diff options
author | alepulver <alepulver@FreeBSD.org> | 2006-08-15 04:38:43 +0800 |
---|---|---|
committer | alepulver <alepulver@FreeBSD.org> | 2006-08-15 04:38:43 +0800 |
commit | 52f375c1b419d08b767f612138ba58c32e5d6855 (patch) | |
tree | 48244526fa8e599cccede4c347cb2030b6817263 /games/quetoo | |
parent | 43b2491c2720683252e753bdfe66d4fd7522ddc0 (diff) | |
download | freebsd-ports-gnome-52f375c1b419d08b767f612138ba58c32e5d6855.tar.gz freebsd-ports-gnome-52f375c1b419d08b767f612138ba58c32e5d6855.tar.zst freebsd-ports-gnome-52f375c1b419d08b767f612138ba58c32e5d6855.zip |
- Bump PORTREVISION.
- Remove ROGUE and XATRIX options (moved to "games/quake2-rogue" and
"games/quake2-xatrix").
- Rename "sdlquake2" to "quake2-sdl" to avoid conflicting with
"games/sdlquake2".
- Depend on "games/quake2-extras" for the RETEXTURE option instead of
installing them directly (most Q2 engines in ports support them).
- Install maxpak.pak in ${LIBDIR} (private directory) and not in ${Q2DIR}
(global directory). Other engines have their own pak/pk3 files.
- Fix reversed mouse when doing very slow movements (like when aiming at a long
distance). It's the same fix as sent to "games/warsow".
- Follow the rules in "games/quake2-data/Makefile.include": fix handling of
search paths (DATADIR/LIBDIR weren't used when playing a modification, also
use the right order).
PR: ports/101010
Submitted by: alepulver
Approved by: maintainer (timeout)
Diffstat (limited to 'games/quetoo')
0 files changed, 0 insertions, 0 deletions