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author | tijl <tijl@FreeBSD.org> | 2014-05-02 22:16:49 +0800 |
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committer | tijl <tijl@FreeBSD.org> | 2014-05-02 22:16:49 +0800 |
commit | 673c455dee3c36c9efed21d9de5688f2620710e7 (patch) | |
tree | 78e72938e9ae1fafd84cf8b4b69b5d7c261245bd /games/lincity-ng/Makefile | |
parent | 124cec08155b67060bd1b615d90c7d3e7a1c20dd (diff) | |
download | freebsd-ports-gnome-673c455dee3c36c9efed21d9de5688f2620710e7.tar.gz freebsd-ports-gnome-673c455dee3c36c9efed21d9de5688f2620710e7.tar.zst freebsd-ports-gnome-673c455dee3c36c9efed21d9de5688f2620710e7.zip |
Convert graphics/sdl_gfx to USES=libtool. Also set USE_AUTOTOOLS because
upstream forgot to regenerate the build scripts. This makes the build use
the correct version information and causes a library version bump. Use
this opportunity to use USES=libtool instead of USES=libtool:oldver.
Bump PORTREVISION on all dependent ports and convert them to USES=libtool
where needed. Also use USES=(gmake, pathfix, tar) and new LIB_DEPENDS
syntax here and there.
games/freedink-engine:
- Option helpers.
- Staging.
- Use dirrmtry for locale directories.
games/oolite:
- Staging.
- Replace ECHO with ECHO_CMD.
- Don't use GNUSTEP_PREFIX to install files because it expands to
LOCALBASE rather than PREFIX.
games/openssn:
- Remove USES=desktop-file-utils. No MimeType field in desktop file.
- Staging.
- Install files in standard DATADIR.
games/xblast:
- Use proper options.
- Staging.
- Patch configure so normal make install can be used instead of do-install.
- Replace TAR | TAR with COPYTREE_SHARE.
Diffstat (limited to 'games/lincity-ng/Makefile')
-rw-r--r-- | games/lincity-ng/Makefile | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/games/lincity-ng/Makefile b/games/lincity-ng/Makefile index 1e519476670d..e819a720c649 100644 --- a/games/lincity-ng/Makefile +++ b/games/lincity-ng/Makefile @@ -3,7 +3,7 @@ PORTNAME= lincity-ng PORTVERSION= 2.0 -PORTREVISION= 8 +PORTREVISION= 9 CATEGORIES= games MASTER_SITES= ${MASTER_SITE_BERLIOS} MASTER_SITE_SUBDIR= ${PORTNAME} |