diff options
author | alepulver <alepulver@FreeBSD.org> | 2008-05-07 07:29:52 +0800 |
---|---|---|
committer | alepulver <alepulver@FreeBSD.org> | 2008-05-07 07:29:52 +0800 |
commit | e94610f4a1ce0e23378afb57dc3d08eca042dd48 (patch) | |
tree | aa0739fe170f8df0378258f8d83377abf9e5173f /games/ezquake | |
parent | 5524aabd32da3c80eea792e480be9351dd2045b7 (diff) | |
download | freebsd-ports-gnome-e94610f4a1ce0e23378afb57dc3d08eca042dd48.tar.gz freebsd-ports-gnome-e94610f4a1ce0e23378afb57dc3d08eca042dd48.tar.zst freebsd-ports-gnome-e94610f4a1ce0e23378afb57dc3d08eca042dd48.zip |
- Update to version 1.9.
Diffstat (limited to 'games/ezquake')
-rw-r--r-- | games/ezquake/Makefile | 28 | ||||
-rw-r--r-- | games/ezquake/distinfo | 12 | ||||
-rw-r--r-- | games/ezquake/files/patch-Makefile | 34 | ||||
-rw-r--r-- | games/ezquake/files/patch-Makefile.list | 14 | ||||
-rw-r--r-- | games/ezquake/files/patch-common.c | 36 | ||||
-rw-r--r-- | games/ezquake/files/patch-config_manager.c | 8 | ||||
-rw-r--r-- | games/ezquake/files/patch-fs.c | 40 | ||||
-rw-r--r-- | games/ezquake/files/patch-gl_local.h | 12 | ||||
-rw-r--r-- | games/ezquake/files/patch-q_shared.h | 22 | ||||
-rw-r--r-- | games/ezquake/files/patch-snd_dma.c | 6 | ||||
-rw-r--r-- | games/ezquake/files/patch-teamplay.c | 10 | ||||
-rw-r--r-- | games/ezquake/files/patch-vid_common_gl.c | 23 | ||||
-rw-r--r-- | games/ezquake/pkg-plist | 855 |
13 files changed, 585 insertions, 515 deletions
diff --git a/games/ezquake/Makefile b/games/ezquake/Makefile index fee0e972c10a..3662b0662f6d 100644 --- a/games/ezquake/Makefile +++ b/games/ezquake/Makefile @@ -6,14 +6,13 @@ # PORTNAME= ezquake -PORTVERSION= 1.8.3 -PORTREVISION= 1 +PORTVERSION= 1.9 PORTEPOCH= 1 CATEGORIES= games MASTER_SITES= SF:ezquake \ http://www.winimage.com/zLibDll/:minizip -DISTFILES= ${PORTNAME}_source_${PORTVERSION}${EXTRACT_SUFX}:ezquake \ - ${PORTNAME}_win32_${PORTVERSION}${EXTRACT_SUFX}:ezquake \ +DISTFILES= ${PORTNAME}_source_${PORTVERSION}.7z:ezquake \ + ${PORTNAME}_linux-x86_${PORTVERSION}${EXTRACT_SUFX}:ezquake \ unzip101e.zip:minizip MAINTAINER= alepulver@FreeBSD.org @@ -23,15 +22,14 @@ LIB_DEPENDS= expat.6:${PORTSDIR}/textproc/expat2 \ pcre.0:${PORTSDIR}/devel/pcre \ png.5:${PORTSDIR}/graphics/png -USE_ZIP= yes USE_DOS2UNIX= *.[ch] Makefile* USE_GMAKE= yes USE_TCL= yes MAKE_ENV= TCL_SUFX="${TCL_VER:S/.//}" -.for v in TCL_INCLUDEDIR TCL_LIBDIR +.for v in TCL_INCLUDEDIR TCL_LIBDIR DATADIR MAKE_ENV+= ${v}="${${v}}" .endfor -WRKSRC= ${WRKDIR}/${PORTNAME}_${PORTVERSION:S/.//:S/./-/}_stable +WRKSRC= ${WRKDIR}/${PORTNAME}_${PORTVERSION:S/.//}_stable_sources OPTIONS= GLX "Build GLX client" on \ OPTIMIZED_CFLAGS "Enable compilation optimizations" on \ @@ -55,7 +53,7 @@ PLIST_SUB+= GLX="@comment " .endif .if !defined(WITHOUT_X11) -USE_XORG= xxf86dga +USE_XORG= xxf86dga ALL_TARGET+= x11 PLIST_SUB+= X11="" .else @@ -68,13 +66,23 @@ MAKE_ENV+= USE_OPTIMIZED_CFLAGS=YES MAKE_ENV+= USE_OPTIMIZED_CFLAGS=NO .endif +do-extract: + @${MKDIR} ${WRKDIR} + @cd ${WRKDIR} && \ + ${UNZIP_CMD} -qo ${DISTDIR}/${DISTFILES:C/:.*//:M*.zip} && \ + ${TAR} zxf ${DISTDIR}/${DISTFILES:C/:.*//:M*.tar.gz} && \ + 7z x ${DISTDIR}/${DISTFILES:C/:.*//:M*.7z} >/dev/null + @${LN} -s ${WRKSRC}/libs/asmlib.h ${WRKSRC} + post-patch: @${REINPLACE_CMD} -e 's|libtcl\.so|libtcl${TCL_VER:S/.//}|' \ ${WRKSRC}/embed_tcl.h do-install: - ${MKDIR} ${Q1DIR}/${PORTNAME} - ${CP} -R ${WRKDIR}/ezquake/* ${WRKDIR}/qw/* ${Q1DIR}/${PORTNAME} +.for dir in ezquake qw + ${MKDIR} ${DATADIR}/${dir} + ${CP} -r ${WRKDIR}/${dir}/* ${DATADIR}/${dir} +.endfor .if !defined(WITHOUT_GLX) ${INSTALL_PROGRAM} ${WRKSRC}/release/ezquake-gl.glx \ ${PREFIX}/bin/ezquake-glx diff --git a/games/ezquake/distinfo b/games/ezquake/distinfo index 6c07be59c4df..9e6d3b6f067a 100644 --- a/games/ezquake/distinfo +++ b/games/ezquake/distinfo @@ -1,9 +1,9 @@ -MD5 (ezquake_source_1.8.3.zip) = 2b8718a992b8aeadb4f1f5def242bf5f -SHA256 (ezquake_source_1.8.3.zip) = 7b5f4f44a0847fd8657d78829a959a2e4f626b8dfc29b8f1cbb34852b4baf73b -SIZE (ezquake_source_1.8.3.zip) = 5623113 -MD5 (ezquake_win32_1.8.3.zip) = 2d27269c068a2a2422a6912c8041d6df -SHA256 (ezquake_win32_1.8.3.zip) = d3bca71876dc9dabfa95334e4e84a6dc0532e9553856c42eb6c9ea2401b8fc70 -SIZE (ezquake_win32_1.8.3.zip) = 16970223 +MD5 (ezquake_source_1.9.7z) = 26274da0fc11791049a4409e14b91e74 +SHA256 (ezquake_source_1.9.7z) = cb1acf57c4dd963cb47ce73b7f400d403637c187063c6754879a39fc9126948e +SIZE (ezquake_source_1.9.7z) = 7059379 +MD5 (ezquake_linux-x86_1.9.tar.gz) = e7ebc2bc8771880ab90e9457abc06b6e +SHA256 (ezquake_linux-x86_1.9.tar.gz) = 2e65c1632bedbf8382870d79ba7dc1ee76d2371e03943da9cd57f2c4e5ac1dcb +SIZE (ezquake_linux-x86_1.9.tar.gz) = 19193980 MD5 (unzip101e.zip) = 59e14911bffbb40ce49aa38f6f1efd2a SHA256 (unzip101e.zip) = 383cc51f505d996a39efe135a57057bdfc817855259c29092bddba9b4fde5dbd SIZE (unzip101e.zip) = 40925 diff --git a/games/ezquake/files/patch-Makefile b/games/ezquake/files/patch-Makefile index 4a52f6ea8804..0a277a1d1a30 100644 --- a/games/ezquake/files/patch-Makefile +++ b/games/ezquake/files/patch-Makefile @@ -1,5 +1,5 @@ ---- Makefile.orig Fri Jan 4 11:28:34 2008 -+++ Makefile Fri Jan 4 11:29:06 2008 +--- Makefile.orig 2008-04-27 17:51:52.000000000 -0300 ++++ Makefile 2008-04-29 22:27:42.000000000 -0300 @@ -6,7 +6,7 @@ # compilation tool and detection of targets/achitecture @@ -21,13 +21,13 @@ - ARCH_CFLAGS = -march=i686 -mtune=generic -mmmx -Did386 -endif -ifeq ($(ARCH),ppc) -- ARCH_CFLAGS = -arch i686 -arch ppc -msse2 +- ARCH_CFLAGS = -arch ppc -faltivec -maltivec -mcpu=7450 -mtune=7450 -mpowerpc -mpowerpc-gfxopt -endif - ifeq ($(OS),linux) DEFAULT_TARGET = glx OS_GL_CFLAGS = -DWITH_DGA -DWITH_EVDEV -DWITH_VMODE -@@ -53,19 +42,19 @@ +@@ -55,19 +44,19 @@ # Directories for object files # ################################ @@ -52,15 +52,22 @@ +X11_TARGET = $(TYPE)/ezquake.x11 +SVGA_TARGET = $(TYPE)/ezquake.svga +MAC_TARGET = $(TYPE)/ezquake-gl.mac + QUAKE_DIR="/opt/quake/" ################ +@@ -89,7 +78,8 @@ + # -DWITH_MPD for mpd MP3 player support + # -DWITH_WINAMP for winamp MP3 player support + PRJ_CFLAGS = -DWITH_ZLIB -DWITH_PNG -DEMBED_TCL -DJSS_CAM -DWITH_ZIP -DWITH_FTE_VFS +-BASE_CFLAGS = -pipe -Wall -funsigned-char $(ARCH_CFLAGS) $(PRJ_CFLAGS) -I./libs ++BASE_CFLAGS := $(CFLAGS) -pipe -Wall -funsigned-char $(ARCH_CFLAGS) $(PRJ_CFLAGS) `pcre-config --cflags` -I$(TCL_INCLUDEDIR) -I.. -DQ1DIR='"$(Q1DIR)"' -DDATADIR='"$(DATADIR)"' ++ -@@ -81,9 +70,11 @@ - # compiler flags - PRJ_CFLAGS = -DWITH_ZLIB -DWITH_PNG -DEMBED_TCL -DJSS_CAM -DWITH_ZIP #-DWITH_FTE_VFS --BASE_CFLAGS = -pipe -Wall -funsigned-char $(ARCH_CFLAGS) $(PRJ_CFLAGS) -I ./libs -+BASE_CFLAGS := $(CFLAGS) -pipe -Wall -funsigned-char $(ARCH_CFLAGS) $(PRJ_CFLAGS) `pcre-config --cflags` -I$(TCL_INCLUDEDIR) -I.. -DDATADIR='"$(Q1DIR)"' + ######################## +@@ -112,7 +102,9 @@ + + ######################## +ifeq ($(USE_OPTIMIZED_CFLAGS),YES) RELEASE_CFLAGS = -O2 -fno-strict-aliasing -ffast-math -funroll-loops @@ -68,20 +75,21 @@ DEBUG_CFLAGS = -ggdb # opengl builds -@@ -96,13 +87,13 @@ +@@ -125,13 +117,13 @@ endif ifeq ($(TYPE),release) -LDFLAGS = -lm -lpthread +LDFLAGS = -lm -pthread else - LDFLAGS = -ggdb -lm -lpthread +-LDFLAGS = -ggdb -lm -lpthread ++LDFLAGS = -ggdb -lm -pthread endif --COMMON_LIBS = libs/$(LIB_PREFIX)/minizip.a libs/$(LIB_PREFIX)/libpng.a libs/$(LIB_PREFIX)/libz.a libs/$(LIB_PREFIX)/libpcre.a libs/$(LIB_PREFIX)/libexpat.a libs/$(LIB_PREFIX)/libtcl8.4.a +-COMMON_LIBS = libs/$(LIB_PREFIX)/minizip.a libs/$(LIB_PREFIX)/libpng.a libs/$(LIB_PREFIX)/libz.a libs/$(LIB_PREFIX)/libpcre.a libs/$(LIB_PREFIX)/libexpat.a libs/$(LIB_PREFIX)/libtcl.a -GL_LIBS = libs/$(LIB_PREFIX)/libjpeg.a +COMMON_LIBS = -lm -lpng -lz `pcre-config --libs` `glib-config --libs` -lexpat -ltcl$(TCL_SUFX) +GL_LIBS = -ljpeg ifeq ($(OS),freebsd) - LOCALBASE ?= /usr/X11R6 + X11BASE ?= /usr/X11R6 diff --git a/games/ezquake/files/patch-Makefile.list b/games/ezquake/files/patch-Makefile.list index cc75d55c8c63..70eadcf1669b 100644 --- a/games/ezquake/files/patch-Makefile.list +++ b/games/ezquake/files/patch-Makefile.list @@ -1,16 +1,16 @@ ---- Makefile.list.orig Fri Jan 4 11:28:34 2008 -+++ Makefile.list Fri Jan 4 11:28:47 2008 -@@ -109,7 +109,8 @@ - net_chan \ +--- Makefile.list.orig 2008-04-27 17:51:56.000000000 -0300 ++++ Makefile.list 2008-04-29 22:32:27.000000000 -0300 +@@ -137,7 +137,8 @@ q_shared \ version \ -- zone -+ zone \ + zone \ +- zone2 ++ zone2 \ + ../unzip ../ioapi GL_C_FILES := \ collision \ -@@ -167,7 +168,6 @@ +@@ -195,7 +196,6 @@ in_linux \ keymap_x11 \ localtime_linux \ diff --git a/games/ezquake/files/patch-common.c b/games/ezquake/files/patch-common.c deleted file mode 100644 index 184fbc5ef173..000000000000 --- a/games/ezquake/files/patch-common.c +++ /dev/null @@ -1,36 +0,0 @@ ---- common.c.orig Fri Jan 4 12:29:52 2008 -+++ common.c Fri Jan 4 12:41:04 2008 -@@ -2012,7 +2012,7 @@ - if (!Sys_fullpath(com_basedir, "/proc/self/exe", sizeof(com_basedir))) - Sys_Error("FS_InitFilesystemEx: Sys_fullpath failed"); - #else -- com_basedir[0] = 0; // FIXME: MAC / FreeBSD -+ snprintf(com_basedir, sizeof(com_basedir), "%s/.ezquake/", getenv("HOME") ? getenv("HOME") : "."); - #endif - - // strip ezquake*.exe, we need only path -@@ -2029,12 +2029,7 @@ - strlcpy (com_basedir, com_argv[i + 1], sizeof(com_basedir)); - } - else { // made com_basedir equa to cwd --//#ifdef __FreeBSD__ --// strlcpy(com_basedir, DATADIR, sizeof(com_basedir) - 1); --//#else -- -- Sys_getcwd(com_basedir, sizeof(com_basedir) - 1); // FIXME strlcpy (com_basedir, ".", sizeof(com_basedir)); ? --//#endif -+ snprintf(com_basedir, sizeof(com_basedir), "%s/.ezquake/", getenv("HOME") ? getenv("HOME") : "."); - } - - for (i = 0; i < (int) strlen(com_basedir); i++) -@@ -2078,6 +2073,10 @@ - } - - // start up with id1 by default -+ FS_AddGameDirectory(DATADIR, "id1"); -+ FS_AddGameDirectory(DATADIR, "ezquake"); -+ FS_AddGameDirectory(DATADIR, "qw"); -+ - FS_AddGameDirectory(com_basedir, "id1"); - - FS_AddGameDirectory(com_basedir, "ezquake"); diff --git a/games/ezquake/files/patch-config_manager.c b/games/ezquake/files/patch-config_manager.c index ac6bff68892e..10691df54d2f 100644 --- a/games/ezquake/files/patch-config_manager.c +++ b/games/ezquake/files/patch-config_manager.c @@ -1,8 +1,8 @@ ---- config_manager.c.orig Tue Apr 18 17:59:55 2006 -+++ config_manager.c Wed Aug 30 19:01:17 2006 -@@ -67,7 +67,7 @@ - cvar_t cfg_save_unchanged = {"cfg_save_unchanged", "0"}; +--- config_manager.c.orig 2008-04-27 17:51:52.000000000 -0300 ++++ config_manager.c 2008-05-06 15:02:46.000000000 -0300 +@@ -68,7 +68,7 @@ cvar_t cfg_save_userinfo = {"cfg_save_userinfo", "2"}; + cvar_t cfg_save_onquit = {"cfg_save_onquit", "0"}; cvar_t cfg_legacy_exec = {"cfg_legacy_exec", "1"}; -cvar_t cfg_legacy_write = {"cfg_legacy_write", "0"}; +cvar_t cfg_legacy_write = {"cfg_legacy_write", "1"}; diff --git a/games/ezquake/files/patch-fs.c b/games/ezquake/files/patch-fs.c new file mode 100644 index 000000000000..42c4ad1d4693 --- /dev/null +++ b/games/ezquake/files/patch-fs.c @@ -0,0 +1,40 @@ +--- fs.c.orig 2008-04-27 17:51:50.000000000 -0300 ++++ fs.c 2008-05-06 20:22:16.000000000 -0300 +@@ -1022,6 +1022,8 @@ + FS_AddGameDirectory(com_basedir, dir); + } + #else ++ FS_AddGameDirectory(va("%s/%s", Q1DIR, dir), FS_LOAD_FILE_ALL); ++ FS_AddGameDirectory(va("%s/%s", DATADIR, dir), FS_LOAD_FILE_ALL); + FS_AddGameDirectory(va("%s/%s", com_basedir, dir), FS_LOAD_FILE_ALL); + if (*com_homedir) { + FS_AddHomeDirectory(va("%s/%s", com_homedir, dir), FS_LOAD_FILE_ALL); +@@ -1095,7 +1097,7 @@ + if (!Sys_fullpath(com_basedir, "/proc/self/exe", sizeof(com_basedir))) + Sys_Error("FS_InitFilesystemEx: Sys_fullpath failed"); + #else +- com_basedir[0] = 0; // FIXME: MAC / FreeBSD ++ snprintf(com_basedir, sizeof(com_basedir), "%s/.ezquake/", getenv("HOME") ? getenv("HOME") : "."); + #endif + + // strip ezquake*.exe, we need only path +@@ -1116,7 +1118,7 @@ + // strlcpy(com_basedir, DATADIR, sizeof(com_basedir) - 1); + //#else + +- Sys_getcwd(com_basedir, sizeof(com_basedir) - 1); // FIXME strlcpy (com_basedir, ".", sizeof(com_basedir)); ? ++ snprintf(com_basedir, sizeof(com_basedir), "%s/.ezquake/", getenv("HOME") ? getenv("HOME") : "."); + //#endif + } + +@@ -1176,6 +1178,10 @@ + FS_AddGameDirectory(com_basedir, "ezquake"); + FS_AddGameDirectory(com_basedir, "qw"); + #else ++ FS_AddGameDirectory(va("%s/%s", Q1DIR, "id1"), FS_LOAD_FILE_ALL); ++ FS_AddGameDirectory(va("%s/%s", Q1DIR, "qw"), FS_LOAD_FILE_ALL); ++ FS_AddGameDirectory(va("%s/%s", DATADIR, "ezquake"), FS_LOAD_FILE_ALL); ++ FS_AddGameDirectory(va("%s/%s", DATADIR, "qw"), FS_LOAD_FILE_ALL); + FS_AddGameDirectory(va("%s/%s", com_basedir, "id1"), FS_LOAD_FILE_ALL); + FS_AddGameDirectory(va("%s/%s", com_basedir, "ezquake"), FS_LOAD_FILE_ALL); + FS_AddGameDirectory(va("%s/%s", com_basedir, "qw"), FS_LOAD_FILE_ALL); diff --git a/games/ezquake/files/patch-gl_local.h b/games/ezquake/files/patch-gl_local.h deleted file mode 100644 index 7259a8ea30e6..000000000000 --- a/games/ezquake/files/patch-gl_local.h +++ /dev/null @@ -1,12 +0,0 @@ ---- ./gl_local.h.orig Thu Jul 12 20:11:59 2007 -+++ ./gl_local.h Thu Jul 12 20:27:57 2007 -@@ -299,6 +299,9 @@ - extern lpMTexFUNC qglMultiTexCoord2f; - extern lpSelTexFUNC qglActiveTexture; - -+extern PFNGLXGETVIDEOSYNCSGIPROC qglXGetVideoSyncSGI; -+extern PFNGLXWAITVIDEOSYNCSGIPROC qglXWaitVideoSyncSGI; -+ - extern float gldepthmin, gldepthmax; - extern byte color_white[4], color_black[4]; - extern qbool gl_mtexable; diff --git a/games/ezquake/files/patch-q_shared.h b/games/ezquake/files/patch-q_shared.h index a4ae32d61198..23d7125e2329 100644 --- a/games/ezquake/files/patch-q_shared.h +++ b/games/ezquake/files/patch-q_shared.h @@ -1,10 +1,13 @@ ---- q_shared.h.orig Fri Jan 4 10:53:25 2008 -+++ q_shared.h Fri Jan 4 11:10:59 2008 -@@ -32,6 +32,17 @@ - #include <ctype.h> - #include <assert.h> +--- q_shared.h.orig 2008-04-27 17:51:54.000000000 -0300 ++++ q_shared.h 2008-05-06 15:08:25.000000000 -0300 +@@ -161,10 +161,13 @@ + //======================= FreeBSD DEFINES ==================================== + #ifdef __FreeBSD__ -+#ifdef __FreeBSD__ +-#if !idppc +-#define __LITTLE_ENDIAN__ +-#else +-#define __BIG_ENDIAN__ +#include <machine/endian.h> +#if BYTE_ORDER == BIG_ENDIAN +#define __BIG_ENDIAN__ 1 @@ -12,9 +15,6 @@ +#define __LITTLE_ENDIAN__ 1 +#elif BYTE_ORDER == PDP_ENDIAN +#define __PDP_ENDIAN__ 1 -+#endif -+#endif -+ - #define wchar unsigned short // 16-bit Unicode char + #endif - #include "mathlib.h" + #endif diff --git a/games/ezquake/files/patch-snd_dma.c b/games/ezquake/files/patch-snd_dma.c index d3e5c41180c3..e5b78c85d75a 100644 --- a/games/ezquake/files/patch-snd_dma.c +++ b/games/ezquake/files/patch-snd_dma.c @@ -1,6 +1,6 @@ ---- snd_dma.c.orig Fri Jan 4 07:05:02 2008 -+++ snd_dma.c Fri Jan 4 07:06:53 2008 -@@ -94,7 +94,7 @@ +--- snd_dma.c.orig 2008-04-27 17:51:58.000000000 -0300 ++++ snd_dma.c 2008-05-06 15:10:34.000000000 -0300 +@@ -93,7 +93,7 @@ cvar_t s_khz = {"s_khz", "11", CVAR_ARCHIVE, OnChange_s_khz}; #ifdef __FreeBSD__ cvar_t s_stereo = {"s_stereo", "1"}; diff --git a/games/ezquake/files/patch-teamplay.c b/games/ezquake/files/patch-teamplay.c deleted file mode 100644 index d0dfdab8d03d..000000000000 --- a/games/ezquake/files/patch-teamplay.c +++ /dev/null @@ -1,10 +0,0 @@ ---- teamplay.c.orig Fri Jan 4 10:53:25 2008 -+++ teamplay.c Fri Jan 4 11:14:15 2008 -@@ -21,6 +21,7 @@ - - #include <time.h> - #include <string.h> -+#include <limits.h> - #include "quakedef.h" - #include "ignore.h" - #ifdef GLQUAKE diff --git a/games/ezquake/files/patch-vid_common_gl.c b/games/ezquake/files/patch-vid_common_gl.c deleted file mode 100644 index eda8f1076951..000000000000 --- a/games/ezquake/files/patch-vid_common_gl.c +++ /dev/null @@ -1,23 +0,0 @@ ---- vid_common_gl.c.orig Fri Jan 4 07:13:37 2008 -+++ vid_common_gl.c Fri Jan 4 07:15:29 2008 -@@ -68,6 +68,9 @@ - lpMTexFUNC qglMultiTexCoord2f = NULL; - lpSelTexFUNC qglActiveTexture = NULL; - -+PFNGLXGETVIDEOSYNCSGIPROC qglXGetVideoSyncSGI = NULL; -+PFNGLXWAITVIDEOSYNCSGIPROC qglXWaitVideoSyncSGI = NULL; -+ - qbool gl_combine = false; - - qbool gl_add_ext = false; -@@ -198,6 +201,10 @@ - Cvar_ForceSet (&gl_strings, va("GL_VENDOR: %s\nGL_RENDERER: %s\n" - "GL_VERSION: %s\nGL_EXTENSIONS: %s", gl_vendor, gl_renderer, gl_version, gl_extensions)); - Cvar_Register (&gl_maxtmu2); -+ -+ qglXGetVideoSyncSGI = GL_GetProcAddress("glXGetVideoSyncSGI"); -+ qglXWaitVideoSyncSGI = GL_GetProcAddress("glXWaitVideoSyncSGI"); -+ - #ifndef __APPLE__ - glClearColor (1,0,0,0); - #else diff --git a/games/ezquake/pkg-plist b/games/ezquake/pkg-plist index c5584ac4e39f..7b49c0688bf8 100644 --- a/games/ezquake/pkg-plist +++ b/games/ezquake/pkg-plist @@ -1,382 +1,477 @@ %%GLX%%bin/ezquake-glx %%X11%%bin/ezquake-x11 -%%Q1DIR%%/ezquake/cfg/cams.cfg -%%Q1DIR%%/ezquake/cfg/cams.tcl -%%Q1DIR%%/ezquake/cfg/eq260.cfg -%%Q1DIR%%/ezquake/cfg/ezhud.cfg -%%Q1DIR%%/ezquake/cfg/gfx_gl_eyecandy.cfg -%%Q1DIR%%/ezquake/cfg/gfx_gl_faithful.cfg -%%Q1DIR%%/ezquake/cfg/gfx_gl_fast.cfg -%%Q1DIR%%/ezquake/cfg/gfx_gl_movies.cfg -%%Q1DIR%%/ezquake/cfg/gfx_sw_default.cfg -%%Q1DIR%%/ezquake/cfg/gfx_sw_fast.cfg -%%Q1DIR%%/ezquake/cfg/how_to_use_these_files.txt -%%Q1DIR%%/ezquake/cfg/hud_berzerk.cfg -%%Q1DIR%%/ezquake/cfg/hud_corner.cfg -%%Q1DIR%%/ezquake/cfg/hud_dobbz.cfg -%%Q1DIR%%/ezquake/cfg/hud_empezar.cfg -%%Q1DIR%%/ezquake/cfg/hud_murdoc.cfg -%%Q1DIR%%/ezquake/cfg/hud_senft.cfg -%%Q1DIR%%/ezquake/cfg/hud_vleesh.cfg -%%Q1DIR%%/ezquake/cfg/movement.cfg -%%Q1DIR%%/ezquake/cfg/mvdhud_1on1.cfg -%%Q1DIR%%/ezquake/cfg/mvdhud_2on2.cfg -%%Q1DIR%%/ezquake/cfg/mvdhud_3on3.cfg -%%Q1DIR%%/ezquake/cfg/mvdhud_4on4.cfg -%%Q1DIR%%/ezquake/cfg/mvdhud_base.cfg -%%Q1DIR%%/ezquake/cfg/mvdhud_base_2.cfg -%%Q1DIR%%/ezquake/cfg/mvdhud_base_3.cfg -%%Q1DIR%%/ezquake/cfg/mvdhud_base_4.cfg -%%Q1DIR%%/ezquake/cfg/mvdhud_base_del.cfg -%%Q1DIR%%/ezquake/cfg/mvdhud_base_other.cfg -%%Q1DIR%%/ezquake/cfg/mvdhud_custom.cfg -%%Q1DIR%%/ezquake/cfg/teamplay.cfg -%%Q1DIR%%/ezquake/cfg/teamtime.cfg -%%Q1DIR%%/ezquake/fragfile.dat -%%Q1DIR%%/ezquake/help.pak -%%Q1DIR%%/ezquake/help/index.xml -%%Q1DIR%%/ezquake/help/manual/cmdline.xml -%%Q1DIR%%/ezquake/help/manual/commands.xml -%%Q1DIR%%/ezquake/help/manual/concept.xml -%%Q1DIR%%/ezquake/help/manual/demos/accel-1.mvd -%%Q1DIR%%/ezquake/help/manual/demos/accel-2.mvd 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