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authorlioux <lioux@FreeBSD.org>2003-04-04 13:34:50 +0800
committerlioux <lioux@FreeBSD.org>2003-04-04 13:34:50 +0800
commit58924303f9ca3998a61a898f7d44ac0e9f50ac49 (patch)
tree79330b1f8138c299384f7058387b94abac371801 /games
parent23eac63d170f79fb079d9eab0f85490271900366 (diff)
downloadfreebsd-ports-gnome-58924303f9ca3998a61a898f7d44ac0e9f50ac49.tar.gz
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After repo copy from graphics category to newly create multimedia
one, update all appropriate references (*_DEPENDS, comments, etc): ports/graphics/libfame --> ports/multimedia/libfame ports/graphics/libquicktime --> ports/multimedia/libquicktime ports/graphics/mpeg --> ports/multimedia/mpeg ports/graphics/mpeg_encode --> ports/multimedia/mpeg_encode ports/graphics/mpeg_play --> ports/multimedia/mpeg_play ports/graphics/mtv --> ports/multimedia/mtv ports/graphics/smpeg --> ports/multimedia/smpeg ports/graphics/totem --> ports/multimedia/totem ports/graphics/transcode --> ports/multimedia/transcode ports/graphics/xanim --> ports/multimedia/xanim ports/graphics/xmps --> ports/multimedia/xmps Repo copied by: cvs (joe) Approved by: portmgr (self & no objections)
Diffstat (limited to 'games')
-rw-r--r--games/powerpak/Makefile2
-rw-r--r--games/prboom/Makefile2
2 files changed, 2 insertions, 2 deletions
diff --git a/games/powerpak/Makefile b/games/powerpak/Makefile
index d0049ce0872c..97295e7c594f 100644
--- a/games/powerpak/Makefile
+++ b/games/powerpak/Makefile
@@ -17,7 +17,7 @@ COMMENT= SDL-based Game Software Development Kit
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
png.5:${PORTSDIR}/graphics/png \
jpeg.9:${PORTSDIR}/graphics/jpeg \
- smpeg.1:${PORTSDIR}/graphics/smpeg \
+ smpeg.1:${PORTSDIR}/multimedia/smpeg \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer
SDL_CONFIG= ${LOCALBASE}/bin/sdl11-config
diff --git a/games/prboom/Makefile b/games/prboom/Makefile
index 3e7fc3c7fbf6..4f734c0598e6 100644
--- a/games/prboom/Makefile
+++ b/games/prboom/Makefile
@@ -15,7 +15,7 @@ MAINTAINER= fracture@allusion.net
COMMENT= A multiplayer-capable and modified version of ID's classic doom game
LIB_DEPENDS= SDL-1.1.5:${PORTSDIR}/devel/sdl12 \
- smpeg.1:${PORTSDIR}/graphics/smpeg \
+ smpeg.1:${PORTSDIR}/multimedia/smpeg \
SDL_mixer.2:${PORTSDIR}/audio/sdl_mixer \
SDL_net.0:${PORTSDIR}/net/sdl_net