diff options
author | miwi <miwi@FreeBSD.org> | 2008-02-19 03:52:20 +0800 |
---|---|---|
committer | miwi <miwi@FreeBSD.org> | 2008-02-19 03:52:20 +0800 |
commit | 0459bafd80a4854c49b4e13a676db063b66d87ea (patch) | |
tree | 633e6cd318c2b8bd9818f8f0f591a9639df69deb /games | |
parent | 4e4d90197e23549ea69451893ebbab1c7827295c (diff) | |
download | freebsd-ports-gnome-0459bafd80a4854c49b4e13a676db063b66d87ea.tar.gz freebsd-ports-gnome-0459bafd80a4854c49b4e13a676db063b66d87ea.tar.zst freebsd-ports-gnome-0459bafd80a4854c49b4e13a676db063b66d87ea.zip |
Teewars is a freeware online multiplayer game, designed as a crossover
between Quake and Worms. Set on platform-based maps, players control
a cute little bugger with guns to take out as many opponents as
possible. The characters can jump but move more quickly using a
grappling hook, swinging through the levels. It can also be used
to lock other players to keep them near. The available weapons
include a pistol, shotgun, grenade launcher and a hammer. The
shooting and grappling direction is shown through a cursor, controlled
by the mouse. A special power-up temporarily provides a ninja sword,
used to slash through enemies. Each character has an amount of
health and shield. Items scattered around include additional ammo,
and health and shield bonuses. Unlike Worms, all the action that
happens is fast-paced and happens in real-time. It supports CTF
mode.
WWW: http://www.teewars.com/
PR: ports/120778
Submitted by: Dmitry Marakasov <amdmi3 at amdmi3.ru>
Diffstat (limited to 'games')
-rw-r--r-- | games/Makefile | 1 | ||||
-rw-r--r-- | games/teewars/Makefile | 69 | ||||
-rw-r--r-- | games/teewars/distinfo | 6 | ||||
-rw-r--r-- | games/teewars/files/patch-default.bam | 76 | ||||
-rw-r--r-- | games/teewars/pkg-descr | 16 | ||||
-rw-r--r-- | games/teewars/pkg-plist | 158 | ||||
-rw-r--r-- | games/teeworlds/Makefile | 69 | ||||
-rw-r--r-- | games/teeworlds/distinfo | 6 | ||||
-rw-r--r-- | games/teeworlds/files/patch-default.bam | 76 | ||||
-rw-r--r-- | games/teeworlds/pkg-descr | 16 | ||||
-rw-r--r-- | games/teeworlds/pkg-plist | 158 |
11 files changed, 651 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile index fe472c1141d8..e9af9eef9362 100644 --- a/games/Makefile +++ b/games/Makefile @@ -749,6 +749,7 @@ SUBDIR += taxipilot SUBDIR += tbclock SUBDIR += tecnoballz + SUBDIR += teewars SUBDIR += teg SUBDIR += tenebrae SUBDIR += tetrinet diff --git a/games/teewars/Makefile b/games/teewars/Makefile new file mode 100644 index 000000000000..7559d8c18589 --- /dev/null +++ b/games/teewars/Makefile @@ -0,0 +1,69 @@ +# New ports collection makefile for: teewars +# Date created: 17 Feb 2008 +# Whom: Dmitry Marakasov <amdmi3@amdmi3.ru> +# +# $FreeBSD$ +# + +PORTNAME= teewars +PORTVERSION= 0.3.4 +CATEGORIES= games +MASTER_SITES= http://www.teewars.com/files/ \ + http://www.amdmi3.ru/distfiles/ +DISTNAME= ${PORTNAME}-${PORTVERSION}-src +DISTFILES= ${DISTNAME}${EXTRACT_SUFX} bam${EXTRACT_SUFX} + +MAINTAINER= amdmi3@amdmi3.ru +COMMENT= Platform game featuring buggers equipped with weapons + +USE_ZIP= yes +USE_PYTHON_BUILD= yes + +BAM= ${WRKDIR}/bam.bin +BAM_TARGET= release + +OPTIONS= TEEWARS_SERVER_ONLY "Build dedicated server only" off + +.include <bsd.port.pre.mk> + +.if defined(WITH_TEEWARS_SERVER_ONLY) +BAM_TARGET= server_release +PLIST_SUB+= CLIENT="@comment " +.else +LIB_DEPENDS+= portaudio.2:${PORTSDIR}/audio/portaudio2 +USE_GL= yes +PLIST_SUB+= CLIENT="" +.endif + +post-patch: + @${REINPLACE_CMD} -e 's|/usr/local|${LOCALBASE}|g' ${WRKSRC}/default.bam + @${REINPLACE_CMD} -e 's|-pthread|${PTHREAD_LIBS}|g' ${WRKSRC}/default.bam + @${REINPLACE_CMD} -e 's|\(s.cc.c_compiler = \).*|\1"${CC}"|; \ + s|\(s.cc.cxx_compiler = \).*|\1"${CXX}"|; \ + s|\(s.cc.flags = \).*|\1"${CFLAGS}"|; \ + s|\(s.linker.linker = \).*|\1"${CXX}"|' \ + ${WRKDIR}/bam/src/base.bam + @${FIND} ${WRKSRC}/src -name "*.c" -o -name "*.cpp" | \ + ${XARGS} ${REINPLACE_CMD} -e 's|"data/|"${DATADIR}/|g' + @${REINPLACE_CMD} -e 's|"data/|"${DATADIR}/|g' ${WRKSRC}/datasrc/* + +# build bam executable - teewars own build system +pre-build: + cd ${WRKDIR}/bam && ${CC} ${CFLAGS} src/tools/txt2c.c -o src/tools/txt2c + cd ${WRKDIR}/bam && src/tools/txt2c < src/base.bam > src/internal_base.h + cd ${WRKDIR}/bam && ${CC} ${CFLAGS} src/lua/src/*.c src/lua/src/lib/*.c \ + src/*.c -Isrc/lua/include -o ${BAM} -lm ${PTHREAD_LIBS} + +# build teewars +do-build: + cd ${WRKSRC} && ${BAM} ${BAM_TARGET} + +do-install: +.if !defined(WITH_TEEWARS_SERVER_ONLY) + ${INSTALL_PROGRAM} ${WRKSRC}/teewars ${PREFIX}/bin +.endif + ${INSTALL_PROGRAM} ${WRKSRC}/teewars_srv ${PREFIX}/bin + ${MKDIR} ${DATADIR} + @cd ${WRKSRC}/data && ${COPYTREE_SHARE} . ${DATADIR}/ + +.include <bsd.port.post.mk> diff --git a/games/teewars/distinfo b/games/teewars/distinfo new file mode 100644 index 000000000000..2aa8a4040a79 --- /dev/null +++ b/games/teewars/distinfo @@ -0,0 +1,6 @@ +MD5 (teewars-0.3.4-src.zip) = ed56470043b0dc73caa55a741282c761 +SHA256 (teewars-0.3.4-src.zip) = 8ed3152a9fc631dce0c4da7ca991728895e2660b217bb26063c02503a36c0861 +SIZE (teewars-0.3.4-src.zip) = 4438820 +MD5 (bam.zip) = 91065fcce9296b7259d71ef6aafe347a +SHA256 (bam.zip) = 616834108060c4f573d19dd087d6c4c5d5e40b8987002c9b9df089fb194fa71c +SIZE (bam.zip) = 475348 diff --git a/games/teewars/files/patch-default.bam b/games/teewars/files/patch-default.bam new file mode 100644 index 000000000000..b360144c23b0 --- /dev/null +++ b/games/teewars/files/patch-default.bam @@ -0,0 +1,76 @@ +--- default.bam.orig 2008-02-09 22:10:40.000000000 +0300 ++++ default.bam 2008-02-18 00:06:31.000000000 +0300 +@@ -173,19 +173,20 @@ + settings.cc.flags = "/wd4244" + else + settings.cc.flags = "-Wall" +- settings.linker.flags = "" ++ settings.linker.flags = "-L/usr/local/lib/portaudio2 -L/usr/local/lib -pthread" ++ settings.linker.libs:add("z") + end + + -- set some platform specific settings + settings.cc.includes:add("src") +- settings.cc.includes:add("src/external/zlib") ++ settings.cc.includes:add("/usr/local/include/portaudio2") ++ settings.cc.includes:add("/usr/local/include") + + if family == "unix" then + if platform == "macosx" then + glfw_platform = "macosx" + else + glfw_platform = "x11" +- settings.linker.libs:add("pthread") + end + elseif family == "windows" then + glfw_platform = "win32" +@@ -217,7 +218,6 @@ + else + engine_settings.cc.flags = "-Wall -pedantic-errors" + end +- engine_settings.linker.flags = "" + end + + -- server +@@ -237,10 +237,11 @@ + client_settings.linker.frameworks:add("AudioToolbox") + client_settings.linker.frameworks:add("AudioUnit") + else +- client_settings.linker.libs:add("asound") + client_settings.linker.libs:add("X11") ++ client_settings.linker.libs:add("Xxf86vm") + client_settings.linker.libs:add("GL") + client_settings.linker.libs:add("GLU") ++ client_settings.linker.libs:add("portaudio") + end + elseif family == "windows" then + client_settings.linker.libs:add("opengl32.lib") +@@ -249,10 +250,8 @@ + end + + external_settings = settings:copy() +- zlib = Compile(external_settings, Collect("src/engine/external/zlib/*.c")) + wavpack = Compile(external_settings, Collect("src/engine/external/wavpack/*.c")) + pnglite = Compile(external_settings, Collect("src/engine/external/pnglite/*.c")) +- portaudio = Compile(external_settings, Collect("src/engine/external/pa.c")) + + engine = Compile(engine_settings, Collect("src/engine/*.c")) + client = Compile(client_settings, Collect("src/engine/client/*.c")) +@@ -280,7 +279,7 @@ + + -- build client, server and master server + client_exe = Link(client_settings, "teewars", game_shared, game_client, +- engine, client, editor, glfw, portaudio, zlib, pnglite, wavpack, ++ engine, client, editor, glfw, pnglite, wavpack, + client_link_other) + + server_exe = Link(server_settings, "teewars_srv", engine, server, +@@ -326,7 +325,7 @@ + release_settings.config_name = "release" + release_settings.config_ext = "" + release_settings.debug = 0 +-release_settings.cc.optimize = 1 ++release_settings.cc.optimize = 0 + + DefaultTarget(build(debug_settings)) + build(release_settings) diff --git a/games/teewars/pkg-descr b/games/teewars/pkg-descr new file mode 100644 index 000000000000..005c6a855e7d --- /dev/null +++ b/games/teewars/pkg-descr @@ -0,0 +1,16 @@ +Teewars is a freeware online multiplayer game, designed as a crossover +between Quake and Worms. Set on platform-based maps, players control +a cute little bugger with guns to take out as many opponents as +possible. The characters can jump but move more quickly using a +grappling hook, swinging through the levels. It can also be used +to lock other players to keep them near. The available weapons +include a pistol, shotgun, grenade launcher and a hammer. The +shooting and grappling direction is shown through a cursor, controlled +by the mouse. A special power-up temporarily provides a ninja sword, +used to slash through enemies. Each character has an amount of +health and shield. Items scattered around include additional ammo, +and health and shield bonuses. Unlike Worms, all the action that +happens is fast-paced and happens in real-time. It supports CTF +mode. + +WWW: http://www.teewars.com/ diff --git a/games/teewars/pkg-plist b/games/teewars/pkg-plist new file mode 100644 index 000000000000..b8659e82d595 --- /dev/null +++ b/games/teewars/pkg-plist @@ -0,0 +1,158 @@ +%%CLIENT%%bin/teewars +bin/teewars_srv +%%DATADIR%%/audio/foley_body_impact-01.wv +%%DATADIR%%/audio/foley_body_impact-02.wv +%%DATADIR%%/audio/foley_body_impact-03.wv +%%DATADIR%%/audio/foley_body_splat-01.wv +%%DATADIR%%/audio/foley_body_splat-02.wv +%%DATADIR%%/audio/foley_body_splat-03.wv +%%DATADIR%%/audio/foley_body_splat-04.wv +%%DATADIR%%/audio/foley_dbljump-01.wv +%%DATADIR%%/audio/foley_dbljump-02.wv +%%DATADIR%%/audio/foley_dbljump-03.wv +%%DATADIR%%/audio/foley_foot_left-01.wv +%%DATADIR%%/audio/foley_foot_left-02.wv +%%DATADIR%%/audio/foley_foot_left-03.wv +%%DATADIR%%/audio/foley_foot_left-04.wv +%%DATADIR%%/audio/foley_foot_right-01.wv +%%DATADIR%%/audio/foley_foot_right-02.wv +%%DATADIR%%/audio/foley_foot_right-03.wv +%%DATADIR%%/audio/foley_foot_right-04.wv +%%DATADIR%%/audio/foley_land-01.wv +%%DATADIR%%/audio/foley_land-02.wv +%%DATADIR%%/audio/foley_land-03.wv +%%DATADIR%%/audio/foley_land-04.wv +%%DATADIR%%/audio/hook_attach-01.wv +%%DATADIR%%/audio/hook_attach-02.wv +%%DATADIR%%/audio/hook_attach-03.wv +%%DATADIR%%/audio/hook_loop-01.wv +%%DATADIR%%/audio/hook_loop-02.wv +%%DATADIR%%/audio/sfx_ctf_cap_pl.wv +%%DATADIR%%/audio/sfx_ctf_drop.wv +%%DATADIR%%/audio/sfx_ctf_grab_en.wv +%%DATADIR%%/audio/sfx_ctf_grab_pl.wv +%%DATADIR%%/audio/sfx_ctf_rtn.wv +%%DATADIR%%/audio/sfx_hit_strong-01.wv +%%DATADIR%%/audio/sfx_hit_strong-02.wv +%%DATADIR%%/audio/sfx_hit_weak-01.wv +%%DATADIR%%/audio/sfx_hit_weak-02.wv +%%DATADIR%%/audio/sfx_hit_weak-03.wv +%%DATADIR%%/audio/sfx_msg-client.wv +%%DATADIR%%/audio/sfx_msg-server.wv +%%DATADIR%%/audio/sfx_pickup_arm-01.wv +%%DATADIR%%/audio/sfx_pickup_arm-02.wv +%%DATADIR%%/audio/sfx_pickup_arm-03.wv +%%DATADIR%%/audio/sfx_pickup_arm-04.wv +%%DATADIR%%/audio/sfx_pickup_gun.wv +%%DATADIR%%/audio/sfx_pickup_hrt-01.wv +%%DATADIR%%/audio/sfx_pickup_hrt-02.wv +%%DATADIR%%/audio/sfx_pickup_launcher.wv +%%DATADIR%%/audio/sfx_pickup_ninja.wv +%%DATADIR%%/audio/sfx_pickup_sg.wv +%%DATADIR%%/audio/sfx_spawn_wpn-01.wv +%%DATADIR%%/audio/sfx_spawn_wpn-02.wv +%%DATADIR%%/audio/sfx_spawn_wpn-03.wv +%%DATADIR%%/audio/vo_teefault_cry-01.wv +%%DATADIR%%/audio/vo_teefault_cry-02.wv +%%DATADIR%%/audio/vo_teefault_ninja-01.wv +%%DATADIR%%/audio/vo_teefault_ninja-02.wv +%%DATADIR%%/audio/vo_teefault_ninja-03.wv +%%DATADIR%%/audio/vo_teefault_ninja-04.wv +%%DATADIR%%/audio/vo_teefault_pain_long-01.wv +%%DATADIR%%/audio/vo_teefault_pain_long-02.wv +%%DATADIR%%/audio/vo_teefault_pain_short-01.wv +%%DATADIR%%/audio/vo_teefault_pain_short-02.wv +%%DATADIR%%/audio/vo_teefault_pain_short-03.wv +%%DATADIR%%/audio/vo_teefault_pain_short-04.wv +%%DATADIR%%/audio/vo_teefault_pain_short-05.wv +%%DATADIR%%/audio/vo_teefault_pain_short-06.wv +%%DATADIR%%/audio/vo_teefault_pain_short-07.wv +%%DATADIR%%/audio/vo_teefault_pain_short-08.wv +%%DATADIR%%/audio/vo_teefault_pain_short-09.wv +%%DATADIR%%/audio/vo_teefault_pain_short-10.wv +%%DATADIR%%/audio/vo_teefault_pain_short-11.wv +%%DATADIR%%/audio/vo_teefault_pain_short-12.wv +%%DATADIR%%/audio/vo_teefault_sledge-01.wv +%%DATADIR%%/audio/vo_teefault_sledge-02.wv +%%DATADIR%%/audio/vo_teefault_sledge-03.wv +%%DATADIR%%/audio/vo_teefault_spawn-01.wv +%%DATADIR%%/audio/vo_teefault_spawn-02.wv +%%DATADIR%%/audio/vo_teefault_spawn-03.wv +%%DATADIR%%/audio/vo_teefault_spawn-04.wv +%%DATADIR%%/audio/vo_teefault_spawn-05.wv +%%DATADIR%%/audio/vo_teefault_spawn-06.wv +%%DATADIR%%/audio/vo_teefault_spawn-07.wv +%%DATADIR%%/audio/wp_flump_explo-01.wv +%%DATADIR%%/audio/wp_flump_explo-02.wv +%%DATADIR%%/audio/wp_flump_explo-03.wv +%%DATADIR%%/audio/wp_flump_launch-01.wv +%%DATADIR%%/audio/wp_flump_launch-02.wv +%%DATADIR%%/audio/wp_flump_launch-03.wv +%%DATADIR%%/audio/wp_gun_fire-01.wv +%%DATADIR%%/audio/wp_gun_fire-02.wv +%%DATADIR%%/audio/wp_gun_fire-03.wv +%%DATADIR%%/audio/wp_hammer_hit-01.wv +%%DATADIR%%/audio/wp_hammer_hit-02.wv +%%DATADIR%%/audio/wp_hammer_hit-03.wv +%%DATADIR%%/audio/wp_hammer_swing-01.wv +%%DATADIR%%/audio/wp_hammer_swing-02.wv +%%DATADIR%%/audio/wp_hammer_swing-03.wv +%%DATADIR%%/audio/wp_ninja_attack-01.wv +%%DATADIR%%/audio/wp_ninja_attack-02.wv +%%DATADIR%%/audio/wp_ninja_attack-03.wv +%%DATADIR%%/audio/wp_ninja_attack-04.wv +%%DATADIR%%/audio/wp_ninja_hit-01.wv +%%DATADIR%%/audio/wp_ninja_hit-02.wv +%%DATADIR%%/audio/wp_ninja_hit-03.wv +%%DATADIR%%/audio/wp_ninja_hit-04.wv +%%DATADIR%%/audio/wp_noammo-01.wv +%%DATADIR%%/audio/wp_noammo-02.wv +%%DATADIR%%/audio/wp_noammo-03.wv +%%DATADIR%%/audio/wp_noammo-04.wv +%%DATADIR%%/audio/wp_noammo-05.wv +%%DATADIR%%/audio/wp_shotty_fire-01.wv +%%DATADIR%%/audio/wp_shotty_fire-02.wv +%%DATADIR%%/audio/wp_shotty_fire-03.wv +%%DATADIR%%/audio/wp_switch-01.wv +%%DATADIR%%/audio/wp_switch-02.wv +%%DATADIR%%/audio/wp_switch-03.wv +%%DATADIR%%/big_font.png +%%DATADIR%%/browse_icons.png +%%DATADIR%%/checker.png +%%DATADIR%%/cloudmap.png +%%DATADIR%%/debug_font.png +%%DATADIR%%/emoticons.png +%%DATADIR%%/game.png +%%DATADIR%%/gui_cursor.png +%%DATADIR%%/gui_logo.png +%%DATADIR%%/maps/ctf1.map +%%DATADIR%%/maps/ctf2.map +%%DATADIR%%/maps/dm1.map +%%DATADIR%%/maps/dm2.map +%%DATADIR%%/maps/dm6.map +%%DATADIR%%/moon.png +%%DATADIR%%/mountain_paralax.png +%%DATADIR%%/skins/bluekitty.png +%%DATADIR%%/skins/bluestripe.png +%%DATADIR%%/skins/brownbear.png +%%DATADIR%%/skins/cammo.png +%%DATADIR%%/skins/cammostripes.png +%%DATADIR%%/skins/coala.png +%%DATADIR%%/skins/default.png +%%DATADIR%%/skins/limekitty.png +%%DATADIR%%/skins/ninja.png +%%DATADIR%%/skins/pinky.png +%%DATADIR%%/skins/redbopp.png +%%DATADIR%%/skins/redstripe.png +%%DATADIR%%/skins/saddo.png +%%DATADIR%%/skins/toptri.png +%%DATADIR%%/skins/twinbop.png +%%DATADIR%%/skins/twintri.png +%%DATADIR%%/skins/warpaint.png +%%DATADIR%%/snow.png +%%DATADIR%%/stars.png +%%DATADIR%%/sun.png +@dirrm %%DATADIR%%/skins +@dirrm %%DATADIR%%/maps +@dirrm %%DATADIR%%/audio +@dirrm %%DATADIR%% diff --git a/games/teeworlds/Makefile b/games/teeworlds/Makefile new file mode 100644 index 000000000000..7559d8c18589 --- /dev/null +++ b/games/teeworlds/Makefile @@ -0,0 +1,69 @@ +# New ports collection makefile for: teewars +# Date created: 17 Feb 2008 +# Whom: Dmitry Marakasov <amdmi3@amdmi3.ru> +# +# $FreeBSD$ +# + +PORTNAME= teewars +PORTVERSION= 0.3.4 +CATEGORIES= games +MASTER_SITES= http://www.teewars.com/files/ \ + http://www.amdmi3.ru/distfiles/ +DISTNAME= ${PORTNAME}-${PORTVERSION}-src +DISTFILES= ${DISTNAME}${EXTRACT_SUFX} bam${EXTRACT_SUFX} + +MAINTAINER= amdmi3@amdmi3.ru +COMMENT= Platform game featuring buggers equipped with weapons + +USE_ZIP= yes +USE_PYTHON_BUILD= yes + +BAM= ${WRKDIR}/bam.bin +BAM_TARGET= release + +OPTIONS= TEEWARS_SERVER_ONLY "Build dedicated server only" off + +.include <bsd.port.pre.mk> + +.if defined(WITH_TEEWARS_SERVER_ONLY) +BAM_TARGET= server_release +PLIST_SUB+= CLIENT="@comment " +.else +LIB_DEPENDS+= portaudio.2:${PORTSDIR}/audio/portaudio2 +USE_GL= yes +PLIST_SUB+= CLIENT="" +.endif + +post-patch: + @${REINPLACE_CMD} -e 's|/usr/local|${LOCALBASE}|g' ${WRKSRC}/default.bam + @${REINPLACE_CMD} -e 's|-pthread|${PTHREAD_LIBS}|g' ${WRKSRC}/default.bam + @${REINPLACE_CMD} -e 's|\(s.cc.c_compiler = \).*|\1"${CC}"|; \ + s|\(s.cc.cxx_compiler = \).*|\1"${CXX}"|; \ + s|\(s.cc.flags = \).*|\1"${CFLAGS}"|; \ + s|\(s.linker.linker = \).*|\1"${CXX}"|' \ + ${WRKDIR}/bam/src/base.bam + @${FIND} ${WRKSRC}/src -name "*.c" -o -name "*.cpp" | \ + ${XARGS} ${REINPLACE_CMD} -e 's|"data/|"${DATADIR}/|g' + @${REINPLACE_CMD} -e 's|"data/|"${DATADIR}/|g' ${WRKSRC}/datasrc/* + +# build bam executable - teewars own build system +pre-build: + cd ${WRKDIR}/bam && ${CC} ${CFLAGS} src/tools/txt2c.c -o src/tools/txt2c + cd ${WRKDIR}/bam && src/tools/txt2c < src/base.bam > src/internal_base.h + cd ${WRKDIR}/bam && ${CC} ${CFLAGS} src/lua/src/*.c src/lua/src/lib/*.c \ + src/*.c -Isrc/lua/include -o ${BAM} -lm ${PTHREAD_LIBS} + +# build teewars +do-build: + cd ${WRKSRC} && ${BAM} ${BAM_TARGET} + +do-install: +.if !defined(WITH_TEEWARS_SERVER_ONLY) + ${INSTALL_PROGRAM} ${WRKSRC}/teewars ${PREFIX}/bin +.endif + ${INSTALL_PROGRAM} ${WRKSRC}/teewars_srv ${PREFIX}/bin + ${MKDIR} ${DATADIR} + @cd ${WRKSRC}/data && ${COPYTREE_SHARE} . ${DATADIR}/ + +.include <bsd.port.post.mk> diff --git a/games/teeworlds/distinfo b/games/teeworlds/distinfo new file mode 100644 index 000000000000..2aa8a4040a79 --- /dev/null +++ b/games/teeworlds/distinfo @@ -0,0 +1,6 @@ +MD5 (teewars-0.3.4-src.zip) = ed56470043b0dc73caa55a741282c761 +SHA256 (teewars-0.3.4-src.zip) = 8ed3152a9fc631dce0c4da7ca991728895e2660b217bb26063c02503a36c0861 +SIZE (teewars-0.3.4-src.zip) = 4438820 +MD5 (bam.zip) = 91065fcce9296b7259d71ef6aafe347a +SHA256 (bam.zip) = 616834108060c4f573d19dd087d6c4c5d5e40b8987002c9b9df089fb194fa71c +SIZE (bam.zip) = 475348 diff --git a/games/teeworlds/files/patch-default.bam b/games/teeworlds/files/patch-default.bam new file mode 100644 index 000000000000..b360144c23b0 --- /dev/null +++ b/games/teeworlds/files/patch-default.bam @@ -0,0 +1,76 @@ +--- default.bam.orig 2008-02-09 22:10:40.000000000 +0300 ++++ default.bam 2008-02-18 00:06:31.000000000 +0300 +@@ -173,19 +173,20 @@ + settings.cc.flags = "/wd4244" + else + settings.cc.flags = "-Wall" +- settings.linker.flags = "" ++ settings.linker.flags = "-L/usr/local/lib/portaudio2 -L/usr/local/lib -pthread" ++ settings.linker.libs:add("z") + end + + -- set some platform specific settings + settings.cc.includes:add("src") +- settings.cc.includes:add("src/external/zlib") ++ settings.cc.includes:add("/usr/local/include/portaudio2") ++ settings.cc.includes:add("/usr/local/include") + + if family == "unix" then + if platform == "macosx" then + glfw_platform = "macosx" + else + glfw_platform = "x11" +- settings.linker.libs:add("pthread") + end + elseif family == "windows" then + glfw_platform = "win32" +@@ -217,7 +218,6 @@ + else + engine_settings.cc.flags = "-Wall -pedantic-errors" + end +- engine_settings.linker.flags = "" + end + + -- server +@@ -237,10 +237,11 @@ + client_settings.linker.frameworks:add("AudioToolbox") + client_settings.linker.frameworks:add("AudioUnit") + else +- client_settings.linker.libs:add("asound") + client_settings.linker.libs:add("X11") ++ client_settings.linker.libs:add("Xxf86vm") + client_settings.linker.libs:add("GL") + client_settings.linker.libs:add("GLU") ++ client_settings.linker.libs:add("portaudio") + end + elseif family == "windows" then + client_settings.linker.libs:add("opengl32.lib") +@@ -249,10 +250,8 @@ + end + + external_settings = settings:copy() +- zlib = Compile(external_settings, Collect("src/engine/external/zlib/*.c")) + wavpack = Compile(external_settings, Collect("src/engine/external/wavpack/*.c")) + pnglite = Compile(external_settings, Collect("src/engine/external/pnglite/*.c")) +- portaudio = Compile(external_settings, Collect("src/engine/external/pa.c")) + + engine = Compile(engine_settings, Collect("src/engine/*.c")) + client = Compile(client_settings, Collect("src/engine/client/*.c")) +@@ -280,7 +279,7 @@ + + -- build client, server and master server + client_exe = Link(client_settings, "teewars", game_shared, game_client, +- engine, client, editor, glfw, portaudio, zlib, pnglite, wavpack, ++ engine, client, editor, glfw, pnglite, wavpack, + client_link_other) + + server_exe = Link(server_settings, "teewars_srv", engine, server, +@@ -326,7 +325,7 @@ + release_settings.config_name = "release" + release_settings.config_ext = "" + release_settings.debug = 0 +-release_settings.cc.optimize = 1 ++release_settings.cc.optimize = 0 + + DefaultTarget(build(debug_settings)) + build(release_settings) diff --git a/games/teeworlds/pkg-descr b/games/teeworlds/pkg-descr new file mode 100644 index 000000000000..005c6a855e7d --- /dev/null +++ b/games/teeworlds/pkg-descr @@ -0,0 +1,16 @@ +Teewars is a freeware online multiplayer game, designed as a crossover +between Quake and Worms. Set on platform-based maps, players control +a cute little bugger with guns to take out as many opponents as +possible. The characters can jump but move more quickly using a +grappling hook, swinging through the levels. It can also be used +to lock other players to keep them near. The available weapons +include a pistol, shotgun, grenade launcher and a hammer. The +shooting and grappling direction is shown through a cursor, controlled +by the mouse. A special power-up temporarily provides a ninja sword, +used to slash through enemies. Each character has an amount of +health and shield. Items scattered around include additional ammo, +and health and shield bonuses. Unlike Worms, all the action that +happens is fast-paced and happens in real-time. It supports CTF +mode. + +WWW: http://www.teewars.com/ diff --git a/games/teeworlds/pkg-plist b/games/teeworlds/pkg-plist new file mode 100644 index 000000000000..b8659e82d595 --- /dev/null +++ b/games/teeworlds/pkg-plist @@ -0,0 +1,158 @@ +%%CLIENT%%bin/teewars +bin/teewars_srv +%%DATADIR%%/audio/foley_body_impact-01.wv +%%DATADIR%%/audio/foley_body_impact-02.wv +%%DATADIR%%/audio/foley_body_impact-03.wv +%%DATADIR%%/audio/foley_body_splat-01.wv +%%DATADIR%%/audio/foley_body_splat-02.wv +%%DATADIR%%/audio/foley_body_splat-03.wv +%%DATADIR%%/audio/foley_body_splat-04.wv +%%DATADIR%%/audio/foley_dbljump-01.wv +%%DATADIR%%/audio/foley_dbljump-02.wv +%%DATADIR%%/audio/foley_dbljump-03.wv +%%DATADIR%%/audio/foley_foot_left-01.wv +%%DATADIR%%/audio/foley_foot_left-02.wv +%%DATADIR%%/audio/foley_foot_left-03.wv +%%DATADIR%%/audio/foley_foot_left-04.wv +%%DATADIR%%/audio/foley_foot_right-01.wv +%%DATADIR%%/audio/foley_foot_right-02.wv +%%DATADIR%%/audio/foley_foot_right-03.wv +%%DATADIR%%/audio/foley_foot_right-04.wv +%%DATADIR%%/audio/foley_land-01.wv +%%DATADIR%%/audio/foley_land-02.wv +%%DATADIR%%/audio/foley_land-03.wv +%%DATADIR%%/audio/foley_land-04.wv +%%DATADIR%%/audio/hook_attach-01.wv +%%DATADIR%%/audio/hook_attach-02.wv +%%DATADIR%%/audio/hook_attach-03.wv +%%DATADIR%%/audio/hook_loop-01.wv +%%DATADIR%%/audio/hook_loop-02.wv +%%DATADIR%%/audio/sfx_ctf_cap_pl.wv +%%DATADIR%%/audio/sfx_ctf_drop.wv +%%DATADIR%%/audio/sfx_ctf_grab_en.wv +%%DATADIR%%/audio/sfx_ctf_grab_pl.wv +%%DATADIR%%/audio/sfx_ctf_rtn.wv +%%DATADIR%%/audio/sfx_hit_strong-01.wv +%%DATADIR%%/audio/sfx_hit_strong-02.wv +%%DATADIR%%/audio/sfx_hit_weak-01.wv +%%DATADIR%%/audio/sfx_hit_weak-02.wv +%%DATADIR%%/audio/sfx_hit_weak-03.wv +%%DATADIR%%/audio/sfx_msg-client.wv +%%DATADIR%%/audio/sfx_msg-server.wv +%%DATADIR%%/audio/sfx_pickup_arm-01.wv +%%DATADIR%%/audio/sfx_pickup_arm-02.wv +%%DATADIR%%/audio/sfx_pickup_arm-03.wv +%%DATADIR%%/audio/sfx_pickup_arm-04.wv +%%DATADIR%%/audio/sfx_pickup_gun.wv +%%DATADIR%%/audio/sfx_pickup_hrt-01.wv +%%DATADIR%%/audio/sfx_pickup_hrt-02.wv +%%DATADIR%%/audio/sfx_pickup_launcher.wv +%%DATADIR%%/audio/sfx_pickup_ninja.wv +%%DATADIR%%/audio/sfx_pickup_sg.wv +%%DATADIR%%/audio/sfx_spawn_wpn-01.wv +%%DATADIR%%/audio/sfx_spawn_wpn-02.wv +%%DATADIR%%/audio/sfx_spawn_wpn-03.wv +%%DATADIR%%/audio/vo_teefault_cry-01.wv +%%DATADIR%%/audio/vo_teefault_cry-02.wv +%%DATADIR%%/audio/vo_teefault_ninja-01.wv +%%DATADIR%%/audio/vo_teefault_ninja-02.wv +%%DATADIR%%/audio/vo_teefault_ninja-03.wv +%%DATADIR%%/audio/vo_teefault_ninja-04.wv +%%DATADIR%%/audio/vo_teefault_pain_long-01.wv +%%DATADIR%%/audio/vo_teefault_pain_long-02.wv +%%DATADIR%%/audio/vo_teefault_pain_short-01.wv +%%DATADIR%%/audio/vo_teefault_pain_short-02.wv +%%DATADIR%%/audio/vo_teefault_pain_short-03.wv +%%DATADIR%%/audio/vo_teefault_pain_short-04.wv +%%DATADIR%%/audio/vo_teefault_pain_short-05.wv +%%DATADIR%%/audio/vo_teefault_pain_short-06.wv +%%DATADIR%%/audio/vo_teefault_pain_short-07.wv +%%DATADIR%%/audio/vo_teefault_pain_short-08.wv +%%DATADIR%%/audio/vo_teefault_pain_short-09.wv +%%DATADIR%%/audio/vo_teefault_pain_short-10.wv +%%DATADIR%%/audio/vo_teefault_pain_short-11.wv +%%DATADIR%%/audio/vo_teefault_pain_short-12.wv +%%DATADIR%%/audio/vo_teefault_sledge-01.wv +%%DATADIR%%/audio/vo_teefault_sledge-02.wv +%%DATADIR%%/audio/vo_teefault_sledge-03.wv +%%DATADIR%%/audio/vo_teefault_spawn-01.wv +%%DATADIR%%/audio/vo_teefault_spawn-02.wv +%%DATADIR%%/audio/vo_teefault_spawn-03.wv +%%DATADIR%%/audio/vo_teefault_spawn-04.wv +%%DATADIR%%/audio/vo_teefault_spawn-05.wv +%%DATADIR%%/audio/vo_teefault_spawn-06.wv +%%DATADIR%%/audio/vo_teefault_spawn-07.wv +%%DATADIR%%/audio/wp_flump_explo-01.wv +%%DATADIR%%/audio/wp_flump_explo-02.wv +%%DATADIR%%/audio/wp_flump_explo-03.wv +%%DATADIR%%/audio/wp_flump_launch-01.wv +%%DATADIR%%/audio/wp_flump_launch-02.wv +%%DATADIR%%/audio/wp_flump_launch-03.wv +%%DATADIR%%/audio/wp_gun_fire-01.wv +%%DATADIR%%/audio/wp_gun_fire-02.wv +%%DATADIR%%/audio/wp_gun_fire-03.wv +%%DATADIR%%/audio/wp_hammer_hit-01.wv +%%DATADIR%%/audio/wp_hammer_hit-02.wv +%%DATADIR%%/audio/wp_hammer_hit-03.wv +%%DATADIR%%/audio/wp_hammer_swing-01.wv +%%DATADIR%%/audio/wp_hammer_swing-02.wv +%%DATADIR%%/audio/wp_hammer_swing-03.wv +%%DATADIR%%/audio/wp_ninja_attack-01.wv +%%DATADIR%%/audio/wp_ninja_attack-02.wv +%%DATADIR%%/audio/wp_ninja_attack-03.wv +%%DATADIR%%/audio/wp_ninja_attack-04.wv +%%DATADIR%%/audio/wp_ninja_hit-01.wv +%%DATADIR%%/audio/wp_ninja_hit-02.wv +%%DATADIR%%/audio/wp_ninja_hit-03.wv +%%DATADIR%%/audio/wp_ninja_hit-04.wv +%%DATADIR%%/audio/wp_noammo-01.wv +%%DATADIR%%/audio/wp_noammo-02.wv +%%DATADIR%%/audio/wp_noammo-03.wv +%%DATADIR%%/audio/wp_noammo-04.wv +%%DATADIR%%/audio/wp_noammo-05.wv +%%DATADIR%%/audio/wp_shotty_fire-01.wv +%%DATADIR%%/audio/wp_shotty_fire-02.wv +%%DATADIR%%/audio/wp_shotty_fire-03.wv +%%DATADIR%%/audio/wp_switch-01.wv +%%DATADIR%%/audio/wp_switch-02.wv +%%DATADIR%%/audio/wp_switch-03.wv +%%DATADIR%%/big_font.png +%%DATADIR%%/browse_icons.png +%%DATADIR%%/checker.png +%%DATADIR%%/cloudmap.png +%%DATADIR%%/debug_font.png +%%DATADIR%%/emoticons.png +%%DATADIR%%/game.png +%%DATADIR%%/gui_cursor.png +%%DATADIR%%/gui_logo.png +%%DATADIR%%/maps/ctf1.map +%%DATADIR%%/maps/ctf2.map +%%DATADIR%%/maps/dm1.map +%%DATADIR%%/maps/dm2.map +%%DATADIR%%/maps/dm6.map +%%DATADIR%%/moon.png +%%DATADIR%%/mountain_paralax.png +%%DATADIR%%/skins/bluekitty.png +%%DATADIR%%/skins/bluestripe.png +%%DATADIR%%/skins/brownbear.png +%%DATADIR%%/skins/cammo.png +%%DATADIR%%/skins/cammostripes.png +%%DATADIR%%/skins/coala.png +%%DATADIR%%/skins/default.png +%%DATADIR%%/skins/limekitty.png +%%DATADIR%%/skins/ninja.png +%%DATADIR%%/skins/pinky.png +%%DATADIR%%/skins/redbopp.png +%%DATADIR%%/skins/redstripe.png +%%DATADIR%%/skins/saddo.png +%%DATADIR%%/skins/toptri.png +%%DATADIR%%/skins/twinbop.png +%%DATADIR%%/skins/twintri.png +%%DATADIR%%/skins/warpaint.png +%%DATADIR%%/snow.png +%%DATADIR%%/stars.png +%%DATADIR%%/sun.png +@dirrm %%DATADIR%%/skins +@dirrm %%DATADIR%%/maps +@dirrm %%DATADIR%%/audio +@dirrm %%DATADIR%% |