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authorpav <pav@FreeBSD.org>2009-12-19 03:54:08 +0800
committerpav <pav@FreeBSD.org>2009-12-19 03:54:08 +0800
commitb2d04234b8ffdd1595045dfcca6f7d85ac0c7678 (patch)
tree4c0d87d979c9d88311ec8de0054f57ba6f63d8fc /games/ioquake3/pkg-descr
parent1f0e2e9fbc68f0a3fa349a070501310e52ae9bca (diff)
downloadfreebsd-ports-gnome-b2d04234b8ffdd1595045dfcca6f7d85ac0c7678.tar.gz
freebsd-ports-gnome-b2d04234b8ffdd1595045dfcca6f7d85ac0c7678.tar.zst
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- Cleanup
- Update devel port to svn r1754 PR: ports/141453 Submitted by: Dominic Fandrey <kamikaze@bsdforen.de> (maintainer)
Diffstat (limited to 'games/ioquake3/pkg-descr')
-rw-r--r--games/ioquake3/pkg-descr12
1 files changed, 3 insertions, 9 deletions
diff --git a/games/ioquake3/pkg-descr b/games/ioquake3/pkg-descr
index d49d4c07954b..1e21a579ceb5 100644
--- a/games/ioquake3/pkg-descr
+++ b/games/ioquake3/pkg-descr
@@ -1,11 +1,5 @@
-This project, icculus.org/quake3 (sometimes referred to ioquake3, or ioq3 for
-short) aims to build upon id Software's Quake 3 source code release. The
-source code was released on August 20, 2005 under the GPL. Since then, we have
-been cleaning up, fixing bugs, and adding features. Our permanent goal is to
-create the open source Quake 3 distribution upon which people base their games
-and projects. We also seek to have the perfect version of the engine for
-playing Quake 3: Arena, Team Arena, and all popular mods. This distribution of
-the engine has been ported to many new platforms and has had a slew of new
-features added, along with massive bug extermination.
+This port creates development snapshots of icculus.org/quake3. The project is
+known to seldomly produce releases. Due to the conservative development goals
+of the project, development snapshots are generally considered reliable.
WWW: http://ioquake3.org/