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authoralepulver <alepulver@FreeBSD.org>2006-05-26 05:42:29 +0800
committeralepulver <alepulver@FreeBSD.org>2006-05-26 05:42:29 +0800
commita27dd2b191df20a57ec9622d35df392f7c90f5ea (patch)
tree76018af9869f77836d4ce2897f7057024c2a8d48 /games/q3cellshading
parentd86f4c784a24eccdaf01e6b520f51da36bd3f9ed (diff)
downloadfreebsd-ports-gnome-a27dd2b191df20a57ec9622d35df392f7c90f5ea.tar.gz
freebsd-ports-gnome-a27dd2b191df20a57ec9622d35df392f7c90f5ea.tar.zst
freebsd-ports-gnome-a27dd2b191df20a57ec9622d35df392f7c90f5ea.zip
- Bump PORTREVISION (package contents change - files added).
- Put port mirrors before IDSOFTWARE ones. - Use USE_DOS2UNIX instead of USE_CRLF provided by games/quake3. - Use Makefile instead of cons, remove Perl dependencies. Avoid building unncessary components. - Add OPTIONS. Allow building without X11 and optimizations. - Add pkg-plist. - Fix on non-i386. PR: ports/97930 Submitted by: alepulver (myself) Approved by: garga (mentor, implicitly), maintainer
Diffstat (limited to 'games/q3cellshading')
-rw-r--r--games/q3cellshading/Makefile103
-rw-r--r--games/q3cellshading/files/patch-code-Construct69
-rw-r--r--games/q3cellshading/files/patch-code-botlib-linux-i386.mak12
-rw-r--r--games/q3cellshading/files/patch-code-bspc-Conscript12
-rw-r--r--games/q3cellshading/files/patch-code-bspc-Makefile12
-rw-r--r--games/q3cellshading/files/patch-code-bspc-linux-i386.mak12
-rw-r--r--games/q3cellshading/files/patch-code-cgame-Conscript12
-rw-r--r--games/q3cellshading/files/patch-code-client-cl_ui.c11
-rw-r--r--games/q3cellshading/files/patch-code-game-Conscript12
-rw-r--r--games/q3cellshading/files/patch-code-game-q_shared.c99
-rw-r--r--games/q3cellshading/files/patch-code-game-q_shared.h124
-rw-r--r--games/q3cellshading/files/patch-code-q3_ui-Conscript12
-rw-r--r--games/q3cellshading/files/patch-code-qcommon-files.c26
-rw-r--r--games/q3cellshading/files/patch-code-qcommon-vm.c20
-rw-r--r--games/q3cellshading/files/patch-code-ui-Conscript12
-rw-r--r--games/q3cellshading/files/patch-code-unix-Conscript-client20
-rw-r--r--games/q3cellshading/files/patch-code-unix-Conscript-dedicated12
-rw-r--r--games/q3cellshading/files/patch-code-unix-Makefile394
-rw-r--r--games/q3cellshading/files/patch-code-unix-cons27
-rw-r--r--games/q3cellshading/files/patch-code-unix-unix_main.c58
-rw-r--r--games/q3cellshading/files/patch-code-unix-unix_shared.c14
-rw-r--r--games/q3cellshading/files/patch-lcc-custom.mk6
-rw-r--r--games/q3cellshading/files/patch-lcc-makefile12
-rw-r--r--games/q3cellshading/pkg-plist12
24 files changed, 807 insertions, 296 deletions
diff --git a/games/q3cellshading/Makefile b/games/q3cellshading/Makefile
index 8e3850349113..c764ffb614b1 100644
--- a/games/q3cellshading/Makefile
+++ b/games/q3cellshading/Makefile
@@ -7,57 +7,106 @@
PORTNAME= quake3
PORTVERSION= 1.32b
-PORTREVISION= 4
+PORTREVISION= 5
CATEGORIES= games
-MASTER_SITES= ${MASTER_SITE_IDSOFTWARE:S|$|source/|} \
- http://www.proarena.com/p/ftpx/x8524/quake_3_arena/ \
+MASTER_SITES= http://www.proarena.com/p/ftpx/x8524/quake_3_arena/ \
http://www.planetgargoyle.com/ \
http://www.teamdarkside.net/ \
http://0day.icculus.org/mirrors/quake3/ \
- http://www.olpainless.net/files/
+ http://www.olpainless.net/files/ \
+ ${MASTER_SITE_IDSOFTWARE:S|$|source/|}
DISTFILES= ${DISTNAME}-source${EXTRACT_SUFX}
MAINTAINER= shirshegsm@gmail.com
COMMENT= Quake III Arena -- first person shooter (native build)
-BUILD_DEPENDS= nasm:${PORTSDIR}/devel/nasm
-
USE_ZIP= yes
-USE_CRLF= yes
+USE_DOS2UNIX= yes
USE_GMAKE= yes
-USE_PERL5_BUILD=yes
-USE_GL= yes
USE_GCC= 3.2+
+BUILD_WRKSRC= ${WRKSRC}/code/unix
+
+OPTIONS= CLIENT "Build client" on \
+ DEDICATED "Build dedicated server" on \
+ GAMELIBS "Build game libraries (mandatory on !i386)" off \
+ OPTIMIZED_CFLAGS "Enable compilation optimizations" on \
+ SMP "Build SMP (threaded) client" on
+
+MAKE_ENV= LIBDIR="${LIBDIR}" DLL_ONLY=true
+PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
-PLIST_FILES= bin/q3ded bin/quake3
+LIBDIR= ${PREFIX}/lib/${PORTNAME}
.include <bsd.port.pre.mk>
-# Anyone to play with this on !i386
-.if ${ARCH} != "i386"
-BROKEN= "Does not compile on !i386 (feel free to submit fixes)"
+.if defined(WITHOUT_CLIENT) && defined(WITHOUT_DEDICATED) \
+ && defined(WITHOUT_SMP)
+IGNORE= needs at least one of CLIENT, DEDICATED and SMP options
.endif
-.if ${PERL_LEVEL} < 500600
-BUILD_DEPENDS+= ${SITE_PERL}/${PERL_ARCH}/Digest/MD5.pm:${PORTSDIR}/security/p5-Digest-MD5
+.if ${ARCH} == "i386"
+BUILD_DEPENDS= nasm:${PORTSDIR}/devel/nasm
.endif
-post-patch:
- @${REINPLACE_CMD} -e 's|%%Q3DIR%%|"${Q3DIR}"|' \
- ${WRKSRC}/code/unix/unix_shared.c
- @${REINPLACE_CMD} -e 's|botlib.log|/dev/null|' ${WRKSRC}/code/botlib/be_interface.c
+.if !defined(WITHOUT_CLIENT) && !defined(WITHOUT_SMP)
+USE_GL= yes
+.endif
+
+.if !defined(WITHOUT_CLIENT)
+MAKE_ENV+= CLIENT=YES
+PLIST_SUB+= CLIENT=""
+Q3BIN+= quake3
+.else
+PLIST_SUB+= CLIENT="@comment "
+.endif
+
+.if !defined(WITHOUT_DEDICATED)
+MAKE_ENV+= DEDICATED=YES
+PLIST_SUB+= DEDICATED=""
+Q3BIN+= q3ded
+.else
+PLIST_SUB+= DEDICATED="@comment "
+.endif
+
+.if defined(WITH_GAMELIBS) || ${ARCH} != "i386"
+MAKE_ENV+= GAMELIBS=YES
+PLIST_SUB+= GAMELIBS=""
+.else
+PLIST_SUB+= GAMELIBS="@comment "
+.endif
-pre-build:
- ${MKDIR} ${WRKSRC}/lcc/build
+.if !defined(WITHOUT_OPTIMIZED_CFLAGS)
+MAKE_ENV+= OPTIMIZED_CFLAGS=YES
+.endif
-do-build:
- cd ${WRKSRC}/code && ${MAKE_ENV} ${PERL} unix/cons
+.if !defined(WITHOUT_SMP)
+MAKE_ENV+= SMP=YES \
+ PTHREAD_LIBS="${PTHREAD_LIBS}"
+PLIST_SUB+= SMP=""
+Q3BIN+= quake3-smp
+.else
+PLIST_SUB+= SMP="@comment "
+.endif
+
+post-patch:
+ @${REINPLACE_CMD} -e 's|botlib\.log|/dev/null|' \
+ ${WRKSRC}/code/botlib/be_interface.c
+ @${REINPLACE_CMD} -e \
+ 's|//[[:blank:]]*\(Swap_Init[[:blank:]]*();\)|\1|' \
+ ${WRKSRC}/code/botlib/be_interface.c \
+ ${WRKSRC}/code/qcommon/common.c \
+ ${WRKSRC}/code/renderer/tr_init.c
do-install:
- ${INSTALL_PROGRAM} ${WRKSRC}/code/install/linuxq3ded \
- ${PREFIX}/bin/q3ded
- ${INSTALL_PROGRAM} ${WRKSRC}/code/install/linuxquake3 \
- ${PREFIX}/bin/quake3
+.for bin in ${Q3BIN}
+ ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/release/${bin} ${PREFIX}/bin
+.endfor
+.if defined(WITH_GAMELIBS) || ${ARCH} != "i386"
+.for dir in baseq3 missionpack
+ ${MKDIR} ${LIBDIR}/${dir}
+ ${INSTALL_PROGRAM} ${BUILD_WRKSRC}/release/${dir}/*.so ${LIBDIR}/${dir}
+.endfor
+.endif
.include "${.CURDIR}/../quake3-data/Makefile.include"
.include <bsd.port.post.mk>
diff --git a/games/q3cellshading/files/patch-code-Construct b/games/q3cellshading/files/patch-code-Construct
deleted file mode 100644
index 8ec4aa967b32..000000000000
--- a/games/q3cellshading/files/patch-code-Construct
+++ /dev/null
@@ -1,69 +0,0 @@
---- code/Construct.orig Mon Aug 15 20:56:27 2005
-+++ code/Construct Wed Nov 23 10:37:04 2005
-@@ -19,8 +19,8 @@
- use Cons_gcc;
-
- # defaults
--$config = 'debug';
--$do_smp = 1;
-+$config = 'release';
-+$do_smp = 0;
- $do_masterserver = 0;
- $do_authserver = 0;
- $do_authport = 0;
-@@ -32,8 +32,8 @@
- $DO_WIN32 = 0;
- $NO_VM = 0;
- $NO_SO = 0;
--$CC='gcc';
--$CXX='g++';
-+$CC=$ENV{CC};
-+$CXX=$ENV{CXX};
-
- # detect an sdk build (don't attempt client build and other things)
- if ( -r 'unix/Conscript-client' )
-@@ -63,9 +63,9 @@
- else
- {
- # libc .. do the little magic!
-- $libc_cmd = '/lib/libc.so.6 |grep "GNU C "|grep version|awk -F "version " \'{ print $2 }\'|cut -b -3';
-- $libc = `$libc_cmd`;
-- chop ($libc);
-+ # $libc_cmd = '/lib/libc.so.6 |grep "GNU C "|grep version|awk -F "version " \'{ print $2 }\'|cut -b -3';
-+ # $libc = `$libc_cmd`;
-+ # chop ($libc);
- }
-
- if ($DO_WIN32 eq 1)
-@@ -227,7 +227,7 @@
- # build the config directory
- $CONFIG_DIR = $config . '-' . $cpu . '-' . $OS . '-' . $libc;
-
--$COMMON_CFLAGS = '-pipe -fsigned-char ';
-+$COMMON_CFLAGS = '-pipe -fsigned-char -I/usr/local/include -L/usr/local/lib -I/usr/X11R6/include -L/usr/X11R6/lib ';
-
- if ($config eq 'debug')
- {
-@@ -237,7 +237,7 @@
- }
- else
- {
-- $BASE_CFLAGS = $COMMON_CFLAGS . '-DNDEBUG -O6 -mcpu=pentiumpro -march=pentium -fomit-frame-pointer -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing -fstrength-reduce ';
-+ $BASE_CFLAGS = $COMMON_CFLAGS . '-DNDEBUG -O6 -fomit-frame-pointer -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce ';
- $BSPC_BASE_CFLAGS = $BASE_CFLAGS . '-DLINUX -DBSPC -Dstricmp=strcasecmp ';
- }
-
-@@ -287,11 +287,11 @@
- system("mkdir qvmtools 2>/dev/null");
- if (@_[0] eq 'q3lcc')
- {
-- system("cd ../lcc ; make all ; cp /tmp/lcc ../code/qvmtools/q3lcc ; cp /tmp/rcc ../code/qvmtools/q3rcc ; cp /tmp/cpp ../code/qvmtools/q3cpp");
-+ system("cd ../lcc ; gmake all ; cp ../lcc/build/lcc ../code/qvmtools/q3lcc ; cp ../lcc/build/rcc ../code/qvmtools/q3rcc ; cp ../lcc/build/cpp ../code/qvmtools/q3cpp");
- }
- elsif (@_[0] eq 'q3asm')
- {
-- system("cd ../q3asm ; make ; cp q3asm ../code/qvmtools");
-+ system("cd ../q3asm ; gmake ; cp q3asm ../code/qvmtools");
- }
- else
- {
diff --git a/games/q3cellshading/files/patch-code-botlib-linux-i386.mak b/games/q3cellshading/files/patch-code-botlib-linux-i386.mak
deleted file mode 100644
index 2fadee73c19a..000000000000
--- a/games/q3cellshading/files/patch-code-botlib-linux-i386.mak
+++ /dev/null
@@ -1,12 +0,0 @@
-diff -ruN ./code/botlib/linux-i386.mak ../quake3-1.32b-BUILT/./code/botlib/linux-i386.mak
---- ./code/botlib/linux-i386.mak Wed May 23 15:07:59 2001
-+++ ../quake3-1.32b-BUILT/./code/botlib/linux-i386.mak Mon Aug 22 20:55:02 2005
-@@ -14,7 +14,7 @@
- #use these when debugging
- #CFLAGS=$(BASE_CFLAGS) -g
-
--LDFLAGS=-ldl -lm
-+LDFLAGS=-lm
- SHLIBEXT=so
- SHLIBCFLAGS=-fPIC
- SHLIBLDFLAGS=-shared
diff --git a/games/q3cellshading/files/patch-code-bspc-Conscript b/games/q3cellshading/files/patch-code-bspc-Conscript
deleted file mode 100644
index 08ed1797e7c2..000000000000
--- a/games/q3cellshading/files/patch-code-bspc-Conscript
+++ /dev/null
@@ -1,12 +0,0 @@
-diff -ruN ./code/bspc/Conscript ../quake3-1.32b-BUILT/./code/bspc/Conscript
---- ./code/bspc/Conscript Tue Aug 16 01:47:07 2005
-+++ ../quake3-1.32b-BUILT/./code/bspc/Conscript Mon Aug 22 20:54:27 2005
-@@ -67,7 +67,7 @@
- CXX => $CXX,
- LINK => $LINK,
- CFLAGS => $BSPC_BASE_CFLAGS,
-- LIBS => '-ldl -lm -lpthread'
-+ LIBS => '-lm -lpthread'
- );
-
- Program $env 'bspc', @$BSPC_REF;
diff --git a/games/q3cellshading/files/patch-code-bspc-Makefile b/games/q3cellshading/files/patch-code-bspc-Makefile
deleted file mode 100644
index d8a00e38bfd4..000000000000
--- a/games/q3cellshading/files/patch-code-bspc-Makefile
+++ /dev/null
@@ -1,12 +0,0 @@
-diff -ruN ./code/bspc/Makefile ../quake3-1.32b-BUILT/./code/bspc/Makefile
---- ./code/bspc/Makefile Wed May 23 15:07:59 2001
-+++ ../quake3-1.32b-BUILT/./code/bspc/Makefile Mon Aug 22 20:54:39 2005
-@@ -18,7 +18,7 @@
- #use these when debugging
- #CFLAGS=$(BASE_CFLAGS) -g
-
--LDFLAGS=-ldl -lm -lpthread
-+LDFLAGS=-lm -lpthread
-
- DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
-
diff --git a/games/q3cellshading/files/patch-code-bspc-linux-i386.mak b/games/q3cellshading/files/patch-code-bspc-linux-i386.mak
deleted file mode 100644
index d8be0355f149..000000000000
--- a/games/q3cellshading/files/patch-code-bspc-linux-i386.mak
+++ /dev/null
@@ -1,12 +0,0 @@
-diff -ruN ./code/bspc/linux-i386.mak ../quake3-1.32b-BUILT/./code/bspc/linux-i386.mak
---- ./code/bspc/linux-i386.mak Wed May 23 15:07:59 2001
-+++ ../quake3-1.32b-BUILT/./code/bspc/linux-i386.mak Mon Aug 22 20:54:48 2005
-@@ -14,7 +14,7 @@
- #use these when debugging
- #CFLAGS=$(BASE_CFLAGS) -g
-
--LDFLAGS=-ldl -lm -lpthread
-+LDFLAGS=-lm -lpthread
-
- DO_CC=$(CC) $(CFLAGS) -o $@ -c $<
-
diff --git a/games/q3cellshading/files/patch-code-cgame-Conscript b/games/q3cellshading/files/patch-code-cgame-Conscript
deleted file mode 100644
index 8e19ef9e567c..000000000000
--- a/games/q3cellshading/files/patch-code-cgame-Conscript
+++ /dev/null
@@ -1,12 +0,0 @@
-diff -ruN ./code/cgame/Conscript ../quake3-1.32b-BUILT/./code/cgame/Conscript
---- ./code/cgame/Conscript Sun Jan 19 18:03:48 2003
-+++ ../quake3-1.32b-BUILT/./code/cgame/Conscript Mon Aug 22 20:54:15 2005
-@@ -22,7 +22,7 @@
- LINK => $LINK,
- ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} },
- CFLAGS => $BASE_CFLAGS . '-fPIC',
-- LDFLAGS => '-shared -ldl -lm'
-+ LDFLAGS => '-shared -lm'
- );
-
- # for TA, use -DMISSIONPACK
diff --git a/games/q3cellshading/files/patch-code-client-cl_ui.c b/games/q3cellshading/files/patch-code-client-cl_ui.c
new file mode 100644
index 000000000000..58cfc63e87ea
--- /dev/null
+++ b/games/q3cellshading/files/patch-code-client-cl_ui.c
@@ -0,0 +1,11 @@
+--- code/client/cl_ui.c.orig Thu May 25 15:41:27 2006
++++ code/client/cl_ui.c Thu May 25 15:46:39 2006
+@@ -1166,7 +1166,7 @@
+ // init for this gamestate
+ VM_Call( uivm, UI_INIT, (cls.state >= CA_AUTHORIZING && cls.state < CA_ACTIVE));
+ }
+- else if (v != UI_API_VERSION) {
++ else if (v != 0 && v != UI_API_VERSION) {
+ Com_Error( ERR_DROP, "User Interface is version %d, expected %d", v, UI_API_VERSION );
+ cls.uiStarted = qfalse;
+ }
diff --git a/games/q3cellshading/files/patch-code-game-Conscript b/games/q3cellshading/files/patch-code-game-Conscript
deleted file mode 100644
index d6ae11d79bea..000000000000
--- a/games/q3cellshading/files/patch-code-game-Conscript
+++ /dev/null
@@ -1,12 +0,0 @@
-diff -ruN ./code/game/Conscript ../quake3-1.32b-BUILT/./code/game/Conscript
---- ./code/game/Conscript Sun Jan 19 18:03:48 2003
-+++ ../quake3-1.32b-BUILT/./code/game/Conscript Mon Aug 22 20:54:04 2005
-@@ -21,7 +21,7 @@
- LINK => $LINK,
- ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} },
- CFLAGS => $BASE_CFLAGS . '-fPIC',
-- LDFLAGS => '-shared -ldl -lm'
-+ LDFLAGS => '-shared -lm'
- );
-
- # for TA, use -DMISSIONPACK
diff --git a/games/q3cellshading/files/patch-code-game-q_shared.c b/games/q3cellshading/files/patch-code-game-q_shared.c
new file mode 100644
index 000000000000..efbf3bd6789b
--- /dev/null
+++ b/games/q3cellshading/files/patch-code-game-q_shared.c
@@ -0,0 +1,99 @@
+--- code/game/q_shared.c.orig Thu May 25 13:42:26 2006
++++ code/game/q_shared.c Thu May 25 13:44:30 2006
+@@ -99,29 +99,29 @@
+
+ ============================================================================
+ */
+-/*
++
+ // can't just use function pointers, or dll linkage can
+ // mess up when qcommon is included in multiple places
+-static short (*_BigShort) (short l);
+-static short (*_LittleShort) (short l);
+-static int (*_BigLong) (int l);
+-static int (*_LittleLong) (int l);
++static int16_t (*_BigShort) (int16_t l);
++static int16_t (*_LittleShort) (int16_t l);
++static int32_t (*_BigLong) (int32_t l);
++static int32_t (*_LittleLong) (int32_t l);
+ static qint64 (*_BigLong64) (qint64 l);
+ static qint64 (*_LittleLong64) (qint64 l);
+ static float (*_BigFloat) (const float *l);
+ static float (*_LittleFloat) (const float *l);
+
+-short BigShort(short l){return _BigShort(l);}
+-short LittleShort(short l) {return _LittleShort(l);}
+-int BigLong (int l) {return _BigLong(l);}
+-int LittleLong (int l) {return _LittleLong(l);}
+-qint64 BigLong64 (qint64 l) {return _BigLong64(l);}
+-qint64 LittleLong64 (qint64 l) {return _LittleLong64(l);}
+-float BigFloat (const float *l) {return _BigFloat(l);}
+-float LittleFloat (const float *l) {return _LittleFloat(l);}
+-*/
++int16_t BigShort(int16_t l){return _BigShort(l);}
++int16_t LittleShort(int16_t l) {return _LittleShort(l);}
++int32_t BigLong (int32_t l) {return _BigLong(l);}
++int32_t LittleLong (int32_t l) {return _LittleLong(l);}
++qint64 BigLong64 (qint64 l) {return _BigLong64(l);}
++qint64 LittleLong64 (qint64 l) {return _LittleLong64(l);}
++float BigFloat (float l) {return _BigFloat(&l);}
++float LittleFloat (float l) {return _LittleFloat(&l);}
+
+-short ShortSwap (short l)
++
++int16_t ShortSwap (int16_t l)
+ {
+ byte b1,b2;
+
+@@ -131,12 +131,12 @@
+ return (b1<<8) + b2;
+ }
+
+-short ShortNoSwap (short l)
++int16_t ShortNoSwap (int16_t l)
+ {
+ return l;
+ }
+
+-int LongSwap (int l)
++int32_t LongSwap (int32_t l)
+ {
+ byte b1,b2,b3,b4;
+
+@@ -145,15 +145,15 @@
+ b3 = (l>>16)&255;
+ b4 = (l>>24)&255;
+
+- return ((int)b1<<24) + ((int)b2<<16) + ((int)b3<<8) + b4;
++ return ((int32_t)b1<<24) + ((int32_t)b2<<16) + ((int32_t)b3<<8) + b4;
+ }
+
+-int LongNoSwap (int l)
++int32_t LongNoSwap (int32_t l)
+ {
+ return l;
+ }
+
+-qint64 Long64Swap (qint64 ll)
++qint64 Long64Swap (qint64 ll)
+ {
+ qint64 result;
+
+@@ -199,7 +199,7 @@
+ Swap_Init
+ ================
+ */
+-/*
++
+ void Swap_Init (void)
+ {
+ byte swaptest[2] = {1,0};
+@@ -229,7 +229,7 @@
+ }
+
+ }
+-*/
++
+
+ /*
+ ============================================================================
diff --git a/games/q3cellshading/files/patch-code-game-q_shared.h b/games/q3cellshading/files/patch-code-game-q_shared.h
index d628bf7b5a3c..4b72f5464fd3 100644
--- a/games/q3cellshading/files/patch-code-game-q_shared.h
+++ b/games/q3cellshading/files/patch-code-game-q_shared.h
@@ -1,7 +1,94 @@
-diff -ruN ./code/game/q_shared.h ../quake3-1.32b-BUILT/./code/game/q_shared.h
---- ./code/game/q_shared.h Tue Aug 16 02:10:07 2005
-+++ ../quake3-1.32b-BUILT/./code/game/q_shared.h Tue Aug 23 14:16:34 2005
-@@ -452,13 +452,9 @@
+--- code/game/q_shared.h.orig Thu May 25 13:26:31 2006
++++ code/game/q_shared.h Thu May 25 13:26:58 2006
+@@ -150,12 +150,14 @@
+
+ #define ID_INLINE __inline
+
++#if 0
+ static ID_INLINE short BigShort( short l) { return ShortSwap(l); }
+ #define LittleShort
+ static ID_INLINE int BigLong(int l) { LongSwap(l); }
+ #define LittleLong
+ static ID_INLINE float BigFloat(const float *l) { FloatSwap(l); }
+ #define LittleFloat
++#endif
+
+ #define PATH_SEP '\\'
+
+@@ -206,12 +208,14 @@
+ return fi;
+ }
+
++#if 0
+ #define BigShort
+ static inline short LittleShort(short l) { return ShortSwap(l); }
+ #define BigLong
+ static inline int LittleLong (int l) { return LongSwap(l); }
+ #define BigFloat
+ static inline float LittleFloat (const float l) { return FloatSwap(&l); }
++#endif
+
+ #endif
+
+@@ -229,12 +233,14 @@
+
+ void Sys_PumpEvents( void );
+
++#if 0
+ #define BigShort
+ static inline short LittleShort(short l) { return ShortSwap(l); }
+ #define BigLong
+ static inline int LittleLong (int l) { return LongSwap(l); }
+ #define BigFloat
+ static inline float LittleFloat (const float l) { return FloatSwap(&l); }
++#endif
+
+ #endif
+
+@@ -268,6 +274,7 @@
+ #define BOTLIB_HARD_LINKED
+ #endif
+
++#if 0
+ #if !idppc
+ inline static short BigShort( short l) { return ShortSwap(l); }
+ #define LittleShort
+@@ -283,6 +290,7 @@
+ #define BigFloat
+ inline static float LittleFloat (const float *l) { return FloatSwap(l); }
+ #endif
++#endif
+
+ #endif
+
+@@ -302,10 +310,18 @@
+ #define CPUSTRING "freebsd-other"
+ #endif
+
++#include <machine/param.h>
++#if __FreeBSD_version < 500000
++#include <inttypes.h>
++#else
++#include <stdint.h>
++#endif
++
+ #define PATH_SEP '/'
+
+ // bk010116 - omitted Q3STATIC (see Linux above), broken target
+
++#if 0
+ #if !idppc
+ static short BigShort( short l) { return ShortSwap(l); }
+ #define LittleShort
+@@ -321,6 +337,7 @@
+ #define BigFloat
+ static float LittleFloat (const float *l) { return FloatSwap(l); }
+ #endif
++#endif
+
+ #endif
+
+@@ -452,13 +469,9 @@
void *Hunk_Alloc( int size, ha_pref preference );
#endif
@@ -15,3 +102,32 @@ diff -ruN ./code/game/q_shared.h ../quake3-1.32b-BUILT/./code/game/q_shared.h
#if !( defined __VECTORC )
void Com_Memset (void* dest, const int val, const size_t count);
+@@ -888,18 +901,18 @@
+ } qint64;
+
+ //=============================================
+-/*
+-short BigShort(short l);
+-short LittleShort(short l);
+-int BigLong (int l);
+-int LittleLong (int l);
+-qint64 BigLong64 (qint64 l);
+-qint64 LittleLong64 (qint64 l);
+-float BigFloat (const float *l);
+-float LittleFloat (const float *l);
++
++int16_t BigShort(int16_t l);
++int16_t LittleShort(int16_t l);
++int32_t BigLong (int32_t l);
++int32_t LittleLong (int32_t l);
++qint64 BigLong64 (qint64 l);
++qint64 LittleLong64 (qint64 l);
++float BigFloat (float l);
++float LittleFloat (float l);
+
+ void Swap_Init (void);
+-*/
++
+ char * QDECL va(char *format, ...);
+
+ //=============================================
diff --git a/games/q3cellshading/files/patch-code-q3_ui-Conscript b/games/q3cellshading/files/patch-code-q3_ui-Conscript
deleted file mode 100644
index bbddde9f2ca5..000000000000
--- a/games/q3cellshading/files/patch-code-q3_ui-Conscript
+++ /dev/null
@@ -1,12 +0,0 @@
-diff -ruN ./code/q3_ui/Conscript ../quake3-1.32b-BUILT/./code/q3_ui/Conscript
---- ./code/q3_ui/Conscript Sun Jan 19 18:03:48 2003
-+++ ../quake3-1.32b-BUILT/./code/q3_ui/Conscript Mon Aug 22 20:56:57 2005
-@@ -16,7 +16,7 @@
- LINK => $LINK,
- ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} },
- CFLAGS => $BASE_CFLAGS . '-fPIC',
-- LDFLAGS => '-shared -ldl -lm'
-+ LDFLAGS => '-shared -lm'
- );
-
- # qvm building
diff --git a/games/q3cellshading/files/patch-code-qcommon-files.c b/games/q3cellshading/files/patch-code-qcommon-files.c
new file mode 100644
index 000000000000..fcff4d19cad7
--- /dev/null
+++ b/games/q3cellshading/files/patch-code-qcommon-files.c
@@ -0,0 +1,26 @@
+--- code/qcommon/files.c.orig Thu May 25 16:39:34 2006
++++ code/qcommon/files.c Thu May 25 16:41:43 2006
+@@ -2763,6 +2763,7 @@
+ if (fs_basepath->string[0]) {
+ FS_AddGameDirectory( fs_basepath->string, gameName );
+ }
++ FS_AddGameDirectory( LIBDIR, gameName );
+ // fs_homepath is somewhat particular to *nix systems, only add if relevant
+ // NOTE: same filtering below for mods and basegame
+ if (fs_basepath->string[0] && Q_stricmp(fs_homepath->string,fs_basepath->string)) {
+@@ -2777,6 +2778,7 @@
+ if (fs_basepath->string[0]) {
+ FS_AddGameDirectory(fs_basepath->string, fs_basegame->string);
+ }
++ FS_AddGameDirectory(LIBDIR, fs_basegame->string);
+ if (fs_homepath->string[0] && Q_stricmp(fs_homepath->string,fs_basepath->string)) {
+ FS_AddGameDirectory(fs_homepath->string, fs_basegame->string);
+ }
+@@ -2790,6 +2792,7 @@
+ if (fs_basepath->string[0]) {
+ FS_AddGameDirectory(fs_basepath->string, fs_gamedirvar->string);
+ }
++ FS_AddGameDirectory(LIBDIR, fs_gamedirvar->string);
+ if (fs_homepath->string[0] && Q_stricmp(fs_homepath->string,fs_basepath->string)) {
+ FS_AddGameDirectory(fs_homepath->string, fs_gamedirvar->string);
+ }
diff --git a/games/q3cellshading/files/patch-code-qcommon-vm.c b/games/q3cellshading/files/patch-code-qcommon-vm.c
new file mode 100644
index 000000000000..404b804d4012
--- /dev/null
+++ b/games/q3cellshading/files/patch-code-qcommon-vm.c
@@ -0,0 +1,20 @@
+--- code/qcommon/vm.c.orig Thu May 25 16:59:36 2006
++++ code/qcommon/vm.c Thu May 25 17:08:51 2006
+@@ -478,7 +478,7 @@
+ }
+ }
+
+- if ( interpret == VMI_NATIVE ) {
++ if ( 1 ) {
+ // try to load as a system dll
+ Com_Printf( "Loading dll file %s.\n", vm->name );
+ vm->dllHandle = Sys_LoadDll( module, vm->fqpath , &vm->entryPoint, VM_DllSyscall );
+@@ -826,7 +826,7 @@
+
+
+
+-#ifdef oDLL_ONLY // bk010215 - for DLL_ONLY dedicated servers/builds w/o VM
++#ifdef DLL_ONLY // bk010215 - for DLL_ONLY dedicated servers/builds w/o VM
+ int VM_CallCompiled( vm_t *vm, int *args ) {
+ return(0);
+ }
diff --git a/games/q3cellshading/files/patch-code-ui-Conscript b/games/q3cellshading/files/patch-code-ui-Conscript
deleted file mode 100644
index 0b19a27ed11f..000000000000
--- a/games/q3cellshading/files/patch-code-ui-Conscript
+++ /dev/null
@@ -1,12 +0,0 @@
-diff -ruN ./code/ui/Conscript ../quake3-1.32b-BUILT/./code/ui/Conscript
---- ./code/ui/Conscript Sun Jan 19 18:03:48 2003
-+++ ../quake3-1.32b-BUILT/./code/ui/Conscript Mon Aug 22 20:53:50 2005
-@@ -16,7 +16,7 @@
- LINK => $LINK,
- ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} },
- CFLAGS => $BASE_CFLAGS . '-DMISSIONPACK -fPIC',
-- LDFLAGS => '-shared -ldl -lm'
-+ LDFLAGS => '-shared -lm'
- );
-
- # qvm building
diff --git a/games/q3cellshading/files/patch-code-unix-Conscript-client b/games/q3cellshading/files/patch-code-unix-Conscript-client
deleted file mode 100644
index d96e68cfd001..000000000000
--- a/games/q3cellshading/files/patch-code-unix-Conscript-client
+++ /dev/null
@@ -1,20 +0,0 @@
-diff -ruN ./code/unix/Conscript-client ../quake3-1.32b-BUILT/./code/unix/Conscript-client
---- ./code/unix/Conscript-client Mon Aug 15 23:56:27 2005
-+++ ../quake3-1.32b-BUILT/./code/unix/Conscript-client Mon Aug 22 21:55:50 2005
-@@ -153,7 +153,7 @@
- . $BUILD_DIR . '/unix/asmlib.a '
- . $BUILD_DIR . '/unix/inlinelib.a '
- . $BASE_LDFLAGS
-- . '-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm -ldl -lm'
-+ . '-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm -lm'
- );
-
- @RENDERER_FILES = qw(
-@@ -231,7 +231,6 @@
- ../unix/linux_common.c
- ../unix/linux_qgl.c
- ../unix/linux_glimp.c
-- ../unix/linux_joystick.c
- ../unix/linux_snd.c
- ../unix/linux_signals.c
- );
diff --git a/games/q3cellshading/files/patch-code-unix-Conscript-dedicated b/games/q3cellshading/files/patch-code-unix-Conscript-dedicated
deleted file mode 100644
index 3de75039ffe0..000000000000
--- a/games/q3cellshading/files/patch-code-unix-Conscript-dedicated
+++ /dev/null
@@ -1,12 +0,0 @@
-diff -ruN ./code/unix/Conscript-dedicated ../quake3-1.32b-BUILT/./code/unix/Conscript-dedicated
---- ./code/unix/Conscript-dedicated Mon Aug 15 23:56:27 2005
-+++ ../quake3-1.32b-BUILT/./code/unix/Conscript-dedicated Mon Aug 22 20:52:42 2005
-@@ -63,7 +63,7 @@
- ENV => { PATH => $ENV{PATH}, HOME => $ENV{HOME} },
- # FIXME TTimo I'm not sure about what C_ONLY is for
- CFLAGS => $BASE_CFLAGS . '-DC_ONLY',
-- LDFLAGS => '-ldl -lm',
-+ LDFLAGS => '-lm',
- LIBS => ' '
- . $BUILD_DIR . '/unix/botlib.a '
- . $BUILD_DIR . '/unix/asmlib.a '
diff --git a/games/q3cellshading/files/patch-code-unix-Makefile b/games/q3cellshading/files/patch-code-unix-Makefile
index 47f9174f8a2e..9b6a16757899 100644
--- a/games/q3cellshading/files/patch-code-unix-Makefile
+++ b/games/q3cellshading/files/patch-code-unix-Makefile
@@ -1,6 +1,43 @@
---- code/unix/Makefile.orig Sun May 5 07:21:10 2002
-+++ code/unix/Makefile Sun Nov 20 18:48:48 2005
-@@ -136,7 +136,7 @@
+--- code/unix/Makefile.orig Thu May 25 16:59:37 2006
++++ code/unix/Makefile Thu May 25 17:04:46 2006
+@@ -19,6 +19,7 @@
+
+ PLATFORM=$(shell uname|tr A-Z a-z)
+ PLATFORM_RELEASE=$(shell uname -r)
++ARCH=$(shell uname -m)
+
+ ###
+ ### These paths are where you probably want to change things
+@@ -34,7 +35,7 @@
+
+ # Build name
+ # BUILD_NAME=$(BUILD_NAME)
+-BUILD_NAME=quake3.x86
++BUILD_NAME=quake3
+
+
+
+@@ -46,8 +47,8 @@
+
+ BASEQ3_DIR=$(BDIR)/baseq3
+
+-BD=debug$(ARCH)$(GLIBC)
+-BR=release$(ARCH)$(GLIBC)
++BD=debug
++BR=release
+ CDIR=$(MOUNT_DIR)/client
+ SDIR=$(MOUNT_DIR)/server
+ RDIR=$(MOUNT_DIR)/renderer
+@@ -76,7 +77,7 @@
+ #############################################################################
+
+ ## Defaults
+-DLL_ONLY=false
++DLL_ONLY?=false
+ # bk010215 - TODO - add all defaults / kill Ryan
+
+
+@@ -136,7 +137,7 @@
ifeq ($(ARCH),ppc)
NEWPGCC=/loki/global/ppc/bin/gcc
CC=$(NEWPGCC)
@@ -9,7 +46,7 @@
else
#NEWPGCC=/usr/local/gcc-2.95.2/bin/gcc # bk001205
#NEWPGCC=/loki/global/x86/bin/gcc
-@@ -146,9 +146,9 @@
+@@ -146,9 +147,9 @@
# TTimo: legacy RELEASE_CFLAGS
# NOTE: the -fomit-frame-pointer option leads to an unstable binary on my test box if it was built on the main box
# but building on the Mdk 7.2 baseline seems to work
@@ -21,7 +58,7 @@
endif
endif
-@@ -162,7 +162,7 @@
+@@ -162,7 +163,7 @@
RANLIB=ranlib
THREAD_LDFLAGS=-lpthread
@@ -30,16 +67,109 @@
GLLDFLAGS=-L/usr/X11R6/lib -lX11 -lXext -lXxf86dga -lXxf86vm
ifeq ($(ARCH),axp)
-@@ -223,7 +223,7 @@
- #NEWPGCC=/usr/local/gcc-2.95.2/bin/gcc
- NEWPGCC=/home/raistllin/src/gcc/build/install/bin/gcc
- CC=$(shell if [ -f $(NEWPGCC) ]; then echo $(NEWPGCC); else echo pgcc; fi )
+@@ -199,31 +200,27 @@
+
+ GLIBC= #libc is irrelevant
+
+-ifneq (,$(findstring alpha,$(shell uname -m)))
+-ARCH=axp
+-RPMARCH=alpha
+-VENDOR=dec
+-else #default to i386
+-ARCH=i386
+-RPMARCH=i386
+-VENDOR=unknown
+-endif #alpha test
++BASE_CFLAGS = $(CFLAGS) -DDATADIR='\"$(Q3DIR)\"' -DLIBDIR='\"$(LIBDIR)\"' -pipe
+
++GL_CFLAGS = -I$(X11BASE)/include
+
+-BASE_CFLAGS = -pipe
++DEBUG_CFLAGS=$(BASE_CFLAGS) -g -Wall -Werror
++RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG
+
+-GL_CFLAGS = -I$(MESADIR)/include -I/usr/X11R6/include
++ifdef OPTIMIZED_CFLAGS
++ ifeq ($(ARCH),i386)
++RELEASE_CFLAGS+=-O6 -fomit-frame-pointer -pipe -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing -fstrength-reduce
++ else
++RELEASE_CFLAGS+=-O6 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations
++ endif
++endif
+
+-DEBUG_CFLAGS=$(BASE_CFLAGS) -g -Wall -Werror
+-ifeq ($(ARCH),axp)
+-CC=pgcc
+-RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations
+-else
+-#NEWPGCC=/loki/global/x86/bin/gcc # raistlin012301
+-#NEWPGCC=/usr/local/gcc-2.95.2/bin/gcc
+-NEWPGCC=/home/raistllin/src/gcc/build/install/bin/gcc
+-CC=$(shell if [ -f $(NEWPGCC) ]; then echo $(NEWPGCC); else echo pgcc; fi )
-RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -mcpu=pentiumpro -march=pentium -fomit-frame-pointer -pipe -ffast-math -malign-loops=2 -malign-jumps=2 -malign-functions=2 -fno-strict-aliasing - fstrength-reduce
-+RELEASE_CFLAGS=$(BASE_CFLAGS) -DNDEBUG -O6 -fomit-frame-pointer -pipe -ffast-math -falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing - fstrength-reduce
++ifneq ($(ARCH),i386)
++DLL_ONLY=true
++endif
++
++ifeq ($(DLL_ONLY),true)
++BASE_CFLAGS += -DDLL_ONLY
endif
LIBEXT=a
-@@ -283,7 +283,7 @@
+@@ -235,25 +232,37 @@
+ ARFLAGS=ar rv
+ RANLIB=ranlib
+
+-THREAD_LDFLAGS=-lpthread
++THREAD_LDFLAGS=$(PTHREAD_LIBS)
+ # don't need -ldl (FreeBSD)
+-LDFLAGS=-lm
++LDFLAGS+=-lm
+ #GLLDFLAGS=-L/usr/X11R6/lib -L$(MESADIR)/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
+ #GLLDFLAGS=-L/usr/X11/lib -lGL -lX11 -lXext -lm
+-GLLDFLAGS=-L/usr/X11R6/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
++GLLDFLAGS=-L$(X11BASE)/lib -lGL -lX11 -lXext -lXxf86dga -lXxf86vm
+
+-ifeq ($(ARCH),axp)
+-TARGETS=\
+- $(B)/$(PLATFORM)q3ded
+-else
+-TARGETS=\
+- $(B)/$(PLATFORM)quake3 \
+- $(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) \
+- $(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) \
+- $(B)/baseq3/ui$(ARCH).$(SHLIBEXT) \
+- $(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) \
+- $(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) \
+- $(B)/missionpack/ui$(ARCH).$(SHLIBEXT)
++ifdef CLIENT
++TARGETS+=$(B)/quake3
++endif
++
++ifdef DEDICATED
++TARGETS+=$(B)/q3ded
++endif
++
++ifdef SMP
++TARGETS+=$(B)/quake3-smp
++endif
++
++ifeq ($(DLL_ONLY),true)
++GAMELIBS=yes
++endif
++
++ifdef GAMELIBS
++TARGETS+=\
++ $(B)/baseq3/cgame.$(SHLIBEXT) \
++ $(B)/baseq3/qagame.$(SHLIBEXT) \
++ $(B)/baseq3/ui.$(SHLIBEXT) \
++ $(B)/missionpack/cgame.$(SHLIBEXT) \
++ $(B)/missionpack/qagame.$(SHLIBEXT) \
++ $(B)/missionpack/ui.$(SHLIBEXT)
+ endif
+
+ else # ifeq freebsd
+@@ -283,7 +292,7 @@
ARFLAGS=ar rv
RANLIB=ranlib
@@ -48,16 +178,88 @@
GLLDFLAGS=-L/usr/X11/lib -lGL -lX11 -lXext -lm
TARGETS=$(B)/sgiquake3 \
-@@ -312,7 +312,7 @@
+@@ -310,9 +319,9 @@
+ RANLIB=ranlib
+
ifeq ($(PLATFORM),freebsd)
- LDFLAGS=-lm
+-LDFLAGS=-lm
++LDFLAGS+=-lm
else
-LDFLAGS=-ldl -lm
+LDFLAGS=-lm
endif # ifeq freebsd
TARGETS=\
-@@ -578,7 +578,6 @@
+@@ -348,7 +357,7 @@
+ $(MAKE) targets B=$(BR) CFLAGS="$(RELEASE_CFLAGS)"
+
+ #Build both debug and release builds
+-all:build_debug build_release
++all:build_release
+
+ targets:makedirs $(TARGETS)
+
+@@ -516,20 +525,6 @@
+ $(B)/client/unix_net.o \
+ $(B)/client/unix_shared.o \
+ \
+- $(B)/client/ahoptim.o \
+- $(B)/client/autohint.o \
+- $(B)/client/ftbase.o \
+- $(B)/client/ftdebug.o \
+- $(B)/client/ftglyph.o \
+- $(B)/client/ftinit.o \
+- $(B)/client/ftmm.o \
+- $(B)/client/ftsystem.o \
+- $(B)/client/raster1.o \
+- $(B)/client/sfnt.o \
+- $(B)/client/sfobjs.o \
+- $(B)/client/smooth.o \
+- $(B)/client/truetype.o
+-# \
+ # $(B)/client/q_parse.o \
+ # $(B)/client/math_quaternion.o \
+ # $(B)/client/util_str.o \
+@@ -541,7 +536,9 @@
+ # $(B)/client/q_shared.o \
+
+ ifeq ($(ARCH),i386)
+- Q3OBJ += $(B)/client/vm_x86.o
++ ifeq ($(DLL_ONLY),false)
++ Q3OBJ += $(B)/client/vm_x86.o
++ endif
+ endif
+
+ ifeq ($(ARCH),ppc)
+@@ -559,10 +556,24 @@
+ $(B)/client/linux_qgl.o \
+ $(B)/client/linux_glimp.o \
+ $(B)/client/linux_snd.o \
++ $(B)/client/linux_signals.o \
++ $(B)/client/snd_mixa.o \
++ $(B)/client/matha.o
++
++ Q3POBJ_SMP=\
++ $(B)/client/linux_common.o \
++ $(B)/client/linux_qgl.o \
++ $(B)/client/linux_glimp_smp.o \
++ $(B)/client/linux_snd.o \
++ $(B)/client/linux_signals.o \
+ $(B)/client/snd_mixa.o \
+- $(B)/client/matha.o \
+- $(B)/client/ftol.o \
+- $(B)/client/snapvector.o
++ $(B)/client/matha.o
++
++ ifeq ($(ARCH),i386)
++ Q3POBJ += $(B)/client/ftol.o $(B)/client/snapvector.o
++ Q3POBJ_SMP += $(B)/client/ftol.o $(B)/client/snapvector.o
++ endif
++
+ else
+ ifeq ($(PLATFORM),irix)
+ Q3POBJ=\
+@@ -578,7 +589,6 @@
$(B)/client/linux_common.o \
$(B)/client/linux_qgl.o \
$(B)/client/linux_glimp.o \
@@ -65,7 +267,7 @@
$(B)/client/linux_snd.o \
$(B)/client/snd_mixa.o \
$(B)/client/matha.o \
-@@ -587,7 +586,6 @@
+@@ -587,7 +597,6 @@
$(B)/client/linux_common.o \
$(B)/client/linux_qgl.o \
$(B)/client/linux_glimp_smp.o \
@@ -73,7 +275,22 @@
$(B)/client/linux_snd.o \
$(B)/client/snd_mixa.o \
$(B)/client/matha.o
-@@ -754,7 +752,6 @@
+@@ -602,12 +611,12 @@
+ endif #FreeBSD
+ endif #IRIX
+
+-$(B)/$(PLATFORM)quake3 : $(Q3OBJ) $(Q3POBJ)
++$(B)/quake3 : $(Q3OBJ) $(Q3POBJ)
+ $(CC) -o $@ $(Q3OBJ) $(Q3POBJ) $(GLLDFLAGS) $(LDFLAGS)
+ # TTimo: splines code requires C++ linking, but splines have not been officially included in the codebase
+ # $(CXX) -o $@ $(Q3OBJ) $(Q3POBJ) $(GLLDFLAGS) $(LDFLAGS)
+
+-$(B)/$(PLATFORM)quake3-smp : $(Q3OBJ) $(Q3POBJ_SMP)
++$(B)/quake3-smp : $(Q3OBJ) $(Q3POBJ_SMP)
+ $(CC) -o $@ $(Q3OBJ) $(Q3POBJ_SMP) $(GLLDFLAGS) \
+ $(THREAD_LDFLAGS) $(LDFLAGS)
+
+@@ -754,10 +763,10 @@
$(B)/client/linux_common.o : $(UDIR)/linux_common.c; $(DO_CC)
$(B)/client/linux_glimp.o : $(UDIR)/linux_glimp.c; $(DO_CC) $(GL_CFLAGS)
$(B)/client/linux_glimp_smp.o : $(UDIR)/linux_glimp.c; $(DO_SMP_CC) $(GL_CFLAGS)
@@ -81,15 +298,134 @@
$(B)/client/linux_qgl.o : $(UDIR)/linux_qgl.c; $(DO_CC) $(GL_CFLAGS)
$(B)/client/linux_input.o : $(UDIR)/linux_input.c; $(DO_CC)
$(B)/client/linux_snd.o : $(UDIR)/linux_snd.c; $(DO_CC)
-@@ -1629,7 +1626,6 @@
++$(B)/client/linux_signals.o : $(UDIR)/linux_signals.c; $(DO_CC) $(GL_CFLAGS)
+ $(B)/client/snd_mixa.o : $(UDIR)/snd_mixa.s; $(DO_AS)
+ $(B)/client/matha.o : $(UDIR)/matha.s; $(DO_AS)
+
+@@ -912,13 +921,17 @@
+ $(B)/ded/unix_main.o \
+ $(B)/ded/unix_net.o \
+ $(B)/ded/unix_shared.o \
++ $(B)/ded/linux_signals.o \
+ \
+ $(B)/ded/null_client.o \
+ $(B)/ded/null_input.o \
+ $(B)/ded/null_snddma.o
+
+ ifeq ($(ARCH),i386)
+- Q3DOBJ += $(B)/ded/vm_x86.o $(B)/ded/ftol.o $(B)/ded/snapvector.o
++ Q3DOBJ += $(B)/ded/ftol.o $(B)/ded/snapvector.o
++ ifeq ($(DLL_ONLY),false)
++ Q3DOBJ += $(B)/ded/vm_x86.o
++ endif
+ endif
+
+ ifeq ($(ARCH),ppc)
+@@ -927,7 +940,7 @@
+ endif
+ endif
+
+-$(B)/$(PLATFORM)q3ded : $(Q3DOBJ)
++$(B)/q3ded : $(Q3DOBJ)
+ $(CC) -o $@ $(Q3DOBJ) $(LDFLAGS)
+
+ $(B)/ded/sv_bot.o : $(SDIR)/sv_bot.c; $(DO_DED_CC)
+@@ -988,6 +1001,7 @@
+ $(B)/ded/unix_main.o : $(UDIR)/unix_main.c; $(DO_DED_CC)
+ $(B)/ded/unix_net.o : $(UDIR)/unix_net.c; $(DO_DED_CC)
+ $(B)/ded/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_DED_CC)
++$(B)/ded/linux_signals.o : $(UDIR)/linux_signals.c; $(DO_DED_CC)
+ $(B)/ded/null_client.o : $(NDIR)/null_client.c; $(DO_DED_CC)
+ $(B)/ded/null_input.o : $(NDIR)/null_input.c; $(DO_DED_CC)
+ $(B)/ded/null_snddma.o : $(NDIR)/null_snddma.c; $(DO_DED_CC)
+@@ -1068,7 +1082,7 @@
+ $(B)/baseq3/cgame/q_math.o \
+ $(B)/baseq3/cgame/q_shared.o
+
+-$(B)/baseq3/cgame$(ARCH).$(SHLIBEXT) : $(Q3CGOBJ)
++$(B)/baseq3/cgame.$(SHLIBEXT) : $(Q3CGOBJ)
+ $(CC) $(SHLIBLDFLAGS) -o $@ $(Q3CGOBJ)
+
+ $(B)/baseq3/cgame/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)
+@@ -1128,7 +1142,7 @@
+ $(B)/missionpack/cgame/q_shared.o \
+ $(B)/missionpack/cgame/ui_shared.o
+
+-$(B)/missionpack/cgame$(ARCH).$(SHLIBEXT) : $(MPCGOBJ)
++$(B)/missionpack/cgame.$(SHLIBEXT) : $(MPCGOBJ)
+ $(CC) $(SHLIBLDFLAGS) -o $@ $(MPCGOBJ)
+
+ $(B)/missionpack/cgame/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC) -DMISSIONPACK
+@@ -1200,7 +1214,7 @@
+ $(B)/baseq3/game/q_math.o \
+ $(B)/baseq3/game/q_shared.o
+
+-$(B)/baseq3/qagame$(ARCH).$(SHLIBEXT) : $(Q3GOBJ)
++$(B)/baseq3/qagame.$(SHLIBEXT) : $(Q3GOBJ)
+ $(CC) $(SHLIBLDFLAGS) -o $@ $(Q3GOBJ)
+
+ $(B)/baseq3/game/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_SHLIB_CC)
+@@ -1278,7 +1292,7 @@
+ $(B)/missionpack/game/q_math.o \
+ $(B)/missionpack/game/q_shared.o
+
+-$(B)/missionpack/qagame$(ARCH).$(SHLIBEXT) : $(MPGOBJ)
++$(B)/missionpack/qagame.$(SHLIBEXT) : $(MPGOBJ)
+ $(CC) $(SHLIBLDFLAGS) -o $@ $(MPGOBJ)
+
+ $(B)/missionpack/game/ai_chat.o : $(GDIR)/ai_chat.c; $(DO_SHLIB_CC) -DMISSIONPACK
+@@ -1367,7 +1381,7 @@
+ $(B)/baseq3/ui/q_math.o \
+ $(B)/baseq3/ui/q_shared.o
+
+-$(B)/baseq3/ui$(ARCH).$(SHLIBEXT) : $(Q3UIOBJ)
++$(B)/baseq3/ui.$(SHLIBEXT) : $(Q3UIOBJ)
+ $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(Q3UIOBJ)
+
+ $(B)/baseq3/ui/bg_misc.o : $(GDIR)/bg_misc.c; $(DO_SHLIB_CC)
+@@ -1410,7 +1424,7 @@
+ $(B)/baseq3/ui/ui_startserver.o : $(Q3UIDIR)/ui_startserver.c; $(DO_SHLIB_CC)
+ $(B)/baseq3/ui/ui_team.o : $(Q3UIDIR)/ui_team.c; $(DO_SHLIB_CC)
+ $(B)/baseq3/ui/ui_teamorders.o : $(Q3UIDIR)/ui_teamorders.c; $(DO_SHLIB_CC)
+-$(B)/baseq3/ui/ui_syscalls.o : $(Q3UIDIR)/ui_syscalls.c; $(DO_SHLIB_CC)
++$(B)/baseq3/ui/ui_syscalls.o : $(UIDIR)/ui_syscalls.c; $(DO_SHLIB_CC)
+ $(B)/baseq3/ui/ui_video.o : $(Q3UIDIR)/ui_video.c; $(DO_SHLIB_CC)
+
+ # bk001205 - these wre the only SHLIB compiles in 1.17
+@@ -1450,7 +1464,7 @@
+ # $(B)/missionpack/ui/q_math.o \
+ # $(B)/missionpack/ui/q_shared.o
+
+-$(B)/missionpack/ui$(ARCH).$(SHLIBEXT) : $(MPUIOBJ)
++$(B)/missionpack/ui.$(SHLIBEXT) : $(MPUIOBJ)
+ $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(MPUIOBJ)
+
+ $(B)/missionpack/ui/ui_atoms.o : $(UIDIR)/ui_atoms.c; $(DO_SHLIB_CC) -DMISSIONPACK
+@@ -1613,23 +1627,8 @@
+ $(B)/q3static/unix_net.o \
+ $(B)/q3static/unix_shared.o \
\
+- $(B)/q3static/ahoptim.o \
+- $(B)/q3static/autohint.o \
+- $(B)/q3static/ftbase.o \
+- $(B)/q3static/ftdebug.o \
+- $(B)/q3static/ftglyph.o \
+- $(B)/q3static/ftinit.o \
+- $(B)/q3static/ftmm.o \
+- $(B)/q3static/ftsystem.o \
+- $(B)/q3static/raster1.o \
+- $(B)/q3static/sfnt.o \
+- $(B)/q3static/sfobjs.o \
+- $(B)/q3static/smooth.o \
+- $(B)/q3static/truetype.o \
+- \
$(B)/q3static/linux_qgl.o \
$(B)/q3static/linux_glimp.o \
- $(B)/q3static/linux_joystick.o \
$(B)/q3static/linux_snd.o \
$(B)/q3static/snd_mixa.o \
$(B)/q3static/matha.o
-@@ -1779,7 +1775,6 @@
+@@ -1779,7 +1778,6 @@
$(B)/q3static/unix_net.o : $(UDIR)/unix_net.c; $(DO_CC) -DQ3_STATIC
$(B)/q3static/unix_shared.o : $(UDIR)/unix_shared.c; $(DO_CC) -DQ3_STATIC
$(B)/q3static/linux_glimp.o : $(UDIR)/linux_glimp.c; $(DO_CC) -DQ3_STATIC
@@ -97,3 +433,25 @@
$(B)/q3static/linux_qgl.o : $(UDIR)/linux_qgl.c; $(DO_CC) -DQ3_STATIC
$(B)/q3static/linux_input.o : $(UDIR)/linux_input.c; $(DO_CC) -DQ3_STATIC
$(B)/q3static/linux_snd.o : $(UDIR)/linux_snd.c; $(DO_CC) -DQ3_STATIC
+@@ -2020,7 +2018,7 @@
+
+
+
+-$(B)/$(PLATFORM)q3static : $(Q3SOBJ)
++$(B)/q3static : $(Q3SOBJ)
+ $(CC) $(CFLAGS) -o $@ $(Q3SOBJ) $(GLLDFLAGS) $(LDFLAGS)
+
+
+@@ -2059,9 +2057,9 @@
+
+ copyfiles:
+ -mkdirhier $(COPYDIR)
+- cp $(BR)/linuxquake3 $(COPYDIR)/quake3.x86
+- strip $(COPYDIR)/quake3.x86
+- chmod 755 $(COPYDIR)/quake3.x86
++ cp $(BR)/linuxquake3 $(COPYDIR)/quake3
++ strip $(COPYDIR)/quake3
++ chmod 755 $(COPYDIR)/quake3
+ cp $(BR)/linuxq3ded $(COPYDIR)/q3ded
+ strip $(COPYDIR)/q3ded
+ chmod 755 $(COPYDIR)/q3ded
diff --git a/games/q3cellshading/files/patch-code-unix-cons b/games/q3cellshading/files/patch-code-unix-cons
deleted file mode 100644
index b2e41f55f747..000000000000
--- a/games/q3cellshading/files/patch-code-unix-cons
+++ /dev/null
@@ -1,27 +0,0 @@
---- code/unix/cons.orig Fri Jun 14 13:01:32 2002
-+++ code/unix/cons Wed Nov 23 10:32:49 2005
-@@ -271,11 +271,11 @@
- # Defaults for a typical (?) UNIX platform.
- # Your mileage may vary.
- 'unix' => [
-- 'CC' => 'cc',
-- 'CFLAGS' => '',
-+ 'CC' => $ENV{CC},
-+ 'CFLAGS' => $ENV{CFLAGS},
- 'CCCOM' => '%CC %CFLAGS %_IFLAGS -c %< -o %>',
-- 'CXX' => '%CC',
-- 'CXXFLAGS' => '%CFLAGS',
-+ 'CXX' => $ENV{CXX},
-+ 'CXXFLAGS' => $ENV{CXXFLAGS},
- 'CXXCOM' => '%CXX %CXXFLAGS %_IFLAGS -c %< -o %>',
- 'INCDIRPREFIX' => '-I',
- 'INCDIRSUFFIX' => '',
-@@ -294,7 +294,7 @@
- 'LD' => 'ld',
- 'LDFLAGS' => '',
- 'PREFLIB' => 'lib',
-- 'ENV' => { 'PATH' => '/bin:/usr/bin' },
-+ 'ENV' => { 'PATH' => '/bin:/usr/bin:/usr/local/bin' },
- ],
- );
-
diff --git a/games/q3cellshading/files/patch-code-unix-unix_main.c b/games/q3cellshading/files/patch-code-unix-unix_main.c
new file mode 100644
index 000000000000..093aff871d16
--- /dev/null
+++ b/games/q3cellshading/files/patch-code-unix-unix_main.c
@@ -0,0 +1,58 @@
+--- code/unix/unix_main.c.orig Thu May 25 16:59:37 2006
++++ code/unix/unix_main.c Thu May 25 17:00:58 2006
+@@ -707,12 +707,12 @@
+ {
+ void *libHandle;
+ void (*dllEntry)( int (*syscallptr)(int, ...) );
+- char curpath[MAX_OSPATH];
+ char fname[MAX_OSPATH];
+ char *basepath;
+ char *homepath;
+ char *pwdpath;
+ char *gamedir;
++ char *libdir = LIBDIR;
+ char *fn;
+ const char* err = NULL;
+
+@@ -721,18 +721,7 @@
+ // bk001206 - let's have some paranoia
+ assert( name );
+
+- getcwd(curpath, sizeof(curpath));
+-#if defined __i386__
+- snprintf (fname, sizeof(fname), "%si386.so", name);
+-#elif defined __powerpc__ //rcg010207 - PPC support.
+- snprintf (fname, sizeof(fname), "%sppc.so", name);
+-#elif defined __axp__
+- snprintf (fname, sizeof(fname), "%saxp.so", name);
+-#elif defined __mips__
+- snprintf (fname, sizeof(fname), "%smips.so", name);
+-#else
+-#error Unknown arch
+-#endif
++ snprintf (fname, sizeof(fname), "%s.so", name);
+
+ // bk001129 - was RTLD_LAZY
+ #define Q_RTLD RTLD_NOW
+@@ -742,10 +731,19 @@
+ homepath = Cvar_VariableString( "fs_homepath" );
+ gamedir = Cvar_VariableString( "fs_game" );
+
+- // pwdpath
+- fn = FS_BuildOSPath( pwdpath, gamedir, fname );
++ // libdir
++ fn = FS_BuildOSPath( libdir, gamedir, fname );
+ Com_Printf( "Sys_LoadDll(%s)... \n", fn );
+ libHandle = dlopen( fn, Q_RTLD );
++
++ // pwdpath
++ if ( !libHandle )
++ {
++ Com_Printf( "Sys_LoadDll(%s) failed:\n\"%s\"\n", fn, dlerror() );
++ fn = FS_BuildOSPath( pwdpath, gamedir, fname );
++ Com_Printf( "Sys_LoadDll(%s)... \n", fn );
++ libHandle = dlopen( fn, Q_RTLD );
++ }
+
+ if ( !libHandle )
+ {
diff --git a/games/q3cellshading/files/patch-code-unix-unix_shared.c b/games/q3cellshading/files/patch-code-unix-unix_shared.c
index 013c39f2bc13..e30407e90ca2 100644
--- a/games/q3cellshading/files/patch-code-unix-unix_shared.c
+++ b/games/q3cellshading/files/patch-code-unix-unix_shared.c
@@ -1,11 +1,11 @@
---- code/unix/unix_shared.c.orig Mon Aug 15 20:10:07 2005
-+++ code/unix/unix_shared.c Sun Nov 20 18:41:22 2005
+--- code/unix/unix_shared.c.orig Thu May 25 14:38:44 2006
++++ code/unix/unix_shared.c Thu May 25 14:41:26 2006
@@ -38,7 +38,7 @@
static char cdPath[MAX_OSPATH];
// Used to determine local installation path
-static char installPath[MAX_OSPATH];
-+static char installPath[MAX_OSPATH] = %%Q3DIR%%;
++static char installPath[MAX_OSPATH] = DATADIR;
// Used to determine where to store user-specific files
static char homePath[MAX_OSPATH];
@@ -34,7 +34,7 @@
// test the wrap issue
#if 0
-@@ -136,7 +140,7 @@
+@@ -136,10 +140,10 @@
return ret;
}
@@ -42,4 +42,8 @@
+// #endif
//#if 0 // bk001215 - see snapvector.nasm for replacement
- #if (defined __APPLE__) // rcg010206 - using this for PPC builds...
+-#if (defined __APPLE__) // rcg010206 - using this for PPC builds...
++#ifndef __i386__ // rcg010206 - using this for PPC builds...
+ long fastftol( float f ) { // bk001213 - from win32/win_shared.c
+ //static int tmp;
+ // __asm fld f
diff --git a/games/q3cellshading/files/patch-lcc-custom.mk b/games/q3cellshading/files/patch-lcc-custom.mk
deleted file mode 100644
index 8e6807919e3b..000000000000
--- a/games/q3cellshading/files/patch-lcc-custom.mk
+++ /dev/null
@@ -1,6 +0,0 @@
-diff -ruN ./lcc/custom.mk ../quake3-1.32b-BUILT/./lcc/custom.mk
---- ./lcc/custom.mk Wed Oct 17 23:53:10 2001
-+++ ../quake3-1.32b-BUILT/./lcc/custom.mk Mon Aug 22 20:50:29 2005
-@@ -1 +1 @@
--BUILDDIR=/tmp
-+BUILDDIR=./build
diff --git a/games/q3cellshading/files/patch-lcc-makefile b/games/q3cellshading/files/patch-lcc-makefile
deleted file mode 100644
index f5bf35620127..000000000000
--- a/games/q3cellshading/files/patch-lcc-makefile
+++ /dev/null
@@ -1,12 +0,0 @@
-diff -ruN ./lcc/makefile ../quake3-1.32b-BUILT/./lcc/makefile
---- ./lcc/makefile Wed Oct 17 23:53:10 2001
-+++ ../quake3-1.32b-BUILT/./lcc/makefile Mon Aug 22 20:59:15 2005
-@@ -136,7 +136,7 @@
-
- $Blcc$E: $Blcc$O $Bhost$O; $(LD) $(LDFLAGS) -o $@ $Blcc$O $Bhost$O
-
--SYSTEM=$(shell cc -print-search-dirs | head -n 1 | cut -b 10-)
-+SYSTEM=/usr/lib
-
- $Blcc$O: etc/lcc.c; $(CC) $(CFLAGS) -c -DTEMPDIR=\"$(TEMPDIR)\" -o $@ etc/lcc.c
- $Bhost$O: $(HOSTFILE); $(CC) $(CFLAGS) -c -DSYSTEM=\"$(SYSTEM)\" -o $@ $(HOSTFILE)
diff --git a/games/q3cellshading/pkg-plist b/games/q3cellshading/pkg-plist
new file mode 100644
index 000000000000..0ce6c302de0c
--- /dev/null
+++ b/games/q3cellshading/pkg-plist
@@ -0,0 +1,12 @@
+%%DEDICATED%%bin/q3ded
+%%CLIENT%%bin/quake3
+%%SMP%%bin/quake3-smp
+%%GAMELIBS%%%%LIBDIR%%/baseq3/cgame.so
+%%GAMELIBS%%%%LIBDIR%%/baseq3/qagame.so
+%%GAMELIBS%%%%LIBDIR%%/baseq3/ui.so
+%%GAMELIBS%%%%LIBDIR%%/missionpack/cgame.so
+%%GAMELIBS%%%%LIBDIR%%/missionpack/qagame.so
+%%GAMELIBS%%%%LIBDIR%%/missionpack/ui.so
+%%GAMELIBS%%@dirrm %%LIBDIR%%/missionpack
+%%GAMELIBS%%@dirrm %%LIBDIR%%/baseq3
+%%GAMELIBS%%@dirrm %%LIBDIR%%