diff options
author | miwi <miwi@FreeBSD.org> | 2008-02-21 16:53:00 +0800 |
---|---|---|
committer | miwi <miwi@FreeBSD.org> | 2008-02-21 16:53:00 +0800 |
commit | 1d3829c0baeb110b8f862467b0e6dfaed2969efe (patch) | |
tree | f9538712e288000fc8c7756b4d2b94f471b05f73 /games | |
parent | 1e24fc76d3da43d93b82fe64f3190d486fb4efa5 (diff) | |
download | freebsd-ports-gnome-1d3829c0baeb110b8f862467b0e6dfaed2969efe.tar.gz freebsd-ports-gnome-1d3829c0baeb110b8f862467b0e6dfaed2969efe.tar.zst freebsd-ports-gnome-1d3829c0baeb110b8f862467b0e6dfaed2969efe.zip |
A turn-based strategy game where up to 8 players strive for control
of as many cities as possible. Produce new armies in cities to
conquer nearby cities. Using the income from those cities, make
more armies to take more cities. Send a hero to a temple to get a
quest, or maybe search a nearby ruin instead. Play with others or
against the computer.
WWW: http://lordsawar.com/
PR: ports/120803
Submitted by: spam at rm-rf.kiev.ua
Diffstat (limited to 'games')
-rw-r--r-- | games/Makefile | 1 | ||||
-rw-r--r-- | games/lordsawar/Makefile | 40 | ||||
-rw-r--r-- | games/lordsawar/distinfo | 3 | ||||
-rw-r--r-- | games/lordsawar/files/patch-configure | 20 | ||||
-rw-r--r-- | games/lordsawar/files/patch-src_game.cpp | 98 | ||||
-rw-r--r-- | games/lordsawar/files/patch-src_ucompose.hpp | 14 | ||||
-rw-r--r-- | games/lordsawar/pkg-descr | 8 | ||||
-rw-r--r-- | games/lordsawar/pkg-plist | 298 |
8 files changed, 482 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile index e9af9eef9362..9d1eccaebd81 100644 --- a/games/Makefile +++ b/games/Makefile @@ -455,6 +455,7 @@ SUBDIR += lm-solve SUBDIR += lmarbles SUBDIR += lmpc + SUBDIR += lordsawar SUBDIR += ltris SUBDIR += lucidlife SUBDIR += luola diff --git a/games/lordsawar/Makefile b/games/lordsawar/Makefile new file mode 100644 index 000000000000..e1fd532e6cd0 --- /dev/null +++ b/games/lordsawar/Makefile @@ -0,0 +1,40 @@ +# New ports collection makefile for: lordsawar +# Date created: 12 February 2008 +# Whom: spam@rm-rf.kiev.ua +# +# $FreeBSD$ +# + +PORTNAME= lordsawar +PORTVERSION= 0.0.8 +CATEGORIES= games +MASTER_SITES= http://lordsawar.com/ + +MAINTAINER= spam@rm-rf.kiev.ua +COMMENT= A Warlords II clone + +LIB_DEPENDS= glademm-2.4:${PORTSDIR}/devel/libglademm24 + +USE_GZIP= yes +USE_GETTEXT= yes +USE_SDL= sdl image + +OPTIONS= SOUND "Enable sound" on + +.include <bsd.port.pre.mk> + +CONFIGURE_ARGS+=--disable-nls + +.if !defined(WITHOUT_SOUND) +USE_SDL+= mixer +.else +CONFIGURE_ARGS+=--disable-sound +.endif + +GNU_CONFIGURE= yes +CONFIGURE_ENV+= LDFLAGS="-L${LOCALBASE}/lib" \ + CPPFLAGS="-I${LOCALBASE}/include" \ + LIBS="${PTHREAD_LIBS}" +CONFIGURE_TARGET= --build=${MACHINE_ARCH}-portbld-freebsd${OSREL} + +.include <bsd.port.post.mk> diff --git a/games/lordsawar/distinfo b/games/lordsawar/distinfo new file mode 100644 index 000000000000..5e1add6de290 --- /dev/null +++ b/games/lordsawar/distinfo @@ -0,0 +1,3 @@ +MD5 (lordsawar-0.0.8.tar.gz) = dfe83aea8517d9760d9cd8e268efef8d +SHA256 (lordsawar-0.0.8.tar.gz) = 9786394b856beeee45fcfe0ca74befed573b5b5f201086f8bc73d3d54a3d28e1 +SIZE (lordsawar-0.0.8.tar.gz) = 13340263 diff --git a/games/lordsawar/files/patch-configure b/games/lordsawar/files/patch-configure new file mode 100644 index 000000000000..7e42d74e5343 --- /dev/null +++ b/games/lordsawar/files/patch-configure @@ -0,0 +1,20 @@ +Index: configure +@@ -4622,7 +4622,7 @@ + LDFLAGS="$LDFLAGS -lSDL_mixer" + LIBS="-lSDL_mixer $LIBS" + +- if test $CC = "gcc" || test $CXX = "g++"; then ++ if test $CC = "gcc" || test $CXX = "g++" || test $CXX = "c++"; then + + if test "$cross_compiling" = yes; then + { { echo "$as_me:$LINENO: error: cannot run test program while cross compiling +@@ -13798,8 +13798,7 @@ + + rm -f src/main.o + +-LORDSAWAR_DATADIR="$datadir/lordsawar" +-LORDSAWAR_DATADIR=${LORDSAWAR_DATADIR/'${prefix}'/$prefix} ++eval LORDSAWAR_DATADIR="$datadir/lordsawar" + + + ac_config_files="$ac_config_files dat/Makefile dat/army/Makefile dat/army/default/Makefile dat/army/bigdefault/Makefile dat/tilesets/Makefile dat/tilesets/default/Makefile dat/tilesets/default/misc/Makefile dat/tilesets/bigdefault/Makefile dat/tilesets/bigdefault/misc/Makefile dat/shield/Makefile dat/shield/default/Makefile dat/shield/plain/Makefile dat/citysets/Makefile dat/citysets/default/Makefile dat/citysets/bigdefault/Makefile dat/various/Makefile dat/various/items/Makefile dat/various/editor/Makefile dat/map/Makefile dat/ggz/Makefile dat/ggz/lordsawar.dsc dat/ggz/lordsawar-server.dsc dat/music/Makefile dat/glade/Makefile dat/glade/editor/Makefile intl/Makefile po/Makefile.in po/Makefile Makefile src/Makefile doc/Makefile src/server/Makefile src/editor/Makefile src/gui/Makefile" diff --git a/games/lordsawar/files/patch-src_game.cpp b/games/lordsawar/files/patch-src_game.cpp new file mode 100644 index 000000000000..0f565bfff75e --- /dev/null +++ b/games/lordsawar/files/patch-src_game.cpp @@ -0,0 +1,98 @@ +Index: src/game.cpp +@@ -1115,15 +1115,6 @@ + int + Game::loadHeroTemplates() + { +- FILE *fileptr = fopen (File::getMiscFile("heronames").c_str(), "r"); +- char *line = NULL; +- size_t len = 0; +- ssize_t read; +- int retval; +- int gender; +- int side; +- size_t bytesread = 0; +- char *tmp; + const Armysetlist* al = Armysetlist::getInstance(); + const Army* herotype; + +@@ -1131,51 +1122,41 @@ + std::vector<const Army*> heroes; + Player *p = Playerlist::getInstance()->getNeutral(); + for (unsigned int j = 0; j < al->getSize(p->getArmyset()); j++) +- { ++ { + const Army *a = al->getArmy (p->getArmyset(), j); + if (a->isHero()) +- heroes.push_back(a); ++ heroes.push_back(a); + } ++ ++ std::ifstream file(File::getMiscFile("heronames").c_str()); + +- if (fileptr == NULL) +- return -1; +- while ((read = getline (&line, &len, fileptr)) != -1) +- { +- bytesread = 0; +- retval = sscanf (line, "%d%d%n", &side, &gender, &bytesread); +- if (retval != 2) +- { +- free (line); +- return -2; +- } +- while (isspace(line[bytesread]) && line[bytesread] != '\0') +- bytesread++; +- tmp = strchr (&line[bytesread], '\n'); +- if (tmp) +- tmp[0] = '\0'; +- if (strlen (&line[bytesread]) == 0) +- { +- free (line); +- return -3; +- } +- if (side < 0 || side > (int) MAX_PLAYERS) +- { +- free (line); +- return -4; ++ if (file.good()) { ++ std::string buffer, name; ++ int side, gender; ++ ++ while (std::getline(file, buffer)) { ++ std::istringstream line(buffer); ++ if (!(line >> side >> gender >> name)) ++ return -2; ++ ++ if (side < 0 || side > (int) MAX_PLAYERS) ++ return -4; ++ ++ herotype = heroes[rand() % heroes.size()]; ++ Hero *newhero = new Hero (*herotype, "", NULL); ++ ++ if (gender) ++ newhero->setGender(Hero::MALE); ++ else ++ newhero->setGender(Hero::FEMALE); ++ ++ newhero->setName (name); ++ d_herotemplates[side].push_back (newhero); + } ++ } else ++ return -1; + +- herotype = heroes[rand() % heroes.size()]; +- Hero *newhero = new Hero (*herotype, "", NULL); +- if (gender) +- newhero->setGender(Hero::MALE); +- else +- newhero->setGender(Hero::FEMALE); +- newhero->setName (&line[bytesread]); +- d_herotemplates[side].push_back (newhero); +- } +- if (line) +- free (line); +- fclose (fileptr); ++ file.close(); + return 0; + } + diff --git a/games/lordsawar/files/patch-src_ucompose.hpp b/games/lordsawar/files/patch-src_ucompose.hpp new file mode 100644 index 000000000000..660825131678 --- /dev/null +++ b/games/lordsawar/files/patch-src_ucompose.hpp @@ -0,0 +1,14 @@ +Index: src/ucompose.hpp +@@ -178,9 +178,9 @@ + inline Composition::Composition(std::string fmt) + : arg_no(1) + { +-#if __GNUC__ >= 3 +- os.imbue(std::locale("")); // use the user's locale for the stream +-#endif ++//#if __GNUC__ >= 3 ++// os.imbue(std::locale("")); // use the user's locale for the stream ++//#endif + std::string::size_type b = 0, i = 0; + + // fill in output with the strings between the %1 %2 %3 etc. and diff --git a/games/lordsawar/pkg-descr b/games/lordsawar/pkg-descr new file mode 100644 index 000000000000..03a7f647385c --- /dev/null +++ b/games/lordsawar/pkg-descr @@ -0,0 +1,8 @@ +A turn-based strategy game where up to 8 players strive for control +of as many cities as possible. Produce new armies in cities to +conquer nearby cities. Using the income from those cities, make +more armies to take more cities. Send a hero to a temple to get a +quest, or maybe search a nearby ruin instead. Play with others or +against the computer. + +WWW: http://lordsawar.com/ diff --git a/games/lordsawar/pkg-plist b/games/lordsawar/pkg-plist new file mode 100644 index 000000000000..2bee53271e48 --- /dev/null +++ b/games/lordsawar/pkg-plist @@ -0,0 +1,298 @@ +bin/lordsawar +bin/lordsawar-army-editor +bin/lordsawar-editor +bin/lordsawar_server +share/applications/lordsawar.desktop +%%DATADIR%%/citynames +%%DATADIR%%/heronames +%%DATADIR%%/ruinnames +%%DATADIR%%/signposts +%%DATADIR%%/templenames +%%DATADIR%%/army/default/default.xml +%%DATADIR%%/army/default/archers.png +%%DATADIR%%/army/default/archons.png +%%DATADIR%%/army/default/catapults.png +%%DATADIR%%/army/default/daemons.png +%%DATADIR%%/army/default/devils.png +%%DATADIR%%/army/default/dragons.png +%%DATADIR%%/army/default/dwarves.png +%%DATADIR%%/army/default/elementals.png +%%DATADIR%%/army/default/elephants.png +%%DATADIR%%/army/default/ghosts.png +%%DATADIR%%/army/default/giantbats.png +%%DATADIR%%/army/default/giants.png +%%DATADIR%%/army/default/giantworms.png +%%DATADIR%%/army/default/griffins.png +%%DATADIR%%/army/default/heavycav.png +%%DATADIR%%/army/default/heavyinf.png +%%DATADIR%%/army/default/hero.png +%%DATADIR%%/army/default/lightcav.png +%%DATADIR%%/army/default/lightinf.png +%%DATADIR%%/army/default/minotaurs.png +%%DATADIR%%/army/default/orcishmob.png +%%DATADIR%%/army/default/pegasi.png +%%DATADIR%%/army/default/pikeman.png +%%DATADIR%%/army/default/scouts.png +%%DATADIR%%/army/default/spiders.png +%%DATADIR%%/army/default/unicorns.png +%%DATADIR%%/army/default/wizards.png +%%DATADIR%%/army/default/wolfriders.png +%%DATADIR%%/army/default/stackship.png +%%DATADIR%%/army/default/plantedstandard.png +%%DATADIR%%/army/bigdefault/bigdefault.xml +%%DATADIR%%/army/bigdefault/archers.png +%%DATADIR%%/army/bigdefault/archons.png +%%DATADIR%%/army/bigdefault/catapults.png +%%DATADIR%%/army/bigdefault/daemons.png +%%DATADIR%%/army/bigdefault/devils.png +%%DATADIR%%/army/bigdefault/dragons.png +%%DATADIR%%/army/bigdefault/dwarves.png +%%DATADIR%%/army/bigdefault/elementals.png +%%DATADIR%%/army/bigdefault/elephants.png +%%DATADIR%%/army/bigdefault/ghosts.png +%%DATADIR%%/army/bigdefault/giantbats.png +%%DATADIR%%/army/bigdefault/giants.png +%%DATADIR%%/army/bigdefault/giantworms.png +%%DATADIR%%/army/bigdefault/griffins.png +%%DATADIR%%/army/bigdefault/heavycav.png +%%DATADIR%%/army/bigdefault/heavyinf.png +%%DATADIR%%/army/bigdefault/hero.png +%%DATADIR%%/army/bigdefault/lightcav.png +%%DATADIR%%/army/bigdefault/lightinf.png +%%DATADIR%%/army/bigdefault/minotaurs.png +%%DATADIR%%/army/bigdefault/pegasi.png +%%DATADIR%%/army/bigdefault/orcishmob.png +%%DATADIR%%/army/bigdefault/pikeman.png +%%DATADIR%%/army/bigdefault/scouts.png +%%DATADIR%%/army/bigdefault/spiders.png +%%DATADIR%%/army/bigdefault/unicorns.png +%%DATADIR%%/army/bigdefault/wizards.png +%%DATADIR%%/army/bigdefault/wolfriders.png +%%DATADIR%%/army/bigdefault/stackship.png +%%DATADIR%%/army/bigdefault/plantedstandard.png +%%DATADIR%%/tilesets/default/misc/flags.png +%%DATADIR%%/tilesets/default/misc/roads.png +%%DATADIR%%/tilesets/default/misc/bridges.png +%%DATADIR%%/tilesets/default/misc/fog.png +%%DATADIR%%/tilesets/default/misc/selector.png +%%DATADIR%%/tilesets/default/misc/small_selector.png +%%DATADIR%%/tilesets/default/misc/explosion.png +%%DATADIR%%/tilesets/default/default.xml +%%DATADIR%%/tilesets/default/grass.png +%%DATADIR%%/tilesets/default/water.png +%%DATADIR%%/tilesets/default/forest.png +%%DATADIR%%/tilesets/default/hills.png +%%DATADIR%%/tilesets/default/mountains.png +%%DATADIR%%/tilesets/default/swamp.png +%%DATADIR%%/tilesets/bigdefault/misc/flags.png +%%DATADIR%%/tilesets/bigdefault/misc/roads.png +%%DATADIR%%/tilesets/bigdefault/misc/bridges.png +%%DATADIR%%/tilesets/bigdefault/misc/fog.png +%%DATADIR%%/tilesets/bigdefault/misc/selector.png +%%DATADIR%%/tilesets/bigdefault/misc/small_selector.png +%%DATADIR%%/tilesets/bigdefault/misc/explosion.png +%%DATADIR%%/tilesets/bigdefault/bigdefault.xml +%%DATADIR%%/tilesets/bigdefault/grass.png +%%DATADIR%%/tilesets/bigdefault/water.png +%%DATADIR%%/tilesets/bigdefault/forest.png +%%DATADIR%%/tilesets/bigdefault/hills.png +%%DATADIR%%/tilesets/bigdefault/mountains.png +%%DATADIR%%/tilesets/bigdefault/swamp.png +%%DATADIR%%/various/items/items.xml +%%DATADIR%%/various/editor/button_selector.png +%%DATADIR%%/various/editor/button_1x1.png +%%DATADIR%%/various/editor/button_2x2.png +%%DATADIR%%/various/editor/button_3x3.png +%%DATADIR%%/various/editor/button_castle.png +%%DATADIR%%/various/editor/button_erase.png +%%DATADIR%%/various/editor/button_blank.png +%%DATADIR%%/various/editor/button_signpost.png +%%DATADIR%%/various/editor/button_ruin.png +%%DATADIR%%/various/editor/button_road.png +%%DATADIR%%/various/editor/button_temple.png +%%DATADIR%%/various/editor/button_stack.png +%%DATADIR%%/various/editor/button_bridge.png +%%DATADIR%%/various/editor/button_port.png +%%DATADIR%%/various/arrows.png +%%DATADIR%%/various/waypoints.png +%%DATADIR%%/various/buttons.png +%%DATADIR%%/various/city_occupied.png +%%DATADIR%%/various/items.png +%%DATADIR%%/various/medals_mask.gif +%%DATADIR%%/various/ship.png +%%DATADIR%%/various/recruit_female.png +%%DATADIR%%/various/recruit_male.png +%%DATADIR%%/various/ruin_1.png +%%DATADIR%%/various/ruin_2.png +%%DATADIR%%/various/splash_screen.jpg +%%DATADIR%%/various/about_screen.jpg +%%DATADIR%%/various/network_screen.jpg +%%DATADIR%%/various/stats.png +%%DATADIR%%/various/win.jpg +%%DATADIR%%/various/win_mask.png +%%DATADIR%%/various/freelords.png +%%DATADIR%%/various/lordsawar_logo.png +%%DATADIR%%/various/freelords_editor.png +%%DATADIR%%/various/editor.png +%%DATADIR%%/various/hero.png +%%DATADIR%%/various/prodshieldset.png +%%DATADIR%%/various/smallruinedcity.png +%%DATADIR%%/various/movebonus.png +%%DATADIR%%/various/smallunexploredruin.png +%%DATADIR%%/various/smallunexploredstronghold.png +%%DATADIR%%/various/smallexploredruin.png +%%DATADIR%%/various/smalltemple.png +%%DATADIR%%/various/cursors.png +%%DATADIR%%/various/smallupkeep.png +%%DATADIR%%/various/smallincome.png +%%DATADIR%%/various/smalltreasury.png +%%DATADIR%%/various/smallcity.png +%%DATADIR%%/various/diplomacy-small.png +%%DATADIR%%/various/diplomacy-large.png +%%DATADIR%%/map/2ndPunic37.map +%%DATADIR%%/music/back1.ogg +%%DATADIR%%/music/defeat.ogg +%%DATADIR%%/music/defeat1.ogg +%%DATADIR%%/music/victory.ogg +%%DATADIR%%/music/victory1.ogg +%%DATADIR%%/music/hero.ogg +%%DATADIR%%/music/intro.ogg +%%DATADIR%%/music/music.xml +%%DATADIR%%/glade/army-gains-level-dialog.glade +%%DATADIR%%/glade/army-info-window.glade +%%DATADIR%%/glade/stack-info-window.glade +%%DATADIR%%/glade/buy-production-dialog.glade +%%DATADIR%%/glade/city-defeated-dialog.glade +%%DATADIR%%/glade/city-looted-dialog.glade +%%DATADIR%%/glade/city-pillaged-dialog.glade +%%DATADIR%%/glade/city-sacked-dialog.glade +%%DATADIR%%/glade/city-window.glade +%%DATADIR%%/glade/destination-dialog.glade +%%DATADIR%%/glade/fight-window.glade +%%DATADIR%%/glade/game-loaded-dialog.glade +%%DATADIR%%/glade/player-died-dialog.glade +%%DATADIR%%/glade/game-over-dialog.glade +%%DATADIR%%/glade/game-preferences-dialog.glade +%%DATADIR%%/glade/game-window.glade +%%DATADIR%%/glade/hero-dialog.glade +%%DATADIR%%/glade/hero-offer-dialog.glade +%%DATADIR%%/glade/surrender-dialog.glade +%%DATADIR%%/glade/sage-dialog.glade +%%DATADIR%%/glade/ruin-rewarded-dialog.glade +%%DATADIR%%/glade/ruin-report-dialog.glade +%%DATADIR%%/glade/history-report-dialog.glade +%%DATADIR%%/glade/report-dialog.glade +%%DATADIR%%/glade/load-scenario-dialog.glade +%%DATADIR%%/glade/medal-awarded-dialog.glade +%%DATADIR%%/glade/quest-assigned-dialog.glade +%%DATADIR%%/glade/quest-expired-dialog.glade +%%DATADIR%%/glade/preferences-dialog.glade +%%DATADIR%%/glade/ruinfight-finished-dialog.glade +%%DATADIR%%/glade/ruinfight-started-dialog.glade +%%DATADIR%%/glade/ruin-searched-dialog.glade +%%DATADIR%%/glade/splash-window.glade +%%DATADIR%%/glade/temple-visit-dialog.glade +%%DATADIR%%/glade/disband-stack-dialog.glade +%%DATADIR%%/glade/hero-brings-allies-dialog.glade +%%DATADIR%%/glade/military-advisor-dialog.glade +%%DATADIR%%/glade/next-player-turn-dialog.glade +%%DATADIR%%/glade/city-rename-dialog.glade +%%DATADIR%%/glade/city-raze-dialog.glade +%%DATADIR%%/glade/city-razed-dialog.glade +%%DATADIR%%/glade/signpost-change-dialog.glade +%%DATADIR%%/glade/fight-order-dialog.glade +%%DATADIR%%/glade/hero-levels-dialog.glade +%%DATADIR%%/glade/player-resign-dialog.glade +%%DATADIR%%/glade/army-bonus-dialog.glade +%%DATADIR%%/glade/item-bonus-dialog.glade +%%DATADIR%%/glade/game-options-dialog.glade +%%DATADIR%%/glade/triumphs-dialog.glade +%%DATADIR%%/glade/diplomacy-report-dialog.glade +%%DATADIR%%/glade/diplomacy-dialog.glade +%%DATADIR%%/glade/treachery-dialog.glade +%%DATADIR%%/glade/editor/main-window.glade +%%DATADIR%%/glade/editor/signpost-dialog.glade +%%DATADIR%%/glade/editor/temple-dialog.glade +%%DATADIR%%/glade/editor/ruin-dialog.glade +%%DATADIR%%/glade/editor/stack-dialog.glade +%%DATADIR%%/glade/editor/select-army-dialog.glade +%%DATADIR%%/glade/editor/players-dialog.glade +%%DATADIR%%/glade/editor/city-dialog.glade +%%DATADIR%%/glade/editor/map-info-dialog.glade +%%DATADIR%%/glade/editor/new-map-dialog.glade +%%DATADIR%%/glade/editor/armyset-window.glade +%%DATADIR%%/glade/editor/armyset-info-dialog.glade +%%DATADIR%%/shield/default/default.xml +%%DATADIR%%/shield/default/small-white-shield.png +%%DATADIR%%/shield/default/small-green-shield.png +%%DATADIR%%/shield/default/small-yellow-shield.png +%%DATADIR%%/shield/default/small-lightblue-shield.png +%%DATADIR%%/shield/default/small-red-shield.png +%%DATADIR%%/shield/default/small-darkblue-shield.png +%%DATADIR%%/shield/default/small-orange-shield.png +%%DATADIR%%/shield/default/small-black-shield.png +%%DATADIR%%/shield/default/small-neutral-shield.png +%%DATADIR%%/shield/default/medium-white-shield.png +%%DATADIR%%/shield/default/medium-green-shield.png +%%DATADIR%%/shield/default/medium-yellow-shield.png +%%DATADIR%%/shield/default/medium-lightblue-shield.png +%%DATADIR%%/shield/default/medium-red-shield.png +%%DATADIR%%/shield/default/medium-darkblue-shield.png +%%DATADIR%%/shield/default/medium-orange-shield.png +%%DATADIR%%/shield/default/medium-black-shield.png +%%DATADIR%%/shield/default/medium-neutral-shield.png +%%DATADIR%%/shield/default/large-white-shield.png +%%DATADIR%%/shield/default/large-green-shield.png +%%DATADIR%%/shield/default/large-yellow-shield.png +%%DATADIR%%/shield/default/large-lightblue-shield.png +%%DATADIR%%/shield/default/large-red-shield.png +%%DATADIR%%/shield/default/large-darkblue-shield.png +%%DATADIR%%/shield/default/large-orange-shield.png +%%DATADIR%%/shield/default/large-black-shield.png +%%DATADIR%%/shield/default/large-neutral-shield.png +%%DATADIR%%/shield/plain/plain.xml +%%DATADIR%%/shield/plain/small-shield.png +%%DATADIR%%/shield/plain/small-neutral-shield.png +%%DATADIR%%/shield/plain/medium-shield.png +%%DATADIR%%/shield/plain/medium-neutral-shield.png +%%DATADIR%%/shield/plain/large-shield.png +%%DATADIR%%/shield/plain/large-neutral-shield.png +%%DATADIR%%/citysets/default/default.xml +%%DATADIR%%/citysets/default/castle_razed.png +%%DATADIR%%/citysets/default/castles.png +%%DATADIR%%/citysets/default/port.png +%%DATADIR%%/citysets/default/ruin.png +%%DATADIR%%/citysets/default/signpost.png +%%DATADIR%%/citysets/default/temples.png +%%DATADIR%%/citysets/default/towers.png +%%DATADIR%%/citysets/bigdefault/bigdefault.xml +%%DATADIR%%/citysets/bigdefault/castle_razed.png +%%DATADIR%%/citysets/bigdefault/castles.png +%%DATADIR%%/citysets/bigdefault/port.png +%%DATADIR%%/citysets/bigdefault/ruin.png +%%DATADIR%%/citysets/bigdefault/signpost.png +%%DATADIR%%/citysets/bigdefault/temples.png +%%DATADIR%%/citysets/bigdefault/towers.png +@dirrmtry share/applications +@dirrm %%DATADIR%%/army/default +@dirrm %%DATADIR%%/army/bigdefault +@dirrm %%DATADIR%%/army +@dirrm %%DATADIR%%/citysets/default +@dirrm %%DATADIR%%/citysets/bigdefault +@dirrm %%DATADIR%%/citysets +@dirrm %%DATADIR%%/glade/editor +@dirrm %%DATADIR%%/glade +@dirrm %%DATADIR%%/map +@dirrm %%DATADIR%%/music +@dirrm %%DATADIR%%/shield/default +@dirrm %%DATADIR%%/shield/plain +@dirrm %%DATADIR%%/shield +@dirrm %%DATADIR%%/tilesets/default/misc +@dirrm %%DATADIR%%/tilesets/default +@dirrm %%DATADIR%%/tilesets/bigdefault/misc +@dirrm %%DATADIR%%/tilesets/bigdefault +@dirrm %%DATADIR%%/tilesets +@dirrm %%DATADIR%%/various/items +@dirrm %%DATADIR%%/various/editor +@dirrm %%DATADIR%%/various +@dirrm %%DATADIR%% |