diff options
author | bapt <bapt@FreeBSD.org> | 2012-11-29 15:45:36 +0800 |
---|---|---|
committer | bapt <bapt@FreeBSD.org> | 2012-11-29 15:45:36 +0800 |
commit | ecf9fa79e4c9fa96271dbddc8a7a2b191ba257fa (patch) | |
tree | ef11a75ce3015b542bf73748f26d093a9bce5bf0 /games | |
parent | 0fe72be700e5ea2a47a340127cbac5634d6f882d (diff) | |
download | freebsd-ports-gnome-ecf9fa79e4c9fa96271dbddc8a7a2b191ba257fa.tar.gz freebsd-ports-gnome-ecf9fa79e4c9fa96271dbddc8a7a2b191ba257fa.tar.zst freebsd-ports-gnome-ecf9fa79e4c9fa96271dbddc8a7a2b191ba257fa.zip |
2012-11-29 net/amqp08: No more public distfiles
2012-11-29 games/kmquake2: No more public distfiles
Feature safe: yes
Diffstat (limited to 'games')
-rw-r--r-- | games/Makefile | 1 | ||||
-rw-r--r-- | games/kmquake2/Makefile | 182 | ||||
-rw-r--r-- | games/kmquake2/distinfo | 12 | ||||
-rw-r--r-- | games/kmquake2/files/extra-patch-addons__Makefile | 174 | ||||
-rw-r--r-- | games/kmquake2/files/patch-Makefile | 156 | ||||
-rw-r--r-- | games/kmquake2/files/patch-client__snd_loc.h | 11 | ||||
-rw-r--r-- | games/kmquake2/files/patch-client__snd_ogg.c | 390 | ||||
-rw-r--r-- | games/kmquake2/files/patch-client__snd_ogg.h | 92 | ||||
-rw-r--r-- | games/kmquake2/files/patch-qcommon__files.c | 229 | ||||
-rw-r--r-- | games/kmquake2/files/patch-qcommon__qcommon.h | 10 | ||||
-rw-r--r-- | games/kmquake2/files/patch-unix__gl_glx.c | 30 | ||||
-rw-r--r-- | games/kmquake2/files/patch-unix__sys_unix.c | 45 | ||||
-rw-r--r-- | games/kmquake2/pkg-descr | 1 | ||||
-rw-r--r-- | games/kmquake2/pkg-plist | 49 |
14 files changed, 0 insertions, 1382 deletions
diff --git a/games/Makefile b/games/Makefile index 026ce9db0efe..ef8945e1593f 100644 --- a/games/Makefile +++ b/games/Makefile @@ -440,7 +440,6 @@ SUBDIR += klondike SUBDIR += kmancala SUBDIR += kmastermind - SUBDIR += kmquake2 SUBDIR += knights SUBDIR += knights-kde4 SUBDIR += kobodeluxe diff --git a/games/kmquake2/Makefile b/games/kmquake2/Makefile deleted file mode 100644 index 095cb9c95a4e..000000000000 --- a/games/kmquake2/Makefile +++ /dev/null @@ -1,182 +0,0 @@ -# Created by: alepulver -# $FreeBSD$ - -PORTNAME= kmquake2 -PORTVERSION= 0.19 -PORTREVISION= 16 -CATEGORIES= games -MASTER_SITES= http://qudos.quakedev.com/linux/quake2/engines/KMQuake2/:src \ - http://qexpo2005.quakedev.com/uploaded/54/:data \ - http://www.markshan.com/maps/:pax \ - ftp://ftp.splatterworld.de/games/q2/mods/:pax \ - http://www.markshan.com/engine/:paxpatch -DISTNAME= KMQuake2_${PORTVERSION:S/.//}_src_unix -DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:src \ - ${KMQ2_FLARES}:src \ - ${KMQ2_DATA}:data -DIST_SUBDIR= ${PORTNAME} -EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX} - -MAINTAINER= ports@FreeBSD.org -COMMENT= Enhanced Quake2 OpenGL only engine with Lazarus support - -DEPRECATED= No more public distfiles -EXPIRATION_DATE= 2012-11-29 - -EXTRACT_DEPENDS=unzip:${PORTSDIR}/archivers/unzip - -USE_BZIP2= yes -USE_XORG= xxf86dga -USE_GMAKE= yes -WRKSRC= ${WRKDIR}/KMQuake2_${PORTVERSION:S/.//}_src_unix - -OPTIONS_MULTI= EXE -OPTIONS_MULTI_EXE= CLIENT DEDICATED SDL -OPTIONS_DEFINE= 3ZB2 CFT GAME HYBRID LIGHTS OPTIMIZED_CFLAGS PAX ROGUE XMATRIX ZAERO DOCS -OPTIONS_DEFAULT= CLIENT DEDICATED OPTIMIZED_CFLAGS SDL GAME -CLIENT_DESC= Build client -CFT_DESC= Build CTF (Capture The Flag) modification -3ZB2_DESC= Build 3zb2 modification (bots) -CTF_DESC= Build CTF (Capture The Flag) modification -DEDICATED_DESC= Build dedicated server -GAME_DESC= Build a main game .so file (required) -HYBRID_DESC= Build Rogue-Xatrix hybrid modification -LIGHTS_DESC= Build Lights modification with bots -PAX_DESC= Build Pax Imperia modification -ROGUE_DESC= Build Ground Zero (Rogue) mission pack -XMATRIX_DESC= Build The Reckoning (Xatrix) mission pack -ZAERO_DESC= Build Zaero mission pack - -ALL_TARGET= release - -MAKE_ENV= LIBDIR="${LIBDIR}" -PLIST_SUB= LIBDIR=${LIBDIR:S/${PREFIX}\///} - -LIBDIR= ${PREFIX}/lib/${PORTNAME} - -KMQ2_ADDONS= KMQuake2_addons_src_unix-1${EXTRACT_SUFX} -KMQ2_DATA= kmquake2_${PORTVERSION:S/.//}.zip -KMQ2_FLARES= Flares.tar -PAX_DATA= paximperia.zip -PAX_PATCH= pax_101_patch.zip - -MOD_LIST= 3ZB2 CTF HYBRID LIGHTS PAX ROGUE XATRIX ZAERO - -.include "${.CURDIR}/../quake2-data/Makefile.include" - -.include <bsd.port.options.mk> - -.for mod in ${MOD_LIST} -. if ${PORT_OPTIONS:M${mod}} -MOD_REQUESTED+= ${mod:L} -MAKE_ENV+= BUILD_${mod}=YES -PLIST_SUB+= ${mod}="" -. else -PLIST_SUB+= ${mod}="@comment " -. endif -.endfor - -.if defined(MOD_REQUESTED) -DISTFILES+= ${KMQ2_ADDONS}:src -EXTRACT_ONLY+= ${KMQ2_ADDONS} -EXTRA_PATCHES+= ${FILESDIR}/extra-patch-addons__Makefile -MAKE_ENV+= KMQ2_ADDONS="${KMQ2_ADDONS:S/-1${EXTRACT_SUFX}//}" -.endif - -.if ${PORT_OPTIONS:MCLIENT} || !empty(PORT_OPTIONS:MSDL) -LIB_DEPENDS+= jpeg.11:${PORTSDIR}/graphics/jpeg \ - png15:${PORTSDIR}/graphics/png \ - vorbis.4:${PORTSDIR}/audio/libvorbis -USE_OPENAL= al -USE_GL= yes -.endif - -.if ${PORT_OPTIONS:MCLIENT} -MAKE_ENV+= BUILD_KMQUAKE2=YES -PLIST_SUB+= CLIENT="" -Q2BIN+= ${PORTNAME} -.else -PLIST_SUB+= CLIENT="@comment " -.endif - -.if ${PORT_OPTIONS:MDEDICATED} -MAKE_ENV+= BUILD_KMQUAKE2_DEDICATED=YES -PLIST_SUB+= DEDICATED="" -Q2BIN+= ${PORTNAME}-ded -.else -PLIST_SUB+= DEDICATED="@comment " -.endif - -.if ${PORT_OPTIONS:MGAME} -MAKE_ENV+= BUILD_GAME=YES -PLIST_SUB+= GAME="" -.else -PLIST_SUB+= GAME="@comment " -.endif - -.if ${PORT_OPTIONS:MOPTIMIZED_CFLAGS} -MAKE_ENV+= OPTIMIZED_CFLAGS=YES -.endif - -.if ${PORT_OPTIONS:MPAX} -DISTFILES+= ${PAX_DATA}:pax \ - ${PAX_PATCH}:paxpatch -PLIST_SUB+= PAX="" -.else -PLIST_SUB+= PAX="@comment " -.endif - -.if ${PORT_OPTIONS:MSDL} -USE_SDL= sdl -MAKE_ENV+= BUILD_KMQUAKE2_SDL=YES -PLIST_SUB+= SDL="" -Q2BIN+= ${PORTNAME}-sdl -.else -PLIST_SUB+= SDL="@comment " -.endif - -post-patch: -# Resolve name collision with jpeg-8 and API png - ${REINPLACE_CMD} -e 's|jpeg_mem_src|local_jpeg_mem_src|' \ - -e 's|png_set_gray_1_2_4_to_8|png_set_expand_gray_1_2_4_to_8|' \ - ${WRKSRC}/renderer/r_image.c -.if defined(MOD_REQUESTED) - @${FIND} ${WRKDIR}/${KMQ2_ADDONS:S/-1${EXTRACT_SUFX}//} \ - -type f -print0 | ${XARGS} -0 ${REINPLACE_CMD} -e \ - 's|__linux__|__unix__|; s|#include <bits/nan\.h>||' -.endif - -post-extract: - @${UNZIP_CMD} -qo \ - ${DISTDIR}/${DIST_SUBDIR}/${KMQ2_DATA} \ - baseq2/kmquake2.pk3 -d ${WRKSRC}/quake2 - @${TAR} xf ${DISTDIR}/${DIST_SUBDIR}/${KMQ2_FLARES} -C ${WRKSRC} - @${CHMOD} go-w ${WRKSRC}/quake2/baseq2/kmquake2.pk3 -.if ${PORT_OPTIONS:MPAX} - @${UNZIP_CMD} -qo ${DISTDIR}/${DIST_SUBDIR}/${PAX_DATA} \ - -x "*.dll" "*.bat" -d ${WRKSRC}/quake2/pax - @${UNZIP_CMD} -qo ${DISTDIR}/${DIST_SUBDIR}/${PAX_PATCH} \ - -x "*.dll" -d ${WRKSRC}/quake2/pax -.endif - -do-install: -.for bin in ${Q2BIN} - ${INSTALL_PROGRAM} ${WRKSRC}/quake2/${bin} ${PREFIX}/bin -.endfor - ${MKDIR} ${LIBDIR}/baseq2 -.if ${PORT_OPTIONS:MGAME} - ${CP} -Rp ${WRKSRC}/quake2/baseq2/* ${LIBDIR}/baseq2 -.endif -.if defined(MOD_REQUESTED) - ${CP} -Rp ${WRKDIR}/${KMQ2_ADDONS:S/-1${EXTRACT_SUFX}//}/quake2/* \ - ${LIBDIR} -.endif -.if ${PORT_OPTIONS:MPAX} - ${CP} -R ${WRKSRC}/quake2/pax ${LIBDIR} -.endif -.if ${PORT_OPTIONS:MDOCS} - ${MKDIR} ${DOCSDIR} - cd ${WRKSRC} && ${INSTALL_DATA} Readme.unix kmquake2.txt ${DOCSDIR} -.endif - -.include <bsd.port.mk> diff --git a/games/kmquake2/distinfo b/games/kmquake2/distinfo deleted file mode 100644 index c21fe5b8c5e1..000000000000 --- a/games/kmquake2/distinfo +++ /dev/null @@ -1,12 +0,0 @@ -SHA256 (kmquake2/KMQuake2_019_src_unix.tar.bz2) = ab2fa3ca4c19afed294863041d2b00ffe46ac376a5ff2486ce60873a26f70214 -SIZE (kmquake2/KMQuake2_019_src_unix.tar.bz2) = 888147 -SHA256 (kmquake2/Flares.tar) = 601107405d5aee315c71d0dccbae0a79e4f2f58801892022542f061dd724ce74 -SIZE (kmquake2/Flares.tar) = 501760 -SHA256 (kmquake2/kmquake2_019.zip) = 7a00ee04f75e5e9e8461ebead803e69b28fe9d189ab2fbdfdd3070be2697d8fb -SIZE (kmquake2/kmquake2_019.zip) = 9671912 -SHA256 (kmquake2/KMQuake2_addons_src_unix-1.tar.bz2) = 405ff591d0470698ea24e13fc431d96f9437e62150554df81da8d7c1cb180b8e -SIZE (kmquake2/KMQuake2_addons_src_unix-1.tar.bz2) = 2651741 -SHA256 (kmquake2/paximperia.zip) = 4ff15f652f191058736239a6480869bd39d9c4f3a1c77cc733167a79fc7398b5 -SIZE (kmquake2/paximperia.zip) = 38240357 -SHA256 (kmquake2/pax_101_patch.zip) = 096da429ee0c34122c0cfbd49472b7a9ae6480e410546e6332d97fb15b3a02f5 -SIZE (kmquake2/pax_101_patch.zip) = 1342990 diff --git a/games/kmquake2/files/extra-patch-addons__Makefile b/games/kmquake2/files/extra-patch-addons__Makefile deleted file mode 100644 index 986990b1d16b..000000000000 --- a/games/kmquake2/files/extra-patch-addons__Makefile +++ /dev/null @@ -1,174 +0,0 @@ ---- ../KMQuake2_addons_src_unix/Makefile.orig Sun Apr 9 13:33:05 2006 -+++ ../KMQuake2_addons_src_unix/Makefile Sat May 20 11:55:47 2006 -@@ -17,32 +17,16 @@ - #OPTIONS - ###################################### - --BUILD_3ZB2=YES # game$(ARCH).so for 3zb2 bots. --BUILD_CTF=YES # game$(ARCH).so for Capture the Flag. --BUILD_HYBRID=YES # game$(ARCH).so for Rogue-Xatrix hybrid. --BUILD_LAZARUS=YES # game$(ARCH).so for Lazarus mod. --BUILD_LIGHTS=YES # game$(ARCH).so for Lights mod with bots. --BUILD_PAX=YES # game$(ARCH).so for Pax Imperia Addon. --BUILD_ROGUE=YES # game$(ARCH).so for Rogue (see README for details) --BUILD_XATRIX=YES # game$(ARCH).so for Xatrix (see README for details) --BUILD_ZAERO=YES # game$(ARCH).so for Zaero (commercial expansion pack) - - ###################################### - - ###################################### - --VERSION=KMQuake2_Addons - MOUNT_DIR=. - BINDIR=quake2 - - CC?=gcc --BASE_CFLAGS= - DEBUG_CFLAGS=$(BASE_CFLAGS) -g -ggdb -Wall -pipe --RELEASE_CFLAGS=$(BASE_CFLAGS) -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -- --ifeq ($(ARCH),i386) -- RELEASE_CFLAGS+=-falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing --endif - - BUILD_DEBUG_DIR=build_debug - BUILD_RELEASE_DIR=build_release -@@ -97,39 +81,39 @@ - endif - - ifeq ($(strip $(BUILD_3ZB2)),YES) -- TARGETS+=$(BINDIR)/3zb2/kmq2game$(ARCH).$(SHLIBEXT) -+ TARGETS+=$(BINDIR)/3zb2/kmq2game.$(SHLIBEXT) - endif - - ifeq ($(strip $(BUILD_CTF)),YES) -- TARGETS+=$(BINDIR)/ctf/kmq2game$(ARCH).$(SHLIBEXT) -+ TARGETS+=$(BINDIR)/ctf/kmq2game.$(SHLIBEXT) - endif - - ifeq ($(strip $(BUILD_HYBRID)),YES) -- TARGETS+=$(BINDIR)/rogue_xatrix/kmq2game$(ARCH).$(SHLIBEXT) -+ TARGETS+=$(BINDIR)/rogue_xatrix/kmq2game.$(SHLIBEXT) - endif - - ifeq ($(strip $(BUILD_PAX)),YES) -- TARGETS+=$(BINDIR)/pax/kmq2game$(ARCH).$(SHLIBEXT) -+ TARGETS+=$(BINDIR)/pax/kmq2game.$(SHLIBEXT) - endif - - ifeq ($(strip $(BUILD_ROGUE)),YES) -- TARGETS+=$(BINDIR)/rogue/kmq2game$(ARCH).$(SHLIBEXT) -+ TARGETS+=$(BINDIR)/rogue/kmq2game.$(SHLIBEXT) - endif - - ifeq ($(strip $(BUILD_XATRIX)),YES) -- TARGETS+=$(BINDIR)/xatrix/kmq2game$(ARCH).$(SHLIBEXT) -+ TARGETS+=$(BINDIR)/xatrix/kmq2game.$(SHLIBEXT) - endif - - ifeq ($(strip $(BUILD_ZAERO)),YES) -- TARGETS+=$(BINDIR)/zaero/kmq2game$(ARCH).$(SHLIBEXT) -+ TARGETS+=$(BINDIR)/zaero/kmq2game.$(SHLIBEXT) - endif - - ifeq ($(strip $(BUILD_LIGHTS)),YES) -- TARGETS+=$(BINDIR)/lights/kmq2game$(ARCH).$(SHLIBEXT) -+ TARGETS+=$(BINDIR)/lights/kmq2game.$(SHLIBEXT) - endif - - ifeq ($(strip $(BUILD_LAZARUS)),YES) -- TARGETS+=$(BINDIR)/lazarus/kmq2game$(ARCH).$(SHLIBEXT) -+ TARGETS+=$(BINDIR)/lazarus/kmq2game.$(SHLIBEXT) - endif - - all: -@@ -246,7 +230,7 @@ - @-mkdir -p $(BINDIR)/lights - endif - -- $(MAKE) targets BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS+="$(RELEASE_CFLAGS) -DKMQUAKE2_VERSION='\"$(VERSION)\"'" -+ $(MAKE) targets BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS+="$(RELEASE_CFLAGS)" - - targets: $(TARGETS) - -@@ -332,7 +316,7 @@ - $(BUILDDIR)/lazarus/p_weapon.o \ - $(BUILDDIR)/lazarus/q_shared.o - --$(BINDIR)/lazarus/kmq2game$(ARCH).$(SHLIBEXT) : $(LAZARUS_OBJS) -+$(BINDIR)/lazarus/kmq2game.$(SHLIBEXT) : $(LAZARUS_OBJS) - $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(LAZARUS_OBJS) - - $(BUILDDIR)/lazarus/acebot_ai.o : $(LAZARUS_DIR)/acesrc/acebot_ai.c -@@ -597,7 +581,7 @@ - $(BUILDDIR)/ctf/p_weapon.o \ - $(BUILDDIR)/ctf/q_shared.o - --$(BINDIR)/ctf/kmq2game$(ARCH).$(SHLIBEXT) : $(CTF_OBJS) -+$(BINDIR)/ctf/kmq2game.$(SHLIBEXT) : $(CTF_OBJS) - $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(CTF_OBJS) - - $(BUILDDIR)/ctf/g_ai.o : $(CTF_DIR)/g_ai.c -@@ -736,7 +720,7 @@ - $(BUILDDIR)/xatrix/p_weapon.o \ - $(BUILDDIR)/xatrix/q_shared.o - --$(BINDIR)/xatrix/kmq2game$(ARCH).$(SHLIBEXT) : $(XATRIX_OBJS) -+$(BINDIR)/xatrix/kmq2game.$(SHLIBEXT) : $(XATRIX_OBJS) - $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(XATRIX_OBJS) - - $(BUILDDIR)/xatrix/g_ai.o : $(XATRIX_DIR)/g_ai.c -@@ -963,7 +947,7 @@ - $(BUILDDIR)/rogue/p_weapon.o \ - $(BUILDDIR)/rogue/q_shared.o - --$(BINDIR)/rogue/kmq2game$(ARCH).$(SHLIBEXT) : $(ROGUE_OBJS) -+$(BINDIR)/rogue/kmq2game.$(SHLIBEXT) : $(ROGUE_OBJS) - $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(ROGUE_OBJS) - - $(BUILDDIR)/rogue/dm_ball.o : $(ROGUE_DIR)/dm_ball.c -@@ -1222,7 +1206,7 @@ - $(BUILDDIR)/zaero/q_shared.o - - --$(BINDIR)/zaero/kmq2game$(ARCH).$(SHLIBEXT) : $(ZAERO_OBJS) -+$(BINDIR)/zaero/kmq2game.$(SHLIBEXT) : $(ZAERO_OBJS) - $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(ZAERO_OBJS) - - $(BUILDDIR)/zaero/g_ai.o : $(ZAERO_DIR)/g_ai.c -@@ -1505,7 +1489,7 @@ - $(BUILDDIR)/pax/p_weapon.o \ - $(BUILDDIR)/pax/q_shared.o - --$(BINDIR)/pax/kmq2game$(ARCH).$(SHLIBEXT) : $(PAX_OBJS) -+$(BINDIR)/pax/kmq2game.$(SHLIBEXT) : $(PAX_OBJS) - $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(PAX_OBJS) - - $(BUILDDIR)/pax/dm_ball.o : $(PAX_DIR)/dm_ball.c -@@ -1802,7 +1786,7 @@ - $(BUILDDIR)/3zb2/p_weapon.o \ - $(BUILDDIR)/3zb2/q_shared.o - --$(BINDIR)/3zb2/kmq2game$(ARCH).$(SHLIBEXT) : $(3ZB2_OBJS) -+$(BINDIR)/3zb2/kmq2game.$(SHLIBEXT) : $(3ZB2_OBJS) - $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(3ZB2_OBJS) - - $(BUILDDIR)/3zb2/bot.o : $(3ZB2_DIR)/bot.c -@@ -1962,7 +1946,7 @@ - $(BUILDDIR)/lights/scanner.o \ - $(BUILDDIR)/lights/m_flash.o - --$(BINDIR)/lights/kmq2game$(ARCH).$(SHLIBEXT) : $(LBOTS_OBJS) -+$(BINDIR)/lights/kmq2game.$(SHLIBEXT) : $(LBOTS_OBJS) - $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(LBOTS_OBJS) - - $(BUILDDIR)/lights/acebot_ai.o : $(LBOTS_DIR)/ace/acebot_ai.c -@@ -2242,7 +2226,7 @@ - $(BUILDDIR)/rogue_xatrix/p_weapon.o \ - $(BUILDDIR)/rogue_xatrix/q_shared.o - --$(BINDIR)/rogue_xatrix/kmq2game$(ARCH).$(SHLIBEXT) : $(HYBRID_OBJS) -+$(BINDIR)/rogue_xatrix/kmq2game.$(SHLIBEXT) : $(HYBRID_OBJS) - $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(HYBRID_OBJS) - - $(BUILDDIR)/rogue_xatrix/dm_ball.o : $(HYBRID_DIR)/dm_ball.c diff --git a/games/kmquake2/files/patch-Makefile b/games/kmquake2/files/patch-Makefile deleted file mode 100644 index 25d27cab782f..000000000000 --- a/games/kmquake2/files/patch-Makefile +++ /dev/null @@ -1,156 +0,0 @@ ---- ./Makefile.orig Mon Apr 10 04:38:03 2006 -+++ ./Makefile Thu Jun 8 15:41:00 2006 -@@ -20,12 +20,12 @@ - #OPTIONS - ###################################### - --BUILD_DATADIR=NO # Use DATADIR to read (data, renderers, etc.) and ~/.quake2 to write. --BUILD_GAME=YES # game$(ARCH).so --BUILD_KMQUAKE2=YES # kmquake executable (uses OSS for cdrom and sound) --BUILD_KMQUAKE2_DEDICATED=YES # build a dedicated kmquake2 server --BUILD_KMQUAKE2_SDL=YES # kmquake2-sdl executable (uses SDL for cdrom and sound) --BUILD_LIBDIR=NO # Use LIBDIR to read data and renderers (independent from DATADIR). -+BUILD_DATADIR=YES # Use DATADIR to read (data, renderers, etc.) and ~/.quake2 to write. -+#BUILD_GAME=YES # game$(ARCH).so -+#BUILD_KMQUAKE2=YES # kmquake executable (uses OSS for cdrom and sound) -+#BUILD_KMQUAKE2_DEDICATED=YES # build a dedicated kmquake2 server -+#BUILD_KMQUAKE2_SDL=YES # kmquake2-sdl executable (uses SDL for cdrom and sound) -+BUILD_LIBDIR=YES # Use LIBDIR to read data and renderers (independent from DATADIR). - - ###################################### - -@@ -38,13 +38,17 @@ - BINDIR=quake2 - - CC?=gcc --BASE_CFLAGS= -+BASE_CFLAGS=$(CFLAGS) - DEBUG_CFLAGS=$(BASE_CFLAGS) -g -ggdb -Wall -pipe --RELEASE_CFLAGS=$(BASE_CFLAGS) -O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations -+RELEASE_CFLAGS=$(BASE_CFLAGS) -+ -+ifdef OPTIMIZED_CFLAGS -+RELEASE_CFLAGS+=-O2 -ffast-math -funroll-loops -fomit-frame-pointer -fexpensive-optimizations - - ifeq ($(ARCH),i386) - RELEASE_CFLAGS+=-falign-loops=2 -falign-jumps=2 -falign-functions=2 -fno-strict-aliasing - endif -+endif - - CLIENT_DIR=$(MOUNT_DIR)/client - SERVER_DIR=$(MOUNT_DIR)/server -@@ -62,7 +66,7 @@ - endif - - #Ogg Vorbis support --LDFLAGS += \ -+CLIENT_LDFLAGS = \ - -lvorbisfile \ - -lvorbis \ - -logg -@@ -72,7 +76,7 @@ - X11BASE?=/usr/X11R6 - PREFIX?=$(LOCALBASE) - --DATADIR?=$(LOCALBASE)/share/quake2 -+Q2DIR?=$(LOCALBASE)/share/quake2 - LIBDIR?=$(LOCALBASE)/lib/kmquake2 - - XCFLAGS=-I$(LOCALBASE)/include -@@ -91,7 +95,7 @@ - endif - - ifeq ($(strip $(BUILD_DATADIR)),YES) -- BASE_CFLAGS+=-DDATADIR='\"$(DATADIR)\"' -+ BASE_CFLAGS+=-DDATADIR='\"$(Q2DIR)\"' - endif - - ifeq ($(strip $(BUILD_KMQUAKE2_SDL)),YES) -@@ -109,7 +113,7 @@ - - DO_CC=$(CC) $(CFLAGS) -I$(LOCALBASE)/include -o $@ -c $< - DO_DED_CC=$(CC) $(CFLAGS) -DDEDICATED_ONLY -o $@ -c $< --DO_DED_DEBUG_CC=$(CC) $(DEBUG_CFLAGS) -DDEDICATED_ONLY -o $@ -c $< -+DO_DED_DEBUG_CC=$(CC) $(CFLAGS) -DDEDICATED_ONLY -o $@ -c $< - DO_SHLIB_CC=$(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< - DO_GL_SHLIB_CC=$(CC) $(CFLAGS) $(SHLIBCFLAGS) $(GLCFLAGS) -o $@ -c $< - DO_AS=$(CC) $(CFLAGS) -DELF -x assembler-with-cpp -o $@ -c $< -@@ -128,7 +132,7 @@ - endif - - ifeq ($(strip $(BUILD_KMQUAKE2_DEDICATED)),YES) -- TARGETS += $(BINDIR)/kmquake2_netserver -+ TARGETS += $(BINDIR)/kmquake2-ded - endif - - ifeq ($(strip $(BUILD_KMQUAKE2_SDL)),YES) -@@ -136,7 +140,11 @@ - endif - - ifeq ($(strip $(BUILD_GAME)),YES) -- TARGETS+=$(BINDIR)/baseq2/kmq2game$(ARCH).$(SHLIBEXT) -+ TARGETS+=$(BINDIR)/baseq2/kmq2game.$(SHLIBEXT) -+endif -+ -+ifdef KMQ2_ADDONS -+ TARGETS += addons - endif - - all: -@@ -164,7 +172,7 @@ - $(BUILD_DEBUG_DIR)/ref_gl \ - $(BUILD_DEBUG_DIR)/game - -- $(MAKE) targets BUILDDIR=$(BUILD_DEBUG_DIR) CFLAGS+="$(DEBUG_CFLAGS) -DKMQUAKE2_VERSION='\"$(VERSION) Debug\"'" -+ $(MAKE) targets BUILDDIR=$(BUILD_DEBUG_DIR) CFLAGS="$(DEBUG_CFLAGS) -DKMQUAKE2_VERSION='\"$(VERSION) Debug\"'" - release: - - @-mkdir -p $(BUILD_RELEASE_DIR) \ -@@ -174,7 +182,7 @@ - $(BUILD_RELEASE_DIR)/ref_gl \ - $(BUILD_RELEASE_DIR)/game - -- $(MAKE) targets BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS+="$(RELEASE_CFLAGS) -DKMQUAKE2_VERSION='\"$(VERSION)\"'" -+ $(MAKE) targets BUILDDIR=$(BUILD_RELEASE_DIR) CFLAGS="$(RELEASE_CFLAGS) -DKMQUAKE2_VERSION='\"$(VERSION)\"'" - - targets: $(TARGETS) - -@@ -285,13 +293,16 @@ - @echo - @echo "==================== Linking $@ ====================" - @echo -- $(CC) $(CFLAGS) -o $@ $(QUAKE2_OBJS) $(QUAKE2_AS_OBJS) $(QUAKE2_LNX_OBJS) $(GLXLDFLAGS) $(LDFLAGS) -+ $(CC) $(CFLAGS) -o $@ $(QUAKE2_OBJS) $(QUAKE2_AS_OBJS) $(QUAKE2_LNX_OBJS) $(GLXLDFLAGS) $(LDFLAGS) $(CLIENT_LDFLAGS) - - $(BINDIR)/kmquake2-sdl : $(QUAKE2_OBJS) $(QUAKE2_AS_OBJS) $(QUAKE2_SDL_OBJS) - @echo - @echo "==================== Linking $@ ====================" - @echo -- $(CC) $(CFLAGS) -o $@ $(QUAKE2_OBJS) $(QUAKE2_AS_OBJS) $(QUAKE2_SDL_OBJS) $(GLXLDFLAGS) $(LDFLAGS) $(SDLLDFLAGS) -+ $(CC) $(CFLAGS) -o $@ $(QUAKE2_OBJS) $(QUAKE2_AS_OBJS) $(QUAKE2_SDL_OBJS) $(GLXLDFLAGS) $(LDFLAGS) $(SDLLDFLAGS) $(CLIENT_LDFLAGS) -+ -+addons: -+ $(MAKE) -C ../$(KMQ2_ADDONS) release - - $(BUILDDIR)/client/cl_cin.o : $(CLIENT_DIR)/cl_cin.c - $(DO_CC) -@@ -586,7 +597,7 @@ - $(BUILDDIR)/ded/cl_null.o \ - $(BUILDDIR)/ded/cd_null.o - --$(BINDIR)/kmquake2_netserver : $(Q2DED_OBJS) -+$(BINDIR)/kmquake2-ded : $(Q2DED_OBJS) - $(CC) $(CFLAGS) -o $@ $(Q2DED_OBJS) $(LDFLAGS) - - $(BUILDDIR)/ded/cmd.o : $(COMMON_DIR)/cmd.c -@@ -753,8 +764,8 @@ - $(BUILDDIR)/game/p_weapon.o \ - $(BUILDDIR)/game/q_shared.o - --$(BINDIR)/baseq2/kmq2game$(ARCH).$(SHLIBEXT) : $(GAME_OBJS) -- $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(GAME_OBJS) -lGL -+$(BINDIR)/baseq2/kmq2game.$(SHLIBEXT) : $(GAME_OBJS) -+ $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(GAME_OBJS) -L$(LOCALBASE)/lib -lGL - - $(BUILDDIR)/game/acebot_ai.o : $(GAME_DIR)/acesrc/acebot_ai.c - $(DO_SHLIB_CC) diff --git a/games/kmquake2/files/patch-client__snd_loc.h b/games/kmquake2/files/patch-client__snd_loc.h deleted file mode 100644 index 7844aabee6e8..000000000000 --- a/games/kmquake2/files/patch-client__snd_loc.h +++ /dev/null @@ -1,11 +0,0 @@ ---- ./client/snd_loc.h.orig Wed Jan 11 10:51:56 2006 -+++ ./client/snd_loc.h Thu Jun 8 13:39:12 2006 -@@ -22,7 +22,7 @@ - #ifdef OGG_SUPPORT - #if defined __unix__ - #include <vorbis/vorbisfile.h> // Knightmare added- vorbis support --#include <AL/altypes.h> -+#include <AL/al.h> - #else - #include "include/vorbisfile.h" // Knightmare added- vorbis support - #include "include/altypes.h" diff --git a/games/kmquake2/files/patch-client__snd_ogg.c b/games/kmquake2/files/patch-client__snd_ogg.c deleted file mode 100644 index e02ab92d5ede..000000000000 --- a/games/kmquake2/files/patch-client__snd_ogg.c +++ /dev/null @@ -1,390 +0,0 @@ ---- ./client/snd_ogg.c.orig Sun Apr 9 09:28:58 2006 -+++ ./client/snd_ogg.c Sat Dec 30 01:12:08 2006 -@@ -1,4 +1,21 @@ - /* -+* This program is free software; you can redistribute it and/or -+* modify it under the terms of the GNU General Public License -+* as published by the Free Software Foundation; either version 2 -+* of the License, or(at your option) any later version. -+* -+* This program is distributed in the hope that it will be useful, -+* but WITHOUT ANY WARRANTY; without even the implied warranty of -+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -+* -+* See the GNU General Public License for more details. -+* -+* You should have received a copy of the GNU General Public License -+* along with this program; if not, write to the Free Software -+* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. -+*/ -+ -+/* - ========================================================== - - OGG Vorbis decoding -@@ -8,12 +25,9 @@ - - #include <sys/time.h> - #include <errno.h> -- --#include "client.h" -- --#ifdef OGGVORBIS - #include <vorbis/vorbisfile.h> - -+#include "client.h" - #include "snd_loc.h" - #include "snd_ogg.h" - -@@ -22,6 +36,7 @@ - - qboolean ogg_first_init = true; /* First initialization flag. */ - qboolean ogg_started = false; /* Initialization flag. */ -+byte *ogg_buffer; /* File buffer. */ - char **ogg_filelist; /* List of Ogg Vorbis files. */ - char ovBuf[4096]; /* Buffer for sound. */ - int ogg_curfile; /* Index of currently played file. */ -@@ -29,6 +44,7 @@ - int ovSection; /* Position in Ogg Vorbis file. */ - ogg_status_t ogg_status; /* Status indicator. */ - cvar_t *ogg_autoplay; /* Play this song when started. */ -+cvar_t *ogg_check; /* Check Ogg files or not. */ - cvar_t *ogg_playlist; /* Playlist. */ - cvar_t *ogg_sequence; /* Sequence play indicator. */ - cvar_t *ogg_volume; /* Music volume. */ -@@ -59,6 +75,7 @@ - - /* Cvars. */ - ogg_autoplay = Cvar_Get("ogg_autoplay", "?", CVAR_ARCHIVE); -+ ogg_check = Cvar_Get("ogg_check", "0", CVAR_ARCHIVE); - ogg_playlist = Cvar_Get("ogg_playlist", "playlist", CVAR_ARCHIVE); - ogg_sequence = Cvar_Get("ogg_sequence", "next", CVAR_ARCHIVE); - ogg_volume = Cvar_Get("ogg_volume", "0.7", CVAR_ARCHIVE); -@@ -67,6 +84,7 @@ - Cmd_AddCommand("ogg_list", OGG_ListCmd); - Cmd_AddCommand("ogg_pause", OGG_PauseCmd); - Cmd_AddCommand("ogg_play", OGG_PlayCmd); -+ Cmd_AddCommand("ogg_reinit", OGG_Reinit); - Cmd_AddCommand("ogg_resume", OGG_ResumeCmd); - Cmd_AddCommand("ogg_seek", OGG_SeekCmd); - Cmd_AddCommand("ogg_status", OGG_StatusCmd); -@@ -82,6 +100,7 @@ - /* Check if we have Ogg Vorbis files. */ - if (ogg_numfiles <= 0) { - Com_Printf("No Ogg Vorbis files found.\n"); -+ ogg_started = true; /* For OGG_Shutdown(). */ - OGG_Shutdown(); - return; - } -@@ -89,6 +108,7 @@ - /* Initialize variables. */ - if (ogg_first_init) { - srand(time(NULL)); -+ ogg_buffer = NULL; - ogg_curfile = -1; - ogg_status = STOP; - ogg_first_init = false; -@@ -112,7 +132,6 @@ - */ - void OGG_Shutdown(void) - { -- int i; /* Loop counter. */ - - if (!ogg_started) - return; -@@ -122,15 +141,13 @@ - OGG_Stop(); - - /* Free the list of files. */ -- for (i = 0; i < ogg_numfiles; i++) -- free(ogg_filelist[i]); -- if (ogg_numfiles > 0) -- free(ogg_filelist); -+ FS_FreeList(ogg_filelist, ogg_numfiles + 1); - - /* Remove console commands. */ - Cmd_RemoveCommand("ogg_list"); - Cmd_RemoveCommand("ogg_pause"); - Cmd_RemoveCommand("ogg_play"); -+ Cmd_RemoveCommand("ogg_reinit"); - Cmd_RemoveCommand("ogg_resume"); - Cmd_RemoveCommand("ogg_seek"); - Cmd_RemoveCommand("ogg_status"); -@@ -162,17 +179,21 @@ - */ - qboolean OGG_Check(char *name) - { -- qboolean res; /* Return value. */ -- FILE *fp; /* File pointer. */ -- OggVorbis_File ovf; /* Ogg Vorbis file. */ -+ qboolean res; /* Return value. */ -+ byte *buffer; /* File buffer. */ -+ int size; /* File size. */ -+ OggVorbis_File ovf; /* Ogg Vorbis file. */ -+ -+ if (ogg_check->value == 0) -+ return (true); - - res = false; -- if ((fp = fopen(name, "r")) != NULL) { -- if (ov_test(fp, &ovf, NULL, 0) == 0) { -+ if ((size = FS_LoadFile(name, (void**)&buffer)) > 0) { -+ if (ov_test(NULL, &ovf, (char *)buffer, size) == 0) { - res = true; - ov_clear(&ovf); -- } else -- fclose(fp); -+ } -+ FS_FreeFile(buffer); - } - - return (res); -@@ -229,23 +250,15 @@ - Load list of Ogg Vorbis files in "music". - ========== - */ --void FS_FreeList(char **list, int nfiles); --char **FS_ListFiles(char *findname, int *numfiles, unsigned musthave, unsigned canthave); - void OGG_LoadFileList(void) - { - char **list; /* List of .ogg files. */ -- char oggpath[MAX_OSPATH]; /* Path to .ogg files. */ - int i; /* Loop counter. */ - int j; /* Real position in list. */ -- int length; /* Name length. */ - -- /* Set search path. */ -- strncpy(oggpath, fs_basedir->string, sizeof(oggpath)-1); -- oggpath[sizeof(oggpath)-1] = '\0'; -- strncat(oggpath, "/music/*.ogg", sizeof(oggpath)-strlen(oggpath)-1); -- - /* Get file list. */ -- list = FS_ListFiles(oggpath, &ogg_numfiles, 0, SFF_SUBDIR | SFF_HIDDEN | SFF_SYSTEM); -+ list = FS_ListFiles2(va("%s/*.ogg", OGG_DIR), &ogg_numfiles, 0, -+ SFF_SUBDIR | SFF_HIDDEN | SFF_SYSTEM); - ogg_numfiles--; - - /* Check if there are posible Ogg files. */ -@@ -257,17 +270,15 @@ - - /* Add valid Ogg Vorbis file to the list. */ - for (i = 0, j = 0; i < ogg_numfiles; i++) { -- if (!OGG_Check(list[i])) -+ if (!OGG_Check(list[i])) { -+ free(list[i]); - continue; -- length = strlen(list[j]); -- ogg_filelist[j] = malloc(length+1); -- strncpy(ogg_filelist[j], list[j], length); -- ogg_filelist[j][length] = '\0'; -- j++; -+ } -+ ogg_filelist[j++] = list[i]; - } - - /* Free the file list. */ -- FS_FreeList(list, ogg_numfiles); -+ free(list); - - /* Adjust the list size (remove space for invalid music files). */ - ogg_numfiles = j; -@@ -283,54 +294,40 @@ - */ - void OGG_LoadPlaylist(char *playlist) - { -- char *buffer; /* Buffer to read the file. */ -- char *name; /* Name of music file. */ -+ byte *buffer; /* Buffer to read the file. */ - char *ptr; /* Pointer for parsing the file. */ - int i; /* Loop counter. */ -- int j; /* Real position in list. */ -- int length; /* Length of buffer and strings. */ -- FILE *fp; /* File pointer. */ -+ int size; /* Length of buffer and strings. */ - - /* Open playlist. */ -- if ((fp = fopen(va("%s/music/%s", fs_basedir->string, playlist), "r")) == NULL) { -+ if ((size = FS_LoadFile(va("%s/%s.lst", OGG_DIR, ogg_playlist->string), -+ (void **)&buffer)) < 0) { - Com_Printf("OGG_LoadPlaylist: could not open playlist: %s.\n", strerror(errno)); - return; - } - -- /* Read playlist into buffer. */ -- fseek(fp, 0, SEEK_END); -- length = ftell(fp); -- fseek(fp, 0, SEEK_SET); -- buffer = malloc(length); -- fread(buffer, length, 1, fp); -- - /* Count the files in playlist. */ -- ptr = buffer; -- while ((name = COM_Parse(&ptr))[0] != '\0') -- ogg_numfiles++; -+ for (ptr = strtok((char *)buffer, "\n"); -+ ptr != NULL; -+ ptr = strtok(NULL, "\n")) { -+ if ((byte *)ptr != buffer) -+ ptr[-1] = '\n'; -+ if (OGG_Check(va("%s/%s", OGG_DIR, ptr))) -+ ogg_numfiles++; -+ } - - /* Allocate file list. */ - ogg_filelist = malloc(sizeof(char *) * ogg_numfiles); - -- /* Add valid Ogg Vorbis file to the list. */ -- ptr = buffer; -- for (i = 0, j = 0; i < ogg_numfiles; i++) { -- name = va("%s/music/%s.ogg", fs_basedir->string, COM_Parse(&ptr)); -- if (!OGG_Check(name)) -- continue; -- length = strlen(name); -- ogg_filelist[j] = malloc(length+1); -- strncpy(ogg_filelist[j], name, length); -- ogg_filelist[j][length] = '\0'; -- j++; -- } -- -- /* Adjust the list size (remove space for invalid music files). */ -- ogg_numfiles = j; -- ogg_filelist = realloc(ogg_filelist, sizeof(char *) * ogg_numfiles); -+ i = 0; -+ for (ptr = strtok((char *)buffer, "\n"); -+ ptr != NULL; -+ ptr = strtok(NULL, "\n")) -+ if (OGG_Check(va("%s/%s", OGG_DIR, ptr))) -+ ogg_filelist[i++] = strdup(va("%s/%s", OGG_DIR, ptr)); - - /* Free file buffer. */ -- free(buffer); -+ FS_FreeFile(buffer); - } - - /* -@@ -342,9 +339,9 @@ - */ - qboolean OGG_Open(ogg_seek_t type, int offset) - { -- int pos; /* Absolute position. */ -- int res; /* Error indicator. */ -- FILE *fp; /* File pointer. */ -+ int size; /* File size. */ -+ int pos; /* Absolute position. */ -+ int res; /* Error indicator. */ - - pos = -1; - -@@ -378,15 +375,15 @@ - } - - /* Find file. */ -- if ((fp = fopen(ogg_filelist[pos], "r")) == NULL) { -+ if ((size = FS_LoadFile(ogg_filelist[pos], (void **)&ogg_buffer)) == -1) { - Com_Printf("OGG_Open: could not open %d (%s): %s.\n", pos, ogg_filelist[pos], strerror(errno)); - return (false); - } - - /* Open ogg vorbis file. */ -- if ((res = ov_open(fp, &ovFile, NULL, 0)) < 0) { -+ if ((res = ov_open(NULL, &ovFile, (char *)ogg_buffer, size)) < 0) { - Com_Printf("OGG_Open: '%s' is not a valid Ogg Vorbis file (error %i).\n", ogg_filelist[pos], res); -- fclose(fp); -+ FS_FreeFile(ogg_buffer); - return (false); - } - -@@ -395,9 +392,8 @@ - ogg_curfile = pos; - ogg_status = PLAY; - -- //OGG_StatusCmd(); - Com_Printf("Playing file %d '%s'\n", pos, ogg_filelist[pos]); -- -+ - return (true); - } - -@@ -413,7 +409,7 @@ - char *name; /* File name. */ - int i; /* Loop counter. */ - -- name = va("%s/music/%s.ogg", fs_basedir->string, filename); -+ name = va("%s/%s.ogg", OGG_DIR, filename); - - for (i = 0; i < ogg_numfiles; i++) - if (strcmp(name, ogg_filelist[i]) == 0) -@@ -482,11 +478,19 @@ - Stop playing the current file. - ========== - */ --void OGG_Stop( void ) -+void OGG_Stop(void) - { - -+ if (ogg_status == STOP) -+ return; -+ - ov_clear(&ovFile); - ogg_status = STOP; -+ -+ if (ogg_buffer != NULL) { -+ FS_FreeFile(ogg_buffer); -+ ogg_buffer = NULL; -+ } - } - - /* -@@ -498,6 +502,7 @@ - */ - void OGG_Stream(void) - { -+ - if (!ogg_started) - return; - -@@ -617,9 +622,6 @@ - { - int i; - -- if (!ogg_started) -- return; -- - for (i = 0; i < ogg_numfiles; i++) - Com_Printf("%d %s\n", i+1, ogg_filelist[i]); - -@@ -687,9 +689,6 @@ - void OGG_PlayCmd( void ) - { - -- if (!ogg_started) -- return; -- - if (Cmd_Argc() < 2) { - Com_Printf("Usage: ogg_play {filename | #n | ? | >n | <n}\n"); - return; -@@ -722,6 +721,9 @@ - void OGG_SeekCmd(void) - { - -+ if (ogg_status != STOP) -+ return; -+ - if (Cmd_Argc() < 2) { - Com_Printf("Usage: ogg_seek {n | <n | >n}\n"); - return; -@@ -760,9 +762,11 @@ - ogg_curfile+1, ogg_filelist[ogg_curfile], ov_time_tell(&ovFile)); - break; - case STOP: -- Com_Printf("Stopped file %d (%s).\n", -- ogg_curfile+1, ogg_filelist[ogg_curfile]); -+ if (ogg_curfile == -1) -+ Com_Printf("Stopped.\n"); -+ else -+ Com_Printf("Stopped file %d (%s).\n", -+ ogg_curfile+1, ogg_filelist[ogg_curfile]); - break; - } - } --#endif diff --git a/games/kmquake2/files/patch-client__snd_ogg.h b/games/kmquake2/files/patch-client__snd_ogg.h deleted file mode 100644 index 0d66828dae77..000000000000 --- a/games/kmquake2/files/patch-client__snd_ogg.h +++ /dev/null @@ -1,92 +0,0 @@ ---- ./client/snd_ogg.h.orig Sun Apr 9 09:21:42 2006 -+++ ./client/snd_ogg.h Sat Dec 30 01:12:03 2006 -@@ -1,14 +1,33 @@ - /* --========================================================== -- -- OGG Vorbis decoding -- --========================================================== -+* This program is free software; you can redistribute it and/or -+* modify it under the terms of the GNU General Public License -+* as published by the Free Software Foundation; either version 2 -+* of the License, or(at your option) any later version. -+* -+* This program is distributed in the hope that it will be useful, -+* but WITHOUT ANY WARRANTY; without even the implied warranty of -+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. -+* -+* See the GNU General Public License for more details. -+* -+* You should have received a copy of the GNU General Public License -+* along with this program; if not, write to the Free Software -+* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - */ - -+/* -+ * ========================================================== -+ * -+ * OGG Vorbis decoding -+ * -+ * ========================================================== -+ */ -+ - #ifndef _SND_OGG_H_ - #define _SND_OGG_H_ - -+#define OGG_DIR "music" -+ - typedef enum { - PLAY, - PAUSE, -@@ -20,29 +39,29 @@ - REL - } ogg_seek_t; - --void OGG_Init(void); --void OGG_Shutdown(void); --void OGG_Reinit(void); --qboolean OGG_Check(char *name); --void OGG_Seek(ogg_seek_t type, double offset); --void OGG_LoadFileList(void); --void OGG_LoadPlaylist(char *name); --qboolean OGG_Open(ogg_seek_t type, int offset); --qboolean OGG_OpenName(char *filename); --int OGG_Read(void); --void OGG_Sequence(void); --void OGG_Stop(void); --void OGG_Stream(void); --void S_RawSamplesVol(int samples, int rate, int width, int channels, byte *data, float volume); -+void OGG_Init (void); -+void OGG_Shutdown(void); -+void OGG_Reinit(void); -+qboolean OGG_Check(char *name); -+void OGG_Seek (ogg_seek_t type, double offset); -+void OGG_LoadFileList(void); -+void OGG_LoadPlaylist(char *name); -+qboolean OGG_Open(ogg_seek_t type, int offset); -+qboolean OGG_OpenName(char *filename); -+int OGG_Read (void); -+void OGG_Sequence(void); -+void OGG_Stop (void); -+void OGG_Stream(void); -+void S_RawSamplesVol(int samples, int rate, int width, int channels, byte * data, float volume); - - /* Console commands. */ - --void OGG_ListCmd(void); --void OGG_ParseCmd(char *arg); --void OGG_PauseCmd(void); --void OGG_PlayCmd(void); --void OGG_ResumeCmd(void); --void OGG_SeekCmd(void); --void OGG_StatusCmd(void); -+void OGG_ListCmd(void); -+void OGG_ParseCmd(char *arg); -+void OGG_PauseCmd(void); -+void OGG_PlayCmd(void); -+void OGG_ResumeCmd(void); -+void OGG_SeekCmd(void); -+void OGG_StatusCmd(void); - - #endif diff --git a/games/kmquake2/files/patch-qcommon__files.c b/games/kmquake2/files/patch-qcommon__files.c deleted file mode 100644 index 38e9c502047f..000000000000 --- a/games/kmquake2/files/patch-qcommon__files.c +++ /dev/null @@ -1,229 +0,0 @@ ---- qcommon/files.c.orig Thu Mar 23 06:30:01 2006 -+++ qcommon/files.c Sat Dec 30 01:23:45 2006 -@@ -1314,7 +1314,7 @@ - char *homedir; /* Home directory. */ - - if ((homedir = getenv("HOME")) != NULL) { -- Com_sprintf(gdir, sizeof(gdir), "%s/.quake2/%s", homedir, dir); -+ Com_sprintf(gdir, sizeof(gdir), "%s/.kmquake2/%s", homedir, dir); - FS_AddGameDirectory(gdir); - } - } -@@ -1468,16 +1468,7 @@ - // basedir <path> - // allows the game to run from outside the data tree - // --#if defined __unix__ --#ifdef DATADIR -- fs_basedir = Cvar_Get("basedir", DATADIR, CVAR_NOSET); --#else -- fs_basedir = Cvar_Get("basedir", ".", CVAR_NOSET); --#endif --#endif --#ifdef _WIN32 - fs_basedir = Cvar_Get ("basedir", ".", CVAR_NOSET); --#endif - - // - // cddir <path> -@@ -1491,11 +1482,14 @@ - // - // start up with baseq2 by default - // --#ifdef LIBDIR // unix -+#ifdef DATADIR -+ FS_AddGameDirectory(va("%s/"BASEDIRNAME, DATADIR)); -+#endif -+#ifdef LIBDIR - FS_AddGameDirectory(va("%s/"BASEDIRNAME, LIBDIR)); - #endif - FS_AddGameDirectory (va("%s/"BASEDIRNAME, fs_basedir->string) ); --#ifdef DATADIR // unix -+#ifdef DATADIR - FS_AddHomeAsGameDirectory(BASEDIRNAME); - #endif - // any set gamedirs will be freed up to here -@@ -1512,6 +1506,7 @@ - - #ifdef __unix__ - /* Create directory if it does not exist. */ -+ FS_CreatePath(fs_gamedir); - Sys_Mkdir(fs_gamedir); - - Com_Printf("Using '%s' for writing.\n", fs_gamedir); -@@ -1624,11 +1619,14 @@ - Cvar_FullSet ("gamedir", dir, CVAR_SERVERINFO|CVAR_NOSET); - if (fs_cddir->string[0]) - FS_AddGameDirectory (va("%s/%s", fs_cddir->string, dir) ); -+#ifdef DATADIR -+ FS_AddGameDirectory(va("%s/%s", DATADIR, dir)); -+#endif - #ifdef LIBDIR - FS_AddGameDirectory(va("%s/%s", LIBDIR, dir)); - #endif - FS_AddGameDirectory (va("%s/%s", fs_basedir->string, dir) ); --#if defined(DATADIR) && !defined(_WIN32) -+#ifdef DATADIR - FS_AddHomeAsGameDirectory(dir); - #endif - } -@@ -1799,6 +1797,159 @@ - return (list); - } - #endif -+ -+/* -+ * CompareAttributesPack -+ * -+ * Compare file attributes (musthave and canthave) in packed files. If -+ * "output" is not NULL, "size" is greater than zero and the file matches the -+ * attributes then a copy of the matching string will be placed there (with -+ * SFF_SUBDIR it changes). -+ * -+ * Returns a boolean value, true if the attributes match the file. -+ */ -+qboolean -+ComparePackFiles(const char *findname, const char *name, -+ unsigned musthave, unsigned canthave, char *output, int size) -+{ -+ qboolean retval; -+ char *ptr; -+ char buffer[MAX_OSPATH]; -+ -+ Q_strncpyz(buffer, name, sizeof(buffer)); -+ -+ if ((canthave & SFF_SUBDIR) && name[strlen(name)-1] == '/') -+ return (false); -+ -+ if (musthave & SFF_SUBDIR) { -+ if ((ptr = strrchr(buffer, '/')) != NULL) -+ *ptr = '\0'; -+ else -+ return (false); -+ } -+ -+ if ((musthave & SFF_HIDDEN) || (canthave & SFF_HIDDEN)) { -+ if ((ptr = strrchr(buffer, '/')) == NULL) -+ ptr = buffer; -+ if (((musthave & SFF_HIDDEN) && ptr[1] != '.') || -+ ((canthave & SFF_HIDDEN) && ptr[1] == '.')) -+ return (false); -+ } -+ -+ if (canthave & SFF_RDONLY) -+ return (false); -+ -+ retval = glob_match((char *)findname, buffer); -+ -+ if (retval && output != NULL) -+ Q_strncpyz(output, buffer, size); -+ -+ return (retval); -+} -+ -+/* -+ * FS_ListFiles2 -+ * -+ * Create a list of files that match a criteria. -+ * -+ * Searchs are relative to the game directory and use all the search paths -+ * including .pak and .pk3 files. -+ */ -+char ** -+FS_ListFiles2(char *findname, int *numfiles, unsigned musthave, unsigned canthave) -+{ -+ fsSearchPath_t *search; /* Search path. */ -+ int i, j; /* Loop counters. */ -+ int nfiles; /* Number of files found. */ -+ int tmpnfiles; /* Temp number of files. */ -+ char **tmplist; /* Temporary list of files. */ -+ char **list; /* List of files found. */ -+ char path[MAX_OSPATH]; /* Temporary path. */ -+ -+ nfiles = 0; -+ list = malloc(sizeof(char *)); -+ -+ for (search = fs_searchPaths; search != NULL; search = search->next) { -+ if (search->pack != NULL) { -+ if (canthave & SFF_INPACK) -+ continue; -+ -+ for (i = 0, j = 0; i < search->pack->numFiles; i++) -+ if (ComparePackFiles(findname, -+ search->pack->files[i].name, -+ musthave, canthave, NULL, 0)) -+ j++; -+ if (j == 0) -+ continue; -+ nfiles += j; -+ list = realloc(list, nfiles * sizeof(char *)); -+ for (i = 0, j = nfiles - j; -+ i < search->pack->numFiles; -+ i++) -+ if (ComparePackFiles(findname, -+ search->pack->files[i].name, -+ musthave, canthave, path, sizeof(path))) -+ list[j++] = strdup(path); -+ } else if (search->path != NULL) { -+ if (musthave & SFF_INPACK) -+ continue; -+ -+ Com_sprintf(path, sizeof(path), "%s/%s", -+ search->path, findname); -+ tmplist = FS_ListFiles(path, &tmpnfiles, musthave, -+ canthave); -+ if (tmplist != NULL) { -+ tmpnfiles--; -+ nfiles += tmpnfiles; -+ list = realloc(list, nfiles * sizeof(char *)); -+ for (i = 0, j = nfiles - tmpnfiles; -+ i < tmpnfiles; -+ i++, j++) -+ list[j] = strdup(tmplist[i] + -+ strlen(search->path) + 1); -+ FS_FreeList(tmplist, tmpnfiles + 1); -+ } -+ } -+ } -+ -+ /* Delete duplicates. */ -+ tmpnfiles = 0; -+ for (i = 0; i < nfiles; i++) { -+ if (list[i] == NULL) -+ continue; -+ for (j = i + 1; j < nfiles; j++) -+ if (list[j] != NULL && -+ strcmp(list[i], list[j]) == 0) { -+ free(list[j]); -+ list[j] = NULL; -+ tmpnfiles++; -+ } -+ } -+ -+ if (tmpnfiles > 0) { -+ nfiles -= tmpnfiles; -+ tmplist = malloc(nfiles * sizeof(char *)); -+ for (i = 0, j = 0; i < nfiles + tmpnfiles; i++) -+ if (list[i] != NULL) -+ tmplist[j++] = list[i]; -+ free(list); -+ list = tmplist; -+ } -+ -+ /* Add a guard. */ -+ if (nfiles > 0) { -+ nfiles++; -+ list = realloc(list, nfiles * sizeof(char *)); -+ list[nfiles - 1] = NULL; -+ } else { -+ free(list); -+ list = NULL; -+ } -+ -+ *numfiles = nfiles; -+ -+ return (list); -+} - - /* - ================ diff --git a/games/kmquake2/files/patch-qcommon__qcommon.h b/games/kmquake2/files/patch-qcommon__qcommon.h deleted file mode 100644 index c0bd3590d1f2..000000000000 --- a/games/kmquake2/files/patch-qcommon__qcommon.h +++ /dev/null @@ -1,10 +0,0 @@ ---- qcommon/qcommon.h.orig Wed Dec 28 21:01:15 2005 -+++ qcommon/qcommon.h Sat Dec 30 01:22:07 2006 -@@ -758,6 +758,7 @@ - ============================================================== - */ - -+#define SFF_INPACK 0x20 /* For FS_ListFiles2(). */ - - typedef int fileHandle_t; - diff --git a/games/kmquake2/files/patch-unix__gl_glx.c b/games/kmquake2/files/patch-unix__gl_glx.c deleted file mode 100644 index d81b239ef8de..000000000000 --- a/games/kmquake2/files/patch-unix__gl_glx.c +++ /dev/null @@ -1,30 +0,0 @@ ---- ./unix/gl_glx.c.orig Mon Apr 3 14:40:42 2006 -+++ ./unix/gl_glx.c Thu Jun 8 13:39:12 2006 -@@ -379,15 +379,11 @@ - } - else - { -- if( !event.xmotion.send_event ) { -- mx += event.xmotion.x - p_mouse_x; -- my += event.xmotion.y - p_mouse_y; -+ mx += (event.xmotion.x - mwx) * 2; -+ my += (event.xmotion.y - mwy) * 2; - -- if( abs( mwx - event.xmotion.x ) > mwx / 2 || abs( mwy - event.xmotion.y ) > mwy / 2 ) -+ if (mwx || mwy) - dowarp = true; -- } -- p_mouse_x = event.xmotion.x; -- p_mouse_y = event.xmotion.y; - } - } - break; -@@ -451,8 +447,6 @@ - if (dowarp) - { - /* move the mouse to the window center again */ -- p_mouse_x = mwx; -- p_mouse_y = mwy; - XWarpPointer (dpy, None, win, 0, 0, 0, 0, mwx, mwy); - } - } diff --git a/games/kmquake2/files/patch-unix__sys_unix.c b/games/kmquake2/files/patch-unix__sys_unix.c deleted file mode 100644 index 48469854ec4e..000000000000 --- a/games/kmquake2/files/patch-unix__sys_unix.c +++ /dev/null @@ -1,45 +0,0 @@ ---- ./unix/sys_unix.c.orig Thu Apr 6 11:30:11 2006 -+++ ./unix/sys_unix.c Thu Jun 8 13:39:12 2006 -@@ -219,23 +219,10 @@ - void *(*GetGameAPI) (void *); - - char name[MAX_OSPATH]; -- char curpath[MAX_OSPATH]; - char *path; - - // Knightmare- changed game library name for better cohabitation --#ifdef __i386__ -- const char *gamename = "kmq2gamei386.so"; --#elif defined __alpha__ -- const char *gamename = "kmq2gameaxp.so"; --#elif defined __x86_64__ -- const char *gamename = "kmq2gamex86_64.so"; --#elif defined __powerpc__ -- const char *gamename = "kmq2gameppc.so"; --#elif defined __sparc__ -- const char *gamename = "kmq2gamesparc.so"; --#else --#error Unknown arch --#endif -+ const char *gamename = "kmq2game.so"; - - setreuid(getuid(), getuid()); - setegid(getgid()); -@@ -243,8 +230,6 @@ - if (game_library) - Com_Error (ERR_FATAL, "Sys_GetGameAPI without Sys_UnloadingGame"); - -- getcwd(curpath, sizeof(curpath)); -- - Com_Printf("------- Loading %s -------\n", gamename); - - // now run through the search paths -@@ -254,7 +239,7 @@ - path = FS_NextPath (path); - if (!path) - return NULL; // couldn't find one anywhere -- sprintf (name, "%s/%s/%s", curpath, path, gamename); -+ sprintf (name, "%s/%s", path, gamename); - game_library = dlopen (name, RTLD_LAZY ); - if (game_library) - { diff --git a/games/kmquake2/pkg-descr b/games/kmquake2/pkg-descr deleted file mode 100644 index 5b7872867ab7..000000000000 --- a/games/kmquake2/pkg-descr +++ /dev/null @@ -1 +0,0 @@ -Enhanced Quake2 OpenGL only engine with integrated Lazarus support. diff --git a/games/kmquake2/pkg-plist b/games/kmquake2/pkg-plist deleted file mode 100644 index a7f99c71f884..000000000000 --- a/games/kmquake2/pkg-plist +++ /dev/null @@ -1,49 +0,0 @@ -%%CLIENT%%bin/kmquake2 -%%DEDICATED%%bin/kmquake2-ded -%%SDL%%bin/kmquake2-sdl -%%3ZB2%%%%LIBDIR%%/3zb2/kmq2game.so -%%LIBDIR%%/baseq2/gfx/flare1.png -%%LIBDIR%%/baseq2/gfx/flare2.png -%%LIBDIR%%/baseq2/gfx/flare3.png -%%LIBDIR%%/baseq2/gfx/flare4.png -%%LIBDIR%%/baseq2/gfx/flare5.png -%%LIBDIR%%/baseq2/gfx/flare6.png -%%GAME%%%%LIBDIR%%/baseq2/kmq2game.so -%%LIBDIR%%/baseq2/kmquake2.pk3 -%%CTF%%%%LIBDIR%%/ctf/kmq2game.so -%%LIGHTS%%%%LIBDIR%%/lights/kmq2game.so -%%PAX%%%%LIBDIR%%/pax/default.cfg -%%PAX%%%%LIBDIR%%/pax/kmq2game.so -%%PAX%%%%LIBDIR%%/pax/levelshots/pax.jpg -%%PAX%%%%LIBDIR%%/pax/levelshots/pax2.jpg -%%PAX%%%%LIBDIR%%/pax/levelshots/pax3.jpg -%%PAX%%%%LIBDIR%%/pax/levelshots/pax4.jpg -%%PAX%%%%LIBDIR%%/pax/levelshots/pax5.jpg -%%PAX%%%%LIBDIR%%/pax/levelshots/pax6.jpg -%%PAX%%%%LIBDIR%%/pax/levelshots/pax7.jpg -%%PAX%%%%LIBDIR%%/pax/levelshots/pax8.jpg -%%PAX%%%%LIBDIR%%/pax/pax.pak -%%PAX%%%%LIBDIR%%/pax/paxpatch.pak -%%PAX%%%%LIBDIR%%/pax/readme.html -%%PAX%%%%LIBDIR%%/pax/sound/world/driller1.wav -%%ROGUE%%%%LIBDIR%%/rogue/kmq2game.so -%%HYBRID%%%%LIBDIR%%/rogue_xatrix/kmq2game.so -%%XATRIX%%%%LIBDIR%%/xatrix/kmq2game.so -%%ZAERO%%%%LIBDIR%%/zaero/kmq2game.so -%%PORTDOCS%%%%DOCSDIR%%/Readme.unix -%%PORTDOCS%%%%DOCSDIR%%/kmquake2.txt -%%PORTDOCS%%@dirrm %%DOCSDIR%% -%%ZAERO%%@dirrm %%LIBDIR%%/zaero -%%XATRIX%%@dirrm %%LIBDIR%%/xatrix -%%HYBRID%%@dirrm %%LIBDIR%%/rogue_xatrix -%%ROGUE%%@dirrm %%LIBDIR%%/rogue -%%PAX%%@dirrm %%LIBDIR%%/pax/sound/world -%%PAX%%@dirrm %%LIBDIR%%/pax/sound -%%PAX%%@dirrm %%LIBDIR%%/pax/levelshots -%%PAX%%@dirrm %%LIBDIR%%/pax -%%LIGHTS%%@dirrm %%LIBDIR%%/lights -%%CTF%%@dirrm %%LIBDIR%%/ctf -@dirrm %%LIBDIR%%/baseq2/gfx -@dirrm %%LIBDIR%%/baseq2 -%%3ZB2%%@dirrm %%LIBDIR%%/3zb2 -@dirrm %%LIBDIR%% |