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author | alepulver <alepulver@FreeBSD.org> | 2006-05-22 05:32:28 +0800 |
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committer | alepulver <alepulver@FreeBSD.org> | 2006-05-22 05:32:28 +0800 |
commit | 72dbd6d5a84e5aeb9b102e80532e9a5ee6e3e81b (patch) | |
tree | 0b427a5ca550d992462db1d9797d71ad69488b23 /games/Makefile | |
parent | 37affae03783749603fe90f7c63b914bd5b7873b (diff) | |
download | freebsd-ports-gnome-72dbd6d5a84e5aeb9b102e80532e9a5ee6e3e81b.tar.gz freebsd-ports-gnome-72dbd6d5a84e5aeb9b102e80532e9a5ee6e3e81b.tar.zst freebsd-ports-gnome-72dbd6d5a84e5aeb9b102e80532e9a5ee6e3e81b.zip |
This is meant to be a very conservative branch of the Quake source code. I
intend to support Quake and Quakeworld in both software and GL versions, as
well as Quakeworld Server; all on both MS Windows and Linux. I don't intend on
adding lots of rendering enhancements, but rather fixing little bugs that I've
come across over the years. I'll be adding small enhancements, but I don't
want to completely overhaul the engine.
WWW: http://disenchant.net/engine.html
Approved by: garga (mentor)
Diffstat (limited to 'games/Makefile')
-rw-r--r-- | games/Makefile | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile index b3a701e208a0..7148d8564b5d 100644 --- a/games/Makefile +++ b/games/Makefile @@ -662,6 +662,7 @@ SUBDIR += tvp SUBDIR += twitch SUBDIR += typespeed + SUBDIR += tyrquake SUBDIR += uhexen SUBDIR += umark SUBDIR += uox3 |