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authoralepulver <alepulver@FreeBSD.org>2006-08-15 04:38:43 +0800
committeralepulver <alepulver@FreeBSD.org>2006-08-15 04:38:43 +0800
commit52f375c1b419d08b767f612138ba58c32e5d6855 (patch)
tree48244526fa8e599cccede4c347cb2030b6817263 /games/quetoo
parent43b2491c2720683252e753bdfe66d4fd7522ddc0 (diff)
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- Bump PORTREVISION.
- Remove ROGUE and XATRIX options (moved to "games/quake2-rogue" and "games/quake2-xatrix"). - Rename "sdlquake2" to "quake2-sdl" to avoid conflicting with "games/sdlquake2". - Depend on "games/quake2-extras" for the RETEXTURE option instead of installing them directly (most Q2 engines in ports support them). - Install maxpak.pak in ${LIBDIR} (private directory) and not in ${Q2DIR} (global directory). Other engines have their own pak/pk3 files. - Fix reversed mouse when doing very slow movements (like when aiming at a long distance). It's the same fix as sent to "games/warsow". - Follow the rules in "games/quake2-data/Makefile.include": fix handling of search paths (DATADIR/LIBDIR weren't used when playing a modification, also use the right order). PR: ports/101010 Submitted by: alepulver Approved by: maintainer (timeout)
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