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author | asami <asami@FreeBSD.org> | 1997-05-21 11:55:09 +0800 |
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committer | asami <asami@FreeBSD.org> | 1997-05-21 11:55:09 +0800 |
commit | 1e312900719082d6de16d2c4f70e124687b25eab (patch) | |
tree | 877a507e7eebf995d9c8d6e75232db9cebf40672 /games/xbattle/pkg-descr | |
parent | c46eb4c6e3407ec9971271ddcb7519eb6813e099 (diff) | |
download | freebsd-ports-gnome-1e312900719082d6de16d2c4f70e124687b25eab.tar.gz freebsd-ports-gnome-1e312900719082d6de16d2c4f70e124687b25eab.tar.zst freebsd-ports-gnome-1e312900719082d6de16d2c4f70e124687b25eab.zip |
A multi-user battle strategy game.
PR: 3442
Submitted by: Pedro Giffuni S. <Pedro@FPS.biblos.unal.edu.co>
Diffstat (limited to 'games/xbattle/pkg-descr')
-rw-r--r-- | games/xbattle/pkg-descr | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/games/xbattle/pkg-descr b/games/xbattle/pkg-descr new file mode 100644 index 000000000000..52073a6e90ee --- /dev/null +++ b/games/xbattle/pkg-descr @@ -0,0 +1,39 @@ + This is version 5.4.1 of xbattle, by Greg Lesher, based on the original +by Steve Lehar released in 1991, and including certain enhancements, +modifications, and bug fixes suggested by a number of contributers from +all over the world. The extensive changes from version 5.1, the last +official xbattle release, are outlined below. The latest version can be +obtained by anonymous ftp to cns-ftp.bu.edu in the pub/xbattle direction +in compressed and gzip-ed tar format (xbattle-5.4.1.tar.Z and +xbattle-5.4.1.tar.gz). There is an xbattle Web page +(http://cns-web.bu.edu/pub/xpip/html/xbattle.html), which contains the +latest release information, tutorials, file archives, and a comprehensive +on-line manual. + +xbattle is a concurrent multi-player game which combines elements of +strategy with arcade-like action to capture a wide range of military +scenarios. The game is based on X Windows, which you must have +installed to run xbattle. Opponents play from separate displays, with commands +being executed concurrently -- the players do not take "turns", but rather +they all issue their commands simultaneously. There can be any number of +players, with each player assigned to a specific team, indicated by +marker colors. The game board is a matrix of cells (square, hexes, etc.) that +can be occupied by colored troops, with the goal of the game being to +eliminate the enemy from the board by attacking cells occupied by enemy +troops. A wide variety of command line options (and previously configured game +files) provide an abundance of different scenarios and gaming environments. + +If you have never used xbattle before, we strongly suggest you read +through the online introduction at the Web site specified above. To get the +feel of the game, you can run the tutorials (called "tutorial1" and +"tutorial2") that are supplied with the game. These are shell scripts +that run on unix systems and start up a series of small example games that +you can play around with to learn the various options available with the +game. If you are not on a unix system, print out the tutorials and type +in the embedded command lines by hand. If you are interested in the +philosophical and game design issues of xbattle, or want to get immediate +notice of the latest releases, updates, and bug fixes, send email to +xbattle_request@gnu.ai.mit.edu and we will put you on the xbattle mailing +list. +_________ +Gregory W. Lesher, lesher@cns.bu.edu |