aboutsummaryrefslogtreecommitdiffstats
path: root/games/xbattle/pkg-descr
diff options
context:
space:
mode:
authorasami <asami@FreeBSD.org>1997-05-21 11:55:09 +0800
committerasami <asami@FreeBSD.org>1997-05-21 11:55:09 +0800
commit1e312900719082d6de16d2c4f70e124687b25eab (patch)
tree877a507e7eebf995d9c8d6e75232db9cebf40672 /games/xbattle/pkg-descr
parentc46eb4c6e3407ec9971271ddcb7519eb6813e099 (diff)
downloadfreebsd-ports-gnome-1e312900719082d6de16d2c4f70e124687b25eab.tar.gz
freebsd-ports-gnome-1e312900719082d6de16d2c4f70e124687b25eab.tar.zst
freebsd-ports-gnome-1e312900719082d6de16d2c4f70e124687b25eab.zip
A multi-user battle strategy game.
PR: 3442 Submitted by: Pedro Giffuni S. <Pedro@FPS.biblos.unal.edu.co>
Diffstat (limited to 'games/xbattle/pkg-descr')
-rw-r--r--games/xbattle/pkg-descr39
1 files changed, 39 insertions, 0 deletions
diff --git a/games/xbattle/pkg-descr b/games/xbattle/pkg-descr
new file mode 100644
index 000000000000..52073a6e90ee
--- /dev/null
+++ b/games/xbattle/pkg-descr
@@ -0,0 +1,39 @@
+ This is version 5.4.1 of xbattle, by Greg Lesher, based on the original
+by Steve Lehar released in 1991, and including certain enhancements,
+modifications, and bug fixes suggested by a number of contributers from
+all over the world. The extensive changes from version 5.1, the last
+official xbattle release, are outlined below. The latest version can be
+obtained by anonymous ftp to cns-ftp.bu.edu in the pub/xbattle direction
+in compressed and gzip-ed tar format (xbattle-5.4.1.tar.Z and
+xbattle-5.4.1.tar.gz). There is an xbattle Web page
+(http://cns-web.bu.edu/pub/xpip/html/xbattle.html), which contains the
+latest release information, tutorials, file archives, and a comprehensive
+on-line manual.
+
+xbattle is a concurrent multi-player game which combines elements of
+strategy with arcade-like action to capture a wide range of military
+scenarios. The game is based on X Windows, which you must have
+installed to run xbattle. Opponents play from separate displays, with commands
+being executed concurrently -- the players do not take "turns", but rather
+they all issue their commands simultaneously. There can be any number of
+players, with each player assigned to a specific team, indicated by
+marker colors. The game board is a matrix of cells (square, hexes, etc.) that
+can be occupied by colored troops, with the goal of the game being to
+eliminate the enemy from the board by attacking cells occupied by enemy
+troops. A wide variety of command line options (and previously configured game
+files) provide an abundance of different scenarios and gaming environments.
+
+If you have never used xbattle before, we strongly suggest you read
+through the online introduction at the Web site specified above. To get the
+feel of the game, you can run the tutorials (called "tutorial1" and
+"tutorial2") that are supplied with the game. These are shell scripts
+that run on unix systems and start up a series of small example games that
+you can play around with to learn the various options available with the
+game. If you are not on a unix system, print out the tutorials and type
+in the embedded command lines by hand. If you are interested in the
+philosophical and game design issues of xbattle, or want to get immediate
+notice of the latest releases, updates, and bug fixes, send email to
+xbattle_request@gnu.ai.mit.edu and we will put you on the xbattle mailing
+list.
+_________
+Gregory W. Lesher, lesher@cns.bu.edu