diff options
author | alepulver <alepulver@FreeBSD.org> | 2008-01-12 03:30:23 +0800 |
---|---|---|
committer | alepulver <alepulver@FreeBSD.org> | 2008-01-12 03:30:23 +0800 |
commit | 8d123fb48b8c2b4c37bca680e0e8785017642af8 (patch) | |
tree | 539eee5d110acb7685da05656c386801dff067ed /games | |
parent | 493a18ba5818bc3741a2a82005375b49e62417cc (diff) | |
download | freebsd-ports-gnome-8d123fb48b8c2b4c37bca680e0e8785017642af8.tar.gz freebsd-ports-gnome-8d123fb48b8c2b4c37bca680e0e8785017642af8.tar.zst freebsd-ports-gnome-8d123fb48b8c2b4c37bca680e0e8785017642af8.zip |
- Add ONLY_FOR_ARCHS=i386 since it's just a patch (for graphics) over the
original code, which also builds but doesn't run on other archs.
Diffstat (limited to 'games')
-rw-r--r-- | games/q3cellshading/Makefile | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/games/q3cellshading/Makefile b/games/q3cellshading/Makefile index 663ac3f5c98f..2df4dcdc5f08 100644 --- a/games/q3cellshading/Makefile +++ b/games/q3cellshading/Makefile @@ -15,6 +15,8 @@ DISTNAME= q3cel-${PORTVERSION}-src MAINTAINER= alepulver@FreeBSD.org COMMENT= Quake III engine with Cell Shading capabilities +ONLY_FOR_ARCHS= i386 +ONLY_FOR_ARCHS_REASON= does not run properly; try games/ioquake3 with option USE_ZIP= yes USE_DOS2UNIX= yes USE_GMAKE= yes |