diff options
author | ehaupt <ehaupt@FreeBSD.org> | 2010-09-02 19:12:06 +0800 |
---|---|---|
committer | ehaupt <ehaupt@FreeBSD.org> | 2010-09-02 19:12:06 +0800 |
commit | 7d0fe9a5f84a5fa4c694754769056e19b80ea89c (patch) | |
tree | 36a23e91f04c80c7b6f862854a0c8e1e6268129a /games/hex-a-hop | |
parent | cdba675d1c1d1a2ac0b0b0ca49c7c3c30facf36b (diff) | |
download | freebsd-ports-gnome-7d0fe9a5f84a5fa4c694754769056e19b80ea89c.tar.gz freebsd-ports-gnome-7d0fe9a5f84a5fa4c694754769056e19b80ea89c.tar.zst freebsd-ports-gnome-7d0fe9a5f84a5fa4c694754769056e19b80ea89c.zip |
Update to 1.1.0
PR: 150074
Submitted by: Anonymous <swell.k@gmail.com>
Approved by: Jamie Landeg Jones <jamie@bishopston.net> (maintainer)
Diffstat (limited to 'games/hex-a-hop')
-rw-r--r-- | games/hex-a-hop/Makefile | 57 | ||||
-rw-r--r-- | games/hex-a-hop/distinfo | 6 | ||||
-rw-r--r-- | games/hex-a-hop/files/patch-Makefile.FreeBSD | 19 | ||||
-rw-r--r-- | games/hex-a-hop/files/patch-hex_puzzzle.cpp | 11 | ||||
-rw-r--r-- | games/hex-a-hop/files/patch-menus.h | 11 | ||||
-rw-r--r-- | games/hex-a-hop/files/patch-src-i18n.h | 10 | ||||
-rw-r--r-- | games/hex-a-hop/files/patch-src-system-relative.c | 20 | ||||
-rw-r--r-- | games/hex-a-hop/files/patch-src-text.cpp | 11 | ||||
-rw-r--r-- | games/hex-a-hop/files/patch-state.h | 11 | ||||
-rw-r--r-- | games/hex-a-hop/pkg-descr | 3 | ||||
-rw-r--r-- | games/hex-a-hop/pkg-plist | 41 |
11 files changed, 118 insertions, 82 deletions
diff --git a/games/hex-a-hop/Makefile b/games/hex-a-hop/Makefile index b5497535d931..738b40aabcb1 100644 --- a/games/hex-a-hop/Makefile +++ b/games/hex-a-hop/Makefile @@ -6,29 +6,56 @@ # PORTNAME= hex-a-hop -PORTVERSION= 1.0.0 -PORTREVISION= 4 +PORTVERSION= 1.1.0 CATEGORIES= games -MASTER_SITES= http://ftp.bishopston.net/freebsd/distfiles/ \ - ftp://ftp.bishopston.net/freebsd/distfiles/ \ - http://critical.ch/distfiles/ +MASTER_SITES= SF/${PORTNAME:S/-//g}/${PORTNAME}/${PORTVERSION} MAINTAINER= jamie@bishopston.net COMMENT= A puzzle game based on hexagonal tiles USE_SDL= sdl -MAKEFILE= Makefile.FreeBSD -ALL_TARGET= ${PORTNAME} +GNU_CONFIGURE= yes +CONFIGURE_ENV= CPPFLAGS="${CPPFLAGS}" LDFLAGS="${LDFLAGS}" + +CPPFLAGS+= -I${LOCALBASE}/include +CFLAGS+= -I${LOCALBASE}/include +LDFLAGS+= -L${LOCALBASE}/lib + +OPTIONS= PANGO "Use sdl_pango instead of sdl_ttf" off \ + SOUND "Compile sound support" on -MAKE_ARGS+= SYSTEM_INSTALL_DIR="${DATADIR}/" DESKTOP_ENTRIES="Hex-a-Hop" "A puzzle game based on hexagonal tiles" \ - "${DATADIR}/graphics/icon.bmp" \ + "${DATADIR}/icon.bmp" \ "hex-a-hop" "Application;LogicGame;Game;" false -do-install: - ${INSTALL_PROGRAM} ${WRKSRC}/hex-a-hop ${PREFIX}/bin - ${MKDIR} ${DATADIR}/graphics - ${INSTALL_DATA} ${WRKSRC}/graphics/* ${DATADIR}/graphics/ - ${INSTALL_DATA} ${WRKSRC}/levels.dat ${DATADIR}/ +.include <bsd.port.pre.mk> + +.if !defined(WITH_DEBUG) +CONFIGURE_ARGS+=--disable-debug +.endif + +.if !defined(WITHOUT_NLS) +USE_GETTEXT= yes +CONFIGURE_ENV+= ac_cv_header_libintl_h=yes +LDFLAGS+= -lintl +.else +CONFIGURE_ENV+= ac_cv_header_libintl_h=no +.endif + +.if !defined(WITHOUT_PANGO) +USE_SDL+= pango +CONFIGURE_ARGS+=--disable-sdlttf +.else +USE_SDL+= ttf +.endif + +.if !defined(WITHOUT_SOUND) +USE_SDL+= mixer +.else +CONFIGURE_ARGS+=--disable-sound +.endif + +post-patch: .SILENT + ${REINPLACE_CMD} -E '/CFLAGS|CXXFLAGS/s/-g//' ${WRKSRC}/configure -.include <bsd.port.mk> +.include <bsd.port.post.mk> diff --git a/games/hex-a-hop/distinfo b/games/hex-a-hop/distinfo index 565e3a1c2f7b..c6511a18b346 100644 --- a/games/hex-a-hop/distinfo +++ b/games/hex-a-hop/distinfo @@ -1,3 +1,3 @@ -MD5 (hex-a-hop-1.0.0.tar.gz) = 0f8623f061eee8508d8ca78d86ed15e2 -SHA256 (hex-a-hop-1.0.0.tar.gz) = 200b2b88133f532419398224d29d72ca394168fbc7646b7ce50985867ac275a7 -SIZE (hex-a-hop-1.0.0.tar.gz) = 883536 +MD5 (hex-a-hop-1.1.0.tar.gz) = cc8d065c2cc0fce9e08852b8c465175e +SHA256 (hex-a-hop-1.1.0.tar.gz) = 80bf19d936a8430cab5bc468ee6827c38052e026c609eb7ece16317e7932a0d6 +SIZE (hex-a-hop-1.1.0.tar.gz) = 9249269 diff --git a/games/hex-a-hop/files/patch-Makefile.FreeBSD b/games/hex-a-hop/files/patch-Makefile.FreeBSD deleted file mode 100644 index e3dd561de9a7..000000000000 --- a/games/hex-a-hop/files/patch-Makefile.FreeBSD +++ /dev/null @@ -1,19 +0,0 @@ ---- Makefile.FreeBSD.orig Tue Sep 12 17:28:37 2006 -+++ Makefile.FreeBSD Tue Sep 12 17:28:53 2006 -@@ -11,13 +11,13 @@ - .endif - - hex-a-hop: gfx.o hex_puzzzle.o -- $(CXX) $(CXXFLAGS) gfx.o hex_puzzzle.o `sdl11-config --libs` -lm -o hex-a-hop -+ $(CXX) $(CXXFLAGS) gfx.o hex_puzzzle.o `sdl-config --libs` -lm -o hex-a-hop - - gfx.o: gfx.cpp state.h -- $(CC) $(CXXFLAGS) `sdl11-config --cflags` -c -o $@ $< -+ $(CC) $(CXXFLAGS) `sdl-config --cflags` -c -o $@ $< - - hex_puzzzle.o: hex_puzzzle.cpp *.h -- $(CC) $(CXXFLAGS) `sdl11-config --cflags` -c -o $@ $< -+ $(CC) $(CXXFLAGS) `sdl-config --cflags` -c -o $@ $< - - clean : - rm -f gfx.o hex_puzzzle.o hex-a-hop diff --git a/games/hex-a-hop/files/patch-hex_puzzzle.cpp b/games/hex-a-hop/files/patch-hex_puzzzle.cpp deleted file mode 100644 index 7cc8d43ae7e0..000000000000 --- a/games/hex-a-hop/files/patch-hex_puzzzle.cpp +++ /dev/null @@ -1,11 +0,0 @@ ---- hex_puzzzle.cpp.orig 2006-02-21 07:12:34.000000000 +0300 -+++ hex_puzzzle.cpp 2008-09-14 21:34:14.296378652 +0400 -@@ -2313,7 +2313,7 @@ - - SDL_Surface* Load(const char * bmp, bool colourKey=true) - { -- typedef unsigned long uint32; -+ typedef unsigned int uint32; - uint32* tmp = 0; - - SDL_Surface * g = 0; diff --git a/games/hex-a-hop/files/patch-menus.h b/games/hex-a-hop/files/patch-menus.h deleted file mode 100644 index 8bcb8052d3bb..000000000000 --- a/games/hex-a-hop/files/patch-menus.h +++ /dev/null @@ -1,11 +0,0 @@ ---- menus.h.orig 2006-02-21 06:10:35.000000000 +0300 -+++ menus.h 2008-09-14 21:34:41.711083734 +0400 -@@ -1073,7 +1073,7 @@ - if (under) - under->Render(); - -- RenderFade(time, dir, (int)this); -+ RenderFade(time, dir, reinterpret_cast<intptr_t>(this)); - } - void Update(double timedelta) - { diff --git a/games/hex-a-hop/files/patch-src-i18n.h b/games/hex-a-hop/files/patch-src-i18n.h new file mode 100644 index 000000000000..2c99e150916b --- /dev/null +++ b/games/hex-a-hop/files/patch-src-i18n.h @@ -0,0 +1,10 @@ +--- src/i18n.h~ ++++ src/i18n.h +@@ -20,6 +20,7 @@ + + #ifdef USE_GETTEXT + ++#include <iconv.h> + #include <libintl.h> + #define _(String) gettext (String) + diff --git a/games/hex-a-hop/files/patch-src-system-relative.c b/games/hex-a-hop/files/patch-src-system-relative.c new file mode 100644 index 000000000000..ed0e68c03171 --- /dev/null +++ b/games/hex-a-hop/files/patch-src-system-relative.c @@ -0,0 +1,20 @@ +--- src/system-relative.c~ ++++ src/system-relative.c +@@ -163,6 +163,8 @@ lisys_relative_exename () + } + + return strdup (name); ++#elif __FreeBSD__ ++ return getprogname(); + #else + #warning "Not supported." + return NULL; +@@ -177,7 +179,7 @@ lisys_relative_exename () + char* + lisys_relative_exedir () + { +-#if defined WIN32 || defined linux ++#if defined WIN32 || defined linux || defined __FreeBSD__ + char* tmp; + char* ptr; + diff --git a/games/hex-a-hop/files/patch-src-text.cpp b/games/hex-a-hop/files/patch-src-text.cpp new file mode 100644 index 000000000000..8bfce50bf2dd --- /dev/null +++ b/games/hex-a-hop/files/patch-src-text.cpp @@ -0,0 +1,11 @@ +--- src/text.cpp~ ++++ src/text.cpp +@@ -439,7 +439,7 @@ void ConvertToUTF8(const std::string &te + errno = 0; + static const char *locale_enc = gettext_init.GetEncoding(); + iconv_t cd = iconv_open("UTF-8", locale_enc); +- char *in_buf = const_cast<char *>(&text_locally_encoded[0]); ++ const char *in_buf = const_cast<char *>(&text_locally_encoded[0]); + char *out_buf = &text_utf8[0]; + iconv(cd, &in_buf, &text_length, &out_buf, &text_utf8_length); + iconv_close(cd); diff --git a/games/hex-a-hop/files/patch-state.h b/games/hex-a-hop/files/patch-state.h deleted file mode 100644 index bf81412910e9..000000000000 --- a/games/hex-a-hop/files/patch-state.h +++ /dev/null @@ -1,11 +0,0 @@ ---- state.h.orig Tue Sep 12 17:30:34 2006 -+++ state.h Tue Sep 12 17:30:40 2006 -@@ -22,7 +22,7 @@ - - // LINUX: SDL/ - #ifdef __FreeBSD__ --#include <SDL11/SDL.h> -+#include <SDL/SDL.h> - #else - #include <SDL/SDL.h> - #endif diff --git a/games/hex-a-hop/pkg-descr b/games/hex-a-hop/pkg-descr index 27af79d2e9fc..8e32ffd43cad 100644 --- a/games/hex-a-hop/pkg-descr +++ b/games/hex-a-hop/pkg-descr @@ -5,5 +5,4 @@ The objective is simply to destroy all the green hexagonal tiles on each of the 100 levels. As you progress through the game, more types of tiles are introduced which make things more difficult and interesting (hopefully). -Author: Tom Beaumont <tombeaumont@yahoo.com> -WWW: http://www.aceinternet.co.uk/~mokona/ +WWW: http://hexahop.sourceforge.net/ diff --git a/games/hex-a-hop/pkg-plist b/games/hex-a-hop/pkg-plist index 9efb25c4672e..f281a35bed1e 100644 --- a/games/hex-a-hop/pkg-plist +++ b/games/hex-a-hop/pkg-plist @@ -1,13 +1,34 @@ bin/hex-a-hop -%%DATADIR%%/graphics/emi.dat -%%DATADIR%%/graphics/font.dat -%%DATADIR%%/graphics/gradient.dat -%%DATADIR%%/graphics/icon.bmp -%%DATADIR%%/graphics/map.dat -%%DATADIR%%/graphics/map_top.dat -%%DATADIR%%/graphics/tiles.dat -%%DATADIR%%/graphics/tiles_reflect.dat -%%DATADIR%%/graphics/title.dat +%%DATADIR%%/emi.dat +%%DATADIR%%/font.dat +%%DATADIR%%/font.ttf +%%DATADIR%%/gradient.dat +%%DATADIR%%/icon.bmp %%DATADIR%%/levels.dat -@dirrm %%DATADIR%%/graphics +%%DATADIR%%/map.dat +%%DATADIR%%/map_top.dat +%%DATADIR%%/music-ending-nonfree.ogg +%%DATADIR%%/music-game-nonfree-1.ogg +%%DATADIR%%/music-game-nonfree.ogg +%%DATADIR%%/sound-builder-nonfree.ogg +%%DATADIR%%/sound-collapse-nonfree.ogg +%%DATADIR%%/sound-crack.ogg +%%DATADIR%%/sound-death.ogg +%%DATADIR%%/sound-explode-big.ogg +%%DATADIR%%/sound-explode-small.ogg +%%DATADIR%%/sound-floater-enter.ogg +%%DATADIR%%/sound-found-antiice-nonfree.ogg +%%DATADIR%%/sound-found-jump-nonfree.ogg +%%DATADIR%%/sound-ice.ogg +%%DATADIR%%/sound-laser.ogg +%%DATADIR%%/sound-lift-down-nonfree.ogg +%%DATADIR%%/sound-lift-up-nonfree.ogg +%%DATADIR%%/sound-spinner-nonfree.ogg +%%DATADIR%%/sound-trampoline.ogg +%%DATADIR%%/sound-used-antiice.ogg +%%DATADIR%%/sound-used-jump.ogg +%%DATADIR%%/sound-win.ogg +%%DATADIR%%/tiles.dat +%%DATADIR%%/tiles_reflect.dat +%%DATADIR%%/title.dat @dirrm %%DATADIR%% |