diff options
author | amdmi3 <amdmi3@FreeBSD.org> | 2013-10-19 07:22:03 +0800 |
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committer | amdmi3 <amdmi3@FreeBSD.org> | 2013-10-19 07:22:03 +0800 |
commit | f5553a4f0cacbd17954f03f3db92ff5d7d983f30 (patch) | |
tree | e88b3bc63aa7d2b046d6fc18c357dfa58c6133cb /games/sdb | |
parent | cf0ef1ad6da1598c0245701cd66aa6fa02a2fc81 (diff) | |
download | freebsd-ports-gnome-f5553a4f0cacbd17954f03f3db92ff5d7d983f30.tar.gz freebsd-ports-gnome-f5553a4f0cacbd17954f03f3db92ff5d7d983f30.tar.zst freebsd-ports-gnome-f5553a4f0cacbd17954f03f3db92ff5d7d983f30.zip |
- Support staging
- Convert USE_GMAKE to USES
Diffstat (limited to 'games/sdb')
-rw-r--r-- | games/sdb/Makefile | 19 | ||||
-rw-r--r-- | games/sdb/pkg-plist | 156 |
2 files changed, 10 insertions, 165 deletions
diff --git a/games/sdb/Makefile b/games/sdb/Makefile index 4d92a73719d2..3eb55c7c7df6 100644 --- a/games/sdb/Makefile +++ b/games/sdb/Makefile @@ -13,9 +13,9 @@ EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX} MAINTAINER= amdmi3@FreeBSD.org COMMENT= Futuristic overhead shooter +USES= gmake USE_SDL= mixer image sdl USE_GL= gl glu -USE_GMAKE= yes BUILD_WRKSRC= ${WRKSRC}/src @@ -23,9 +23,13 @@ CXXFLAGS+= `${SDL_CONFIG} --cflags` LDFLAGS+= `${SDL_CONFIG} --libs` -lSDL_image -lSDL_mixer -lGL -lGLU MAKE_ARGS= CPP="${CXX}" CXXFLAGS="${CXXFLAGS}" LIBS="${LDFLAGS}" +PLIST_FILES= bin/sdb PORTDOCS= * +PORTDATA= * + +OPTIONS_DEFINE= DOCS +OPTIONS_DEFAULT=DOCS -NO_STAGE= yes .include <bsd.port.options.mk> .if ${ARCH} != "powerpc" && ${ARCH} != "sparc64" @@ -49,12 +53,9 @@ post-patch: ${WRKSRC}/src/sdb.h ${WRKSRC}/src/game.cpp do-install: - ${INSTALL_PROGRAM} ${WRKSRC}/src/sdb ${PREFIX}/bin - ${MKDIR} ${DATADIR} - cd ${WRKSRC} && ${COPYTREE_SHARE} "levels models snd sprites" ${DATADIR} -.if ${PORT_OPTIONS:MDOCS} - ${MKDIR} ${DOCSDIR} - ${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR} -.endif + ${INSTALL_PROGRAM} ${WRKSRC}/src/sdb ${STAGEDIR}${PREFIX}/bin + cd ${WRKSRC} && ${COPYTREE_SHARE} "levels models snd sprites" ${STAGEDIR}${DATADIR} + ${MKDIR} ${STAGEDIR}${DOCSDIR} + ${INSTALL_DATA} ${WRKSRC}/README ${STAGEDIR}${DOCSDIR} .include <bsd.port.mk> diff --git a/games/sdb/pkg-plist b/games/sdb/pkg-plist deleted file mode 100644 index 5f0103e92e15..000000000000 --- a/games/sdb/pkg-plist +++ /dev/null @@ -1,156 +0,0 @@ -bin/sdb -%%DATADIR%%/levels/level1.vl -%%DATADIR%%/levels/level2.vl -%%DATADIR%%/levels/level3.vl -%%DATADIR%%/levels/level4.vl -%%DATADIR%%/levels/level5.vl -%%DATADIR%%/levels/level6.vl -%%DATADIR%%/levels/level7.vl -%%DATADIR%%/levels/level8.vl -%%DATADIR%%/levels/leveltext1.dat -%%DATADIR%%/levels/leveltext2.dat -%%DATADIR%%/levels/leveltext3.dat -%%DATADIR%%/levels/leveltext4.dat -%%DATADIR%%/levels/leveltext5.dat -%%DATADIR%%/levels/leveltext6.dat -%%DATADIR%%/levels/leveltext7.dat -%%DATADIR%%/levels/leveltext8.dat -%%DATADIR%%/levels/leveltext9.dat -%%DATADIR%%/models/armeddrone.%%MODEL_SUFFIX%% -%%DATADIR%%/models/barrel.%%MODEL_SUFFIX%% -%%DATADIR%%/models/box.%%MODEL_SUFFIX%% -%%DATADIR%%/models/gladiator.%%MODEL_SUFFIX%% -%%DATADIR%%/models/hunter.%%MODEL_SUFFIX%% -%%DATADIR%%/models/mib.%%MODEL_SUFFIX%% -%%DATADIR%%/models/one.%%MODEL_SUFFIX%% -%%DATADIR%%/models/player_legs.%%MODEL_SUFFIX%% -%%DATADIR%%/models/player_torso.%%MODEL_SUFFIX%% -%%DATADIR%%/models/turret.%%MODEL_SUFFIX%% -%%DATADIR%%/models/unarmedguard.%%MODEL_SUFFIX%% -%%DATADIR%%/models/zero.%%MODEL_SUFFIX%% -%%DATADIR%%/snd/alarm.wav -%%DATADIR%%/snd/blackbubble2.ogg -%%DATADIR%%/snd/botalert.wav -%%DATADIR%%/snd/botexplode.wav -%%DATADIR%%/snd/botparalyze.wav -%%DATADIR%%/snd/botseesyou.wav -%%DATADIR%%/snd/bullet-on-hard.wav -%%DATADIR%%/snd/bullet-on-soft.wav -%%DATADIR%%/snd/button.wav -%%DATADIR%%/snd/changegun.wav -%%DATADIR%%/snd/dd2.ogg -%%DATADIR%%/snd/doorclose.wav -%%DATADIR%%/snd/dooropen.wav -%%DATADIR%%/snd/doorunlockopen.wav -%%DATADIR%%/snd/esg.wav -%%DATADIR%%/snd/explosion.wav -%%DATADIR%%/snd/gren-bounce.wav -%%DATADIR%%/snd/hepa-explode.wav -%%DATADIR%%/snd/hepa.wav -%%DATADIR%%/snd/jump.wav -%%DATADIR%%/snd/land.wav -%%DATADIR%%/snd/laser.wav -%%DATADIR%%/snd/lasercharge.wav -%%DATADIR%%/snd/lasercharged.wav -%%DATADIR%%/snd/laserchargeloop.wav -%%DATADIR%%/snd/launch.wav -%%DATADIR%%/snd/launch2.wav -%%DATADIR%%/snd/loop13.ogg -%%DATADIR%%/snd/pexplode.wav -%%DATADIR%%/snd/pfall.wav -%%DATADIR%%/snd/phealingsurface.wav -%%DATADIR%%/snd/phurt.wav -%%DATADIR%%/snd/phurt2.wav -%%DATADIR%%/snd/phurtsurface.wav -%%DATADIR%%/snd/pickuphealth.wav -%%DATADIR%%/snd/pickupitem.wav -%%DATADIR%%/snd/pkilledbybullet.wav -%%DATADIR%%/snd/reload.wav -%%DATADIR%%/snd/rifle.wav -%%DATADIR%%/snd/shotgun.wav -%%DATADIR%%/snd/smallexplosion.wav -%%DATADIR%%/snd/termclear.wav -%%DATADIR%%/snd/termcursormove.wav -%%DATADIR%%/snd/termselect.wav -%%DATADIR%%/sprites/barrel.png -%%DATADIR%%/sprites/beam1.png -%%DATADIR%%/sprites/beam2.png -%%DATADIR%%/sprites/bg2.png -%%DATADIR%%/sprites/bit.png -%%DATADIR%%/sprites/blaster.png -%%DATADIR%%/sprites/border.png -%%DATADIR%%/sprites/box.png -%%DATADIR%%/sprites/bullet.png -%%DATADIR%%/sprites/clip.png -%%DATADIR%%/sprites/esg.png -%%DATADIR%%/sprites/esgcell.png -%%DATADIR%%/sprites/esgcharge.png -%%DATADIR%%/sprites/esgpickup.png -%%DATADIR%%/sprites/esgshockwave.png -%%DATADIR%%/sprites/explosion1.png -%%DATADIR%%/sprites/explosion2.png -%%DATADIR%%/sprites/explosion3.png -%%DATADIR%%/sprites/explosion4.png -%%DATADIR%%/sprites/explosionpart.png -%%DATADIR%%/sprites/font3.png -%%DATADIR%%/sprites/glowparticle.png -%%DATADIR%%/sprites/grenade.png -%%DATADIR%%/sprites/grenadelive.png -%%DATADIR%%/sprites/health.png -%%DATADIR%%/sprites/hepa.png -%%DATADIR%%/sprites/hepaclip.png -%%DATADIR%%/sprites/hepapickup.png -%%DATADIR%%/sprites/hex1.png -%%DATADIR%%/sprites/hex2.png -%%DATADIR%%/sprites/key1.png -%%DATADIR%%/sprites/key2.png -%%DATADIR%%/sprites/key3.png -%%DATADIR%%/sprites/laser.png -%%DATADIR%%/sprites/lasercell.png -%%DATADIR%%/sprites/laserglow.png -%%DATADIR%%/sprites/laserpickup.png -%%DATADIR%%/sprites/light.png -%%DATADIR%%/sprites/muzzleflash.png -%%DATADIR%%/sprites/muzzleflash2.png -%%DATADIR%%/sprites/orangeglow.png -%%DATADIR%%/sprites/particle.png -%%DATADIR%%/sprites/particle_blood.png -%%DATADIR%%/sprites/particle_energy.png -%%DATADIR%%/sprites/particle_hepa_spark.png -%%DATADIR%%/sprites/particle_laser_spark.png -%%DATADIR%%/sprites/particle_laser_spark2.png -%%DATADIR%%/sprites/particle_metal.png -%%DATADIR%%/sprites/particle_pinkspark.png -%%DATADIR%%/sprites/particle_slime.png -%%DATADIR%%/sprites/particle_wood.png -%%DATADIR%%/sprites/pellet.png -%%DATADIR%%/sprites/rifle.png -%%DATADIR%%/sprites/riflepickup.png -%%DATADIR%%/sprites/rifleshell.png -%%DATADIR%%/sprites/scanline.png -%%DATADIR%%/sprites/scanlines.png -%%DATADIR%%/sprites/shadow.png -%%DATADIR%%/sprites/shotgun.png -%%DATADIR%%/sprites/shotgunammo.png -%%DATADIR%%/sprites/shotgunpickup.png -%%DATADIR%%/sprites/shotgunshell.png -%%DATADIR%%/sprites/shrapnel.png -%%DATADIR%%/sprites/skins/armedskin.png -%%DATADIR%%/sprites/skins/barrelskin.png -%%DATADIR%%/sprites/skins/fade.png -%%DATADIR%%/sprites/skins/gladiatorskin.png -%%DATADIR%%/sprites/skins/hunterskin.png -%%DATADIR%%/sprites/skins/mibskin.png -%%DATADIR%%/sprites/skins/playerskin.png -%%DATADIR%%/sprites/skins/playerskin2.png -%%DATADIR%%/sprites/skins/turretskin.png -%%DATADIR%%/sprites/skins/unarmedskin.png -%%DATADIR%%/sprites/smoke.png -%%DATADIR%%/sprites/steelbox.png -%%DATADIR%%/sprites/title.png -@dirrm %%DATADIR%%/sprites/skins -@dirrm %%DATADIR%%/sprites -@dirrm %%DATADIR%%/snd -@dirrm %%DATADIR%%/models -@dirrm %%DATADIR%%/levels -@dirrm %%DATADIR%% |