keyboard +lightgun_device keyboard +positional_device keyboard +mouse_device mouse + +# +# CORE DEBUGGING OPTIONS +# +log 0 +verbose 0 +update_in_pause 0 +debug 0 +debugscript + +# +# CORE MISC OPTIONS +# +bios +cheat 0 +skip_gameinfo 0 + +# +# DEBUGGING OPTIONS +# +oslog 0 + +# +# PERFORMANCE OPTIONS +# +multithreading 0 +sdlvideofps 0 + +# +# VIDEO OPTIONS +# +video soft +numscreens 1 +window 0 +maximize 1 +keepaspect 1 +unevenstretch 1 +effect none +centerh 1 +centerv 1 +waitvsync 0 +scalemode none + +# +# OpenGL-SPECIFIC OPTIONS +# +filter 1 +prescale 1 +gl_forcepow2texture 0 +gl_notexturerect 0 +gl_vbo 1 +gl_pbo 1 +gl_glsl 0 +gl_glsl_filter 1 +glsl_shader_mame0 none +glsl_shader_mame1 none +glsl_shader_mame2 none +glsl_shader_mame3 none +glsl_shader_mame4 none +glsl_shader_mame5 none +glsl_shader_mame6 none +glsl_shader_mame7 none +glsl_shader_mame8 none +glsl_shader_mame9 none +glsl_shader_screen0 none +glsl_shader_screen1 none +glsl_shader_screen2 none +glsl_shader_screen3 none +glsl_shader_screen4 none +glsl_shader_screen5 none +glsl_shader_screen6 none +glsl_shader_screen7 none +glsl_shader_screen8 none +glsl_shader_screen9 none +gl_glsl_vid_attr 1 + +# +# PER-WINDOW VIDEO OPTIONS +# +screen auto +aspect auto +resolution auto +view auto +screen0 auto +aspect0 auto +resolution0 auto +view0 auto +screen1 auto +aspect1 auto +resolution1 auto +view1 auto +screen2 auto +aspect2 auto +resolution2 auto +view2 auto +screen3 auto +aspect3 auto +resolution3 auto +view3 auto + +# +# FULL SCREEN OPTIONS +# +switchres 0 +useallheads 0 + +# +# SOUND OPTIONS +# +audio_latency 3 + +# +# SDL KEYBOARD MAPPING +# +keymap 0 +keymap_file keymap.dat + +# +# SDL JOYSTICK MAPPING +# +joy_idx1 auto +joy_idx2 auto +joy_idx3 auto +joy_idx4 auto +joy_idx5 auto +joy_idx6 auto +joy_idx7 auto +joy_idx8 auto +sixaxis 0 + +# +# SDL LOWLEVEL DRIVER OPTIONS +# +videodriver auto +audiodriver auto +gl_lib auto diff --git a/emulators/sdlmame/files/patch-makefile b/emulators/sdlmame/files/patch-makefile index 9305af94f296..f3a447bb9818 100644 --- a/emulators/sdlmame/files/patch-makefile +++ b/emulators/sdlmame/files/patch-makefile @@ -1,31 +1,15 @@ ---- ./makefile.orig 2008-02-28 12:45:21.000000000 -0200 -+++ ./makefile 2008-04-21 16:24:53.000000000 -0300 -@@ -104,11 +104,13 @@ - # uncomment next line to include the internal profiler - # PROFILER = 1 - -+ifeq ($(ARCH),i386) - # uncomment next line to use DRC MIPS3 engine - X86_MIPS3_DRC = 1 - - # uncomment next line to use DRC PowerPC engine - X86_PPC_DRC = 1 -+endif - - # uncomment next line to build using unix-style libsdl on Mac OS X - # (vs. the native framework port). Normal users should not enable this. -@@ -121,7 +123,9 @@ - #------------------------------------------------- - - # uncomment next line if you are building for a 64-bit target --# PTR64 = 1 -+ifeq ($(ARCH),amd64) -+PTR64 = 1 -+endif +--- makefile.orig 2009-03-05 14:16:35.000000000 +0000 ++++ makefile 2009-03-13 02:39:13.000000000 +0000 +@@ -59,7 +59,7 @@ + ifeq ($(OSD),windows) + TARGETOS = win32 + else +-TARGETOS = unix ++TARGETOS = freebsd + endif + endif - # uncomment next line if you are building for a big-endian target - # BIGENDIAN = 1 -@@ -198,8 +202,8 @@ +@@ -197,8 +197,8 @@ # compiler, linker and utilities AR = @ar @@ -36,48 +20,39 @@ MD = -mkdir$(EXE) RM = @rm -f -@@ -223,7 +227,7 @@ +@@ -227,7 +227,7 @@ endif # fullname is prefix+name+suffix+debugsuffix --FULLNAME = $(PREFIX)$(NAME)$(SUFFIX)$(DEBUGSUFFIX) -+FULLNAME = $(NAME) +-FULLNAME = $(PREFIX)$(NAME)$(CPPSUFFIX)$(SUFFIX)$(DEBUGSUFFIX) ++FULLNAME = sdl$(NAME)$(CPPSUFFIX)$(SUFFIX)$(DEBUGSUFFIX) # add an EXE suffix to get the final emulator name EMULATOR = $(FULLNAME)$(EXE) -@@ -293,7 +297,7 @@ - #------------------------------------------------- - - # we compile to C89 standard with GNU extensions --CFLAGS = -std=gnu89 -+CFLAGS += -std=gnu89 - - # this speeds it up a bit by piping between the preprocessor/compiler/assembler - CFLAGS += -pipe -@@ -331,9 +335,6 @@ +@@ -337,7 +337,7 @@ # and make all errors into warnings ifneq ($(OPTIMIZE),0) - CFLAGS += $(ARCHOPTS) -fno-strict-aliasing --ifneq ($(TARGETOS),os2) --CFLAGS += -Werror --endif + ifneq ($(TARGETOS),os2) +-CCOMFLAGS += -Werror -fno-strict-aliasing $(ARCHOPTS) ++CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS) + else + CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS) endif - - # if symbols are on, make sure we have frame pointers -@@ -358,6 +359,7 @@ +@@ -379,7 +379,7 @@ -I$(SRC)/lib/util \ -I$(SRC)/osd \ -I$(SRC)/osd/$(OSD) \ +- + -I$(LOCALBASE)/include - -@@ -370,7 +372,7 @@ - LDFLAGS = + #------------------------------------------------- +@@ -392,7 +392,7 @@ ifneq ($(TARGETOS),macosx) ifneq ($(TARGETOS),os2) + ifneq ($(TARGETOS),solaris) -LDFLAGS = -Wl,--warn-common +LDFLAGS = -Wl,--warn-common $(PTHREAD_LIBS) -L$(LOCALBASE)/lib endif endif - LDFLAGSEMULATOR = + endif diff --git a/emulators/sdlmame/files/pkg-message.in b/emulators/sdlmame/files/pkg-message.in index 3290fa533a30..072489632688 100644 --- a/emulators/sdlmame/files/pkg-message.in +++ b/emulators/sdlmame/files/pkg-message.in @@ -2,12 +2,12 @@ SDLMAME has been installed. -The MAME tools are installed in "%%PREFIX%%/libexec/sdlmame" -to avoid conflicting with other MAME ports. +A example configuration file has been installed in "%%EXAMPLESDIR%%/mame.ini" +Should you create a "~/.mame" directory and place it here or +launch "sdlmame -createconfig" and place the mame.ini created instead. -A wrapper script "sdlmame" has been installed. It creates a "~/.sdlmame" -directory mirroring the directory tree under "%%DATADIR%%" -when you run it for the first time, and starts the program from there. So -place all MAME files (e.g. ROMs, cheats, etc.) in "~/.sdlmame". +If you have a non-qwerty keyboard, you should put in your mame.ini : +keymap 1 +keymap_file %%DATADIR%%/keymaps/km-XX.txt ============================================================================== diff --git a/emulators/sdlmame/files/sdl.mak.patch b/emulators/sdlmame/files/sdl.mak.patch new file mode 100644 index 000000000000..36fd61624130 --- /dev/null +++ b/emulators/sdlmame/files/sdl.mak.patch @@ -0,0 +1,17 @@ +--- src/osd/sdl/sdl.mak.orig 2009-03-05 20:03:50.000000000 +0100 ++++ src/osd/sdl/sdl.mak 2009-03-05 20:06:22.000000000 +0100 +@@ -264,10 +264,10 @@ + # the new debugger relies on GTK+ in addition to the base SDLMAME needs + # Non-X11 builds can not use the debugger + ifndef NO_X11 +-OSDCOREOBJS += $(SDLOBJ)/debugwin.o $(SDLOBJ)/dview.o $(SDLOBJ)/debug-sup.o $(SDLOBJ)/debug-intf.o +-CFLAGS += `pkg-config --cflags gtk+-2.0` `pkg-config --cflags gconf-2.0` +-LIBS += `pkg-config --libs gtk+-2.0` `pkg-config --libs gconf-2.0` +-CFLAGS += -DGTK_DISABLE_DEPRECATED ++OSDCOREOBJS += $(SDLOBJ)/debugwin.o ++#CFLAGS += `pkg-config --cflags gtk+-2.0` `pkg-config --cflags gconf-2.0` ++#LIBS += `pkg-config --libs gtk+-2.0` `pkg-config --libs gconf-2.0` ++#CFLAGS += -DGTK_DISABLE_DEPRECATED + else + OSDCOREOBJS += $(SDLOBJ)/debugwin.o + endif # NO_X11 diff --git a/emulators/sdlmame/files/sdl.mak.patch-debug b/emulators/sdlmame/files/sdl.mak.patch-debug new file mode 100644 index 000000000000..66573868cdc2 --- /dev/null +++ b/emulators/sdlmame/files/sdl.mak.patch-debug @@ -0,0 +1,11 @@ +--- src/osd/sdl/sdl.mak.orig 2009-03-05 21:41:13.000000000 +0100 ++++ src/osd/sdl/sdl.mak 2009-03-05 21:41:25.000000000 +0100 +@@ -127,7 +127,7 @@ + + ifeq ($(TARGETOS),freebsd) + TARGETOS = unix +-DEFS += -DNO_THREAD_COOPERATIVE -DNO_DEBUGGER ++DEFS += -DNO_THREAD_COOPERATIVE + endif + + ifeq ($(TARGETOS),unix) diff --git a/emulators/sdlmame/files/sdlmame.in b/emulators/sdlmame/files/sdlmame.in deleted file mode 100644 index 099cea29a2f8..000000000000 --- a/emulators/sdlmame/files/sdlmame.in +++ /dev/null @@ -1,16 +0,0 @@ -#!/bin/sh -# -# The executable needs to be run from its data directory, and needs to store -# configuration in it. We therefore mirror the data directory hierarchy in -# ~/.sdlmame, and create symlinks to the data files. -# - -if [ ! -d ~/.sdlmame ] -then - cd %%DATADIR%% || exit 1 - find * -type d -exec mkdir -p ~/.sdlmame/{} \; - find * -type f -exec ln -s %%DATADIR%%/{} ~/.sdlmame/{} \; 2>/dev/null -fi - -cd ~/.sdlmame || exit 1 -exec %%PREFIX%%/libexec/sdlmame/mame "$@" diff --git a/emulators/sdlmame/pkg-plist b/emulators/sdlmame/pkg-plist index 911e73cc58b2..3793f2175e57 100644 --- a/emulators/sdlmame/pkg-plist +++ b/emulators/sdlmame/pkg-plist @@ -1,14 +1,4 @@ bin/sdlmame -libexec/sdlmame/chdman -libexec/sdlmame/file2str -libexec/sdlmame/jedutil -libexec/sdlmame/makemeta -libexec/sdlmame/mame -libexec/sdlmame/png2bdc -libexec/sdlmame/regrep -libexec/sdlmame/romcmp -libexec/sdlmame/srcclean -libexec/sdlmame/testkeys %%PORTDOCS%%%%DOCSDIR%%/SDLMAME.txt %%PORTDOCS%%%%DOCSDIR%%/docs/license.txt %%PORTDOCS%%%%DOCSDIR%%/docs/mame.txt @@ -16,15 +6,16 @@ libexec/sdlmame/testkeys %%PORTDOCS%%%%DOCSDIR%%/docs/windows.txt %%PORTDOCS%%%%DOCSDIR%%/docs/config.txt %%PORTDOCS%%%%DOCSDIR%%/whatsnew.txt +%%DATADIR%%/ui.bdf %%DATADIR%%/keymaps/km-be.txt %%DATADIR%%/keymaps/km-ch.txt %%DATADIR%%/keymaps/km-de.txt %%DATADIR%%/keymaps/km-fr-OSX.txt %%DATADIR%%/keymaps/km-fr.txt %%DATADIR%%/keymaps/km_it.txt -%%DATADIR%%/ui.bdf -@dirrm %%DATADIR%%/keymaps -@dirrm %%DATADIR%% +%%EXAMPLESDIR%%/mame.ini +@dirrm %%DATADIR%%/keymaps/ +@dirrm %%DATADIR%%/ %%PORTDOCS%%@dirrm %%DOCSDIR%%/docs %%PORTDOCS%%@dirrm %%DOCSDIR%% -@dirrm libexec/sdlmame +@dirrm %%EXAMPLESDIR%% |