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authormarino <marino@FreeBSD.org>2014-10-31 20:54:17 +0800
committermarino <marino@FreeBSD.org>2014-10-31 20:54:17 +0800
commitb79bb36af77c83c0e3a032d68ddc60cb62646dcf (patch)
treee931f9a864009299f3e90562589f4f50e7e782cf /games/Makefile
parentfd76d00acd248956471168baba8bf122bbbeb20d (diff)
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Add new port games/openra
PR: 193422 Submitted by: Jan Beich A reimplementation of the Command & Conquer: Red Alert game engine using .NET/Mono, OpenGL, OpenAL and SDL. It includes reimagninations of Command & Conquer: Red Alert, Command & Conquer: Tiberian Dawn as well as Dune 2000. These combine the classic gameplay of the originals with modern improvements such as unit veterancy and the fog of war.
Diffstat (limited to 'games/Makefile')
-rw-r--r--games/Makefile1
1 files changed, 1 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index 1e3b460d641a..00a45879d5d6 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -669,6 +669,7 @@
SUBDIR += openmortal
SUBDIR += openmsx
SUBDIR += openpref
+ SUBDIR += openra
SUBDIR += opensfx
SUBDIR += opensonic
SUBDIR += openspades