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authorsteve <steve@FreeBSD.org>2000-07-08 02:48:31 +0800
committersteve <steve@FreeBSD.org>2000-07-08 02:48:31 +0800
commitb87eac8156f270b5a44b317b624e82f1d58056ae (patch)
treeacb4454e8ac84cfa00cb7a84b099ec76d52003b6 /games/KnightCap/files
parentd6001e73f574fea02d6237fb7c86981a40f572f2 (diff)
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Update to version 3.6.
PR: 19409 Submitted by: maintainer
Diffstat (limited to 'games/KnightCap/files')
-rw-r--r--games/KnightCap/files/patch-aa66
1 files changed, 36 insertions, 30 deletions
diff --git a/games/KnightCap/files/patch-aa b/games/KnightCap/files/patch-aa
index b1b49b7ed3aa..2f21a4447a1c 100644
--- a/games/KnightCap/files/patch-aa
+++ b/games/KnightCap/files/patch-aa
@@ -1,37 +1,43 @@
---- Makefile.orig Wed Mar 11 15:51:57 1998
-+++ Makefile Sun Sep 27 11:09:04 1998
-@@ -2,11 +2,11 @@
-
- # what C compiler? It better be Ansi-C. Use gcc if you have it.
- # you may find that KnightCap is very slow if you don't use gcc
--CC = gcc
-+#CC = gcc
+--- Makefile.orig Tue Jun 20 21:19:26 2000
++++ Makefile Tue Jun 20 21:19:30 2000
+@@ -5,8 +5,8 @@
+ CC = gcc
# What compiler switches do you want? These ones work well with gcc
- #OPT = -O2 -fshort-enums -Wall
+-#OPT = -O2 -fshort-enums -Wall
-OPT = -g -fshort-enums -Wall
-+OPT = -O2 -fshort-enums -Wall -DPI=M_PI
++#OPT = -O3 -fomit-frame-pointer -fshort-enums -Wall -DCPU=686
++# OPT = -g -fshort-enums -Wall
# If you don't have gcc then perhaps try this instead. You only need
# the null definition for inline if your C compiler doesn't know about
-@@ -21,13 +21,13 @@
- # display (or you don't have OpenGL and Glut libraries)
- # If you do have these libs then make sure the first three
- # lines point at the right places
--MESA = /usr/local/Mesa-2.1
--GLUT = /usr/local/Mesa-2.1/glut-3.2
--X11 = /usr/X11R6
--GLUT_LIBS = -L$(GLUT)/lib/glut -lglut
--MESA_LIBS = -L$(MESA)/lib -lMesaGLU -lMesaGL -lm
--XLIBS = -L$(X11)/lib -lXmu -lXt -lXext -lX11 -lXi
+@@ -27,25 +27,22 @@
+ GLUT_LIBS = -L$(GLUT)/lib/glut -lglut
+ MESA_LIBS = -L$(MESA)/lib -lMesaGLU -lMesaGL -lm
+ XLIBS = -L$(X11)/lib -lXmu -lXt -lXext -lX11 -lXi
-DISPLAYFLAGS = -I$(MESA)/include -I$(GLUT) -DRENDERED_DISPLAY=1
-+GLUT_LIBS = -L$(X11BASE)/lib -lglut
-+MESA_LIBS = -L$(X11BASE)/lib -lMesaGLU -lMesaGL -lm
-+XLIBS = -L$(X11BASE)/lib -lXmu -lXt -lXext -lX11 -lXi
-+.if $(PORTOBJFORMAT) == "elf"
-+XLIBS+= -Wl,-rpath,$(X11BASE)/lib
-+.endif
-+DISPLAYFLAGS = -I$(X11BASE)/include -DRENDERED_DISPLAY=1
-
- # comment out the following line if you don't want KnightCap's
- # evaluation function learning turned on.
++DISPLAYFLAGS = -I/usr/X11R6/include -I$(MESA)/include -I$(GLUT) -DRENDERED_DISPLAY=1
+
+-# comment out the following line if you don't want KnightCap's
+-# evaluation function learning turned on.
+-LEARNFLAGS = -DLEARN_EVAL=1
+
+ # you shouldn't need to edit anything below this line. Unless
+ # something goes wrong.
+
+ INCLUDE = $(DISPLAYFLAGS)
+-CFLAGS = $(OPT) $(INCLUDE) $(LEARNFLAGS)
++CFLAGS = $(OPT) $(INCLUDE) #-DLEARN_EVAL=1
+
+-LIBS = $(GLUT_LIBS) $(MESA_LIBS) $(XLIBS)
++LIBS = $(GLUT_LIBS) $(MESA_LIBS) $(XLIBS) -lm
+
+ TARGET = KnightCap
+
+ OBJS = knightcap.o trackball.o move.o util.o generate.o eval.o movement.o \
+ ordering.o hash.o board.o log.o prog.o timer.o ics.o display.o \
+- testsuite.o brain.o td.o tactics.o
++ testsuite.o brain.o td.o tactics.o epd.o epdglue.o
+
+ $(TARGET): $(OBJS)
+ -mv $@ $@.old