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authoralepulver <alepulver@FreeBSD.org>2006-08-23 01:44:20 +0800
committeralepulver <alepulver@FreeBSD.org>2006-08-23 01:44:20 +0800
commit4ed1a1f82529f80457e69fd5f1a192cb929e9e8e (patch)
tree732af3fabb7de0991cc396622210ee42f74a4471 /games
parent72fc9cd116a2a3f8166be2da95621cd162762083 (diff)
downloadfreebsd-ports-gnome-4ed1a1f82529f80457e69fd5f1a192cb929e9e8e.tar.gz
freebsd-ports-gnome-4ed1a1f82529f80457e69fd5f1a192cb929e9e8e.tar.zst
freebsd-ports-gnome-4ed1a1f82529f80457e69fd5f1a192cb929e9e8e.zip
- Update to version 2.0.3.
- Add patch to fix crash when saving game [1]. PR: ports/100603 Submitted by: Dmitry Marakasov <amdmi3@mail.ru> Obtained from: Iasen Kostov <tbyte@otel.net> (private mail) [1]
Diffstat (limited to 'games')
-rw-r--r--games/warzone/Makefile63
-rw-r--r--games/warzone/distinfo6
-rw-r--r--games/warzone/files/patch-src__game.c11
-rw-r--r--games/warzone/files/patch-src_loadsave.c22
-rw-r--r--games/warzone/files/warzone.in7
-rw-r--r--games/warzone/pkg-descr2
-rw-r--r--games/warzone/pkg-plist91
-rw-r--r--games/warzone2100/Makefile63
-rw-r--r--games/warzone2100/distinfo6
-rw-r--r--games/warzone2100/files/patch-src__game.c11
-rw-r--r--games/warzone2100/files/patch-src_loadsave.c22
-rw-r--r--games/warzone2100/files/warzone.in7
-rw-r--r--games/warzone2100/pkg-descr2
-rw-r--r--games/warzone2100/pkg-plist91
14 files changed, 70 insertions, 334 deletions
diff --git a/games/warzone/Makefile b/games/warzone/Makefile
index 817cda8486dc..61635a8097a2 100644
--- a/games/warzone/Makefile
+++ b/games/warzone/Makefile
@@ -6,77 +6,50 @@
#
PORTNAME= warzone2100
-PORTVERSION= 0.2.2
-PORTREVISON= 2
+PORTVERSION= 2.0.3
CATEGORIES= games
-MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
-MASTER_SITE_SUBDIR= ${PORTNAME}
+MASTER_SITES= http://download.gna.org/warzone/releases/2.0/
+DISTNAME= warzone-${PORTVERSION}
MAINTAINER= alepulver@FreeBSD.org
COMMENT= Innovative 3D real-time strategy game
+BUILD_DEPENDS= zip:${PORTSDIR}/archivers/zip
LIB_DEPENDS= jpeg.9:${PORTSDIR}/graphics/jpeg \
mad.2:${PORTSDIR}/audio/libmad \
ogg.5:${PORTSDIR}/audio/libogg \
openal.0:${PORTSDIR}/audio/openal \
- vorbis.3:${PORTSDIR}/audio/libvorbis \
- alut.1:${PORTSDIR}/audio/freealut
+ physfs-1.0.1:${PORTSDIR}/devel/physfs \
+ png.5:${PORTSDIR}/graphics/png \
+ vorbis.3:${PORTSDIR}/audio/libvorbis
USE_BZIP2= yes
+USE_BISON= yes
USE_GL= yes
USE_SDL= net sdl
GNU_CONFIGURE= yes
CONFIGURE_ARGS= --program-transform-name=""
-CONFIGURE_ENV= CPPFLAGS="-I${X11BASE}/include" \
- LDFLAGS="-L${X11BASE}/lib"
+CONFIGURE_ENV= CPPFLAGS="-I${X11BASE}/include -I${LOCALBASE}/include" \
+ LDFLAGS="-L${X11BASE}/lib -L${LOCALBASE}/lib" \
+ LIBS="${PTHREAD_LIBS}"
-SUB_FILES= warzone
+DATADIR= ${PREFIX}/share/warzone
post-patch:
-# Remove "-m32" flag
+ @${REINPLACE_CMD} -e '/stdint.h/d' ${WRKSRC}/lib/ivis_opengl/screen.c
@${REINPLACE_CMD} -e 's|-m32||' \
- ${CONFIGURE_WRKSRC}/${CONFIGURE_SCRIPT} \
- ${WRKSRC}/makerules/common.mk
-
-# Fix SDL include statement
+ -e 's|/usr/local|${LOCALBASE}|; s|/usr/X11R6|${X11BASE}|' \
+ ${WRKSRC}/configure
.for f in configure *.c *.h
@${FIND} ${WRKSRC} -type f -name "${f}" -print0 | \
- ${XARGS} -0 ${REINPLACE_CMD} -e \
- 's|\(#include.*\)SDL/\(SDL.*\)|\1\2| ; \
- s|-lopenal |&-lalut|g ; \
- s|"-lalut|"-lopenal -lalut|'
+ ${XARGS} -0 ${REINPLACE_CMD} -e 's|SDL/||'
.endfor
-do-install:
-# Script
- @${INSTALL_SCRIPT} ${WRKDIR}/warzone ${PREFIX}/bin
-
-# Program
- @${INSTALL_PROGRAM} ${WRKSRC}/src/warzone ${PREFIX}/libexec
-
-# Data
- @${MKDIR} ${DATADIR}
- @${CP} -R ${WRKSRC}/data/* ${DATADIR}
-
-# Documentation
.if !defined(NOPORTDOCS)
+post-install:
@${MKDIR} ${DOCSDIR}
@${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR}
.endif
-post-install:
-# Fix permissions
- @${CHOWN} -R ${SHAREOWN}:${SHAREGRP} ${DATADIR}
- @${FIND} ${DATADIR} -type f -print0 | \
- ${XARGS} -0 ${CHMOD} ${SHAREMODE}
- @${FIND} ${DATADIR} -type d -print0 | \
- ${XARGS} -0 ${CHMOD} ${BINMODE}
-
-.include <bsd.port.pre.mk>
-
-.if ${OSVERSION} < 500000
-IGNORE= does not compile (missing stdint.h)
-.endif
-
-.include <bsd.port.post.mk>
+.include <bsd.port.mk>
diff --git a/games/warzone/distinfo b/games/warzone/distinfo
index 82c183e3ac2c..8768b95f71b2 100644
--- a/games/warzone/distinfo
+++ b/games/warzone/distinfo
@@ -1,3 +1,3 @@
-MD5 (warzone2100-0.2.2.tar.bz2) = b23fa1896856c3b9ee37b39029e4c532
-SHA256 (warzone2100-0.2.2.tar.bz2) = 677e891a25c7caae96fc8e3226945bb5b5ffa1258a3ef9023365c03d7b47e062
-SIZE (warzone2100-0.2.2.tar.bz2) = 31076323
+MD5 (warzone-2.0.3.tar.bz2) = 2396e0def69e5e48902448d04944927a
+SHA256 (warzone-2.0.3.tar.bz2) = 7668f6b794faad8d7ae66dbd0c7317df2521b33593f29174ab3fecb647326749
+SIZE (warzone-2.0.3.tar.bz2) = 19902273
diff --git a/games/warzone/files/patch-src__game.c b/games/warzone/files/patch-src__game.c
new file mode 100644
index 000000000000..36a9d5503fa5
--- /dev/null
+++ b/games/warzone/files/patch-src__game.c
@@ -0,0 +1,11 @@
+--- src/game.c.bak Thu Aug 17 18:52:11 2006
++++ src/game.c Thu Aug 17 18:52:44 2006
+@@ -2832,7 +2832,7 @@
+ aFileName[strlen(aFileName) - 4] = '\0';
+
+ //create dir will fail if directory already exists but don't care!
+- (void) PHYSFS_mkdir(aFileName);
++ (void) PHYSFS_mkdir(unix_path(aFileName));
+
+ //save the map file
+ strcat(aFileName, "/");
diff --git a/games/warzone/files/patch-src_loadsave.c b/games/warzone/files/patch-src_loadsave.c
deleted file mode 100644
index 0c5689603604..000000000000
--- a/games/warzone/files/patch-src_loadsave.c
+++ /dev/null
@@ -1,22 +0,0 @@
---- src/loadsave.c.orig Wed Jul 27 13:33:56 2005
-+++ src/loadsave.c Thu Sep 22 15:40:54 2005
-@@ -341,7 +341,8 @@
- }
- }
- }
-- closedir(d);
-+ if (d)
-+ closedir(d);
- }
- #endif
- bLoadSaveUp = TRUE;
-@@ -444,7 +445,8 @@
- DeleteFile(entry->d_name);
- }
-
-- closedir(d);
-+ if (d)
-+ closedir(d);
- }
- #endif
-
diff --git a/games/warzone/files/warzone.in b/games/warzone/files/warzone.in
deleted file mode 100644
index b314ea511809..000000000000
--- a/games/warzone/files/warzone.in
+++ /dev/null
@@ -1,7 +0,0 @@
-#!/bin/sh
-
-# The executable needs to be run from its data directory.
-
-cd %%DATADIR%% || exit 1
-
-exec %%PREFIX%%/libexec/warzone "$@"
diff --git a/games/warzone/pkg-descr b/games/warzone/pkg-descr
index 36e7beeda67d..c22cf0226aa2 100644
--- a/games/warzone/pkg-descr
+++ b/games/warzone/pkg-descr
@@ -10,4 +10,4 @@ with cross-platform and free equivalents, like OpenGL, OpenAL, etc... Right
now, Warzone 2100 works very well on Windows and GNU/Linux, and we have even
heard of it running on BSD with no particular issue.
-WWW: http://warzone2100.sf.net/
+WWW: http://wz.rootzilla.de/site/
diff --git a/games/warzone/pkg-plist b/games/warzone/pkg-plist
index e640281f2d7f..6006146bbb7b 100644
--- a/games/warzone/pkg-plist
+++ b/games/warzone/pkg-plist
@@ -1,93 +1,6 @@
bin/warzone
-libexec/warzone
+%%DATADIR%%/mp.wz
+%%DATADIR%%/warzone.wz
%%PORTDOCS%%%%DOCSDIR%%/README
-%%DATADIR%%/2c-ardvark.wdg
-%%DATADIR%%/2c-bitofabarny.wdg
-%%DATADIR%%/2c-marspyscho.wdg
-%%DATADIR%%/8c-mars3gorges_8.wdg
-%%DATADIR%%/8c-marscodao.wdg
-%%DATADIR%%/8c-marsendgame.wdg
-%%DATADIR%%/8c-marsnrglvalis.wdg
-%%DATADIR%%/8c-marsrelic.wdg
-%%DATADIR%%/aug27.wdg
-%%DATADIR%%/cam2tech.wdg
-%%DATADIR%%/dec00.wdg
-%%DATADIR%%/july30.wdg
-%%DATADIR%%/june25.wdg
-%%DATADIR%%/marsbetamaps.txt
-%%DATADIR%%/may21.wdg
-%%DATADIR%%/may28.wdg
-%%DATADIR%%/multiplay/skirmish/player0.slo
-%%DATADIR%%/multiplay/skirmish/player0.vlo
-%%DATADIR%%/multiplay/skirmish/player1.slo
-%%DATADIR%%/multiplay/skirmish/player1.vlo
-%%DATADIR%%/multiplay/skirmish/player2.slo
-%%DATADIR%%/multiplay/skirmish/player2.vlo
-%%DATADIR%%/multiplay/skirmish/player3.slo
-%%DATADIR%%/multiplay/skirmish/player3.vlo
-%%DATADIR%%/multiplay/skirmish/player4.slo
-%%DATADIR%%/multiplay/skirmish/player4.vlo
-%%DATADIR%%/multiplay/skirmish/player5.slo
-%%DATADIR%%/multiplay/skirmish/player5.vlo
-%%DATADIR%%/multiplay/skirmish/player6.slo
-%%DATADIR%%/multiplay/skirmish/player6.vlo
-%%DATADIR%%/multiplay/skirmish/player7.slo
-%%DATADIR%%/multiplay/skirmish/player7.vlo
-%%DATADIR%%/multiplay/skirmish/rules.slo
-%%DATADIR%%/multiplay/skirmish/rules.vlo
-%%DATADIR%%/multiplay/skirmish/scriptlang.rtf
-%%DATADIR%%/multiplay/skirmish/sk2tech.vlo
-%%DATADIR%%/multiplay/skirmish/sk3tech.vlo
-%%DATADIR%%/multiplay/skirmish/sktech.slo
-%%DATADIR%%/music/music.wpl
-%%DATADIR%%/music/neos_aurore.ogg
-%%DATADIR%%/music/neos_chocolat.ogg
-%%DATADIR%%/music/neos_down.ogg
-%%DATADIR%%/music/neos_esperance.ogg
-%%DATADIR%%/music/neos_indy.ogg
-%%DATADIR%%/music/neos_symphonie_du_vide.ogg
-%%DATADIR%%/newmaps.wdg
-%%DATADIR%%/newtech.wdg
-%%DATADIR%%/nov.wdg
-%%DATADIR%%/oct.wdg
-%%DATADIR%%/sep30.wdg
-%%DATADIR%%/skirmish3.wdg
-%%DATADIR%%/stats/names.txt
-%%DATADIR%%/texpages/bdrops/00-bdrop.jpg
-%%DATADIR%%/texpages/bdrops/00-bdrop.pcx
-%%DATADIR%%/texpages/bdrops/01-bdrop.jpg
-%%DATADIR%%/texpages/bdrops/01-bdrop.pcx
-%%DATADIR%%/texpages/bdrops/02-bdrop.jpg
-%%DATADIR%%/texpages/bdrops/02-bdrop.pcx
-%%DATADIR%%/texpages/bdrops/03-bdrop.jpg
-%%DATADIR%%/texpages/bdrops/03-bdrop.pcx
-%%DATADIR%%/texpages/bdrops/04-bdrop.jpg
-%%DATADIR%%/texpages/bdrops/04-bdrop.pcx
-%%DATADIR%%/texpages/bdrops/05-bdrop.jpg
-%%DATADIR%%/texpages/bdrops/05-bdrop.pcx
-%%DATADIR%%/texpages/bdrops/06-bdrop.jpg
-%%DATADIR%%/texpages/bdrops/06-bdrop.pcx
-%%DATADIR%%/texpages/bdrops/credits.jpg
-%%DATADIR%%/texpages/bdrops/credits.pcx
-%%DATADIR%%/texpages/bdrops/missionend.jpg
-%%DATADIR%%/texpages/bdrops/missionend.pcx
-%%DATADIR%%/texpages/readme.txt
-%%DATADIR%%/texpages/tertilesc1.pcx
-%%DATADIR%%/texpages/tertilesc2.pcx
-%%DATADIR%%/texpages/tertilesc3.pcx
-%%DATADIR%%/texpages/tertilesc4hw.pcx
-%%DATADIR%%/texpages/tertilesc5.pcx
-%%DATADIR%%/texpages/tertilesc5hw.pcx
-%%DATADIR%%/texpages/tertilesc6.pcx
-%%DATADIR%%/texpages/tertilesc7.pcx
-%%DATADIR%%/texpages/tertilesc7hw.pcx
-%%DATADIR%%/update.rtf
-%%DATADIR%%/warzone.wdg
-@dirrm %%DATADIR%%/texpages/bdrops
-@dirrm %%DATADIR%%/texpages
-@dirrm %%DATADIR%%/stats
-@dirrm %%DATADIR%%/music
-@dirrm %%DATADIR%%/multiplay/skirmish
-@dirrm %%DATADIR%%/multiplay
@dirrm %%DATADIR%%
%%PORTDOCS%%@dirrm %%DOCSDIR%%
diff --git a/games/warzone2100/Makefile b/games/warzone2100/Makefile
index 817cda8486dc..61635a8097a2 100644
--- a/games/warzone2100/Makefile
+++ b/games/warzone2100/Makefile
@@ -6,77 +6,50 @@
#
PORTNAME= warzone2100
-PORTVERSION= 0.2.2
-PORTREVISON= 2
+PORTVERSION= 2.0.3
CATEGORIES= games
-MASTER_SITES= ${MASTER_SITE_SOURCEFORGE}
-MASTER_SITE_SUBDIR= ${PORTNAME}
+MASTER_SITES= http://download.gna.org/warzone/releases/2.0/
+DISTNAME= warzone-${PORTVERSION}
MAINTAINER= alepulver@FreeBSD.org
COMMENT= Innovative 3D real-time strategy game
+BUILD_DEPENDS= zip:${PORTSDIR}/archivers/zip
LIB_DEPENDS= jpeg.9:${PORTSDIR}/graphics/jpeg \
mad.2:${PORTSDIR}/audio/libmad \
ogg.5:${PORTSDIR}/audio/libogg \
openal.0:${PORTSDIR}/audio/openal \
- vorbis.3:${PORTSDIR}/audio/libvorbis \
- alut.1:${PORTSDIR}/audio/freealut
+ physfs-1.0.1:${PORTSDIR}/devel/physfs \
+ png.5:${PORTSDIR}/graphics/png \
+ vorbis.3:${PORTSDIR}/audio/libvorbis
USE_BZIP2= yes
+USE_BISON= yes
USE_GL= yes
USE_SDL= net sdl
GNU_CONFIGURE= yes
CONFIGURE_ARGS= --program-transform-name=""
-CONFIGURE_ENV= CPPFLAGS="-I${X11BASE}/include" \
- LDFLAGS="-L${X11BASE}/lib"
+CONFIGURE_ENV= CPPFLAGS="-I${X11BASE}/include -I${LOCALBASE}/include" \
+ LDFLAGS="-L${X11BASE}/lib -L${LOCALBASE}/lib" \
+ LIBS="${PTHREAD_LIBS}"
-SUB_FILES= warzone
+DATADIR= ${PREFIX}/share/warzone
post-patch:
-# Remove "-m32" flag
+ @${REINPLACE_CMD} -e '/stdint.h/d' ${WRKSRC}/lib/ivis_opengl/screen.c
@${REINPLACE_CMD} -e 's|-m32||' \
- ${CONFIGURE_WRKSRC}/${CONFIGURE_SCRIPT} \
- ${WRKSRC}/makerules/common.mk
-
-# Fix SDL include statement
+ -e 's|/usr/local|${LOCALBASE}|; s|/usr/X11R6|${X11BASE}|' \
+ ${WRKSRC}/configure
.for f in configure *.c *.h
@${FIND} ${WRKSRC} -type f -name "${f}" -print0 | \
- ${XARGS} -0 ${REINPLACE_CMD} -e \
- 's|\(#include.*\)SDL/\(SDL.*\)|\1\2| ; \
- s|-lopenal |&-lalut|g ; \
- s|"-lalut|"-lopenal -lalut|'
+ ${XARGS} -0 ${REINPLACE_CMD} -e 's|SDL/||'
.endfor
-do-install:
-# Script
- @${INSTALL_SCRIPT} ${WRKDIR}/warzone ${PREFIX}/bin
-
-# Program
- @${INSTALL_PROGRAM} ${WRKSRC}/src/warzone ${PREFIX}/libexec
-
-# Data
- @${MKDIR} ${DATADIR}
- @${CP} -R ${WRKSRC}/data/* ${DATADIR}
-
-# Documentation
.if !defined(NOPORTDOCS)
+post-install:
@${MKDIR} ${DOCSDIR}
@${INSTALL_DATA} ${WRKSRC}/README ${DOCSDIR}
.endif
-post-install:
-# Fix permissions
- @${CHOWN} -R ${SHAREOWN}:${SHAREGRP} ${DATADIR}
- @${FIND} ${DATADIR} -type f -print0 | \
- ${XARGS} -0 ${CHMOD} ${SHAREMODE}
- @${FIND} ${DATADIR} -type d -print0 | \
- ${XARGS} -0 ${CHMOD} ${BINMODE}
-
-.include <bsd.port.pre.mk>
-
-.if ${OSVERSION} < 500000
-IGNORE= does not compile (missing stdint.h)
-.endif
-
-.include <bsd.port.post.mk>
+.include <bsd.port.mk>
diff --git a/games/warzone2100/distinfo b/games/warzone2100/distinfo
index 82c183e3ac2c..8768b95f71b2 100644
--- a/games/warzone2100/distinfo
+++ b/games/warzone2100/distinfo
@@ -1,3 +1,3 @@
-MD5 (warzone2100-0.2.2.tar.bz2) = b23fa1896856c3b9ee37b39029e4c532
-SHA256 (warzone2100-0.2.2.tar.bz2) = 677e891a25c7caae96fc8e3226945bb5b5ffa1258a3ef9023365c03d7b47e062
-SIZE (warzone2100-0.2.2.tar.bz2) = 31076323
+MD5 (warzone-2.0.3.tar.bz2) = 2396e0def69e5e48902448d04944927a
+SHA256 (warzone-2.0.3.tar.bz2) = 7668f6b794faad8d7ae66dbd0c7317df2521b33593f29174ab3fecb647326749
+SIZE (warzone-2.0.3.tar.bz2) = 19902273
diff --git a/games/warzone2100/files/patch-src__game.c b/games/warzone2100/files/patch-src__game.c
new file mode 100644
index 000000000000..36a9d5503fa5
--- /dev/null
+++ b/games/warzone2100/files/patch-src__game.c
@@ -0,0 +1,11 @@
+--- src/game.c.bak Thu Aug 17 18:52:11 2006
++++ src/game.c Thu Aug 17 18:52:44 2006
+@@ -2832,7 +2832,7 @@
+ aFileName[strlen(aFileName) - 4] = '\0';
+
+ //create dir will fail if directory already exists but don't care!
+- (void) PHYSFS_mkdir(aFileName);
++ (void) PHYSFS_mkdir(unix_path(aFileName));
+
+ //save the map file
+ strcat(aFileName, "/");
diff --git a/games/warzone2100/files/patch-src_loadsave.c b/games/warzone2100/files/patch-src_loadsave.c
deleted file mode 100644
index 0c5689603604..000000000000
--- a/games/warzone2100/files/patch-src_loadsave.c
+++ /dev/null
@@ -1,22 +0,0 @@
---- src/loadsave.c.orig Wed Jul 27 13:33:56 2005
-+++ src/loadsave.c Thu Sep 22 15:40:54 2005
-@@ -341,7 +341,8 @@
- }
- }
- }
-- closedir(d);
-+ if (d)
-+ closedir(d);
- }
- #endif
- bLoadSaveUp = TRUE;
-@@ -444,7 +445,8 @@
- DeleteFile(entry->d_name);
- }
-
-- closedir(d);
-+ if (d)
-+ closedir(d);
- }
- #endif
-
diff --git a/games/warzone2100/files/warzone.in b/games/warzone2100/files/warzone.in
deleted file mode 100644
index b314ea511809..000000000000
--- a/games/warzone2100/files/warzone.in
+++ /dev/null
@@ -1,7 +0,0 @@
-#!/bin/sh
-
-# The executable needs to be run from its data directory.
-
-cd %%DATADIR%% || exit 1
-
-exec %%PREFIX%%/libexec/warzone "$@"
diff --git a/games/warzone2100/pkg-descr b/games/warzone2100/pkg-descr
index 36e7beeda67d..c22cf0226aa2 100644
--- a/games/warzone2100/pkg-descr
+++ b/games/warzone2100/pkg-descr
@@ -10,4 +10,4 @@ with cross-platform and free equivalents, like OpenGL, OpenAL, etc... Right
now, Warzone 2100 works very well on Windows and GNU/Linux, and we have even
heard of it running on BSD with no particular issue.
-WWW: http://warzone2100.sf.net/
+WWW: http://wz.rootzilla.de/site/
diff --git a/games/warzone2100/pkg-plist b/games/warzone2100/pkg-plist
index e640281f2d7f..6006146bbb7b 100644
--- a/games/warzone2100/pkg-plist
+++ b/games/warzone2100/pkg-plist
@@ -1,93 +1,6 @@
bin/warzone
-libexec/warzone
+%%DATADIR%%/mp.wz
+%%DATADIR%%/warzone.wz
%%PORTDOCS%%%%DOCSDIR%%/README
-%%DATADIR%%/2c-ardvark.wdg
-%%DATADIR%%/2c-bitofabarny.wdg
-%%DATADIR%%/2c-marspyscho.wdg
-%%DATADIR%%/8c-mars3gorges_8.wdg
-%%DATADIR%%/8c-marscodao.wdg
-%%DATADIR%%/8c-marsendgame.wdg
-%%DATADIR%%/8c-marsnrglvalis.wdg
-%%DATADIR%%/8c-marsrelic.wdg
-%%DATADIR%%/aug27.wdg
-%%DATADIR%%/cam2tech.wdg
-%%DATADIR%%/dec00.wdg
-%%DATADIR%%/july30.wdg
-%%DATADIR%%/june25.wdg
-%%DATADIR%%/marsbetamaps.txt
-%%DATADIR%%/may21.wdg
-%%DATADIR%%/may28.wdg
-%%DATADIR%%/multiplay/skirmish/player0.slo
-%%DATADIR%%/multiplay/skirmish/player0.vlo
-%%DATADIR%%/multiplay/skirmish/player1.slo
-%%DATADIR%%/multiplay/skirmish/player1.vlo
-%%DATADIR%%/multiplay/skirmish/player2.slo
-%%DATADIR%%/multiplay/skirmish/player2.vlo
-%%DATADIR%%/multiplay/skirmish/player3.slo
-%%DATADIR%%/multiplay/skirmish/player3.vlo
-%%DATADIR%%/multiplay/skirmish/player4.slo
-%%DATADIR%%/multiplay/skirmish/player4.vlo
-%%DATADIR%%/multiplay/skirmish/player5.slo
-%%DATADIR%%/multiplay/skirmish/player5.vlo
-%%DATADIR%%/multiplay/skirmish/player6.slo
-%%DATADIR%%/multiplay/skirmish/player6.vlo
-%%DATADIR%%/multiplay/skirmish/player7.slo
-%%DATADIR%%/multiplay/skirmish/player7.vlo
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