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author | alepulver <alepulver@FreeBSD.org> | 2006-06-04 01:24:09 +0800 |
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committer | alepulver <alepulver@FreeBSD.org> | 2006-06-04 01:24:09 +0800 |
commit | 85634f8043dda9b9f50ba0b61abe175ac3c5f66d (patch) | |
tree | 9fda69cac4d811e1051dfc5f773d5f43bd0d94a7 /games/linux-quake4/files | |
parent | d73f3f7754df5c880d0ca6dfb0b675cba3a4f218 (diff) | |
download | freebsd-ports-gnome-85634f8043dda9b9f50ba0b61abe175ac3c5f66d.tar.gz freebsd-ports-gnome-85634f8043dda9b9f50ba0b61abe175ac3c5f66d.tar.zst freebsd-ports-gnome-85634f8043dda9b9f50ba0b61abe175ac3c5f66d.zip |
- Update to 1.2.1
- Added new options (SMP and GERMANY support)
- This ports install libSDL-1.2.id.so.0 and libstdc++.so.6. It's neccesary for
correct running of linux-quake4.
- Other tiny modifications.
- Install libraries in a private directory and not in global ones [1].
- Fix IDSOFTWARE mirror sub-directory [1].
- Keep PORTEPOCH [1].
PR: ports/96789
Submitted by: Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe> (maintainer)
Reworked by: alepulver [1]
Diffstat (limited to 'games/linux-quake4/files')
-rw-r--r-- | games/linux-quake4/files/run.sh.in | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/games/linux-quake4/files/run.sh.in b/games/linux-quake4/files/run.sh.in index 64fd225b0e5f..be4338723c58 100644 --- a/games/linux-quake4/files/run.sh.in +++ b/games/linux-quake4/files/run.sh.in @@ -1,4 +1,10 @@ #!/bin/sh +if [ -n "$LD_LIBRARY_PATH" ]; then + export LD_LIBRARY_PATH="@Q4DIR@:$LD_LIBRARY_PATH" +else + export LD_LIBRARY_PATH="@Q4DIR@" +fi + cd @Q4DIR@ || exit 1 exec @Q4DIR@/@APP@ "$@" |