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authorolgeni <olgeni@FreeBSD.org>2015-09-21 04:54:08 +0800
committerolgeni <olgeni@FreeBSD.org>2015-09-21 04:54:08 +0800
commit261bbba88410d36594e6abc25f159144c4bcb4d1 (patch)
treeb63994e684ffd6fb805f9017ff2e8c81d549ca91 /games/darkplaces
parentefcf019b4affaa4144c1604fda9d46613705d4b9 (diff)
downloadfreebsd-ports-gnome-261bbba88410d36594e6abc25f159144c4bcb4d1.tar.gz
freebsd-ports-gnome-261bbba88410d36594e6abc25f159144c4bcb4d1.tar.zst
freebsd-ports-gnome-261bbba88410d36594e6abc25f159144c4bcb4d1.zip
Typos, whitespace and capitalization fixes (G-P).
Diffstat (limited to 'games/darkplaces')
-rw-r--r--games/darkplaces/pkg-descr2
1 files changed, 1 insertions, 1 deletions
diff --git a/games/darkplaces/pkg-descr b/games/darkplaces/pkg-descr
index 9613f00c2b1a..920e3d23ccfc 100644
--- a/games/darkplaces/pkg-descr
+++ b/games/darkplaces/pkg-descr
@@ -13,6 +13,6 @@ sticking to the walls...
Behind the scenes the code has changed a great deal, I was not content with
the original QuakeC code, and I have greatly changed the engine while
-maintaining compatibility with normal quake modifications.
+maintaining compatibility with normal Quake modifications.
WWW: http://icculus.org/twilight/darkplaces/