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authormph <mph@FreeBSD.org>1999-05-24 04:45:08 +0800
committermph <mph@FreeBSD.org>1999-05-24 04:45:08 +0800
commitf53a73d082f2803e211d272edb996faec13e3d64 (patch)
treee394ad50ab300b0686cebfff655674669fb8eaaf /games/inform
parent05e11901a6dad460e7ac00d2d702d5e07e46ee7e (diff)
downloadfreebsd-ports-gnome-f53a73d082f2803e211d272edb996faec13e3d64.tar.gz
freebsd-ports-gnome-f53a73d082f2803e211d272edb996faec13e3d64.tar.zst
freebsd-ports-gnome-f53a73d082f2803e211d272edb996faec13e3d64.zip
Add patch by Andrew Plotkin and Torbjörn Andersson which allows
this software to do something, instead of just segfaulting. Obtained from: MASTER_SITE, but not in patch(1) form.
Diffstat (limited to 'games/inform')
-rw-r--r--games/inform/files/patch-ab38
1 files changed, 38 insertions, 0 deletions
diff --git a/games/inform/files/patch-ab b/games/inform/files/patch-ab
new file mode 100644
index 000000000000..864a82e13aee
--- /dev/null
+++ b/games/inform/files/patch-ab
@@ -0,0 +1,38 @@
+--- veneer.c.orig Sun May 23 13:23:38 1999
++++ veneer.c Sun May 23 13:24:16 1999
+@@ -6,6 +6,12 @@
+ /* Part of Inform 6.21 */
+ /* copyright (c) Graham Nelson 1993, 1994, 1995, 1996, 1997, 1998, 1999 */
+ /* */
++/* Incorporates the patch by Andrew Plotkin/Torbörn Andersson which was */
++/* posted on r.a.i.f. on 5 May 1999 by Michael Baum. This fixes a memory */
++/* problem on some platforms and also fixes a bug which occurs when debug */
++/* mode is off. Note that you have to turn off strict mode, i.e. -~S, to */
++/* turn off the debug mode. */
++/* */
+ /* ------------------------------------------------------------------------- */
+
+ #include "header.h"
+@@ -243,13 +249,18 @@
+ @check_arg_count 7 ?~A__x;y++;@check_arg_count 8 ?~A__x;y++;.A__x;",
+ "#ifdef INFIX;if (obj has infix__watching) n=1;#endif;\
+ #ifdef DEBUG;if (debug_flag & 1 ~= 0) n=1;#endif;\
+- if (n==1) { n=debug_flag & 1; debug_flag=debug_flag-n;\
+- print \"[ ~\", (name) obj, \"~.\", (property) id, \"(\";\
+- switch(y) { 1: print a; 2: print a,\",\",b; 3: print a,\",\",b,\",\",c;\
++ if (n==1) {\
++ #ifdef DEBUG;n=debug_flag & 1;
++debug_flag=debug_flag-n;#endif;\
++ print \"[ ~\", (name) obj, \"~.\", (property) id, \"(\";\
++ switch(y) { 1: print a; 2: print a,\",\",b; 3: print
++a,\",\",b,\",\",c;\
+ 4: print a,\",\",b,\",\",c,\",\",d;\
+ 5: print a,\",\",b,\",\",c,\",\",d,\",\",e;\
+ 6: print a,\",\",b,\",\",c,\",\",d,\",\",e,\",\",f; }\
+- print \") ]^\"; debug_flag = debug_flag + n; }"
++ print \") ]^\";\
++ #ifdef DEBUG;debug_flag = debug_flag + n;#endif;\
++ }",
+ "if (id > 0 && id < 64)\
+ { x = obj.&id; if (x==0) { x=$000a-->0 + 2*(id-1); n=2; }\
+ else n = obj.#id; }\