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authorjfitz <jfitz@FreeBSD.org>1996-10-28 18:49:53 +0800
committerjfitz <jfitz@FreeBSD.org>1996-10-28 18:49:53 +0800
commit3db8b98e2383e59b2929c05ef1f7881ac2bdcfa9 (patch)
treee1eda12b7eb2974b878db32237100b94e191e868 /games/quakeserver/distinfo
parent3238fef43f6412be0f19a4947aa630920e5b5069 (diff)
downloadfreebsd-ports-gnome-3db8b98e2383e59b2929c05ef1f7881ac2bdcfa9.tar.gz
freebsd-ports-gnome-3db8b98e2383e59b2929c05ef1f7881ac2bdcfa9.tar.zst
freebsd-ports-gnome-3db8b98e2383e59b2929c05ef1f7881ac2bdcfa9.zip
Import of port to host Quake netgames under FreeBSD.
(what good was the QuakeC compiler without a server to run the games on?)
Diffstat (limited to 'games/quakeserver/distinfo')
-rw-r--r--games/quakeserver/distinfo3
1 files changed, 3 insertions, 0 deletions
diff --git a/games/quakeserver/distinfo b/games/quakeserver/distinfo
new file mode 100644
index 000000000000..db7f5e567f17
--- /dev/null
+++ b/games/quakeserver/distinfo
@@ -0,0 +1,3 @@
+MD5 (quake101.zip) = 61b27d2faec32c0a2269061a13e354cb
+MD5 (quake-FreeBSD.tar.gz) = 5e2b141e2e1c3d0af9eef1748bcbf0d4
+MD5 (intel_linux_quake101.tgz) = bccaf31cf8f3a81003a8b03b437af067