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author | danfe <danfe@FreeBSD.org> | 2006-04-04 02:41:20 +0800 |
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committer | danfe <danfe@FreeBSD.org> | 2006-04-04 02:41:20 +0800 |
commit | c9e44ca2daf5ba04ff1aaf3de92ab11aa0ed89db (patch) | |
tree | 985a766af684425be6a392fa060823b2a97e367a /games | |
parent | eb20089f8b743c8eaada66ea0e7bac3a7899785f (diff) | |
download | freebsd-ports-gnome-c9e44ca2daf5ba04ff1aaf3de92ab11aa0ed89db.tar.gz freebsd-ports-gnome-c9e44ca2daf5ba04ff1aaf3de92ab11aa0ed89db.tar.zst freebsd-ports-gnome-c9e44ca2daf5ba04ff1aaf3de92ab11aa0ed89db.zip |
- Rephrase COMMENT to better reflect the reality
- Fix a comparison typo
Diffstat (limited to 'games')
-rw-r--r-- | games/quake2lnx/Makefile | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/games/quake2lnx/Makefile b/games/quake2lnx/Makefile index 7c0879943906..0e4e09488969 100644 --- a/games/quake2lnx/Makefile +++ b/games/quake2lnx/Makefile @@ -18,7 +18,7 @@ DIST_SUBDIR= ${PORTNAME} EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX} MAINTAINER= danfe@FreeBSD.org -COMMENT= Cleaned up copy of the original Quake II source code +COMMENT= Icculus.org version of the original Quake II USE_GMAKE= yes WANT_SDL= yes @@ -112,7 +112,7 @@ PLIST_SUB+= SDLCLIENT="" PLIST_SUB+= SDLCLIENT="@comment " .endif -.if ${ARCH} != "i386" && (defined(WITH_SVGA) || exists(${LOCALBASE}/lib/libvga.so.1)) +.if ${ARCH} == "i386" && (defined(WITH_SVGA) || exists(${LOCALBASE}/lib/libvga.so.1)) LIB_DEPENDS+= vga.1:${PORTSDIR}/graphics/svgalib MAKE_ARGS+= BUILD_SVGA=YES REF_TARGETS+= soft |