diff options
author | mat <mat@FreeBSD.org> | 2013-11-20 07:08:44 +0800 |
---|---|---|
committer | mat <mat@FreeBSD.org> | 2013-11-20 07:08:44 +0800 |
commit | 57524a11df3f0950e857f0ffa06d8a160baa9437 (patch) | |
tree | ab8d23ab014eb4477219665648225ccea56d0295 /games | |
parent | 869dfb43fab6a3f2a51d1ab26c1b8cd6cf6e4a7a (diff) | |
download | freebsd-ports-gnome-57524a11df3f0950e857f0ffa06d8a160baa9437.tar.gz freebsd-ports-gnome-57524a11df3f0950e857f0ffa06d8a160baa9437.tar.zst freebsd-ports-gnome-57524a11df3f0950e857f0ffa06d8a160baa9437.zip |
- Convert to dos2unix.mk
- While at it convert to gmake.mk ports that still USE_GMAKE.
Diffstat (limited to 'games')
-rw-r--r-- | games/cre/Makefile | 3 | ||||
-rw-r--r-- | games/evq3/Makefile | 3 | ||||
-rw-r--r-- | games/exhaust-ma/Makefile | 4 | ||||
-rw-r--r-- | games/fteqw/Makefile | 3 | ||||
-rw-r--r-- | games/galaxyhack/Makefile | 3 | ||||
-rw-r--r-- | games/lwjgl/Makefile | 2 | ||||
-rw-r--r-- | games/nehquake/Makefile | 3 | ||||
-rw-r--r-- | games/odamex/Makefile | 4 | ||||
-rw-r--r-- | games/ppracer/Makefile | 3 | ||||
-rw-r--r-- | games/q3cellshading/Makefile | 3 | ||||
-rw-r--r-- | games/quake-reaper/Makefile | 3 | ||||
-rw-r--r-- | games/sampsvr/Makefile | 3 | ||||
-rw-r--r-- | games/species/Makefile | 3 | ||||
-rw-r--r-- | games/tenebrae/Makefile | 3 | ||||
-rw-r--r-- | games/xevil/Makefile | 3 |
15 files changed, 20 insertions, 26 deletions
diff --git a/games/cre/Makefile b/games/cre/Makefile index 61a7842860a0..b4ec5481269a 100644 --- a/games/cre/Makefile +++ b/games/cre/Makefile @@ -13,7 +13,8 @@ COMMENT= Corewars Redcode Evolver LICENSE= GPLv2 -USE_DOS2UNIX= *.txt +USES= dos2unix +DOS2UNIX_FILES= *.txt NO_WRKSUBDIR= yes BUILD_WRKSRC= ${WRKSRC}/src diff --git a/games/evq3/Makefile b/games/evq3/Makefile index 30452525a967..611a6ae646bb 100644 --- a/games/evq3/Makefile +++ b/games/evq3/Makefile @@ -16,9 +16,8 @@ COMMENT= The Marriage of XreaL and Icculus.org Q3 w/ Improvements LIB_DEPENDS= freetype.9:${PORTSDIR}/print/freetype2 +USES= gmake dos2unix USE_BZIP2= yes -USE_DOS2UNIX= yes -USE_GMAKE= yes ALL_TARGET= release WRKSRC= ${WRKDIR}/${PORTNAME} CFLAGS+= -DMAP_ANONYMOUS=MAP_ANON diff --git a/games/exhaust-ma/Makefile b/games/exhaust-ma/Makefile index 60dd9e1f7a3a..2e7be1a308cf 100644 --- a/games/exhaust-ma/Makefile +++ b/games/exhaust-ma/Makefile @@ -11,12 +11,10 @@ MAINTAINER= ports@FreeBSD.org COMMENT= Redcode simulator easy to embed into applications USE_ZIP= yes -USES= gmake +USES= gmake dos2unix NO_WRKSUBDIR= yes -USE_DOS2UNIX= yes - PLIST_FILES= bin/${PORTNAME} do-install: diff --git a/games/fteqw/Makefile b/games/fteqw/Makefile index 2ca2c1b84dd3..8f01e2bf88f9 100644 --- a/games/fteqw/Makefile +++ b/games/fteqw/Makefile @@ -11,8 +11,7 @@ DISTNAME= ftesrc${PORTVERSION}-all MAINTAINER= ports@FreeBSD.org COMMENT= QuakeWorld client with cool features, but still compatible -USE_DOS2UNIX= yes -USE_GMAKE= yes +USES= gmake dos2unix USE_CSTD= gnu89 NO_WRKSUBDIR= yes diff --git a/games/galaxyhack/Makefile b/games/galaxyhack/Makefile index 9ffea71b8724..9b28f4911a79 100644 --- a/games/galaxyhack/Makefile +++ b/games/galaxyhack/Makefile @@ -15,9 +15,8 @@ COMMENT= AI script based strategy game LIB_DEPENDS= boost_filesystem:${PORTSDIR}/devel/boost-libs \ freetype.9:${PORTSDIR}/print/freetype2 +USES= dos2unix gmake USE_BZIP2= yes -USE_DOS2UNIX= yes -USE_GMAKE= yes USE_SDL= gfx image mixer sdl WRKSRC= ${WRKDIR}/${PORTNAME}/src diff --git a/games/lwjgl/Makefile b/games/lwjgl/Makefile index 84658399803c..abbaeef7a0fd 100644 --- a/games/lwjgl/Makefile +++ b/games/lwjgl/Makefile @@ -22,10 +22,10 @@ ONLY_FOR_ARCHS= i386 amd64 WRKSRC= ${WRKDIR}/${PORTNAME}-${DISTVERSION} EXTRACT_AFTER_ARGS= -d ${WRKSRC} +USES= dos2unix USE_ZIP= yes USE_JAVA= yes USE_LDCONFIG= yes -USE_DOS2UNIX= yes DOS2UNIX_REGEX= .*.[^j][^a][^r]$ JAVA_VERSION= 1.6+ JAVA_OS= native diff --git a/games/nehquake/Makefile b/games/nehquake/Makefile index b93ce1e3c533..0a303f04f6e5 100644 --- a/games/nehquake/Makefile +++ b/games/nehquake/Makefile @@ -12,11 +12,10 @@ DISTNAME= NehQuake-bjp-bin-src.linux MAINTAINER= ports@FreeBSD.org COMMENT= Quake engine designed for playing Nehahra +USES= gmake dos2unix USE_BZIP2= yes -USE_DOS2UNIX= yes USE_GL= gl USE_XORG= xxf86dga -USE_GMAKE= yes OPTIONS_DEFINE= OPTIMIZED_CFLAGS SDL X86_ASM OPTIONS_DEFAULT= OPTIMIZED_CFLAGS SDL X86_ASM diff --git a/games/odamex/Makefile b/games/odamex/Makefile index ad4248cb806d..cdfbc660e8a5 100644 --- a/games/odamex/Makefile +++ b/games/odamex/Makefile @@ -12,8 +12,8 @@ COMMENT= Standard in Online Multiplayer Doom USE_BZIP2= yes USE_SDL= sdl mixer -USES= cmake -USE_DOS2UNIX= CMakeLists.txt odalaunch/CMakeLists.txt common/d_main.cpp +USES= cmake dos2unix +DOS2UNIX_FILES= CMakeLists.txt odalaunch/CMakeLists.txt common/d_main.cpp OPTIONS_DEFINE= LAUNCHER diff --git a/games/ppracer/Makefile b/games/ppracer/Makefile index 3c09488d4bdc..b6a44ffb46ca 100644 --- a/games/ppracer/Makefile +++ b/games/ppracer/Makefile @@ -14,11 +14,10 @@ LIB_DEPENDS= png15:${PORTSDIR}/graphics/png \ freetype:${PORTSDIR}/print/freetype2 USE_BZIP2= yes -USES= gmake pkgconfig +USES= gmake pkgconfig dos2unix USE_SDL= mixer sdl USE_GL= gl GNU_CONFIGURE= yes -USE_DOS2UNIX= yes DOS2UNIX_REGEX= .*\.(c|cpp|h) USE_XORG= x11 xi xext xmu xt diff --git a/games/q3cellshading/Makefile b/games/q3cellshading/Makefile index a5b7d95d89f6..302f4db76d38 100644 --- a/games/q3cellshading/Makefile +++ b/games/q3cellshading/Makefile @@ -14,9 +14,8 @@ COMMENT= Quake III engine with Cell Shading capabilities ONLY_FOR_ARCHS= i386 ONLY_FOR_ARCHS_REASON= does not run properly; try games/ioquake3 with option -USES= gmake +USES= gmake dos2unix USE_ZIP= yes -USE_DOS2UNIX= yes WRKSRC= ${WRKDIR}/${PORTNAME}-${PORTVERSION} BUILD_WRKSRC= ${WRKSRC}/code/unix diff --git a/games/quake-reaper/Makefile b/games/quake-reaper/Makefile index 30519665a1e9..dce82503bb6d 100644 --- a/games/quake-reaper/Makefile +++ b/games/quake-reaper/Makefile @@ -11,8 +11,9 @@ DISTNAME= reaprb81 MAINTAINER= ports@FreeBSD.org COMMENT= Quake 1 bots +USES= dos2unix USE_ZIP= yes -USE_DOS2UNIX= ${PORTDOCS} +DOS2UNIX_GLOB= ${PORTDOCS} NO_BUILD= yes NO_WRKSUBDIR= yes diff --git a/games/sampsvr/Makefile b/games/sampsvr/Makefile index 7c906e2e6a91..3b2ca1fff633 100644 --- a/games/sampsvr/Makefile +++ b/games/sampsvr/Makefile @@ -10,10 +10,11 @@ DISTNAME= samp${PORTVERSION:S,.,,}svr MAINTAINER= ports@FreeBSD.org COMMENT= Rockstar's GTA: San Andreas multiplayer modification dedicated server +USES= dos2unix USE_LINUX= yes NO_BUILD= yes WRKSRC= ${WRKDIR}/samp03 -USE_DOS2UNIX= *.txt *.pwn *.inc +DOS2UNIX_GLOB= *.txt *.pwn *.inc USE_RC_SUBR= sampd SAMPDIR= ${PREFIX}/libexec/${PORTNAME} PORTDOCS= LICENSE README diff --git a/games/species/Makefile b/games/species/Makefile index a06bcb8a0ec8..b99743456699 100644 --- a/games/species/Makefile +++ b/games/species/Makefile @@ -11,9 +11,8 @@ DISTNAME= redcoder MAINTAINER= ports@FreeBSD.org COMMENT= Corewars evolver - generates warriors using genetic algorithms -USE_DOS2UNIX= yes USE_BZIP2= yes -USES= gmake +USES= gmake dos2unix WRKSRC= ${WRKDIR}/${PORTNAME} OPTIONS_DEFINE= VISITOOL diff --git a/games/tenebrae/Makefile b/games/tenebrae/Makefile index 333dbf6163f6..3ead34bbe0db 100644 --- a/games/tenebrae/Makefile +++ b/games/tenebrae/Makefile @@ -14,9 +14,8 @@ COMMENT= Quake engine with lighting similar to that in Doom III LIB_DEPENDS= libpng15.so:${PORTSDIR}/graphics/png -USES= gmake +USES= gmake dos2unix USE_ZIP= yes -USE_DOS2UNIX= yes USE_GL= glu USE_SDL= yes USE_XORG= xxf86dga diff --git a/games/xevil/Makefile b/games/xevil/Makefile index 85baf9464796..7558ea85ecd0 100644 --- a/games/xevil/Makefile +++ b/games/xevil/Makefile @@ -18,9 +18,10 @@ OPTIONS_DEFINE= DOCS NO_WRKSUBDIR=yes +USES= dos2unix USE_ZIP= yes USE_XORG= xpm -USE_DOS2UNIX= *.cpp *.h config.mk makefile +DOS2UNIX_GLOB= *.cpp *.h config.mk makefile MAKEFILE= makefile MAKE_ARGS= DEPTH="${WRKSRC}" ALL_TARGET= ${OPSYS:L} |