aboutsummaryrefslogtreecommitdiffstats
path: root/games/Makefile
diff options
context:
space:
mode:
authoralepulver <alepulver@FreeBSD.org>2006-05-22 05:32:28 +0800
committeralepulver <alepulver@FreeBSD.org>2006-05-22 05:32:28 +0800
commit72dbd6d5a84e5aeb9b102e80532e9a5ee6e3e81b (patch)
tree0b427a5ca550d992462db1d9797d71ad69488b23 /games/Makefile
parent37affae03783749603fe90f7c63b914bd5b7873b (diff)
downloadfreebsd-ports-gnome-72dbd6d5a84e5aeb9b102e80532e9a5ee6e3e81b.tar.gz
freebsd-ports-gnome-72dbd6d5a84e5aeb9b102e80532e9a5ee6e3e81b.tar.zst
freebsd-ports-gnome-72dbd6d5a84e5aeb9b102e80532e9a5ee6e3e81b.zip
This is meant to be a very conservative branch of the Quake source code. I
intend to support Quake and Quakeworld in both software and GL versions, as well as Quakeworld Server; all on both MS Windows and Linux. I don't intend on adding lots of rendering enhancements, but rather fixing little bugs that I've come across over the years. I'll be adding small enhancements, but I don't want to completely overhaul the engine. WWW: http://disenchant.net/engine.html Approved by: garga (mentor)
Diffstat (limited to 'games/Makefile')
-rw-r--r--games/Makefile1
1 files changed, 1 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile
index b3a701e208a0..7148d8564b5d 100644
--- a/games/Makefile
+++ b/games/Makefile
@@ -662,6 +662,7 @@
SUBDIR += tvp
SUBDIR += twitch
SUBDIR += typespeed
+ SUBDIR += tyrquake
SUBDIR += uhexen
SUBDIR += umark
SUBDIR += uox3