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author | ade <ade@FreeBSD.org> | 2005-11-15 14:52:12 +0800 |
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committer | ade <ade@FreeBSD.org> | 2005-11-15 14:52:12 +0800 |
commit | 8d9d5197561118544281733430b48b0b60884450 (patch) | |
tree | 45e5dcd7c2206fce8b01186555aac96b6292c602 /games/quake2forge | |
parent | 081b17449bd91bcac5390cd0d8a63ed3914df51d (diff) | |
download | freebsd-ports-gnome-8d9d5197561118544281733430b48b0b60884450.tar.gz freebsd-ports-gnome-8d9d5197561118544281733430b48b0b60884450.tar.zst freebsd-ports-gnome-8d9d5197561118544281733430b48b0b60884450.zip |
Mass-conversion to the USE_AUTOTOOLS New World Order. The code present
in bsd.autotools.mk essentially makes this a no-op given that all the
old variables set a USE_AUTOTOOLS_COMPAT variable, which is parsed in
exactly the same way as USE_AUTOTOOLS itself.
Moreover, USE_AUTOTOOLS has already been extensively tested by the GNOME
team -- all GNOME 2.12.x ports use it.
Preliminary documentation can be found at:
http://people.FreeBSD.org/~ade/autotools.txt
which is in the process of being SGMLized before introduction into the
Porters Handbook.
Light blue touch-paper. Run.
Diffstat (limited to 'games/quake2forge')
-rw-r--r-- | games/quake2forge/Makefile | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/games/quake2forge/Makefile b/games/quake2forge/Makefile index f087a3fffadf..5324ca740f67 100644 --- a/games/quake2forge/Makefile +++ b/games/quake2forge/Makefile @@ -17,8 +17,7 @@ COMMENT= First Person Shooter with many addons available USE_BZIP2= yes USE_GMAKE= yes -USE_LIBTOOL_VER=15 -USE_AUTOCONF_VER=259 +USE_AUTOTOOLS= autoconf:259 libtool:15 USE_REINPLACE= yes WANT_SDL= yes |