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authoralepulver <alepulver@FreeBSD.org>2008-05-07 07:29:52 +0800
committeralepulver <alepulver@FreeBSD.org>2008-05-07 07:29:52 +0800
commite94610f4a1ce0e23378afb57dc3d08eca042dd48 (patch)
treeaa0739fe170f8df0378258f8d83377abf9e5173f /games/ezquake
parent5524aabd32da3c80eea792e480be9351dd2045b7 (diff)
downloadfreebsd-ports-gnome-e94610f4a1ce0e23378afb57dc3d08eca042dd48.tar.gz
freebsd-ports-gnome-e94610f4a1ce0e23378afb57dc3d08eca042dd48.tar.zst
freebsd-ports-gnome-e94610f4a1ce0e23378afb57dc3d08eca042dd48.zip
- Update to version 1.9.
Diffstat (limited to 'games/ezquake')
-rw-r--r--games/ezquake/Makefile28
-rw-r--r--games/ezquake/distinfo12
-rw-r--r--games/ezquake/files/patch-Makefile34
-rw-r--r--games/ezquake/files/patch-Makefile.list14
-rw-r--r--games/ezquake/files/patch-common.c36
-rw-r--r--games/ezquake/files/patch-config_manager.c8
-rw-r--r--games/ezquake/files/patch-fs.c40
-rw-r--r--games/ezquake/files/patch-gl_local.h12
-rw-r--r--games/ezquake/files/patch-q_shared.h22
-rw-r--r--games/ezquake/files/patch-snd_dma.c6
-rw-r--r--games/ezquake/files/patch-teamplay.c10
-rw-r--r--games/ezquake/files/patch-vid_common_gl.c23
-rw-r--r--games/ezquake/pkg-plist855
13 files changed, 585 insertions, 515 deletions
diff --git a/games/ezquake/Makefile b/games/ezquake/Makefile
index fee0e972c10a..3662b0662f6d 100644
--- a/games/ezquake/Makefile
+++ b/games/ezquake/Makefile
@@ -6,14 +6,13 @@
#
PORTNAME= ezquake
-PORTVERSION= 1.8.3
-PORTREVISION= 1
+PORTVERSION= 1.9
PORTEPOCH= 1
CATEGORIES= games
MASTER_SITES= SF:ezquake \
http://www.winimage.com/zLibDll/:minizip
-DISTFILES= ${PORTNAME}_source_${PORTVERSION}${EXTRACT_SUFX}:ezquake \
- ${PORTNAME}_win32_${PORTVERSION}${EXTRACT_SUFX}:ezquake \
+DISTFILES= ${PORTNAME}_source_${PORTVERSION}.7z:ezquake \
+ ${PORTNAME}_linux-x86_${PORTVERSION}${EXTRACT_SUFX}:ezquake \
unzip101e.zip:minizip
MAINTAINER= alepulver@FreeBSD.org
@@ -23,15 +22,14 @@ LIB_DEPENDS= expat.6:${PORTSDIR}/textproc/expat2 \
pcre.0:${PORTSDIR}/devel/pcre \
png.5:${PORTSDIR}/graphics/png
-USE_ZIP= yes
USE_DOS2UNIX= *.[ch] Makefile*
USE_GMAKE= yes
USE_TCL= yes
MAKE_ENV= TCL_SUFX="${TCL_VER:S/.//}"
-.for v in TCL_INCLUDEDIR TCL_LIBDIR
+.for v in TCL_INCLUDEDIR TCL_LIBDIR DATADIR
MAKE_ENV+= ${v}="${${v}}"
.endfor
-WRKSRC= ${WRKDIR}/${PORTNAME}_${PORTVERSION:S/.//:S/./-/}_stable
+WRKSRC= ${WRKDIR}/${PORTNAME}_${PORTVERSION:S/.//}_stable_sources
OPTIONS= GLX "Build GLX client" on \
OPTIMIZED_CFLAGS "Enable compilation optimizations" on \
@@ -55,7 +53,7 @@ PLIST_SUB+= GLX="@comment "
.endif
.if !defined(WITHOUT_X11)
-USE_XORG= xxf86dga
+USE_XORG= xxf86dga
ALL_TARGET+= x11
PLIST_SUB+= X11=""
.else
@@ -68,13 +66,23 @@ MAKE_ENV+= USE_OPTIMIZED_CFLAGS=YES
MAKE_ENV+= USE_OPTIMIZED_CFLAGS=NO
.endif
+do-extract:
+ @${MKDIR} ${WRKDIR}
+ @cd ${WRKDIR} && \
+ ${UNZIP_CMD} -qo ${DISTDIR}/${DISTFILES:C/:.*//:M*.zip} && \
+ ${TAR} zxf ${DISTDIR}/${DISTFILES:C/:.*//:M*.tar.gz} && \
+ 7z x ${DISTDIR}/${DISTFILES:C/:.*//:M*.7z} >/dev/null
+ @${LN} -s ${WRKSRC}/libs/asmlib.h ${WRKSRC}
+
post-patch:
@${REINPLACE_CMD} -e 's|libtcl\.so|libtcl${TCL_VER:S/.//}|' \
${WRKSRC}/embed_tcl.h
do-install:
- ${MKDIR} ${Q1DIR}/${PORTNAME}
- ${CP} -R ${WRKDIR}/ezquake/* ${WRKDIR}/qw/* ${Q1DIR}/${PORTNAME}
+.for dir in ezquake qw
+ ${MKDIR} ${DATADIR}/${dir}
+ ${CP} -r ${WRKDIR}/${dir}/* ${DATADIR}/${dir}
+.endfor
.if !defined(WITHOUT_GLX)
${INSTALL_PROGRAM} ${WRKSRC}/release/ezquake-gl.glx \
${PREFIX}/bin/ezquake-glx
diff --git a/games/ezquake/distinfo b/games/ezquake/distinfo
index 6c07be59c4df..9e6d3b6f067a 100644
--- a/games/ezquake/distinfo
+++ b/games/ezquake/distinfo
@@ -1,9 +1,9 @@
-MD5 (ezquake_source_1.8.3.zip) = 2b8718a992b8aeadb4f1f5def242bf5f
-SHA256 (ezquake_source_1.8.3.zip) = 7b5f4f44a0847fd8657d78829a959a2e4f626b8dfc29b8f1cbb34852b4baf73b
-SIZE (ezquake_source_1.8.3.zip) = 5623113
-MD5 (ezquake_win32_1.8.3.zip) = 2d27269c068a2a2422a6912c8041d6df
-SHA256 (ezquake_win32_1.8.3.zip) = d3bca71876dc9dabfa95334e4e84a6dc0532e9553856c42eb6c9ea2401b8fc70
-SIZE (ezquake_win32_1.8.3.zip) = 16970223
+MD5 (ezquake_source_1.9.7z) = 26274da0fc11791049a4409e14b91e74
+SHA256 (ezquake_source_1.9.7z) = cb1acf57c4dd963cb47ce73b7f400d403637c187063c6754879a39fc9126948e
+SIZE (ezquake_source_1.9.7z) = 7059379
+MD5 (ezquake_linux-x86_1.9.tar.gz) = e7ebc2bc8771880ab90e9457abc06b6e
+SHA256 (ezquake_linux-x86_1.9.tar.gz) = 2e65c1632bedbf8382870d79ba7dc1ee76d2371e03943da9cd57f2c4e5ac1dcb
+SIZE (ezquake_linux-x86_1.9.tar.gz) = 19193980
MD5 (unzip101e.zip) = 59e14911bffbb40ce49aa38f6f1efd2a
SHA256 (unzip101e.zip) = 383cc51f505d996a39efe135a57057bdfc817855259c29092bddba9b4fde5dbd
SIZE (unzip101e.zip) = 40925
diff --git a/games/ezquake/files/patch-Makefile b/games/ezquake/files/patch-Makefile
index 4a52f6ea8804..0a277a1d1a30 100644
--- a/games/ezquake/files/patch-Makefile
+++ b/games/ezquake/files/patch-Makefile
@@ -1,5 +1,5 @@
---- Makefile.orig Fri Jan 4 11:28:34 2008
-+++ Makefile Fri Jan 4 11:29:06 2008
+--- Makefile.orig 2008-04-27 17:51:52.000000000 -0300
++++ Makefile 2008-04-29 22:27:42.000000000 -0300
@@ -6,7 +6,7 @@
# compilation tool and detection of targets/achitecture
@@ -21,13 +21,13 @@
- ARCH_CFLAGS = -march=i686 -mtune=generic -mmmx -Did386
-endif
-ifeq ($(ARCH),ppc)
-- ARCH_CFLAGS = -arch i686 -arch ppc -msse2
+- ARCH_CFLAGS = -arch ppc -faltivec -maltivec -mcpu=7450 -mtune=7450 -mpowerpc -mpowerpc-gfxopt
-endif
-
ifeq ($(OS),linux)
DEFAULT_TARGET = glx
OS_GL_CFLAGS = -DWITH_DGA -DWITH_EVDEV -DWITH_VMODE
-@@ -53,19 +42,19 @@
+@@ -55,19 +44,19 @@
# Directories for object files #
################################
@@ -52,15 +52,22 @@
+X11_TARGET = $(TYPE)/ezquake.x11
+SVGA_TARGET = $(TYPE)/ezquake.svga
+MAC_TARGET = $(TYPE)/ezquake-gl.mac
+ QUAKE_DIR="/opt/quake/"
################
+@@ -89,7 +78,8 @@
+ # -DWITH_MPD for mpd MP3 player support
+ # -DWITH_WINAMP for winamp MP3 player support
+ PRJ_CFLAGS = -DWITH_ZLIB -DWITH_PNG -DEMBED_TCL -DJSS_CAM -DWITH_ZIP -DWITH_FTE_VFS
+-BASE_CFLAGS = -pipe -Wall -funsigned-char $(ARCH_CFLAGS) $(PRJ_CFLAGS) -I./libs
++BASE_CFLAGS := $(CFLAGS) -pipe -Wall -funsigned-char $(ARCH_CFLAGS) $(PRJ_CFLAGS) `pcre-config --cflags` -I$(TCL_INCLUDEDIR) -I.. -DQ1DIR='"$(Q1DIR)"' -DDATADIR='"$(DATADIR)"'
++
-@@ -81,9 +70,11 @@
- # compiler flags
- PRJ_CFLAGS = -DWITH_ZLIB -DWITH_PNG -DEMBED_TCL -DJSS_CAM -DWITH_ZIP #-DWITH_FTE_VFS
--BASE_CFLAGS = -pipe -Wall -funsigned-char $(ARCH_CFLAGS) $(PRJ_CFLAGS) -I ./libs
-+BASE_CFLAGS := $(CFLAGS) -pipe -Wall -funsigned-char $(ARCH_CFLAGS) $(PRJ_CFLAGS) `pcre-config --cflags` -I$(TCL_INCLUDEDIR) -I.. -DDATADIR='"$(Q1DIR)"'
+ ########################
+@@ -112,7 +102,9 @@
+
+ ########################
+ifeq ($(USE_OPTIMIZED_CFLAGS),YES)
RELEASE_CFLAGS = -O2 -fno-strict-aliasing -ffast-math -funroll-loops
@@ -68,20 +75,21 @@
DEBUG_CFLAGS = -ggdb
# opengl builds
-@@ -96,13 +87,13 @@
+@@ -125,13 +117,13 @@
endif
ifeq ($(TYPE),release)
-LDFLAGS = -lm -lpthread
+LDFLAGS = -lm -pthread
else
- LDFLAGS = -ggdb -lm -lpthread
+-LDFLAGS = -ggdb -lm -lpthread
++LDFLAGS = -ggdb -lm -pthread
endif
--COMMON_LIBS = libs/$(LIB_PREFIX)/minizip.a libs/$(LIB_PREFIX)/libpng.a libs/$(LIB_PREFIX)/libz.a libs/$(LIB_PREFIX)/libpcre.a libs/$(LIB_PREFIX)/libexpat.a libs/$(LIB_PREFIX)/libtcl8.4.a
+-COMMON_LIBS = libs/$(LIB_PREFIX)/minizip.a libs/$(LIB_PREFIX)/libpng.a libs/$(LIB_PREFIX)/libz.a libs/$(LIB_PREFIX)/libpcre.a libs/$(LIB_PREFIX)/libexpat.a libs/$(LIB_PREFIX)/libtcl.a
-GL_LIBS = libs/$(LIB_PREFIX)/libjpeg.a
+COMMON_LIBS = -lm -lpng -lz `pcre-config --libs` `glib-config --libs` -lexpat -ltcl$(TCL_SUFX)
+GL_LIBS = -ljpeg
ifeq ($(OS),freebsd)
- LOCALBASE ?= /usr/X11R6
+ X11BASE ?= /usr/X11R6
diff --git a/games/ezquake/files/patch-Makefile.list b/games/ezquake/files/patch-Makefile.list
index cc75d55c8c63..70eadcf1669b 100644
--- a/games/ezquake/files/patch-Makefile.list
+++ b/games/ezquake/files/patch-Makefile.list
@@ -1,16 +1,16 @@
---- Makefile.list.orig Fri Jan 4 11:28:34 2008
-+++ Makefile.list Fri Jan 4 11:28:47 2008
-@@ -109,7 +109,8 @@
- net_chan \
+--- Makefile.list.orig 2008-04-27 17:51:56.000000000 -0300
++++ Makefile.list 2008-04-29 22:32:27.000000000 -0300
+@@ -137,7 +137,8 @@
q_shared \
version \
-- zone
-+ zone \
+ zone \
+- zone2
++ zone2 \
+ ../unzip ../ioapi
GL_C_FILES := \
collision \
-@@ -167,7 +168,6 @@
+@@ -195,7 +196,6 @@
in_linux \
keymap_x11 \
localtime_linux \
diff --git a/games/ezquake/files/patch-common.c b/games/ezquake/files/patch-common.c
deleted file mode 100644
index 184fbc5ef173..000000000000
--- a/games/ezquake/files/patch-common.c
+++ /dev/null
@@ -1,36 +0,0 @@
---- common.c.orig Fri Jan 4 12:29:52 2008
-+++ common.c Fri Jan 4 12:41:04 2008
-@@ -2012,7 +2012,7 @@
- if (!Sys_fullpath(com_basedir, "/proc/self/exe", sizeof(com_basedir)))
- Sys_Error("FS_InitFilesystemEx: Sys_fullpath failed");
- #else
-- com_basedir[0] = 0; // FIXME: MAC / FreeBSD
-+ snprintf(com_basedir, sizeof(com_basedir), "%s/.ezquake/", getenv("HOME") ? getenv("HOME") : ".");
- #endif
-
- // strip ezquake*.exe, we need only path
-@@ -2029,12 +2029,7 @@
- strlcpy (com_basedir, com_argv[i + 1], sizeof(com_basedir));
- }
- else { // made com_basedir equa to cwd
--//#ifdef __FreeBSD__
--// strlcpy(com_basedir, DATADIR, sizeof(com_basedir) - 1);
--//#else
--
-- Sys_getcwd(com_basedir, sizeof(com_basedir) - 1); // FIXME strlcpy (com_basedir, ".", sizeof(com_basedir)); ?
--//#endif
-+ snprintf(com_basedir, sizeof(com_basedir), "%s/.ezquake/", getenv("HOME") ? getenv("HOME") : ".");
- }
-
- for (i = 0; i < (int) strlen(com_basedir); i++)
-@@ -2078,6 +2073,10 @@
- }
-
- // start up with id1 by default
-+ FS_AddGameDirectory(DATADIR, "id1");
-+ FS_AddGameDirectory(DATADIR, "ezquake");
-+ FS_AddGameDirectory(DATADIR, "qw");
-+
- FS_AddGameDirectory(com_basedir, "id1");
-
- FS_AddGameDirectory(com_basedir, "ezquake");
diff --git a/games/ezquake/files/patch-config_manager.c b/games/ezquake/files/patch-config_manager.c
index ac6bff68892e..10691df54d2f 100644
--- a/games/ezquake/files/patch-config_manager.c
+++ b/games/ezquake/files/patch-config_manager.c
@@ -1,8 +1,8 @@
---- config_manager.c.orig Tue Apr 18 17:59:55 2006
-+++ config_manager.c Wed Aug 30 19:01:17 2006
-@@ -67,7 +67,7 @@
- cvar_t cfg_save_unchanged = {"cfg_save_unchanged", "0"};
+--- config_manager.c.orig 2008-04-27 17:51:52.000000000 -0300
++++ config_manager.c 2008-05-06 15:02:46.000000000 -0300
+@@ -68,7 +68,7 @@
cvar_t cfg_save_userinfo = {"cfg_save_userinfo", "2"};
+ cvar_t cfg_save_onquit = {"cfg_save_onquit", "0"};
cvar_t cfg_legacy_exec = {"cfg_legacy_exec", "1"};
-cvar_t cfg_legacy_write = {"cfg_legacy_write", "0"};
+cvar_t cfg_legacy_write = {"cfg_legacy_write", "1"};
diff --git a/games/ezquake/files/patch-fs.c b/games/ezquake/files/patch-fs.c
new file mode 100644
index 000000000000..42c4ad1d4693
--- /dev/null
+++ b/games/ezquake/files/patch-fs.c
@@ -0,0 +1,40 @@
+--- fs.c.orig 2008-04-27 17:51:50.000000000 -0300
++++ fs.c 2008-05-06 20:22:16.000000000 -0300
+@@ -1022,6 +1022,8 @@
+ FS_AddGameDirectory(com_basedir, dir);
+ }
+ #else
++ FS_AddGameDirectory(va("%s/%s", Q1DIR, dir), FS_LOAD_FILE_ALL);
++ FS_AddGameDirectory(va("%s/%s", DATADIR, dir), FS_LOAD_FILE_ALL);
+ FS_AddGameDirectory(va("%s/%s", com_basedir, dir), FS_LOAD_FILE_ALL);
+ if (*com_homedir) {
+ FS_AddHomeDirectory(va("%s/%s", com_homedir, dir), FS_LOAD_FILE_ALL);
+@@ -1095,7 +1097,7 @@
+ if (!Sys_fullpath(com_basedir, "/proc/self/exe", sizeof(com_basedir)))
+ Sys_Error("FS_InitFilesystemEx: Sys_fullpath failed");
+ #else
+- com_basedir[0] = 0; // FIXME: MAC / FreeBSD
++ snprintf(com_basedir, sizeof(com_basedir), "%s/.ezquake/", getenv("HOME") ? getenv("HOME") : ".");
+ #endif
+
+ // strip ezquake*.exe, we need only path
+@@ -1116,7 +1118,7 @@
+ // strlcpy(com_basedir, DATADIR, sizeof(com_basedir) - 1);
+ //#else
+
+- Sys_getcwd(com_basedir, sizeof(com_basedir) - 1); // FIXME strlcpy (com_basedir, ".", sizeof(com_basedir)); ?
++ snprintf(com_basedir, sizeof(com_basedir), "%s/.ezquake/", getenv("HOME") ? getenv("HOME") : ".");
+ //#endif
+ }
+
+@@ -1176,6 +1178,10 @@
+ FS_AddGameDirectory(com_basedir, "ezquake");
+ FS_AddGameDirectory(com_basedir, "qw");
+ #else
++ FS_AddGameDirectory(va("%s/%s", Q1DIR, "id1"), FS_LOAD_FILE_ALL);
++ FS_AddGameDirectory(va("%s/%s", Q1DIR, "qw"), FS_LOAD_FILE_ALL);
++ FS_AddGameDirectory(va("%s/%s", DATADIR, "ezquake"), FS_LOAD_FILE_ALL);
++ FS_AddGameDirectory(va("%s/%s", DATADIR, "qw"), FS_LOAD_FILE_ALL);
+ FS_AddGameDirectory(va("%s/%s", com_basedir, "id1"), FS_LOAD_FILE_ALL);
+ FS_AddGameDirectory(va("%s/%s", com_basedir, "ezquake"), FS_LOAD_FILE_ALL);
+ FS_AddGameDirectory(va("%s/%s", com_basedir, "qw"), FS_LOAD_FILE_ALL);
diff --git a/games/ezquake/files/patch-gl_local.h b/games/ezquake/files/patch-gl_local.h
deleted file mode 100644
index 7259a8ea30e6..000000000000
--- a/games/ezquake/files/patch-gl_local.h
+++ /dev/null
@@ -1,12 +0,0 @@
---- ./gl_local.h.orig Thu Jul 12 20:11:59 2007
-+++ ./gl_local.h Thu Jul 12 20:27:57 2007
-@@ -299,6 +299,9 @@
- extern lpMTexFUNC qglMultiTexCoord2f;
- extern lpSelTexFUNC qglActiveTexture;
-
-+extern PFNGLXGETVIDEOSYNCSGIPROC qglXGetVideoSyncSGI;
-+extern PFNGLXWAITVIDEOSYNCSGIPROC qglXWaitVideoSyncSGI;
-+
- extern float gldepthmin, gldepthmax;
- extern byte color_white[4], color_black[4];
- extern qbool gl_mtexable;
diff --git a/games/ezquake/files/patch-q_shared.h b/games/ezquake/files/patch-q_shared.h
index a4ae32d61198..23d7125e2329 100644
--- a/games/ezquake/files/patch-q_shared.h
+++ b/games/ezquake/files/patch-q_shared.h
@@ -1,10 +1,13 @@
---- q_shared.h.orig Fri Jan 4 10:53:25 2008
-+++ q_shared.h Fri Jan 4 11:10:59 2008
-@@ -32,6 +32,17 @@
- #include <ctype.h>
- #include <assert.h>
+--- q_shared.h.orig 2008-04-27 17:51:54.000000000 -0300
++++ q_shared.h 2008-05-06 15:08:25.000000000 -0300
+@@ -161,10 +161,13 @@
+ //======================= FreeBSD DEFINES ====================================
+ #ifdef __FreeBSD__
-+#ifdef __FreeBSD__
+-#if !idppc
+-#define __LITTLE_ENDIAN__
+-#else
+-#define __BIG_ENDIAN__
+#include <machine/endian.h>
+#if BYTE_ORDER == BIG_ENDIAN
+#define __BIG_ENDIAN__ 1
@@ -12,9 +15,6 @@
+#define __LITTLE_ENDIAN__ 1
+#elif BYTE_ORDER == PDP_ENDIAN
+#define __PDP_ENDIAN__ 1
-+#endif
-+#endif
-+
- #define wchar unsigned short // 16-bit Unicode char
+ #endif
- #include "mathlib.h"
+ #endif
diff --git a/games/ezquake/files/patch-snd_dma.c b/games/ezquake/files/patch-snd_dma.c
index d3e5c41180c3..e5b78c85d75a 100644
--- a/games/ezquake/files/patch-snd_dma.c
+++ b/games/ezquake/files/patch-snd_dma.c
@@ -1,6 +1,6 @@
---- snd_dma.c.orig Fri Jan 4 07:05:02 2008
-+++ snd_dma.c Fri Jan 4 07:06:53 2008
-@@ -94,7 +94,7 @@
+--- snd_dma.c.orig 2008-04-27 17:51:58.000000000 -0300
++++ snd_dma.c 2008-05-06 15:10:34.000000000 -0300
+@@ -93,7 +93,7 @@
cvar_t s_khz = {"s_khz", "11", CVAR_ARCHIVE, OnChange_s_khz};
#ifdef __FreeBSD__
cvar_t s_stereo = {"s_stereo", "1"};
diff --git a/games/ezquake/files/patch-teamplay.c b/games/ezquake/files/patch-teamplay.c
deleted file mode 100644
index d0dfdab8d03d..000000000000
--- a/games/ezquake/files/patch-teamplay.c
+++ /dev/null
@@ -1,10 +0,0 @@
---- teamplay.c.orig Fri Jan 4 10:53:25 2008
-+++ teamplay.c Fri Jan 4 11:14:15 2008
-@@ -21,6 +21,7 @@
-
- #include <time.h>
- #include <string.h>
-+#include <limits.h>
- #include "quakedef.h"
- #include "ignore.h"
- #ifdef GLQUAKE
diff --git a/games/ezquake/files/patch-vid_common_gl.c b/games/ezquake/files/patch-vid_common_gl.c
deleted file mode 100644
index eda8f1076951..000000000000
--- a/games/ezquake/files/patch-vid_common_gl.c
+++ /dev/null
@@ -1,23 +0,0 @@
---- vid_common_gl.c.orig Fri Jan 4 07:13:37 2008
-+++ vid_common_gl.c Fri Jan 4 07:15:29 2008
-@@ -68,6 +68,9 @@
- lpMTexFUNC qglMultiTexCoord2f = NULL;
- lpSelTexFUNC qglActiveTexture = NULL;
-
-+PFNGLXGETVIDEOSYNCSGIPROC qglXGetVideoSyncSGI = NULL;
-+PFNGLXWAITVIDEOSYNCSGIPROC qglXWaitVideoSyncSGI = NULL;
-+
- qbool gl_combine = false;
-
- qbool gl_add_ext = false;
-@@ -198,6 +201,10 @@
- Cvar_ForceSet (&gl_strings, va("GL_VENDOR: %s\nGL_RENDERER: %s\n"
- "GL_VERSION: %s\nGL_EXTENSIONS: %s", gl_vendor, gl_renderer, gl_version, gl_extensions));
- Cvar_Register (&gl_maxtmu2);
-+
-+ qglXGetVideoSyncSGI = GL_GetProcAddress("glXGetVideoSyncSGI");
-+ qglXWaitVideoSyncSGI = GL_GetProcAddress("glXWaitVideoSyncSGI");
-+
- #ifndef __APPLE__
- glClearColor (1,0,0,0);
- #else
diff --git a/games/ezquake/pkg-plist b/games/ezquake/pkg-plist
index c5584ac4e39f..7b49c0688bf8 100644
--- a/games/ezquake/pkg-plist
+++ b/games/ezquake/pkg-plist
@@ -1,382 +1,477 @@
%%GLX%%bin/ezquake-glx
%%X11%%bin/ezquake-x11
-%%Q1DIR%%/ezquake/cfg/cams.cfg
-%%Q1DIR%%/ezquake/cfg/cams.tcl
-%%Q1DIR%%/ezquake/cfg/eq260.cfg
-%%Q1DIR%%/ezquake/cfg/ezhud.cfg
-%%Q1DIR%%/ezquake/cfg/gfx_gl_eyecandy.cfg
-%%Q1DIR%%/ezquake/cfg/gfx_gl_faithful.cfg
-%%Q1DIR%%/ezquake/cfg/gfx_gl_fast.cfg
-%%Q1DIR%%/ezquake/cfg/gfx_gl_movies.cfg
-%%Q1DIR%%/ezquake/cfg/gfx_sw_default.cfg
-%%Q1DIR%%/ezquake/cfg/gfx_sw_fast.cfg
-%%Q1DIR%%/ezquake/cfg/how_to_use_these_files.txt
-%%Q1DIR%%/ezquake/cfg/hud_berzerk.cfg
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