diff options
author | miwi <miwi@FreeBSD.org> | 2008-02-21 16:53:00 +0800 |
---|---|---|
committer | miwi <miwi@FreeBSD.org> | 2008-02-21 16:53:00 +0800 |
commit | 1d3829c0baeb110b8f862467b0e6dfaed2969efe (patch) | |
tree | f9538712e288000fc8c7756b4d2b94f471b05f73 /games/lordsawar | |
parent | 1e24fc76d3da43d93b82fe64f3190d486fb4efa5 (diff) | |
download | freebsd-ports-gnome-1d3829c0baeb110b8f862467b0e6dfaed2969efe.tar.gz freebsd-ports-gnome-1d3829c0baeb110b8f862467b0e6dfaed2969efe.tar.zst freebsd-ports-gnome-1d3829c0baeb110b8f862467b0e6dfaed2969efe.zip |
A turn-based strategy game where up to 8 players strive for control
of as many cities as possible. Produce new armies in cities to
conquer nearby cities. Using the income from those cities, make
more armies to take more cities. Send a hero to a temple to get a
quest, or maybe search a nearby ruin instead. Play with others or
against the computer.
WWW: http://lordsawar.com/
PR: ports/120803
Submitted by: spam at rm-rf.kiev.ua
Diffstat (limited to 'games/lordsawar')
-rw-r--r-- | games/lordsawar/Makefile | 40 | ||||
-rw-r--r-- | games/lordsawar/distinfo | 3 | ||||
-rw-r--r-- | games/lordsawar/files/patch-configure | 20 | ||||
-rw-r--r-- | games/lordsawar/files/patch-src_game.cpp | 98 | ||||
-rw-r--r-- | games/lordsawar/files/patch-src_ucompose.hpp | 14 | ||||
-rw-r--r-- | games/lordsawar/pkg-descr | 8 | ||||
-rw-r--r-- | games/lordsawar/pkg-plist | 298 |
7 files changed, 481 insertions, 0 deletions
diff --git a/games/lordsawar/Makefile b/games/lordsawar/Makefile new file mode 100644 index 000000000000..e1fd532e6cd0 --- /dev/null +++ b/games/lordsawar/Makefile @@ -0,0 +1,40 @@ +# New ports collection makefile for: lordsawar +# Date created: 12 February 2008 +# Whom: spam@rm-rf.kiev.ua +# +# $FreeBSD$ +# + +PORTNAME= lordsawar +PORTVERSION= 0.0.8 +CATEGORIES= games +MASTER_SITES= http://lordsawar.com/ + +MAINTAINER= spam@rm-rf.kiev.ua +COMMENT= A Warlords II clone + +LIB_DEPENDS= glademm-2.4:${PORTSDIR}/devel/libglademm24 + +USE_GZIP= yes +USE_GETTEXT= yes +USE_SDL= sdl image + +OPTIONS= SOUND "Enable sound" on + +.include <bsd.port.pre.mk> + +CONFIGURE_ARGS+=--disable-nls + +.if !defined(WITHOUT_SOUND) +USE_SDL+= mixer +.else +CONFIGURE_ARGS+=--disable-sound +.endif + +GNU_CONFIGURE= yes +CONFIGURE_ENV+= LDFLAGS="-L${LOCALBASE}/lib" \ + CPPFLAGS="-I${LOCALBASE}/include" \ + LIBS="${PTHREAD_LIBS}" +CONFIGURE_TARGET= --build=${MACHINE_ARCH}-portbld-freebsd${OSREL} + +.include <bsd.port.post.mk> diff --git a/games/lordsawar/distinfo b/games/lordsawar/distinfo new file mode 100644 index 000000000000..5e1add6de290 --- /dev/null +++ b/games/lordsawar/distinfo @@ -0,0 +1,3 @@ +MD5 (lordsawar-0.0.8.tar.gz) = dfe83aea8517d9760d9cd8e268efef8d +SHA256 (lordsawar-0.0.8.tar.gz) = 9786394b856beeee45fcfe0ca74befed573b5b5f201086f8bc73d3d54a3d28e1 +SIZE (lordsawar-0.0.8.tar.gz) = 13340263 diff --git a/games/lordsawar/files/patch-configure b/games/lordsawar/files/patch-configure new file mode 100644 index 000000000000..7e42d74e5343 --- /dev/null +++ b/games/lordsawar/files/patch-configure @@ -0,0 +1,20 @@ +Index: configure +@@ -4622,7 +4622,7 @@ + LDFLAGS="$LDFLAGS -lSDL_mixer" + LIBS="-lSDL_mixer $LIBS" + +- if test $CC = "gcc" || test $CXX = "g++"; then ++ if test $CC = "gcc" || test $CXX = "g++" || test $CXX = "c++"; then + + if test "$cross_compiling" = yes; then + { { echo "$as_me:$LINENO: error: cannot run test program while cross compiling +@@ -13798,8 +13798,7 @@ + + rm -f src/main.o + +-LORDSAWAR_DATADIR="$datadir/lordsawar" +-LORDSAWAR_DATADIR=${LORDSAWAR_DATADIR/'${prefix}'/$prefix} ++eval LORDSAWAR_DATADIR="$datadir/lordsawar" + + + ac_config_files="$ac_config_files dat/Makefile dat/army/Makefile dat/army/default/Makefile dat/army/bigdefault/Makefile dat/tilesets/Makefile dat/tilesets/default/Makefile dat/tilesets/default/misc/Makefile dat/tilesets/bigdefault/Makefile dat/tilesets/bigdefault/misc/Makefile dat/shield/Makefile dat/shield/default/Makefile dat/shield/plain/Makefile dat/citysets/Makefile dat/citysets/default/Makefile dat/citysets/bigdefault/Makefile dat/various/Makefile dat/various/items/Makefile dat/various/editor/Makefile dat/map/Makefile dat/ggz/Makefile dat/ggz/lordsawar.dsc dat/ggz/lordsawar-server.dsc dat/music/Makefile dat/glade/Makefile dat/glade/editor/Makefile intl/Makefile po/Makefile.in po/Makefile Makefile src/Makefile doc/Makefile src/server/Makefile src/editor/Makefile src/gui/Makefile" diff --git a/games/lordsawar/files/patch-src_game.cpp b/games/lordsawar/files/patch-src_game.cpp new file mode 100644 index 000000000000..0f565bfff75e --- /dev/null +++ b/games/lordsawar/files/patch-src_game.cpp @@ -0,0 +1,98 @@ +Index: src/game.cpp +@@ -1115,15 +1115,6 @@ + int + Game::loadHeroTemplates() + { +- FILE *fileptr = fopen (File::getMiscFile("heronames").c_str(), "r"); +- char *line = NULL; +- size_t len = 0; +- ssize_t read; +- int retval; +- int gender; +- int side; +- size_t bytesread = 0; +- char *tmp; + const Armysetlist* al = Armysetlist::getInstance(); + const Army* herotype; + +@@ -1131,51 +1122,41 @@ + std::vector<const Army*> heroes; + Player *p = Playerlist::getInstance()->getNeutral(); + for (unsigned int j = 0; j < al->getSize(p->getArmyset()); j++) +- { ++ { + const Army *a = al->getArmy (p->getArmyset(), j); + if (a->isHero()) +- heroes.push_back(a); ++ heroes.push_back(a); + } ++ ++ std::ifstream file(File::getMiscFile("heronames").c_str()); + +- if (fileptr == NULL) +- return -1; +- while ((read = getline (&line, &len, fileptr)) != -1) +- { +- bytesread = 0; +- retval = sscanf (line, "%d%d%n", &side, &gender, &bytesread); +- if (retval != 2) +- { +- free (line); +- return -2; +- } +- while (isspace(line[bytesread]) && line[bytesread] != '\0') +- bytesread++; +- tmp = strchr (&line[bytesread], '\n'); +- if (tmp) +- tmp[0] = '\0'; +- if (strlen (&line[bytesread]) == 0) +- { +- free (line); +- return -3; +- } +- if (side < 0 || side > (int) MAX_PLAYERS) +- { +- free (line); +- return -4; ++ if (file.good()) { ++ std::string buffer, name; ++ int side, gender; ++ ++ while (std::getline(file, buffer)) { ++ std::istringstream line(buffer); ++ if (!(line >> side >> gender >> name)) ++ return -2; ++ ++ if (side < 0 || side > (int) MAX_PLAYERS) ++ return -4; ++ ++ herotype = heroes[rand() % heroes.size()]; ++ Hero *newhero = new Hero (*herotype, "", NULL); ++ ++ if (gender) ++ newhero->setGender(Hero::MALE); ++ else ++ newhero->setGender(Hero::FEMALE); ++ ++ newhero->setName (name); ++ d_herotemplates[side].push_back (newhero); + } ++ } else ++ return -1; + +- herotype = heroes[rand() % heroes.size()]; +- Hero *newhero = new Hero (*herotype, "", NULL); +- if (gender) +- newhero->setGender(Hero::MALE); +- else +- newhero->setGender(Hero::FEMALE); +- newhero->setName (&line[bytesread]); +- d_herotemplates[side].push_back (newhero); +- } +- if (line) +- free (line); +- fclose (fileptr); ++ file.close(); + return 0; + } + diff --git a/games/lordsawar/files/patch-src_ucompose.hpp b/games/lordsawar/files/patch-src_ucompose.hpp new file mode 100644 index 000000000000..660825131678 --- /dev/null +++ b/games/lordsawar/files/patch-src_ucompose.hpp @@ -0,0 +1,14 @@ +Index: src/ucompose.hpp +@@ -178,9 +178,9 @@ + inline Composition::Composition(std::string fmt) + : arg_no(1) + { +-#if __GNUC__ >= 3 +- os.imbue(std::locale("")); // use the user's locale for the stream +-#endif ++//#if __GNUC__ >= 3 ++// os.imbue(std::locale("")); // use the user's locale for the stream ++//#endif + std::string::size_type b = 0, i = 0; + + // fill in output with the strings between the %1 %2 %3 etc. and diff --git a/games/lordsawar/pkg-descr b/games/lordsawar/pkg-descr new file mode 100644 index 000000000000..03a7f647385c --- /dev/null +++ b/games/lordsawar/pkg-descr @@ -0,0 +1,8 @@ +A turn-based strategy game where up to 8 players strive for control +of as many cities as possible. Produce new armies in cities to +conquer nearby cities. Using the income from those cities, make +more armies to take more cities. Send a hero to a temple to get a +quest, or maybe search a nearby ruin instead. Play with others or +against the computer. + +WWW: http://lordsawar.com/ diff --git a/games/lordsawar/pkg-plist b/games/lordsawar/pkg-plist new file mode 100644 index 000000000000..2bee53271e48 --- /dev/null +++ b/games/lordsawar/pkg-plist @@ -0,0 +1,298 @@ +bin/lordsawar +bin/lordsawar-army-editor +bin/lordsawar-editor +bin/lordsawar_server +share/applications/lordsawar.desktop +%%DATADIR%%/citynames +%%DATADIR%%/heronames +%%DATADIR%%/ruinnames +%%DATADIR%%/signposts +%%DATADIR%%/templenames +%%DATADIR%%/army/default/default.xml +%%DATADIR%%/army/default/archers.png +%%DATADIR%%/army/default/archons.png +%%DATADIR%%/army/default/catapults.png +%%DATADIR%%/army/default/daemons.png +%%DATADIR%%/army/default/devils.png +%%DATADIR%%/army/default/dragons.png +%%DATADIR%%/army/default/dwarves.png +%%DATADIR%%/army/default/elementals.png +%%DATADIR%%/army/default/elephants.png +%%DATADIR%%/army/default/ghosts.png +%%DATADIR%%/army/default/giantbats.png +%%DATADIR%%/army/default/giants.png +%%DATADIR%%/army/default/giantworms.png +%%DATADIR%%/army/default/griffins.png +%%DATADIR%%/army/default/heavycav.png +%%DATADIR%%/army/default/heavyinf.png +%%DATADIR%%/army/default/hero.png +%%DATADIR%%/army/default/lightcav.png +%%DATADIR%%/army/default/lightinf.png +%%DATADIR%%/army/default/minotaurs.png +%%DATADIR%%/army/default/orcishmob.png +%%DATADIR%%/army/default/pegasi.png +%%DATADIR%%/army/default/pikeman.png +%%DATADIR%%/army/default/scouts.png +%%DATADIR%%/army/default/spiders.png +%%DATADIR%%/army/default/unicorns.png +%%DATADIR%%/army/default/wizards.png +%%DATADIR%%/army/default/wolfriders.png +%%DATADIR%%/army/default/stackship.png +%%DATADIR%%/army/default/plantedstandard.png +%%DATADIR%%/army/bigdefault/bigdefault.xml +%%DATADIR%%/army/bigdefault/archers.png +%%DATADIR%%/army/bigdefault/archons.png +%%DATADIR%%/army/bigdefault/catapults.png +%%DATADIR%%/army/bigdefault/daemons.png +%%DATADIR%%/army/bigdefault/devils.png +%%DATADIR%%/army/bigdefault/dragons.png +%%DATADIR%%/army/bigdefault/dwarves.png +%%DATADIR%%/army/bigdefault/elementals.png +%%DATADIR%%/army/bigdefault/elephants.png +%%DATADIR%%/army/bigdefault/ghosts.png +%%DATADIR%%/army/bigdefault/giantbats.png +%%DATADIR%%/army/bigdefault/giants.png +%%DATADIR%%/army/bigdefault/giantworms.png +%%DATADIR%%/army/bigdefault/griffins.png +%%DATADIR%%/army/bigdefault/heavycav.png +%%DATADIR%%/army/bigdefault/heavyinf.png +%%DATADIR%%/army/bigdefault/hero.png +%%DATADIR%%/army/bigdefault/lightcav.png +%%DATADIR%%/army/bigdefault/lightinf.png +%%DATADIR%%/army/bigdefault/minotaurs.png +%%DATADIR%%/army/bigdefault/pegasi.png +%%DATADIR%%/army/bigdefault/orcishmob.png +%%DATADIR%%/army/bigdefault/pikeman.png +%%DATADIR%%/army/bigdefault/scouts.png +%%DATADIR%%/army/bigdefault/spiders.png +%%DATADIR%%/army/bigdefault/unicorns.png +%%DATADIR%%/army/bigdefault/wizards.png +%%DATADIR%%/army/bigdefault/wolfriders.png +%%DATADIR%%/army/bigdefault/stackship.png +%%DATADIR%%/army/bigdefault/plantedstandard.png +%%DATADIR%%/tilesets/default/misc/flags.png +%%DATADIR%%/tilesets/default/misc/roads.png +%%DATADIR%%/tilesets/default/misc/bridges.png +%%DATADIR%%/tilesets/default/misc/fog.png +%%DATADIR%%/tilesets/default/misc/selector.png +%%DATADIR%%/tilesets/default/misc/small_selector.png +%%DATADIR%%/tilesets/default/misc/explosion.png +%%DATADIR%%/tilesets/default/default.xml +%%DATADIR%%/tilesets/default/grass.png +%%DATADIR%%/tilesets/default/water.png +%%DATADIR%%/tilesets/default/forest.png +%%DATADIR%%/tilesets/default/hills.png +%%DATADIR%%/tilesets/default/mountains.png +%%DATADIR%%/tilesets/default/swamp.png +%%DATADIR%%/tilesets/bigdefault/misc/flags.png +%%DATADIR%%/tilesets/bigdefault/misc/roads.png +%%DATADIR%%/tilesets/bigdefault/misc/bridges.png +%%DATADIR%%/tilesets/bigdefault/misc/fog.png +%%DATADIR%%/tilesets/bigdefault/misc/selector.png +%%DATADIR%%/tilesets/bigdefault/misc/small_selector.png +%%DATADIR%%/tilesets/bigdefault/misc/explosion.png +%%DATADIR%%/tilesets/bigdefault/bigdefault.xml +%%DATADIR%%/tilesets/bigdefault/grass.png +%%DATADIR%%/tilesets/bigdefault/water.png +%%DATADIR%%/tilesets/bigdefault/forest.png +%%DATADIR%%/tilesets/bigdefault/hills.png +%%DATADIR%%/tilesets/bigdefault/mountains.png +%%DATADIR%%/tilesets/bigdefault/swamp.png +%%DATADIR%%/various/items/items.xml +%%DATADIR%%/various/editor/button_selector.png +%%DATADIR%%/various/editor/button_1x1.png +%%DATADIR%%/various/editor/button_2x2.png +%%DATADIR%%/various/editor/button_3x3.png +%%DATADIR%%/various/editor/button_castle.png +%%DATADIR%%/various/editor/button_erase.png +%%DATADIR%%/various/editor/button_blank.png +%%DATADIR%%/various/editor/button_signpost.png +%%DATADIR%%/various/editor/button_ruin.png +%%DATADIR%%/various/editor/button_road.png +%%DATADIR%%/various/editor/button_temple.png +%%DATADIR%%/various/editor/button_stack.png +%%DATADIR%%/various/editor/button_bridge.png +%%DATADIR%%/various/editor/button_port.png +%%DATADIR%%/various/arrows.png +%%DATADIR%%/various/waypoints.png +%%DATADIR%%/various/buttons.png +%%DATADIR%%/various/city_occupied.png +%%DATADIR%%/various/items.png +%%DATADIR%%/various/medals_mask.gif +%%DATADIR%%/various/ship.png +%%DATADIR%%/various/recruit_female.png +%%DATADIR%%/various/recruit_male.png +%%DATADIR%%/various/ruin_1.png +%%DATADIR%%/various/ruin_2.png +%%DATADIR%%/various/splash_screen.jpg +%%DATADIR%%/various/about_screen.jpg +%%DATADIR%%/various/network_screen.jpg +%%DATADIR%%/various/stats.png +%%DATADIR%%/various/win.jpg +%%DATADIR%%/various/win_mask.png +%%DATADIR%%/various/freelords.png +%%DATADIR%%/various/lordsawar_logo.png +%%DATADIR%%/various/freelords_editor.png +%%DATADIR%%/various/editor.png +%%DATADIR%%/various/hero.png +%%DATADIR%%/various/prodshieldset.png +%%DATADIR%%/various/smallruinedcity.png +%%DATADIR%%/various/movebonus.png +%%DATADIR%%/various/smallunexploredruin.png +%%DATADIR%%/various/smallunexploredstronghold.png +%%DATADIR%%/various/smallexploredruin.png +%%DATADIR%%/various/smalltemple.png +%%DATADIR%%/various/cursors.png +%%DATADIR%%/various/smallupkeep.png +%%DATADIR%%/various/smallincome.png +%%DATADIR%%/various/smalltreasury.png +%%DATADIR%%/various/smallcity.png +%%DATADIR%%/various/diplomacy-small.png +%%DATADIR%%/various/diplomacy-large.png +%%DATADIR%%/map/2ndPunic37.map +%%DATADIR%%/music/back1.ogg +%%DATADIR%%/music/defeat.ogg +%%DATADIR%%/music/defeat1.ogg +%%DATADIR%%/music/victory.ogg +%%DATADIR%%/music/victory1.ogg +%%DATADIR%%/music/hero.ogg +%%DATADIR%%/music/intro.ogg +%%DATADIR%%/music/music.xml +%%DATADIR%%/glade/army-gains-level-dialog.glade +%%DATADIR%%/glade/army-info-window.glade +%%DATADIR%%/glade/stack-info-window.glade +%%DATADIR%%/glade/buy-production-dialog.glade +%%DATADIR%%/glade/city-defeated-dialog.glade +%%DATADIR%%/glade/city-looted-dialog.glade +%%DATADIR%%/glade/city-pillaged-dialog.glade +%%DATADIR%%/glade/city-sacked-dialog.glade +%%DATADIR%%/glade/city-window.glade +%%DATADIR%%/glade/destination-dialog.glade +%%DATADIR%%/glade/fight-window.glade +%%DATADIR%%/glade/game-loaded-dialog.glade +%%DATADIR%%/glade/player-died-dialog.glade +%%DATADIR%%/glade/game-over-dialog.glade +%%DATADIR%%/glade/game-preferences-dialog.glade +%%DATADIR%%/glade/game-window.glade +%%DATADIR%%/glade/hero-dialog.glade +%%DATADIR%%/glade/hero-offer-dialog.glade +%%DATADIR%%/glade/surrender-dialog.glade +%%DATADIR%%/glade/sage-dialog.glade +%%DATADIR%%/glade/ruin-rewarded-dialog.glade +%%DATADIR%%/glade/ruin-report-dialog.glade +%%DATADIR%%/glade/history-report-dialog.glade +%%DATADIR%%/glade/report-dialog.glade +%%DATADIR%%/glade/load-scenario-dialog.glade +%%DATADIR%%/glade/medal-awarded-dialog.glade +%%DATADIR%%/glade/quest-assigned-dialog.glade +%%DATADIR%%/glade/quest-expired-dialog.glade +%%DATADIR%%/glade/preferences-dialog.glade +%%DATADIR%%/glade/ruinfight-finished-dialog.glade +%%DATADIR%%/glade/ruinfight-started-dialog.glade +%%DATADIR%%/glade/ruin-searched-dialog.glade +%%DATADIR%%/glade/splash-window.glade +%%DATADIR%%/glade/temple-visit-dialog.glade +%%DATADIR%%/glade/disband-stack-dialog.glade +%%DATADIR%%/glade/hero-brings-allies-dialog.glade +%%DATADIR%%/glade/military-advisor-dialog.glade +%%DATADIR%%/glade/next-player-turn-dialog.glade +%%DATADIR%%/glade/city-rename-dialog.glade +%%DATADIR%%/glade/city-raze-dialog.glade +%%DATADIR%%/glade/city-razed-dialog.glade +%%DATADIR%%/glade/signpost-change-dialog.glade +%%DATADIR%%/glade/fight-order-dialog.glade +%%DATADIR%%/glade/hero-levels-dialog.glade +%%DATADIR%%/glade/player-resign-dialog.glade +%%DATADIR%%/glade/army-bonus-dialog.glade +%%DATADIR%%/glade/item-bonus-dialog.glade +%%DATADIR%%/glade/game-options-dialog.glade +%%DATADIR%%/glade/triumphs-dialog.glade +%%DATADIR%%/glade/diplomacy-report-dialog.glade +%%DATADIR%%/glade/diplomacy-dialog.glade +%%DATADIR%%/glade/treachery-dialog.glade +%%DATADIR%%/glade/editor/main-window.glade +%%DATADIR%%/glade/editor/signpost-dialog.glade +%%DATADIR%%/glade/editor/temple-dialog.glade +%%DATADIR%%/glade/editor/ruin-dialog.glade +%%DATADIR%%/glade/editor/stack-dialog.glade +%%DATADIR%%/glade/editor/select-army-dialog.glade +%%DATADIR%%/glade/editor/players-dialog.glade +%%DATADIR%%/glade/editor/city-dialog.glade +%%DATADIR%%/glade/editor/map-info-dialog.glade +%%DATADIR%%/glade/editor/new-map-dialog.glade +%%DATADIR%%/glade/editor/armyset-window.glade +%%DATADIR%%/glade/editor/armyset-info-dialog.glade +%%DATADIR%%/shield/default/default.xml +%%DATADIR%%/shield/default/small-white-shield.png +%%DATADIR%%/shield/default/small-green-shield.png +%%DATADIR%%/shield/default/small-yellow-shield.png +%%DATADIR%%/shield/default/small-lightblue-shield.png +%%DATADIR%%/shield/default/small-red-shield.png +%%DATADIR%%/shield/default/small-darkblue-shield.png +%%DATADIR%%/shield/default/small-orange-shield.png +%%DATADIR%%/shield/default/small-black-shield.png +%%DATADIR%%/shield/default/small-neutral-shield.png +%%DATADIR%%/shield/default/medium-white-shield.png +%%DATADIR%%/shield/default/medium-green-shield.png +%%DATADIR%%/shield/default/medium-yellow-shield.png +%%DATADIR%%/shield/default/medium-lightblue-shield.png +%%DATADIR%%/shield/default/medium-red-shield.png +%%DATADIR%%/shield/default/medium-darkblue-shield.png +%%DATADIR%%/shield/default/medium-orange-shield.png +%%DATADIR%%/shield/default/medium-black-shield.png +%%DATADIR%%/shield/default/medium-neutral-shield.png +%%DATADIR%%/shield/default/large-white-shield.png +%%DATADIR%%/shield/default/large-green-shield.png +%%DATADIR%%/shield/default/large-yellow-shield.png +%%DATADIR%%/shield/default/large-lightblue-shield.png +%%DATADIR%%/shield/default/large-red-shield.png +%%DATADIR%%/shield/default/large-darkblue-shield.png +%%DATADIR%%/shield/default/large-orange-shield.png +%%DATADIR%%/shield/default/large-black-shield.png +%%DATADIR%%/shield/default/large-neutral-shield.png +%%DATADIR%%/shield/plain/plain.xml +%%DATADIR%%/shield/plain/small-shield.png +%%DATADIR%%/shield/plain/small-neutral-shield.png +%%DATADIR%%/shield/plain/medium-shield.png +%%DATADIR%%/shield/plain/medium-neutral-shield.png +%%DATADIR%%/shield/plain/large-shield.png +%%DATADIR%%/shield/plain/large-neutral-shield.png +%%DATADIR%%/citysets/default/default.xml +%%DATADIR%%/citysets/default/castle_razed.png +%%DATADIR%%/citysets/default/castles.png +%%DATADIR%%/citysets/default/port.png +%%DATADIR%%/citysets/default/ruin.png +%%DATADIR%%/citysets/default/signpost.png +%%DATADIR%%/citysets/default/temples.png +%%DATADIR%%/citysets/default/towers.png +%%DATADIR%%/citysets/bigdefault/bigdefault.xml +%%DATADIR%%/citysets/bigdefault/castle_razed.png +%%DATADIR%%/citysets/bigdefault/castles.png +%%DATADIR%%/citysets/bigdefault/port.png +%%DATADIR%%/citysets/bigdefault/ruin.png +%%DATADIR%%/citysets/bigdefault/signpost.png +%%DATADIR%%/citysets/bigdefault/temples.png +%%DATADIR%%/citysets/bigdefault/towers.png +@dirrmtry share/applications +@dirrm %%DATADIR%%/army/default +@dirrm %%DATADIR%%/army/bigdefault +@dirrm %%DATADIR%%/army +@dirrm %%DATADIR%%/citysets/default +@dirrm %%DATADIR%%/citysets/bigdefault +@dirrm %%DATADIR%%/citysets +@dirrm %%DATADIR%%/glade/editor +@dirrm %%DATADIR%%/glade +@dirrm %%DATADIR%%/map +@dirrm %%DATADIR%%/music +@dirrm %%DATADIR%%/shield/default +@dirrm %%DATADIR%%/shield/plain +@dirrm %%DATADIR%%/shield +@dirrm %%DATADIR%%/tilesets/default/misc +@dirrm %%DATADIR%%/tilesets/default +@dirrm %%DATADIR%%/tilesets/bigdefault/misc +@dirrm %%DATADIR%%/tilesets/bigdefault +@dirrm %%DATADIR%%/tilesets +@dirrm %%DATADIR%%/various/items +@dirrm %%DATADIR%%/various/editor +@dirrm %%DATADIR%%/various +@dirrm %%DATADIR%% |