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authortijl <tijl@FreeBSD.org>2014-05-02 22:16:49 +0800
committertijl <tijl@FreeBSD.org>2014-05-02 22:16:49 +0800
commit673c455dee3c36c9efed21d9de5688f2620710e7 (patch)
tree78e72938e9ae1fafd84cf8b4b69b5d7c261245bd /games/lincity-ng/Makefile
parent124cec08155b67060bd1b615d90c7d3e7a1c20dd (diff)
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Convert graphics/sdl_gfx to USES=libtool. Also set USE_AUTOTOOLS because
upstream forgot to regenerate the build scripts. This makes the build use the correct version information and causes a library version bump. Use this opportunity to use USES=libtool instead of USES=libtool:oldver. Bump PORTREVISION on all dependent ports and convert them to USES=libtool where needed. Also use USES=(gmake, pathfix, tar) and new LIB_DEPENDS syntax here and there. games/freedink-engine: - Option helpers. - Staging. - Use dirrmtry for locale directories. games/oolite: - Staging. - Replace ECHO with ECHO_CMD. - Don't use GNUSTEP_PREFIX to install files because it expands to LOCALBASE rather than PREFIX. games/openssn: - Remove USES=desktop-file-utils. No MimeType field in desktop file. - Staging. - Install files in standard DATADIR. games/xblast: - Use proper options. - Staging. - Patch configure so normal make install can be used instead of do-install. - Replace TAR | TAR with COPYTREE_SHARE.
Diffstat (limited to 'games/lincity-ng/Makefile')
-rw-r--r--games/lincity-ng/Makefile2
1 files changed, 1 insertions, 1 deletions
diff --git a/games/lincity-ng/Makefile b/games/lincity-ng/Makefile
index 1e519476670d..e819a720c649 100644
--- a/games/lincity-ng/Makefile
+++ b/games/lincity-ng/Makefile
@@ -3,7 +3,7 @@
PORTNAME= lincity-ng
PORTVERSION= 2.0
-PORTREVISION= 8
+PORTREVISION= 9
CATEGORIES= games
MASTER_SITES= ${MASTER_SITE_BERLIOS}
MASTER_SITE_SUBDIR= ${PORTNAME}