diff options
author | arved <arved@FreeBSD.org> | 2007-03-18 22:42:23 +0800 |
---|---|---|
committer | arved <arved@FreeBSD.org> | 2007-03-18 22:42:23 +0800 |
commit | 05e05f89c18f3fedc0aa9ec214ba6a9c4810c92b (patch) | |
tree | e92768c4724fe25ff2dbbad0c1927e15aecbcf06 /games/pydance | |
parent | 15fc4ef1d4e1fe342916bf9c217af2068a333053 (diff) | |
download | freebsd-ports-gnome-05e05f89c18f3fedc0aa9ec214ba6a9c4810c92b.tar.gz freebsd-ports-gnome-05e05f89c18f3fedc0aa9ec214ba6a9c4810c92b.tar.zst freebsd-ports-gnome-05e05f89c18f3fedc0aa9ec214ba6a9c4810c92b.zip |
Fix runtime issue:
"SDL_ttf render failed"
PR: 109148
Submitted by: Hannes Frederic Sowa
Approved by: maintainer timeout
Diffstat (limited to 'games/pydance')
-rw-r--r-- | games/pydance/Makefile | 1 | ||||
-rw-r--r-- | games/pydance/files/patch-fontfx.py | 21 |
2 files changed, 22 insertions, 0 deletions
diff --git a/games/pydance/Makefile b/games/pydance/Makefile index a94789838837..2701b6b267d9 100644 --- a/games/pydance/Makefile +++ b/games/pydance/Makefile @@ -7,6 +7,7 @@ PORTNAME= pydance PORTVERSION= 1.0.3 +PORTREVISION= 1 CATEGORIES= games MASTER_SITES= \ http://offload1.icculus.org/pyddr/ \ diff --git a/games/pydance/files/patch-fontfx.py b/games/pydance/files/patch-fontfx.py new file mode 100644 index 000000000000..a562a1e8105a --- /dev/null +++ b/games/pydance/files/patch-fontfx.py @@ -0,0 +1,21 @@ +--- fontfx.py.orig Wed Feb 14 02:45:59 2007 ++++ fontfx.py Wed Feb 14 02:50:23 2007 +@@ -144,7 +144,7 @@ + self.bgcolor = bgcolor + self.offcolor = [c^40 for c in color] + self.notcolor = [c^0xFF for c in color] +- self.text = font.render(message, False, [255, 0, 0], self.notcolor) ++ self.text = font.render(message, True, [255, 0, 0], self.notcolor) + self.text.set_colorkey(1, RLEACCEL) + self.outline = self.textHollow(font, message, color) + self.bar = pygame.Surface(self.text.get_size()) +@@ -155,7 +155,7 @@ + self.ratio = width / 100.0 + + def textHollow(self, font, message, fontcolor): +- base = font.render(message, 0, fontcolor, self.notcolor) ++ base = font.render(message, True, fontcolor, self.notcolor) + size = base.get_width() + 2, base.get_height() + 2 + img = pygame.Surface(size, 16) + img.fill(self.notcolor) + |