diff options
author | itetcu <itetcu@FreeBSD.org> | 2006-05-12 18:11:40 +0800 |
---|---|---|
committer | itetcu <itetcu@FreeBSD.org> | 2006-05-12 18:11:40 +0800 |
commit | 1f4069d6396cdef90c5242d9d313a4b1b46f489f (patch) | |
tree | 58c33acdf88802c4b924901b9dc6170f5ef3a253 /games/glest/Makefile | |
parent | 247b789c958c5fc566c1381be85a3f53775103f6 (diff) | |
download | freebsd-ports-gnome-1f4069d6396cdef90c5242d9d313a4b1b46f489f.tar.gz freebsd-ports-gnome-1f4069d6396cdef90c5242d9d313a4b1b46f489f.tar.zst freebsd-ports-gnome-1f4069d6396cdef90c5242d9d313a4b1b46f489f.zip |
Update to 2.0.0
I separeted glest port to glest and glest-data ports.
Glest 2.0.0 has been released, this version includes loads of new features:
- New Magic units:
- Tower of Souls: Air defense building, attacks air only
- Golem: Defensive unit, needs EP to walk, can't attack air
- Daemon giant: Heavy melee unit
- Drake rider: Light ranged unit
- New Tech units:
- Aerodrome: Building for producing air units
- Air ballista: Air defense building, attacks air only
- Rider: Fast medium unit
- Ornithopter: Light air unit
- Airship: Heavy air unit, can't attack air
- New Magic upgrades
- New Tech upgrades
- New animations for existing units
- Shared vision between allies
- New particle blending
- Felix and Matze added to the credits
- Players now start on the location indicated in the game settings menu
- Score system
- HTML documentation
- Increased projectile accuracy
- Optimized particle rendering
- Loads of balance changes
PR: ports/95608
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
Approved by: lawrance (mentor)
Diffstat (limited to 'games/glest/Makefile')
-rw-r--r-- | games/glest/Makefile | 34 |
1 files changed, 12 insertions, 22 deletions
diff --git a/games/glest/Makefile b/games/glest/Makefile index d0e34e3c7e27..44ffad871f21 100644 --- a/games/glest/Makefile +++ b/games/glest/Makefile @@ -6,13 +6,12 @@ # PORTNAME= glest -PORTVERSION= 1.2.1.2 -PORTREVISION= 1 +PORTVERSION= 2.0.0 CATEGORIES= games MASTER_SITES= ${MASTER_SITE_SOURCEFORGE} MASTER_SITE_SUBDIR= ${PORTNAME} -DISTFILES= ${PORTNAME}_source_${PORTVERSION}${EXTRACT_SUFX} \ - ${PORTNAME}_data_1.2.1${EXTRACT_SUFX} +DISTNAME= ${PORTNAME}_source_${PORTVERSION} +DIST_SUBDIR= ${PORTNAME} MAINTAINER= acardenas@bsd.org.pe COMMENT= Free 3d real-time customizable strategy game @@ -22,6 +21,7 @@ LIB_DEPENDS= xerces-c.26:${PORTSDIR}/textproc/xerces-c2 \ openal.0:${PORTSDIR}/audio/openal \ alut.0:${PORTSDIR}/audio/freealut BUILD_DEPENDS= jam:${PORTSDIR}/devel/jam +RUN_DEPENDS= ${X11BASE}/lib/${PORTNAME}/configuration.xml:${PORTSDIR}/games/glest-data USE_X_PREFIX= yes USE_AUTOTOOLS= automake:15:env autoconf:259:env @@ -35,22 +35,20 @@ CONFIGURE_TARGET= --build=${MACHINE_ARCH}-portbld-freebsd${OSREL} CONFIGURE_ENV= CPPFLAGS="-I${LOCALBASE}/include ${PTHREAD_CFLAGS}" \ LIBS="-L${LOCALBASE}/lib ${PTHREAD_LIBS}" -WRKSRC= ${WRKDIR}/${PORTNAME}_source_${PORTVERSION} - -GLESTDIRE= ${PREFIX}/lib/${PORTNAME} +GLESTDIRE= lib/${PORTNAME} +PLIST_SUB= GLESTDIRE=${GLESTDIRE} SUB_FILES= glest-wrapper .include <bsd.port.pre.mk> .if ${OSVERSION} < 500000 -IGNORE= "does not build on 4.x" +IGNORE= does not build on 4.x .endif post-extract: @${FIND} -E ${WRKDIR} -type f -iregex ".*\.(c|cpp|h|txt|sh|ac|sub|ini|m4|jam|guess|rpath)" \ -print0 | ${XARGS} -0 ${REINPLACE_CMD} -e 's/[[:cntrl:]]*$$//' - @${RM} ${WRKDIR}/${PORTNAME}_game/glest.ini post-patch: @${REINPLACE_CMD} -e "s|%%ACLOCAL%%|${ACLOCAL}|g" -e "s|%%AUTOCONF%%|${AUTOCONF}|g" \ @@ -70,24 +68,16 @@ do-build: do-install: .if !defined(NOPORTDOCS) @${MKDIR} ${DOCSDIR} - ${INSTALL_DATA} ${WRKDIR}/${PORTNAME}_game/license.txt ${DOCSDIR}/license-data.txt - ${INSTALL_DATA} ${WRKDIR}/${PORTNAME}_game/readme.txt ${DOCSDIR} ${INSTALL_DATA} ${WRKSRC}/docs/license.txt ${DOCSDIR}/license-game.txt .endif - @${RM} ${WRKDIR}/${PORTNAME}_game/license.txt - @${RM} ${WRKDIR}/${PORTNAME}_game/readme.txt - @${MKDIR} ${GLESTDIRE} - @${INSTALL_PROGRAM} ${WRKSRC}/glest ${GLESTDIRE} - @${INSTALL_DATA} ${WRKSRC}/mk/linux/glest.ini ${GLESTDIRE} - @${INSTALL_SCRIPT} ${WRKDIR}/glest-wrapper ${PREFIX}/bin/glest - @cd ${WRKDIR}/${PORTNAME}_game && \ - ${FIND} * -type d -exec ${MKDIR} "${GLESTDIRE}/{}" \; && \ - ${FIND} * -type f -exec ${INSTALL_DATA} "{}" "${GLESTDIRE}/{}" \; + ${MKDIR} ${PREFIX}/${GLESTDIRE} + ${INSTALL_PROGRAM} ${WRKSRC}/glest ${PREFIX}/${GLESTDIRE} + ${INSTALL_DATA} ${WRKSRC}/mk/linux/glest.ini ${PREFIX}/${GLESTDIRE} + ${INSTALL_SCRIPT} ${WRKDIR}/glest-wrapper ${PREFIX}/bin/glest post-install: - @${CHMOD} 666 ${GLESTDIRE}/glest.log @${ECHO_MSG} - @${ECHO_MSG} "* Configuration file ${GLESTDIRE}/glest.ini" + @${ECHO_MSG} "* Configuration file ${PREFIX}/${GLESTDIRE}/glest.ini" @${ECHO_MSG} .include <bsd.port.post.mk> |