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author | edwin <edwin@FreeBSD.org> | 2005-11-17 19:38:43 +0800 |
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committer | edwin <edwin@FreeBSD.org> | 2005-11-17 19:38:43 +0800 |
commit | cfbbbdd9b2d049a9a9ebdbd1fcc36c6f7792d06c (patch) | |
tree | 6a47cb1dd90bfe07723f5d8169f7863611f5796d /games/linux-quake4/files | |
parent | 22720b6d3dd436e21c4e7d6a735b12b6ef4c2675 (diff) | |
download | freebsd-ports-gnome-cfbbbdd9b2d049a9a9ebdbd1fcc36c6f7792d06c.tar.gz freebsd-ports-gnome-cfbbbdd9b2d049a9a9ebdbd1fcc36c6f7792d06c.tar.zst freebsd-ports-gnome-cfbbbdd9b2d049a9a9ebdbd1fcc36c6f7792d06c.zip |
[New port] games/quake4
id Software has released Linux binaries for Quake 4! Hooray!
They seem to work on FreeBSD as well (worked on my machine,
about 5 FPS ;-)).
There isn't a port for it at the moment, so I've made one.
I don't feel like maintaining it, because I can't really
test it on my machine.
The port isn't complete; There isn't a switch to install
dedicated only (wouldn't be hard though) and I guess we
shouldn't be able to build packages from it.
Have fun! :-)
* Renamed it to games/linux-quake4 to stay consistent with other quake ports.
PR: ports/87764
Submitted by: Ed Schouten <ed@fxq.nl>
Diffstat (limited to 'games/linux-quake4/files')
-rw-r--r-- | games/linux-quake4/files/run.sh.in | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/games/linux-quake4/files/run.sh.in b/games/linux-quake4/files/run.sh.in new file mode 100644 index 000000000000..64fd225b0e5f --- /dev/null +++ b/games/linux-quake4/files/run.sh.in @@ -0,0 +1,4 @@ +#!/bin/sh + +cd @Q4DIR@ || exit 1 +exec @Q4DIR@/@APP@ "$@" |