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author | edwin <edwin@FreeBSD.org> | 2004-03-28 12:06:48 +0800 |
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committer | edwin <edwin@FreeBSD.org> | 2004-03-28 12:06:48 +0800 |
commit | 891a1da04c48087f4c07f1ea60645caa053fe5d0 (patch) | |
tree | 948dc68de3e860e5cc1dd88a589cad3b73087674 /games/thevalley | |
parent | 3d189470fce3a10cbd809213f914f5b9ad893b7b (diff) | |
download | freebsd-ports-gnome-891a1da04c48087f4c07f1ea60645caa053fe5d0.tar.gz freebsd-ports-gnome-891a1da04c48087f4c07f1ea60645caa053fe5d0.tar.zst freebsd-ports-gnome-891a1da04c48087f4c07f1ea60645caa053fe5d0.zip |
New port: games/thevalley
The Valley is a rewrite of an old RPG from the early 1980s.
It's simple, but quite fun to play if you are retro-minded.
It was originally published as a (heavily commented) magazine
listing in Computing Today; versions for most home computers
of that time are available.
Submitted by: Edwin Groothuis <edwin@mavetju.org>
Diffstat (limited to 'games/thevalley')
-rw-r--r-- | games/thevalley/Makefile | 33 | ||||
-rw-r--r-- | games/thevalley/distinfo | 2 | ||||
-rw-r--r-- | games/thevalley/pkg-descr | 8 |
3 files changed, 43 insertions, 0 deletions
diff --git a/games/thevalley/Makefile b/games/thevalley/Makefile new file mode 100644 index 000000000000..e0c9666281d4 --- /dev/null +++ b/games/thevalley/Makefile @@ -0,0 +1,33 @@ +# New ports collection makefile for: thevalley +# Date created: 28 March 2004 +# Whom: Edwin Groothuis +# +# $FreeBSD$ + +PORTNAME= thevalley +PORTVERSION= 0.98 +CATEGORIES= games +MASTER_SITES= http://www.autismuk.freeserve.co.uk/ +DISTNAME= valley-${PORTVERSION} + +MAINTAINER= edwin@mavetju.org +COMMENT= The Valley is a rewrite of an old RPG from the early 1980s + +USE_LIBTOOL= yes +USE_X= yes +HAS_CONFIGURE= yes +WRKSRC= ${WRKDIR}/${DISTNAME} +USE_SDL= sdl +USE_REINPLACE= yes +CONFIGURE_ENV= LDFLAGS="-L${LOCALBASE}/lib ${PTHREAD_LIBS}" \ + CXXFLAGS="${PTHREAD_CFLAGS} -I${X11BASE}/include" + +PLIST_FILES= bin/valley + +post-configure: + ${REINPLACE_CMD} \ + -e 's,^LIBTOOL =.*,LIBTOOL= $$(SHELL) ${LIBTOOL} --silent,' \ + -e 's,^transform =.*,transform = s\,^\,\,,' \ + ${WRKSRC}/valley/Makefile + +.include <bsd.port.mk> diff --git a/games/thevalley/distinfo b/games/thevalley/distinfo new file mode 100644 index 000000000000..52aec1f2d353 --- /dev/null +++ b/games/thevalley/distinfo @@ -0,0 +1,2 @@ +MD5 (valley-0.98.tar.gz) = 6855944727ef196bb081c6f6e65f5777 +SIZE (valley-0.98.tar.gz) = 582141 diff --git a/games/thevalley/pkg-descr b/games/thevalley/pkg-descr new file mode 100644 index 000000000000..c627312a4f69 --- /dev/null +++ b/games/thevalley/pkg-descr @@ -0,0 +1,8 @@ +The game that's probably got more home computer ports than any other +- a twenty year old graphical RPG. I spent ages playing it as a +young chap, it's pretty basic but I just wanted to recreate it - +this was done by working on the BBC Micro version. There's more +about this game at http://www.classicgaming.com/studio2/valley/valley.htm + +Author: Paul Robson <autismuk@autismuk.freeserve.co.uk> +WWW: http://www.autismuk.freeserve.co.uk/ |