diff options
author | ehaupt <ehaupt@FreeBSD.org> | 2006-05-08 08:04:32 +0800 |
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committer | ehaupt <ehaupt@FreeBSD.org> | 2006-05-08 08:04:32 +0800 |
commit | cd5d5c90d44156f6bb46ccd86412f2bddef08374 (patch) | |
tree | 6bc475f8adcc17d4b895fa2006644b3c1aea9af2 /games | |
parent | 5f760994ff7c31d36780db2098751640eb2c1a79 (diff) | |
download | freebsd-ports-gnome-cd5d5c90d44156f6bb46ccd86412f2bddef08374.tar.gz freebsd-ports-gnome-cd5d5c90d44156f6bb46ccd86412f2bddef08374.tar.zst freebsd-ports-gnome-cd5d5c90d44156f6bb46ccd86412f2bddef08374.zip |
Add sdlsand 20060207, a simulation of falling sand and other materials.
PR: 96905
Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
Diffstat (limited to 'games')
-rw-r--r-- | games/Makefile | 1 | ||||
-rw-r--r-- | games/sdlsand/Makefile | 38 | ||||
-rw-r--r-- | games/sdlsand/distinfo | 3 | ||||
-rw-r--r-- | games/sdlsand/pkg-descr | 7 |
4 files changed, 49 insertions, 0 deletions
diff --git a/games/Makefile b/games/Makefile index ab495dab60e2..c27572322304 100644 --- a/games/Makefile +++ b/games/Makefile @@ -558,6 +558,7 @@ SUBDIR += sdb SUBDIR += sdlquake2 SUBDIR += sdlroids + SUBDIR += sdlsand SUBDIR += seabattle SUBDIR += seahaven SUBDIR += senken diff --git a/games/sdlsand/Makefile b/games/sdlsand/Makefile new file mode 100644 index 000000000000..d017be8bee62 --- /dev/null +++ b/games/sdlsand/Makefile @@ -0,0 +1,38 @@ +# New ports collection makefile for: sdlsand +# Date created: 22 Apr 2006 +# Whom: Dmitry Marakasov <amdmi3@mail.ru> +# +# $FreeBSD$ +# + +PORTNAME= sdlsand +PORTVERSION= 20060207 +CATEGORIES= games +MASTER_SITES= ${MASTER_SITE_SOURCEFORGE} +MASTER_SITE_SUBDIR= ${PORTNAME} +DISTNAME= sldsand-src-${PORTVERSION} + +MAINTAINER= amdmi3@mail.ru +COMMENT= Simulation of falling sand and other materials + +USE_ZIP= yes +USE_SDL= sdl + +WRKSRC= ${WRKDIR}/${DISTNAME}/SDL\ Sand/SDL\ Sand + +PLIST_FILES= bin/${PORTNAME} +PORTDOCS= readme.txt + +do-build: + cd ${WRKSRC} && ${CXX} -o ${PORTNAME} ${CXXFLAGS} \ + `${SDL_CONFIG} --cflags --libs` main.cpp + +do-install: + ${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin + +.if !defined(NOPORTDOCS) + ${MKDIR} ${DOCSDIR} + ${INSTALL_DATA} ${WRKSRC}/readme.txt ${DOCSDIR} +.endif + +.include <bsd.port.mk> diff --git a/games/sdlsand/distinfo b/games/sdlsand/distinfo new file mode 100644 index 000000000000..99649553a92d --- /dev/null +++ b/games/sdlsand/distinfo @@ -0,0 +1,3 @@ +MD5 (sldsand-src-20060207.zip) = c2611a17ad7665bcbfb28352dc95434e +SHA256 (sldsand-src-20060207.zip) = cab31d00789115fbd13a57b29a5a4e6752e3f70b718d168389785cdda8d649d5 +SIZE (sldsand-src-20060207.zip) = 552046 diff --git a/games/sdlsand/pkg-descr b/games/sdlsand/pkg-descr new file mode 100644 index 000000000000..29c637483cae --- /dev/null +++ b/games/sdlsand/pkg-descr @@ -0,0 +1,7 @@ +The SDL Sand game (The Falling SDL-Sand Game) is a C++ implementation of the +original 'World of Sand' (and later 'Hell of Sand') game implemented in JAVA. +SDL Sand uses the SDL (Simple DirectMedia Library - http://www.libsdl.org/) +library for screen output. Therefore the implementation can possibly run on +every platform supported by SDL. + +WWW: http://sourceforge.net/projects/sdlsand/ |