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author | danfe <danfe@FreeBSD.org> | 2011-08-09 11:52:24 +0800 |
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committer | danfe <danfe@FreeBSD.org> | 2011-08-09 11:52:24 +0800 |
commit | 800041b85458d8da221d47b3deae939d83f8926d (patch) | |
tree | e136be157edba3a2f0dfceea774535605c7f80fb /games/frikqcc | |
parent | 1ab8e86a93c4d8d5c4ef9c02baf3facaa0d8c84a (diff) | |
download | freebsd-ports-gnome-800041b85458d8da221d47b3deae939d83f8926d.tar.gz freebsd-ports-gnome-800041b85458d8da221d47b3deae939d83f8926d.tar.zst freebsd-ports-gnome-800041b85458d8da221d47b3deae939d83f8926d.zip |
Improve port description and update WWW address.
Diffstat (limited to 'games/frikqcc')
-rw-r--r-- | games/frikqcc/pkg-descr | 21 |
1 files changed, 9 insertions, 12 deletions
diff --git a/games/frikqcc/pkg-descr b/games/frikqcc/pkg-descr index f1c453279b90..3dfa0310288c 100644 --- a/games/frikqcc/pkg-descr +++ b/games/frikqcc/pkg-descr @@ -1,13 +1,10 @@ -FrikQCC was started a few months before the Quake engine source was -released. Originally based off of FastQCC, it was widely (well among -the people at MDQNet) enjoyed for a few months. Then J. P. Grossman -released QCCX, back in March 2000. QCCX implemented a ton of neato- -whizbang features that I just had to have. I immediately set out to -add some of the better stuff from FrikQCC 1.x, such as warnings and -some of my own ideas of optimizations to his code. The result was -FrikQCC 2.0, which has been updated many times since then. I've -started moving away from some of the old QCCX features (for example my -Arrays are different, as is the new int type) in an effort to make the -code more user friendly. +FrikQCC was started few months before the Quake engine source was released. +Originally based off of FastQCC, it was widely (well, among the people at +MDQNet) enjoyed for a few months. After J. P. Grossman released QCCX, back +in March 2000, many of its features and ideas found their way into FrikQCC. +The result was FrikQCC 2.0, which has been updated many times since then. -WWW: http://wiki.quakesrc.org/index.php?pagename=FrikQCC +It currently supports: goto, labels, static variables, new optimizations, +compiler warnings, and many other features. + +WWW: http://www.inside3d.com/frikbot/frikqcc/ |